Hello everyone, with the new year and a new support drive beginning, @mikawagunichi and I have decided to sweeten the pot a bit and generate some interest for our favorite league game variant. For any player who has never played PTV or whose most recent PTV league game was completed in 2023 or earlier, we will pay for a Gold badge for any player who completes 3 PTV League games this year. For players who pay for their own badge, we will still make an equivalent dollar amount donation to the forum. Limited to the first 5 sign ups, please DM if interested, thank you!
GuamSolo vs. GodzillaMessi
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TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 4 Purchase Units - Italians Italians buy 2 artilleries and 5 infantry; Remaining resources: 0 PUs; Combat Move - Italians Place Units - Italians 3 infantry placed in Southern Italy 2 artilleries and 2 infantry placed in Northern Italy Turn Complete - Italians Italians collect 17 PUs; end with 17 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 carrier and 1 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 1 infantry moved from New Guinea to Dutch New Guinea ANZAC take Dutch New Guinea from Dutch 1 fighter moved from India to 42 Sea Zone 1 infantry moved from India to 39 Sea Zone 1 infantry moved from India to 39 Sea Zone 2 infantry and 1 transport moved from 39 Sea Zone to 36 Sea Zone 2 infantry moved from 36 Sea Zone to French Indo China Combat - ANZAC Battle in French Indo China Battle in 42 Sea Zone ANZAC attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 42 Sea Zone ANZAC win, taking French Indo China from Japanese with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Non Combat Move - ANZAC 1 fighter moved from 42 Sea Zone to Western Australia 1 armour moved from New South Wales to Western Australia 1 cruiser and 1 destroyer moved from 63 Sea Zone to 62 Sea Zone 1 fighter moved from New South Wales to 62 Sea Zone 1 fighter moved from New South Wales to 62 Sea Zone Place Units - ANZAC 1 carrier placed in 62 Sea Zone 1 artillery and 1 infantry placed in New South Wales Turning on Edit Mode EDIT: Removing units owned by ANZAC from New South Wales: 1 infantry EDIT: Removing units owned by ANZAC from New South Wales: 1 artillery EDIT: Removing units owned by ANZAC from New South Wales: 1 infantry EDIT: Adding units owned by ANZAC to South Australia: 1 artillery and 2 infantry EDIT: Adding units owned by Americans to 95 Sea Zone: 1 destroyer EDIT: Changing unit hit damage for these Americans owned units to: battleship = 1 EDIT: Turning off Edit Mode Turn Complete - ANZAC ANZAC collect 16 PUs; end with 16 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs Combat Move - French 1 infantry moved from Tobruk to Alexandria 1 infantry moved from Tobruk to Alexandria 1 fighter moved from Egypt to Persia 1 infantry moved from Trans-Jordan to Iraq 1 infantry moved from French Equatorial Africa to Belgian Congo British take Belgian Congo from Italians 1 destroyer moved from 81 Sea Zone to 80 Sea Zone Combat - French Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 5 Research Technology - Germans Purchase Units - Germans Germans buy 6 armour, 2 artilleries and 3 infantry; Remaining resources: 0 PUs; Combat Move - Germans 3 armour moved from Romania to Eastern Poland 2 armour moved from Germany to Eastern Poland 1 mech_infantry moved from Germany to Baltic States 13 armour, 8 artilleries and 23 infantry moved from Novgorod to Belarus 1 infantry moved from Denmark to Western Germany 1 bomber moved from Poland to Baltic States 1 bomber moved from Poland to Baltic States 3 fighters moved from Poland to Eastern Poland 2 tactical_bombers moved from Poland to Eastern Poland 1 tactical_bomber moved from Poland to Eastern Poland 1 tactical_bomber moved from Poland to Baltic States Combat - Germans Battle in Baltic States Germans attack with 2 bombers, 1 mech_infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 2 bombers, 1 mech_infantry and 1 tactical_bomber in Baltic States, round 2 : 2/4 hits, 2.00 expected hits Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Baltic States Germans win, taking Baltic States from Russians with 2 bombers, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Belarus Germans attack with 13 armour, 8 artilleries and 23 infantry Russians defend with 1 infantry Germans roll dice for 13 armour, 8 artilleries and 23 infantry in Belarus, round 2 : 16/44 hits, 14.33 expected hits Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Belarus Germans win, taking Belarus from Russians with 13 armour, 8 artilleries and 23 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Eastern Poland Germans attack with 5 armour, 3 fighters and 3 tactical_bombers Russians defend with 1 armour and 2 mech_infantrys Germans roll dice for 5 armour, 3 fighters and 3 tactical_bombers in Eastern Poland, round 2 : 9/11 hits, 6.00 expected hits Russians roll dice for 1 armour and 2 mech_infantrys in Eastern Poland, round 2 : 2/3 hits, 1.17 expected hits 2 armour owned by the Germans lost in Eastern Poland 2 mech_infantrys owned by the Russians and 1 armour owned by the Russians lost in Eastern Poland Germans win, taking Eastern Poland from Russians with 3 armour, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 2 Casualties for Germans: 2 armour Casualties for Russians: 1 armour and 2 mech_infantrys Non Combat Move - Germans 3 tactical_bombers moved from Eastern Poland to Novgorod 3 fighters moved from Eastern Poland to Novgorod 2 bombers moved from Baltic States to Novgorod 1 tactical_bomber moved from Baltic States to Novgorod Place Units - Germans 3 armour placed in Romania 3 armour placed in Novgorod 3 infantry placed in France 2 artilleries placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,6 Germans collect 46 PUs; end with 46 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Combat Hit Differential Summary :
Russians regular : 0.17 Germans regular : 4.67
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TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 5 Purchase Units - Russians Russians buy 1 armour, 10 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Novosibirsk to Samara 5 infantry moved from Novosibirsk to Samara 1 infantry moved from Volgograd to Kazakhstan 1 infantry moved from Bryansk to Rostov 6 armour, 3 artilleries, 2 fighters, 18 infantry and 2 tactical_bombers moved from Bryansk to Russia 2 armour and 2 artilleries moved from Vologda to Russia 1 armour moved from Volgograd to Russia Non Combat Move - Russians 1 aaGun moved from Vologda to Russia 1 aaGun moved from Bryansk to Russia 1 aaGun moved from Bryansk to Russia 1 infantry moved from Russia to Bryansk 2 aaGuns and 11 infantry moved from Timguska to Urals 1 infantry moved from Timguska to Novosibirsk Place Units - Russians 10 infantry placed in Russia 1 armour and 1 mech_infantry placed in Volgograd Turn Complete - Russians Russians collect 31 PUs; end with 31 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 36 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 5 Purchase Units - Japanese Japanese buy 6 armour, 1 fighter and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Politics - Japanese Japanese takes Political Action: Political Action Japanese To War With Russians Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly Combat Move - Japanese 1 mech_infantry moved from Sikang to Kazakhstan 1 armour moved from Sikang to Kazakhstan 1 mech_infantry moved from Tsinghai to Kazakhstan 1 infantry moved from Tsinghai to Kazakhstan 1 armour moved from Suiyuyan to Kansu 1 infantry moved from Kansu to Timguska Japanese take Timguska from Russians 1 infantry moved from Kansu to Novosibirsk 1 artillery moved from Kansu to Novosibirsk 5 infantry moved from Suiyuyan to Kansu 1 tactical_bomber moved from Kweichow to Novosibirsk 1 fighter moved from Kweichow to Novosibirsk 1 artillery moved from Kwangsi to French Indo China 1 mech_infantry moved from Szechwan to Kazakhstan 3 mech_infantrys moved from Hunan to Yunnan 1 infantry moved from Borneo to 43 Sea Zone 2 infantry moved from Shan State to Malaya 1 mech_infantry moved from Shan State to Malaya 1 infantry moved from Philippines to 35 Sea Zone 1 infantry and 1 transport moved from 43 Sea Zone to 37 Sea Zone 1 infantry moved from 37 Sea Zone to Malaya 2 battleships, 3 carriers, 2 cruisers, 4 destroyers, 3 fighters, 1 infantry, 2 submarines, 3 tactical_bombers and 1 transport moved from 35 Sea Zone to 37 Sea Zone 3 tactical_bombers moved from 37 Sea Zone to Malaya 3 fighters moved from 37 Sea Zone to Malaya 1 bomber moved from Hunan to French Indo China 1 armour moved from Kwangsi to French Indo China 2 armour moved from Kwangsi to Yunnan 1 tactical_bomber moved from Hunan to French Indo China 1 fighter moved from Hunan to French Indo China 2 infantry moved from Manchuria to Amur Japanese take Amur from Russians 1 fighter moved from Hunan to Yunnan 1 bomber moved from Hunan to 36 Sea Zone 3 tactical_bombers moved from Kweichow to French Indo China 3 fighters moved from Kweichow to French Indo China 2 fighters moved from Kweichow to Kazakhstan 1 destroyer moved from 19 Sea Zone to 36 Sea Zone Combat - Japanese Battle in 36 Sea Zone Japanese attack with 1 bomber and 1 destroyer ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 36 Sea Zone Japanese win, taking 36 Sea Zone from Neutral with 1 bomber and 1 destroyer remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Novosibirsk Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber Russians defend with 1 infantry Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Novosibirsk, round 2 : 1/4 hits, 1.83 expected hits Russians roll dice for 1 infantry in Novosibirsk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Novosibirsk Japanese win, taking Novosibirsk from Russians with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Yunnan Japanese attack with 2 armour, 1 fighter and 3 mech_infantrys British defend with 1 infantry Japanese roll dice for 2 armour, 1 fighter and 3 mech_infantrys in Yunnan, round 2 : 1/6 hits, 2.00 expected hits Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Yunnan Japanese win, taking Yunnan from Chinese with 2 armour, 1 fighter and 3 mech_infantrys remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Kazakhstan Japanese attack with 1 armour, 2 fighters, 1 infantry and 3 mech_infantrys Russians defend with 1 infantry Japanese roll dice for 1 armour, 2 fighters, 1 infantry and 3 mech_infantrys in Kazakhstan, round 2 : 2/7 hits, 2.17 expected hits Russians roll dice for 1 infantry in Kazakhstan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kazakhstan 1 infantry owned by the Russians lost in Kazakhstan Japanese win, taking Kazakhstan from Russians with 1 armour, 2 fighters and 3 mech_infantrys remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Russians: 1 infantry Battle in French Indo China Japanese attack with 1 armour, 1 artillery, 1 bomber, 4 fighters and 4 tactical_bombers ANZAC defend with 1 factory_minor and 2 infantry Japanese roll dice for 1 armour, 1 artillery, 1 bomber, 4 fighters and 4 tactical_bombers in French Indo China, round 2 : 5/11 hits, 6.17 expected hits ANZAC roll dice for 2 infantry in French Indo China, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the ANZAC lost in French Indo China Japanese win, taking French Indo China from ANZAC with 1 armour, 1 artillery, 1 bomber, 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 6 Casualties for ANZAC: 2 infantry Battle in Malaya Japanese attack with 3 fighters, 3 infantry, 1 mech_infantry and 3 tactical_bombers British defend with 3 infantry; ANZAC defend with 1 infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 1 battleship in Malaya, round 2 : 1/1 hits, 0.67 expected hits Japanese roll dice for 3 fighters, 3 infantry, 1 mech_infantry and 3 tactical_bombers in Malaya, round 2 : 6/10 hits, 4.17 expected hits UK_Pacific roll dice for 4 infantry in Malaya, round 2 : 2/4 hits, 1.33 expected hits 2 infantry owned by the Japanese lost in Malaya 1 infantry owned by the ANZAC and 3 infantry owned by the British lost in Malaya Japanese win, taking Malaya from UK_Pacific with 3 fighters, 1 infantry, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Casualties for British: 3 infantry Casualties for ANZAC: 1 infantry Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2 Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar Non Combat Move - Japanese 3 fighters moved from Malaya to 37 Sea Zone 3 tactical_bombers moved from Malaya to 37 Sea Zone 4 fighters moved from French Indo China to Yunnan 4 tactical_bombers moved from French Indo China to Yunnan 1 bomber moved from French Indo China to Yunnan 1 bomber moved from 36 Sea Zone to Yunnan 1 fighter moved from Novosibirsk to Kansu 1 tactical_bomber moved from Novosibirsk to Kansu 2 fighters moved from Kazakhstan to Tsinghai 5 fighters moved from Yunnan to Hunan 2 bombers moved from Yunnan to Hunan 4 tactical_bombers moved from Yunnan to Hunan 3 mech_infantrys moved from Kiangsu to Kwangsi Place Units - Japanese 3 armour placed in Shantung 3 armour placed in Kiangsu 1 fighter and 1 tactical_bomber placed in Japan Turn Complete - Japanese Japanese collect 64 PUs; end with 64 PUs
Combat Hit Differential Summary :
Chinese regular : -0.33 Japanese regular : -1.00 UK_Pacific regular : 0.67 ANZAC regular : -0.67 Russians regular : 0.33
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TripleA Turn Summary: UK_Pacific round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 5 Purchase Units - Americans Americans buy 1 artillery, 1 battleship, 7 infantry and 4 transports; Remaining resources: 0 PUs; Politics - Americans Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - Americans 1 artillery moved from Hawaiian Islands to 26 Sea Zone 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone 1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima 1 submarine moved from 16 Sea Zone to 6 Sea Zone 1 carrier, 2 cruisers, 2 destroyers and 2 fighters moved from 16 Sea Zone to 17 Sea Zone Americans take 17 Sea Zone from Japanese 1 fighter moved from 17 Sea Zone to Iwo Jima 1 fighter moved from 17 Sea Zone to Iwo Jima 1 infantry moved from Morocco to 91 Sea Zone 1 infantry moved from Morocco to 91 Sea Zone 2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 2 bombers moved from Morocco to Normandy Bordeaux Combat - Americans Battle in Normandy Bordeaux Americans attack with 2 bombers and 2 infantry Germans defend with 1 factory_minor, 1 harbour and 1 infantry Americans roll dice for 2 bombers and 2 infantry in Normandy Bordeaux, round 2 : 3/4 hits, 1.67 expected hits Germans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Normandy Bordeaux Americans win, taking Normandy Bordeaux from Germans with 2 bombers and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Iwo Jima Americans attack with 1 artillery, 2 fighters and 1 infantry Japanese defend with 1 infantry Americans roll dice for 2 cruisers in Iwo Jima, round 2 : 1/2 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Iwo Jima, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Iwo Jima Americans win, taking Iwo Jima from Japanese with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Americans 1 fighter moved from Iwo Jima to 17 Sea Zone 1 fighter moved from Iwo Jima to 17 Sea Zone 2 bombers moved from Normandy Bordeaux to United Kingdom 1 carrier moved from 95 Sea Zone to 99 Sea Zone 1 fighter moved from 95 Sea Zone to 99 Sea Zone 1 fighter moved from 95 Sea Zone to 99 Sea Zone 2 battleships, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 95 Sea Zone to 92 Sea Zone 1 transport moved from 91 Sea Zone to 102 Sea Zone 1 infantry moved from Brazil to 86 Sea Zone 1 infantry moved from Brazil to 86 Sea Zone 2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone 1 aaGun and 7 infantry moved from Eastern United States to 101 Sea Zone 1 aaGun, 1 carrier, 7 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone 1 fighter and 1 tactical_bomber moved from Eastern United States to 91 Sea Zone 1 aaGun and 9 infantry moved from 91 Sea Zone to Morocco 1 transport moved from 102 Sea Zone to 101 Sea Zone 1 battleship, 1 carrier and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 fighter moved from Hawaiian Islands to 26 Sea Zone 1 tactical_bomber moved from Hawaiian Islands to 26 Sea Zone Place Units - Americans 3 transports placed in 101 Sea Zone 1 artillery and 6 infantry placed in Eastern United States 1 battleship and 1 transport placed in 10 Sea Zone 1 infantry placed in Western United States Turn Complete - Americans Americans collect 56 PUs; end with 56 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 7 PUs; Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 7 PUs Purchase Units - British British buy 1 destroyer, 1 fighter and 4 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; Politics - British Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - British 1 unit repaired. 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 infantry moved from United Kingdom to 110 Sea Zone 1 infantry moved from United Kingdom to 110 Sea Zone 2 infantry moved from 110 Sea Zone to Holland Belgium 4 fighters moved from United Kingdom to Holland Belgium Combat - British Battle in Holland Belgium British attack with 4 fighters and 2 infantry Germans defend with 1 infantry British roll dice for 4 fighters and 2 infantry in Holland Belgium, round 2 : 2/6 hits, 2.33 expected hits Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Holland Belgium British win, taking Holland Belgium from Germans with 4 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - British 1 fighter moved from Holland Belgium to 110 Sea Zone 1 fighter moved from Holland Belgium to 110 Sea Zone 1 fighter moved from Holland Belgium to United Kingdom 1 fighter moved from Holland Belgium to United Kingdom 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 aaGun moved from United Kingdom to 110 Sea Zone 1 infantry moved from United Kingdom to 110 Sea Zone 1 aaGun and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 destroyer moved from 91 Sea Zone to 110 Sea Zone 1 carrier moved from 98 Sea Zone to 99 Sea Zone 1 bomber moved from Tanganyika Territory to Egypt 1 artillery and 3 infantry moved from Iraq to 80 Sea Zone 1 artillery moved from Persia to 80 Sea Zone 2 artilleries, 3 infantry and 3 transports moved from 80 Sea Zone to 81 Sea Zone 2 artilleries and 3 infantry moved from 81 Sea Zone to Egypt 1 fighter moved from 98 Sea Zone to 99 Sea Zone 1 fighter moved from Egypt to 99 Sea Zone 1 tactical_bomber moved from 98 Sea Zone to Egypt 1 destroyer moved from 98 Sea Zone to 99 Sea Zone 1 battleship moved from 98 Sea Zone to 81 Sea Zone 1 destroyer moved from 98 Sea Zone to 81 Sea Zone 1 cruiser moved from 98 Sea Zone to 81 Sea Zone 1 cruiser moved from 98 Sea Zone to 99 Sea Zone 1 fighter moved from Persia to India 1 tactical_bomber moved from Persia to India Place Units - British 1 carrier and 1 destroyer placed in 110 Sea Zone 1 fighter placed in United Kingdom 1 infantry placed in United Kingdom 2 infantry placed in Persia 1 infantry placed in Persia Turn Complete - British British collect 34 PUs; end with 34 PUs Place Units - UK_Pacific 3 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
Americans regular : 1.33 Japanese regular : -0.33 Germans regular : -0.67 British regular : -0.33
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TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 5 Purchase Units - Italians Italians buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs; Combat Move - Italians Place Units - Italians 3 infantry placed in Southern Italy 2 artilleries placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 3,6,3,3,1,6,3,2,1,3 Italians collect 14 PUs (2 lost to blockades); end with 14 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 1 armour, 1 fighter and 1 transport; Remaining resources: 3 PUs; Combat Move - ANZAC 2 fighters moved from India to Persia 1 armour moved from Western Australia to New South Wales 1 fighter moved from Western Australia to Queensland 1 carrier, 1 cruiser, 1 destroyer and 2 fighters moved from 62 Sea Zone to 54 Sea Zone Non Combat Move - ANZAC Place Units - ANZAC 1 transport placed in 62 Sea Zone 1 armour and 1 fighter placed in New South Wales Turn Complete - ANZAC ANZAC collect 14 PUs; end with 17 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs Politics - French Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - French 1 infantry moved from Belgian Congo to Kenya British take Kenya from Italians 1 infantry moved from Iraq to Persia 1 infantry moved from Alexandria to Egypt 1 infantry moved from Alexandria to Egypt Combat - French Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 3 armour, 2 artilleries and 10 infantry; Remaining resources: 0 PUs; Combat Move - Germans 3 armour moved from Romania to Bessarabia 3 armour moved from Eastern Poland to Germany 1 mech_infantry moved from Baltic States to Eastern Poland 13 armour, 8 artilleries and 23 infantry moved from Belarus to Smolensk 3 armour moved from Novgorod to Smolensk 5 infantry moved from France to Normandy Bordeaux 3 artilleries moved from France to Normandy Bordeaux 1 fighter moved from France to Normandy Bordeaux 1 tactical_bomber moved from France to Normandy Bordeaux 2 artilleries moved from Western Germany to Holland Belgium 2 infantry moved from Western Germany to Holland Belgium Combat - Germans Battle in Bessarabia Germans attack with 3 armour Russians defend with 1 infantry Germans roll dice for 3 armour in Bessarabia, round 2 : 0/3 hits, 1.50 expected hits Russians roll dice for 1 infantry in Bessarabia, round 2 : 1/1 hits, 0.33 expected hits 1 armour owned by the Germans lost in Bessarabia Germans roll dice for 2 armour in Bessarabia, round 3 : 1/2 hits, 1.00 expected hits Russians roll dice for 1 infantry in Bessarabia, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Bessarabia Germans win, taking Bessarabia from Russians with 2 armour remaining. Battle score for attacker is -3 Casualties for Germans: 1 armour Casualties for Russians: 1 infantry Battle in Normandy Bordeaux Germans attack with 3 artilleries, 1 fighter, 5 infantry and 1 tactical_bomber British defend with 1 aaGun and 1 infantry; Americans defend with 1 factory_minor, 1 harbour and 2 infantry British roll AA dice in Normandy Bordeaux : 0/2 hits, 0.33 expected hits Germans roll dice for 3 artilleries, 1 fighter, 5 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 5/10 hits, 3.50 expected hits Americans roll dice for 1 aaGun and 3 infantry in Normandy Bordeaux, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Germans lost in Normandy Bordeaux 1 aaGun owned by the British, 2 infantry owned by the Americans and 1 infantry owned by the British lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from Americans with 3 artilleries, 1 fighter, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 11 Casualties for Germans: 1 infantry Casualties for British: 1 aaGun and 1 infantry Casualties for Americans: 2 infantry Battle in Holland Belgium Germans attack with 2 artilleries and 2 infantry British defend with 2 infantry Germans roll dice for 2 artilleries and 2 infantry in Holland Belgium, round 2 : 1/4 hits, 1.33 expected hits British roll dice for 2 infantry in Holland Belgium, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Germans lost in Holland Belgium 1 infantry owned by the British lost in Holland Belgium Germans roll dice for 2 artilleries in Holland Belgium, round 3 : 0/2 hits, 0.67 expected hits British roll dice for 1 infantry in Holland Belgium, round 3 : 0/1 hits, 0.33 expected hits Germans roll dice for 2 artilleries in Holland Belgium, round 4 : 1/2 hits, 0.67 expected hits British roll dice for 1 infantry in Holland Belgium, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Holland Belgium Germans win, taking Holland Belgium from British with 2 artilleries remaining. Battle score for attacker is 0 Casualties for Germans: 2 infantry Casualties for British: 2 infantry Battle in Smolensk Germans attack with 16 armour, 8 artilleries and 23 infantry Russians defend with 1 infantry Germans roll dice for 16 armour, 8 artilleries and 23 infantry in Smolensk, round 2 : 11/47 hits, 15.83 expected hits Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Smolensk Germans win, taking Smolensk from Russians with 16 armour, 8 artilleries and 23 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 1 fighter moved from Normandy Bordeaux to Western Germany 1 tactical_bomber moved from Normandy Bordeaux to Western Germany Place Units - Germans 10 infantry placed in Western Germany 2 artilleries placed in France 3 armour placed in Novgorod Turn Complete - Germans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,3 Germans collect 44 PUs (3 lost to blockades); end with 44 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Combat Hit Differential Summary :
Americans regular : 0.00 British AA : -0.33 Russians regular : 0.00 Germans regular : -5.50 British regular : 0.67
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TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 6 Purchase Units - Russians Russians buy 2 armour and 8 infantry; Remaining resources: 0 PUs; Politics - Russians Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - Russians 1 infantry moved from Buyant-Uhaa to Chahar Chinese take Chahar from Japanese 1 infantry moved from Buyant-Uhaa to Chahar 1 infantry moved from Ulaanbaatar to Central Mongolia 1 infantry moved from Dzavhan to Central Mongolia 1 infantry moved from Olgiy to Tsagaan Olom 1 infantry moved from Olgiy to Tsagaan Olom 1 infantry moved from Samara to Kazakhstan 1 infantry moved from Samara to Kazakhstan 1 infantry moved from Samara to Kazakhstan 1 mech_infantry moved from Volgograd to Kazakhstan 2 fighters and 2 tactical_bombers moved from Russia to Kazakhstan 1 submarine moved from 125 Sea Zone to 112 Sea Zone Combat - Russians Battle in Kazakhstan Russians attack with 2 fighters, 3 infantry, 1 mech_infantry and 2 tactical_bombers Japanese defend with 1 armour and 3 mech_infantrys Russians roll dice for 2 fighters, 3 infantry, 1 mech_infantry and 2 tactical_bombers in Kazakhstan, round 2 : 4/8 hits, 3.00 expected hits Japanese roll dice for 1 armour and 3 mech_infantrys in Kazakhstan, round 2 : 1/4 hits, 1.50 expected hits 1 infantry owned by the Russians lost in Kazakhstan 3 mech_infantrys owned by the Japanese and 1 armour owned by the Japanese lost in Kazakhstan Russians win, taking Kazakhstan from Japanese with 2 fighters, 2 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 15 Casualties for Russians: 1 infantry Casualties for Japanese: 1 armour and 3 mech_infantrys Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians Non Combat Move - Russians 2 fighters and 2 tactical_bombers moved from Kazakhstan to Russia 1 infantry moved from Samara to Russia 1 infantry moved from Samara to Russia 1 infantry moved from Samara to Russia 1 armour moved from Volgograd to Russia 1 infantry moved from Bryansk to Russia 1 infantry moved from Rostov to Bryansk 1 infantry moved from Archangel to Vologda 2 aaGuns and 11 infantry moved from Urals to Vologda Place Units - Russians 2 armour and 8 infantry placed in Russia Turn Complete - Russians Russians collect 27 PUs; end with 27 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 32 PUs
Combat Hit Differential Summary :
Japanese regular : -0.50 Russians regular : 1.00
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TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 6 Purchase Units - Japanese Japanese buy 3 armour, 1 cruiser, 3 infantry, 3 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 armour moved from French Indo China to Shan State 2 armour moved from Yunnan to Shan State 3 mech_infantrys moved from Yunnan to Shan State 3 mech_infantrys moved from Kwangsi to Shan State 1 infantry moved from Malaya to 37 Sea Zone 1 mech_infantry moved from Malaya to 37 Sea Zone 2 battleships, 3 carriers, 2 cruisers, 4 destroyers, 3 fighters, 2 infantry, 1 mech_infantry, 2 submarines, 3 tactical_bombers and 2 transports moved from 37 Sea Zone to 41 Sea Zone 1 infantry moved from 41 Sea Zone to Sumatra 3 armour moved from Kiangsu to Chahar 3 armour moved from Shantung to Chahar 4 infantry moved from Manchuria to Buyant-Uhaa Japanese take Buyant-Uhaa from Russians 1 artillery moved from Manchuria to Buyant-Uhaa 1 infantry moved from Amur to Siberia Japanese take Siberia from Russians 1 infantry moved from Amur to Sakha Japanese take Sakha from Russians 1 infantry moved from Timguska to Evenkiyskiy Japanese take Evenkiyskiy from Russians 1 infantry moved from Novosibirsk to Kazakhstan 1 artillery moved from Novosibirsk to Kazakhstan 1 armour moved from Kansu to Kazakhstan 6 infantry moved from Kansu to Novosibirsk 2 artilleries moved from Kansu to Novosibirsk 1 tactical_bomber moved from Kansu to Kazakhstan 1 fighter moved from Kansu to Kazakhstan 2 fighters moved from Tsinghai to Kazakhstan 2 bombers, 5 fighters and 4 tactical_bombers moved from Hunan to Sikang 2 bombers moved from Sikang to Kazakhstan 1 submarine moved from 46 Sea Zone to 35 Sea Zone 1 destroyer moved from 36 Sea Zone to 35 Sea Zone Combat - Japanese Battle in Sumatra Battle in Chahar Japanese attack with 6 armour Russians defend with 2 infantry Japanese roll dice for 6 armour in Chahar, round 2 : 4/6 hits, 3.00 expected hits Chinese roll dice for 2 infantry in Chahar, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Russians lost in Chahar Japanese win, taking Sumatra from ANZAC, taking Chahar from Chinese with 6 armour remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Battle in Kazakhstan Japanese attack with 1 armour, 1 artillery, 2 bombers, 3 fighters, 1 infantry and 1 tactical_bomber Russians defend with 2 infantry and 1 mech_infantry Japanese roll dice for 1 armour, 1 artillery, 2 bombers, 3 fighters, 1 infantry and 1 tactical_bomber in Kazakhstan, round 2 : 4/9 hits, 4.67 expected hits Russians roll dice for 2 infantry and 1 mech_infantry in Kazakhstan, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Japanese lost in Kazakhstan 1 mech_infantry owned by the Russians and 2 infantry owned by the Russians lost in Kazakhstan Japanese win, taking Kazakhstan from Russians with 1 armour, 1 artillery, 2 bombers, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Japanese: 1 infantry Casualties for Russians: 2 infantry and 1 mech_infantry Non Combat Move - Japanese 3 fighters moved from Kazakhstan to Novosibirsk 1 tactical_bomber moved from Kazakhstan to Novosibirsk 2 bombers moved from Kazakhstan to Sikang Place Units - Japanese 1 cruiser, 1 submarine and 1 transport placed in 36 Sea Zone 3 infantry placed in Japan 3 armour placed in Kiangsu 3 mech_infantrys placed in Shantung Turn Complete - Japanese Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,5 Japanese collect 68 PUs (2 lost to blockades); end with 68 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 73 PUs
Combat Hit Differential Summary :
Chinese regular : -0.67 Japanese regular : 0.33 Russians regular : 0.00
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TripleA Turn Summary: UK_Pacific round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 6 Purchase Units - Americans Americans buy 3 destroyers, 8 infantry and 4 transports; Remaining resources: 0 PUs; Combat Move - Americans 2 units repaired. 1 infantry moved from Morocco to 91 Sea Zone 1 infantry moved from Morocco to 91 Sea Zone 2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 2 battleships moved from 92 Sea Zone to 110 Sea Zone 1 armour, 1 artillery and 6 infantry moved from Morocco to 91 Sea Zone 1 armour, 1 artillery, 6 infantry and 4 transports moved from 91 Sea Zone to 110 Sea Zone 1 armour, 1 artillery and 6 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 bomber moved from United Kingdom to Normandy Bordeaux 1 fighter and 1 tactical_bomber moved from 91 Sea Zone to Normandy Bordeaux 1 fighter and 1 tactical_bomber moved from 92 Sea Zone to Normandy Bordeaux 2 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 bomber moved from United Kingdom to Normandy Bordeaux 1 cruiser moved from 92 Sea Zone to 110 Sea Zone 1 artillery moved from Iwo Jima to 17 Sea Zone 1 infantry moved from Iwo Jima to 17 Sea Zone 1 artillery, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters, 1 infantry and 1 transport moved from 17 Sea Zone to 22 Sea Zone Americans take 22 Sea Zone from Japanese 1 artillery and 1 infantry moved from 22 Sea Zone to Marianas 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 battleship, 1 carrier, 1 fighter, 1 infantry, 1 submarine, 1 tactical_bomber and 1 transport moved from 26 Sea Zone to 33 Sea Zone 1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands Combat - Americans Battle in Marianas Battle in Caroline Islands Americans attack with 1 artillery and 1 infantry Japanese defend with 1 aaGun, 1 airfield and 1 harbour Americans roll dice for 1 battleship in Caroline Islands, round 2 : 1/1 hits, 0.67 expected hits Japanese roll dice for 1 aaGun in Caroline Islands, round 2 : 0/0 hits, 0.00 expected hits 1 aaGun owned by the Japanese lost in Caroline Islands Americans win, taking Marianas from Japanese, taking Caroline Islands from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 5 Casualties for Japanese: 1 aaGun Battle in Normandy Bordeaux Americans attack with 1 armour, 1 artillery, 2 bombers, 2 fighters, 8 infantry and 2 tactical_bombers Germans defend with 3 artilleries, 1 factory_minor, 1 harbour and 4 infantry Americans roll dice for 2 battleships and 1 cruiser in Normandy Bordeaux, round 2 : 3/3 hits, 1.83 expected hits Americans roll dice for 1 armour, 1 artillery, 2 bombers, 2 fighters, 8 infantry and 2 tactical_bombers in Normandy Bordeaux, round 2 : 5/16 hits, 6.00 expected hits Germans roll dice for 3 artilleries and 4 infantry in Normandy Bordeaux, round 2 : 2/7 hits, 2.33 expected hits 2 infantry owned by the Americans lost in Normandy Bordeaux 3 artilleries owned by the Germans and 4 infantry owned by the Germans lost in Normandy Bordeaux Americans win, taking Normandy Bordeaux from Germans with 1 armour, 1 artillery, 2 bombers, 2 fighters, 6 infantry and 2 tactical_bombers remaining. Battle score for attacker is 18 Casualties for Americans: 2 infantry Casualties for Germans: 3 artilleries and 4 infantry Non Combat Move - Americans 1 bomber moved from Normandy Bordeaux to United Kingdom 1 bomber moved from Normandy Bordeaux to United Kingdom 1 tactical_bomber moved from Normandy Bordeaux to 110 Sea Zone 1 tactical_bomber moved from Normandy Bordeaux to 110 Sea Zone 1 fighter moved from Normandy Bordeaux to 110 Sea Zone 1 fighter moved from Normandy Bordeaux to 110 Sea Zone 1 carrier moved from 91 Sea Zone to 110 Sea Zone 1 carrier moved from 92 Sea Zone to 110 Sea Zone 1 destroyer moved from 92 Sea Zone to 91 Sea Zone 2 fighters moved from 99 Sea Zone to Russia 1 carrier moved from 99 Sea Zone to 98 Sea Zone 1 transport moved from 110 Sea Zone to 91 Sea Zone 1 aaGun, 1 artillery and 6 infantry moved from Eastern United States to 101 Sea Zone 1 aaGun, 1 artillery, 6 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone 1 aaGun, 1 artillery and 6 infantry moved from 91 Sea Zone to Morocco 1 infantry moved from Western United States to 10 Sea Zone 1 battleship, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 infantry moved from 26 Sea Zone to Hawaiian Islands Place Units - Americans 3 destroyers and 1 transport placed in 10 Sea Zone 1 infantry placed in Western United States 3 transports placed in 101 Sea Zone 6 infantry placed in Eastern United States 1 infantry placed in Western United States Turn Complete - Americans Americans collect 56 PUs; end with 56 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 7 PUs; Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 7 PUs Purchase Units - British British buy 1 armour, 4 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 1 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 infantry; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from United Kingdom to 110 Sea Zone 1 infantry moved from United Kingdom to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Holland Belgium 1 infantry moved from 110 Sea Zone to Holland Belgium 1 fighter moved from 110 Sea Zone to Holland Belgium 1 fighter moved from 110 Sea Zone to Holland Belgium 1 fighter moved from United Kingdom to Holland Belgium 1 fighter moved from United Kingdom to Holland Belgium 1 fighter moved from United Kingdom to Holland Belgium Combat - British Battle in Holland Belgium British attack with 5 fighters and 2 infantry Germans defend with 2 artilleries British roll dice for 5 fighters and 2 infantry in Holland Belgium, round 2 : 5/7 hits, 2.83 expected hits Germans roll dice for 2 artilleries in Holland Belgium, round 2 : 0/2 hits, 0.67 expected hits 2 artilleries owned by the Germans lost in Holland Belgium British win, taking Holland Belgium from Germans with 5 fighters and 2 infantry remaining. Battle score for attacker is 8 Casualties for Germans: 2 artilleries Non Combat Move - British 5 fighters moved from Holland Belgium to Normandy Bordeaux 1 infantry moved from Persia to Eastern Persia 1 infantry moved from Northwest Persia to Caucasus 2 artilleries and 7 infantry moved from Persia to Northwest Persia 2 artilleries and 3 infantry moved from Egypt to 81 Sea Zone 2 artilleries, 1 battleship, 1 cruiser, 1 destroyer, 3 infantry and 3 transports moved from 81 Sea Zone to 80 Sea Zone 2 artilleries and 3 infantry moved from 80 Sea Zone to Eastern Persia 1 tactical_bomber moved from Egypt to Persia 1 fighter moved from 99 Sea Zone to Persia 1 fighter moved from 99 Sea Zone to Russia 1 cruiser moved from 99 Sea Zone to 98 Sea Zone 1 carrier moved from 99 Sea Zone to 98 Sea Zone 1 destroyer moved from 99 Sea Zone to 98 Sea Zone 1 bomber moved from Egypt to Normandy Bordeaux 1 aaGun moved from United Kingdom to 110 Sea Zone 1 infantry moved from United Kingdom to 110 Sea Zone 1 aaGun and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux Place Units - British 1 armour and 2 mech_infantrys placed in Persia 1 transport placed in 106 Sea Zone 4 infantry placed in United Kingdom Turn Complete - British British collect 35 PUs; end with 36 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 41 PUs Place Units - UK_Pacific Turning on Edit Mode EDIT: Removing units owned by British from Persia: 2 mech_infantrys EDIT: Removing units owned by British from United Kingdom: 3 infantry EDIT: Adding units owned by British to 80 Sea Zone: 1 carrier EDIT: Adding units owned by British to 80 Sea Zone: 1 fighter and 1 tactical_bomber EDIT: Removing units owned by British from Persia: 1 tactical_bomber EDIT: Removing units owned by British from Persia: 1 fighter EDIT: Removing units owned by British from United Kingdom: 1 infantry EDIT: Adding units owned by British to United Kingdom: 1 artillery EDIT: Turning off Edit Mode 2 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Some Units in India change ownership: 2 infantry
Combat Hit Differential Summary :
Americans regular : 0.50 Japanese regular : 0.00 Germans regular : -1.00 British regular : 2.17
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TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 6 Purchase Units - Italians Italians buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs; Combat Move - Italians Place Units - Italians 1 artillery and 1 infantry placed in Northern Italy 1 artillery and 1 infantry placed in Southern Italy Turn Complete - Italians Italians collect 15 PUs; end with 15 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 1 cruiser, 1 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 carrier, 1 cruiser, 1 destroyer and 2 fighters moved from 54 Sea Zone to 33 Sea Zone 1 fighter moved from New South Wales to Queensland 1 infantry moved from New South Wales to South Australia 1 artillery moved from New South Wales to 62 Sea Zone 1 artillery and 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone Non Combat Move - ANZAC Place Units - ANZAC 1 infantry placed in New South Wales 1 cruiser and 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs Combat Move - French 1 infantry moved from Kenya to Ethiopia French take Ethiopia from Italians 1 infantry moved from Egypt to Trans-Jordan Combat - French Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 7 Research Technology - Germans Purchase Units - Germans Germans buy 3 armour and 12 infantry; Remaining resources: 0 PUs; Combat Move - Germans 2 armour moved from Bessarabia to Ukraine 16 armour, 8 artilleries and 23 infantry moved from Smolensk to Russia 2 fighters moved from Novgorod to Russia 1 fighter moved from Novgorod to Russia 2 bombers moved from Novgorod to Russia 4 tactical_bombers moved from Novgorod to Russia 3 armour moved from Novgorod to Smolensk 3 infantry moved from Western Germany to Holland Belgium 9 infantry moved from Western Germany to France 2 artilleries moved from Western Germany to France 3 armour moved from Germany to Western Germany 1 fighter moved from Western Germany to Holland Belgium 1 tactical_bomber moved from Western Germany to Holland Belgium Combat - Germans Battle in Holland Belgium Germans attack with 1 fighter, 3 infantry and 1 tactical_bomber British defend with 2 infantry Germans roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 2/5 hits, 1.67 expected hits British roll dice for 2 infantry in Holland Belgium, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the British lost in Holland Belgium Germans win, taking Holland Belgium from British with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Battle in Ukraine Germans attack with 2 armour Russians defend with 1 factory_minor and 1 infantry Germans roll dice for 2 armour in Ukraine, round 2 : 1/2 hits, 1.00 expected hits Russians roll dice for 1 infantry in Ukraine, round 2 : 1/1 hits, 0.33 expected hits 1 armour owned by the Germans lost in Ukraine 1 infantry owned by the Russians lost in Ukraine Germans win, taking Ukraine from Russians with 1 armour remaining. Battle score for attacker is -3 Casualties for Germans: 1 armour Casualties for Russians: 1 infantry Battle in Russia Germans attack with 16 armour, 8 artilleries, 2 bombers, 3 fighters, 23 infantry and 4 tactical_bombers British defend with 1 fighter; Americans defend with 2 fighters; Russians defend with 4 aaGuns, 1 airfield, 12 armour, 5 artilleries, 1 factory_major, 2 fighters, 49 infantry and 2 tactical_bombers Russians roll AA dice in Russia : 1/9 hits, 1.50 expected hits 1 fighter owned by the Germans lost in Russia Germans roll dice for 16 armour, 8 artilleries, 2 bombers, 2 fighters, 23 infantry and 4 tactical_bombers in Russia, round 2 : 23/55 hits, 20.83 expected hits Russians roll dice for 4 aaGuns, 12 armour, 5 artilleries, 5 fighters, 49 infantry and 2 tactical_bombers in Russia, round 2 : 29/73 hits, 28.33 expected hits 6 artilleries owned by the Germans and 23 infantry owned by the Germans lost in Russia 19 infantry owned by the Russians and 4 aaGuns owned by the Russians lost in Russia Germans roll dice for 16 armour, 2 artilleries, 2 bombers, 2 fighters and 4 tactical_bombers in Russia, round 3 : 11/26 hits, 13.67 expected hits Russians roll dice for 12 armour, 5 artilleries, 5 fighters, 30 infantry and 2 tactical_bombers in Russia, round 3 : 18/54 hits, 22.00 expected hits 2 artilleries owned by the Germans and 16 armour owned by the Germans lost in Russia 11 infantry owned by the Russians lost in Russia 2 bombers owned by the Germans, 2 fighters owned by the Germans and 4 tactical_bombers owned by the Germans retreated Russians win with 12 armour, 5 artilleries, 5 fighters, 19 infantry and 2 tactical_bombers remaining. Battle score for attacker is -97 Casualties for Germans: 16 armour, 8 artilleries, 1 fighter and 23 infantry Casualties for Russians: 4 aaGuns and 30 infantry Non Combat Move - Germans 2 bombers moved from Russia to Novgorod 2 fighters moved from Russia to Novosibirsk 4 tactical_bombers moved from Russia to Novosibirsk 1 fighter and 1 tactical_bomber moved from Holland Belgium to Western Germany Place Units - Germans 10 infantry placed in Western Germany 2 infantry placed in France 3 armour placed in Novgorod Turn Complete - Germans Germans collect 47 PUs; end with 47 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Combat Hit Differential Summary :
Russians regular : -2.67 Germans regular : -0.17 Russians AA : -0.50 British regular : -0.67
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TripleA Turn Summary: Russians round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 7 Purchase Units - Russians Russians buy 2 armour, 3 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Central Mongolia to Suiyuyan Chinese take Suiyuyan from Japanese 1 infantry moved from Tsagaan Olom to Kansu Chinese take Kansu from Japanese 1 infantry moved from Central Mongolia to Tsagaan Olom 1 armour moved from Russia to Kazakhstan 1 armour moved from Russia to Kazakhstan 1 fighter and 2 tactical_bombers moved from Russia to Kazakhstan 1 infantry moved from Bryansk to Rostov 1 infantry moved from Russia to Smolensk 1 infantry moved from Russia to Smolensk 1 infantry moved from Russia to Smolensk 1 artillery moved from Russia to Smolensk 1 artillery moved from Russia to Smolensk 1 armour moved from Russia to Smolensk 1 armour moved from Russia to Smolensk 1 armour moved from Russia to Smolensk 1 armour moved from Russia to Smolensk 1 infantry moved from Russia to Smolensk 1 infantry moved from Russia to Smolensk 1 infantry moved from Russia to Smolensk 1 infantry moved from Tsagaan Olom to Kansu Combat - Russians Battle in Kazakhstan Russians attack with 2 armour, 1 fighter and 2 tactical_bombers Japanese defend with 1 armour and 1 artillery Russians roll dice for 2 armour, 1 fighter and 2 tactical_bombers in Kazakhstan, round 2 : 3/5 hits, 2.83 expected hits Japanese roll dice for 1 armour and 1 artillery in Kazakhstan, round 2 : 0/2 hits, 0.83 expected hits 1 artillery owned by the Japanese and 1 armour owned by the Japanese lost in Kazakhstan Russians win, taking Kazakhstan from Japanese with 2 armour, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 10 Casualties for Japanese: 1 armour and 1 artillery Battle in Smolensk Russians attack with 4 armour, 2 artilleries and 6 infantry Germans defend with 3 armour Russians roll dice for 4 armour, 2 artilleries and 6 infantry in Smolensk, round 2 : 4/12 hits, 4.00 expected hits Germans roll dice for 3 armour in Smolensk, round 2 : 0/3 hits, 1.50 expected hits 3 armour owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 4 armour, 2 artilleries and 6 infantry remaining. Battle score for attacker is 18 Casualties for Germans: 3 armour Non Combat Move - Russians 1 infantry moved from Vologda to Archangel 1 infantry moved from Vologda to Samara 1 fighter and 2 tactical_bombers moved from Kazakhstan to Russia 1 aaGun moved from Vologda to Russia 1 aaGun moved from Vologda to Russia 1 infantry moved from Vologda to Urals 1 infantry moved from Vologda to Russia 7 infantry moved from Vologda to Russia 1 infantry moved from Russia to Bryansk 1 infantry moved from Russia to Bryansk 1 infantry moved from Russia to Bryansk Place Units - Russians 1 armour, 2 infantry and 1 tactical_bomber placed in Russia 1 armour and 1 infantry placed in Volgograd Russians undo move 1. 1 infantry placed in Volgograd Russians undo move 1. 2 infantry placed in Volgograd 2 armour and 1 tactical_bomber placed in Russia Turn Complete - Russians Russians collect 23 PUs; end with 23 PUs
Combat Hit Differential Summary :
Japanese regular : -0.83 Germans regular : -1.50 Russians regular : 0.17
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TripleA Turn Summary: Japanese round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 7 Purchase Units - Japanese Japanese buy 2 armour, 1 carrier, 1 cruiser, 1 destroyer, 1 factory_minor, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 destroyer moved from 35 Sea Zone to 36 Sea Zone 1 submarine moved from 35 Sea Zone to 36 Sea Zone 1 artillery moved from French Indo China to Shan State 2 battleships, 3 carriers, 2 cruisers, 4 destroyers, 3 fighters, 1 infantry, 1 mech_infantry, 2 submarines, 3 tactical_bombers and 2 transports moved from 41 Sea Zone to 36 Sea Zone 3 armour moved from Kiangsu to Kwangsi 6 armour moved from Chahar to Suiyuyan 4 infantry moved from Buyant-Uhaa to Jehol 1 artillery moved from Buyant-Uhaa to Jehol 3 mech_infantrys moved from Shantung to Kweichow 6 infantry moved from Novosibirsk to Kazakhstan 2 artilleries moved from Novosibirsk to Kazakhstan 3 fighters moved from Novosibirsk to Kazakhstan 1 tactical_bomber moved from Novosibirsk to Kazakhstan 1 infantry moved from Siberia to Soviet Far East Japanese take Soviet Far East from Russians 1 infantry moved from Sakha to Buryatia Japanese take Buryatia from Russians Combat - Japanese Battle in Suiyuyan Japanese attack with 6 armour Russians defend with 1 infantry Japanese roll dice for 6 armour in Suiyuyan, round 2 : 2/6 hits, 3.00 expected hits Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0.33 expected hits 1 armour owned by the Japanese lost in Suiyuyan 1 infantry owned by the Russians lost in Suiyuyan Japanese win, taking Suiyuyan from Chinese with 5 armour remaining. Battle score for attacker is -3 Casualties for Japanese: 1 armour Casualties for Russians: 1 infantry Battle in Kazakhstan Japanese attack with 2 artilleries, 3 fighters, 6 infantry and 1 tactical_bomber Russians defend with 2 armour Japanese roll dice for 2 artilleries, 3 fighters, 6 infantry and 1 tactical_bomber in Kazakhstan, round 2 : 5/12 hits, 4.17 expected hits Russians roll dice for 2 armour in Kazakhstan, round 2 : 1/2 hits, 1.00 expected hits 1 infantry owned by the Japanese lost in Kazakhstan 2 armour owned by the Russians lost in Kazakhstan Japanese win, taking Kazakhstan from Russians with 2 artilleries, 3 fighters, 5 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9 Casualties for Japanese: 1 infantry Casualties for Russians: 2 armour Non Combat Move - Japanese 3 fighters moved from Kazakhstan to Sikang 1 tactical_bomber moved from Kazakhstan to Sikang Place Units - Japanese 1 factory_minor placed in Malaya 1 carrier, 1 cruiser and 1 destroyer placed in 36 Sea Zone 2 armour and 1 mech_infantry placed in Kiangsu 3 infantry placed in Shantung Turn Complete - Japanese Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,3 Japanese collect 68 PUs (3 lost to blockades); end with 68 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 73 PUs
Combat Hit Differential Summary :
Chinese regular : 0.67 Japanese regular : -0.17 Russians regular : 0.00
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TripleA Turn Summary: UK_Pacific round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 7 Purchase Units - Americans Americans buy 2 armour, 1 artillery, 2 bombers, 5 infantry and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from Normandy Bordeaux to Holland Belgium 1 infantry moved from Normandy Bordeaux to Holland Belgium 1 bomber moved from United Kingdom to Holland Belgium 1 bomber moved from United Kingdom to Holland Belgium 1 fighter and 1 tactical_bomber moved from 110 Sea Zone to Holland Belgium 1 tactical_bomber moved from 110 Sea Zone to Holland Belgium 1 infantry moved from Normandy Bordeaux to Southern France Americans take Southern France from Italians 1 infantry moved from Marianas to 22 Sea Zone 1 artillery moved from Marianas to 22 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 22 Sea Zone to 35 Sea Zone 1 artillery moved from 35 Sea Zone to Philippines 1 infantry moved from 35 Sea Zone to Philippines 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 infantry moved from Hawaiian Islands to 26 Sea Zone 2 infantry and 1 transport moved from 26 Sea Zone to 32 Sea Zone 1 infantry moved from 32 Sea Zone to Marshall Islands 1 infantry moved from 32 Sea Zone to Marshall Islands Combat - Americans Battle in Marshall Islands Battle in Philippines Battle in Holland Belgium Americans attack with 2 bombers, 1 fighter, 2 infantry and 2 tactical_bombers Germans defend with 3 infantry Americans roll dice for 2 bombers, 1 fighter, 2 infantry and 2 tactical_bombers in Holland Belgium, round 2 : 2/7 hits, 3.33 expected hits Germans roll dice for 3 infantry in Holland Belgium, round 2 : 0/3 hits, 1.00 expected hits 2 infantry owned by the Germans lost in Holland Belgium Americans roll dice for 2 bombers, 1 fighter, 2 infantry and 2 tactical_bombers in Holland Belgium, round 3 : 2/7 hits, 3.33 expected hits Germans roll dice for 1 infantry in Holland Belgium, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Holland Belgium Americans win, taking Marshall Islands from Japanese, taking Philippines from Japanese, taking Holland Belgium from Germans with 2 bombers, 1 fighter, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 9 Casualties for Germans: 3 infantry Non Combat Move - Americans 2 bombers moved from Holland Belgium to United Kingdom 1 fighter moved from Holland Belgium to Normandy Bordeaux 1 tactical_bomber moved from Holland Belgium to 110 Sea Zone 1 tactical_bomber moved from Holland Belgium to Normandy Bordeaux 1 carrier moved from 98 Sea Zone to 92 Sea Zone 1 destroyer moved from 91 Sea Zone to 92 Sea Zone 1 fighter moved from 110 Sea Zone to 92 Sea Zone 1 aaGun moved from Morocco to 91 Sea Zone 1 artillery moved from Morocco to 91 Sea Zone 1 mech_infantry moved from Morocco to 91 Sea Zone 1 mech_infantry moved from Morocco to 91 Sea Zone 1 mech_infantry moved from Morocco to 91 Sea Zone 1 infantry moved from Morocco to 91 Sea Zone 1 infantry moved from Morocco to 91 Sea Zone 1 infantry moved from Morocco to 91 Sea Zone 1 infantry moved from Morocco to 91 Sea Zone 1 infantry moved from Morocco to 91 Sea Zone 1 aaGun, 1 artillery, 5 infantry, 3 mech_infantrys and 5 transports moved from 91 Sea Zone to 110 Sea Zone 1 aaGun, 1 artillery, 5 infantry and 3 mech_infantrys moved from 110 Sea Zone to Normandy Bordeaux 5 transports moved from 110 Sea Zone to 91 Sea Zone 6 infantry moved from Eastern United States to 101 Sea Zone 6 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone 1 battleship moved from 26 Sea Zone to 33 Sea Zone 1 submarine moved from 33 Sea Zone to 6 Sea Zone 1 carrier, 2 cruisers, 2 destroyers and 2 fighters moved from 22 Sea Zone to 33 Sea Zone 1 infantry moved from Western United States to 10 Sea Zone 1 infantry moved from Western United States to 10 Sea Zone 3 destroyers, 2 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 2 infantry moved from 26 Sea Zone to Hawaiian Islands 6 infantry moved from 91 Sea Zone to Morocco Place Units - Americans 2 bombers placed in Western United States 3 transports placed in 101 Sea Zone 2 armour and 1 artillery placed in Normandy Bordeaux Americans undo move 2. 2 transports placed in 101 Sea Zone 4 infantry placed in Eastern United States 1 transport placed in 10 Sea Zone 1 infantry placed in Western United States Turn Complete - Americans Americans collect 64 PUs; end with 64 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 89 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 1 PUs; Combat Move - Chinese Place Units - Chinese 2 infantry placed in Kansu Turn Complete - Chinese Chinese collect 1 PU; end with 2 PUs Purchase Units - British British buy 2 armour, 6 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 armour; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Burma to Yunnan Chinese take Yunnan from Japanese 1 bomber moved from Normandy Bordeaux to Germany Combat - British Strategic bombing raid in Germany Germans roll AA dice in Germany : 0/1 hits, 0.17 expected hits Bombing raid in Germany rolls: 6 and causes: 6 damage to unit: factory_major Bombing raid in Germany causes 6 damage total. Non Combat Move - British 1 bomber moved from Germany to Normandy Bordeaux 1 armour moved from Persia to 80 Sea Zone 1 artillery moved from Eastern Persia to 80 Sea Zone 1 artillery moved from Eastern Persia to 80 Sea Zone 1 infantry moved from Eastern Persia to 80 Sea Zone 1 infantry moved from Eastern Persia to 80 Sea Zone 1 infantry moved from Eastern Persia to 80 Sea Zone 1 armour, 2 artilleries, 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 3 infantry, 1 tactical_bomber and 3 transports moved from 80 Sea Zone to 39 Sea Zone 1 armour, 2 artilleries and 3 infantry moved from 39 Sea Zone to India 1 tactical_bomber moved from India to 39 Sea Zone 1 fighter moved from 39 Sea Zone to India 1 cruiser moved from 98 Sea Zone to 80 Sea Zone 1 destroyer moved from 98 Sea Zone to 92 Sea Zone 1 carrier moved from 98 Sea Zone to 80 Sea Zone 1 fighter moved from Russia to Persia 1 infantry moved from Quebec to 106 Sea Zone 1 artillery moved from Quebec to 106 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone 1 infantry moved from 109 Sea Zone to United Kingdom 1 artillery moved from 109 Sea Zone to United Kingdom 1 armour, 1 artillery and 2 infantry moved from United Kingdom to 110 Sea Zone 1 armour, 1 artillery and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 fighter moved from Normandy Bordeaux to United Kingdom 1 infantry moved from India to Burma Place Units - British 1 tactical_bomber placed in 80 Sea Zone 2 armour placed in Persia 6 infantry placed in United Kingdom Turn Complete - British British collect 32 PUs; end with 32 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 37 PUs Place Units - UK_Pacific 1 armour placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Some Units in India change ownership: 1 armour
Combat Hit Differential Summary :
Americans regular : -2.67 Germans AA : -0.17 Germans regular : -1.33
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TripleA Turn Summary: Italians round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 7 Purchase Units - Italians Italians buy 5 infantry; Remaining resources: 0 PUs; Combat Move - Italians Place Units - Italians 3 infantry placed in Northern Italy 2 infantry placed in Southern Italy Turn Complete - Italians Italians collect 11 PUs; end with 11 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 1 PUs; Combat Move - ANZAC 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone 1 infantry moved from 44 Sea Zone to Celebes 1 artillery moved from 44 Sea Zone to Celebes Combat - ANZAC Battle in Celebes Non Combat Move - ANZAC 1 armour moved from New South Wales to 62 Sea Zone 1 infantry moved from New South Wales to 62 Sea Zone 1 armour, 1 infantry and 1 transport moved from 62 Sea Zone to 33 Sea Zone 1 cruiser moved from 62 Sea Zone to 33 Sea Zone 2 fighters moved from Persia to India Place Units - ANZAC 1 transport placed in 62 Sea Zone 1 artillery and 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 13 PUs; end with 14 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs Combat Move - French 1 infantry moved from Trans-Jordan to Iraq 1 infantry moved from Persia to Eastern Persia 1 infantry moved from Ethiopia to Italian Somaliland French take Italian Somaliland from Italians 1 destroyer moved from 80 Sea Zone to 39 Sea Zone Combat - French Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :