@crockett36 posted a couple hours later than I had planned, but scrambles are ready for you sir.
L24 OOB Culann (X) vs. Martin (L+40)
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Good luck and have fun!
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First league match - let’s get ready to rumble! :-)
TripleA version 2.6.14476
Bid spending:
Fighter in Scotland
Destroyer in SZ106
Sub in SZ91
Artillery in West India
Sub in SZ98
Infantry in Alexandria
Infantry in Yunnan -
Game set-up
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TripleA Manual Gamesave Post: Germans round 1
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition
Game History
Round: 1 Purchase Units - Germans Germans buy 1 carrier, 1 destroyer and 1 submarine; Remaining resources: 0 PUs; Combat Move - Germans 1 battleship moved from 113 Sea Zone to 111 Sea Zone 1 submarine moved from 103 Sea Zone to 110 Sea Zone 1 submarine moved from 108 Sea Zone to 110 Sea Zone 1 submarine moved from 124 Sea Zone to 111 Sea Zone 1 submarine moved from 118 Sea Zone to 111 Sea Zone 1 fighter moved from Norway to 111 Sea Zone 1 tactical_bomber moved from Germany to 110 Sea Zone 2 fighters moved from Western Germany to 110 Sea Zone 1 fighter moved from Holland Belgium to 111 Sea Zone 3 tactical_bombers moved from Western Germany to 110 Sea Zone 1 bomber moved from Germany to 111 Sea Zone 1 bomber moved from Germany to 110 Sea Zone 1 armour moved from Holland Belgium to Normandy Bordeaux 2 infantry moved from Holland Belgium to France 2 armour and 1 artillery moved from Holland Belgium to France 1 mech_infantry moved from Western Germany to Normandy Bordeaux 1 mech_infantry moved from Western Germany to Southern France 1 armour moved from Greater Southern Germany to Southern France 1 armour moved from Greater Southern Germany to Southern France 3 infantry moved from Western Germany to France 2 mech_infantrys moved from Western Germany to France 1 armour moved from Greater Southern Germany to France 1 artillery moved from Western Germany to France 1 infantry moved from Holland Belgium to France 1 tactical_bomber moved from Poland to France 1 infantry moved from Holland Belgium to Normandy Bordeaux 1 artillery moved from Holland Belgium to France Combat - Germans
Combat Hit Differential Summary :
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Scramble options?
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Yes please, full scramble with two fighters to SZ111 and all three fighters to SZ110.
Is it correct that the sub in SZ117 and the fighter in Slovakia Hungary do not make any combat move?
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@Martin Yes. Probably an error but we press forward.
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TripleA Turn Summary: Germans round 1
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 1 Purchase Units - Germans Germans buy 1 carrier, 1 destroyer and 1 submarine; Remaining resources: 0 PUs; Combat Move - Germans 1 battleship moved from 113 Sea Zone to 111 Sea Zone 1 submarine moved from 103 Sea Zone to 110 Sea Zone 1 submarine moved from 108 Sea Zone to 110 Sea Zone 1 submarine moved from 124 Sea Zone to 111 Sea Zone 1 submarine moved from 118 Sea Zone to 111 Sea Zone 1 fighter moved from Norway to 111 Sea Zone 1 tactical_bomber moved from Germany to 110 Sea Zone 2 fighters moved from Western Germany to 110 Sea Zone 1 fighter moved from Holland Belgium to 111 Sea Zone 3 tactical_bombers moved from Western Germany to 110 Sea Zone 1 bomber moved from Germany to 111 Sea Zone 1 bomber moved from Germany to 110 Sea Zone 1 armour moved from Holland Belgium to Normandy Bordeaux 2 infantry moved from Holland Belgium to France 2 armour and 1 artillery moved from Holland Belgium to France 1 mech_infantry moved from Western Germany to Normandy Bordeaux 1 mech_infantry moved from Western Germany to Southern France 1 armour moved from Greater Southern Germany to Southern France 1 armour moved from Greater Southern Germany to Southern France 3 infantry moved from Western Germany to France 2 mech_infantrys moved from Western Germany to France 1 armour moved from Greater Southern Germany to France 1 artillery moved from Western Germany to France 1 infantry moved from Holland Belgium to France 1 tactical_bomber moved from Poland to France 1 infantry moved from Holland Belgium to Normandy Bordeaux 1 artillery moved from Holland Belgium to France Combat - Germans British scrambles 2 units out of Scotland to defend against the attack in 111 Sea Zone British scrambles 3 units out of United Kingdom to defend against the attack in 110 Sea Zone Battle in 111 Sea Zone Germans attack with 1 battleship, 1 bomber, 2 fighters and 2 submarines British defend with 1 battleship, 1 cruiser, 1 destroyer and 2 fighters Germans roll dice for 2 submarines in 111 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits Units damaged: 1 battleship owned by the British Germans roll dice for 1 battleship, 1 bomber and 2 fighters in 111 Sea Zone, round 2 : 2/4 hits, 2.33 expected hits British roll dice for 1 battleship, 1 cruiser, 1 destroyer and 2 fighters in 111 Sea Zone, round 2 : 2/5 hits, 2.83 expected hits Units damaged: 1 battleship owned by the Germans 1 submarine owned by the Germans lost in 111 Sea Zone 1 destroyer owned by the British and 1 cruiser owned by the British lost in 111 Sea Zone Germans roll dice for 1 submarine in 111 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 battleship owned by the British lost in 111 Sea Zone Germans roll dice for 1 battleship, 1 bomber and 2 fighters in 111 Sea Zone, round 3 : 2/4 hits, 2.33 expected hits British roll dice for 2 fighters in 111 Sea Zone, round 3 : 1/2 hits, 1.33 expected hits 1 fighter owned by the Germans lost in 111 Sea Zone 2 fighters owned by the British lost in 111 Sea Zone Germans win with 1 battleship, 1 bomber, 1 fighter and 1 submarine remaining. Battle score for attacker is 44 Casualties for Germans: 1 fighter and 1 submarine Casualties for British: 1 battleship, 1 cruiser, 1 destroyer and 2 fighters Battle in Normandy Bordeaux Germans attack with 1 armour, 1 infantry and 1 mech_infantry French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 1 armour, 1 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 : 2/3 hits, 0.83 expected hits French roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the French and 1 artillery owned by the French lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from French with 1 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 7 Casualties for French: 1 artillery and 1 infantry Battle in 110 Sea Zone Germans attack with 1 bomber, 2 fighters, 2 submarines and 4 tactical_bombers British defend with 1 battleship, 1 cruiser and 2 fighters; French defend with 1 cruiser and 1 fighter Germans roll dice for 2 submarines in 110 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits Units damaged: 1 battleship owned by the British Germans roll dice for 1 bomber, 2 fighters and 4 tactical_bombers in 110 Sea Zone, round 2 : 3/7 hits, 4.00 expected hits British roll dice for 3 fighters in 110 Sea Zone, round 2 : 2/3 hits, 2.00 expected hits British roll dice for 1 battleship and 2 cruisers in 110 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits 1 submarine owned by the Germans and 2 tactical_bombers owned by the Germans lost in 110 Sea Zone 1 cruiser owned by the French, 1 cruiser owned by the British and 1 fighter owned by the British lost in 110 Sea Zone Germans roll dice for 1 submarine in 110 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 bomber, 2 fighters and 2 tactical_bombers in 110 Sea Zone, round 3 : 3/5 hits, 3.00 expected hits British roll dice for 2 fighters in 110 Sea Zone, round 3 : 1/2 hits, 1.33 expected hits British roll dice for 1 battleship in 110 Sea Zone, round 3 : 0/1 hits, 0.67 expected hits 1 fighter owned by the Germans lost in 110 Sea Zone 1 fighter owned by the French, 1 battleship owned by the British and 1 fighter owned by the British lost in 110 Sea Zone Germans win with 1 bomber, 1 fighter, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 36 Casualties for Germans: 1 fighter, 1 submarine and 2 tactical_bombers Casualties for French: 1 cruiser and 1 fighter Casualties for British: 1 battleship, 1 cruiser and 2 fighters Battle in France Germans attack with 3 armour, 3 artilleries, 6 infantry, 2 mech_infantrys and 1 tactical_bomber British defend with 1 armour and 1 artillery; French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry French roll AA dice in France : 0/1 hits, 0.17 expected hits Germans roll dice for 3 armour, 3 artilleries, 6 infantry, 2 mech_infantrys and 1 tactical_bomber in France, round 2 : 5/15 hits, 5.00 expected hits French roll dice for 1 aaGun, 2 armour, 2 artilleries, 1 fighter and 6 infantry in France, round 2 : 5/11 hits, 4.33 expected hits 5 infantry owned by the Germans lost in France 1 aaGun owned by the French and 4 infantry owned by the French lost in France Germans roll dice for 3 armour, 3 artilleries, 1 infantry, 2 mech_infantrys and 1 tactical_bomber in France, round 3 : 4/10 hits, 4.17 expected hits French roll dice for 2 armour, 2 artilleries, 1 fighter and 2 infantry in France, round 3 : 5/7 hits, 3.00 expected hits 3 artilleries owned by the Germans, 1 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in France 2 infantry owned by the French, 1 artillery owned by the British and 1 artillery owned by the French lost in France Germans roll dice for 3 armour, 1 mech_infantry and 1 tactical_bomber in France, round 4 : 5/5 hits, 2.33 expected hits French roll dice for 2 armour and 1 fighter in France, round 4 : 1/3 hits, 1.67 expected hits 1 mech_infantry owned by the Germans lost in France 1 armour owned by the French, 1 fighter owned by the French and 1 armour owned by the British lost in France Germans captures 19PUs while taking French capital Germans converts factory_major into different units Germans win, taking France from French with 3 armour and 1 tactical_bomber remaining. Battle score for attacker is 15 Casualties for Germans: 3 artilleries, 6 infantry and 2 mech_infantrys Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry Casualties for British: 1 armour and 1 artillery Battle in Southern France Germans attack with 2 armour and 1 mech_infantry French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 2 armour and 1 mech_infantry in Southern France, round 2 : 1/3 hits, 1.17 expected hits French roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the French lost in Southern France Germans roll dice for 2 armour and 1 mech_infantry in Southern France, round 3 : 2/3 hits, 1.17 expected hits French roll dice for 1 artillery in Southern France, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the French lost in Southern France Germans win, taking Southern France from French with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 7 Casualties for French: 1 artillery and 1 infantry Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French Non Combat Move - Germans 1 bomber moved from 110 Sea Zone to Western Germany 2 tactical_bombers moved from 110 Sea Zone to Western Germany 1 submarine moved from 117 Sea Zone to 124 Sea Zone 3 infantry moved from Norway to Finland Germans take Finland from Neutral_Axis 1 transport moved from 114 Sea Zone to 112 Sea Zone 2 infantry moved from Denmark to 112 Sea Zone 2 infantry moved from 112 Sea Zone to Norway 1 cruiser moved from 114 Sea Zone to 112 Sea Zone 1 tactical_bomber moved from France to Western Germany 1 fighter moved from Slovakia Hungary to Southern Italy 1 infantry moved from Germany to Western Germany 3 aaGuns moved from Germany to Poland 3 artilleries moved from Germany to Poland 10 infantry moved from Germany to Poland 6 infantry moved from Greater Southern Germany to Slovakia Hungary 2 artilleries moved from Greater Southern Germany to Slovakia Hungary 1 armour moved from Romania to Slovakia Hungary 1 armour moved from Poland to Slovakia Hungary 3 aaGuns moved from Western Germany to Greater Southern Germany 1 bomber moved from 111 Sea Zone to Western Germany 1 fighter moved from 111 Sea Zone to 112 Sea Zone 1 fighter moved from 110 Sea Zone to 112 Sea Zone Place Units - Germans 1 carrier, 1 destroyer and 1 submarine placed in 112 Sea Zone Turn Complete - Germans Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,6 Germans collect 41 PUs; end with 60 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 70 PUs
Combat Hit Differential Summary :
French regular : 0.33 Germans regular : 3.67 British regular : -2.83 French AA : -0.17
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Sorry was trying to make sure I finished in a timely manner. Good luck and have fun as well!
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OOB 41181 Round 01 Russia.tsvg
Game History
Round: 1 Purchase Units - Russians Russians buy 1 armour, 4 artilleries and 5 infantry; Remaining resources: 0 PUs; Combat Move - Russians Combat - Russians Non Combat Move - Russians 6 infantry moved from Buryatia to Yakut S.S.R. 6 infantry moved from Amur to Buryatia 2 aaGuns and 6 infantry moved from Sakha to Buryatia 1 aaGun, 1 artillery, 1 fighter and 6 infantry moved from Novgorod to Belarus 3 infantry moved from Baltic States to Belarus 2 infantry moved from Eastern Poland to Belarus 2 infantry moved from Bessarabia to Western Ukraine 3 infantry moved from Ukraine to Western Ukraine 1 armour and 1 mech_infantry moved from Volgograd to Caucasus 1 infantry moved from Caucasus to Rostov 1 armour and 1 mech_infantry moved from Russia to Bryansk 1 submarine moved from 127 Sea Zone to 112 Sea Zone 1 fighter moved from Belarus to Novgorod 1 fighter and 1 tactical_bomber moved from Russia to Novgorod 2 aaGuns, 1 artillery and 1 infantry moved from Russia to Bryansk 1 infantry moved from Archangel to Belarus 3 infantry moved from Vyborg to Novgorod 2 infantry moved from Karelia to Novgorod Place Units - Russians 2 artilleries and 1 infantry placed in Novgorod 2 artilleries and 1 infantry placed in Ukraine 1 armour and 3 infantry placed in Russia Turn Complete - Russians Russians collect 37 PUs; end with 37 PUs
Combat Hit Differential Summary :
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Did you maybe miss to take Bulgaria and the 4 Inf during the non-combat movement? If that is case, feel free to edit it.
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Nah, I meant to leave it that way. Thanks though! I do forget a lot of things.
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Some scramble options:
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Can you please always post the savegame? To pair it with a screenshot is ideal, but the savegame is mandatory. Thank you
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TripleA Manual Gamesave Post: Japanese round 1
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition
Game History
Round: 1 Purchase Units - Japanese Japanese buy 3 transports; Remaining resources: 5 PUs; 6 SuicideAttackTokens; Politics - Japanese Japanese takes Political Action: Political Action Japanese To War With Allies Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and French from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and French from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral Combat Move - Japanese Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese 1 cruiser moved from 20 Sea Zone to 37 Sea Zone 1 fighter moved from Formosa to 37 Sea Zone 1 bomber moved from Japan to 37 Sea Zone 1 artillery and 3 infantry moved from Kwangsi to Yunnan 1 fighter and 1 tactical_bomber moved from Kiangsu to Yunnan 2 infantry moved from Siam to French Indo China Japanese take French Indo China from French 1 artillery moved from Kiangsi to Kwangtung 1 fighter and 1 tactical_bomber moved from Manchuria to Kwangtung 1 artillery and 2 infantry moved from Jehol to Chahar Japanese take Chahar from Chinese 2 infantry moved from Kiangsu to Anhwe Japanese take Anhwe from Chinese 1 artillery moved from Kiangsu to Anhwe 1 artillery and 3 infantry moved from Shantung to Anhwe 1 mech_infantry moved from Manchuria to Anhwe 2 fighters and 2 tactical_bombers moved from 6 Sea Zone to 26 Sea Zone 1 fighter and 1 tactical_bomber moved from Japan to 26 Sea Zone 1 fighter moved from Okinawa to Kwangtung 1 infantry moved from Kiangsi to Kwangtung 1 infantry moved from Kiangsi to Kwangtung 1 infantry moved from Okinawa to 19 Sea Zone 1 artillery moved from Manchuria to 19 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone 1 battleship moved from 19 Sea Zone to 35 Sea Zone 1 destroyer moved from 19 Sea Zone to 35 Sea Zone 1 submarine moved from 19 Sea Zone to 35 Sea Zone 1 infantry moved from Kiangsi to 20 Sea Zone 1 infantry and 1 transport moved from 20 Sea Zone to 43 Sea Zone 1 infantry moved from 43 Sea Zone to Borneo 1 armour and 1 infantry moved from Japan to 6 Sea Zone 1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone 1 armour, 1 artillery and 2 infantry moved from 35 Sea Zone to Philippines 1 fighter moved from 33 Sea Zone to 35 Sea Zone 1 tactical_bomber moved from 33 Sea Zone to 35 Sea Zone 1 bomber moved from Japan to Yunnan 1 submarine moved from 6 Sea Zone to 26 Sea Zone 1 destroyer moved from 6 Sea Zone to 26 Sea Zone 1 destroyer moved from 6 Sea Zone to 26 Sea Zone 1 tactical_bomber moved from Manchuria to Kwangtung
Combat Hit Differential Summary :
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I’m sorry thought I did.
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Thank you! No scrambling, thanks
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TripleA Turn Summary: Japanese round 1
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 1 Purchase Units - Japanese Japanese buy 3 transports; Remaining resources: 5 PUs; 6 SuicideAttackTokens; Politics - Japanese Japanese takes Political Action: Political Action Japanese To War With Allies Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and French from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and French from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral Combat Move - Japanese Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese 1 cruiser moved from 20 Sea Zone to 37 Sea Zone 1 fighter moved from Formosa to 37 Sea Zone 1 bomber moved from Japan to 37 Sea Zone 1 artillery and 3 infantry moved from Kwangsi to Yunnan 1 fighter and 1 tactical_bomber moved from Kiangsu to Yunnan 2 infantry moved from Siam to French Indo China Japanese take French Indo China from French 1 artillery moved from Kiangsi to Kwangtung 1 fighter and 1 tactical_bomber moved from Manchuria to Kwangtung 1 artillery and 2 infantry moved from Jehol to Chahar Japanese take Chahar from Chinese 2 infantry moved from Kiangsu to Anhwe Japanese take Anhwe from Chinese 1 artillery moved from Kiangsu to Anhwe 1 artillery and 3 infantry moved from Shantung to Anhwe 1 mech_infantry moved from Manchuria to Anhwe 2 fighters and 2 tactical_bombers moved from 6 Sea Zone to 26 Sea Zone 1 fighter and 1 tactical_bomber moved from Japan to 26 Sea Zone 1 fighter moved from Okinawa to Kwangtung 1 infantry moved from Kiangsi to Kwangtung 1 infantry moved from Kiangsi to Kwangtung 1 infantry moved from Okinawa to 19 Sea Zone 1 artillery moved from Manchuria to 19 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone 1 battleship moved from 19 Sea Zone to 35 Sea Zone 1 destroyer moved from 19 Sea Zone to 35 Sea Zone 1 submarine moved from 19 Sea Zone to 35 Sea Zone 1 infantry moved from Kiangsi to 20 Sea Zone 1 infantry and 1 transport moved from 20 Sea Zone to 43 Sea Zone 1 infantry moved from 43 Sea Zone to Borneo 1 armour and 1 infantry moved from Japan to 6 Sea Zone 1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone 1 armour, 1 artillery and 2 infantry moved from 35 Sea Zone to Philippines 1 fighter moved from 33 Sea Zone to 35 Sea Zone 1 tactical_bomber moved from 33 Sea Zone to 35 Sea Zone 1 bomber moved from Japan to Yunnan 1 submarine moved from 6 Sea Zone to 26 Sea Zone 1 destroyer moved from 6 Sea Zone to 26 Sea Zone 1 destroyer moved from 6 Sea Zone to 26 Sea Zone 1 tactical_bomber moved from Manchuria to Kwangtung Combat - Japanese Battle in Borneo Battle in Kwangtung Japanese attack with 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers British defend with 2 infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers in Kwangtung, round 2 : 3/7 hits, 3.17 expected hits UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Japanese lost in Kwangtung 2 infantry owned by the British lost in Kwangtung Japanese win, taking Borneo from UK_Pacific, taking Kwangtung from UK_Pacific with 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Japanese: 2 infantry Casualties for British: 2 infantry Battle in 37 Sea Zone Japanese attack with 1 bomber, 1 cruiser and 1 fighter British defend with 1 battleship Japanese roll dice for 1 bomber, 1 cruiser and 1 fighter in 37 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits Units damaged: 1 battleship owned by the British British roll dice for 1 battleship in 37 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits Japanese roll dice for 1 bomber, 1 cruiser and 1 fighter in 37 Sea Zone, round 3 : 1/3 hits, 1.67 expected hits British roll dice for 1 battleship in 37 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits 1 fighter owned by the Japanese lost in 37 Sea Zone 1 battleship owned by the British lost in 37 Sea Zone Japanese win, taking 37 Sea Zone from Neutral with 1 bomber and 1 cruiser remaining. Battle score for attacker is 10 Casualties for Japanese: 1 fighter Casualties for British: 1 battleship Battle in 35 Sea Zone Japanese attack with 1 battleship, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 2 transports Americans defend with 1 destroyer and 1 submarine Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 battleship, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports in 35 Sea Zone, round 2 : 1/4 hits, 2.17 expected hits Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 destroyer in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 submarine owned by the Americans lost in 35 Sea Zone Japanese roll dice for 1 submarine in 35 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 battleship, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports in 35 Sea Zone, round 3 : 0/4 hits, 2.17 expected hits Americans roll dice for 1 destroyer in 35 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 35 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 battleship, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports in 35 Sea Zone, round 4 : 2/4 hits, 2.17 expected hits Americans roll dice for 1 destroyer in 35 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 35 Sea Zone Japanese win with 1 battleship, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is 14 Casualties for Americans: 1 destroyer and 1 submarine Battle in Philippines Japanese attack with 1 armour, 1 artillery and 2 infantry Americans defend with 1 airfield, 1 fighter, 1 harbour and 2 infantry Japanese roll dice for 1 armour, 1 artillery and 2 infantry in Philippines, round 2 : 2/4 hits, 1.33 expected hits Americans roll dice for 1 fighter and 2 infantry in Philippines, round 2 : 3/3 hits, 1.33 expected hits 2 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Philippines 2 infantry owned by the Americans lost in Philippines Japanese roll dice for 1 armour in Philippines, round 3 : 0/1 hits, 0.50 expected hits Americans roll dice for 1 fighter in Philippines, round 3 : 1/1 hits, 0.67 expected hits 1 armour owned by the Japanese lost in Philippines Americans win with 1 fighter remaining. Battle score for attacker is -10 Casualties for Japanese: 1 armour, 1 artillery and 2 infantry Casualties for Americans: 2 infantry Battle in 26 Sea Zone Japanese attack with 2 destroyers, 3 fighters, 1 submarine and 3 tactical_bombers Americans defend with 1 cruiser, 1 destroyer, 1 submarine and 1 transport Japanese roll dice for 1 submarine in 26 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 destroyers, 3 fighters and 3 tactical_bombers in 26 Sea Zone, round 2 : 2/8 hits, 4.17 expected hits Americans roll dice for 1 submarine in 26 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 cruiser, 1 destroyer and 1 transport in 26 Sea Zone, round 2 : 2/2 hits, 0.83 expected hits 1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 26 Sea Zone 1 submarine owned by the Americans and 1 destroyer owned by the Americans lost in 26 Sea Zone Japanese roll dice for 1 destroyer, 3 fighters and 3 tactical_bombers in 26 Sea Zone, round 3 : 3/7 hits, 3.83 expected hits Americans roll dice for 1 cruiser and 1 transport in 26 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits 1 destroyer owned by the Japanese lost in 26 Sea Zone 1 cruiser owned by the Americans and 1 transport owned by the Americans lost in 26 Sea Zone Japanese win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 11 Casualties for Japanese: 2 destroyers and 1 submarine Casualties for Americans: 1 cruiser, 1 destroyer, 1 submarine and 1 transport Battle in Yunnan Japanese attack with 1 artillery, 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber Chinese defend with 5 infantry Japanese roll dice for 1 artillery, 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber in Yunnan, round 2 : 2/7 hits, 2.83 expected hits Chinese roll dice for 5 infantry in Yunnan, round 2 : 2/5 hits, 1.67 expected hits 2 infantry owned by the Japanese lost in Yunnan 2 infantry owned by the Chinese lost in Yunnan Japanese roll dice for 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Yunnan, round 3 : 3/5 hits, 2.50 expected hits Chinese roll dice for 3 infantry in Yunnan, round 3 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Japanese lost in Yunnan 3 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 artillery, 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Japanese: 3 infantry Casualties for Chinese: 5 infantry Non Combat Move - Japanese 1 bomber moved from 37 Sea Zone to Kwangsi 1 fighter moved from Yunnan to Kwangsi 1 bomber moved from Yunnan to Kwangsi 1 tactical_bomber moved from Yunnan to Kwangsi 2 fighters moved from Kwangtung to Kwangsi 2 carriers moved from 6 Sea Zone to 31 Sea Zone 3 fighters and 3 tactical_bombers moved from 26 Sea Zone to 31 Sea Zone 1 carrier moved from 33 Sea Zone to 31 Sea Zone 1 destroyer moved from 33 Sea Zone to 31 Sea Zone 1 battleship moved from 6 Sea Zone to 31 Sea Zone 4 infantry moved from Manchuria to Jehol 1 aaGun moved from Manchuria to Jehol 1 fighter moved from Manchuria to Japan 4 infantry moved from Korea to Manchuria 1 fighter moved from Korea to Japan 1 tactical_bomber moved from Japan to Kwangsi 2 tactical_bombers moved from Kwangtung to Kwangsi 1 infantry moved from Kiangsu to Kiangsi 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Kwangsi Place Units - Japanese 3 transports placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 38 PUs; end with 43 PUs
Combat Hit Differential Summary :
Chinese regular : 0.33 Americans regular : 2.33 Japanese regular : -9.50 UK_Pacific regular : 1.33 British regular : -0.33
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Game History
Round: 1 Purchase Units - Americans Americans buy 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; Politics - Americans Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States Combat Move - Americans Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans 1 fighter moved from Philippines to 43 Sea Zone Combat - Americans Battle in 43 Sea Zone Americans attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 43 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Non Combat Move - Americans 1 fighter moved from 43 Sea Zone to Malaya 1 cruiser moved from 101 Sea Zone to 28 Sea Zone 3 mech_infantrys moved from Central United States to Western United States 1 armour moved from Central United States to 101 Sea Zone 1 infantry moved from Eastern United States to 101 Sea Zone 1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone 1 armour and 1 infantry moved from 86 Sea Zone to Brazil Americans take Brazil from Neutral_Allies 1 bomber moved from Central United States to Western United States 1 fighter moved from Eastern United States to Western United States 1 mech_infantry moved from Western United States to Alaska 2 fighters moved from Hawaiian Islands to Western United States Place Units - Americans 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport placed in 10 Sea Zone Turn Complete - Americans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 2,4,6,5 Americans collect 52 PUs (2 lost to blockades); end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Combat Hit Differential Summary :
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Game History
Round: 1 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 2 infantry moved from Kweichow to Yunnan 1 fighter and 6 infantry moved from Szechwan to Yunnan 2 infantry moved from Hunan to Yunnan Combat - Chinese Battle in Yunnan Chinese attack with 1 fighter and 10 infantry Japanese defend with 1 artillery Chinese roll dice for 1 fighter and 10 infantry in Yunnan, round 2 : 7/11 hits, 2,17 expected hits Japanese roll dice for 1 artillery in Yunnan, round 2 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Japanese lost in Yunnan Chinese win, taking Yunnan from Japanese with 1 fighter and 10 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Non Combat Move - Chinese 2 infantry moved from Suiyuyan to Shensi 1 fighter moved from Yunnan to Burma Place Units - Chinese 4 infantry placed in Shensi Turn Complete - Chinese Chinese collect 10 PUs; end with 10 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 16 PUs
Combat Hit Differential Summary :
Chinese regular : 4,83 Japanese regular : -0,33