L24 BM4 Surfer (Allies+23) vs Avner (Axis)

  • '22

    TripleA Turn Summary: Germans round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 12
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 artilleries, 1 bomber, 1 fighter, 6 infantry and 3 tactical_bombers; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Volgograd to Caucasus
            1 infantry moved from Volgograd to Caucasus
            1 infantry moved from Volgograd to Caucasus
            2 bombers, 4 fighters and 3 tactical_bombers moved from Bryansk to Caucasus
    
        Combat - Germans
            Battle in Caucasus
                Germans attack with 2 bombers, 4 fighters, 3 infantry and 3 tactical_bombers
                British defend with 2 infantry
                    Germans roll dice for 2 bombers, 4 fighters, 3 infantry and 3 tactical_bombers in Caucasus, round 2 : 5/12 hits, 5.83 expected hits
                    Russians roll dice for 2 infantry in Caucasus, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the British lost in Caucasus
                Germans win, taking Caucasus from Russians with 2 bombers, 4 fighters, 3 infantry and 3 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for British: 2 infantry
    
        Non Combat Move - Germans
            2 bombers, 4 fighters and 3 tactical_bombers moved from Caucasus to Bryansk
            3 artilleries moved from Ukraine to Bryansk
            3 armour moved from Novgorod to Bryansk
            1 armour moved from Yenisey to Evenkiyskiy
            1 infantry moved from Novosibirsk to Timguska
            1 infantry moved from Samara to Novosibirsk
            1 infantry moved from Vologda to Samara
            1 infantry moved from Smolensk to Vologda
            1 infantry moved from Bryansk to Smolensk
            1 fighter moved from Western Germany to Yugoslavia
            1 fighter moved from Western Germany to Bryansk
            1 submarine moved from 124 Sea Zone to 123 Sea Zone
            1 fighter moved from Yugoslavia to Western Germany
    
        Place Units - Germans
            1 bomber and 1 fighter placed in Western Germany
            3 tactical_bombers placed in Novgorod
            3 infantry placed in Volgograd
            3 artilleries placed in Ukraine
            3 infantry placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 66 PUs; end with 66 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 71 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 76 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 86 PUs
    

    Combat Hit Differential Summary :

    Russians regular : -0.67
    Germans regular : -0.83
    

    Savegame

  • 2024 2023 '22 '21 '20

    TripleA Turn Summary: Russians round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 12
    
        Purchase Units - Russians
            Russians repair damage of 18x factory_major; Remaining resources: 24 PUs; 
            Russians buy 8 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians
            7 infantry moved from Yakut S.S.R. to Yenisey
                  Russians take Yenisey from Germans
    
        Combat - Russians
    
        Non Combat Move - Russians
            1 aaGun moved from Yakut S.S.R. to Yenisey
    
        Place Units - Russians
            8 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 10 PUs; end with 10 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 13 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 15 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 17 PUs
            Trigger Russians 6 Siberia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 19 PUs
            Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 21 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '22

    TripleA Turn Summary: Japanese round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 12
    
        Purchase Units - Japanese
            Japanese buy 1 destroyer, 6 infantry and 3 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Yunnan to Burma
                  Japanese take Burma from UK_Pacific
            1 infantry moved from French Indo China to Shan State
                  Japanese take Shan State from UK_Pacific
            1 mech_infantry moved from French Indo China to Kwangtung
            1 mech_infantry moved from French Indo China to Kwangtung
            2 submarines moved from 39 Sea Zone to 80 Sea Zone
            1 infantry moved from Java to 42 Sea Zone
            1 artillery moved from Java to 42 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
            1 infantry moved from 37 Sea Zone to Malaya
            1 artillery moved from 37 Sea Zone to Malaya
            1 cruiser moved from 42 Sea Zone to 37 Sea Zone
            1 bomber moved from French Indo China to Malaya
            1 bomber moved from French Indo China to Malaya
            1 tactical_bomber moved from French Indo China to Kwangtung
            1 tactical_bomber moved from French Indo China to Kwangtung
            1 tactical_bomber moved from French Indo China to Kwangtung
            1 fighter moved from Japan to 19 Sea Zone
            1 destroyer moved from 43 Sea Zone to 20 Sea Zone
            1 infantry moved from Manchuria to Amur
                  Japanese take Amur from Russians
            1 infantry moved from Java to 42 Sea Zone
            1 artillery moved from Java to 42 Sea Zone
            1 artillery moved from Java to 42 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 35 Sea Zone
            1 artillery and 1 transport moved from 42 Sea Zone to 35 Sea Zone
            1 infantry moved from 35 Sea Zone to Philippines
            1 artillery moved from 35 Sea Zone to Philippines
            1 artillery moved from 35 Sea Zone to Philippines
    
        Combat - Japanese
            Battle in Philippines
            Battle in 20 Sea Zone
                Japanese attack with 1 destroyer
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 20 Sea Zone
                Japanese win, taking Philippines from Americans, taking 20 Sea Zone from Americans with 1 destroyer remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in 80 Sea Zone
                Japanese attack with 2 submarines
                British defend with 1 destroyer
                    Japanese roll dice for 2 submarines in 80 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                    British roll dice for 1 destroyer in 80 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the British lost in 80 Sea Zone
                Japanese win, taking 80 Sea Zone from British with 2 submarines remaining. Battle score for attacker is 8
                Casualties for British: 1 destroyer
            Battle in Kwangtung
                Japanese attack with 2 mech_infantrys and 3 tactical_bombers
                Americans defend with 1 artillery; UK_Pacific defend with 1 harbour
                    Japanese roll dice for 2 mech_infantrys and 3 tactical_bombers in Kwangtung, round 2 : 2/5 hits, 1.83 expected hits
                    UK_Pacific roll dice for 1 artillery in Kwangtung, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese lost in Kwangtung
                    1 artillery owned by the Americans lost in Kwangtung
                Japanese win, taking Kwangtung from UK_Pacific with 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 mech_infantry
                Casualties for Americans: 1 artillery
            Battle in 19 Sea Zone
                Japanese attack with 1 fighter
                ANZAC defend with 1 submarine and 1 transport; Americans defend with 2 submarines
                2 submarines owned by the Americans and 1 submarine owned by the ANZAC submerged
                    1 transport owned by the ANZAC lost in 19 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in Malaya
                Japanese attack with 1 artillery, 2 bombers and 1 infantry
                British defend with 1 armour; UK_Pacific defend with 1 harbour
                    Japanese roll dice for 1 cruiser in Malaya, round 2 : 1/1 hits, 0.50 expected hits
                    UK_Pacific roll dice for 1 armour in Malaya, round 2 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the British lost in Malaya
                Japanese win, taking Malaya from UK_Pacific with 1 artillery, 2 bombers and 1 infantry remaining. Battle score for attacker is 6
                Casualties for British: 1 armour
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar
            Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar
    
        Non Combat Move - Japanese
            1 submarine moved from 42 Sea Zone to 39 Sea Zone
            2 battleships, 9 carriers, 1 cruiser, 2 destroyers, 14 fighters, 2 submarines and 4 tactical_bombers moved from 42 Sea Zone to 35 Sea Zone
            1 bomber moved from Malaya to French Indo China
            1 bomber moved from Malaya to French Indo China
            6 infantry moved from French Indo China to Yunnan
            1 tactical_bomber moved from Kwangtung to French Indo China
            1 tactical_bomber moved from Kwangtung to French Indo China
            1 tactical_bomber moved from Kwangtung to French Indo China
            1 tactical_bomber moved from Hopei to French Indo China
            1 fighter moved from 19 Sea Zone to Japan
            5 infantry moved from Manchuria to Amur
            1 artillery moved from Manchuria to Amur
            1 infantry moved from Manchuria to Amur
            1 infantry moved from Shensi to Kansu
            1 infantry moved from Hopei to Shensi
            1 infantry moved from Anhwe to Hopei
            1 infantry moved from Kiangsu to Anhwe
            3 armour moved from Kansu to Timguska
            1 infantry moved from Szechwan to Sikang
            1 mech_infantry moved from Sikang to Szechwan
    
        Place Units - Japanese
            1 destroyer placed in 6 Sea Zone
            3 submarines placed in 36 Sea Zone
            3 infantry placed in Manchuria
            3 infantry placed in Kiangsu
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 17
                Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 1,2,1,1,3,2
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,1,4,3,3,1,6,6
            Japanese collect 46 PUs (17 lost to blockades); end with 46 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 51 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : 1.00
    UK_Pacific regular : 0.17
    British regular : -0.33
    

    Savegame

  • 2024 2023 '22 '21 '20

    TripleA Manual Gamesave Post: Americans round 12

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 12
    
        Purchase Units - Americans
            Americans buy 1 carrier, 2 destroyers, 3 fighters, 2 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; 
    
        Politics - Americans
            Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
    
        Combat Move - Americans
            1 submarine moved from 6 Sea Zone to 17 Sea Zone
                  Americans take 17 Sea Zone from Japanese
            1 submarine moved from 6 Sea Zone to 25 Sea Zone
            1 submarine moved from 19 Sea Zone to 20 Sea Zone
            1 submarine moved from 19 Sea Zone to 6 Sea Zone
            2 tactical_bombers moved from 21 Sea Zone to 6 Sea Zone
            2 fighters moved from 25 Sea Zone to 6 Sea Zone
            6 fighters moved from 21 Sea Zone to 20 Sea Zone
            2 infantry and 1 transport moved from 25 Sea Zone to 32 Sea Zone
            2 infantry moved from 32 Sea Zone to Marshall Islands
    
        Combat - Americans
    

    Combat Hit Differential Summary :

    Savegame

  • 2024 2023 '22 '21 '20

    @Avner Happy Thanksgiving…
    Scramble in SZ6?

  • '22

    @surfer said in L24 BM4 Surfer (Allies+23) vs Avner (Axis):

    @Avner Happy Thanksgiving…
    Scramble in SZ6?

    to you ;) even if we don’t celebrate it in Italy :)

    no scramble thx

  • 2024 2023 '22 '21 '20

    @Avner Ooops. Sun Tzu … know thy enemy. Should have known that! ;)

  • 2024 2023 '22 '21 '20

    TripleA Turn Summary: UK_Pacific round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 12
    
        Purchase Units - Americans
            Americans buy 1 carrier, 2 destroyers, 3 fighters, 2 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; 
    
        Politics - Americans
            Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
    
        Combat Move - Americans
            1 submarine moved from 6 Sea Zone to 17 Sea Zone
                  Americans take 17 Sea Zone from Japanese
            1 submarine moved from 6 Sea Zone to 25 Sea Zone
            1 submarine moved from 19 Sea Zone to 20 Sea Zone
            1 submarine moved from 19 Sea Zone to 6 Sea Zone
            2 tactical_bombers moved from 21 Sea Zone to 6 Sea Zone
            2 fighters moved from 25 Sea Zone to 6 Sea Zone
            6 fighters moved from 21 Sea Zone to 20 Sea Zone
            2 infantry and 1 transport moved from 25 Sea Zone to 32 Sea Zone
            2 infantry moved from 32 Sea Zone to Marshall Islands
    
        Combat - Americans
            Battle in Marshall Islands
            Battle in 6 Sea Zone
                Americans attack with 2 fighters, 3 submarines and 2 tactical_bombers
                Japanese defend with 1 destroyer
                    Americans roll dice for 3 submarines in 6 Sea Zone, round 2 : 3/3 hits, 1.00 expected hits
                    Japanese roll dice for 1 destroyer in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 6 Sea Zone
                Americans win, taking Marshall Islands from Japanese with 2 fighters, 3 submarines and 2 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in 20 Sea Zone
                Americans attack with 6 fighters and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 20 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 6 fighters in 20 Sea Zone, round 2 : 3/6 hits, 3.00 expected hits
                    Japanese roll dice for 1 destroyer in 20 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Americans lost in 20 Sea Zone
                    1 destroyer owned by the Japanese lost in 20 Sea Zone
                Americans win with 6 fighters remaining. Battle score for attacker is 2
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            1 battleship, 8 carriers, 2 cruisers, 2 destroyers, 1 fighter, 1 marine, 3 submarines and 1 tactical_bomber moved from 21 Sea Zone to 33 Sea Zone
            1 tactical_bomber moved from 33 Sea Zone to Caroline Islands
            6 fighters moved from 20 Sea Zone to 33 Sea Zone
            5 fighters moved from New South Wales to 33 Sea Zone
            1 tactical_bomber moved from New South Wales to Queensland
            1 artillery, 1 infantry and 1 transport moved from 25 Sea Zone to 26 Sea Zone
            1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
            2 fighters moved from 6 Sea Zone to Iwo Jima
            2 submarines moved from 26 Sea Zone to 33 Sea Zone
            1 infantry and 1 marine moved from Western United States to 10 Sea Zone
            1 destroyer moved from 5 Sea Zone to 15 Sea Zone
            1 submarine moved from 25 Sea Zone to 26 Sea Zone
            1 destroyer, 1 infantry, 1 marine, 4 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            2 tactical_bombers moved from 6 Sea Zone to 25 Sea Zone
            1 marine moved from 26 Sea Zone to Hawaiian Islands
            1 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 fighter moved from Western United States to Midway
            1 fighter moved from Western United States to Hawaiian Islands
            1 fighter moved from Eastern United States to 106 Sea Zone
            1 mech_infantry moved from Alexandria to Trans-Jordan
            3 infantry moved from Tobruk to Alexandria
            2 submarines moved from 101 Sea Zone to 91 Sea Zone
            1 fighter moved from Trans-Jordan to Northwest Persia
            1 bomber moved from Caroline Islands to India
            1 artillery and 1 infantry moved from Algeria to Morocco
    
        Place Units - Americans
            1 carrier and 1 transport placed in 101 Sea Zone
            2 infantry placed in Eastern United States
            1 destroyer and 2 submarines placed in 10 Sea Zone
            2 fighters placed in Eastern United States
            1 fighter placed in Western United States
            Americans undo move 5.
            Americans undo move 4.
            1 fighter placed in Eastern United States
            1 destroyer placed in 101 Sea Zone
            2 fighters placed in Western United States
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 57 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
    
        Combat Move - Chinese
    
        Turn Complete - Chinese
            Chinese collect 0 PUs; end with 2 PUs
    
        Purchase Units - British
            British buy 1 destroyer, 2 fighters and 5 infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific repair damage of 6x factory_major; Remaining resources: 16 PUs; 
            UK_Pacific buy 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Politics - British
            Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
    
        Combat Move - British
            11 infantry moved from India to Burma
            4 infantry moved from India to Burma
            2 artilleries moved from India to Burma
            1 destroyer moved from 71 Sea Zone to 80 Sea Zone
            3 fighters moved from Trans-Jordan to 80 Sea Zone
            1 bomber moved from Gibraltar to Caucasus
            1 artillery and 2 infantry moved from Northwest Persia to Caucasus
    
        Combat - British
            Battle in Burma
                British attack with 2 artilleries and 15 infantry
                Japanese defend with 1 infantry
                    British roll dice for 2 artilleries and 15 infantry in Burma, round 2 : 3/17 hits, 3.50 expected hits
                    Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Burma
                British win, taking Burma from Japanese with 2 artilleries and 15 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Caucasus
                British attack with 1 artillery, 1 bomber and 2 infantry
                Germans defend with 3 infantry
                    British roll dice for 1 artillery, 1 bomber and 2 infantry in Caucasus, round 2 : 1/4 hits, 1.50 expected hits
                    Germans roll dice for 3 infantry in Caucasus, round 2 : 2/3 hits, 1.00 expected hits
                    2 infantry owned by the British lost in Caucasus
                    1 infantry owned by the Germans lost in Caucasus
                    British roll dice for 1 artillery and 1 bomber in Caucasus, round 3 : 1/2 hits, 1.00 expected hits
                    Germans roll dice for 2 infantry in Caucasus, round 3 : 1/2 hits, 0.67 expected hits
                    1 artillery owned by the British lost in Caucasus
                    1 infantry owned by the Germans lost in Caucasus
                1 bomber owned by the British retreated
                Germans win with 1 infantry remaining. Battle score for attacker is -4
                Casualties for British: 1 artillery and 2 infantry
                Casualties for Germans: 2 infantry
            Battle in 80 Sea Zone
                British attack with 1 destroyer and 3 fighters
                Japanese defend with 2 submarines
                    British roll dice for 1 destroyer and 3 fighters in 80 Sea Zone, round 2 : 3/4 hits, 1.83 expected hits
                    Japanese roll dice for 2 submarines in 80 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits
                    2 submarines owned by the Japanese lost in 80 Sea Zone
                British win, taking 80 Sea Zone from Japanese with 1 destroyer and 3 fighters remaining. Battle score for attacker is 12
                Casualties for Japanese: 2 submarines
    
        Non Combat Move - British
            3 fighters moved from 80 Sea Zone to Northwest Persia
            1 bomber moved from Caucasus to Northwest Persia
            3 infantry moved from Trans-Jordan to Iraq
            4 infantry moved from Iraq to Northwest Persia
            3 infantry moved from Egypt to Trans-Jordan
            1 mech_infantry moved from Egypt to Trans-Jordan
            1 mech_infantry moved from Alexandria to Egypt
            1 mech_infantry moved from Union of South Africa to Belgian Congo
            2 infantry moved from Trans-Jordan to Egypt
            1 transport moved from 81 Sea Zone to 71 Sea Zone
            4 infantry moved from India to Burma
            2 infantry moved from India to Burma
            1 fighter moved from 92 Sea Zone to Egypt
            1 carrier and 1 fighter moved from 106 Sea Zone to 91 Sea Zone
            1 fighter moved from United Kingdom to 91 Sea Zone
            1 fighter moved from United Kingdom to 92 Sea Zone
            1 destroyer moved from 91 Sea Zone to 92 Sea Zone
            1 fighter moved from 91 Sea Zone to Gibraltar
            1 fighter moved from Gibraltar to Egypt
            1 transport moved from 92 Sea Zone to 91 Sea Zone
            1 mech_infantry moved from Trans-Jordan to Iraq
            1 armour and 1 mech_infantry moved from India to Burma
            1 aaGun moved from India to Burma
            1 battleship and 1 cruiser moved from 21 Sea Zone to 33 Sea Zone
            1 mech_infantry moved from India to Burma
            1 armour and 1 mech_infantry moved from India to Burma
            2 infantry moved from India to Burma
    
        Place Units - British
            3 infantry placed in Egypt
            2 infantry placed in Union of South Africa
            1 destroyer placed in 71 Sea Zone
            2 fighters placed in United Kingdom
    
        Turn Complete - British
            British collect 36 PUs; end with 36 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 39 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 42 PUs
    
        Place Units - UK_Pacific
            4 infantry and 1 mech_infantry placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,6
            UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 6 PUs
            Some Units in India change ownership: 4 infantry and 1 mech_infantry
    

    Combat Hit Differential Summary :

    Americans regular : 1.67
    Japanese regular : -0.33
    Germans regular : 1.33
    British regular : 0.17
    

    Savegame

  • '22

    TripleA Turn Summary: Italians round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 12
    
        Purchase Units - Italians
            Italians buy 1 carrier; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
    
        Non Combat Move - Italians
            1 armour moved from Novosibirsk to Timguska
            1 armour moved from Novosibirsk to Timguska
            1 artillery moved from Yugoslavia to 97 Sea Zone
            1 artillery moved from 97 Sea Zone to Southern Italy
            1 aaGun moved from Western Germany to Greater Southern Germany
    
        Place Units - Italians
            1 carrier placed in 97 Sea Zone
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,1
            Italians collect 13 PUs (3 lost to blockades); end with 13 PUs
    

    Combat Hit Differential Summary :

    Savegame

Suggested Topics

  • 42
  • 31
  • 18
  • 34
  • 46
  • 450
  • 86
  • 132
Axis & Allies Boardgaming Custom Painted Miniatures

36

Online

17.4k

Users

39.9k

Topics

1.7m

Posts