L24 BM Stucifer (X) vs Surfer (L+20)

  • 2024 2023 '22 '21 '20

    @Stucifer No worries.

  • 2024 2023

    TripleA Turn Summary: Italians round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 6
    
        Purchase Units - Italians
            Italians buy 1 artillery and 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 mech_infantry moved from Ukraine to Rostov
            1 fighter moved from Southern Italy to Rostov
            1 infantry moved from Northern Italy to 97 Sea Zone
            1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
            1 infantry moved from 99 Sea Zone to Crete
    
        Combat - Italians
            Battle in Crete
            Battle in Rostov
                Italians attack with 1 fighter and 1 mech_infantry
                Russians defend with 1 infantry
                    Italians roll dice for 1 fighter and 1 mech_infantry in Rostov, round 2 : 2/2 hits, 0.67 expected hits
                    Russians roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Italians lost in Rostov
                    1 infantry owned by the Russians lost in Rostov
                Italians win, taking Crete from Americans with 1 fighter remaining. Battle score for attacker is -1
                Casualties for Italians: 1 mech_infantry
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Italians
            1 fighter moved from Rostov to Ukraine
            1 armour moved from Greece to Romania
            1 artillery moved from Southern Italy to Northern Italy
    
        Place Units - Italians
            1 artillery and 2 infantry placed in Ukraine
            1 infantry placed in Southern Italy
            1 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 17 PUs; end with 17 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 1.33
    Russians regular : 0.67
    

    Savegame

  • 2024 2023 '22 '21 '20

    TripleA Turn Summary: French round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 6
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter, 1 marine and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 artillery and 1 infantry moved from New South Wales to Queensland
            1 transport moved from 62 Sea Zone to 54 Sea Zone
            1 infantry moved from Northern Territory to South Australia
    
        Non Combat Move - ANZAC
            1 aaGun moved from Northern Territory to South Australia
            1 infantry moved from Northern Territory to Queensland
            1 aaGun and 2 fighters moved from Northern Territory to Queensland
    
        Place Units - ANZAC
            1 fighter and 1 marine placed in New South Wales
            1 transport placed in 62 Sea Zone
            Turning on Edit Mode
            EDIT: Removing units owned by ANZAC from Caroline Islands: 1 fighter
            EDIT: Adding units owned by ANZAC to Queensland: 1 fighter
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by ANZAC from 54 Sea Zone: 1 cruiser
            EDIT: Adding units owned by ANZAC to 62 Sea Zone: 1 cruiser
            EDIT: Turning off Edit Mode
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 cruiser moved from 91 Sea Zone to 92 Sea Zone
            3 infantry moved from Tunisia to Libya
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • 2024 2023

    TripleA Turn Summary: Germans round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 7
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 armour, 2 artilleries, 11 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            4 fighters moved from Ukraine to Caucasus
            1 tactical_bomber moved from Ukraine to Caucasus
            1 armour moved from Ukraine to Caucasus
                  Germans take Rostov from Russians
            1 armour moved from Northwest Persia to Iraq
                  Germans take Iraq from British
            1 armour moved from Iraq to Persia
                  Germans take Persia from British
            1 infantry moved from Archangel to Nenetsia
                  Germans take Nenetsia from Russians
            1 infantry moved from Western Germany to 113 Sea Zone
            1 destroyer, 1 infantry and 1 transport moved from 113 Sea Zone to 109 Sea Zone
            1 infantry moved from 109 Sea Zone to Scotland
            1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 submarine moved from 110 Sea Zone to 109 Sea Zone
    
        Combat - Germans
            Battle in Scotland
            Battle in Caucasus
                Germans attack with 1 armour, 4 fighters and 1 tactical_bomber
                Russians defend with 1 infantry
                    Germans roll dice for 1 armour, 4 fighters and 1 tactical_bomber in Caucasus, round 2 : 3/6 hits, 3.17 expected hits
                    Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Caucasus
                Germans win, taking Scotland from British, taking Caucasus from Russians with 1 armour, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            4 infantry moved from Bessarabia to Ukraine
            3 infantry moved from Western Ukraine to Ukraine
            1 aaGun moved from Western Ukraine to Eastern Poland
            3 infantry moved from Eastern Poland to Belarus
            1 artillery and 5 infantry moved from Eastern Poland to Bessarabia
            2 armour and 7 mech_infantrys moved from Eastern Poland to Ukraine
            2 armour and 8 mech_infantrys moved from Germany to Eastern Poland
            1 artillery and 6 infantry moved from Novgorod to Archangel
            1 infantry moved from Western Germany to Holland Belgium
            2 fighters moved from Western Germany to Greece
            1 fighter moved from Holland Belgium to Southern Italy
            4 fighters moved from Caucasus to Greece
            1 tactical_bomber moved from Caucasus to Greece
            1 mech_infantry moved from Northern Italy to Romania
            1 aaGun and 3 infantry moved from Northern Italy to Southern Italy
            1 aaGun moved from Holland Belgium to Western Germany
    
        Place Units - Germans
            1 artillery and 9 infantry placed in Germany
            1 artillery and 2 infantry placed in Novgorod
            1 armour and 5 mech_infantrys placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,1
            Germans collect 57 PUs (1 lost to blockades); end with 57 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 64 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 70 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 75 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 80 PUs
    

    Combat Hit Differential Summary :

    Russians regular : -0.33
    Germans regular : -0.17
    

    Savegame

  • 2024 2023 '22 '21 '20

    TripleA Turn Summary: Russians round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 7
    
        Purchase Units - Russians
            Russians buy 1 artillery and 9 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            2 infantry moved from Volgograd to Caucasus
            2 fighters and 1 tactical_bomber moved from Eastern Persia to Caucasus
            1 armour moved from Volgograd to Rostov
                  Russians take Rostov from Germans
            1 armour moved from Rostov to Bryansk
    
        Combat - Russians
            Battle in Caucasus
                Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
                Germans defend with 1 armour
                    Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Caucasus, round 2 : 3/5 hits, 2.00 expected hits
                    Germans roll dice for 1 armour in Caucasus, round 2 : 1/1 hits, 0.50 expected hits
                    1 infantry owned by the Russians lost in Caucasus
                    1 armour owned by the Germans lost in Caucasus
                Russians win, taking Caucasus from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 armour
    
        Non Combat Move - Russians
            2 fighters and 1 tactical_bomber moved from Caucasus to Eastern Persia
            2 armour and 2 mech_infantrys moved from Volgograd to Russia
            2 mech_infantrys moved from Volgograd to Bryansk
            1 infantry moved from Volgograd to Samara
            1 mech_infantry moved from Russia to Bryansk
            1 submarine moved from 91 Sea Zone to 92 Sea Zone
            7 infantry moved from Russia to Bryansk
    
        Place Units - Russians
            1 artillery and 9 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 26 PUs; end with 26 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 29 PUs
    

    Combat Hit Differential Summary :

    Germans regular : 0.50
    Russians regular : 1.00
    

    Savegame

  • 2024 2023

    TripleA Turn Summary: Japanese round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 7
    
        Purchase Units - Japanese
            Japanese buy 2 artilleries, 2 fighters, 8 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 marine moved from Sumatra to 41 Sea Zone
            1 battleship and 1 marine moved from 41 Sea Zone to 45 Sea Zone
            1 marine moved from 45 Sea Zone to Dutch New Guinea
            1 destroyer moved from 41 Sea Zone to 42 Sea Zone
            2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 42 Sea Zone
            3 fighters and 1 tactical_bomber moved from 35 Sea Zone to 21 Sea Zone
            1 bomber moved from Philippines to Anhwe
            1 bomber moved from French Indo China to Anhwe
            1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Kweichow
            1 fighter and 1 tactical_bomber moved from French Indo China to Szechwan
            1 tactical_bomber moved from French Indo China to Burma
            1 fighter moved from 41 Sea Zone to Burma
            1 fighter and 1 tactical_bomber moved from 41 Sea Zone to 42 Sea Zone
            1 infantry moved from Yunnan to Burma
            1 infantry moved from Yunnan to Szechwan
            1 mech_infantry moved from Hunan to Szechwan
            1 artillery moved from Hunan to Anhwe
            1 infantry moved from Yunnan to Kweichow
            1 destroyer moved from 35 Sea Zone to 21 Sea Zone
            1 tactical_bomber moved from Philippines to 21 Sea Zone
    
        Combat - Japanese
            Battle in Dutch New Guinea
            Battle in 21 Sea Zone
                Japanese attack with 1 destroyer, 3 fighters and 2 tactical_bombers
                Americans defend with 1 submarine
                    Japanese roll dice for 1 destroyer, 3 fighters and 2 tactical_bombers in 21 Sea Zone, round 2 : 5/6 hits, 3.17 expected hits
                    Americans roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Americans lost in 21 Sea Zone
                Japanese win, taking Dutch New Guinea from ANZAC with 1 destroyer, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Americans: 1 submarine
            Battle in 42 Sea Zone
                Japanese attack with 1 destroyer, 3 fighters and 3 tactical_bombers
                Americans defend with 1 submarine
                    Japanese roll dice for 1 destroyer, 3 fighters and 3 tactical_bombers in 42 Sea Zone, round 2 : 5/7 hits, 3.83 expected hits
                    Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Americans lost in 42 Sea Zone
                Japanese win, taking 42 Sea Zone from Americans with 1 destroyer, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Americans: 1 submarine
            Battle in Kweichow
                Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Kweichow, round 2 : 1/3 hits, 1.33 expected hits
                    Chinese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Kweichow
                    1 infantry owned by the Chinese lost in Kweichow
                Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 infantry
            Battle in Szechwan
                Japanese attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Szechwan, round 2 : 1/4 hits, 1.50 expected hits
                    Chinese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Szechwan
                    1 infantry owned by the Chinese lost in Szechwan
                Japanese win, taking Szechwan from Chinese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 infantry
            Battle in Burma
                Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                British defend with 1 infantry
                    Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Burma, round 2 : 1/3 hits, 1.33 expected hits
                    UK_Pacific roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Burma
                    1 infantry owned by the British lost in Burma
                Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for British: 1 infantry
            Battle in Anhwe
                Japanese attack with 1 artillery and 2 bombers
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 artillery and 2 bombers in Anhwe, round 2 : 2/3 hits, 1.67 expected hits
                    Chinese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Anhwe
                Japanese win, taking Anhwe from Chinese with 1 artillery and 2 bombers remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Japanese
            2 bombers moved from Anhwe to French Indo China
            1 fighter and 1 tactical_bomber moved from Burma to French Indo China
            1 infantry moved from Sumatra to 41 Sea Zone
            2 carriers, 1 infantry and 1 transport moved from 41 Sea Zone to 42 Sea Zone
            1 artillery moved from Java to 42 Sea Zone
            1 artillery, 2 carriers, 3 fighters, 1 infantry, 3 tactical_bombers and 1 transport moved from 42 Sea Zone to 45 Sea Zone
            1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
            3 infantry moved from Philippines to 35 Sea Zone
            3 infantry and 2 transports moved from 35 Sea Zone to 44 Sea Zone
            1 infantry moved from Celebes to 44 Sea Zone
            4 infantry and 2 transports moved from 44 Sea Zone to 45 Sea Zone
            4 infantry moved from 45 Sea Zone to Dutch New Guinea
            1 transport moved from 35 Sea Zone to 21 Sea Zone
            1 infantry moved from Guam to 21 Sea Zone
            1 infantry and 1 transport moved from 21 Sea Zone to 20 Sea Zone
            1 infantry moved from Kwangtung to 20 Sea Zone
            2 infantry and 1 transport moved from 20 Sea Zone to 19 Sea Zone
            1 infantry moved from Kwangtung to Kiangsi
            2 artilleries moved from Hunan to Kiangsi
            1 artillery moved from Hunan to Yunnan
            1 infantry moved from Yunnan to Hunan
            1 infantry moved from French Indo China to Yunnan
            2 infantry moved from 19 Sea Zone to Manchuria
            3 aaGuns and 8 infantry moved from Korea to Manchuria
            1 destroyer moved from 35 Sea Zone to 19 Sea Zone
            1 destroyer moved from 36 Sea Zone to 45 Sea Zone
            2 battleships and 4 carriers moved from 35 Sea Zone to 45 Sea Zone
            1 cruiser moved from 35 Sea Zone to 20 Sea Zone
            1 carrier moved from 36 Sea Zone to 19 Sea Zone
            1 fighter and 1 tactical_bomber moved from Szechwan to French Indo China
            1 fighter and 1 tactical_bomber moved from Kweichow to Yunnan
            1 fighter moved from Korea to 19 Sea Zone
            2 fighters and 2 tactical_bombers moved from 21 Sea Zone to 45 Sea Zone
            1 fighter moved from 21 Sea Zone to 45 Sea Zone
            1 fighter moved from Japan to Guam
            1 fighter moved from Japan to Guam
            1 fighter moved from Japan to 45 Sea Zone
    
        Place Units - Japanese
            1 artillery and 2 infantry placed in French Indo China
            1 transport placed in 20 Sea Zone
            1 submarine placed in 6 Sea Zone
            2 fighters and 2 infantry placed in Japan
            1 artillery and 1 infantry placed in Kwangtung
            3 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 56 PUs; end with 56 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 59 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 64 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 1.00
    Americans regular : -0.33
    Japanese regular : 2.17
    UK_Pacific regular : 0.67
    

    Savegame

  • 2024 2023 '22 '21 '20

    TripleA Move Summary: Americans round 7

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 7
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 bomber, 2 fighters, 4 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 carrier, 1 cruiser, 1 destroyer, 4 fighters and 2 submarines moved from 95 Sea Zone to 97 Sea Zone
            1 fighter moved from Gibraltar to 97 Sea Zone
            1 infantry moved from Trans-Jordan to Iraq
                  Americans take Iraq from Germans
            2 fighters moved from Trans-Jordan to Persia
            1 artillery moved from Trans-Jordan to 81 Sea Zone
            1 artillery and 1 transport moved from 81 Sea Zone to 80 Sea Zone
            1 artillery moved from 80 Sea Zone to Persia
            5 fighters, 1 submarine and 2 tactical_bombers moved from 54 Sea Zone to 42 Sea Zone
    

    Savegame

  • 2024 2023 '22 '21 '20

    @Stucifer Scramble to defend Italian fleet?

  • 2024 2023

    @surfer Full scramble, two possible OOLs

    <5 hits
    tilt bb, 2 cruisers, 1 italy fighter in that order

    5 hits
    take all ships

  • 2024 2023 '22 '21 '20

    TripleA Manual Gamesave Post: Americans round 7

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 7
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 bomber, 2 fighters, 4 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 carrier, 1 cruiser, 1 destroyer, 4 fighters and 2 submarines moved from 95 Sea Zone to 97 Sea Zone
            1 fighter moved from Gibraltar to 97 Sea Zone
            1 infantry moved from Trans-Jordan to Iraq
                  Americans take Iraq from Germans
            2 fighters moved from Trans-Jordan to Persia
            1 artillery moved from Trans-Jordan to 81 Sea Zone
            1 artillery and 1 transport moved from 81 Sea Zone to 80 Sea Zone
            1 artillery moved from 80 Sea Zone to Persia
            5 fighters, 1 submarine and 2 tactical_bombers moved from 54 Sea Zone to 42 Sea Zone
    
        Combat - Americans
            Italians scrambles 3 units out of Southern Italy to defend against the attack in 97 Sea Zone
            Battle in Persia
                Americans attack with 1 artillery and 2 fighters
                Germans defend with 1 armour
                    Americans roll dice for 1 artillery and 2 fighters in Persia, round 2 : 2/3 hits, 1.33 expected hits
                    Germans roll dice for 1 armour in Persia, round 2 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Germans lost in Persia
                Americans win, taking Persia from Germans with 1 artillery and 2 fighters remaining. Battle score for attacker is 6
                Casualties for Germans: 1 armour
            Battle in 42 Sea Zone
                Americans attack with 5 fighters, 1 submarine and 2 tactical_bombers
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 5 fighters and 2 tactical_bombers in 42 Sea Zone, round 2 : 5/7 hits, 3.83 expected hits
                    Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Americans lost in 42 Sea Zone
                    1 destroyer owned by the Japanese lost in 42 Sea Zone
                Americans win with 5 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 1 destroyer
            Battle in 97 Sea Zone
                Americans attack with 1 carrier, 1 cruiser, 1 destroyer, 5 fighters and 2 submarines
                Germans defend with 1 fighter; Italians defend with 1 battleship, 2 cruisers, 1 destroyer and 2 fighters
                    Americans roll dice for 2 submarines in 97 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                    Americans roll dice for 1 carrier, 1 cruiser, 1 destroyer and 5 fighters in 97 Sea Zone, round 2 : 1/7 hits, 3.33 expected hits
                Units damaged: 1 battleship owned by the Italians
                    Italians roll dice for 1 battleship, 2 cruisers, 1 destroyer and 3 fighters in 97 Sea Zone, round 2 : 0/7 hits, 4.00 expected hits
                    Americans roll dice for 2 submarines in 97 Sea Zone, round 3 : 0/2 hits, 0.67 expected hits
                    Americans roll dice for 1 carrier, 1 cruiser, 1 destroyer and 5 fighters in 97 Sea Zone, round 3 : 5/7 hits, 3.33 expected hits
    

    Combat Hit Differential Summary :

    Americans regular : -0.50
    Italians regular : -4.00
    Japanese regular : 0.67
    Germans regular : -0.50
    

    Savegame

  • 2024 2023

    @surfer take the 4 ships plus one Italian fighter

  • 2024 2023 '22 '21 '20

    TripleA Turn Summary: Chinese round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 7
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Chahar to Anhwe
            1 fighter moved from Hopei to Anhwe
    
        Combat - Chinese
            Battle in Anhwe
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 artillery
                    Chinese roll dice for 1 fighter and 2 infantry in Anhwe, round 2 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 artillery in Anhwe, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in Anhwe
                Chinese win, taking Anhwe from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 artillery
    
        Non Combat Move - Chinese
            2 artilleries and 6 infantry moved from Hopei to Shensi
            1 artillery and 1 infantry moved from Chahar to Hopei
            1 fighter moved from Anhwe to Hopei
    
        Place Units - Chinese
            3 infantry placed in Hopei
    
        Turn Complete - Chinese
            Chinese collect 9 PUs; end with 11 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.17
    Japanese regular : -0.33
    

    Savegame

  • 2024 2023 '22 '21 '20

    TripleA Turn Summary: UK_Pacific round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 7
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 bomber, 2 fighters, 4 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 carrier, 1 cruiser, 1 destroyer, 4 fighters and 2 submarines moved from 95 Sea Zone to 97 Sea Zone
            1 fighter moved from Gibraltar to 97 Sea Zone
            1 infantry moved from Trans-Jordan to Iraq
                  Americans take Iraq from Germans
            2 fighters moved from Trans-Jordan to Persia
            1 artillery moved from Trans-Jordan to 81 Sea Zone
            1 artillery and 1 transport moved from 81 Sea Zone to 80 Sea Zone
            1 artillery moved from 80 Sea Zone to Persia
            5 fighters, 1 submarine and 2 tactical_bombers moved from 54 Sea Zone to 42 Sea Zone
    
        Combat - Americans
            Italians scrambles 3 units out of Southern Italy to defend against the attack in 97 Sea Zone
            Battle in Persia
                Americans attack with 1 artillery and 2 fighters
                Germans defend with 1 armour
                    Americans roll dice for 1 artillery and 2 fighters in Persia, round 2 : 2/3 hits, 1.33 expected hits
                    Germans roll dice for 1 armour in Persia, round 2 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Germans lost in Persia
                Americans win, taking Persia from Germans with 1 artillery and 2 fighters remaining. Battle score for attacker is 6
                Casualties for Germans: 1 armour
            Battle in 42 Sea Zone
                Americans attack with 5 fighters, 1 submarine and 2 tactical_bombers
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 5 fighters and 2 tactical_bombers in 42 Sea Zone, round 2 : 5/7 hits, 3.83 expected hits
                    Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Americans lost in 42 Sea Zone
                    1 destroyer owned by the Japanese lost in 42 Sea Zone
                Americans win with 5 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 1 destroyer
            Battle in 97 Sea Zone
                Americans attack with 1 carrier, 1 cruiser, 1 destroyer, 5 fighters and 2 submarines
                Germans defend with 1 fighter; Italians defend with 1 battleship, 2 cruisers, 1 destroyer and 2 fighters
                    Americans roll dice for 2 submarines in 97 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                    Americans roll dice for 1 carrier, 1 cruiser, 1 destroyer and 5 fighters in 97 Sea Zone, round 2 : 1/7 hits, 3.33 expected hits
                Units damaged: 1 battleship owned by the Italians
                    Italians roll dice for 1 battleship, 2 cruisers, 1 destroyer and 3 fighters in 97 Sea Zone, round 2 : 0/7 hits, 4.00 expected hits
                    Americans roll dice for 2 submarines in 97 Sea Zone, round 3 : 0/2 hits, 0.67 expected hits
                    Americans roll dice for 1 carrier, 1 cruiser, 1 destroyer and 5 fighters in 97 Sea Zone, round 3 : 5/7 hits, 3.33 expected hits
                    Italians roll dice for 1 battleship, 2 cruisers, 1 destroyer and 3 fighters in 97 Sea Zone, round 3 : 4/7 hits, 4.00 expected hits
                    2 submarines owned by the Americans, 1 destroyer owned by the Americans and 1 fighter owned by the Americans lost in 97 Sea Zone
                    1 destroyer owned by the Italians, 2 cruisers owned by the Italians, 1 fighter owned by the Italians and 1 battleship owned by the Italians lost in 97 Sea Zone
                    Americans roll dice for 1 carrier, 1 cruiser and 4 fighters in 97 Sea Zone, round 4 : 1/5 hits, 2.50 expected hits
                    Italians roll dice for 2 fighters in 97 Sea Zone, round 4 : 1/2 hits, 1.33 expected hits
                Units damaged: 1 carrier owned by the Americans
                    1 fighter owned by the Italians lost in 97 Sea Zone
                    Americans roll dice for 1 carrier, 1 cruiser and 4 fighters in 97 Sea Zone, round 5 : 4/5 hits, 2.50 expected hits
                    Italians roll dice for 1 fighter in 97 Sea Zone, round 5 : 0/1 hits, 0.67 expected hits
                    1 fighter owned by the Germans lost in 97 Sea Zone
                Americans win, taking 97 Sea Zone from Neutral with 1 carrier, 1 cruiser and 4 fighters remaining. Battle score for attacker is 52
                Casualties for Americans: 1 destroyer, 1 fighter and 2 submarines
                Casualties for Italians: 1 battleship, 2 cruisers, 1 destroyer and 2 fighters
                Casualties for Germans: 1 fighter
    
        Non Combat Move - Americans
            2 fighters moved from 97 Sea Zone to 95 Sea Zone
            2 fighters moved from 97 Sea Zone to Trans-Jordan
            2 fighters moved from Persia to Trans-Jordan
            1 marine moved from Sicily to 95 Sea Zone
            1 infantry moved from Sardinia to 95 Sea Zone
            1 armour, 2 infantry, 1 marine and 3 transports moved from 95 Sea Zone to 92 Sea Zone
            1 marine moved from 92 Sea Zone to Algeria
            1 infantry moved from 92 Sea Zone to Gibraltar
            1 armour and 1 mech_infantry moved from Tunisia to Tobruk
            1 destroyer moved from 101 Sea Zone to 91 Sea Zone
            1 bomber moved from Queensland to India
            5 fighters and 2 tactical_bombers moved from 42 Sea Zone to 54 Sea Zone
            2 submarines moved from 26 Sea Zone to 54 Sea Zone
            1 artillery, 2 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
            1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 26 Sea Zone to 54 Sea Zone
            1 artillery, 2 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland
            1 marine moved from Hawaiian Islands to 26 Sea Zone
            1 cruiser and 1 marine moved from 26 Sea Zone to 54 Sea Zone
            1 marine moved from 54 Sea Zone to Queensland
            4 fighters moved from Hawaiian Islands to 54 Sea Zone
            1 carrier moved from 26 Sea Zone to 54 Sea Zone
            1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
            1 artillery, 1 carrier, 1 infantry, 3 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
            2 fighters moved from Eastern United States to Gibraltar
            1 fighter moved from Eastern United States to 26 Sea Zone
    
        Place Units - Americans
            2 transports placed in 101 Sea Zone
            3 infantry placed in Eastern United States
            1 submarine and 1 transport placed in 10 Sea Zone
            1 artillery and 1 infantry placed in Western United States
            1 bomber and 2 fighters placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 56 PUs; end with 56 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Chahar to Anhwe
            1 fighter moved from Hopei to Anhwe
    
        Combat - Chinese
            Battle in Anhwe
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 artillery
                    Chinese roll dice for 1 fighter and 2 infantry in Anhwe, round 2 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 artillery in Anhwe, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in Anhwe
                Chinese win, taking Anhwe from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 artillery
    
        Non Combat Move - Chinese
            2 artilleries and 6 infantry moved from Hopei to Shensi
            1 artillery and 1 infantry moved from Chahar to Hopei
            1 fighter moved from Anhwe to Hopei
    
        Place Units - Chinese
            3 infantry placed in Hopei
    
        Turn Complete - Chinese
            Chinese collect 9 PUs; end with 11 PUs
    
        Purchase Units - British
            British buy 1 fighter, 3 infantry, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            3 infantry moved from United Kingdom to Scotland
            1 fighter moved from United Kingdom to Scotland
            1 mech_infantry moved from Eastern Persia to Northwest Persia
                  British take Northwest Persia from Germans
            1 fighter moved from Trans-Jordan to 99 Sea Zone
    
        Combat - British
            Battle in 99 Sea Zone
                British attack with 1 fighter
                Italians defend with 1 transport
                    1 transport owned by the Italians lost in 99 Sea Zone
                British win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Italians: 1 transport
            Battle in Scotland
                British attack with 1 fighter and 3 infantry
                Germans defend with 1 airfield and 1 infantry
                    British roll dice for 1 fighter and 3 infantry in Scotland, round 2 : 1/4 hits, 1.00 expected hits
                    Germans roll dice for 1 infantry in Scotland, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Scotland
                British win, taking Scotland from Germans with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - British
            1 fighter moved from 99 Sea Zone to Trans-Jordan
            2 carriers, 2 cruisers, 2 destroyers and 4 fighters moved from 95 Sea Zone to 92 Sea Zone
            2 fighters moved from 92 Sea Zone to Gibraltar
            2 destroyers and 1 submarine moved from 106 Sea Zone to 91 Sea Zone
            2 artilleries and 9 infantry moved from Trans-Jordan to Iraq
            3 infantry moved from Egypt to Trans-Jordan
            1 aaGun and 1 infantry moved from Alexandria to Egypt
            1 mech_infantry moved from Anglo Egyptian Sudan to Trans-Jordan
            1 artillery and 1 infantry moved from Ethiopia to Anglo Egyptian Sudan
            1 armour moved from Belgian Congo to Egypt
            1 fighter moved from Union of South Africa to Egypt
            1 armour and 1 mech_infantry moved from Libya to Alexandria
            3 infantry moved from Libya to Tobruk
            2 aaGuns, 2 artilleries and 11 infantry moved from India to Burma
            1 submarine moved from 93 Sea Zone to 92 Sea Zone
            1 fighter moved from Scotland to United Kingdom
    
        Place Units - British
            3 infantry placed in Egypt
            1 fighter and 1 tactical_bomber placed in United Kingdom
            1 submarine placed in 106 Sea Zone
            1 transport placed in 71 Sea Zone
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 8
                Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 5,6,1,3,5,5,3,4,5,3
            British collect 22 PUs (8 lost to blockades); end with 22 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 25 PUs
            Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 28 PUs
    
        Place Units - UK_Pacific
            3 infantry placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,2
            UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 6 PUs
            Some Units in India change ownership: 3 infantry
    

    Combat Hit Differential Summary :

    Chinese regular : 0.17
    Americans regular : -0.50
    Italians regular : -5.00
    Japanese regular : 0.33
    Germans regular : -0.83
    British regular : 0.00
    

    Savegame

  • 2024 2023 '22 '21 '20

    @Stucifer Well, that was weird naval battle. I thought I was in trouble, as I only hit 1x in the first round…only to be outdone by the Italians, who completely whiffed! Second round was a clincher, so I just fought to the end to take all fighters.

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