Ok. Game begins. GL and HF.
Scramble orders?
L24 PtV Mikawagunichi (Allies) vs. Nikola1975 (Axis + 12)
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TripleA Turn Summary: Italians round 8
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 8 Purchase Units - Italians Italians buy 1 artillery, 1 fighter and 1 submarine; Remaining resources: 1 PUs; Combat Move - Italians 1 transport moved from 101 Sea Zone to 99 Sea Zone 1 infantry moved from Southern Italy to 99 Sea Zone 1 infantry and 1 transport moved from 99 Sea Zone to 101 Sea Zone 1 infantry moved from 101 Sea Zone to Cyprus 1 bomber moved from Greece to Egypt 1 fighter moved from 99 Sea Zone to 100 Sea Zone 1 artillery and 1 infantry moved from Ukraine to Rostov Combat - Italians Strategic bombing raid in Egypt British roll AA dice in Egypt : 0/1 hits, 0.17 expected hits Bombing raid in Egypt rolls: 3 and causes: 3 damage to unit: factory_minor Bombing raid in Egypt causes 3 damage total. Battle in 100 Sea Zone Italians attack with 1 fighter Russians defend with 1 transport 1 transport owned by the Russians lost in 100 Sea Zone Italians win with 1 fighter remaining. Battle score for attacker is 6 Casualties for Russians: 1 transport Battle in Cyprus Battle in Rostov Italians attack with 1 artillery and 1 infantry Russians defend with 1 infantry Italians roll dice for 1 artillery and 1 infantry in Rostov, round 2 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 artillery and 1 infantry in Rostov, round 3 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Rostov, round 3 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 artillery and 1 infantry in Rostov, round 4 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Rostov, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Rostov Italians win, taking Cyprus from British, taking Rostov from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Italians 1 fighter moved from Normandy Bordeaux to Southern Italy 1 infantry moved from Southern France to Northern Italy 1 infantry moved from Northern Italy to Southern Italy 1 fighter moved from 100 Sea Zone to 97 Sea Zone 1 destroyer moved from 99 Sea Zone to 97 Sea Zone 1 battleship moved from 99 Sea Zone to 97 Sea Zone 1 carrier moved from 99 Sea Zone to 97 Sea Zone 1 fighter moved from Normandy Bordeaux to Southern Italy 1 tactical_bomber moved from Normandy Bordeaux to 97 Sea Zone 1 destroyer moved from 101 Sea Zone to 97 Sea Zone 1 bomber moved from Egypt to Greece Place Units - Italians 1 submarine placed in 97 Sea Zone 1 fighter placed in 99 Sea Zone 1 artillery placed in Southern Italy Turn Complete - Italians Italians collect 15 PUs; end with 16 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs
Combat Hit Differential Summary :
Italians regular : -1.00 British AA : -0.17 Russians regular : -1.00
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TripleA Manual Gamesave Post: French round 8
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 8 Purchase Units - ANZAC ANZAC buy 2 infantry and 1 submarine; Remaining resources: 1 PUs; Combat Move - ANZAC 1 marine moved from New Guinea to Dutch New Guinea ANZAC take Dutch New Guinea from Japanese Combat - ANZAC ANZAC creates battle in territory 59 Sea Zone Non Combat Move - ANZAC 1 tactical_bomber moved from New South Wales to Queensland 1 submarine moved from 64 Sea Zone to 59 Sea Zone 1 submarine moved from 59 Sea Zone to 38 Sea Zone Place Units - ANZAC 1 submarine placed in 64 Sea Zone 2 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 11 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 9
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 9 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 4 artilleries, 6 infantry, 1 submarine, 2 tactical_bombers and 1 transport; Remaining resources: 0 PUs; Combat Move - Germans 1 bomber moved from Western Germany to Archangel 1 infantry moved from Northern Belarus to Novgorod 1 bomber moved from Western Germany to Novgorod 1 infantry moved from Northern Belarus to Smolensk Germans take Smolensk from Russians 1 armour moved from Leningrad to Vologda Germans take Vologda from Russians 1 armour moved from Vologda to Leningrad 1 infantry moved from Leningrad to Vologda 1 infantry moved from Leningrad to Archangel Combat - Germans Battle in Novgorod Germans attack with 1 bomber and 1 infantry Russians defend with 1 infantry Germans roll dice for 1 bomber and 1 infantry in Novgorod, round 2 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Novgorod, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 bomber and 1 infantry in Novgorod, round 3 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Novgorod, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Novgorod Germans win, taking Novgorod from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Archangel Germans attack with 1 bomber and 1 infantry Russians defend with 1 armour Germans roll dice for 1 bomber and 1 infantry in Archangel, round 2 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 armour in Archangel, round 2 : 0/1 hits, 0.50 expected hits Germans roll dice for 1 bomber and 1 infantry in Archangel, round 3 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 armour in Archangel, round 3 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Germans lost in Archangel 1 armour owned by the Russians lost in Archangel Germans win with 1 bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for Russians: 1 armour Non Combat Move - Germans 1 bomber moved from Archangel to Leningrad 1 bomber moved from Novgorod to Leningrad 2 transports moved from 118 Sea Zone to 117 Sea Zone 1 artillery and 3 infantry moved from Germany to 117 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 117 Sea Zone to 118 Sea Zone 1 artillery and 3 infantry moved from 118 Sea Zone to Leningrad 1 tactical_bomber moved from Western Germany to Ukraine 1 tactical_bomber moved from Western Germany to Ukraine 1 aaGun, 6 artilleries and 14 infantry moved from Ukraine to Rostov 1 aaGun, 10 armour, 6 artilleries, 25 infantry and 2 mech_infantrys moved from Kursk to Rostov 3 artilleries and 3 infantry moved from Western Ukraine to Ukraine 3 infantry moved from Bessarabia to Ukraine 1 artillery and 2 infantry moved from Romania to Bessarabia 1 armour moved from Yugoslavia to Bessarabia 2 infantry moved from Yugoslavia to Romania 1 destroyer moved from 99 Sea Zone to 97 Sea Zone 2 submarines moved from 95 Sea Zone to 97 Sea Zone 1 fighter moved from Southern Italy to France 1 submarine moved from 113 Sea Zone to 115 Sea Zone 1 artillery and 1 infantry moved from Northern Belarus to Southern Belarus 2 infantry moved from Eastern Poland to Southern Belarus 1 infantry moved from Eastern Poland to Southern Belarus 1 infantry moved from Eastern Poland to Western Ukraine 1 artillery and 2 infantry moved from Poland to Eastern Poland 1 artillery and 1 infantry moved from Germany to Poland Place Units - Germans 1 infantry placed in Normandy Bordeaux 1 transport placed in 102 Sea Zone 1 artillery and 1 infantry placed in Ukraine 1 armour placed in Yugoslavia 3 artilleries and 4 infantry placed in Germany 2 tactical_bombers placed in Western Germany 1 submarine placed in 115 Sea Zone Turn Complete - Germans Germans collect 54 PUs; end with 54 PUs Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 57 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 65 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 70 PUs
Combat Hit Differential Summary :
Russians regular : -0.67 Germans regular : -0.67
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TripleA Manual Gamesave Post: Russians round 9
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 9 Purchase Units - Russians Russians buy 2 artilleries, 2 fighters and 6 infantry; Remaining resources: 0 PUs; Politics - Russians Russians takes Political Action: Political Action Russians To War With Japanese Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly Combat Move - Russians Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians 1 infantry moved from Bryansk to Kursk Russians take Kursk from Germans 1 infantry moved from Russia to Smolensk 3 fighters and 2 tactical_bombers moved from Russia to Smolensk 1 infantry moved from Amur to Northern Manchuria Chinese take Northern Manchuria from Japanese 1 infantry moved from Amur to Korea Russians take Korea from Japanese Combat - Russians Russians creates battle in territory 43 Sea Zone Russians creates battle in territory 42 Sea Zone Battle in Smolensk Russians attack with 3 fighters, 1 infantry and 2 tactical_bombers Germans defend with 1 infantry Russians roll dice for 3 fighters, 1 infantry and 2 tactical_bombers in Smolensk, round 2 : 1/6 hits, 3.00 expected hits Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Smolensk Russians win, taking 43 Sea Zone from Japanese, taking 42 Sea Zone from Japanese, taking Smolensk from Germans with 3 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 3 fighters and 2 tactical_bombers moved from Smolensk to Archangel 1 infantry moved from Nenetsia to Archangel 4 armour and 5 mech_infantrys moved from Gorky to Archangel 4 aaGuns, 7 artilleries and 41 infantry moved from Tula to Bryansk 2 artilleries and 6 infantry moved from Russia to Gorky 1 infantry moved from Northern Caucasus to Southern Caucasus 1 infantry moved from Stalingrad to Northern Caucasus 14 infantry moved from Stalingrad to Samara 1 aaGun and 8 infantry moved from Amur to Siberia 1 submarine moved from 44 Sea Zone to 21 Sea Zone 1 submarine moved from 43 Sea Zone to 37 Sea Zone 1 submarine moved from 42 Sea Zone to 132 Sea Zone 1 destroyer moved from 40 Sea Zone to 44 Sea Zone 2 submarines moved from 82 Sea Zone to 42 Sea Zone Place Units - Russians 1 infantry placed in Iraq 2 fighters and 5 infantry placed in Russia 2 artilleries placed in Siberia Turn Complete - Russians Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 5 Sea Zone. Rolls: 2,4 Rolling for Convoy Blockade Damage in 101 Sea Zone. Rolls: 5 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,4 Russians collect 36 PUs (3 lost to blockades); end with 36 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 39 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 41 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 43 PUs
Combat Hit Differential Summary :
Germans regular : -0.33 Russians regular : -2.00
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TripleA Turn Summary: Japanese round 9
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 9 Purchase Units - Japanese Japanese buy 1 armour, 3 artilleries, 2 destroyers, 1 factory_minor and 10 infantry; Remaining resources: 2 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Shantung to Jehol Japanese take Jehol from Chinese 1 infantry moved from Kiangsu to Anhwe Japanese take Anhwe from Chinese 1 infantry moved from Shantung to 20 Sea Zone 1 infantry and 1 transport moved from 20 Sea Zone to 5 Sea Zone 1 infantry moved from 5 Sea Zone to Amur 1 transport moved from 20 Sea Zone to 6 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone 2 infantry moved from 5 Sea Zone to Soviet Far East 1 artillery and 1 infantry moved from Kiangsu to 20 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 6 Sea Zone 1 artillery and 1 infantry moved from 6 Sea Zone to Korea 2 infantry moved from Japan to 7 Sea Zone 2 infantry and 1 transport moved from 7 Sea Zone to 20 Sea Zone 2 infantry moved from 20 Sea Zone to Southern Manchuria 1 fighter moved from 20 Sea Zone to Southern Manchuria 1 tactical_bomber moved from 20 Sea Zone to Korea 2 infantry moved from Japan to 7 Sea Zone 2 infantry and 1 transport moved from 7 Sea Zone to 9 Sea Zone 2 infantry moved from 9 Sea Zone to Aleutian Islands 1 infantry moved from Kansu to Northern Sinkiang Japanese take Northern Sinkiang from Chinese 1 infantry moved from Tsinghai to Kansu 1 infantry moved from Hopei to Tsinghai 1 infantry moved from Szechwan to Hopei 2 infantry moved from French Indo China to Yunnan 2 artilleries and 4 infantry moved from French Indo China to Siam 1 armour moved from French Indo China to Siam 1 infantry moved from French Indo China to Shan State Japanese take Shan State from UK_Pacific 1 destroyer moved from 36 Sea Zone to 37 Sea Zone 1 destroyer moved from 36 Sea Zone to 38 Sea Zone 1 destroyer moved from 36 Sea Zone to 132 Sea Zone 1 submarine moved from 36 Sea Zone to 45 Sea Zone 1 bomber moved from Szechwan to 43 Sea Zone 1 battleship moved from 36 Sea Zone to 45 Sea Zone 2 marines moved from Davao to 36 Sea Zone 2 battleships and 2 marines moved from 36 Sea Zone to 38 Sea Zone 2 marines moved from 38 Sea Zone to Sumatra 1 bomber moved from Szechwan to Sumatra 1 tactical_bomber moved from French Indo China to Sumatra 1 carrier moved from 36 Sea Zone to 38 Sea Zone 1 fighter moved from 36 Sea Zone to 132 Sea Zone 1 submarine moved from 36 Sea Zone to 44 Sea Zone 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Celebes 1 transport moved from 36 Sea Zone to 37 Sea Zone 1 artillery and 1 infantry moved from French Indo China to 37 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 45 Sea Zone 1 artillery and 1 infantry moved from 45 Sea Zone to Celebes 1 carrier moved from 36 Sea Zone to 45 Sea Zone 1 fighter moved from Hunan to Yunnan 1 tactical_bomber moved from 36 Sea Zone to Yunnan 1 tactical_bomber moved from Fukien to 37 Sea Zone 1 fighter moved from 36 Sea Zone to 44 Sea Zone 1 cruiser moved from 36 Sea Zone to 38 Sea Zone 1 tactical_bomber moved from 36 Sea Zone to 44 Sea Zone 1 tactical_bomber moved from 36 Sea Zone to 132 Sea Zone 1 fighter moved from 36 Sea Zone to 42 Sea Zone 1 submarine moved from 36 Sea Zone to 38 Sea Zone Combat - Japanese Battle in 43 Sea Zone Japanese attack with 1 bomber Americans defend with 1 transport 1 transport owned by the Americans lost in 43 Sea Zone Japanese win with 1 bomber remaining. Battle score for attacker is 6 Casualties for Americans: 1 transport Battle in Soviet Far East Battle in Amur Battle in Aleutian Islands Battle in 37 Sea Zone Japanese attack with 1 destroyer and 1 tactical_bomber Russians defend with 1 submarine Japanese roll dice for 1 destroyer and 1 tactical_bomber in 37 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits Russians roll dice for 1 submarine in 37 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits 1 destroyer owned by the Japanese lost in 37 Sea Zone 1 submarine owned by the Russians lost in 37 Sea Zone Japanese win, taking Soviet Far East from Russians, taking Amur from Russians, taking Aleutian Islands from Americans with 1 tactical_bomber remaining. Battle score for attacker is -2 Casualties for Japanese: 1 destroyer Casualties for Russians: 1 submarine Battle in 44 Sea Zone Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber Russians defend with 1 destroyer Japanese roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 fighter and 1 tactical_bomber in 44 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits Russians roll dice for 1 destroyer in 44 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Japanese lost in 44 Sea Zone 1 destroyer owned by the Russians lost in 44 Sea Zone Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Japanese: 1 submarine Casualties for Russians: 1 destroyer Battle in 42 Sea Zone Japanese attack with 1 fighter British defend with 1 transport; Russians defend with 2 submarines 2 submarines owned by the Russians submerged 1 transport owned by the British lost in 42 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 6 Casualties for British: 1 transport Battle in 132 Sea Zone Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber Russians defend with 1 submarine Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 132 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits Russians roll dice for 1 submarine in 132 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Russians lost in 132 Sea Zone Japanese win, taking 132 Sea Zone from Neutral with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Russians: 1 submarine Battle in 45 Sea Zone Japanese attack with 1 battleship, 1 carrier, 1 submarine and 1 transport Americans defend with 1 destroyer and 1 transport Japanese roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 battleship, 1 carrier and 1 transport in 45 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits Americans roll dice for 1 destroyer and 1 transport in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 45 Sea Zone 1 transport owned by the Americans lost in 45 Sea Zone Japanese win with 1 battleship, 1 carrier, 1 submarine and 1 transport remaining. Battle score for attacker is 14 Casualties for Americans: 1 destroyer and 1 transport Battle in 38 Sea Zone Japanese attack with 2 battleships, 1 carrier, 1 cruiser, 1 destroyer and 1 submarine ANZAC defend with 1 submarine Japanese roll dice for 1 submarine in 38 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the ANZAC lost in 38 Sea Zone Japanese win with 2 battleships, 1 carrier, 1 cruiser, 1 destroyer and 1 submarine remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 submarine Battle in Southern Manchuria Japanese attack with 1 fighter and 2 infantry Chinese defend with 1 infantry Japanese roll dice for 1 fighter and 2 infantry in Southern Manchuria, round 2 : 0/3 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Southern Manchuria, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 fighter and 2 infantry in Southern Manchuria, round 3 : 2/3 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Southern Manchuria, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Southern Manchuria Japanese win, taking Southern Manchuria from Chinese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Korea Japanese attack with 1 artillery, 1 infantry and 1 tactical_bomber Russians defend with 1 infantry Japanese roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Korea, round 2 : 1/3 hits, 1.17 expected hits Russians roll dice for 1 infantry in Korea, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Korea Japanese win, taking Korea from Russians with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Siam Japanese attack with 1 armour, 2 artilleries and 4 infantry British defend with 1 armour Japanese roll dice for 1 armour, 2 artilleries and 4 infantry in Siam, round 2 : 3/7 hits, 2.17 expected hits UK_Pacific roll dice for 1 armour in Siam, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the British lost in Siam Japanese win, taking Siam from UK_Pacific with 1 armour, 2 artilleries and 4 infantry remaining. Battle score for attacker is 6 Casualties for British: 1 armour Battle in Yunnan Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber British defend with 2 infantry Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Yunnan, round 2 : 2/4 hits, 1.50 expected hits Chinese roll dice for 2 infantry in Yunnan, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Japanese lost in Yunnan 2 infantry owned by the British lost in Yunnan Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 2 infantry Casualties for British: 2 infantry Battle in Sumatra Japanese attack with 1 bomber, 2 marines and 1 tactical_bomber British defend with 1 artillery and 1 infantry Japanese roll dice for 1 bomber, 2 marines and 1 tactical_bomber in Sumatra, round 2 : 1/4 hits, 1.67 expected hits UK_Pacific roll dice for 1 artillery and 1 infantry in Sumatra, round 2 : 1/2 hits, 0.67 expected hits 1 marine owned by the Japanese lost in Sumatra 1 infantry owned by the British lost in Sumatra Japanese roll dice for 1 bomber, 1 marine and 1 tactical_bomber in Sumatra, round 3 : 0/3 hits, 1.33 expected hits UK_Pacific roll dice for 1 artillery in Sumatra, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 bomber, 1 marine and 1 tactical_bomber in Sumatra, round 4 : 3/3 hits, 1.33 expected hits UK_Pacific roll dice for 1 artillery in Sumatra, round 4 : 1/1 hits, 0.33 expected hits 1 marine owned by the Japanese lost in Sumatra 1 artillery owned by the British lost in Sumatra Japanese win with 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is -3 Casualties for Japanese: 2 marines Casualties for British: 1 artillery and 1 infantry Battle in Celebes Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber Americans defend with 1 artillery and 1 infantry Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Celebes, round 2 : 0/4 hits, 1.83 expected hits Americans roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Celebes, round 3 : 3/4 hits, 1.83 expected hits Americans roll dice for 1 artillery and 1 infantry in Celebes, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Celebes 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Celebes Japanese win, taking Celebes from Americans with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Japanese: 1 infantry Casualties for Americans: 1 artillery and 1 infantry Non Combat Move - Japanese 1 fighter moved from Celebes to 45 Sea Zone 1 tactical_bomber moved from Celebes to 45 Sea Zone 1 bomber moved from 43 Sea Zone to Malaya 1 bomber moved from Sumatra to Malaya 1 fighter moved from 42 Sea Zone to 38 Sea Zone 1 tactical_bomber moved from Sumatra to 38 Sea Zone 1 carrier moved from 36 Sea Zone to 38 Sea Zone 1 fighter and 1 tactical_bomber moved from 132 Sea Zone to 38 Sea Zone 1 marine moved from Gilbert Islands to 33 Sea Zone 1 battleship, 1 carrier, 1 cruiser, 2 fighters, 1 marine and 2 submarines moved from 33 Sea Zone to 35 Sea Zone 1 marine moved from 35 Sea Zone to Paulau 1 tactical_bomber moved from 37 Sea Zone to French Indo China 1 fighter and 1 tactical_bomber moved from Yunnan to French Indo China 1 aaGun moved from Kwangsi to French Indo China 1 fighter moved from Southern Manchuria to 20 Sea Zone 1 tactical_bomber moved from Korea to 20 Sea Zone 1 infantry moved from Midway to 26 Sea Zone 1 destroyer moved from 26 Sea Zone to 17 Sea Zone 1 battleship, 1 carrier, 1 fighter, 1 infantry, 2 submarines, 1 tactical_bomber and 1 transport moved from 26 Sea Zone to 7 Sea Zone 1 infantry moved from 7 Sea Zone to Japan 1 artillery and 1 infantry moved from Japan to 7 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 7 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from 35 Sea Zone to Paulau 1 battleship moved from 7 Sea Zone to 20 Sea Zone 1 submarine moved from 6 Sea Zone to 5 Sea Zone 1 carrier moved from 36 Sea Zone to 35 Sea Zone 1 tactical_bomber moved from 44 Sea Zone to 35 Sea Zone 1 fighter moved from 44 Sea Zone to 35 Sea Zone 1 cruiser moved from 36 Sea Zone to 45 Sea Zone Place Units - Japanese 1 factory_minor placed in Shantung 1 destroyer placed in 6 Sea Zone 1 destroyer placed in 7 Sea Zone 1 armour and 2 infantry placed in French Indo China 1 artillery and 2 infantry placed in Malaya 2 artilleries and 6 infantry placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 21 Sea Zone. Rolls: 6,5 Japanese collect 55 PUs; end with 57 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 60 PUs Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 65 PUs Objective Japanese 7 Vital Forward Bases: Japanese met a national objective for an additional 5 PUs; end with 70 PUs
Combat Hit Differential Summary :
Chinese regular : 0.67 Americans regular : -0.67 Japanese regular : 1.33 UK_Pacific regular : 0.17 Russians regular : 1.00
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TripleA Manual Gamesave Post: British round 9
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 9 Combat Move - British 1 fighter moved from Southern Persia to 101 Sea Zone 2 fighters moved from Gibraltar to 101 Sea Zone 1 fighter moved from Morocco to 101 Sea Zone 1 transport moved from 82 Sea Zone to 100 Sea Zone 1 infantry moved from Egypt to 100 Sea Zone 1 infantry moved from 100 Sea Zone to Crete 1 infantry moved from Burma to Shan State 2 fighters and 1 tactical_bomber moved from Eastern India to Shan State 1 battleship and 1 cruiser moved from 40 Sea Zone to 45 Sea Zone
Combat Hit Differential Summary :
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@nikola1975 Scramble to 101?
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@mikawagunichi No.
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TripleA Manual Gamesave Post: UK_Pacific round 9
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 9 Purchase Units - Americans Americans buy 1 artillery, 1 battleship, 1 bomber, 2 destroyers, 3 infantry and 4 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 submarine moved from 11 Sea Zone to 9 Sea Zone 1 artillery, 1 infantry and 2 marines moved from Hawaiian Islands to 27 Sea Zone 1 artillery, 6 battleships, 1 carrier, 1 cruiser, 5 destroyers, 1 infantry, 1 marine, 3 submarines and 1 transport moved from 27 Sea Zone to 33 Sea Zone 1 cruiser and 1 marine moved from 27 Sea Zone to 34 Sea Zone 1 marine moved from 34 Sea Zone to Caroline Islands 1 marine moved from 33 Sea Zone to Gilbert Islands 1 artillery and 1 infantry moved from 33 Sea Zone to Marshall Islands 1 fighter moved from 27 Sea Zone to Marshall Islands 1 fighter moved from 27 Sea Zone to Marshall Islands Combat - Americans Battle in Gilbert Islands Battle in 9 Sea Zone Americans attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 9 Sea Zone Americans win, taking Gilbert Islands from Japanese with 1 submarine remaining. Battle score for attacker is 6 Casualties for Japanese: 1 transport Battle in Caroline Islands Battle in Marshall Islands Americans attack with 1 artillery, 2 fighters and 1 infantry Japanese defend with 1 infantry Americans roll dice for 2 battleships in Marshall Islands, round 2 : 1/2 hits, 1.33 expected hits Japanese roll dice for 1 infantry in Marshall Islands, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Marshall Islands Americans win, taking Caroline Islands from Japanese, taking Marshall Islands from Japanese with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Americans 2 fighters moved from Marshall Islands to 33 Sea Zone 1 submarine moved from 31 Sea Zone to 65 Sea Zone 1 battleship, 1 destroyer and 1 submarine moved from 11 Sea Zone to 27 Sea Zone 5 destroyers moved from 104 Sea Zone to 93 Sea Zone 1 infantry moved from Algeria to Morocco Place Units - Americans 1 destroyer and 2 transports placed in 11 Sea Zone 1 artillery, 1 bomber and 3 infantry placed in Western United States 1 destroyer and 2 transports placed in 104 Sea Zone 1 battleship placed in 104 Sea Zone Turn Complete - Americans Americans collect 56 PUs; end with 56 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 3 infantry moved from Western Sinkiang to Eastern Sinkiang 12 infantry moved from Honan to Anhwe 2 infantry moved from Inner Mongolia to Kansu 1 fighter moved from Honan to Kansu Combat - Chinese Battle in Eastern Sinkiang Chinese attack with 3 infantry Japanese defend with 1 artillery Chinese roll dice for 3 infantry in Eastern Sinkiang, round 2 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 artillery in Eastern Sinkiang, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Eastern Sinkiang Chinese roll dice for 2 infantry in Eastern Sinkiang, round 3 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 artillery in Eastern Sinkiang, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 2 infantry in Eastern Sinkiang, round 4 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 artillery in Eastern Sinkiang, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Eastern Sinkiang Chinese roll dice for 1 infantry in Eastern Sinkiang, round 5 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 artillery in Eastern Sinkiang, round 5 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Eastern Sinkiang Japanese win with 1 artillery remaining. Battle score for attacker is -9 Casualties for Chinese: 3 infantry Battle in Kansu Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Kansu, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kansu Chinese win, taking Kansu from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Anhwe Chinese attack with 12 infantry Japanese defend with 1 infantry Chinese roll dice for 12 infantry in Anhwe, round 2 : 2/12 hits, 2.00 expected hits Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Anhwe Chinese win, taking Anhwe from Japanese with 12 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Kansu to Shansi 3 infantry moved from Chahar to Shansi Place Units - Chinese 2 infantry placed in Shansi 2 infantry placed in Anhwe Turn Complete - Chinese Chinese collect 9 PUs; end with 9 PUs Purchase Units - British British repair damage of 5x factory_minor; Remaining resources: 35 PUs; British buy 1 armour, 2 fighters, 1 infantry and 1 transport; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 harbour; Remaining resources: 0 PUs; Combat Move - British 1 fighter moved from Southern Persia to 101 Sea Zone 2 fighters moved from Gibraltar to 101 Sea Zone 1 fighter moved from Morocco to 101 Sea Zone 1 transport moved from 82 Sea Zone to 100 Sea Zone 1 infantry moved from Egypt to 100 Sea Zone 1 infantry moved from 100 Sea Zone to Crete 1 infantry moved from Burma to Shan State 2 fighters and 1 tactical_bomber moved from Eastern India to Shan State 1 battleship and 1 cruiser moved from 40 Sea Zone to 45 Sea Zone Combat - British Battle in Crete Battle in 101 Sea Zone British attack with 4 fighters Italians defend with 1 destroyer and 1 transport British roll dice for 4 fighters in 101 Sea Zone, round 2 : 1/4 hits, 2.00 expected hits Italians roll dice for 1 destroyer and 1 transport in 101 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Italians lost in 101 Sea Zone 1 transport owned by the Italians lost in 101 Sea Zone British win, taking Crete from Italians with 4 fighters remaining. Battle score for attacker is 14 Casualties for Italians: 1 destroyer and 1 transport Battle in Shan State British attack with 2 fighters, 1 infantry and 1 tactical_bomber Japanese defend with 1 infantry British roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Shan State, round 2 : 2/4 hits, 1.83 expected hits Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shan State British win, taking Shan State from Japanese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in 45 Sea Zone British attack with 1 battleship and 1 cruiser Japanese defend with 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport Japanese roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits British roll dice for 1 battleship and 1 cruiser in 45 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits Units damaged: 1 battleship owned by the Japanese Japanese roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 1 transport in 45 Sea Zone, round 2 : 1/5 hits, 2.50 expected hits Units damaged: 1 battleship owned by the British 1 submarine owned by the Japanese lost in 45 Sea Zone British roll dice for 1 battleship and 1 cruiser in 45 Sea Zone, round 3 : 0/2 hits, 1.17 expected hits Japanese roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 1 transport in 45 Sea Zone, round 3 : 4/5 hits, 2.50 expected hits 1 cruiser owned by the British and 1 battleship owned by the British lost in 45 Sea Zone Japanese win with 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is -23 Casualties for Japanese: 1 submarine Casualties for British: 1 battleship and 1 cruiser Non Combat Move - British 1 artillery and 2 infantry moved from Eastern India to Burma 2 fighters and 1 tactical_bomber moved from Shan State to Eastern India 2 infantry moved from Western India to Eastern India 2 armour and 1 mech_infantry moved from Libya to Alexandria 4 fighters moved from 101 Sea Zone to Syria 4 infantry moved from Trans-Jordan to Syria 2 artilleries moved from Trans-Jordan to Iraq 2 armour moved from Egypt to Iraq 1 artillery and 1 infantry moved from Southern Persia to Baluchistan 1 infantry moved from Quebec to 109 Sea Zone 1 destroyer, 1 infantry and 1 transport moved from 109 Sea Zone to 93 Sea Zone 1 infantry moved from 93 Sea Zone to Gibraltar 1 destroyer moved from 107 Sea Zone to 93 Sea Zone 1 destroyer moved from 93 Sea Zone to 94 Sea Zone 1 mech_infantry moved from Italian Somaliland to Anglo-Egyptian Sudan Place Units - British 2 fighters placed in Egypt 1 armour and 1 infantry placed in Southern Persia 1 transport placed in 82 Sea Zone Turn Complete - British British collect 37 PUs; end with 37 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs Place Units - UK_Pacific 1 harbour placed in Gilbert Islands Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 38 Sea Zone. Rolls: 5,6,1,6,1,4,3,3,5,3,6,3,2,2 Rolling for Convoy Blockade Damage in 132 Sea Zone. Rolls: 4 UK_Pacific collect 8 PUs (3 lost to blockades); end with 8 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 11 PUs
Combat Hit Differential Summary :
Chinese regular : -1.17 Americans regular : -0.33 Italians regular : -0.33 Japanese regular : 0.17 British regular : -1.17
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@nikola1975 For the 2 hits in 45 I assumed damage BB and kill sub, but of course you can edit if I assumed wrong.
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TripleA Turn Summary: Italians round 9
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 9 Purchase Units - Italians Italians buy nothing; Remaining resources: 21 PUs; Combat Move - Italians 1 bomber moved from Greece to Northern Caucasus 1 artillery and 1 infantry moved from Rostov to Northern Caucasus 1 submarine moved from 97 Sea Zone to 100 Sea Zone 1 battleship, 1 carrier, 2 destroyers, 1 fighter, 2 submarines and 1 tactical_bomber moved from 97 Sea Zone to 94 Sea Zone 1 carrier, 1 destroyer and 2 fighters moved from 99 Sea Zone to 94 Sea Zone Combat - Italians Battle in 100 Sea Zone Italians attack with 1 submarine British defend with 1 transport 1 transport owned by the British lost in 100 Sea Zone Italians win, taking 100 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 6 Casualties for British: 1 transport Battle in Northern Caucasus Italians attack with 1 artillery, 1 bomber and 1 infantry Russians defend with 1 infantry Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Northern Caucasus, round 2 : 0/3 hits, 1.17 expected hits Russians roll dice for 1 infantry in Northern Caucasus, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Northern Caucasus, round 3 : 1/3 hits, 1.17 expected hits Russians roll dice for 1 infantry in Northern Caucasus, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Northern Caucasus Italians win, taking Northern Caucasus from Russians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in 94 Sea Zone Italians attack with 1 battleship, 2 carriers, 3 destroyers, 3 fighters, 2 submarines and 1 tactical_bomber British defend with 1 destroyer Italians roll dice for 2 submarines in 94 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits British roll dice for 1 destroyer in 94 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Units damaged: 1 battleship owned by the Italians 1 destroyer owned by the British lost in 94 Sea Zone Italians win with 1 battleship, 2 carriers, 3 destroyers, 3 fighters, 2 submarines and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Non Combat Move - Italians 1 bomber moved from Northern Caucasus to Ukraine 1 infantry moved from Northern Italy to Yugoslavia 1 infantry moved from Southern Italy to Northern Italy 1 infantry moved from Southern Italy to Northern Italy 1 artillery moved from Greece to Bulgaria Turn Complete - Italians Italians collect 16 PUs; end with 37 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 42 PUs
Combat Hit Differential Summary :
Italians regular : -1.00 Russians regular : -0.67 British regular : 0.67
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TripleA Manual Gamesave Post: ANZAC round 9
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 9 Purchase Units - ANZAC ANZAC buy 1 artillery and 1 fighter; Remaining resources: 0 PUs; Combat Move - ANZAC 1 submarine moved from 59 Sea Zone to 45 Sea Zone 3 fighters and 1 tactical_bomber moved from Queensland to 45 Sea Zone 1 submarine moved from 64 Sea Zone to 45 Sea Zone Combat - ANZAC Battle in 45 Sea Zone ANZAC attack with 3 fighters, 2 submarines and 1 tactical_bomber Japanese defend with 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 1 transport ANZAC roll dice for 2 submarines in 45 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
Combat Hit Differential Summary :
ANZAC regular : 0.33
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@nikola1975 Italians saving all their money?? I am scared of what comes next.
Casualty selection please:
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First two hits to the carrier, then as the game suggests.
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TripleA Manual Gamesave Post: French round 9
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 9 Purchase Units - ANZAC ANZAC buy 1 artillery and 1 fighter; Remaining resources: 0 PUs; Combat Move - ANZAC 1 submarine moved from 59 Sea Zone to 45 Sea Zone 3 fighters and 1 tactical_bomber moved from Queensland to 45 Sea Zone 1 submarine moved from 64 Sea Zone to 45 Sea Zone Combat - ANZAC Battle in 45 Sea Zone ANZAC attack with 3 fighters, 2 submarines and 1 tactical_bomber Japanese defend with 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 1 transport ANZAC roll dice for 2 submarines in 45 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits Units damaged: 1 carrier owned by the Japanese ANZAC roll dice for 3 fighters and 1 tactical_bomber in 45 Sea Zone, round 2 : 4/4 hits, 2.17 expected hits Japanese roll dice for 1 fighter and 1 tactical_bomber in 45 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits Japanese roll dice for 1 battleship, 1 carrier, 1 cruiser and 1 transport in 45 Sea Zone, round 2 : 0/3 hits, 1.33 expected hits 2 fighters owned by the ANZAC lost in 45 Sea Zone 1 fighter owned by the Japanese, 1 tactical_bomber owned by the Japanese, 1 carrier owned by the Japanese and 1 cruiser owned by the Japanese lost in 45 Sea Zone ANZAC roll dice for 2 submarines in 45 Sea Zone, round 3 : 2/2 hits, 0.67 expected hits 1 transport owned by the Japanese and 1 battleship owned by the Japanese lost in 45 Sea Zone ANZAC win, taking 45 Sea Zone from Japanese with 1 fighter, 2 submarines and 1 tactical_bomber remaining. Battle score for attacker is 51 Casualties for ANZAC: 2 fighters Casualties for Japanese: 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 1 transport Non Combat Move - ANZAC 1 fighter and 1 tactical_bomber moved from 45 Sea Zone to Northern Australia 2 aaGuns, 6 artilleries and 7 infantry moved from Queensland to Northern Australia 1 infantry moved from New South Wales to Queensland 1 marine moved from Dutch New Guinea to New Guinea Place Units - ANZAC 1 artillery and 1 fighter placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Combat Move - French Non Combat Move - French 1 fighter moved from Gibraltar to Morocco Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -0.50 ANZAC regular : 3.50
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TripleA Turn Summary: Germans round 10
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 10 Research Technology - Germans Purchase Units - Germans Germans buy 2 armour, 3 artilleries, 1 fighter, 8 infantry and 2 submarines; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Rostov to Stalingrad Germans take Stalingrad from Russians 2 infantry moved from Romania to 102 Sea Zone 2 infantry and 1 transport moved from 102 Sea Zone to 103 Sea Zone 2 infantry moved from 103 Sea Zone to Southern Caucasus 2 armour and 2 mech_infantrys moved from Rostov to Southern Caucasus 1 armour moved from Rostov to Southern Caucasus 1 infantry moved from Ukraine to Kursk 1 tactical_bomber moved from Ukraine to Kursk 1 artillery and 2 infantry moved from Rostov to Tambov 1 infantry moved from Rostov to Tambov 1 tactical_bomber moved from Ukraine to Kursk Combat - Germans Battle in Kursk Germans attack with 1 infantry and 2 tactical_bombers Russians defend with 1 infantry Germans roll dice for 1 infantry and 2 tactical_bombers in Kursk, round 2 : 1/3 hits, 1.17 expected hits Russians roll dice for 1 infantry in Kursk, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Kursk 1 infantry owned by the Russians lost in Kursk Germans win with 2 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Tambov Germans attack with 1 artillery and 3 infantry Russians defend with 1 infantry Germans roll dice for 1 artillery and 3 infantry in Tambov, round 2 : 1/4 hits, 1.00 expected hits Russians roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Tambov 1 infantry owned by the Russians lost in Tambov Germans win, taking Tambov from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Southern Caucasus Germans attack with 3 armour, 2 infantry and 2 mech_infantrys Russians defend with 1 infantry Germans roll dice for 3 armour, 2 infantry and 2 mech_infantrys in Southern Caucasus, round 2 : 3/7 hits, 2.50 expected hits Russians roll dice for 1 infantry in Southern Caucasus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Southern Caucasus Germans win, taking Southern Caucasus from Russians with 3 armour, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Trigger Germans Destroy Factories Stalingrad: has removed 1 factory_minor owned by Germans in Stalingrad Trigger Stalingrad Has Fallen to Germans Switch: Setting switch to false for conditionAttachment_Russian_Stalingrad_Factory_May_Be_Destroyed attached to Germans 4 armour moved from Rostov to Southern Caucasus 1 aaGun moved from Rostov to Stalingrad 1 aaGun moved from Rostov to Northern Caucasus 12 infantry moved from Rostov to Stalingrad 5 artilleries moved from Rostov to Stalingrad 1 artillery and 2 infantry moved from Rostov to Stalingrad 1 armour moved from Rostov to Stalingrad 1 armour moved from Rostov to Stalingrad 1 armour moved from Rostov to Northern Caucasus 1 infantry moved from Rostov to Stalingrad 1 infantry moved from Rostov to Stalingrad 1 infantry moved from Western Ukraine to Ukraine 1 armour moved from Bessarabia to Rostov 1 artillery and 2 infantry moved from Bessarabia to Ukraine 1 artillery and 2 infantry moved from Eastern Poland to Western Ukraine 1 armour moved from Yugoslavia to Bessarabia 1 artillery and 1 infantry moved from Poland to Baltic States 2 artilleries and 18 infantry moved from Southern Belarus to Northern Belarus 1 infantry moved from Novgorod to Northern Belarus 1 infantry moved from Vologda to Leningrad 2 artilleries and 3 infantry moved from Leningrad to Vyborg 1 artillery moved from Leningrad to Vyborg 1 mech_infantry moved from Leningrad to Karelia 1 armour and 1 mech_infantry moved from Leningrad to Vyborg 2 transports moved from 118 Sea Zone to 117 Sea Zone 2 artilleries and 2 infantry moved from Germany to 117 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 117 Sea Zone to 115 Sea Zone 2 artilleries and 2 infantry moved from 115 Sea Zone to Norway 2 tactical_bombers moved from Kursk to Ukraine 2 bombers moved from Leningrad to Western Germany 1 artillery and 2 infantry moved from Germany to Poland 1 artillery and 1 infantry moved from Rostov to Stalingrad Place Units - Germans 2 submarines placed in 115 Sea Zone 1 fighter placed in France 1 infantry placed in Normandy Bordeaux 1 artillery and 3 infantry placed in Germany 1 artillery and 2 infantry placed in Ukraine 2 armour placed in Germany 2 infantry placed in Yugoslavia 1 artillery placed in Germany Turn Complete - Germans Germans collect 57 PUs; end with 57 PUs Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 60 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 70 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 10 PUs; end with 80 PUs
Combat Hit Differential Summary :
Russians regular : 1.00 Germans regular : 0.33
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TripleA Manual Gamesave Post: Russians round 10
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 10 Purchase Units - Russians Russians buy 1 artillery and 13 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 artillery and 2 infantry moved from Siberia to Soviet Far East 1 infantry and 1 mech_infantry moved from Archangel to Leningrad 3 fighters and 2 tactical_bombers moved from Archangel to Leningrad 1 infantry moved from Smolensk to Novgorod Russians take Novgorod from Germans 1 infantry moved from Bryansk to Southern Belarus Russians take Southern Belarus from Italians 1 infantry moved from Gorky to Vologda Russians take Vologda from Germans Combat - Russians Russians creates battle in territory 21 Sea Zone Battle in Soviet Far East Russians attack with 1 artillery and 2 infantry Japanese defend with 2 infantry Russians roll dice for 1 artillery and 2 infantry in Soviet Far East, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 2 infantry in Soviet Far East, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Soviet Far East Russians roll dice for 1 artillery and 1 infantry in Soviet Far East, round 3 : 2/2 hits, 0.67 expected hits Japanese roll dice for 2 infantry in Soviet Far East, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Soviet Far East 2 infantry owned by the Japanese lost in Soviet Far East Russians win, taking 21 Sea Zone from Japanese, taking Soviet Far East from Japanese with 1 artillery remaining. Battle score for attacker is 0 Casualties for Russians: 2 infantry Casualties for Japanese: 2 infantry Battle in Leningrad Russians attack with 3 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers Germans defend with 1 airfield, 1 harbour and 1 infantry Russians roll dice for 3 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers in Leningrad, round 2 : 2/7 hits, 3.17 expected hits Germans roll dice for 1 infantry in Leningrad, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Leningrad 1 infantry owned by the Germans lost in Leningrad Russians win, taking Leningrad from Germans with 3 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Russians 2 artilleries and 5 infantry moved from Gorky to Samara 4 aaGuns, 7 artilleries and 40 infantry moved from Bryansk to Smolensk 5 infantry moved from Russia to Samara 4 armour and 4 mech_infantrys moved from Archangel to Gorky 3 fighters and 2 tactical_bombers moved from Leningrad to Russia 1 infantry moved from Iraq to Northwest Persia 1 infantry moved from Northern Manchuria to Buryatia 1 submarine moved from 42 Sea Zone to 44 Sea Zone 1 submarine moved from 42 Sea Zone to 40 Sea Zone Place Units - Russians 1 infantry placed in Iraq 1 artillery and 9 infantry placed in Russia 3 infantry placed in Siberia Turn Complete - Russians Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 100 Sea Zone. Rolls: 1,2 Rolling for Convoy Blockade Damage in 5 Sea Zone. Rolls: 2,5,6,1 Russians collect 30 PUs (4 lost to blockades); end with 30 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 33 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 35 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 37 PUs
Combat Hit Differential Summary :
Japanese regular : 0.67 Germans regular : 0.67 Russians regular : -0.67
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TripleA Turn Summary: Japanese round 10
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 10 Purchase Units - Japanese Japanese buy 2 armour, 3 artilleries, 1 destroyer, 9 infantry, 1 marine and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 3 fighters and 1 tactical_bomber moved from 35 Sea Zone to 34 Sea Zone 1 submarine moved from 35 Sea Zone to 34 Sea Zone 1 destroyer moved from 132 Sea Zone to 45 Sea Zone Japanese take 43 Sea Zone from Russians 1 destroyer moved from 38 Sea Zone to 44 Sea Zone 1 bomber moved from Malaya to 45 Sea Zone 1 bomber moved from Malaya to 44 Sea Zone 2 armour moved from French Indo China to Shan State 1 infantry moved from French Indo China to Yunnan Japanese take Yunnan from Chinese 1 armour moved from Szechwan to Shan State 4 artilleries and 4 infantry moved from French Indo China to Shan State 1 armour, 2 artilleries and 4 infantry moved from Siam to Shan State 3 artilleries and 6 infantry moved from Malaya to Shan State 1 destroyer moved from 6 Sea Zone to 21 Sea Zone 1 fighter and 1 tactical_bomber moved from French Indo China to 21 Sea Zone 1 fighter moved from 38 Sea Zone to 45 Sea Zone 1 tactical_bomber moved from 38 Sea Zone to 44 Sea Zone 1 tactical_bomber moved from French Indo China to 21 Sea Zone 1 destroyer moved from 17 Sea Zone to 18 Sea Zone 1 artillery and 1 infantry moved from Korea to Northern Manchuria Japanese take Northern Manchuria from Chinese 1 infantry moved from Jehol to Chahar Japanese take Chahar from Chinese 1 infantry moved from Amur to Sakha Japanese take Sakha from Russians 1 tactical_bomber moved from 38 Sea Zone to 45 Sea Zone 1 fighter moved from 38 Sea Zone to 45 Sea Zone Combat - Japanese Battle in 44 Sea Zone Japanese attack with 1 bomber, 1 destroyer and 1 tactical_bomber Russians defend with 1 submarine Japanese roll dice for 1 bomber, 1 destroyer and 1 tactical_bomber in 44 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits Russians roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Russians lost in 44 Sea Zone Japanese win, taking 44 Sea Zone from Neutral with 1 bomber, 1 destroyer and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Russians: 1 submarine Battle in 45 Sea Zone Japanese attack with 1 bomber, 1 destroyer, 2 fighters and 1 tactical_bomber ANZAC defend with 2 submarines Japanese roll dice for 1 bomber, 1 destroyer, 2 fighters and 1 tactical_bomber in 45 Sea Zone, round 2 : 5/5 hits, 2.50 expected hits ANZAC roll dice for 2 submarines in 45 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits 2 submarines owned by the ANZAC lost in 45 Sea Zone Japanese win, taking 45 Sea Zone from ANZAC with 1 bomber, 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 12 Casualties for ANZAC: 2 submarines Battle in 34 Sea Zone Japanese attack with 3 fighters, 1 submarine and 1 tactical_bomber Americans defend with 1 cruiser Japanese roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 3 fighters and 1 tactical_bomber in 34 Sea Zone, round 2 : 1/4 hits, 2.17 expected hits Americans roll dice for 1 cruiser in 34 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits 1 cruiser owned by the Americans lost in 34 Sea Zone Japanese win with 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 11 Casualties for Americans: 1 cruiser Battle in 21 Sea Zone Japanese attack with 1 destroyer, 1 fighter and 2 tactical_bombers Russians defend with 1 submarine Japanese roll dice for 1 destroyer, 1 fighter and 2 tactical_bombers in 21 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits Russians roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Russians lost in 21 Sea Zone Japanese win, taking 21 Sea Zone from Russians with 1 destroyer, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Russians: 1 submarine Battle in Shan State Japanese attack with 4 armour, 9 artilleries and 14 infantry British defend with 1 infantry Japanese roll dice for 4 armour, 9 artilleries and 14 infantry in Shan State, round 2 : 9/27 hits, 8.83 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shan State 1 infantry owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 4 armour, 9 artilleries and 13 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for British: 1 infantry Non Combat Move - Japanese 1 aaGun moved from French Indo China to Shan State 2 carriers moved from 38 Sea Zone to 132 Sea Zone 1 submarine moved from 38 Sea Zone to 40 Sea Zone 1 battleship moved from 38 Sea Zone to 132 Sea Zone 2 fighters moved from 45 Sea Zone to 132 Sea Zone 1 cruiser moved from 38 Sea Zone to 36 Sea Zone 1 battleship, 2 carriers, 1 cruiser, 1 submarine and 1 transport moved from 35 Sea Zone to 36 Sea Zone 3 fighters and 1 tactical_bomber moved from 34 Sea Zone to 36 Sea Zone 1 artillery and 1 infantry moved from Paulau to 36 Sea Zone 1 marine moved from Paulau to 36 Sea Zone 1 infantry and 1 marine moved from 36 Sea Zone to Davao 1 artillery moved from 36 Sea Zone to Davao 1 tactical_bomber moved from 45 Sea Zone to 36 Sea Zone 1 carrier moved from 7 Sea Zone to 36 Sea Zone 1 submarine moved from 7 Sea Zone to 36 Sea Zone 1 battleship moved from 7 Sea Zone to 36 Sea Zone 1 destroyer moved from 7 Sea Zone to 36 Sea Zone 1 battleship and 1 carrier moved from 20 Sea Zone to 36 Sea Zone 1 fighter and 1 tactical_bomber moved from 21 Sea Zone to 36 Sea Zone 1 tactical_bomber moved from 21 Sea Zone to 36 Sea Zone 1 fighter and 1 tactical_bomber moved from 20 Sea Zone to Shantung 1 tactical_bomber moved from 44 Sea Zone to 132 Sea Zone 1 bomber moved from 44 Sea Zone to French Indo China 1 bomber moved from 45 Sea Zone to French Indo China 1 battleship moved from 38 Sea Zone to 132 Sea Zone 1 battleship moved from 132 Sea Zone to 36 Sea Zone 1 artillery and 1 infantry moved from Japan to 6 Sea Zone 2 transports moved from 5 Sea Zone to 6 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 1 transport moved from 20 Sea Zone to 6 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 1 artillery and 1 infantry moved from Japan to 7 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 7 Sea Zone to 36 Sea Zone 1 artillery and 1 infantry moved from 36 Sea Zone to Davao 1 artillery, 5 infantry and 3 transports moved from 6 Sea Zone to 20 Sea Zone 1 aaGun and 1 infantry moved from Japan to 6 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone 1 aaGun, 1 artillery and 6 infantry moved from 20 Sea Zone to Shantung 1 fighter and 1 tactical_bomber moved from 7 Sea Zone to French Indo China 1 submarine moved from 7 Sea Zone to 36 Sea Zone 1 submarine moved from 7 Sea Zone to 36 Sea Zone 1 submarine moved from 5 Sea Zone to 6 Sea Zone Place Units - Japanese 1 destroyer and 1 submarine placed in 6 Sea Zone 2 armour placed in French Indo China 1 artillery, 1 infantry and 1 marine placed in Malaya 1 infantry placed in French Indo China 1 artillery and 2 infantry placed in Shantung 1 artillery and 5 infantry placed in Japan Turn Complete - Japanese Japanese collect 56 PUs; end with 56 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 59 PUs Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 64 PUs
Combat Hit Differential Summary :
Americans regular : -0.50 Japanese regular : 0.83 UK_Pacific regular : 0.67 ANZAC regular : -0.33 Russians regular : -0.33
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TripleA Manual Gamesave Post: UK_Pacific round 10
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 10 Purchase Units - Americans Americans buy 2 carriers, 4 destroyers, 2 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 fighter and 1 tactical_bomber moved from Hawaiian Islands to 18 Sea Zone 1 submarine moved from 33 Sea Zone to 18 Sea Zone 1 destroyer moved from 33 Sea Zone to 34 Sea Zone 2 fighters moved from 33 Sea Zone to 34 Sea Zone 1 cruiser moved from 33 Sea Zone to 34 Sea Zone 1 marine moved from Caroline Islands to 34 Sea Zone 1 cruiser and 1 marine moved from 34 Sea Zone to 32 Sea Zone 1 marine moved from 32 Sea Zone to Wake Island 1 marine moved from Gilbert Islands to 33 Sea Zone 1 battleship and 1 marine moved from 33 Sea Zone to 26 Sea Zone 1 marine moved from 26 Sea Zone to Midway 1 battleship moved from 27 Sea Zone to 9 Sea Zone 1 artillery and 3 infantry moved from Western United States to 11 Sea Zone 1 artillery, 1 destroyer, 3 infantry and 2 transports moved from 11 Sea Zone to 9 Sea Zone 1 artillery and 3 infantry moved from 9 Sea Zone to Aleutian Islands 1 bomber moved from Western United States to Aleutian Islands Combat - Americans Battle in Midway Battle in Wake Island Battle in Aleutian Islands Americans attack with 1 artillery, 1 bomber and 3 infantry Japanese defend with 2 infantry Americans roll dice for 1 battleship in Aleutian Islands, round 2 : 0/1 hits, 0.67 expected hits Americans roll dice for 1 artillery, 1 bomber and 3 infantry in Aleutian Islands, round 2 : 3/5 hits, 1.50 expected hits Japanese roll dice for 2 infantry in Aleutian Islands, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Americans lost in Aleutian Islands 2 infantry owned by the Japanese lost in Aleutian Islands Americans win, taking Midway from Japanese, taking Wake Island from Japanese, taking Aleutian Islands from Japanese with 1 artillery, 1 bomber and 2 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Casualties for Japanese: 2 infantry Battle in 18 Sea Zone Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 18 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 18 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 18 Sea Zone Americans win, taking 18 Sea Zone from Japanese with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 34 Sea Zone Americans attack with 1 destroyer and 2 fighters Japanese defend with 1 submarine Americans roll dice for 1 destroyer and 2 fighters in 34 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits Japanese roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 34 Sea Zone Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Non Combat Move - Americans 1 bomber moved from Aleutian Islands to Alaska 1 destroyer moved from 27 Sea Zone to 9 Sea Zone 2 fighters moved from 34 Sea Zone to Marshall Islands 1 fighter and 1 tactical_bomber moved from 18 Sea Zone to 25 Sea Zone 1 carrier moved from 33 Sea Zone to 25 Sea Zone 1 destroyer moved from 33 Sea Zone to 26 Sea Zone 1 submarine moved from 27 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from Marshall Islands to 33 Sea Zone 1 artillery, 5 battleships, 3 destroyers, 1 infantry, 2 submarines and 1 transport moved from 33 Sea Zone to 25 Sea Zone 2 fighters and 3 tactical_bombers moved from Hawaiian Islands to Queensland 1 submarine moved from 65 Sea Zone to 58 Sea Zone 1 battleship, 1 destroyer and 2 transports moved from 104 Sea Zone to 93 Sea Zone 2 aaGuns, 3 infantry and 2 mech_infantrys moved from Algeria to Morocco Place Units - Americans 1 carrier, 1 destroyer and 1 transport placed in 11 Sea Zone 2 infantry placed in Western United States 3 destroyers placed in 104 Sea Zone 1 carrier placed in 104 Sea Zone Turn Complete - Americans Americans collect 56 PUs; end with 56 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Shansi to Jehol Chinese take Jehol from Japanese 1 infantry moved from Anhwe to Kiangsu Chinese take Kiangsu from Japanese 3 infantry moved from Shansi to Chahar 2 infantry moved from Kansu to Tsinghai 1 fighter moved from Shansi to Tsinghai 13 infantry moved from Anhwe to Hopei Combat - Chinese Battle in Chahar Chinese attack with 3 infantry Japanese defend with 1 infantry Chinese roll dice for 3 infantry in Chahar, round 2 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 3 infantry in Chahar, round 3 : 1/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Chahar, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Chahar Chinese win, taking Chahar from Japanese with 3 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Tsinghai Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Tsinghai, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 2 infantry in Tsinghai, round 3 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Tsinghai, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 2 infantry in Tsinghai, round 4 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Tsinghai, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Tsinghai 1 infantry owned by the Japanese lost in Tsinghai Chinese win, taking Tsinghai from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Hopei Chinese attack with 13 infantry Japanese defend with 1 infantry Chinese roll dice for 13 infantry in Hopei, round 2 : 3/13 hits, 2.17 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Hopei Chinese win, taking Hopei from Japanese with 13 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Tsinghai to Honan 1 infantry moved from Shansi to Honan Place Units - Chinese 2 infantry placed in Honan 1 infantry placed in Hopei Turn Complete - Chinese Chinese collect 13 PUs; end with 13 PUs Purchase Units - British British repair damage of 1x factory_minor; Remaining resources: 39 PUs; British buy 1 airfield, 1 artillery, 1 destroyer and 4 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Burma to Yunnan 2 fighters and 1 tactical_bomber moved from Eastern India to Yunnan Combat - British Battle in Yunnan British attack with 2 fighters, 1 infantry and 1 tactical_bomber Japanese defend with 1 infantry British roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Yunnan, round 2 : 2/4 hits, 1.83 expected hits Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Yunnan British win, taking Yunnan from Japanese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - British 3 aaGuns, 2 armour, 12 artilleries and 10 infantry moved from Burma to Eastern India 2 fighters and 1 tactical_bomber moved from Yunnan to Eastern India 1 artillery and 1 infantry moved from Baluchistan to Central India 1 armour moved from Southern Persia to Central India 1 infantry moved from Southern Persia to Baluchistan 2 armour moved from Iraq to Baluchistan 2 artilleries moved from Iraq to Southern Persia 3 fighters moved from Syria to Southern Persia 2 fighters moved from Egypt to Algeria 1 mech_infantry moved from Anglo-Egyptian Sudan to Trans-Jordan 2 armour and 1 mech_infantry moved from Alexandria to Trans-Jordan 3 infantry moved from Egypt to Trans-Jordan 1 fighter moved from Syria to Egypt 4 infantry moved from Syria to Iraq Place Units - British 1 airfield, 1 artillery and 1 infantry placed in Southern Persia 1 destroyer placed in 82 Sea Zone 3 infantry placed in Egypt Turn Complete - British Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 100 Sea Zone. Rolls: 1,6 British collect 36 PUs (1 lost to blockades); end with 36 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs Place Units - UK_Pacific 2 infantry and 1 mech_infantry placed in Eastern India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 40 Sea Zone. Rolls: 1,5 UK_Pacific collect 9 PUs (1 lost to blockades); end with 9 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 12 PUs Some Units in Eastern India change ownership: 2 infantry and 1 mech_infantry Turning on Edit Mode EDIT: Removing units owned by Americans from Morocco: 2 aaGuns and 2 infantry EDIT: Adding units owned by Americans to Algeria: 2 aaGuns and 2 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : -0.67 Americans regular : 2.17 Japanese regular : -1.50 British regular : 0.17
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TripleA Turn Summary: Italians round 10
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 10 Purchase Units - Italians Italians buy 1 destroyer, 1 submarine, 1 tactical_bomber and 3 transports; Remaining resources: 0 PUs; Combat Move - Italians Combat - Italians Non Combat Move - Italians 1 battleship, 2 carriers, 3 destroyers, 3 fighters, 2 submarines and 1 tactical_bomber moved from 94 Sea Zone to 97 Sea Zone 3 infantry moved from Northern Italy to Southern France 1 infantry moved from Southern Italy to Northern Italy 1 artillery and 1 infantry moved from Northern Caucasus to Southern Caucasus 1 bomber moved from Ukraine to Southern Italy 1 artillery moved from Bulgaria to Romania 1 infantry moved from Yugoslavia to Romania 1 submarine moved from 100 Sea Zone to 97 Sea Zone Place Units - Italians 1 tactical_bomber placed in Southern Italy 1 destroyer, 1 submarine and 3 transports placed in 97 Sea Zone Turn Complete - Italians Italians collect 15 PUs; end with 15 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs
Combat Hit Differential Summary :