SuperbattleshipYamato (Allies) vs VictoryFirst (Axis) Axis and Allies D-Day with The Good Captain's balance
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1 artillery from the 96th Infantry Division and 1 artillery from the VII Corps prepares to land at Utah Beach. 1 infantry from the 29th Infantry Division, 1 artillery from the V Corps, the 2nd Infantry Division (3 infantry, 1 artillery), and 2 tanks from the 2nd Armoured Division prepare to land at Omaha Beach. The 33rd Armoured Brigade (1 tank) and 3 infantry from the 49th Infantry Division prepare to land in Gold Beach.
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Rennes/Chartes: [dice 2d6]
Rouen/Chartres: [dice 2d6] -
2d6: 2, 6
2d6: 2, 3 -
2 art and 3 inf go to G36
1 art and 2 inf to G322 tanks, 2 art and 1 inf to G40
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one artillery in G40 died.
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Apparently the FighterX units that are automatically replaced are unable to move. That was an oversight on my part. I will have it fixed after our game has finished. I will also probably look into the territory connections (sometimes when moving units the path goes through the German reinforcements which looks weird), and I will also look and see if there’s a better way to keep track of your reinforcements. I had an idea to make all those unit squares on the reinforcement charts actual territories and then have a unit function as a marker to keep track of how many reinforcements you’ve received.
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Gonna move a tank to St. Lo, as well as 2 art and 5 inf to G35, all from G36.
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LOL I had to eat 4 fighter strafes from 8 rolls, ouch…
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Yeah, I noticed the fighers thing too.
I would love the reinforcements card to be changed this way! Even better (though admmitedly probably very hard) would be to be able to track units to see which division they’re part of (if possible, since the starting German units in the game don’t have divsion numbers attached to them).
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US reinforcements: [dice 2d6]
UK reinforcements: [dice 2d6] -
2d6: 1, 1
2d6: 3, 6 -
3 infantry from the 9th Infantry Division prepare to land at Omaha Beach (disastrous roll). The 11th Armoured Division (1 infantry, 1 artillery, 1 tank) and the 15th Infantry Division (3 infantry, 1 artillery) prepare to land in Sword Beach. 1 artillery from the VIII Corps and the 31st Tank Brigade prepare to land in Juno Beach.
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Allies Turn 3 Reinforcements Complete.tsvg
I empathize. I was positively laughing though. Helps make up the abysmal dice on the Allied side of the turn (cough, cough, losing half of my bombers, cough, cough).
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Rennes/Chartes: [dice 2d6]
Rouen/Chartres: [dice 2d6] -
2d6: 3, 2
2d6: 6, 2 -
1 art to G36
2 inf to G32
2 inf to G402 tanks, 2 art and 3 inf to G39
1 art to G36 -
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