Thanks, but I’m good with the R1 posted. Those boats will help more in the Baltic, I think.
FYI - I’ll be out the rest of the night. If you are going for a J1 COW, no scramble in 35 and submerge in 37 (assuming you send the CR + 3 planes).
@Amon-Sul Do you want to scramble to 21?
No scramble
U surprised me Again
I have not anticipated J2 DOW
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 3 fighters and 1 submarine; Remaining resources: 4 PUs; 6 SuicideAttackTokens;
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Americans
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Japanese and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Chinese and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for British and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Japanese takes Political Action: Political Action Japanese To War With British And ANZAC
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and British from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and ANZAC from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and Dutch from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and British from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
Japanese takes Political Action: Political Action Japanese To War With French
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied
Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese
1 armour moved from Kwangsi to French Indo China
Japanese take French Indo China from French
1 armour moved from French Indo China to Shan State
2 infantry moved from Siam to Shan State
1 bomber moved from Kwangsi to Malaya
1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
1 artillery and 2 infantry moved from Hunan to Yunnan
2 infantry moved from Kiangsi to Kwangtung
1 mech_infantry moved from Anhwe to Kwangtung
1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan
2 artilleries moved from Japan to 6 Sea Zone
5 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 21 Sea Zone
1 artillery and 1 infantry moved from 21 Sea Zone to Guam
1 artillery, 4 infantry and 3 transports moved from 6 Sea Zone to 35 Sea Zone
1 artillery and 4 infantry moved from 35 Sea Zone to Philippines
1 battleship moved from 33 Sea Zone to 42 Sea Zone
1 fighter moved from 36 Sea Zone to 41 Sea Zone
1 fighter and 1 tactical_bomber moved from Kwangsi to Shan State
1 infantry moved from Kwangsi to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
2 submarines and 1 tactical_bomber moved from 36 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from Kwangsi to Shan State
2 destroyers moved from 36 Sea Zone to 42 Sea Zone
1 fighter moved from Kwangsi to Shan State
1 marine moved from Japan to 6 Sea Zone
1 battleship and 1 marine moved from 6 Sea Zone to 21 Sea Zone
1 cruiser moved from 6 Sea Zone to 21 Sea Zone
1 marine moved from 21 Sea Zone to Guam
1 destroyer moved from 33 Sea Zone to 62 Sea Zone
1 fighter moved from Manchuria to 21 Sea Zone
1 fighter and 1 tactical_bomber moved from 33 Sea Zone to Philippines
1 bomber moved from Kwangsi to Malaya
1 fighter moved from Manchuria to Kwangtung
1 tactical_bomber moved from Kwangsi to Shan State
2 fighters moved from Kwangsi to Kwangtung
Combat - Japanese
Battle in Borneo
Battle in 41 Sea Zone
Japanese attack with 1 fighter
British defend with 1 transport
1 transport owned by the British lost in 41 Sea Zone
Japanese win, taking Borneo from UK_Pacific with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in 62 Sea Zone
Japanese attack with 1 destroyer
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 62 Sea Zone
Japanese win, taking 62 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Guam
Japanese attack with 1 artillery, 1 infantry and 1 marine
Americans defend with 1 airfield and 1 fighter
Japanese roll dice for 1 battleship and 1 cruiser in Guam, round 2 : 0/2 hits, 1,17 expected hits
Japanese roll dice for 1 artillery, 1 infantry and 1 marine in Guam, round 2 : 0/3 hits, 1,00 expected hits
Americans roll dice for 1 fighter in Guam, round 2 : 1/1 hits, 0,67 expected hits
1 infantry owned by the Japanese lost in Guam
Japanese roll dice for 1 artillery and 1 marine in Guam, round 3 : 1/2 hits, 0,67 expected hits
Americans roll dice for 1 fighter in Guam, round 3 : 1/1 hits, 0,67 expected hits
1 artillery owned by the Japanese lost in Guam
1 fighter owned by the Americans lost in Guam
Japanese win, taking Guam from Americans with 1 marine remaining. Battle score for attacker is 3
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for Americans: 1 fighter
Battle in Kwangtung
Japanese attack with 3 fighters, 2 infantry and 1 mech_infantry
British defend with 2 infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 3 fighters, 2 infantry and 1 mech_infantry in Kwangtung, round 2 : 2/6 hits, 2,00 expected hits
UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Japanese lost in Kwangtung
2 infantry owned by the British lost in Kwangtung
Japanese win, taking Kwangtung from UK_Pacific with 3 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for British: 2 infantry
Battle in Philippines
Japanese attack with 1 artillery, 1 fighter, 4 infantry and 1 tactical_bomber
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese roll dice for 1 artillery, 1 fighter, 4 infantry and 1 tactical_bomber in Philippines, round 2 : 2/7 hits, 2,33 expected hits
Americans roll dice for 2 infantry in Philippines, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Japanese lost in Philippines
2 infantry owned by the Americans lost in Philippines
Japanese win, taking Philippines from Americans with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Americans: 2 infantry
Battle in Yunnan
Japanese attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
Chinese defend with 2 infantry
Japanese roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Yunnan, round 2 : 2/5 hits, 2,00 expected hits
Chinese roll dice for 2 infantry in Yunnan, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Japanese lost in Yunnan
2 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Chinese: 2 infantry
Battle in 42 Sea Zone
Japanese attack with 1 battleship, 2 destroyers, 2 submarines and 1 tactical_bomber
ANZAC defend with 1 destroyer and 1 transport
Japanese roll dice for 2 submarines in 42 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 battleship, 2 destroyers and 1 tactical_bomber in 42 Sea Zone, round 2 : 1/4 hits, 1,83 expected hits
ANZAC roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Units damaged: 1 battleship owned by the Japanese
1 transport owned by the ANZAC and 1 destroyer owned by the ANZAC lost in 42 Sea Zone
Japanese win, taking 42 Sea Zone from Neutral with 1 battleship, 2 destroyers, 2 submarines and 1 tactical_bomber remaining. Battle score for attacker is 15
Casualties for ANZAC: 1 destroyer and 1 transport
Battle in Shan State
Japanese attack with 1 armour, 2 fighters, 2 infantry and 3 tactical_bombers
British defend with 3 infantry
Japanese roll dice for 1 armour, 2 fighters, 2 infantry and 3 tactical_bombers in Shan State, round 2 : 6/8 hits, 3,83 expected hits
UK_Pacific roll dice for 3 infantry in Shan State, round 2 : 2/3 hits, 1,00 expected hits
2 infantry owned by the Japanese lost in Shan State
3 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 armour, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 2 infantry
Casualties for British: 3 infantry
Battle in Malaya
Japanese attack with 1 artillery, 2 bombers and 1 infantry
ANZAC defend with 1 infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 1 artillery, 2 bombers and 1 infantry in Malaya, round 2 : 2/4 hits, 2,00 expected hits
UK_Pacific roll dice for 1 infantry in Malaya, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the ANZAC lost in Malaya
Japanese win, taking Malaya from UK_Pacific with 1 artillery, 2 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Non Combat Move - Japanese
1 fighter moved from 41 Sea Zone to 42 Sea Zone
1 cruiser moved from 33 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from Philippines to 35 Sea Zone
1 fighter moved from 21 Sea Zone to Manchuria
2 fighters moved from Kwangtung to Manchuria
1 fighter moved from Kwangtung to Kwangsi
1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi
2 artilleries and 4 infantry moved from Anhwe to Hunan
2 fighters and 3 tactical_bombers moved from Shan State to Kwangsi
2 bombers moved from Malaya to Kwangsi
1 carrier moved from 36 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 35 Sea Zone
2 carriers and 1 destroyer moved from 33 Sea Zone to 35 Sea Zone
Place Units - Japanese
1 submarine placed in 6 Sea Zone
3 fighters placed in Japan
Turn Complete - Japanese
Japanese collect 45 PUs; end with 49 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 52 PUs
Combat Hit Differential Summary :
Chinese regular : 0,33
Americans regular : 1,00
Japanese regular : -0,50
ANZAC regular : 0,67
UK_Pacific regular : 1,00
@Amon-Sul let’s try some new stuff. I’m ot a big fan of J2 but I don’t want to wait till US are back again at Midway and Japs have to decide to go for some islands or protect the north…
@Amon-Sul btw: Do you know that you are allowed to onload ground units during combat move in a hostile seeazone when you just declared war? I learned this exception rule in another ongoing game.
@fasthard said in L24 BM4 Fasthard (X) vs Amon-Sul (L+24) Game 4:
@Amon-Sul btw: Do you know that you are allowed to onload ground units during combat move in a hostile seeazone when you just declared war? I learned this exception rule in another ongoing game.
U mean load or offload?
I think u can load them
I think i tried it with Japan in triple a
I am out of town for 10 days. My move Will have to wait.
@Amon-Sul Enjoy your holiday and have some great time! I’ll hold the position ;-)
@fasthard said in L24 BM4 Fasthard (X) vs Amon-Sul (L+24) Game 4:
@Amon-Sul Enjoy your holiday and have some great time! I’ll hold the position ;-)
I Will :)
I look forward to continue the game when i come back
I ll maybe take a mobile look on some posts Here on the forum, just for fun:)
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 2
Purchase Units - Americans
Americans buy 1 destroyer, 1 harbour, 2 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs;
Politics - Americans
Americans takes Political Action: Political Action Americans To War With Germans
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War
Americans takes Political Action: Political Action Americans To War With Italians
Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
1 destroyer and 1 submarine moved from 49 Sea Zone to 62 Sea Zone
Combat - Americans
Battle in 62 Sea Zone
Americans attack with 1 destroyer and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 62 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer in 62 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 62 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 submarine in 62 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 62 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans lost in 62 Sea Zone
1 destroyer owned by the Japanese lost in 62 Sea Zone
Americans win, taking 62 Sea Zone from Japanese with 1 destroyer remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 28 Sea Zone to 30 Sea Zone
1 artillery and 1 infantry moved from 30 Sea Zone to Johnston Island
1 mech_infantry moved from Western United States to 10 Sea Zone
1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 30 Sea Zone
1 infantry and 1 mech_infantry moved from 30 Sea Zone to Johnston Island
3 carriers moved from 10 Sea Zone to 30 Sea Zone
1 artillery, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 1 infantry, 1 submarine, 1 tactical_bomber and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 tactical_bomber moved from 54 Sea Zone to Queensland
2 fighters moved from Hawaiian Islands to 54 Sea Zone
1 fighter moved from Western United States to 30 Sea Zone
1 fighter moved from Hawaiian Islands to 30 Sea Zone
1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
1 fighter moved from 54 Sea Zone to Queensland
1 aaGun, 2 infantry and 3 mech_infantrys moved from Western United States to Central United States
1 armour moved from Western United States to Central United States
Place Units - Americans
2 infantry placed in Central United States
1 destroyer, 1 submarine and 3 transports placed in 101 Sea Zone
1 harbour placed in Johnston Island
Turn Complete - Americans
Americans collect 50 PUs; end with 50 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Combat Hit Differential Summary :
Americans regular : 0.00
Japanese regular : 0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 2
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 fighter and 4 infantry moved from Szechwan to Yunnan
Combat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 4 infantry
Japanese defend with 1 artillery and 1 infantry
Chinese roll dice for 1 fighter and 4 infantry in Yunnan, round 2 : 2/5 hits, 1.17 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 1 fighter and 4 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantry
Non Combat Move - Chinese
1 fighter moved from Yunnan to Szechwan
2 infantry moved from Shensi to Szechwan
Place Units - Chinese
4 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 9 PUs; end with 9 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs
Combat Hit Differential Summary :
Chinese regular : 0.83
Japanese regular : -0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 2
Purchase Units - Americans
Americans buy 1 destroyer, 1 harbour, 2 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs;
Politics - Americans
Americans takes Political Action: Political Action Americans To War With Germans
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War
Americans takes Political Action: Political Action Americans To War With Italians
Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
1 destroyer and 1 submarine moved from 49 Sea Zone to 62 Sea Zone
Combat - Americans
Battle in 62 Sea Zone
Americans attack with 1 destroyer and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 62 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer in 62 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 62 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 submarine in 62 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 62 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans lost in 62 Sea Zone
1 destroyer owned by the Japanese lost in 62 Sea Zone
Americans win, taking 62 Sea Zone from Japanese with 1 destroyer remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 28 Sea Zone to 30 Sea Zone
1 artillery and 1 infantry moved from 30 Sea Zone to Johnston Island
1 mech_infantry moved from Western United States to 10 Sea Zone
1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 30 Sea Zone
1 infantry and 1 mech_infantry moved from 30 Sea Zone to Johnston Island
3 carriers moved from 10 Sea Zone to 30 Sea Zone
1 artillery, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 1 infantry, 1 submarine, 1 tactical_bomber and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 tactical_bomber moved from 54 Sea Zone to Queensland
2 fighters moved from Hawaiian Islands to 54 Sea Zone
1 fighter moved from Western United States to 30 Sea Zone
1 fighter moved from Hawaiian Islands to 30 Sea Zone
1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
1 fighter moved from 54 Sea Zone to Queensland
1 aaGun, 2 infantry and 3 mech_infantrys moved from Western United States to Central United States
1 armour moved from Western United States to Central United States
Place Units - Americans
2 infantry placed in Central United States
1 destroyer, 1 submarine and 3 transports placed in 101 Sea Zone
1 harbour placed in Johnston Island
Turn Complete - Americans
Americans collect 50 PUs; end with 50 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 fighter and 4 infantry moved from Szechwan to Yunnan
Combat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 4 infantry
Japanese defend with 1 artillery and 1 infantry
Chinese roll dice for 1 fighter and 4 infantry in Yunnan, round 2 : 2/5 hits, 1.17 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 1 fighter and 4 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantry
Non Combat Move - Chinese
1 fighter moved from Yunnan to Szechwan
2 infantry moved from Shensi to Szechwan
Place Units - Chinese
4 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 9 PUs; end with 9 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs
Purchase Units - British
British buy 1 carrier, 3 infantry and 2 submarines; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
2 infantry moved from Burma to Shan State
1 destroyer moved from 39 Sea Zone to 43 Sea Zone
1 fighter moved from India to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from India to Shan State
Combat - British
Battle in 43 Sea Zone
British attack with 1 destroyer
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 43 Sea Zone
British win, taking 43 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 37 Sea Zone
British attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 37 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Shan State
British attack with 1 fighter, 2 infantry and 1 tactical_bomber
Japanese defend with 1 armour
British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Shan State, round 2 : 2/4 hits, 1.50 expected hits
Japanese roll dice for 1 armour in Shan State, round 2 : 0/1 hits, 0.50 expected hits
1 armour owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 armour
Non Combat Move - British
6 aaGuns, 1 artillery and 4 infantry moved from India to Burma
1 infantry moved from Eastern Persia to Persia
British take Persia from Neutral_Allies
1 battleship moved from 75 Sea Zone to 71 Sea Zone
1 cruiser moved from 77 Sea Zone to 71 Sea Zone
1 destroyer moved from 81 Sea Zone to 71 Sea Zone
1 battleship, 1 cruiser and 1 destroyer moved from 123 Sea Zone to 109 Sea Zone
1 armour and 1 infantry moved from Quebec to 106 Sea Zone
1 armour, 1 destroyer, 1 infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone
1 armour and 1 infantry moved from 109 Sea Zone to United Kingdom
2 fighters moved from United Kingdom to French West Africa
1 fighter moved from 37 Sea Zone to Burma
1 fighter and 1 tactical_bomber moved from Shan State to India
1 bomber moved from Iceland to French West Africa
Place Units - British
3 infantry placed in Egypt
1 carrier and 2 submarines placed in 109 Sea Zone
Turn Complete - British
British collect 28 PUs; end with 28 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 31 PUs
Place Units - UK_Pacific
1 infantry and 5 mech_infantrys placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 11 PUs; end with 11 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 14 PUs
Some Units in India change ownership: 1 infantry and 5 mech_infantrys
Combat Hit Differential Summary :
Chinese regular : 0.83
Americans regular : 0.00
Japanese regular : -0.83
British regular : 0.50
It is good to be back.
:)
Italy on the move
Godspeed :)
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 2
Purchase Units - Italians
Italians buy 1 fighter and 1 submarine; Remaining resources: 0 PUs;
Politics - Italians
Italians takes Political Action: Political Action Axis To War With Russians
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Italians takes Political Action: Political Action Italians To War With Chinese
Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War
Trigger Russians Allied Americans 3: Changing Relationship for Russians and Americans from Neutrality to Allied
Combat Move - Italians
1 armour moved from Slovakia Hungary to Eastern Poland
Italians take Eastern Poland from Russians
1 artillery and 2 infantry moved from Kenya to Tanganyika Territory
Italians take Tanganyika Territory from British
2 infantry moved from Algeria to Morocco
1 bomber and 2 fighters moved from Southern Italy to Morocco
1 infantry moved from Tunisia to 94 Sea Zone
1 infantry and 1 transport moved from 94 Sea Zone to 93 Sea Zone
1 infantry moved from Southern France to 93 Sea Zone
1 transport moved from 94 Sea Zone to 95 Sea Zone
1 infantry moved from Northern Italy to 95 Sea Zone
1 infantry and 1 transport moved from 95 Sea Zone to 96 Sea Zone
1 infantry moved from 96 Sea Zone to Malta
2 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone
2 infantry moved from 92 Sea Zone to Gibraltar
Combat - Italians
Battle in Gibraltar
Battle in Malta
Battle in Morocco
Italians attack with 1 bomber, 2 fighters and 2 infantry
French defend with 1 infantry
Italians roll dice for 1 bomber, 2 fighters and 2 infantry in Morocco, round 2 : 3/5 hits, 2,00 expected hits
French roll dice for 1 infantry in Morocco, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the French lost in Morocco
Italians win, taking Gibraltar from British, taking Malta from British, taking Morocco from French with 1 bomber, 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Non Combat Move - Italians
1 bomber and 2 fighters moved from Morocco to Algeria
1 armour and 1 artillery moved from Tunisia to Algeria
1 mech_infantry moved from Tobruk to Tunisia
1 infantry moved from Alexandria to Tobruk
2 cruisers and 1 destroyer moved from 94 Sea Zone to 95 Sea Zone
1 battleship and 1 submarine moved from 93 Sea Zone to 95 Sea Zone
1 artillery moved from Southern France to France
1 infantry moved from Northern Italy to France
1 armour moved from Southern France to Yugoslavia
1 armour and 1 mech_infantry moved from Northern Italy to Romania
2 infantry moved from Yugoslavia to Romania
2 aaGuns moved from Northern Italy to Western Germany
1 artillery moved from Southern France to Northern Italy
Place Units - Italians
1 fighter placed in Southern Italy
1 submarine placed in 95 Sea Zone
Turn Complete - Italians
Italians collect 20 PUs; end with 20 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs
Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 30 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 35 PUs
Combat Hit Differential Summary :
French regular : -0,33
Italians regular : 1,00
@Amon-Sul said in L24 BM4 Fasthard (X) vs Amon-Sul (L+24) Game 4:
It is good to be back.
Welcome back, Italy prepared something for you and your allies. ;-)
@fasthard said in L24 BM4 Fasthard (X) vs Amon-Sul (L+24) Game 4:
@Amon-Sul said in L24 BM4 Fasthard (X) vs Amon-Sul (L+24) Game 4:
It is good to be back.
Welcome back, Italy prepared something for you and your allies. ;-)
Strong Italy it is.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 2 transports; Remaining resources: 3 PUs;
Combat Move - ANZAC
2 infantry moved from Egypt to Anglo Egyptian Sudan
Combat - ANZAC
Battle in Anglo Egyptian Sudan
ANZAC attack with 2 infantry
Italians defend with 1 infantry
ANZAC roll dice for 2 infantry in Anglo Egyptian Sudan, round 2 : 1/2 hits, 0.33 expected hits
Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Anglo Egyptian Sudan
ANZAC win, taking Anglo Egyptian Sudan from Italians with 2 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Non Combat Move - ANZAC
1 cruiser moved from 26 Sea Zone to 54 Sea Zone
2 fighters moved from Java to Queensland
1 fighter moved from Java to Burma
Place Units - ANZAC
2 transports placed in 62 Sea Zone
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 4,5,2,3,2,4,1,4,5,6,6,6
ANZAC collect 10 PUs (4 lost to blockades); end with 13 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Hit Differential Summary :
Italians regular : -0.33
ANZAC regular : 0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 2 transports; Remaining resources: 3 PUs;
Combat Move - ANZAC
2 infantry moved from Egypt to Anglo Egyptian Sudan
Combat - ANZAC
Battle in Anglo Egyptian Sudan
ANZAC attack with 2 infantry
Italians defend with 1 infantry
ANZAC roll dice for 2 infantry in Anglo Egyptian Sudan, round 2 : 1/2 hits, 0.33 expected hits
Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Anglo Egyptian Sudan
ANZAC win, taking Anglo Egyptian Sudan from Italians with 2 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Non Combat Move - ANZAC
1 cruiser moved from 26 Sea Zone to 54 Sea Zone
2 fighters moved from Java to Queensland
1 fighter moved from Java to Burma
Place Units - ANZAC
2 transports placed in 62 Sea Zone
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 4,5,2,3,2,4,1,4,5,6,6,6
ANZAC collect 10 PUs (4 lost to blockades); end with 13 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Move - French
Non Combat Move - French
1 destroyer moved from 58 Sea Zone to 37 Sea Zone
1 infantry moved from Trans-Jordan to Egypt
1 infantry moved from French Central Africa to French Equatorial Africa
1 fighter moved from United Kingdom to French West Africa
Turn Complete - French
Combat Hit Differential Summary :
Italians regular : -0.33
ANZAC regular : 0.67
Germany on the move…
Good night :)