@dawgoneit I had a crappy German 1 turn.
9 artillery. Interesting. I like it.
L24 BM BombsAway (X) v Fasthard (L+21)
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@BombsAway in sz33 there are:
2 ANZAC Ftr on the ANZAC carrier
2 ANZAC Ftr on 1 US carrier
5 US Ftr, 1 US Tac on 3 US carrier -
TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 5 Research Technology - Germans Purchase Units - Germans Germans buy 3 armour, 3 artilleries, 1 infantry and 7 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Archangel to Smolensk Germans take Smolensk from Russians 1 infantry moved from Baltic States to Belarus Germans take Belarus from Russians 1 infantry moved from Eastern Poland to Western Ukraine Germans take Western Ukraine from Russians 2 infantry moved from France to Normandy Bordeaux 2 fighters and 2 tactical_bombers moved from Western Germany to Normandy Bordeaux 2 bombers, 2 fighters and 2 tactical_bombers moved from Southern Italy to Normandy Bordeaux 1 submarine moved from 113 Sea Zone to 110 Sea Zone Combat - Germans Battle in 110 Sea Zone Germans attack with 1 submarine British defend with 1 transport 1 transport owned by the British lost in 110 Sea Zone Germans win with 1 submarine remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in Normandy Bordeaux Germans attack with 2 bombers, 4 fighters, 2 infantry and 4 tactical_bombers British defend with 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 2 bombers, 4 fighters, 2 infantry and 4 tactical_bombers in Normandy Bordeaux, round 2 : 4/12 hits, 6.33 expected hits British roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from British with 2 bombers, 4 fighters, 2 infantry and 4 tactical_bombers remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Germans 3 aaGuns, 5 artilleries and 24 infantry moved from Bessarabia to Ukraine 1 aaGun, 3 artilleries and 5 infantry moved from Eastern Poland to Bessarabia 10 mech_infantrys moved from Germany to Eastern Poland 3 infantry moved from Finland to Karelia 1 artillery moved from Archangel to Novgorod 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 2 transports moved from 125 Sea Zone to 112 Sea Zone 2 fighters and 2 tactical_bombers moved from Normandy Bordeaux to Southern Italy 1 fighter moved from Normandy Bordeaux to 112 Sea Zone 2 bombers, 1 fighter and 2 tactical_bombers moved from Normandy Bordeaux to Western Germany 1 infantry moved from Western Germany to France 1 artillery moved from Western Germany to France 1 aaGun moved from Germany to Western Germany 1 armour moved from Eastern Poland to Archangel 8 armour, 1 fighter, 20 mech_infantrys and 1 tactical_bomber moved from Eastern Poland to Ukraine Place Units - Germans 1 infantry placed in France 3 artilleries placed in Novgorod 3 armour and 7 mech_infantrys placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,3 Germans collect 49 PUs (2 lost to blockades); end with 49 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Combat Hit Differential Summary :
Germans regular : -2.33 British regular : -0.33
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TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 5 Purchase Units - Russians Russians buy 5 artilleries and 6 infantry; Remaining resources: 0 PUs; Combat Move - Russians Non Combat Move - Russians 3 mech_infantrys moved from Volgograd to Bryansk 1 aaGun moved from Bryansk to Rostov 4 infantry moved from Bryansk to Rostov 10 infantry moved from Russia to Bryansk 1 fighter moved from Bryansk to Russia 1 fighter moved from Bryansk to Russia Place Units - Russians 1 infantry placed in Volgograd 5 artilleries and 5 infantry placed in Russia Turn Complete - Russians Russians collect 25 PUs; end with 25 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 28 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 30 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 32 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 5 Purchase Units - Japanese Japanese buy 1 carrier, 1 fighter, 1 harbour, 3 infantry, 1 marine and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 artillery moved from Malaya to Shan State 1 transport moved from 37 Sea Zone to 43 Sea Zone 1 artillery moved from Borneo to 43 Sea Zone 1 artillery and 1 transport moved from 43 Sea Zone to 36 Sea Zone 1 artillery moved from Malaya to 37 Sea Zone 1 infantry moved from Malaya to 37 Sea Zone 1 artillery, 1 battleship, 2 carriers, 1 cruiser, 1 infantry and 3 transports moved from 37 Sea Zone to 36 Sea Zone 1 fighter moved from 37 Sea Zone to Shan State 2 artilleries and 1 infantry moved from 36 Sea Zone to French Indo China 1 destroyer moved from 37 Sea Zone to 35 Sea Zone 1 tactical_bomber moved from 6 Sea Zone to 35 Sea Zone 1 fighter moved from 6 Sea Zone to 35 Sea Zone 1 mech_infantry moved from Sikang to Tsinghai Japanese take Tsinghai from Chinese 1 armour moved from Sikang to Suiyuyan Japanese take Suiyuyan from Chinese 1 infantry moved from Kweichow to Yunnan 1 infantry moved from Hunan to Yunnan 2 bombers, 3 fighters and 4 tactical_bombers moved from Hopei to Yunnan Combat - Japanese Battle in 35 Sea Zone Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber Americans defend with 1 submarine Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 35 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Americans lost in 35 Sea Zone Japanese win, taking 35 Sea Zone from Americans with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in French Indo China Japanese attack with 2 artilleries and 1 infantry British defend with 1 infantry Japanese roll dice for 1 battleship and 1 cruiser in French Indo China, round 2 : 1/2 hits, 1.17 expected hits UK_Pacific roll dice for 1 infantry in French Indo China, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in French Indo China Japanese win, taking French Indo China from UK_Pacific with 2 artilleries and 1 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Yunnan Japanese attack with 2 bombers, 3 fighters, 2 infantry and 4 tactical_bombers British defend with 2 aaGuns and 2 mech_infantrys; Chinese defend with 2 infantry British roll AA dice in Yunnan : 0/6 hits, 1.00 expected hits Japanese roll dice for 2 bombers, 3 fighters, 2 infantry and 4 tactical_bombers in Yunnan, round 2 : 7/11 hits, 5.67 expected hits Chinese roll dice for 2 aaGuns, 2 infantry and 2 mech_infantrys in Yunnan, round 2 : 1/4 hits, 1.33 expected hits 1 infantry owned by the Japanese lost in Yunnan 2 mech_infantrys owned by the British, 2 aaGuns owned by the British and 2 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 2 bombers, 3 fighters, 1 infantry and 4 tactical_bombers remaining. Battle score for attacker is 21 Casualties for Japanese: 1 infantry Casualties for British: 2 aaGuns and 2 mech_infantrys Casualties for Chinese: 2 infantry Battle in Shan State Japanese attack with 1 artillery and 1 fighter British defend with 1 artillery Japanese roll dice for 1 artillery and 1 fighter in Shan State, round 2 : 0/2 hits, 0.83 expected hits UK_Pacific roll dice for 1 artillery in Shan State, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 artillery and 1 fighter in Shan State, round 3 : 0/2 hits, 0.83 expected hits UK_Pacific roll dice for 1 artillery in Shan State, round 3 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Shan State 1 fighter owned by the Japanese retreated UK_Pacific win with 1 artillery remaining. Battle score for attacker is -4 Casualties for Japanese: 1 artillery Non Combat Move - Japanese 1 fighter moved from Shan State to Java 1 submarine moved from 39 Sea Zone to 37 Sea Zone 1 fighter moved from 35 Sea Zone to 36 Sea Zone 1 tactical_bomber moved from 35 Sea Zone to 36 Sea Zone 1 fighter moved from Yunnan to 36 Sea Zone 1 tactical_bomber moved from Yunnan to 36 Sea Zone 1 infantry moved from Anhwe to Kweichow 1 infantry moved from Anhwe to Hunan 4 infantry moved from Kiangsu to Anhwe 2 bombers moved from Yunnan to Kiangsu 2 fighters and 3 tactical_bombers moved from Yunnan to Hopei 1 fighter moved from Japan to Kiangsu Place Units - Japanese 3 infantry placed in Kiangsu 1 harbour placed in Hainan 1 fighter and 1 marine placed in Japan 1 carrier and 2 submarines placed in 6 Sea Zone Turn Complete - Japanese Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 6,6 Japanese collect 61 PUs; end with 61 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 64 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
Combat Hit Differential Summary :
Chinese regular : -0.33 Americans regular : -0.17 Japanese regular : -0.00 British AA : -1.00 UK_Pacific regular : 0.00
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TripleA Turn Summary: UK_Pacific round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 5 Purchase Units - Americans Americans buy 1 artillery, 2 bombers, 2 destroyers, 1 fighter, 2 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 submarine moved from 33 Sea Zone to 35 Sea Zone 5 fighters and 1 tactical_bomber moved from 33 Sea Zone to 35 Sea Zone 1 infantry moved from Caroline Islands to 33 Sea Zone 1 infantry and 1 transport moved from 33 Sea Zone to 20 Sea Zone 1 infantry moved from 20 Sea Zone to Kwangtung Combat - Americans Battle in Kwangtung Battle in 35 Sea Zone Americans attack with 5 fighters, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 5 fighters and 1 tactical_bomber in 35 Sea Zone, round 2 : 3/6 hits, 3,17 expected hits Japanese roll dice for 1 destroyer in 35 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 35 Sea Zone Americans win, taking Kwangtung from Japanese, taking 35 Sea Zone from Japanese with 5 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 5 fighters and 1 tactical_bomber moved from 35 Sea Zone to 33 Sea Zone 1 carrier, 1 destroyer, 2 fighters and 1 submarine moved from 30 Sea Zone to 33 Sea Zone 1 destroyer moved from 33 Sea Zone to 18 Sea Zone 1 submarine moved from 33 Sea Zone to 43 Sea Zone 1 bomber moved from Burma to India 2 mech_infantrys moved from Central United States to 101 Sea Zone 1 artillery moved from Eastern United States to 101 Sea Zone 1 infantry moved from Eastern United States to 101 Sea Zone 1 fighter moved from Gibraltar to United Kingdom 1 fighter moved from Eastern United States to Gibraltar 1 artillery, 1 destroyer, 1 infantry, 2 mech_infantrys and 3 transports moved from 101 Sea Zone to 88 Sea Zone 2 infantry moved from Suriname to 88 Sea Zone 1 artillery, 1 destroyer, 3 infantry, 2 mech_infantrys and 3 transports moved from 88 Sea Zone to 91 Sea Zone 1 artillery, 3 infantry and 2 mech_infantrys moved from 91 Sea Zone to Morocco 1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone 1 carrier, 1 infantry, 1 mech_infantry, 3 submarines and 1 transport moved from 10 Sea Zone to 30 Sea Zone 1 infantry and 1 mech_infantry moved from 30 Sea Zone to Johnston Island Place Units - Americans 2 bombers and 1 fighter placed in Eastern United States 1 artillery placed in Western United States 2 destroyers, 2 submarines and 1 transport placed in 10 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 2 PUs; Combat Move - Chinese Trigger Chinese Guerilla Hopei: Chinese has 1 infantry placed in Hopei Combat - Chinese Chinese creates battle in territory Hopei Battle in Hopei Chinese attack with 1 infantry Japanese defend with 1 aaGun, 2 fighters and 3 tactical_bombers Chinese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0,17 expected hits Japanese roll dice for 1 aaGun, 2 fighters and 3 tactical_bombers in Hopei, round 2 : 2/5 hits, 2,83 expected hits 1 infantry owned by the Chinese lost in Hopei Japanese win with 1 aaGun, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Non Combat Move - Chinese Place Units - Chinese 1 infantry placed in Kansu 1 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 2 PUs; end with 4 PUs Purchase Units - British British buy 2 fighters and 2 submarines; Remaining resources: 3 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British 2 infantry moved from Trans-Jordan to Iraq 3 artilleries moved from Trans-Jordan to Iraq 1 tactical_bomber moved from Trans-Jordan to Iraq 4 fighters moved from Trans-Jordan to Iraq 1 bomber moved from Trans-Jordan to Italian Somaliland 2 infantry moved from Ethiopia to Italian Somaliland 1 submarine moved from 109 Sea Zone to 110 Sea Zone 1 destroyer moved from 91 Sea Zone to 110 Sea Zone 1 fighter moved from Gibraltar to 110 Sea Zone 1 artillery moved from Shan State to Malaya UK_Pacific take Malaya from Japanese 2 fighters and 1 tactical_bomber moved from India to Yunnan 1 infantry moved from Szechwan to Yunnan Combat - British Battle in Italian Somaliland British attack with 1 bomber and 2 infantry Italians defend with 1 infantry British roll dice for 1 bomber and 2 infantry in Italian Somaliland, round 2 : 0/3 hits, 1,00 expected hits Italians roll dice for 1 infantry in Italian Somaliland, round 2 : 0/1 hits, 0,33 expected hits British roll dice for 1 bomber and 2 infantry in Italian Somaliland, round 3 : 1/3 hits, 1,00 expected hits Italians roll dice for 1 infantry in Italian Somaliland, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Italians lost in Italian Somaliland British win, taking Italian Somaliland from Italians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in Yunnan British attack with 2 fighters, 1 infantry and 1 tactical_bomber Japanese defend with 1 infantry British roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Yunnan, round 2 : 2/4 hits, 1,83 expected hits Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Yunnan British win, taking Yunnan from Japanese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Iraq British attack with 3 artilleries, 4 fighters, 2 infantry and 1 tactical_bomber Italians defend with 1 armour, 1 artillery and 2 infantry British roll dice for 3 artilleries, 4 fighters, 2 infantry and 1 tactical_bomber in Iraq, round 2 : 5/10 hits, 4,33 expected hits Italians roll dice for 1 armour, 1 artillery and 2 infantry in Iraq, round 2 : 4/4 hits, 1,50 expected hits 2 artilleries owned by the British and 2 infantry owned by the British lost in Iraq 1 artillery owned by the Italians, 2 infantry owned by the Italians and 1 armour owned by the Italians lost in Iraq British win, taking Iraq from Italians with 1 artillery, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for British: 2 artilleries and 2 infantry Casualties for Italians: 1 armour, 1 artillery and 2 infantry Battle in 110 Sea Zone British attack with 1 destroyer, 1 fighter and 1 submarine Germans defend with 1 submarine British roll dice for 1 submarine in 110 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 submarine owned by the Germans lost in 110 Sea Zone British win with 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Non Combat Move - British 1 fighter moved from 110 Sea Zone to United Kingdom 1 fighter moved from Egypt to Gibraltar 1 infantry moved from Alexandria to Egypt 1 bomber moved from Italian Somaliland to Egypt 2 fighters moved from Iraq to Egypt 1 tactical_bomber moved from Iraq to Egypt 1 fighter moved from Iraq to Rostov 1 fighter moved from Iraq to Persia 2 mech_infantrys moved from Eastern Persia to India 2 fighters and 1 tactical_bomber moved from Yunnan to India 1 artillery moved from India to Burma 6 infantry moved from India to Burma 1 transport moved from 80 Sea Zone to 81 Sea Zone 1 submarine moved from 81 Sea Zone to 94 Sea Zone 1 submarine moved from 81 Sea Zone to 96 Sea Zone 2 submarines moved from 109 Sea Zone to 91 Sea Zone 1 submarine moved from 91 Sea Zone to 95 Sea Zone 2 infantry moved from Burma to Shan State 1 aaGun moved from Burma to Shan State 1 infantry moved from Burma to Shan State 1 fighter moved from Persia to West India Place Units - British 2 submarines placed in 81 Sea Zone 2 fighters placed in United Kingdom Turn Complete - British British collect 33 PUs; end with 36 PUs Place Units - UK_Pacific 1 infantry and 2 mech_infantrys placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,2,1,3 UK_Pacific collect 9 PUs (4 lost to blockades); end with 9 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 12 PUs Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 15 PUs Some Units in India change ownership: 1 infantry and 2 mech_infantrys
Combat Hit Differential Summary :
Chinese regular : -0,17 Americans regular : -0,50 Italians regular : 1,83 Japanese regular : -1,50 British regular : 0,50
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TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 5 Purchase Units - Italians Italians buy 1 artillery and 4 infantry; Remaining resources: 0 PUs; Combat Move - Italians Non Combat Move - Italians 3 infantry moved from Northern Italy to Southern Italy 1 aaGun moved from Northern Italy to Southern Italy 1 artillery moved from Tunisia to Libya 1 mech_infantry moved from Tunisia to Libya 2 fighters moved from Bessarabia to Southern Italy 1 bomber moved from Bessarabia to Southern Italy 1 infantry moved from Romania to Bessarabia Place Units - Italians 1 artillery and 2 infantry placed in Ukraine 2 infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,6 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 3,1 Italians collect 14 PUs (4 lost to blockades); end with 14 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 1 submarine and 1 transport; Remaining resources: 1 PUs; Combat Move - ANZAC 1 infantry moved from Trans-Jordan to Syria ANZAC take Syria from Italians 1 infantry moved from Trans-Jordan to Iraq Combat - ANZAC Non Combat Move - ANZAC 1 destroyer moved from 33 Sea Zone to 17 Sea Zone 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone 1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands 1 submarine moved from 62 Sea Zone to 42 Sea Zone Place Units - ANZAC 1 submarine and 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 11 PUs; end with 12 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs Combat Move - French 2 infantry moved from Algeria to Tunisia French take Tunisia from Italians Combat - French Non Combat Move - French 1 infantry moved from Egypt to Trans-Jordan 1 destroyer moved from 80 Sea Zone to 81 Sea Zone 1 infantry moved from Egypt to Trans-Jordan Turn Complete - French
Combat Hit Differential Summary :
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@BombsAway In 33 there are 2 ANZAC 7 fig on 1 US carrier and 2 ANZAC fig on the ANZAC Carrier
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TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6 Purchase Units - Russians Russians buy 10 infantry; Remaining resources: 2 PUs; Combat Move - Russians 2 infantry moved from Bryansk to Rostov 1 tactical_bomber moved from Bryansk to Rostov 1 armour moved from Bryansk to Smolensk Russians take Smolensk from Germans 1 armour moved from Smolensk to Vologda Russians take Vologda from Germans 1 infantry moved from Russia to Vologda 2 infantry moved from Russia to Vologda 2 fighters moved from Russia to Rostov Combat - Russians Battle in Rostov Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Rostov, round 2 : 1/5 hits, 2,00 expected hits Germans roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Rostov Russians win, taking Rostov from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 1 tactical_bomber moved from Rostov to Russia 2 fighters moved from Rostov to Russia 1 infantry moved from Volgograd to Caucasus 3 aaGuns, 7 armour, 3 artilleries, 51 infantry and 5 mech_infantrys moved from Bryansk to Russia 1 infantry moved from Russia to Samara 1 submarine moved from 91 Sea Zone to 110 Sea Zone Place Units - Russians 1 infantry placed in Volgograd 9 infantry placed in Russia Russians undo move 1. 1 infantry placed in Russia Turn Complete - Russians Russians collect 25 PUs; end with 27 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 30 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 32 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 34 PUs
Combat Hit Differential Summary :
Germans regular : -0,33 Russians regular : -1,00
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TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6 Purchase Units - Japanese Japanese buy 1 carrier, 1 destroyer, 7 infantry and 4 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Hunan to Yunnan 1 infantry moved from Shensi to Kansu 1 armour moved from Suiyuyan to Kansu 1 bomber moved from Kiangsu to Kansu 1 bomber moved from Kiangsu to Yunnan 2 fighters and 3 tactical_bombers moved from Hopei to Kwangtung 2 fighters and 2 tactical_bombers moved from 36 Sea Zone to Kwangtung 1 fighter moved from Kiangsu to Kwangtung 1 artillery moved from French Indo China to 36 Sea Zone 1 infantry moved from French Indo China to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 20 Sea Zone 1 infantry moved from 20 Sea Zone to Kwangtung 1 artillery moved from 20 Sea Zone to Kwangtung 1 battleship moved from 36 Sea Zone to 20 Sea Zone 1 fighter moved from Manchuria to 18 Sea Zone 1 tactical_bomber moved from Manchuria to 18 Sea Zone 1 fighter moved from Japan to 18 Sea Zone 1 tactical_bomber moved from Japan to 18 Sea Zone 2 fighters moved from 6 Sea Zone to 17 Sea Zone 2 tactical_bombers moved from 6 Sea Zone to 17 Sea Zone 1 submarine moved from 6 Sea Zone to 17 Sea Zone 1 submarine moved from 6 Sea Zone to 18 Sea Zone Combat - Japanese Battle in 20 Sea Zone Japanese attack with 1 battleship and 1 transport Americans defend with 1 transport 1 transport owned by the Americans lost in 20 Sea Zone Japanese win with 1 battleship and 1 transport remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 18 Sea Zone Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 18 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 fighters and 2 tactical_bombers in 18 Sea Zone, round 2 : 4/4 hits, 2.33 expected hits Americans roll dice for 1 destroyer in 18 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 18 Sea Zone Japanese win with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Yunnan Japanese attack with 1 bomber and 1 infantry British defend with 1 infantry Japanese roll dice for 1 bomber and 1 infantry in Yunnan, round 2 : 1/2 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in 17 Sea Zone Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers ANZAC defend with 1 destroyer Japanese roll dice for 1 submarine in 17 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 fighters and 2 tactical_bombers in 17 Sea Zone, round 2 : 2/4 hits, 2.33 expected hits ANZAC roll dice for 1 destroyer in 17 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC lost in 17 Sea Zone Japanese win with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer Battle in Kwangtung Japanese attack with 1 artillery, 5 fighters, 1 infantry and 5 tactical_bombers Americans defend with 1 infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 1 artillery, 5 fighters, 1 infantry and 5 tactical_bombers in Kwangtung, round 2 : 7/12 hits, 6.50 expected hits UK_Pacific roll dice for 1 infantry in Kwangtung, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kwangtung 1 infantry owned by the Americans lost in Kwangtung Japanese win, taking Kwangtung from UK_Pacific with 1 artillery, 5 fighters and 5 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Americans: 1 infantry Battle in Kansu Japanese attack with 1 armour, 1 bomber and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 1 armour, 1 bomber and 1 infantry in Kansu, round 2 : 1/3 hits, 1.33 expected hits Chinese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kansu Japanese win, taking Kansu from Chinese with 1 armour, 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Non Combat Move - Japanese 1 bomber moved from Kansu to Hopei 1 infantry moved from Chahar to Suiyuyan 1 infantry moved from Kweichow to Shensi 1 aaGun moved from Hopei to Kweichow 1 infantry moved from Anhwe to Chahar 1 infantry moved from Anhwe to Hopei 1 infantry moved from Anhwe to Kweichow 1 infantry moved from Anhwe to Hunan 3 infantry moved from Kiangsu to Anhwe 1 bomber moved from Yunnan to Anhwe 5 fighters and 5 tactical_bombers moved from Kwangtung to 20 Sea Zone 2 carriers, 1 cruiser and 1 transport moved from 36 Sea Zone to 20 Sea Zone 2 transports moved from 36 Sea Zone to 6 Sea Zone 2 fighters and 2 tactical_bombers moved from 17 Sea Zone to 6 Sea Zone 1 fighter moved from 18 Sea Zone to 6 Sea Zone 1 tactical_bomber moved from 18 Sea Zone to 6 Sea Zone 1 tactical_bomber moved from 18 Sea Zone to Japan 1 fighter moved from 18 Sea Zone to Japan 3 carriers moved from 6 Sea Zone to 20 Sea Zone 1 destroyer moved from 6 Sea Zone to 20 Sea Zone 1 submarine moved from 6 Sea Zone to 20 Sea Zone 1 artillery moved from French Indo China to Kwangsi Place Units - Japanese 1 carrier, 1 destroyer and 4 submarines placed in 6 Sea Zone 3 infantry placed in Kiangsu 4 infantry placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 6 Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 4,6 Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 3,4 Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 1,4 Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 6,3 Japanese collect 53 PUs (6 lost to blockades); end with 53 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 56 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 61 PUs
Combat Hit Differential Summary :
Chinese regular : -0.67 Americans regular : -0.33 Japanese regular : 1.00 UK_Pacific regular : 0.67 ANZAC regular : -0.33
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TripleA Manual Gamesave Post: Americans round 6
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6 Purchase Units - Americans Americans buy 2 destroyers, 2 fighters, 5 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Americans 1 armour and 1 infantry moved from Morocco to 91 Sea Zone 1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 armour moved from 110 Sea Zone to Normandy Bordeaux 1 bomber moved from India to 20 Sea Zone 1 submarine moved from 43 Sea Zone to 20 Sea Zone 1 submarine moved from 35 Sea Zone to 20 Sea Zone 1 submarine moved from 44 Sea Zone to 20 Sea Zone 1 artillery moved from Caroline Islands to 33 Sea Zone 1 artillery and 1 transport moved from 33 Sea Zone to 43 Sea Zone 1 artillery moved from 43 Sea Zone to Borneo 1 battleship, 5 carriers, 2 cruisers, 3 destroyers, 9 fighters, 1 submarine and 1 tactical_bomber moved from 33 Sea Zone to 20 Sea Zone Americans take 22 Sea Zone from Japanese Combat - Americans
Combat Hit Differential Summary :
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@BombsAway Do you want to use some kamis?
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@fasthard use them all. 1 on each des, 1 on each crus and 1 on the BB.
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TripleA Manual Gamesave Post: Americans round 6
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6 Purchase Units - Americans Americans buy 2 destroyers, 2 fighters, 5 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Americans 1 armour and 1 infantry moved from Morocco to 91 Sea Zone 1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 armour moved from 110 Sea Zone to Normandy Bordeaux 1 bomber moved from India to 20 Sea Zone 1 submarine moved from 43 Sea Zone to 20 Sea Zone 1 submarine moved from 35 Sea Zone to 20 Sea Zone 1 submarine moved from 44 Sea Zone to 20 Sea Zone 1 artillery moved from Caroline Islands to 33 Sea Zone 1 artillery and 1 transport moved from 33 Sea Zone to 43 Sea Zone 1 artillery moved from 43 Sea Zone to Borneo 1 battleship, 5 carriers, 2 cruisers, 3 destroyers, 9 fighters, 1 submarine and 1 tactical_bomber moved from 33 Sea Zone to 20 Sea Zone Americans take 22 Sea Zone from Japanese Combat - Americans Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 3 Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 1 hits. Rolls: 1 1 cruiser owned by the Americans lost in 20 Sea Zone Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 5 Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 1 hits. Rolls: 1 1 cruiser owned by the Americans lost in 20 Sea Zone Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 3 Kamikaze Suicide Attack attacks 1 battleship owned by the Americans scoring 1 hits. Rolls: 1 Units damaged: 1 battleship owned by the Americans Battle in Borneo Battle in Normandy Bordeaux Battle in 20 Sea Zone Americans attack with 1 battleship, 1 bomber, 5 carriers, 3 destroyers, 7 fighters, 4 submarines and 1 tactical_bomber; ANZAC loiter and taunt Japanese defend with 1 battleship, 5 carriers, 1 cruiser, 1 destroyer, 5 fighters, 1 submarine, 5 tactical_bombers and 2 transports Americans roll dice for 4 submarines in 20 Sea Zone, round 2 : 0/4 hits, 1,33 expected hits Americans roll dice for 1 battleship, 1 bomber, 5 carriers, 3 destroyers, 7 fighters and 1 tactical_bomber in 20 Sea Zone, round 2 : 5/13 hits, 6,50 expected hits
Combat Hit Differential Summary :
Americans regular : -2,83
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@BombsAway casualties?
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@fasthard Standard - Max Defense
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TripleA Manual Gamesave Post: Americans round 6
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6 Purchase Units - Americans Americans buy 2 destroyers, 2 fighters, 5 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Americans 1 armour and 1 infantry moved from Morocco to 91 Sea Zone 1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 armour moved from 110 Sea Zone to Normandy Bordeaux 1 bomber moved from India to 20 Sea Zone 1 submarine moved from 43 Sea Zone to 20 Sea Zone 1 submarine moved from 35 Sea Zone to 20 Sea Zone 1 submarine moved from 44 Sea Zone to 20 Sea Zone 1 artillery moved from Caroline Islands to 33 Sea Zone 1 artillery and 1 transport moved from 33 Sea Zone to 43 Sea Zone 1 artillery moved from 43 Sea Zone to Borneo 1 battleship, 5 carriers, 2 cruisers, 3 destroyers, 9 fighters, 1 submarine and 1 tactical_bomber moved from 33 Sea Zone to 20 Sea Zone Americans take 22 Sea Zone from Japanese Combat - Americans Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 3 Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 1 hits. Rolls: 1 1 cruiser owned by the Americans lost in 20 Sea Zone Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 5 Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 1 hits. Rolls: 1 1 cruiser owned by the Americans lost in 20 Sea Zone Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 3 Kamikaze Suicide Attack attacks 1 battleship owned by the Americans scoring 1 hits. Rolls: 1 Units damaged: 1 battleship owned by the Americans Battle in Borneo Battle in Normandy Bordeaux Battle in 20 Sea Zone Americans attack with 1 battleship, 1 bomber, 5 carriers, 3 destroyers, 7 fighters, 4 submarines and 1 tactical_bomber; ANZAC loiter and taunt Japanese defend with 1 battleship, 5 carriers, 1 cruiser, 1 destroyer, 5 fighters, 1 submarine, 5 tactical_bombers and 2 transports Americans roll dice for 4 submarines in 20 Sea Zone, round 2 : 0/4 hits, 1,33 expected hits Americans roll dice for 1 battleship, 1 bomber, 5 carriers, 3 destroyers, 7 fighters and 1 tactical_bomber in 20 Sea Zone, round 2 : 5/13 hits, 6,50 expected hits Units damaged: 4 carriers owned by the Japanese and 1 battleship owned by the Japanese Japanese roll dice for 1 submarine in 20 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits Japanese roll dice for 1 battleship, 5 carriers, 1 cruiser, 1 destroyer, 5 fighters, 5 tactical_bombers and 2 transports in 20 Sea Zone, round 2 : 7/18 hits, 9,00 expected hits Units damaged: 1 carrier owned by the Americans 3 carriers owned by the Americans lost in 20 Sea Zone Americans roll dice for 4 submarines in 20 Sea Zone, round 3 : 3/4 hits, 1,33 expected hits
Combat Hit Differential Summary :
Americans regular : -1,17 Japanese regular : -2,17
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@BombsAway Keep destroyer instead of damaged carrier?
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@fasthard keep the des