scamble here?
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 17
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 transport; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
Combat - ANZAC
Battle in Java
Non Combat Move - ANZAC
1 submarine moved from 42 Sea Zone to 41 Sea Zone
2 fighters moved from Queensland to 41 Sea Zone
1 destroyer and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
1 mech_infantry moved from New South Wales to Queensland
1 artillery moved from South Australia to New South Wales
2 submarines moved from 62 Sea Zone to 54 Sea Zone
1 submarine moved from 54 Sea Zone to 41 Sea Zone
1 destroyer moved from 54 Sea Zone to 41 Sea Zone
1 fighter moved from Queensland to 54 Sea Zone
1 destroyer moved from 54 Sea Zone to 42 Sea Zone
1 infantry moved from South Australia to Queensland
1 aaGun moved from South Australia to Queensland
Place Units - ANZAC
1 destroyer and 1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 15 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
Purchase Units - French
French buy 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - French
Non Combat Move - French
2 infantry moved from Normandy Bordeaux to France
Place Units - French
1 artillery, 1 fighter and 1 mech_infantry placed in France
1 infantry placed in Normandy Bordeaux
Turn Complete - French
French collect 17 PUs; end with 17 PUs
Combat Hit Differential Summary :
@BombsAway
sz 54
us ftr on us cv
anz ftr on anz cv
sz41
2 uk ftr on 1 us cv
2 anz ftr on 1 us cv
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 18
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 6x factory_minor; Remaining resources: 82 PUs;
Germans buy 3 artilleries, 1 fighter and 20 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Northwest Persia to Persia
1 bomber moved from Northwest Persia to Persia
1 bomber moved from Southern Italy to Persia
1 bomber moved from Southern Italy to Northern Italy
2 fighters and 2 tactical_bombers moved from Southern Italy to Northern Italy
2 infantry moved from Greater Southern Germany to Northern Italy
2 infantry moved from Western Germany to Holland Belgium
1 bomber, 4 fighters and 1 tactical_bomber moved from Germany to Holland Belgium
1 mech_infantry moved from Romania to Greece
Germans take Greece from British
Combat - Germans
Battle in Northern Italy
Germans attack with 1 bomber, 2 fighters, 2 infantry and 2 tactical_bombers
Americans defend with 1 factory_minor and 1 infantry
Germans roll dice for 1 bomber, 2 fighters, 2 infantry and 2 tactical_bombers in Northern Italy, round 2 : 1/7 hits, 3.33 expected hits
Americans roll dice for 1 infantry in Northern Italy, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Northern Italy
1 infantry owned by the Americans lost in Northern Italy
Germans win, taking Northern Italy from Americans with 1 bomber, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Americans: 1 infantry
Battle in Holland Belgium
Germans attack with 1 bomber, 4 fighters, 2 infantry and 1 tactical_bomber
British defend with 1 infantry
Germans roll dice for 1 bomber, 4 fighters, 2 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 4/8 hits, 3.67 expected hits
British roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Holland Belgium
1 infantry owned by the British lost in Holland Belgium
Germans win, taking Holland Belgium from British with 1 bomber, 4 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry
Battle in Persia
Germans attack with 2 bombers and 1 infantry
British defend with 1 artillery
Germans roll dice for 2 bombers and 1 infantry in Persia, round 2 : 1/3 hits, 1.50 expected hits
British roll dice for 1 artillery in Persia, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Persia
1 artillery owned by the British lost in Persia
Germans win with 2 bombers remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for British: 1 artillery
Non Combat Move - Germans
2 bombers moved from Persia to Northwest Persia
10 mech_infantrys moved from Northwest Persia to Caucasus
5 artilleries moved from Caucasus to Northwest Persia
1 infantry moved from Caucasus to Northwest Persia
3 infantry moved from Volgograd to Caucasus
3 infantry moved from Tambov to Volgograd
2 mech_infantrys moved from Russia to Volgograd
2 infantry moved from Novgorod to Karelia
3 infantry moved from Baltic States to Poland
1 mech_infantry moved from Novgorod to Poland
1 fighter moved from Russia to Germany
2 tactical_bombers moved from Northern Italy to Southern Italy
1 bomber moved from Northern Italy to Southern Italy
2 fighters moved from Northern Italy to Western Germany
1 bomber moved from Holland Belgium to Southern Italy
4 fighters and 1 tactical_bomber moved from Holland Belgium to Germany
10 infantry moved from Germany to Western Germany
1 mech_infantry moved from Romania to Germany
1 armour moved from Romania to Germany
1 infantry moved from Norway to Finland
Place Units - Germans
3 artilleries placed in Western Germany
10 infantry placed in Germany
3 infantry placed in Caucasus
3 infantry placed in Volgograd
1 fighter and 2 infantry placed in Russia
2 infantry placed in Novgorod
Turn Complete - Germans
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,4,1,6,5,3,1,4,5,6,1,4
Germans collect 57 PUs (7 lost to blockades); end with 57 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 64 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 84 PUs
Combat Hit Differential Summary :
Americans regular : 0.67
Germans regular : -2.50
British regular : 1.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 18
Combat Move - Russians
Non Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Iraq to Eastern Persia
Turn Complete - Russians
Combat Hit Differential Summary :
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 18
Purchase Units - Japanese
Japanese buy 1 carrier, 2 destroyers, 5 fighters and 2 infantry; Remaining resources: 0 PUs; 0 SuicideAttackTokens;
Combat Move - Japanese
2 submarines moved from 39 Sea Zone to 41 Sea Zone
Japanese take 39 Sea Zone from French
2 bombers moved from Yunnan to 41 Sea Zone
1 battleship moved from 35 Sea Zone to 37 Sea Zone
1 submarine moved from 35 Sea Zone to 37 Sea Zone
1 destroyer moved from 35 Sea Zone to 42 Sea Zone
1 submarine moved from 35 Sea Zone to 42 Sea Zone
1 fighter moved from Philippines to 42 Sea Zone
2 fighters moved from Philippines to 41 Sea Zone
12 fighters and 4 tactical_bombers moved from 35 Sea Zone to 41 Sea Zone
1 destroyer moved from 35 Sea Zone to 37 Sea Zone
2 infantry moved from Iwo Jima to 17 Sea Zone
2 infantry and 1 transport moved from 17 Sea Zone to 25 Sea Zone
2 infantry moved from 25 Sea Zone to Midway
7 fighters moved from 17 Sea Zone to 26 Sea Zone
2 tactical_bombers moved from Japan to 26 Sea Zone
1 fighter moved from Japan to 26 Sea Zone
Combat - Japanese
Combat Hit Differential Summary :
@BombsAway Scramble in 46 and let me know if you want to submerge in 41?
@BombsAway no scramble to 46, subs fight in 41
@BombsAway
lose sub for your sub hit,
for air hits: max defense, keep damaged carrier before Dd
lose US/UK units before same ANZ units
@BombsAway changed my mind, please damage carrier/s for sub hit/s. Thx
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 18
Purchase Units - Japanese
Japanese buy 1 carrier, 2 destroyers, 5 fighters and 2 infantry; Remaining resources: 0 PUs; 0 SuicideAttackTokens;
Combat Move - Japanese
2 submarines moved from 39 Sea Zone to 41 Sea Zone
Japanese take 39 Sea Zone from French
2 bombers moved from Yunnan to 41 Sea Zone
1 battleship moved from 35 Sea Zone to 37 Sea Zone
1 submarine moved from 35 Sea Zone to 37 Sea Zone
1 destroyer moved from 35 Sea Zone to 42 Sea Zone
1 submarine moved from 35 Sea Zone to 42 Sea Zone
1 fighter moved from Philippines to 42 Sea Zone
2 fighters moved from Philippines to 41 Sea Zone
12 fighters and 4 tactical_bombers moved from 35 Sea Zone to 41 Sea Zone
1 destroyer moved from 35 Sea Zone to 37 Sea Zone
2 infantry moved from Iwo Jima to 17 Sea Zone
2 infantry and 1 transport moved from 17 Sea Zone to 25 Sea Zone
2 infantry moved from 25 Sea Zone to Midway
7 fighters moved from 17 Sea Zone to 26 Sea Zone
2 tactical_bombers moved from Japan to 26 Sea Zone
1 fighter moved from Japan to 26 Sea Zone
Combat - Japanese
Battle in Midway
Battle in 42 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 submarine
ANZAC defend with 1 destroyer and 1 transport
Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer and 1 fighter in 42 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
ANZAC roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the ANZAC lost in 42 Sea Zone
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese win, taking Midway from Americans, taking 42 Sea Zone from UK_Pacific with 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 15
Casualties for ANZAC: 1 destroyer and 1 transport
Battle in 41 Sea Zone
Japanese attack with 2 bombers, 14 fighters, 2 submarines and 4 tactical_bombers
British defend with 2 fighters; Americans defend with 2 carriers, 1 destroyer, 2 submarines and 1 transport; ANZAC defend with 1 destroyer, 2 fighters and 2 submarines
Americans roll dice for 4 submarines in 41 Sea Zone, round 2 : 0/4 hits, 0.67 expected hits
Japanese roll dice for 2 submarines in 41 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 2 bombers, 14 fighters and 4 tactical_bombers in 41 Sea Zone, round 2 : 13/20 hits, 11.00 expected hits
Americans roll dice for 2 carriers, 2 destroyers, 4 fighters and 1 transport in 41 Sea Zone, round 2 : 5/8 hits, 4.00 expected hits
3 fighters owned by the Japanese and 2 submarines owned by the Japanese lost in 41 Sea Zone
2 fighters owned by the ANZAC, 1 destroyer owned by the ANZAC, 1 destroyer owned by the Americans, 2 carriers owned by the Americans, 1 transport owned by the Americans and 2 fighters owned by the British lost in 41 Sea Zone
Americans and Japanese reach a stalemate
. Battle score for attacker is 53
Casualties for Japanese: 3 fighters and 2 submarines
Casualties for Americans: 2 carriers, 1 destroyer and 1 transport
Casualties for ANZAC: 1 destroyer and 2 fighters
Casualties for British: 2 fighters
Battle in 26 Sea Zone
Japanese attack with 8 fighters and 2 tactical_bombers
Americans defend with 1 destroyer and 6 submarines
6 submarines owned by the Americans submerged
Japanese roll dice for 8 fighters and 2 tactical_bombers in 26 Sea Zone, round 2 : 6/10 hits, 5.33 expected hits
Americans roll dice for 1 destroyer in 26 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 fighter owned by the Japanese lost in 26 Sea Zone
1 destroyer owned by the Americans lost in 26 Sea Zone
Japanese win with 7 fighters and 2 tactical_bombers remaining. Battle score for attacker is -2
Casualties for Japanese: 1 fighter
Casualties for Americans: 1 destroyer
Battle in 37 Sea Zone
Japanese attack with 1 battleship, 1 destroyer and 1 submarine
British defend with 1 destroyer
Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 battleship and 1 destroyer in 37 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits
British roll dice for 1 destroyer in 37 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Units damaged: 1 battleship owned by the Japanese
Japanese roll dice for 1 submarine in 37 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 battleship and 1 destroyer in 37 Sea Zone, round 3 : 0/2 hits, 1.00 expected hits
British roll dice for 1 destroyer in 37 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 submarine in 37 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits
British roll dice for 1 destroyer in 37 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the British lost in 37 Sea Zone
Japanese win, taking 37 Sea Zone from UK_Pacific with 1 battleship, 1 destroyer and 1 submarine remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Non Combat Move - Japanese
2 bombers, 11 fighters and 4 tactical_bombers moved from 41 Sea Zone to 37 Sea Zone
2 bombers moved from 37 Sea Zone to Shan State
1 fighter moved from 42 Sea Zone to 37 Sea Zone
1 marine moved from Philippines to 35 Sea Zone
8 carriers, 1 cruiser, 1 destroyer, 1 marine and 9 submarines moved from 35 Sea Zone to 37 Sea Zone
1 marine moved from 37 Sea Zone to Shan State
2 artilleries and 4 infantry moved from Philippines to 35 Sea Zone
2 artilleries, 4 infantry and 3 transports moved from 35 Sea Zone to 37 Sea Zone
2 artilleries and 4 infantry moved from 37 Sea Zone to Shan State
1 artillery and 3 infantry moved from India to West India
1 infantry moved from Sikang to Kazakhstan
1 infantry moved from Shensi to Sikang
1 infantry moved from Kweichow to Shensi
1 infantry moved from Anhwe to Kweichow
2 infantry moved from Kiangsu to Anhwe
2 infantry moved from Manchuria to Jehol
2 infantry moved from Amur to Manchuria
1 fighter moved from Japan to 25 Sea Zone
7 fighters and 2 tactical_bombers moved from 26 Sea Zone to 25 Sea Zone
5 carriers, 2 destroyers and 1 submarine moved from 17 Sea Zone to 25 Sea Zone
Place Units - Japanese
2 infantry placed in India
1 carrier and 2 destroyers placed in 6 Sea Zone
2 fighters placed in 6 Sea Zone
3 fighters placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 6,2
Japanese collect 65 PUs (2 lost to blockades); end with 65 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 68 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 73 PUs
Combat Hit Differential Summary :
Americans regular : 1.00
Japanese regular : -0.17
ANZAC regular : -0.33
British regular : 0.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 18
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer and 7 fighters; Remaining resources: 1 PUs;
Combat Move - Americans
1 fighter moved from 105 Sea Zone to Holland Belgium
1 infantry moved from France to Holland Belgium
2 fighters moved from France to Holland Belgium
1 bomber and 2 fighters moved from France to Northern Italy
1 infantry moved from France to Northern Italy
1 fighter moved from Egypt to Northern Italy
1 submarine moved from 41 Sea Zone to 42 Sea Zone
1 destroyer moved from 54 Sea Zone to 42 Sea Zone
11 fighters moved from 54 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from Queensland to 42 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
Combat - Americans
Battle in Philippines
Battle in Northern Italy
Americans attack with 1 bomber, 3 fighters and 1 infantry
Germans defend with 1 infantry; Italians defend with 1 factory_minor
Americans roll dice for 1 bomber, 3 fighters and 1 infantry in Northern Italy, round 2 : 2/5 hits, 2,33 expected hits
Italians roll dice for 1 infantry in Northern Italy, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Northern Italy
Americans win, taking Philippines from Japanese, taking Northern Italy from Italians with 1 bomber, 3 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Holland Belgium
Americans attack with 3 fighters and 1 infantry
Germans defend with 1 infantry
Americans roll dice for 3 fighters and 1 infantry in Holland Belgium, round 2 : 2/4 hits, 1,67 expected hits
Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Holland Belgium
Americans win, taking Holland Belgium from Germans with 3 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in 42 Sea Zone
Americans attack with 1 destroyer, 11 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer and 1 submarine
Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Americans roll dice for 1 destroyer, 11 fighters and 1 tactical_bomber in 42 Sea Zone, round 2 : 7/13 hits, 6,50 expected hits
Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 submarine owned by the Americans lost in 42 Sea Zone
1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 42 Sea Zone
Americans win, taking 42 Sea Zone from Japanese with 1 destroyer, 11 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer and 1 submarine
Non Combat Move - Americans
11 fighters and 1 tactical_bomber moved from 42 Sea Zone to 35 Sea Zone
1 aaGun and 1 infantry moved from Queensland to 54 Sea Zone
5 fighters moved from Queensland to Hawaiian Islands
1 fighter moved from 54 Sea Zone to Hawaiian Islands
1 destroyer moved from 30 Sea Zone to 33 Sea Zone
1 destroyer moved from 30 Sea Zone to 54 Sea Zone
1 aaGun, 6 carriers, 19 destroyers, 1 infantry, 10 submarines and 1 transport moved from 54 Sea Zone to 35 Sea Zone
1 submarine moved from 44 Sea Zone to 35 Sea Zone
1 submarine moved from 41 Sea Zone to 44 Sea Zone
1 aaGun moved from 35 Sea Zone to Philippines
6 submarines moved from 26 Sea Zone to 54 Sea Zone
2 fighters moved from Western United States to Hawaiian Islands
1 fighter moved from Eastern United States to 10 Sea Zone
9 infantry moved from Morocco to 91 Sea Zone
9 infantry and 5 transports moved from 91 Sea Zone to 105 Sea Zone
9 infantry moved from 105 Sea Zone to Normandy Bordeaux
2 infantry moved from Normandy Bordeaux to France
1 fighter moved from Holland Belgium to 105 Sea Zone
2 fighters moved from Holland Belgium to France
1 bomber and 3 fighters moved from Northern Italy to France
3 transports moved from 105 Sea Zone to 91 Sea Zone
Place Units - Americans
3 fighters placed in Western United States
1 carrier, 1 destroyer and 4 fighters placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 65 PUs; end with 66 PUs
Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 91 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 96 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 101 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 106 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 5 PUs;
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 5 PUs
Purchase Units - British
British buy 1 artillery, 1 fighter, 4 infantry, 4 mech_infantrys and 1 transport; Remaining resources: 0 PUs;
Combat Move - British
Non Combat Move - British
2 fighters moved from Egypt to France
2 infantry moved from Normandy Bordeaux to France
1 transport moved from 105 Sea Zone to 110 Sea Zone
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry and 1 transport moved from 110 Sea Zone to 105 Sea Zone
2 infantry moved from 105 Sea Zone to Normandy Bordeaux
1 transport moved from 106 Sea Zone to 91 Sea Zone
5 mech_infantrys moved from Egypt to Iraq
2 fighters moved from Eastern Persia to Egypt
2 fighters moved from Eastern Persia to Iraq
1 artillery moved from Turkmenistan to Eastern Persia
3 bombers moved from Sumatra to Iraq
1 mech_infantry moved from Union of South Africa to Belgian Congo
1 aaGun, 4 artilleries and 10 infantry moved from Eastern Persia to Persia
Place Units - British
1 fighter and 2 mech_infantrys placed in Egypt
1 artillery and 2 infantry placed in Iraq
2 infantry and 2 mech_infantrys placed in United Kingdom
1 transport placed in 106 Sea Zone
Turn Complete - British
British collect 34 PUs; end with 34 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 40 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 43 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Americans regular : 1,17
Japanese regular : 0,50
Italians regular : -0,33
Germans regular : -0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 18
Purchase Units - Italians
Italians buy nothing; Remaining resources: 6 PUs;
Combat Move - Italians
1 mech_infantry moved from Western Germany to Holland Belgium
1 bomber moved from Germany to Holland Belgium
1 infantry moved from Southern Italy to Northern Italy
1 artillery moved from Southern Italy to Northern Italy
Combat - Italians
Battle in Northern Italy
Italians attack with 1 artillery and 1 infantry
Americans defend with 1 factory_minor and 1 infantry
Italians roll dice for 1 artillery and 1 infantry in Northern Italy, round 2 : 0/2 hits, 0.67 expected hits
Americans roll dice for 1 infantry in Northern Italy, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 artillery and 1 infantry in Northern Italy, round 3 : 0/2 hits, 0.67 expected hits
Americans roll dice for 1 infantry in Northern Italy, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Northern Italy
Italians roll dice for 1 artillery in Northern Italy, round 4 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 infantry in Northern Italy, round 4 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 artillery in Northern Italy, round 5 : 1/1 hits, 0.33 expected hits
Americans roll dice for 1 infantry in Northern Italy, round 5 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Northern Italy
Italians win, taking Northern Italy from Americans with 1 artillery remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Americans: 1 infantry
Battle in Holland Belgium
Italians attack with 1 bomber and 1 mech_infantry
Americans defend with 1 infantry
Italians roll dice for 1 bomber and 1 mech_infantry in Holland Belgium, round 2 : 1/2 hits, 0.83 expected hits
Americans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Italians lost in Holland Belgium
1 infantry owned by the Americans lost in Holland Belgium
Italians win with 1 bomber remaining. Battle score for attacker is -1
Casualties for Italians: 1 mech_infantry
Casualties for Americans: 1 infantry
Non Combat Move - Italians
1 bomber moved from Holland Belgium to Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,5,4,1,3,4,3,2,5,5,5,4
Italians collect 5 PUs (8 lost to blockades); end with 11 PUs
Combat Hit Differential Summary :
Americans regular : 0.33
Italians regular : -0.83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 18
Purchase Units - ANZAC
ANZAC buy 1 factory_minor and 1 transport; Remaining resources: 2 PUs;
Combat Move - ANZAC
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
Combat - ANZAC
Battle in Borneo
Non Combat Move - ANZAC
1 submarine moved from 41 Sea Zone to 43 Sea Zone
1 carrier, 1 destroyer, 2 fighters and 3 submarines moved from 54 Sea Zone to 35 Sea Zone
1 fighter moved from Queensland to Philippines
1 fighter moved from Queensland to Hawaiian Islands
1 aaGun moved from South Australia to Queensland
1 infantry moved from South Australia to New South Wales
1 transport moved from 62 Sea Zone to 63 Sea Zone
1 destroyer moved from 62 Sea Zone to 63 Sea Zone
Place Units - ANZAC
1 transport placed in 62 Sea Zone
1 factory_minor placed in Queensland
Turn Complete - ANZAC
ANZAC collect 18 PUs; end with 20 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs
Purchase Units - French
French buy 5 infantry; Remaining resources: 2 PUs;
Combat Move - French
1 artillery moved from France to Northern Italy
2 fighters moved from France to Northern Italy
Combat - French
Battle in Northern Italy
French attack with 1 artillery and 2 fighters
Italians defend with 1 artillery and 1 factory_minor
French roll dice for 1 artillery and 2 fighters in Northern Italy, round 2 : 0/3 hits, 1,33 expected hits
Italians roll dice for 1 artillery in Northern Italy, round 2 : 0/1 hits, 0,33 expected hits
French roll dice for 1 artillery and 2 fighters in Northern Italy, round 3 : 1/3 hits, 1,33 expected hits
Italians roll dice for 1 artillery in Northern Italy, round 3 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Italians lost in Northern Italy
French win, taking Northern Italy from Italians with 1 artillery and 2 fighters remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery
Non Combat Move - French
2 fighters moved from Northern Italy to France
1 infantry moved from Normandy Bordeaux to France
Place Units - French
3 infantry placed in France
2 infantry placed in Normandy Bordeaux
Turn Complete - French
French collect 21 PUs; end with 23 PUs
Combat Hit Differential Summary :
Italians regular : -0,67
French regular : -1,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 19
Research Technology - Germans
Purchase Units - Germans
Germans buy 10 artilleries, 12 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Western Germany to Holland Belgium
Germans take Holland Belgium from Americans
1 infantry moved from Western Germany to Northern Italy
5 fighters and 1 tactical_bomber moved from Germany to Northern Italy
2 fighters moved from Western Germany to Northern Italy
2 tactical_bombers moved from Southern Italy to Northern Italy
32 artilleries, 31 infantry and 25 mech_infantrys moved from Northwest Persia to Persia
1 mech_infantry moved from Volgograd to Turkmenistan
Germans take Turkmenistan from British
Combat - Germans
Battle in Northern Italy
Germans attack with 7 fighters, 1 infantry and 3 tactical_bombers
French defend with 1 artillery and 1 factory_minor
Germans roll dice for 7 fighters, 1 infantry and 3 tactical_bombers in Northern Italy, round 2 : 3/11 hits, 5.67 expected hits
French roll dice for 1 artillery in Northern Italy, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the French lost in Northern Italy
Germans win, taking Northern Italy from French with 7 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 4
Casualties for French: 1 artillery
Battle in Persia
Germans attack with 32 artilleries, 31 infantry and 25 mech_infantrys
British defend with 1 aaGun, 4 artilleries and 10 infantry
Germans roll dice for 32 artilleries, 31 infantry and 25 mech_infantrys in Persia, round 2 : 23/88 hits, 25.33 expected hits
British roll dice for 1 aaGun, 4 artilleries and 10 infantry in Persia, round 2 : 4/14 hits, 4.67 expected hits
4 infantry owned by the Germans lost in Persia
1 aaGun owned by the British, 4 artilleries owned by the British and 10 infantry owned by the British lost in Persia
Germans win, taking Persia from British with 32 artilleries, 27 infantry and 25 mech_infantrys remaining. Battle score for attacker is 39
Casualties for Germans: 4 infantry
Casualties for British: 1 aaGun, 4 artilleries and 10 infantry
Non Combat Move - Germans
3 mech_infantrys moved from Northwest Persia to Persia
1 aaGun moved from Northwest Persia to Persia
1 aaGun, 18 armour, 2 bombers and 28 mech_infantrys moved from Northwest Persia to Caucasus
6 infantry and 1 mech_infantry moved from Volgograd to Caucasus
2 infantry moved from Russia to Tambov
1 fighter moved from Russia to Germany
2 infantry moved from Novgorod to Belarus
2 infantry moved from Karelia to Finland
1 armour moved from Germany to Western Germany
1 mech_infantry moved from Germany to Western Germany
10 infantry moved from Germany to Western Germany
2 tactical_bombers moved from Northern Italy to Southern Italy
1 tactical_bomber moved from Northern Italy to Southern Italy
7 fighters moved from Northern Italy to Germany
1 mech_infantry moved from Poland to Western Germany
1 mech_infantry moved from Greece to Yugoslavia
3 infantry moved from Poland to Germany
Place Units - Germans
3 artilleries placed in Caucasus
3 infantry placed in Volgograd
3 infantry placed in Russia
2 mech_infantrys placed in Novgorod
3 artilleries placed in Western Germany
4 artilleries and 6 infantry placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 9
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,4
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2,1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,2,5,3,5,4,5,3,3,2,4,4
Germans collect 57 PUs (9 lost to blockades); end with 57 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 66 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 86 PUs
Combat Hit Differential Summary :
French regular : -0.33
Germans regular : -5.00
British regular : -0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 19
Combat Move - Russians
1 armour moved from Iraq to Northwest Persia
Russians take Northwest Persia from Germans
1 armour moved from Northwest Persia to Iraq
Combat - Russians
Non Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Eastern Persia to Egypt
Turn Complete - Russians
Combat Hit Differential Summary :