@The_Good_Captain @DoManMacgee
it was NCM in africa. you’re good to go fellas
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 Heavy_BB, 1 carrier, 2 destroyers and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
Trigger RailMovementAutoPlaceAmericans: Americans has 6 Rails placed in Eastern United States
Combat - Americans
Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 97 Sea Zone
Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 91 Sea Zone
Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 93 Sea Zone
Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 109 Sea Zone
Non Combat Move - Americans
Trigger Wolfpack at109 SeaZones: Germans has 1 Wolfpack placed in 109 Sea Zone
Trigger Wolfpack at97 SeaZones: Germans has 1 Wolfpack placed in 97 Sea Zone
Trigger Wolfpack at91 SeaZones: Germans has 1 Wolfpack placed in 91 Sea Zone
Trigger Wolfpack at93 SeaZones: Germans has 1 Wolfpack placed in 93 Sea Zone
Trigger RailMovementAutoPlaceRemoveAmericans: has removed 6 Rails owned by Americans in Eastern United States
1 carrier and 1 destroyer moved from 101 Sea Zone to 89 Sea Zone
1 usa_fighter moved from Eastern United States to 89 Sea Zone
1 usa_fighter moved from Hawaiian Islands to 89 Sea Zone
1 infantry moved from Central United States to Western United States
1 mech_infantry moved from Central United States to Western United States
1 carrier, 1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
Place Units - Americans
1 Heavy_BB and 1 destroyer placed in 101 Sea Zone
1 carrier, 1 destroyer and 1 transport placed in 10 Sea Zone
Turn Complete - Americans
Note to players Americans: <body>America has joined the Allies, and declared war on Germany and Italy!</body>
Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Americans collect 52 PUs; end with 52 PUs
Trigger Americans AdvancedProduction: Americans met a national objective for an additional 14 PUs; end with 66 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 86 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 91 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
5 infantry moved from Tsinghai to Kansu
2 infantry moved from Sikang to Shensi
1 fighter moved from Sikang to Shensi
Combat - Chinese
Battle in Kansu
Chinese attack with 5 infantry
Japanese defend with 1 infantry
Chinese roll dice for 5 infantry in Kansu, round 2 : 1/5 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Kansu
Chinese win, taking Kansu from Japanese with 5 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Shensi
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 0/3 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 3 : 2/3 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Shensi
Chinese win, taking Shensi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 97 Sea Zone
Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 91 Sea Zone
Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 93 Sea Zone
Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 109 Sea Zone
Non Combat Move - Chinese
Trigger Wolfpack at109 SeaZones: Germans has 1 Wolfpack placed in 109 Sea Zone
Trigger Wolfpack at97 SeaZones: Germans has 1 Wolfpack placed in 97 Sea Zone
Trigger Wolfpack at91 SeaZones: Germans has 1 Wolfpack placed in 91 Sea Zone
Trigger Wolfpack at93 SeaZones: Germans has 1 Wolfpack placed in 93 Sea Zone
1 fighter moved from Shensi to Tsinghai
1 infantry moved from Sikang to Tsinghai
Place Units - Chinese
2 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 4 PUs; end with 6 PUs
Objective Advanced Production 1 Infantry: Chinese met a national objective for an additional 3 PUs; end with 9 PUs
Purchase Units - British
British repair damage of 1x harbour; Remaining resources: 51 PUs; 3 AirLendLease; 3 NavyLendLease;
British buy 2 Seafires, 1 UK_LCV, 3 artilleries, 1 carrier, 2 commandos, 1 elite, 1 infantry and 1 uk_para; Remaining resources: 0 PUs; 3 AirLendLease; 3 NavyLendLease;
Place Units - British
Units in India being upgraded or consumed: 2 infantry
2 commandos placed in India
Combat Move - British
Trigger RailMovementAutoPlaceBritish: British has 2 Rails placed in Union of South Africa
1 submarine moved from 98 Sea Zone to 92 Sea Zone
Combat - British
Italians scrambles 3 units out of Gibraltar to defend against the attack in 92 Sea Zone
Battle in 92 Sea Zone
British attack with 1 submarine
Germans defend with 2 fighters and 1 tactical_bomber; Italians defend with 1 transport
British roll dice for 1 submarine in 92 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Italians roll dice for 1 transport in 92 Sea Zone, round 2 : 0/0 hits, 0,00 expected hits
British roll dice for 1 submarine in 92 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
Italians roll dice for 1 transport in 92 Sea Zone, round 3 : 0/0 hits, 0,00 expected hits
British roll dice for 1 submarine in 92 Sea Zone, round 4 : 1/1 hits, 0,33 expected hits
1 transport owned by the Italians lost in 92 Sea Zone
Italians and British reach a stalemate
. Battle score for attacker is 6
Casualties for Italians: 1 transport
Moving scrambled unit from 92 Sea Zone back to originating territory: Gibraltar
Moving scrambled unit from 92 Sea Zone back to originating territory: Gibraltar
Moving scrambled unit from 92 Sea Zone back to originating territory: Gibraltar
Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 97 Sea Zone
Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 91 Sea Zone
Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 93 Sea Zone
Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 109 Sea Zone
Non Combat Move - British
Trigger RailMovementAutoPlaceRemoveBritish: has removed 2 Rails owned by British in Egypt
2 uk_fighters moved from 98 Sea Zone to Egypt
1 bomber and 1 uk_armour moved from Trans-Jordan to Egypt
1 artillery and 1 commando moved from Kenya to Anglo Egyptian Sudan
1 uk_tactical_bomber moved from Tanganyika Territory to Egypt
2 Rails and 2 infantry moved from Union of South Africa to Egypt
2 infantry moved from Persia to Eastern Persia
British take Eastern Persia from Neutral_Allies
1 infantry moved from Northwest Persia to Persia
3 infantry moved from Burma to India
1 battleship and 1 transport moved from 76 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from British Columbia to Western United States
Place Units - British
Trigger Wolfpack at109 SeaZones: Germans has 1 Wolfpack placed in 109 Sea Zone
Trigger Wolfpack at97 SeaZones: Germans has 1 Wolfpack placed in 97 Sea Zone
Trigger Wolfpack at91 SeaZones: Germans has 1 Wolfpack placed in 91 Sea Zone
Trigger Wolfpack at93 SeaZones: Germans has 1 Wolfpack placed in 93 Sea Zone
1 UK_LCV, 1 elite and 1 uk_para placed in United Kingdom
2 Seafires and 1 carrier placed in 98 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by British from Egypt: 1 uk_fighter
EDIT: Adding units owned by British to 98 Sea Zone: 1 uk_fighter
EDIT: Turning off Edit Mode
2 artilleries placed in India
1 artillery placed in United Kingdom
1 infantry placed in Union of South Africa
Turn Complete - British
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 4,1
Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 4,1
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 6,4,4,5,1,2
British collect 45 PUs (5 lost to blockades); end with 45 PUs
Trigger British AdvancedProduction: British met a national objective for an additional 6 PUs; end with 51 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 56 PUs
Combat Hit Differential Summary :
Chinese regular : 0,50
Italians regular : 0,00
Japanese regular : -1,00
British regular : 0,00
@barnee said in EXP barnee vs Panzer Game 6:
At this rate you’re gonna end up with 100 LMs by Late 44
ha ha ha
:)
You are invited to come by and visit the collection. :-)
Meanwhile I will keep collect and dig.
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 air_transport, 2 armour and 2 infantry; Remaining resources: 0 PUs;
Politics - Italians
Italians takes Political Action: Political Action Axis To War With Russians
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Trigger Russians Allied Americans 3: Changing Relationship for Russians and Americans from Neutrality to Allied
Combat Move - Italians
Trigger RailMovementAutoPlaceItalians: Italians has 1 Rail placed in Southern Italy
Turning on Edit Mode
EDIT: Italians takes Bessarabia from Russians
EDIT: Italians takes Rostov from Russians
EDIT: Changing ownership of Bessarabia from Italians to Russians
EDIT: Turning off Edit Mode
1 infantry moved from Romania to Eastern Poland
Italians take Eastern Poland from Russians
EDIT: 1 italian_para moved from Greece to Rostov
Combat - Italians
Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 97 Sea Zone
Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 91 Sea Zone
Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 93 Sea Zone
Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 109 Sea Zone
Non Combat Move - Italians
Trigger Wolfpack at109 SeaZones: Germans has 1 Wolfpack placed in 109 Sea Zone
Trigger Wolfpack at97 SeaZones: Germans has 1 Wolfpack placed in 97 Sea Zone
Trigger Wolfpack at91 SeaZones: Germans has 1 Wolfpack placed in 91 Sea Zone
Trigger Wolfpack at93 SeaZones: Germans has 1 Wolfpack placed in 93 Sea Zone
Turning on Edit Mode
EDIT: Italians takes Iraq from Neutral_Axis
EDIT: Removing units owned by Italians from Iraq: 1 infantry
EDIT: Changing ownership of Iraq from Italians to Neutral_Axis
EDIT: Adding units owned by Neutral_Axis to Iraq: 1 infantry
EDIT: Turning off Edit Mode
Trigger RailMovementAutoPlaceRemoveItalians: has removed 1 Rail owned by Italians in Southern Italy
1 air_transport and 1 infantry moved from Southern Italy to Alexandria
EDIT: 1 italian_para moved from Southern Italy to Tobruk
2 armour, 1 artillery and 2 infantry moved from Greece to Bulgaria
1 bomber moved from Southern France to Southern Italy
Place Units - Italians
1 air_transport, 1 armour and 1 infantry placed in Southern Italy
1 armour and 1 infantry placed in Northern Italy
Turn Complete - Italians
Trigger ItaliansParaBoost atTobruk: Italians has 1 italian_paraBoost placed in Tobruk
Trigger ItaliansParaBoost atRostov: Italians has 1 italian_paraBoost placed in Rostov
Italians collect 15 PUs; end with 15 PUs
Trigger Italians AdvancedProduction: Italians met a national objective for an additional 3 PUs; end with 18 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 23 PUs
Combat Hit Differential Summary :
Game History
Round: 3
Purchase Units - ANZAC
Note to players Russians: Unprovoked Italian Attack! Russia May Immediately Place 10 PUs of Units in any Non Combat Russian Territory Or Add to their Treasury. Ignore if Germany has Already Attacked
ANZAC buy 1 air_transport, 1 artillery and 1 carrier; Remaining resources: 0 PUs;
Combat Move - ANZAC
Combat - ANZAC
Trigger Remove All ItaliansParaBoost: has removed 1 italian_paraBoost owned by Italians in Tobruk
Trigger Remove All ItaliansParaBoost: has removed 1 italian_paraBoost owned by Italians in Rostov
Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 97 Sea Zone
Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 91 Sea Zone
Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 93 Sea Zone
Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 109 Sea Zone
Non Combat Move - ANZAC
Trigger ItaliansParaBoost atTobruk: Italians has 1 italian_paraBoost placed in Tobruk
Trigger ItaliansParaBoost atRostov: Italians has 1 italian_paraBoost placed in Rostov
Trigger Wolfpack at109 SeaZones: Germans has 1 Wolfpack placed in 109 Sea Zone
Trigger Wolfpack at97 SeaZones: Germans has 1 Wolfpack placed in 97 Sea Zone
Trigger Wolfpack at91 SeaZones: Germans has 1 Wolfpack placed in 91 Sea Zone
Trigger Wolfpack at93 SeaZones: Germans has 1 Wolfpack placed in 93 Sea Zone
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to Celebes
ANZAC take Celebes from Dutch
1 transport moved from 41 Sea Zone to 55 Sea Zone
1 artillery and 1 infantry moved from Queensland to Northern Territory
1 infantry moved from New South Wales to Queensland
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
1 submarine moved from 62 Sea Zone to 54 Sea Zone
Place Units - ANZAC
1 carrier placed in 62 Sea Zone
1 air_transport and 1 artillery placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 21 PUs; end with 21 PUs
Trigger ANZAC Liberates Celebes: ANZAC met a national objective for an additional 1 PUs; end with 22 PUs
Trigger ANZAC Liberates DNG: ANZAC met a national objective for an additional 2 PUs; end with 24 PUs
Combat Move - French
Combat - French
Trigger Remove All ItaliansParaBoost: has removed 1 italian_paraBoost owned by Italians in Tobruk
Trigger Remove All ItaliansParaBoost: has removed 1 italian_paraBoost owned by Italians in Rostov
Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 97 Sea Zone
Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 91 Sea Zone
Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 93 Sea Zone
Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 109 Sea Zone
Non Combat Move - French
Trigger ItaliansParaBoost atTobruk: Italians has 1 italian_paraBoost placed in Tobruk
Trigger ItaliansParaBoost atRostov: Italians has 1 italian_paraBoost placed in Rostov
Trigger Wolfpack at109 SeaZones: Germans has 1 Wolfpack placed in 109 Sea Zone
Trigger Wolfpack at97 SeaZones: Germans has 1 Wolfpack placed in 97 Sea Zone
Trigger Wolfpack at91 SeaZones: Germans has 1 Wolfpack placed in 91 Sea Zone
Trigger Wolfpack at93 SeaZones: Germans has 1 Wolfpack placed in 93 Sea Zone
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
1 infantry moved from Libya to Tunisia
Turn Complete - French
Combat Hit Differential Summary :
Hallo
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Note to players Germans: It is Late 1941 and Nations Around the World are Producing Naval Mines to Protect their Sea Lanes. Use Edit to Place and Remove Naval Mines as Needed.
Note to players Germans: It is Late 1941 and Nations Around the World are Producing Naval Escorts to Counter the U-Boat and Submarine Threat! Transports Now Defend at 1 . Use Edit to Place and Remove Escort Conv....
Trigger TransportsD1: Setting defense to 1 for unitAttachment attached to transport
Trigger RocketsUSSR: buyRussian_Rockets added to productionRussians
Trigger FrenchEscortsA3: buyEscort added to productionFrench
Trigger BritishEscortsA3: buyEscort added to productionBritish
Trigger ANZACEscortsA3: buyEscort added to productionANZAC
Trigger AmericansEscortsA3: buyEscort added to productionAmericans
Trigger RussiansEscortsA3: buyEscort added to productionRussians
Trigger JapaneseEscortsA3: buyEscort added to productionJapanese
Trigger ItaliansEscortsA3: buyEscort added to productionItalians
Trigger GermansEscortsA3: buyEscort added to productionGermans
Trigger GermansNavalMines: buyNavalMine added to productionGermans
Trigger GermansNavalMines: buyNavalMine added to productionJapanese
Trigger GermansNavalMines: buyNavalMine added to productionAmericans
Trigger GermansNavalMines: buyNavalMine added to productionBritish
Trigger GermansNavalMines: buyNavalMine added to productionANZAC
Trigger GermansNavalMines: buyNavalMine added to productionItalians
Trigger GermansNavalMines: buyNavalMine2 added to productionGermans
Trigger GermansNavalMines: buyNavalMine2 added to productionJapanese
Trigger GermansNavalMines: buyNavalMine2 added to productionAmericans
Trigger GermansNavalMines: buyNavalMine2 added to productionBritish
Trigger GermansNavalMines: buyNavalMine2 added to productionANZAC
Trigger GermansNavalMines: buyNavalMine2 added to productionItalians
Trigger GermansNavalMines: buyNavalMine3 added to productionGermans
Trigger GermansNavalMines: buyNavalMine3 added to productionJapanese
Trigger GermansNavalMines: buyNavalMine3 added to productionAmericans
Trigger GermansNavalMines: buyNavalMine3 added to productionBritish
Trigger GermansNavalMines: buyNavalMine3 added to productionANZAC
Trigger GermansNavalMines: buyNavalMine3 added to productionItalians
triggerAttachmenLate1941Red: has removed 1 Late1941 owned by Changer in Late 1941
triggerAttachmenEarly1941: has removed 1 Early1941_red owned by Changer in Early 1941
Trigger Wolfpack at97 SeaZones: Germans has 1 Wolfpack placed in 97 Sea Zone
Trigger Wolfpack at93 SeaZones: Germans has 1 Wolfpack placed in 93 Sea Zone
triggerAttachmenLate1941Red: Changer has 1 Late1941_red placed in Late 1941
triggerAttachmenEarly1941: Changer has 1 Early1941 placed in Early 1941
Trigger Wolfpack at109 SeaZones: Germans has 1 Wolfpack placed in 109 Sea Zone
Trigger Wolfpack at91 SeaZones: Germans has 1 Wolfpack placed in 91 Sea Zone
Germans buy 1 Escort, 3 GermanUBoats, 1 German_LCV, 1 Panzer_General, 1 Panzer_Grndrs, 1 SubPen, 1 elite, 1 fighter, 1 german_para and 4 infantry; Remaining resources: 0 PUs;
Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Combat Move - Germans
Trigger RailMovementAutoPlaceGermans: Germans has 2 G_Rails placed in Germany
1 infantry moved from Poland to Baltic States
Germans take Baltic States from Russians
1 infantry moved from Romania to Bessarabia
Germans take Bessarabia from Russians
1 bomber moved from Romania to Volgograd
Combat - Germans
Trigger Wolfpack at109 SeaZones: Germans has 1 Wolfpack placed in 109 Sea Zone
Trigger Wolfpack at97 SeaZones: Germans has 1 Wolfpack placed in 97 Sea Zone
Trigger Wolfpack at91 SeaZones: Germans has 1 Wolfpack placed in 91 Sea Zone
Trigger Wolfpack at93 SeaZones: Germans has 1 Wolfpack placed in 93 Sea Zone
Strategic bombing raid in Volgograd
Russians roll AA dice in Volgograd : 0/1 hits, 0.17 expected hits
Bombing raid in Volgograd rolls: 3 and causes: 3 damage to unit: russian_minor
Bombing raid in Volgograd causes 3 damage total.
Trigger Remove All ItaliansParaBoost: has removed 1 italian_paraBoost owned by Italians in Tobruk
Trigger Remove All ItaliansParaBoost: has removed 1 italian_paraBoost owned by Italians in Rostov
Non Combat Move - Germans
Trigger ItaliansParaBoost atTobruk: Italians has 1 italian_paraBoost placed in Tobruk
Trigger ItaliansParaBoost atRostov: Italians has 1 italian_paraBoost placed in Rostov
Turning on Edit Mode
EDIT: Changing ownership of Karelia from Russians to Germans
EDIT: Turning off Edit Mode
Trigger RailMovementAutoPlaceRemoveGermans: has removed 1 G_Rail owned by Germans in Southern France
Trigger RailMovementAutoPlaceRemoveGermans: has removed 1 G_Rail owned by Germans in Denmark
Trigger Remove All Wolfpack: has removed 3 Wolfpacks owned by Germans in 97 Sea Zone
Trigger Remove All Wolfpack: has removed 3 Wolfpacks owned by Germans in 91 Sea Zone
Trigger Remove All Wolfpack: has removed 3 Wolfpacks owned by Germans in 93 Sea Zone
Trigger Remove All Wolfpack: has removed 3 Wolfpacks owned by Germans in 109 Sea Zone
Trigger Urals Tank Unit: Russians has 1 armour placed in Urals
1 bomber moved from Volgograd to Romania
10 infantry moved from Romania to Eastern Poland
5 infantry moved from Poland to Eastern Poland
1 aaGun moved from Poland to Eastern Poland
1 artillery moved from Poland to Eastern Poland
1 G_air_transport and 1 armour moved from Western Germany to Alexandria
2 G_air_transports moved from Alexandria to Western Germany
1 Panzer_General moved from Germany to Western Germany
1 armour moved from Southern France to Western Germany
2 Waffen_Artys, 2 Waffen_Obersts and 4 waffen_infantrys moved from Slovakia Hungary to Eastern Poland
3 Panzer_Grndrss moved from Slovakia Hungary to Eastern Poland
1 G_Rail and 1 elite moved from Germany to Denmark
1 cruiser moved from 91 Sea Zone to 92 Sea Zone
1 transport moved from 91 Sea Zone to 93 Sea Zone
2 infantry moved from Southern France to 93 Sea Zone
2 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone
2 infantry moved from 92 Sea Zone to Gibraltar
3 GermanUBoats moved from 93 Sea Zone to 97 Sea Zone
1 GermanUBoat moved from 119 Sea Zone to 125 Sea Zone
1 GermanUBoat moved from 118 Sea Zone to 119 Sea Zone
1 GermanUBoat and 1 destroyer moved from 112 Sea Zone to 91 Sea Zone
1 G_Rail and 1 waffen_infantry moved from Germany to Southern France
1 infantry moved from Finland to Karelia
1 infantry moved from Germany to Poland
1 infantry moved from Northern Italy to Southern France
1 artillery moved from Romania to Eastern Poland
Place Units - Germans
1 SubPen placed in Southern France
3 GermanUBoats placed in 93 Sea Zone
1 Escort placed in 112 Sea Zone
1 fighter placed in Western Germany
1 German_LCV, 1 Panzer_General, 1 elite, 1 german_para and 1 infantry placed in Germany
2 infantry placed in Normandy Bordeaux
1 Panzer_Grndrs placed in Normandy Bordeaux
1 infantry placed in Germany
Turn Complete - Germans
Trigger Wolfpack at109 SeaZones: Germans has 1 Wolfpack placed in 109 Sea Zone
Trigger Wolfpack at97 SeaZones: Germans has 1 Wolfpack placed in 97 Sea Zone
Trigger Wolfpack at91 SeaZones: Germans has 1 Wolfpack placed in 91 Sea Zone
Trigger Wolfpack at93 SeaZones: Germans has 1 Wolfpack placed in 93 Sea Zone
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,1
Germans collect 43 PUs (1 lost to blockades); end with 43 PUs
Trigger Germans AdvancedProduction: Germans met a national objective for an additional 12 PUs; end with 55 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Combat Hit Differential Summary :
Russians AA : -0.17
Reminder, since there new, the U-boats in 93 aren’t “in” the pen. They have to move in and then will be edited.
Also, did you add your 10 bucks worth to the soviets ?
Forgot to activate AG Center
Just in case the soviets get uppity lol
@barnee said in EXP barnee vs Panzer Game 6:
Reminder, since there new, the U-boats in 93 aren’t “in” the pen. They have to move in and then will be edited.
Also, did you add your 10 bucks worth to the soviets ?
Howdy.
I have not added the 10 IPC yet, but will do so on my turn.
I assume this is a donation from the Axis for the Russian landmine collection? :-)
Game History
Round: 4
Purchase Units - Russians
Note to players Russians: <body><b>It is Late 1941 and We have Developed Rockets !<br><br><img src="Russian_Rockets.png"/><br><br><br />Russia can Now Purchase Rockets.<b></body>
Note to players Russians: It is Late 1941 and Comrade Stalin has Promoted the Best of Our Rifle Divisions to Guard Status ! Russia can purchase 3 Guard Infantry for 10 PUs. They can only be placed in Moscow. ....
Note to players Russians: <body><b>It is Late 1941 and Soviet Partisan Bands are Forming !<br><br><img src="Soviet_Partisan.png"/><br><br><img src="SP.png"/><br><br><br />Russia can Now Purchase Partisans.<b></body>
Trigger RussianGuards: buyGuard_Infantry added to productionRussians
Trigger Soviet Partisan: buySoviet_Partisan added to productionRussians
Trigger Russians LendLeaseFee: buyAirLL added to productionRussians
Trigger Russians LendLeaseFeeTank: buyTankLL added to productionRussians
Turning on Edit Mode
EDIT: Changing PUs for Russians from 37 to 47
EDIT: Turning off Edit Mode
Russians buy 1 Soviet_Commisar, 3 guard_infantrys, 1 mech_infantry, 10 mine_unarmeds and 1 russian_para; Remaining resources: 14 PUs; 3 AirLendLease; 3 TankLendLease;
Combat Move - Russians
Trigger RailMovementAutoPlaceRussians: Russians has 1 R_Europe_Rail and 2 Russian_Rails placed in Russia
2 infantry moved from Novgorod to Karelia
1 fighter moved from Novgorod to Karelia
1 fighter moved from Novgorod to Baltic States
2 infantry moved from Novgorod to Baltic States
2 infantry moved from Ukraine to Bessarabia
1 tactical_bomber moved from Novgorod to Bessarabia
1 armour, 1 mech_infantry and 2 russian_paras moved from Caucasus to Iraq
1 artillery and 5 infantry moved from Ukraine to Rostov
Combat - Russians
Russians creates battle in territory 125 Sea Zone
Battle in Bessarabia
Russians attack with 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 2 infantry and 1 tactical_bomber in Bessarabia, round 2 : 2/3 hits, 0,83 expected hits
Germans roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Bessarabia
Russians win, taking Bessarabia from Germans with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Karelia
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Karelia, round 2 : 0/3 hits, 0,83 expected hits
Germans roll dice for 1 infantry in Karelia, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Karelia
Russians roll dice for 1 fighter and 1 infantry in Karelia, round 3 : 1/2 hits, 0,67 expected hits
Germans roll dice for 1 infantry in Karelia, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Karelia
1 infantry owned by the Germans lost in Karelia
Russians win with 1 fighter remaining. Battle score for attacker is -3
Casualties for Russians: 2 infantry
Casualties for Germans: 1 infantry
Battle in Rostov
Russians attack with 1 artillery and 5 infantry
Italians defend with 1 italian_para and 1 italian_paraBoost
Russians roll dice for 1 artillery and 5 infantry in Rostov, round 2 : 3/6 hits, 1,33 expected hits
Italians roll dice for 1 italian_para and 1 italian_paraBoost in Rostov, round 2 : 0/1 hits, 0,50 expected hits
1 italian_para owned by the Italians lost in Rostov
1 italian_paraBoost owned by the Italians lost in Rostov
Russians win, taking Rostov from Italians with 1 artillery and 5 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 italian_para and 1 italian_paraBoost
Battle in Baltic States
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Baltic States, round 2 : 1/3 hits, 0,83 expected hits
Germans roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Baltic States
Russians win, taking Baltic States from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Iraq
Russians attack with 1 armour, 1 mech_infantry and 2 russian_paras
Neutral_Axis defend with 1 infantry
Russians roll dice for 1 armour, 1 mech_infantry and 2 russian_paras in Iraq, round 2 : 1/4 hits, 1,00 expected hits
Neutral_Axis roll dice for 1 infantry in Iraq, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Neutral_Axis lost in Iraq
Russians win, taking Iraq from Neutral_Axis with 1 armour, 1 mech_infantry and 2 russian_paras remaining. Battle score for attacker is 3
Casualties for Neutral_Axis: 1 infantry
Trigger Remove All ItaliansParaBoost: has removed 1 italian_paraBoost owned by Italians in Tobruk
Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 97 Sea Zone
Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 91 Sea Zone
Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 93 Sea Zone
Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 109 Sea Zone
Non Combat Move - Russians
Trigger ItaliansParaBoost atTobruk: Italians has 1 italian_paraBoost placed in Tobruk
Trigger Wolfpack at109 SeaZones: Germans has 1 Wolfpack placed in 109 Sea Zone
Trigger Wolfpack at97 SeaZones: Germans has 1 Wolfpack placed in 97 Sea Zone
Trigger Wolfpack at91 SeaZones: Germans has 1 Wolfpack placed in 91 Sea Zone
Trigger Wolfpack at93 SeaZones: Germans has 1 Wolfpack placed in 93 Sea Zone
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Trigger RailMovementAutoPlaceRemoveRussians: has removed 1 R_Europe_Rail owned by Russians in Bryansk
Trigger RailMovementAutoPlaceRemoveRussians: has removed 2 Russian_Rails owned by Russians in Belarus
8 mine_unarmeds moved from Bryansk to Western Ukraine
1 mine_unarmed moved from Bryansk to Western Ukraine
EDIT: 1 Soviet_Commisar_3, 1 armour, 1 infantry and 1 mech_infantry moved from 1st Corps to Ukraine
EDIT: 1 Soviet_Commisar_3, 2 armour and 1 mech_infantry moved from Ukraine to Belarus
1 russian_para moved from Russia to Caucasus
EDIT: 1 aaGun moved from Ukraine to 1st Corps
EDIT: Russians undo move 6.
EDIT: 1 1stCorps moved from Ukraine to 1st Corps
1 Soviet_Commisar moved from Russia to Belarus
1 mine_unarmed moved from Bryansk to Belarus
2 Russian_Engineers and 6 mine_unarmeds moved from Russia to Belarus
1 R_Europe_Rail moved from Russia to Ukraine
1 R_Europe_Rail and 1 russian_minor moved from Ukraine to Bryansk
1 aaGun, 1 artillery, 1 elite and 3 infantry moved from Ukraine to Bryansk
EDIT: 1 infantry moved from Ukraine to Bryansk
1 tactical_bomber moved from Bessarabia to Belarus
1 fighter moved from Baltic States to Belarus
1 fighter moved from Karelia to Belarus
1 Soviet_Commisar, 2 aaGuns, 1 artillery, 10 infantry and 1 mech_infantry moved from Novgorod to Belarus
1 Russian_Rail and 1 russian_minor moved from Novgorod to Belarus
1 Russian_Rail and 1 elite moved from Russia to Belarus
1 elite moved from Russia to Smolensk
1 Russian_Rail moved from Russia to Urals
1 Russian_Rail and 1 armour moved from Urals to Belarus
EDIT: 1 Soviet_Commisar, 1 armour and 2 mech_infantrys moved from Belarus to 1st Corps
EDIT: 1 1stCorps moved from 1st Corps to Belarus
EDIT: 1 Soviet_Commisar_3, 1 armour and 2 infantry moved from Belarus to 2nd Corps
EDIT: 1 2ndCorps moved from 2nd Corps to Belarus
EDIT: 1 Soviet_Commisar, 1 armour and 2 infantry moved from Belarus to 3rd Corps
EDIT: 1 3rdCorps moved from 3rd Corps to Belarus
EDIT: 1 1stCorps, 1 2ndCorps and 1 3rdCorps moved from Belarus to 1st Army Group
EDIT: 1 1stSovietAG moved from 1st Army Group to Belarus
EDIT: 6 infantry moved from Belarus to 1st Army Group
EDIT: 1 infantry moved from Ukraine to Bryansk
Place Units - Russians
1 Soviet_Commisar, 3 guard_infantrys, 10 mine_unarmeds and 1 russian_para placed in Russia
1 mech_infantry placed in Belarus
Turn Complete - Russians
Russians collect 37 PUs; end with 51 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 54 PUs
Combat Hit Differential Summary :
Italians regular : -0,50
Germans regular : 0,67
Russians regular : 2,50
Neutral_Axis regular : -0,33
Guten Tag
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 Escort, 5 Fortifications, 5 armour, 1 elite and 5 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Allies
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and French from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Concordant to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese
Trigger RailMovementAutoPlaceJapanese: Japanese has 2 J_Rails placed in Kiangsu
Turning on Edit Mode
EDIT: Turning off Edit Mode
Trigger JapanDOW OnUSAorUK: Americans has 6 infantry and 2 usa_fighters placed in Western United States
1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 44 Sea Zone
1 Japan_destroyer moved from 33 Sea Zone to 44 Sea Zone
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 44 Sea Zone
1 submarine moved from 36 Sea Zone to 55 Sea Zone
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Borneo
1 bomber moved from Kwangsi to Borneo
EDIT: 1 Japanese_LCV, 1 artillery and 1 infantry moved from Kwangsi to Borneo
1 armour and 1 artillery moved from Kwangsi to 36 Sea Zone
1 armour, 1 artillery and 1 transport moved from 36 Sea Zone to 41 Sea Zone
1 armour and 1 artillery moved from 41 Sea Zone to Sumatra
1 infantry moved from Kwangsi to French Indo China
Japanese take French Indo China from French
2 infantry moved from Kwangsi to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to Malaya
2 battleships and 1 cruiser moved from 36 Sea Zone to 35 Sea Zone
1 armour and 3 artilleries moved from Kwangsi to 36 Sea Zone
1 armour, 3 artilleries and 2 transports moved from 36 Sea Zone to 35 Sea Zone
1 armour and 3 artilleries moved from 35 Sea Zone to Philippines
1 elite moved from Japan to 6 Sea Zone
3 infantry moved from Korea to 6 Sea Zone
1 elite, 3 infantry and 2 transports moved from 6 Sea Zone to 35 Sea Zone
1 elite and 3 infantry moved from 35 Sea Zone to Philippines
1 infantry moved from Yunnan to Burma
Japanese take Burma from British
1 artillery and 1 elite moved from Yunnan to Shan State
2 infantry moved from Siam to Shan State
1 fighter and 1 tactical_bomber moved from Kwangsi to Shan State
1 bomber, 1 fighter and 1 tactical_bomber moved from Kwangsi to Shensi
2 fighters and 2 tactical_bombers moved from Kwangsi to Kwangtung
2 infantry moved from Kiangsi to Kwangtung
2 infantry moved from Kwangsi to Kwangtung
2 infantry moved from Suiyuyan to Shensi
1 artillery and 1 infantry moved from Kweichow to Shensi
1 infantry moved from Szechwan to Shensi
Combat - Japanese
Battle in Malaya
Battle in 44 Sea Zone
Japanese attack with 1 Japan_destroyer, 2 fighters and 2 tactical_bombers
ANZAC defend with 1 transport
Japanese roll dice for 1 Japan_destroyer, 2 fighters and 2 tactical_bombers in 44 Sea Zone, round 2 : 3/5 hits, 2.67 expected hits
ANZAC roll dice for 1 transport in 44 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 transport owned by the ANZAC lost in 44 Sea Zone
Japanese win, taking Malaya from British, taking 44 Sea Zone from Neutral with 1 Japan_destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 transport
Battle in 55 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 transport
Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 1 transport in 55 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 submarine in 55 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 1 transport in 55 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 submarine in 55 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits
1 transport owned by the ANZAC lost in 55 Sea Zone
Japanese win with 1 submarine remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 transport
Battle in Shensi
Japanese attack with 1 artillery, 1 bomber, 1 fighter, 4 infantry and 1 tactical_bomber
Chinese defend with 2 infantry
Japanese roll dice for 1 artillery, 1 bomber, 1 fighter, 4 infantry and 1 tactical_bomber in Shensi, round 2 : 1/8 hits, 3.00 expected hits
Chinese roll dice for 2 infantry in Shensi, round 2 : 2/2 hits, 0.67 expected hits
2 infantry owned by the Japanese lost in Shensi
1 infantry owned by the Chinese lost in Shensi
Japanese roll dice for 1 artillery, 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Shensi, round 3 : 4/6 hits, 2.67 expected hits
Chinese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Shensi
Japanese win, taking Shensi from Chinese with 1 artillery, 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 2 infantry
Casualties for Chinese: 2 infantry
Battle in Shan State
Japanese attack with 1 artillery, 1 elite, 1 fighter, 2 infantry and 1 tactical_bomber
ANZAC defend with 1 infantry
Japanese roll dice for 1 artillery, 1 elite, 1 fighter, 2 infantry and 1 tactical_bomber in Shan State, round 2 : 1/7 hits, 2.50 expected hits
British roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC lost in Shan State
Japanese win, taking Shan State from British with 1 artillery, 1 elite, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Sumatra
Japanese attack with 1 armour and 1 artillery
ANZAC defend with 1 infantry
Japanese roll dice for 1 armour and 1 artillery in Sumatra, round 2 : 0/2 hits, 0.83 expected hits
ANZAC roll dice for 1 infantry in Sumatra, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 armour and 1 artillery in Sumatra, round 3 : 0/2 hits, 0.83 expected hits
ANZAC roll dice for 1 infantry in Sumatra, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 armour and 1 artillery in Sumatra, round 4 : 0/2 hits, 0.83 expected hits
ANZAC roll dice for 1 infantry in Sumatra, round 4 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 armour and 1 artillery in Sumatra, round 5 : 2/2 hits, 0.83 expected hits
ANZAC roll dice for 1 infantry in Sumatra, round 5 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Sumatra
1 infantry owned by the ANZAC lost in Sumatra
Japanese win, taking Sumatra from ANZAC with 1 armour remaining. Battle score for attacker is -1
Casualties for Japanese: 1 artillery
Casualties for ANZAC: 1 infantry
Battle in Philippines
Changer loiter and taunt; Japanese attack with 1 armour, 3 artilleries, 1 elite and 3 infantry
Changer defend; Americans defend with 1 aaGun and 4 infantry
Japanese roll dice for 2 battleships and 1 cruiser in Philippines, round 2 : 3/3 hits, 1.83 expected hits
Japanese roll dice for 1 armour, 3 artilleries, 1 elite and 3 infantry in Philippines, round 2 : 1/9 hits, 3.00 expected hits
Americans roll dice for 1 aaGun and 4 infantry in Philippines, round 2 : 2/4 hits, 1.33 expected hits
2 infantry owned by the Japanese lost in Philippines
1 aaGun owned by the Americans and 3 infantry owned by the Americans lost in Philippines
Japanese roll dice for 1 armour, 3 artilleries, 1 elite and 1 infantry in Philippines, round 3 : 1/7 hits, 2.50 expected hits
Americans roll dice for 1 infantry in Philippines, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Philippines
Japanese win, taking Philippines from Americans with 1 armour, 3 artilleries, 1 elite and 1 infantry remaining. Battle score for attacker is 11
Casualties for Japanese: 2 infantry
Casualties for Americans: 1 aaGun and 4 infantry
Battle in Kwangtung
Japanese attack with 2 fighters, 4 infantry and 2 tactical_bombers
British defend with 1 harbour and 2 infantry
Japanese roll dice for 2 fighters, 4 infantry and 2 tactical_bombers in Kwangtung, round 2 : 4/8 hits, 3.00 expected hits
British roll dice for 2 infantry in Kwangtung, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Kwangtung
2 infantry owned by the British lost in Kwangtung
Japanese win, taking Kwangtung from British with 2 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for British: 2 infantry
Battle in Borneo
Japanese attack with 1 Japanese_LCV, 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 Japanese_LCV, 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Borneo, round 2 : 1/5 hits, 2.50 expected hits
British roll dice for 1 infantry in Borneo, round 2 : 1/1 hits, 0.33 expected hits
1 Japanese_LCV owned by the Japanese lost in Borneo
1 infantry owned by the British lost in Borneo
Japanese win, taking Borneo from British with 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 Japanese_LCV
Casualties for British: 1 infantry
Trigger Remove All ItaliansParaBoost: has removed 1 italian_paraBoost owned by Italians in Tobruk
Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 97 Sea Zone
Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 91 Sea Zone
Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 93 Sea Zone
Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 109 Sea Zone
Non Combat Move - Japanese
Trigger ItaliansParaBoost atTobruk: Italians has 1 italian_paraBoost placed in Tobruk
Trigger Wolfpack at109 SeaZones: Germans has 1 Wolfpack placed in 109 Sea Zone
Trigger Wolfpack at97 SeaZones: Germans has 1 Wolfpack placed in 97 Sea Zone
Trigger Wolfpack at91 SeaZones: Germans has 1 Wolfpack placed in 91 Sea Zone
Trigger Wolfpack at93 SeaZones: Germans has 1 Wolfpack placed in 93 Sea Zone
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Trigger RailMovementAutoPlaceRemoveJapanese: has removed 1 J_Rail owned by Japanese in Suiyuyan
Trigger RailMovementAutoPlaceRemoveJapanese: has removed 1 J_Rail owned by Japanese in Szechwan
1 bomber moved from Borneo to Kwangsi
1 fighter and 1 tactical_bomber moved from Kwangsi to 6 Sea Zone
1 bomber moved from Shensi to Kwangsi
1 fighter and 1 tactical_bomber moved from Shan State to Kwangsi
1 carrier moved from 33 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 44 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 44 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from Borneo to 37 Sea Zone
1 Japan_destroyer, 2 carriers and 1 cruiser moved from 36 Sea Zone to 37 Sea Zone
8 infantry and 1 mech_infantry moved from Yunnan to Szechwan
1 fighter and 1 tactical_bomber moved from Shensi to Szechwan
1 artillery moved from Suiyuyan to Hopei
1 aaGun and 2 infantry moved from Hunan to Yunnan
EDIT: 1 J_Rail moved from Kiangsu to Korea
EDIT: 1 J_Rail and 1 infantry moved from Korea to Suiyuyan
EDIT: 1 J_Rail moved from Kiangsu to Manchuria
EDIT: 1 J_Rail and 1 aaGun moved from Manchuria to Szechwan
3 infantry moved from Jehol to Chahar
3 armour moved from Shantung to Kweichow
EDIT: 1 Japanese_LCV, 1 armour and 1 infantry moved from Japan to Korea
1 air_transport moved from Caroline Islands to Japan
2 fighters and 2 tactical_bombers moved from Kwangtung to Szechwan
Place Units - Japanese
4 Fortifications placed in Caroline Islands
1 Fortification placed in Iwo Jima
1 Escort placed in 6 Sea Zone
3 armour placed in Shantung
2 armour and 1 infantry placed in Kiangsu
1 elite and 4 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 55 PUs; end with 55 PUs
Trigger Japanese Controls Philippines Pacific Expanded: Japanese met a national objective for an additional 3 PUs; end with 58 PUs
Trigger Japanese AdvancedProduction: Japanese met a national objective for an additional 8 PUs; end with 66 PUs
Combat Hit Differential Summary :
Chinese regular : 1.00
Americans regular : 0.33
Japanese regular : -6.00
ANZAC regular : -0.83
British regular : 0.67
yea, so just noticed, you have 4 Commisars. Triplea has to change them so the active ones can give support, so maxbuild doesn’t prevent this.
Anyway, you will need to adjust your russian turn :)
Darn it! I forgot to attack SZ106 with 1 DD + 2 fighters vs. 1 U-Boat
US
[dice 1d6<=2}
[dice 2d6<=3}
Ger
[dice 1d6<=1]
1d6<=1: 5; Hits: 0
[dice 1d6<=2]
[dice 2d6<=3]
1d6<=2: 4; Hits: 0
2d6<=3: 3, 3; Hits: 2
Here we go.
I removed the 4th commisar…and send him straight to Siberia into to Sulfur mines. Thanks for noticing
Game History
Round: 4
Purchase Units - Americans
Note to players Americans: <body><b>It is Late 1941 and the USA May Now Send Lend Lease Aid to the UK.<br><br><img src="USUKLL.png"/><b></body>
Americans buy 2 Escorts, 2 artilleries, 2 carriers, 4 marines, 3 submarines, 1 transport, 1 usa_fighter and 1 usa_tactical_bomber; Remaining resources: 0 PUs;
Place Units - Americans
Units in Eastern United States being upgraded or consumed: 1 infantry
1 marine placed in Eastern United States
Units in Western United States being upgraded or consumed: 3 infantry
3 marines placed in Western United States
Politics - Americans
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
Trigger RailMovementAutoPlaceAmericans: Americans has 6 Rails placed in Eastern United States
1 submarine moved from 26 Sea Zone to 16 Sea Zone
2 usa_fighters and 1 usa_tactical_bomber moved from Midway to 16 Sea Zone
1 submarine moved from 54 Sea Zone to 41 Sea Zone
Combat - Americans
Battle in 16 Sea Zone
Americans attack with 1 submarine, 2 usa_fighters and 1 usa_tactical_bomber
Japanese defend with 1 Japan_destroyer
Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 2 usa_fighters and 1 usa_tactical_bomber in 16 Sea Zone, round 2 : 3/3 hits, 1,67 expected hits
Japanese roll dice for 1 Japan_destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 Japan_destroyer owned by the Japanese lost in 16 Sea Zone
Americans win with 1 submarine, 2 usa_fighters and 1 usa_tactical_bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 Japan_destroyer
Battle in 41 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
Americans roll dice for 1 submarine in 41 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 transport owned by the Japanese lost in 41 Sea Zone
Americans win, taking 41 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 6
Casualties for Japanese: 1 transport
Trigger Remove All ItaliansParaBoost: has removed 1 italian_paraBoost owned by Italians in Tobruk
Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 97 Sea Zone
Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 91 Sea Zone
Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 93 Sea Zone
Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 109 Sea Zone
Non Combat Move - Americans
Trigger ItaliansParaBoost atTobruk: Italians has 1 italian_paraBoost placed in Tobruk
Trigger Wolfpack at109 SeaZones: Germans has 1 Wolfpack placed in 109 Sea Zone
Trigger Wolfpack at97 SeaZones: Germans has 1 Wolfpack placed in 97 Sea Zone
Trigger Wolfpack at91 SeaZones: Germans has 1 Wolfpack placed in 91 Sea Zone
Trigger Wolfpack at93 SeaZones: Germans has 1 Wolfpack placed in 93 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Germans from 106 Sea Zone: 1 GermanUBoat
EDIT: Turning off Edit Mode
Trigger RailMovementAutoPlaceRemoveAmericans: has removed 6 Rails owned by Americans in Eastern United States
2 usa_fighters and 1 usa_tactical_bomber moved from 16 Sea Zone to Midway
1 infantry and 1 marine moved from Western United States to 10 Sea Zone
1 infantry, 1 marine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry and 1 marine moved from 26 Sea Zone to Hawaiian Islands
2 marines moved from Western United States to Central United States
2 usa_fighters moved from Western United States to 26 Sea Zone
1 carrier and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 101 Sea Zone to 106 Sea Zone
1 cruiser moved from 101 Sea Zone to 89 Sea Zone
Place Units - Americans
1 Escort, 1 carrier, 1 submarine and 1 transport placed in 101 Sea Zone
1 usa_fighter and 1 usa_tactical_bomber placed in 101 Sea Zone
2 artilleries placed in Eastern United States
1 Escort, 1 carrier and 2 submarines placed in 10 Sea Zone
Turn Complete - Americans
Trigger Americans RemoveUSAConvoySZ101Invert: has removed 1 Escort owned by Americans in 101 Sea Zone
Trigger Americans RemoveUSAConvoySZ101Invert: Americans has 1 Escort_Convoy placed in 101 Sea Zone
Americans collect 50 PUs; end with 50 PUs
Trigger Americans AdvancedProduction: Americans met a national objective for an additional 14 PUs; end with 64 PUs
Trigger Americans Loses Philippines: Americans met a national objective for an additional -3 PUs; end with 61 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Trigger RailMovementAutoPlaceChinese: Chinese has 2 Rails placed in Kansu
3 infantry moved from Tsinghai to Shensi
1 fighter moved from Tsinghai to Shensi
2 infantry moved from Sikang to Shensi
Combat - Chinese
Battle in Shensi
Chinese attack with 1 fighter and 5 infantry
Japanese defend with 1 artillery and 2 infantry
Chinese roll dice for 1 fighter and 5 infantry in Shensi, round 2 : 0/6 hits, 1,33 expected hits
Japanese roll dice for 1 artillery and 2 infantry in Shensi, round 2 : 0/3 hits, 1,00 expected hits
Chinese roll dice for 1 fighter and 5 infantry in Shensi, round 3 : 1/6 hits, 1,33 expected hits
Japanese roll dice for 1 artillery and 2 infantry in Shensi, round 3 : 3/3 hits, 1,00 expected hits
3 infantry owned by the Chinese lost in Shensi
1 infantry owned by the Japanese lost in Shensi
Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 4 : 2/3 hits, 0,83 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Shensi, round 4 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Chinese lost in Shensi
1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Shensi
Chinese win, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is -2
Casualties for Chinese: 4 infantry
Casualties for Japanese: 1 artillery and 2 infantry
Trigger Remove All ItaliansParaBoost: has removed 1 italian_paraBoost owned by Italians in Tobruk
Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 97 Sea Zone
Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 91 Sea Zone
Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 93 Sea Zone
Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 109 Sea Zone
Non Combat Move - Chinese
Trigger ItaliansParaBoost atTobruk: Italians has 1 italian_paraBoost placed in Tobruk
Trigger Wolfpack at109 SeaZones: Germans has 1 Wolfpack placed in 109 Sea Zone
Trigger Wolfpack at97 SeaZones: Germans has 1 Wolfpack placed in 97 Sea Zone
Trigger Wolfpack at91 SeaZones: Germans has 1 Wolfpack placed in 91 Sea Zone
Trigger Wolfpack at93 SeaZones: Germans has 1 Wolfpack placed in 93 Sea Zone
Trigger RailMovementAutoPlaceRemoveChinese: has removed 2 Rails owned by Chinese in Kansu
1 fighter moved from Shensi to Tsinghai
7 infantry moved from Sikang to Tsinghai
Place Units - Chinese
3 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 4 PUs; end with 4 PUs
Objective Advanced Production 1 Infantry: Chinese met a national objective for an additional 3 PUs; end with 7 PUs
Purchase Units - British
Trigger British LendLeaseFeeNavy: buyNavyLL added to productionBritish
Trigger British LendLeaseFeeAir: buyAirLL added to productionBritish
British buy 1 Seafire, 1 UK_LCV, 1 artillery, 1 carrier, 1 commando, 5 infantry, 1 submarine and 1 uk_fighter; Remaining resources: 0 PUs; 3 AirLendLease; 3 NavyLendLease;
Place Units - British
Units in Egypt being upgraded or consumed: 1 infantry
1 commando placed in Egypt
Combat Move - British
Trigger RailMovementAutoPlaceBritish: British has 2 Rails placed in Union of South Africa
2 infantry moved from India to Burma
2 uk_fighters and 1 uk_tactical_bomber moved from India to Burma
1 submarine moved from 92 Sea Zone to 96 Sea Zone
Combat - British
Battle in Burma
British attack with 2 infantry, 2 uk_fighters and 1 uk_tactical_bomber
Japanese defend with 1 infantry
British roll dice for 2 infantry, 2 uk_fighters and 1 uk_tactical_bomber in Burma, round 2 : 1/5 hits, 2,00 expected hits
Japanese roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Burma
1 infantry owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 1 infantry, 2 uk_fighters and 1 uk_tactical_bomber remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Trigger Remove All ItaliansParaBoost: has removed 1 italian_paraBoost owned by Italians in Tobruk
Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 97 Sea Zone
Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 91 Sea Zone
Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 93 Sea Zone
Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 109 Sea Zone
Non Combat Move - British
Trigger RailMovementAutoPlaceRemoveBritish: has removed 1 Rail owned by British in India
Trigger RailMovementAutoPlaceRemoveBritish: has removed 1 Rail owned by British in Egypt
2 uk_fighters and 1 uk_tactical_bomber moved from Burma to India
2 infantry moved from Eastern Persia to West India
1 artillery and 1 commando moved from Anglo Egyptian Sudan to Egypt
1 Rail and 1 infantry moved from Union of South Africa to Egypt
1 Rail moved from Union of South Africa to Persia
1 Rail and 1 infantry moved from Persia to India
1 uk_fighter moved from Egypt to Rostov
2 infantry moved from Brazil to 86 Sea Zone
2 infantry and 1 transport moved from 86 Sea Zone to 89 Sea Zone
2 infantry moved from 89 Sea Zone to West Indies
Place Units - British
Trigger ItaliansParaBoost atTobruk: Italians has 1 italian_paraBoost placed in Tobruk
Trigger Wolfpack at109 SeaZones: Germans has 1 Wolfpack placed in 109 Sea Zone
Trigger Wolfpack at97 SeaZones: Germans has 1 Wolfpack placed in 97 Sea Zone
Trigger Wolfpack at91 SeaZones: Germans has 1 Wolfpack placed in 91 Sea Zone
Trigger Wolfpack at93 SeaZones: Germans has 1 Wolfpack placed in 93 Sea Zone
1 Seafire, 1 carrier and 1 submarine placed in 98 Sea Zone
1 artillery and 5 infantry placed in India
British undo move 2.
1 artillery and 4 infantry placed in India
1 infantry placed in Union of South Africa
1 UK_LCV and 1 uk_fighter placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,6
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 6,3
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 4,1,4,6,4,3
British collect 32 PUs (7 lost to blockades); end with 32 PUs
Trigger British AdvancedProduction: British met a national objective for an additional 6 PUs; end with 38 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 43 PUs
Combat Hit Differential Summary :
Chinese regular : -0,50
Americans regular : 1,67
Japanese regular : 1,67
British regular : -1,00
yea that U-boat pretty sneaky in 106. He’s easy to miss :)
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 Escort, 1 Italian_LCV, 1 demo_airfield, 1 demo_harbour and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
Trigger RailMovementAutoPlaceItalians: Italians has 1 Rail placed in Southern Italy
1 bomber moved from Southern Italy to Egypt
Combat - Italians
Strategic bombing raid in Egypt
British roll AA dice in Egypt : 0/1 hits, 0.17 expected hits
Bombing raid in Egypt rolls: 7 and causes: 4 damage to unit: harbour
Bombing raid in Egypt causes 4 damage total.
Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 97 Sea Zone
Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 91 Sea Zone
Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 93 Sea Zone
Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 109 Sea Zone
Non Combat Move - Italians
Trigger Wolfpack at109 SeaZones: Germans has 1 Wolfpack placed in 109 Sea Zone
Trigger Wolfpack at97 SeaZones: Germans has 1 Wolfpack placed in 97 Sea Zone
Trigger Wolfpack at91 SeaZones: Germans has 1 Wolfpack placed in 91 Sea Zone
Trigger Wolfpack at93 SeaZones: Germans has 1 Wolfpack placed in 93 Sea Zone
Trigger RailMovementAutoPlaceRemoveItalians: has removed 1 Rail owned by Italians in Romania
Trigger Remove All ItaliansParaBoost: has removed 1 italian_paraBoost owned by Italians in Tobruk
1 bomber moved from Egypt to Alexandria
1 italian_para moved from Tobruk to Alexandria
1 armour moved from Bulgaria to Romania
1 air_transport and 1 infantry moved from Southern Italy to Alexandria
1 air_transport moved from Alexandria to Southern Italy
1 infantry moved from Eastern Poland to Romania
1 Rail and 1 infantry moved from Southern Italy to Romania
Place Units - Italians
Units in Gibraltar being upgraded or consumed: 1 airfield and 1 harbour
1 demo_airfield and 1 demo_harbour placed in Gibraltar
1 Escort placed in 97 Sea Zone
1 Italian_LCV and 2 infantry placed in Southern Italy
Turn Complete - Italians
Trigger Italians RemoveItalyConvoySZ97Invert: has removed 1 Escort owned by Italians in 97 Sea Zone
Trigger Italians RemoveItalyConvoySZ97Invert: Italians has 1 Escort_Convoy placed in 97 Sea Zone
Italians collect 13 PUs; end with 13 PUs
Trigger Italians AdvancedProduction: Italians met a national objective for an additional 3 PUs; end with 16 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 21 PUs
Combat Hit Differential Summary :
British AA : -0.17
Forgot to add the Sub Pen U-boats to Germans units folder. You can dl here or it’s in doc/images
Stupid is as stupid does lol
It won’t affect the game. Triplea will throw out a generic image for it if you don’t have it. Well it does if you’re the Germans because theres no way to add it in game lol
@barnee said in EXP barnee vs Panzer Game 6:
Well it does if you’re the Germans
doesn’t :) guess the stupids are hanging around lol