L24 PTV Stucifer (X+12) vs mikawagunichi (L)

  • 2024

    TripleA Manual Gamesave Post: Americans round 11

    TripleA Manual Gamesave Post for game: WW2 Path to Victory

    Game History

    Round: 11
    
        Purchase Units - Americans
            Americans buy 1 destroyer, 2 fighters, 1 infantry, 3 submarines, 2 tactical_bombers and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 carrier, 1 destroyer and 2 submarines moved from 104 Sea Zone to 93 Sea Zone
            1 submarine moved from 90 Sea Zone to 93 Sea Zone
            1 submarine moved from 89 Sea Zone to 93 Sea Zone
            1 fighter and 1 tactical_bomber moved from Eastern United States to 93 Sea Zone
            1 artillery, 1 infantry and 1 marine moved from Morocco to 94 Sea Zone
            1 artillery, 1 infantry and 1 marine moved from 94 Sea Zone to Gibraltar
            1 submarine moved from 11 Sea Zone to 32 Sea Zone
            2 fighters moved from 27 Sea Zone to 32 Sea Zone
            1 fighter and 1 tactical_bomber moved from Hawaiian Islands to 31 Sea Zone
            1 destroyer moved from 27 Sea Zone to 31 Sea Zone
            1 armour moved from Northwest Persia to Southern Caucasus
                  Russians take Southern Caucasus from Germans
            1 armour moved from Southern Caucasus to Northern Caucasus
                  Russians take Northern Caucasus from Germans
    

    Combat Hit Differential Summary :

    Savegame

  • 2024

    @Stucifer Several scramble decisions. I will post roll by roll for the battle in 93 as casualty selection could be very important there.


  • @mikawagunichi No scrambles. Send me screenshots on discord for 93. first four hits will be tilt CV, BB, lose SS, lose CV in that order if you get 5 I will need to reconsider

  • 2024

    TripleA Manual Gamesave Post: Americans round 11

    TripleA Manual Gamesave Post for game: WW2 Path to Victory

    Game History

    Round: 11
    
        Purchase Units - Americans
            Americans buy 1 destroyer, 2 fighters, 1 infantry, 3 submarines, 2 tactical_bombers and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 carrier, 1 destroyer and 2 submarines moved from 104 Sea Zone to 93 Sea Zone
            1 submarine moved from 90 Sea Zone to 93 Sea Zone
            1 submarine moved from 89 Sea Zone to 93 Sea Zone
            1 fighter and 1 tactical_bomber moved from Eastern United States to 93 Sea Zone
            1 artillery, 1 infantry and 1 marine moved from Morocco to 94 Sea Zone
            1 artillery, 1 infantry and 1 marine moved from 94 Sea Zone to Gibraltar
            1 submarine moved from 11 Sea Zone to 32 Sea Zone
            2 fighters moved from 27 Sea Zone to 32 Sea Zone
            1 fighter and 1 tactical_bomber moved from Hawaiian Islands to 31 Sea Zone
            1 destroyer moved from 27 Sea Zone to 31 Sea Zone
            1 armour moved from Northwest Persia to Southern Caucasus
                  Russians take Southern Caucasus from Germans
            1 armour moved from Southern Caucasus to Northern Caucasus
                  Russians take Northern Caucasus from Germans
    
        Combat - Americans
            Battle in 31 Sea Zone
                Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 31 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
                    Japanese roll dice for 1 destroyer in 31 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 31 Sea Zone
                Americans win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in 32 Sea Zone
                Americans attack with 2 fighters and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 32 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 2 fighters in 32 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits
                    Japanese roll dice for 1 destroyer in 32 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 32 Sea Zone
                Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in 93 Sea Zone
                Americans attack with 1 carrier, 1 destroyer, 1 fighter, 5 submarines and 1 tactical_bomber
                Germans defend with 1 battleship, 3 carriers, 1 destroyer, 3 fighters, 1 submarine, 1 tactical_bomber and 1 transport
                    Americans roll dice for 5 submarines in 93 Sea Zone, round 2 : 1/5 hits, 1.67 expected hits
                Units damaged: 1 carrier owned by the Germans
                    Americans roll dice for 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber in 93 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
                Units damaged: 1 battleship owned by the Germans
                    Germans roll dice for 1 submarine in 93 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Germans roll dice for 1 battleship, 3 carriers, 1 destroyer, 3 fighters, 1 tactical_bomber and 1 transport in 93 Sea Zone, round 2 : 2/9 hits, 4.00 expected hits
                    1 carrier owned by the Americans lost in 93 Sea Zone
                    1 submarine owned by the Germans lost in 93 Sea Zone
                    Americans roll dice for 5 submarines in 93 Sea Zone, round 3 : 3/5 hits, 1.67 expected hits
    

    Combat Hit Differential Summary :

    Americans regular : 2.33
    Japanese regular : -0.67
    Germans regular : -2.17
    

    Savegame

  • 2024

    TripleA Manual Gamesave Post: Americans round 11

    TripleA Manual Gamesave Post for game: WW2 Path to Victory

    Game History

    Round: 11
    
        Purchase Units - Americans
            Americans buy 1 destroyer, 2 fighters, 1 infantry, 3 submarines, 2 tactical_bombers and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 carrier, 1 destroyer and 2 submarines moved from 104 Sea Zone to 93 Sea Zone
            1 submarine moved from 90 Sea Zone to 93 Sea Zone
            1 submarine moved from 89 Sea Zone to 93 Sea Zone
            1 fighter and 1 tactical_bomber moved from Eastern United States to 93 Sea Zone
            1 artillery, 1 infantry and 1 marine moved from Morocco to 94 Sea Zone
            1 artillery, 1 infantry and 1 marine moved from 94 Sea Zone to Gibraltar
            1 submarine moved from 11 Sea Zone to 32 Sea Zone
            2 fighters moved from 27 Sea Zone to 32 Sea Zone
            1 fighter and 1 tactical_bomber moved from Hawaiian Islands to 31 Sea Zone
            1 destroyer moved from 27 Sea Zone to 31 Sea Zone
            1 armour moved from Northwest Persia to Southern Caucasus
                  Russians take Southern Caucasus from Germans
            1 armour moved from Southern Caucasus to Northern Caucasus
                  Russians take Northern Caucasus from Germans
    
        Combat - Americans
            Battle in 31 Sea Zone
                Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 31 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
                    Japanese roll dice for 1 destroyer in 31 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 31 Sea Zone
                Americans win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in 32 Sea Zone
                Americans attack with 2 fighters and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 32 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 2 fighters in 32 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits
                    Japanese roll dice for 1 destroyer in 32 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 32 Sea Zone
                Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in 93 Sea Zone
                Americans attack with 1 carrier, 1 destroyer, 1 fighter, 5 submarines and 1 tactical_bomber
                Germans defend with 1 battleship, 3 carriers, 1 destroyer, 3 fighters, 1 submarine, 1 tactical_bomber and 1 transport
                    Americans roll dice for 5 submarines in 93 Sea Zone, round 2 : 1/5 hits, 1.67 expected hits
                Units damaged: 1 carrier owned by the Germans
                    Americans roll dice for 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber in 93 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
                Units damaged: 1 battleship owned by the Germans
                    Germans roll dice for 1 submarine in 93 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Germans roll dice for 1 battleship, 3 carriers, 1 destroyer, 3 fighters, 1 tactical_bomber and 1 transport in 93 Sea Zone, round 2 : 2/9 hits, 4.00 expected hits
                    1 carrier owned by the Americans lost in 93 Sea Zone
                    1 submarine owned by the Germans lost in 93 Sea Zone
                    Americans roll dice for 5 submarines in 93 Sea Zone, round 3 : 3/5 hits, 1.67 expected hits
                    Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 93 Sea Zone, round 3 : 2/3 hits, 1.50 expected hits
                    Germans roll dice for 1 battleship, 3 carriers, 1 destroyer, 3 fighters, 1 tactical_bomber and 1 transport in 93 Sea Zone, round 3 : 4/9 hits, 4.00 expected hits
                    1 submarine owned by the Americans, 1 destroyer owned by the Americans, 1 tactical_bomber owned by the Americans and 1 fighter owned by the Americans lost in 93 Sea Zone
                    1 fighter owned by the Germans, 2 carriers owned by the Germans and 1 tactical_bomber owned by the Germans lost in 93 Sea Zone
                    Americans roll dice for 4 submarines in 93 Sea Zone, round 4 : 2/4 hits, 1.33 expected hits
                    Germans roll dice for 1 battleship, 1 carrier, 1 destroyer, 2 fighters and 1 transport in 93 Sea Zone, round 4 : 1/5 hits, 2.50 expected hits
                    1 submarine owned by the Americans lost in 93 Sea Zone
                    1 carrier owned by the Germans lost in 93 Sea Zone
                    Americans roll dice for 3 submarines in 93 Sea Zone, round 5 : 2/3 hits, 1.00 expected hits
                    Germans roll dice for 1 battleship, 1 destroyer, 2 fighters and 1 transport in 93 Sea Zone, round 5 : 3/4 hits, 2.33 expected hits
                    3 submarines owned by the Americans lost in 93 Sea Zone
                    1 battleship owned by the Germans and 1 destroyer owned by the Germans lost in 93 Sea Zone
                Germans win with 2 fighters and 1 transport remaining. Battle score for attacker is 26
                Casualties for Americans: 1 carrier, 1 destroyer, 1 fighter, 5 submarines and 1 tactical_bomber
                Casualties for Germans: 1 battleship, 3 carriers, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
            Battle in Gibraltar
                Americans attack with 1 artillery, 1 infantry and 1 marine
                Germans defend with 1 airfield, 1 harbour and 1 infantry
                    Americans roll dice for 2 battleships and 1 cruiser in Gibraltar, round 2 : 1/3 hits, 1.83 expected hits
                    Germans roll dice for 1 infantry in Gibraltar, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Gibraltar
                Americans win, taking Gibraltar from Germans with 1 artillery, 1 infantry and 1 marine remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
                2 fighters owned by the Germans could not land and were killed
    
        Non Combat Move - Americans
            1 infantry, 2 marines and 1 mech_infantry moved from Northwest Persia to Southern Caucasus
            1 artillery and 1 infantry moved from Western United States to 11 Sea Zone
            1 artillery, 2 destroyers, 1 infantry and 1 transport moved from 11 Sea Zone to 27 Sea Zone
            1 destroyer moved from 26 Sea Zone to 27 Sea Zone
            1 fighter and 1 tactical_bomber moved from 31 Sea Zone to 27 Sea Zone
            1 artillery and 1 infantry moved from 27 Sea Zone to Hawaiian Islands
            2 fighters moved from 32 Sea Zone to 27 Sea Zone
    
        Place Units - Americans
            1 transport placed in 11 Sea Zone
            1 infantry placed in Western United States
            1 fighter and 1 tactical_bomber placed in Western United States
            1 destroyer and 2 submarines placed in 104 Sea Zone
            1 submarine placed in 11 Sea Zone
            1 fighter and 1 tactical_bomber placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 50 PUs; end with 50 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 55 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 3.67
    Japanese regular : -0.67
    Germans regular : -3.33
    

    Savegame

  • 2024

    TripleA Manual Gamesave Post: UK_Pacific round 11

    TripleA Manual Gamesave Post for game: WW2 Path to Victory

    Game History

    Round: 11
    
        Purchase Units - Americans
            Americans buy 1 destroyer, 2 fighters, 1 infantry, 3 submarines, 2 tactical_bombers and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 carrier, 1 destroyer and 2 submarines moved from 104 Sea Zone to 93 Sea Zone
            1 submarine moved from 90 Sea Zone to 93 Sea Zone
            1 submarine moved from 89 Sea Zone to 93 Sea Zone
            1 fighter and 1 tactical_bomber moved from Eastern United States to 93 Sea Zone
            1 artillery, 1 infantry and 1 marine moved from Morocco to 94 Sea Zone
            1 artillery, 1 infantry and 1 marine moved from 94 Sea Zone to Gibraltar
            1 submarine moved from 11 Sea Zone to 32 Sea Zone
            2 fighters moved from 27 Sea Zone to 32 Sea Zone
            1 fighter and 1 tactical_bomber moved from Hawaiian Islands to 31 Sea Zone
            1 destroyer moved from 27 Sea Zone to 31 Sea Zone
            1 armour moved from Northwest Persia to Southern Caucasus
                  Russians take Southern Caucasus from Germans
            1 armour moved from Southern Caucasus to Northern Caucasus
                  Russians take Northern Caucasus from Germans
    
        Combat - Americans
            Battle in 31 Sea Zone
                Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 31 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
                    Japanese roll dice for 1 destroyer in 31 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 31 Sea Zone
                Americans win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in 32 Sea Zone
                Americans attack with 2 fighters and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 32 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 2 fighters in 32 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits
                    Japanese roll dice for 1 destroyer in 32 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 32 Sea Zone
                Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in 93 Sea Zone
                Americans attack with 1 carrier, 1 destroyer, 1 fighter, 5 submarines and 1 tactical_bomber
                Germans defend with 1 battleship, 3 carriers, 1 destroyer, 3 fighters, 1 submarine, 1 tactical_bomber and 1 transport
                    Americans roll dice for 5 submarines in 93 Sea Zone, round 2 : 1/5 hits, 1.67 expected hits
                Units damaged: 1 carrier owned by the Germans
                    Americans roll dice for 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber in 93 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
                Units damaged: 1 battleship owned by the Germans
                    Germans roll dice for 1 submarine in 93 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Germans roll dice for 1 battleship, 3 carriers, 1 destroyer, 3 fighters, 1 tactical_bomber and 1 transport in 93 Sea Zone, round 2 : 2/9 hits, 4.00 expected hits
                    1 carrier owned by the Americans lost in 93 Sea Zone
                    1 submarine owned by the Germans lost in 93 Sea Zone
                    Americans roll dice for 5 submarines in 93 Sea Zone, round 3 : 3/5 hits, 1.67 expected hits
                    Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 93 Sea Zone, round 3 : 2/3 hits, 1.50 expected hits
                    Germans roll dice for 1 battleship, 3 carriers, 1 destroyer, 3 fighters, 1 tactical_bomber and 1 transport in 93 Sea Zone, round 3 : 4/9 hits, 4.00 expected hits
                    1 submarine owned by the Americans, 1 destroyer owned by the Americans, 1 tactical_bomber owned by the Americans and 1 fighter owned by the Americans lost in 93 Sea Zone
                    1 fighter owned by the Germans, 2 carriers owned by the Germans and 1 tactical_bomber owned by the Germans lost in 93 Sea Zone
                    Americans roll dice for 4 submarines in 93 Sea Zone, round 4 : 2/4 hits, 1.33 expected hits
                    Germans roll dice for 1 battleship, 1 carrier, 1 destroyer, 2 fighters and 1 transport in 93 Sea Zone, round 4 : 1/5 hits, 2.50 expected hits
                    1 submarine owned by the Americans lost in 93 Sea Zone
                    1 carrier owned by the Germans lost in 93 Sea Zone
                    Americans roll dice for 3 submarines in 93 Sea Zone, round 5 : 2/3 hits, 1.00 expected hits
                    Germans roll dice for 1 battleship, 1 destroyer, 2 fighters and 1 transport in 93 Sea Zone, round 5 : 3/4 hits, 2.33 expected hits
                    3 submarines owned by the Americans lost in 93 Sea Zone
                    1 battleship owned by the Germans and 1 destroyer owned by the Germans lost in 93 Sea Zone
                Germans win with 2 fighters and 1 transport remaining. Battle score for attacker is 26
                Casualties for Americans: 1 carrier, 1 destroyer, 1 fighter, 5 submarines and 1 tactical_bomber
                Casualties for Germans: 1 battleship, 3 carriers, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
            Battle in Gibraltar
                Americans attack with 1 artillery, 1 infantry and 1 marine
                Germans defend with 1 airfield, 1 harbour and 1 infantry
                    Americans roll dice for 2 battleships and 1 cruiser in Gibraltar, round 2 : 1/3 hits, 1.83 expected hits
                    Germans roll dice for 1 infantry in Gibraltar, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Gibraltar
                Americans win, taking Gibraltar from Germans with 1 artillery, 1 infantry and 1 marine remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
                2 fighters owned by the Germans could not land and were killed
    
        Non Combat Move - Americans
            1 infantry, 2 marines and 1 mech_infantry moved from Northwest Persia to Southern Caucasus
            1 artillery and 1 infantry moved from Western United States to 11 Sea Zone
            1 artillery, 2 destroyers, 1 infantry and 1 transport moved from 11 Sea Zone to 27 Sea Zone
            1 destroyer moved from 26 Sea Zone to 27 Sea Zone
            1 fighter and 1 tactical_bomber moved from 31 Sea Zone to 27 Sea Zone
            1 artillery and 1 infantry moved from 27 Sea Zone to Hawaiian Islands
            2 fighters moved from 32 Sea Zone to 27 Sea Zone
    
        Place Units - Americans
            1 transport placed in 11 Sea Zone
            1 infantry placed in Western United States
            1 fighter and 1 tactical_bomber placed in Western United States
            1 destroyer and 2 submarines placed in 104 Sea Zone
            1 submarine placed in 11 Sea Zone
            1 fighter and 1 tactical_bomber placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 50 PUs; end with 50 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 55 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 5 artilleries and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 fighter and 1 infantry moved from Anhwe to Jehol
            1 artillery and 2 infantry moved from Anhwe to Shantung
            1 artillery and 2 infantry moved from Kiangsi to Kiangsu
    
        Combat - Chinese
            Battle in Kiangsu
                Chinese attack with 1 artillery and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 artillery and 2 infantry in Kiangsu, round 2 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Kiangsu, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Kiangsu
                Chinese win, taking Kiangsu from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Jehol
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Jehol, round 2 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Jehol
                Chinese win, taking Jehol from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Shantung
                Chinese attack with 1 artillery and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 artillery and 2 infantry in Shantung, round 2 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Shantung, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 artillery and 2 infantry in Shantung, round 3 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Shantung, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Shantung
                    1 infantry owned by the Japanese lost in Shantung
                Chinese win, taking Shantung from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Jehol to Kiangsi
            3 infantry moved from Shansi to Honan
    
        Place Units - Chinese
            5 artilleries and 1 infantry placed in Kiangsi
            Chinese undo move 1.
            1 artillery and 1 infantry placed in Anhwe
            4 artilleries placed in Kiangsi
    
        Turn Complete - Chinese
            Chinese collect 16 PUs; end with 16 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 19 PUs
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            9 infantry moved from Szechwan to Tsinghai
            1 infantry moved from Shan State to Malaya
                  UK_Pacific take Malaya from Japanese
    
        Combat - British
            Battle in Tsinghai
                British attack with 9 infantry
                Japanese defend with 1 infantry
                    British roll dice for 9 infantry in Tsinghai, round 2 : 4/9 hits, 1.50 expected hits
                    Japanese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Tsinghai
                British win, taking Tsinghai from Japanese with 9 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - British
            1 artillery and 5 infantry moved from Burma to Yunnan
            1 aaGun moved from Szechwan to Yunnan
            1 aaGun moved from Szechwan to Hopei
            2 tactical_bombers moved from Szechwan to Hopei
            2 fighters moved from Eastern India to Hopei
            2 artilleries and 4 infantry moved from Eastern India to Burma
            1 artillery and 1 infantry moved from Northwest Persia to Southern Caucasus
            1 infantry moved from Egypt to Alexandria
            1 armour moved from Libya to Alexandria
            1 armour moved from Northwest Persia to Southern Caucasus
            1 mech_infantry moved from Northwest Persia to Iraq
            1 artillery and 1 infantry moved from Shan State to Yunnan
    
        Place Units - UK_Pacific
            4 infantry placed in Eastern India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 38 Sea Zone. Rolls: 5
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,2
                Rolling for Convoy Blockade Damage in 132 Sea Zone. Rolls: 4,6
            UK_Pacific collect 12 PUs (2 lost to blockades); end with 12 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 15 PUs
            Some Units in Eastern India change ownership: 4 infantry
    

    Combat Hit Differential Summary :

    Chinese regular : -0.17
    Americans regular : 3.67
    Japanese regular : -1.33
    Germans regular : -3.33
    British regular : 2.50
    

    Savegame

  • 2024 2023

    Game History

    Round: 11
    
        Purchase Units - Italians
            Italians buy 2 submarines and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            2 fighters moved from Greece to Northern Caucasus
            1 armour moved from Ukraine to Bryansk
                  Italians take Kursk from Russians
                  Italians take Bryansk from Russians
            1 armour moved from Ukraine to Northern Caucasus
    
        Combat - Italians
            Battle in Northern Caucasus
                Italians attack with 1 armour and 2 fighters
                Americans defend with 1 armour
                Italians win, taking Northern Caucasus from Russians with 1 armour and 2 fighters remaining. Battle score for attacker is 6
                Casualties for Americans: 1 armour
    
        Non Combat Move - Italians
            2 fighters moved from Northern Caucasus to Ukraine
            1 marine moved from Crete to 100 Sea Zone
            1 battleship, 1 carrier, 1 destroyer, 2 fighters and 1 marine moved from 100 Sea Zone to 97 Sea Zone
            1 marine moved from 97 Sea Zone to Southern Italy
            1 fighter moved from 97 Sea Zone to Southern Italy
    
        Place Units - Italians
            2 submarines and 1 transport placed in 97 Sea Zone
    
        Turn Complete - Italians
            Italians collect 18 PUs; end with 18 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 21 PUs
    

    triplea_41015_11ita.tsvg

  • 2024

    TripleA Manual Gamesave Post: French round 11

    TripleA Manual Gamesave Post for game: WW2 Path to Victory

    Game History

    Round: 11
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 destroyer moved from 40 Sea Zone to 132 Sea Zone
                  ANZAC take 43 Sea Zone from Japanese
    
        Combat - ANZAC
            Battle in 132 Sea Zone
                ANZAC attack with 1 destroyer
                Japanese defend with 1 submarine
                    ANZAC roll dice for 1 destroyer in 132 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 submarine in 132 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    ANZAC roll dice for 1 destroyer in 132 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 submarine in 132 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                    ANZAC roll dice for 1 destroyer in 132 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 submarine in 132 Sea Zone, round 4 : 1/1 hits, 0.17 expected hits
                    1 destroyer owned by the ANZAC lost in 132 Sea Zone
                    1 submarine owned by the Japanese lost in 132 Sea Zone
                Japanese win with no units remaining. Battle score for attacker is -2
                Casualties for ANZAC: 1 destroyer
                Casualties for Japanese: 1 submarine
    
        Non Combat Move - ANZAC
            1 aaGun and 6 infantry moved from Queensland to New South Wales
            1 tactical_bomber moved from New South Wales to Queensland
            2 fighters moved from Eastern India to Southern Caucasus
    
        Place Units - ANZAC
            1 artillery and 2 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 55 Sea Zone. Rolls: 6,4,4,5,2,4,4,5,5
            ANZAC collect 8 PUs (2 lost to blockades); end with 8 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by ANZAC from Queensland: 1 infantry
            EDIT: Adding units owned by ANZAC to New South Wales: 1 infantry
            EDIT: Turning off Edit Mode
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Japanese regular : 0.50
    ANZAC regular : 0.00
    

    Savegame

  • 2024 2023

    TripleA Turn Summary: Germans round 12

    TripleA Turn Summary for game: WW2 Path to Victory

    Game History

    Round: 12
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 artilleries, 1 battleship, 1 carrier, 1 destroyer, 5 infantry, 2 mech_infantrys, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 armour and 1 mech_infantry moved from Ukraine to Stalingrad
            1 infantry moved from Novgorod to Yaroslavl
                  Germans take Yaroslavl from Russians
            4 infantry moved from Leningrad to Vologda
            1 infantry moved from Novgorod to Vologda
            2 fighters moved from Ukraine to Stalingrad
    
        Combat - Germans
            Battle in Stalingrad
                Germans attack with 1 armour, 2 fighters and 1 mech_infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 armour, 2 fighters and 1 mech_infantry in Stalingrad, round 2 : 1/4 hits, 1.83 expected hits
                    Russians roll dice for 1 infantry in Stalingrad, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Stalingrad
                Germans win, taking Stalingrad from Russians with 1 armour, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Vologda
                Germans attack with 5 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 5 infantry in Vologda, round 2 : 0/5 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 5 infantry in Vologda, round 3 : 1/5 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Vologda, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Vologda
                    1 infantry owned by the Russians lost in Vologda
                Germans win, taking Vologda from Russians with 4 infantry remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            1 aaGun, 11 artilleries and 45 infantry moved from Smolensk to Bryansk
            2 fighters moved from Stalingrad to Ukraine
            1 armour and 2 mech_infantrys moved from Ukraine to Northern Caucasus
            3 armour moved from Rostov to Northern Caucasus
            1 transport moved from 103 Sea Zone to 102 Sea Zone
            4 infantry moved from Romania to 102 Sea Zone
            4 infantry and 2 transports moved from 102 Sea Zone to 103 Sea Zone
            4 infantry moved from 103 Sea Zone to Northern Caucasus
            2 infantry moved from Slovakia Hungary to Romania
            2 transports moved from 118 Sea Zone to 117 Sea Zone
            4 infantry moved from Germany to 117 Sea Zone
            4 infantry and 2 transports moved from 117 Sea Zone to 118 Sea Zone
            4 infantry moved from 118 Sea Zone to Leningrad
            2 infantry moved from Germany to Slovakia Hungary
            1 transport moved from 93 Sea Zone to 112 Sea Zone
            1 transport moved from 115 Sea Zone to 116 Sea Zone
            2 infantry moved from Germany to 116 Sea Zone
            2 infantry and 1 transport moved from 116 Sea Zone to 113 Sea Zone
            2 infantry moved from 113 Sea Zone to Normandy Bordeaux
            1 fighter moved from France to 112 Sea Zone
    
        Place Units - Germans
            1 battleship and 1 carrier placed in 112 Sea Zone
            1 tactical_bomber placed in United Kingdom
            1 destroyer and 1 submarine placed in 113 Sea Zone
            Germans undo move 2.
            1 tactical_bomber placed in 112 Sea Zone
            1 artillery and 1 infantry placed in Romania
            2 mech_infantrys placed in Ukraine
            1 artillery and 3 infantry placed in Germany
            1 infantry placed in Ukraine
    
        Turn Complete - Germans
            Germans collect 65 PUs; end with 65 PUs
            Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 68 PUs
            Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 73 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 78 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 81 PUs
            Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 10 PUs; end with 91 PUs
    

    Combat Hit Differential Summary :

    Russians regular : 0.00
    Germans regular : -1.50
    

    Savegame

  • 2024

    TripleA Manual Gamesave Post: Russians round 12

    TripleA Manual Gamesave Post for game: WW2 Path to Victory

    Game History

    Round: 12
    
        Purchase Units - Russians
            Russians buy 2 artilleries, 4 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 armour moved from Yenisey to Buryatia
            1 infantry moved from Tambov to Rostov
                  Russians take Rostov from Germans
            3 infantry moved from Samara to Stalingrad
            2 fighters and 1 tactical_bomber moved from Russia to Stalingrad
            1 infantry moved from Russia to Smolensk
                  Russians take Smolensk from Germans
    
        Combat - Russians
            Battle in Buryatia
                Russians attack with 1 armour
                Japanese defend with 1 artillery
                    Russians roll dice for 1 armour in Buryatia, round 2 : 0/1 hits, 0.50 expected hits
                    Japanese roll dice for 1 artillery in Buryatia, round 2 : 1/1 hits, 0.33 expected hits
                    1 armour owned by the Russians lost in Buryatia
                Japanese win with 1 artillery remaining. Battle score for attacker is -6
                Casualties for Russians: 1 armour
            Battle in Stalingrad
                Russians attack with 2 fighters, 3 infantry and 1 tactical_bomber
                Germans defend with 1 armour and 1 mech_infantry
                    Russians roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Stalingrad, round 2 : 2/6 hits, 2.17 expected hits
                    Germans roll dice for 1 armour and 1 mech_infantry in Stalingrad, round 2 : 2/2 hits, 1.00 expected hits
                    2 infantry owned by the Russians lost in Stalingrad
                    1 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Stalingrad
                Russians win, taking Stalingrad from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 5
                Casualties for Russians: 2 infantry
                Casualties for Germans: 1 armour and 1 mech_infantry
    
        Non Combat Move - Russians
            2 fighters and 1 tactical_bomber moved from Stalingrad to Russia
            1 infantry moved from Gorky to Samara
            3 infantry moved from Samara to Urals
            1 infantry moved from Yenisey to Yakut S.S.R.
    
        Place Units - Russians
            2 artilleries, 4 infantry and 1 tactical_bomber placed in Russia
    
        Turn Complete - Russians
            Russians collect 24 PUs; end with 24 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 26 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : 0.67
    Germans regular : 1.00
    Russians regular : -0.67
    

    Savegame

  • 2024 2023

    No really, I didn’t want Singapore anyway. bloody 'ell

    Game History

    Round: 12
    
        Purchase Units - Japanese
            Japanese buy 2 artilleries, 1 carrier, 2 destroyers, 8 infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 destroyer moved from 17 Sea Zone to 32 Sea Zone
            2 fighters moved from 33 Sea Zone to 32 Sea Zone
            1 bomber moved from Davao to Malaya
            1 infantry moved from Kwangtung to 21 Sea Zone
            1 infantry moved from Fukien to Kiangsu
            1 infantry moved from Kwangsi to French Indo China
                  Japanese take French Indo China from UK_Pacific
            1 infantry and 1 transport moved from 21 Sea Zone to 38 Sea Zone
            1 artillery moved from Sumatra to 38 Sea Zone
            1 artillery and 1 infantry moved from 38 Sea Zone to Malaya
            2 fighters moved from 21 Sea Zone to Shantung
            2 fighters and 1 tactical_bomber moved from Kwangtung to Kiangsu
            1 fighter moved from Kwangtung to Kiangsu
            1 fighter moved from Japan to Shantung
            1 artillery moved from Buryatia to Yakut S.S.R.
            1 armour and 1 mech_infantry moved from Northern Sinkiang to Timguska
                  Japanese take Timguska from Russians
            1 armour and 1 mech_infantry moved from Timguska to Yenisey
                  Japanese take Yenisey from Russians
            1 artillery moved from Northern Sinkiang to Western Sinkiang
                  Japanese take Western Sinkiang from Chinese
            1 infantry moved from Chahar to Shansi
                  Japanese take Shansi from Chinese
            2 artilleries and 2 infantry moved from Chahar to Jehol
            2 infantry moved from Japan to 7 Sea Zone
            1 transport moved from 20 Sea Zone to 6 Sea Zone
            1 infantry moved from Japan to 6 Sea Zone
            1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
            1 infantry moved from Southern Manchuria to 20 Sea Zone
            1 battleship moved from 7 Sea Zone to 20 Sea Zone
            2 infantry moved from 20 Sea Zone to Shantung
            2 infantry and 1 transport moved from 7 Sea Zone to 20 Sea Zone
            2 infantry moved from 20 Sea Zone to Kiangsu
    
        Combat - Japanese
            Battle in Malaya
                Japanese attack with 1 artillery, 1 bomber and 1 infantry
                British defend with 1 infantry; UK_Pacific defend with 1 harbour
                    Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Malaya, round 2 : 0/3 hits, 1.17 expected hits
                    UK_Pacific roll dice for 1 infantry in Malaya, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Malaya
                    Japanese roll dice for 1 artillery and 1 bomber in Malaya, round 3 : 0/2 hits, 0.83 expected hits
                    UK_Pacific roll dice for 1 infantry in Malaya, round 3 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in Malaya
                1 bomber owned by the Japanese retreated
                UK_Pacific win with 1 infantry remaining. Battle score for attacker is -7
                Casualties for Japanese: 1 artillery and 1 infantry
            Battle in Shantung
                Japanese attack with 3 fighters and 2 infantry
                Chinese defend with 1 artillery and 1 infantry
                    Japanese roll dice for 1 battleship in Shantung, round 2 : 1/1 hits, 0.67 expected hits
                    Japanese roll dice for 3 fighters and 2 infantry in Shantung, round 2 : 2/5 hits, 1.83 expected hits
                    Chinese roll dice for 1 artillery and 1 infantry in Shantung, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese lost in Shantung
                    1 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Shantung
                Japanese win, taking Shantung from Chinese with 3 fighters and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 artillery and 1 infantry
            Battle in Kiangsu
                Japanese attack with 3 fighters, 3 infantry and 1 tactical_bomber
                Chinese defend with 1 artillery and 2 infantry
                    Japanese roll dice for 3 fighters, 3 infantry and 1 tactical_bomber in Kiangsu, round 2 : 4/7 hits, 2.67 expected hits
                    Chinese roll dice for 1 artillery and 2 infantry in Kiangsu, round 2 : 2/3 hits, 1.00 expected hits
                    2 infantry owned by the Japanese lost in Kiangsu
                    2 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Kiangsu
                Japanese win, taking Kiangsu from Chinese with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Japanese: 2 infantry
                Casualties for Chinese: 1 artillery and 2 infantry
            Battle in 32 Sea Zone
                Japanese attack with 1 destroyer and 2 fighters
                Americans defend with 1 submarine
                    Japanese roll dice for 1 destroyer and 2 fighters in 32 Sea Zone, round 2 : 0/3 hits, 1.33 expected hits
                    Americans roll dice for 1 submarine in 32 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                    1 destroyer owned by the Japanese lost in 32 Sea Zone
                Americans and Japanese reach a stalemate
                . Battle score for attacker is -8
                Casualties for Japanese: 1 destroyer
            Battle in Yakut S.S.R.
                Japanese attack with 1 artillery
                Russians defend with 1 infantry
                    Japanese roll dice for 1 artillery in Yakut S.S.R., round 2 : 1/1 hits, 0.33 expected hits
                    Russians roll dice for 1 infantry in Yakut S.S.R., round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Yakut S.S.R.
                Japanese win, taking Yakut S.S.R. from Russians with 1 artillery remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Jehol
                Japanese attack with 2 artilleries and 2 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 2 artilleries and 2 infantry in Jehol, round 2 : 1/4 hits, 1.33 expected hits
                    Chinese roll dice for 1 infantry in Jehol, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Jehol
                    1 infantry owned by the Chinese lost in Jehol
                Japanese win, taking Jehol from Chinese with 2 artilleries and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Japanese
            1 infantry moved from Buyant-Uhaa to Ulaanbaatar
            1 aaGun moved from Buyant-Uhaa to Jehol
            1 infantry moved from Inner Mongolia to Kansu
            1 artillery moved from Kansu to Northern Sinkiang
            1 artillery moved from Northern Sinkiang to Timguska
            1 aaGun moved from Kansu to Tsagaan Olom
            1 infantry moved from Chahar to Inner Mongolia
            1 infantry moved from Buyant-Uhaa to Chahar
            2 infantry moved from Southern Manchuria to 20 Sea Zone
            2 infantry and 1 transport moved from 20 Sea Zone to 21 Sea Zone
            2 infantry moved from 21 Sea Zone to Kwangtung
            1 submarine moved from 37 Sea Zone to 42 Sea Zone
            1 destroyer moved from 38 Sea Zone to 40 Sea Zone
            1 bomber moved from Malaya to Sumatra
            1 fighter moved from Java to 21 Sea Zone
            1 fighter moved from Shantung to 21 Sea Zone
            3 fighters and 1 tactical_bomber moved from Kiangsu to Kwangtung
            2 fighters moved from Shantung to 6 Sea Zone
            1 destroyer moved from 7 Sea Zone to 20 Sea Zone
            1 infantry and 1 marine moved from New Britain to 47 Sea Zone
            1 marine moved from New Guinea to 55 Sea Zone
            2 infantry moved from Solomon Islands to 55 Sea Zone
            1 artillery and 1 infantry moved from New Guinea to 55 Sea Zone
            1 cruiser, 1 infantry, 1 marine and 1 transport moved from 47 Sea Zone to 35 Sea Zone
            1 submarine moved from 55 Sea Zone to 64 Sea Zone
            1 artillery, 1 battleship, 1 carrier, 1 fighter, 3 infantry, 1 marine, 1 submarine, 1 tactical_bomber and 2 transports moved from 55 Sea Zone to 35 Sea Zone
            2 infantry moved from Marshall Islands to 33 Sea Zone
            1 carrier, 1 destroyer, 2 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
            1 submarine moved from 34 Sea Zone to 37 Sea Zone
            1 artillery, 6 infantry and 2 marines moved from 35 Sea Zone to Caroline Islands
            2 fighters moved from 32 Sea Zone to Caroline Islands
    
        Place Units - Japanese
            1 carrier, 2 destroyers and 2 submarines placed in 6 Sea Zone
            3 infantry placed in Southern Manchuria
            2 artilleries and 1 infantry placed in Kwangtung
            4 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 61 PUs; end with 61 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 64 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
            Objective Japanese 7 Vital Forward Bases: Japanese met a national objective for an additional 5 PUs; end with 74 PUs
            Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 79 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 2.00
    Americans regular : 0.83
    Japanese regular : -1.17
    UK_Pacific regular : 1.33
    Russians regular : -0.33
    

    triplea_41015_12jap.tsvg

  • 2024

    @Stucifer LOL. Several other dicings as well I see.

  • 2024

    TripleA Manual Gamesave Post: UK_Pacific round 12

    TripleA Manual Gamesave Post for game: WW2 Path to Victory

    Game History

    Round: 12
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 infantry moved from Hawaiian Islands to 27 Sea Zone
            1 infantry and 1 transport moved from 27 Sea Zone to 26 Sea Zone
            1 infantry moved from Midway to 26 Sea Zone
            2 infantry and 1 transport moved from 26 Sea Zone to 32 Sea Zone
            2 infantry moved from 32 Sea Zone to Wake Island
            1 artillery and 1 infantry moved from Hawaiian Islands to 27 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 27 Sea Zone to 32 Sea Zone
            1 artillery and 1 infantry moved from 32 Sea Zone to Marshall Islands
    
        Combat - Americans
            Battle in Marshall Islands
            Battle in Wake Island
    
        Non Combat Move - Americans
            2 battleships, 1 cruiser, 4 destroyers and 1 transport moved from 94 Sea Zone to 93 Sea Zone
            1 artillery and 1 infantry moved from Morocco to 93 Sea Zone
            1 artillery and 1 infantry moved from 93 Sea Zone to Gibraltar
            1 fighter and 1 tactical_bomber moved from Eastern United States to Gibraltar
            1 destroyer moved from 93 Sea Zone to 94 Sea Zone
            1 destroyer moved from 104 Sea Zone to 107 Sea Zone
            2 submarines and 4 transports moved from 104 Sea Zone to 93 Sea Zone
            1 mech_infantry moved from Southern Caucasus to Iraq
            1 marine moved from Southern Caucasus to Northwest Persia
            1 destroyer moved from 31 Sea Zone to 55 Sea Zone
            1 destroyer moved from 27 Sea Zone to 24 Sea Zone
            1 destroyer moved from 27 Sea Zone to 33 Sea Zone
            1 infantry moved from Western United States to 11 Sea Zone
            1 infantry, 1 submarine and 1 transport moved from 11 Sea Zone to 27 Sea Zone
            1 artillery moved from Hawaiian Islands to 27 Sea Zone
            1 artillery, 2 carriers, 6 destroyers, 3 fighters, 1 infantry, 1 submarine, 1 tactical_bomber and 1 transport moved from 27 Sea Zone to 32 Sea Zone
            1 fighter and 1 tactical_bomber moved from Western United States to Hawaiian Islands
            1 marine moved from Southern Caucasus to Northwest Persia
    
        Place Units - Americans
            1 destroyer and 1 transport placed in 104 Sea Zone
            1 battleship and 1 carrier placed in 104 Sea Zone
            1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 50 PUs; end with 50 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 55 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 4 artilleries and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            3 infantry moved from Honan to Inner Mongolia
            1 infantry moved from Kiangsi to Fukien
                  Chinese take Fukien from Japanese
            1 artillery and 1 infantry moved from Anhwe to Shantung
            1 fighter moved from Kiangsi to Shantung
            1 artillery and 2 infantry moved from Kiangsi to Kiangsu
    
        Combat - Chinese
            Battle in Kiangsu
                Chinese attack with 1 artillery and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 artillery and 2 infantry in Kiangsu, round 2 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Kiangsu, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 artillery and 2 infantry in Kiangsu, round 3 : 2/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Kiangsu, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Kiangsu
                Chinese win, taking Kiangsu from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Inner Mongolia
                Chinese attack with 3 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 3 infantry in Inner Mongolia, round 2 : 1/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Inner Mongolia, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Inner Mongolia
                    1 infantry owned by the Japanese lost in Inner Mongolia
                Chinese win, taking Inner Mongolia from Japanese with 2 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Shantung
                Chinese attack with 1 artillery, 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Shantung, round 2 : 1/3 hits, 1.17 expected hits
                    Japanese roll dice for 1 infantry in Shantung, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Shantung
                Chinese win, taking Shantung from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Shantung to Kiangsi
            1 infantry moved from Kiangsi to Hunan
    
        Place Units - Chinese
            4 artilleries and 1 infantry placed in Kiangsi
    
        Turn Complete - Chinese
            Chinese collect 16 PUs; end with 16 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 19 PUs
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 destroyer and 1 submarine; Remaining resources: 1 PUs; 
    
        Combat Move - British
            1 infantry moved from Yunnan to Kwangsi
                  Chinese take Kwangsi from Japanese
            1 fighter and 1 tactical_bomber moved from Hopei to Kansu
            2 infantry moved from Tsinghai to Kansu
            4 infantry moved from Tsinghai to Eastern Sinkiang
            1 artillery and 1 infantry moved from Yunnan to French Indo China
            1 infantry moved from Tsinghai to Eastern Sinkiang
    
        Combat - British
            Battle in Kansu
                British attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Japanese defend with 1 infantry
                    British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Kansu, round 2 : 2/4 hits, 1.50 expected hits
                    Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Kansu
                British win, taking Kansu from Japanese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Eastern Sinkiang
                British attack with 5 infantry
                Japanese defend with 1 infantry
                    British roll dice for 5 infantry in Eastern Sinkiang, round 2 : 2/5 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Eastern Sinkiang, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Eastern Sinkiang
                British win, taking Eastern Sinkiang from Japanese with 5 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in French Indo China
                British attack with 1 artillery and 1 infantry
                Japanese defend with 1 infantry
                    British roll dice for 1 artillery and 1 infantry in French Indo China, round 2 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in French Indo China, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in French Indo China
                British win, taking French Indo China from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - British
            1 aaGun, 1 artillery and 3 infantry moved from Yunnan to Shan State
            2 artilleries and 4 infantry moved from Burma to Shan State
            4 infantry moved from Eastern India to Burma
            1 fighter and 1 tactical_bomber moved from Hopei to Eastern India
            1 aaGun moved from Hopei to Kiangsi
            2 infantry moved from Tsinghai to Inner Mongolia
            1 artillery moved from Southern Caucasus to Northwest Persia
            1 armour moved from Southern Caucasus to Iraq
            1 mech_infantry moved from Iraq to Egypt
            1 armour and 1 infantry moved from Alexandria to Egypt
            1 fighter and 1 tactical_bomber moved from Kansu to Inner Mongolia
            1 infantry moved from Morocco to Algeria
            1 infantry moved from Yunnan to Shan State
    
        Place Units - UK_Pacific
            1 destroyer and 1 submarine placed in 40 Sea Zone
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 40 Sea Zone. Rolls: 4
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,2
            UK_Pacific collect 12 PUs (2 lost to blockades); end with 13 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 16 PUs
            Some Units in 40 Sea Zone change ownership: 1 destroyer and 1 submarine
    

    Combat Hit Differential Summary :

    Chinese regular : 0.67
    Japanese regular : -1.33
    British regular : 2.00
    

    Savegame


  • @mikawagunichi As is tradition.

  • 2024 2023

    Game History

    Round: 12
    
        Purchase Units - Italians
            Italians buy 1 battleship; Remaining resources: 3 PUs; 
    
        Combat Move - Italians
            1 battleship moved from 97 Sea Zone to 99 Sea Zone
            1 marine moved from Greece to 99 Sea Zone
            1 battleship and 1 marine moved from 99 Sea Zone to 96 Sea Zone
            1 marine moved from 96 Sea Zone to Tunisia
            2 fighters and 1 tactical_bomber moved from Southern Italy to 94 Sea Zone
            1 fighter moved from 97 Sea Zone to 94 Sea Zone
            1 infantry moved from Southern Italy to 97 Sea Zone
            1 artillery moved from Northern Italy to 97 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
            1 artillery and 1 infantry moved from 96 Sea Zone to Algeria
            1 destroyer moved from 97 Sea Zone to 94 Sea Zone
            1 armour moved from Northern Caucasus to Kazakhstan
                  Italians take Kazakhstan from Russians
            1 armour moved from Bryansk to Tula
                  Italians take Tula from Russians
            1 armour moved from Tula to Tambov
                  Italians take Tambov from Russians
            1 armour moved from Kazakhstan to Northern Caucasus
    
        Combat - Italians
            Battle in Tunisia
            Battle in Algeria
                Italians attack with 1 artillery and 1 infantry
                British defend with 1 infantry
                    Italians roll dice for 1 battleship in Algeria, round 2 : 1/1 hits, 0.67 expected hits
                    French roll dice for 1 infantry in Algeria, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Algeria
                    1 infantry owned by the British lost in Algeria
                Italians win, taking Tunisia from French, taking Algeria from French with 1 artillery remaining. Battle score for attacker is 0
                Casualties for Italians: 1 infantry
                Casualties for British: 1 infantry
            Battle in 94 Sea Zone
                Italians attack with 1 destroyer, 3 fighters and 1 tactical_bomber
                Americans defend with 1 destroyer
                    Italians roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 94 Sea Zone, round 2 : 2/5 hits, 2.50 expected hits
                    Americans roll dice for 1 destroyer in 94 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 94 Sea Zone
                Italians win with 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
    
        Non Combat Move - Italians
            3 fighters and 1 tactical_bomber moved from 94 Sea Zone to 96 Sea Zone
            1 fighter and 1 tactical_bomber moved from 96 Sea Zone to Malta
            1 carrier and 2 submarines moved from 97 Sea Zone to 96 Sea Zone
            1 fighter moved from Ukraine to Malta
    
        Place Units - Italians
            1 battleship placed in 97 Sea Zone
    
        Turn Complete - Italians
            Italians collect 23 PUs; end with 26 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 31 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 34 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0.33
    French regular : 0.67
    Italians regular : -0.17
    

    Savegame

  • 2024

    TripleA Manual Gamesave Post: ANZAC round 12

    TripleA Manual Gamesave Post for game: WW2 Path to Victory

    Game History

    Round: 12
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            2 fighters moved from Southern Caucasus to Egypt
            1 aaGun, 1 artillery and 10 infantry moved from New South Wales to Queensland
    
        Place Units - ANZAC
            1 destroyer placed in 64 Sea Zone
    
        Turn Complete - ANZAC
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 64 Sea Zone. Rolls: 1,6
            ANZAC collect 9 PUs (1 lost to blockades); end with 9 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 2024

    TripleA Manual Gamesave Post: French round 12

    TripleA Manual Gamesave Post for game: WW2 Path to Victory

    Game History

    Round: 12
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            2 fighters moved from Southern Caucasus to Egypt
            1 aaGun, 1 artillery and 10 infantry moved from New South Wales to Queensland
    
        Place Units - ANZAC
            1 destroyer placed in 64 Sea Zone
    
        Turn Complete - ANZAC
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 64 Sea Zone. Rolls: 1,6
            ANZAC collect 9 PUs (1 lost to blockades); end with 9 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • 2024 2023

    Game History

    Round: 13
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 artilleries, 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 7 infantry and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Ukraine to Rostov
            1 infantry moved from Northern Caucasus to Rostov
            2 infantry moved from Northern Caucasus to Stalingrad
            2 armour, 1 infantry and 2 mech_infantrys moved from Northern Caucasus to Southern Caucasus
            2 armour moved from Northern Caucasus to Rostov
            2 mech_infantrys moved from Ukraine to Rostov
            2 fighters moved from Ukraine to Stalingrad
            2 transports moved from 103 Sea Zone to 102 Sea Zone
            1 artillery and 3 infantry moved from Romania to 102 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 102 Sea Zone to 103 Sea Zone
            1 artillery and 3 infantry moved from 103 Sea Zone to Southern Caucasus
            11 artilleries and 45 infantry moved from Bryansk to Smolensk
            4 infantry moved from Novgorod to Smolensk
            1 infantry moved from Yaroslavl to Gorky
                  Germans take Gorky from Russians
            1 infantry moved from Vologda to Nenetsia
                  Germans take Nenetsia from Russians
            2 fighters and 1 tactical_bomber moved from United Kingdom to 107 Sea Zone
            1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 107 Sea Zone
            1 submarine moved from 113 Sea Zone to 107 Sea Zone
    
        Combat - Germans
            Battle in Southern Caucasus
                Germans attack with 2 armour, 1 artillery, 4 infantry and 2 mech_infantrys
                British defend with 1 infantry; Americans defend with 1 infantry
                Germans win, taking Southern Caucasus from Russians with 2 armour, 1 artillery, 4 infantry and 2 mech_infantrys remaining. Battle score for attacker is 6
                Casualties for Americans: 1 infantry
                Casualties for British: 1 infantry
            Battle in Stalingrad
                Germans attack with 2 fighters and 2 infantry
                Russians defend with 1 infantry
                Germans win, taking Stalingrad from Russians with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Smolensk
                Germans attack with 11 artilleries and 49 infantry
                Russians defend with 1 infantry
                Germans win, taking Smolensk from Russians with 11 artilleries and 48 infantry remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Rostov
                Germans attack with 2 armour, 2 infantry and 2 mech_infantrys
                Russians defend with 1 infantry
                Germans win, taking Rostov from Russians with 2 armour, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in 107 Sea Zone
                Germans attack with 3 fighters, 1 submarine and 2 tactical_bombers
                Americans defend with 1 destroyer
                Germans win with 3 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
    
        Non Combat Move - Germans
            3 fighters and 2 tactical_bombers moved from 107 Sea Zone to 112 Sea Zone
            1 destroyer moved from 113 Sea Zone to 112 Sea Zone
            2 infantry moved from Normandy Bordeaux to 113 Sea Zone
            2 infantry and 1 transport moved from 113 Sea Zone to 112 Sea Zone
            2 infantry moved from 112 Sea Zone to United Kingdom
            2 transports moved from 118 Sea Zone to 117 Sea Zone
            1 artillery and 3 infantry moved from Germany to 117 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 117 Sea Zone to 118 Sea Zone
            4 infantry moved from Leningrad to Novgorod
            1 artillery and 3 infantry moved from 118 Sea Zone to Leningrad
            1 aaGun moved from Bryansk to Smolensk
            2 fighters moved from Stalingrad to Ukraine
            2 infantry moved from Slovakia Hungary to Romania
            2 fighters and 1 tactical_bomber moved from 112 Sea Zone to United Kingdom
    
        Place Units - Germans
            1 battleship, 1 carrier and 1 fighter placed in 112 Sea Zone
            1 destroyer and 1 submarine placed in 113 Sea Zone
            1 artillery and 2 infantry placed in Ukraine
            1 artillery and 2 infantry placed in Romania
            1 artillery and 3 infantry placed in Germany
    
        Turn Complete - Germans
            Germans collect 68 PUs; end with 68 PUs
            Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 71 PUs
            Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 76 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 81 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 84 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 89 PUs
            Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 10 PUs; end with 99 PUs
    

    triplea_41015_13ger.tsvg

  • 2024

    TripleA Manual Gamesave Post: Russians round 13

    TripleA Manual Gamesave Post for game: WW2 Path to Victory

    Game History

    Round: 13
    
        Purchase Units - Russians
            Russians buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 artillery and 2 infantry moved from Russia to Gorky
            1 infantry moved from Russia to Yaroslavl
                  Russians take Yaroslavl from Germans
            1 infantry moved from Russia to Bryansk
                  Russians take Bryansk from Italians
            1 infantry moved from Russia to Tula
                  Russians take Tula from Italians
            2 fighters and 2 tactical_bombers moved from Russia to Stalingrad
            1 artillery and 1 infantry moved from Samara to Stalingrad
            1 infantry moved from Samara to Kazakhstan
                  Russians take Kazakhstan from Italians
            1 armour, 3 infantry and 1 mech_infantry moved from Urals to Timguska
    
        Combat - Russians
            Battle in Timguska
                Russians attack with 1 armour, 3 infantry and 1 mech_infantry
                Japanese defend with 1 artillery
                    Russians roll dice for 1 armour, 3 infantry and 1 mech_infantry in Timguska, round 2 : 1/5 hits, 1.33 expected hits
                    Japanese roll dice for 1 artillery in Timguska, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Timguska
                    1 artillery owned by the Japanese lost in Timguska
                Russians win, taking Timguska from Japanese with 1 armour, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 1
                Casualties for Russians: 1 infantry
                Casualties for Japanese: 1 artillery
            Battle in Gorky
                Russians attack with 1 artillery and 2 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 artillery and 2 infantry in Gorky, round 2 : 0/3 hits, 0.83 expected hits
                    Germans roll dice for 1 infantry in Gorky, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 artillery and 2 infantry in Gorky, round 3 : 1/3 hits, 0.83 expected hits
                    Germans roll dice for 1 infantry in Gorky, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Gorky
                Russians win, taking Gorky from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Stalingrad
                Russians attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
                Germans defend with 2 infantry
                    Russians roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Stalingrad, round 2 : 4/6 hits, 3.00 expected hits
                    Germans roll dice for 2 infantry in Stalingrad, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Germans lost in Stalingrad
                Russians win, taking Stalingrad from Germans with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Germans: 2 infantry
    
        Non Combat Move - Russians
            2 fighters and 2 tactical_bombers moved from Stalingrad to Russia
            2 infantry moved from Russia to Samara
    
        Place Units - Russians
            2 artilleries and 6 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 19 PUs; end with 19 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 22 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 24 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : 0.67
    Germans regular : -1.33
    Russians regular : 0.00
    

    Savegame

  • 2024 2023

    TripleA Turn Summary: Japanese round 13

    TripleA Turn Summary for game: WW2 Path to Victory

    Game History

    Round: 13
    
        Purchase Units - Japanese
            Japanese buy 1 artillery, 1 battleship, 1 destroyer, 1 fighter, 7 infantry and 3 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 artillery, 5 infantry and 2 marines moved from Caroline Islands to 35 Sea Zone
            1 artillery, 1 battleship, 1 cruiser, 5 infantry, 2 marines and 3 transports moved from 35 Sea Zone to 132 Sea Zone
            1 artillery, 5 infantry and 2 marines moved from 132 Sea Zone to Malaya
            1 artillery and 1 infantry moved from Kwangtung to 21 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 21 Sea Zone to 132 Sea Zone
            1 artillery and 1 infantry moved from 132 Sea Zone to Malaya
            1 bomber moved from Sumatra to French Indo China
            1 destroyer moved from 40 Sea Zone to 38 Sea Zone
            1 submarine moved from 42 Sea Zone to 38 Sea Zone
            2 carriers moved from 35 Sea Zone to 132 Sea Zone
            1 carrier moved from 21 Sea Zone to 132 Sea Zone
            2 fighters moved from 6 Sea Zone to Shantung
            2 fighters moved from 21 Sea Zone to Fukien
            2 fighters moved from Kwangtung to Kwangsi
            1 fighter and 1 tactical_bomber moved from Kwangtung to French Indo China
            3 infantry moved from Southern Manchuria to 20 Sea Zone
            1 artillery moved from Jehol to 20 Sea Zone
            2 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone
            2 infantry moved from 37 Sea Zone to French Indo China
            1 submarine moved from 37 Sea Zone to 43 Sea Zone
                  Japanese take 43 Sea Zone from ANZAC
            1 destroyer moved from 35 Sea Zone to 43 Sea Zone
            1 infantry moved from Kwangtung to Fukien
            1 artillery and 1 infantry moved from Jehol to Shantung
            1 battleship moved from 20 Sea Zone to 37 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone
            1 transport moved from 38 Sea Zone to 37 Sea Zone
            1 artillery and 1 infantry moved from 37 Sea Zone to Kwangsi
            2 artilleries and 2 infantry moved from Kwangtung to Kwangsi
            1 artillery moved from Western Sinkiang to Urals
                  Japanese take Urals from Russians
    
        Combat - Japanese
            Japanese creates battle in territory 64 Sea Zone
            Battle in French Indo China
                Japanese attack with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber
                British defend with 1 artillery and 1 infantry
                    Japanese roll dice for 1 battleship in French Indo China, round 2 : 1/1 hits, 0.67 expected hits
                    Japanese roll dice for 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in French Indo China, round 2 : 0/5 hits, 2.00 expected hits
                    UK_Pacific roll dice for 1 artillery and 1 infantry in French Indo China, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the British lost in French Indo China
                    Japanese roll dice for 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in French Indo China, round 3 : 1/5 hits, 2.00 expected hits
                    UK_Pacific roll dice for 1 artillery in French Indo China, round 3 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the British lost in French Indo China
                Japanese win, taking French Indo China from UK_Pacific with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for British: 1 artillery and 1 infantry
            Battle in Malaya
                Japanese attack with 2 artilleries, 6 infantry and 2 marines
                British defend with 1 infantry; UK_Pacific defend with 1 harbour
                    Japanese roll dice for 1 battleship and 1 cruiser in Malaya, round 2 : 2/2 hits, 1.17 expected hits
                    UK_Pacific roll dice for 1 infantry in Malaya, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Malaya
                Japanese win, taking Malaya from UK_Pacific with 2 artilleries, 6 infantry and 2 marines remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Kwangsi
                Japanese attack with 3 artilleries, 2 fighters and 3 infantry
                British defend with 1 infantry
                    Japanese roll dice for 3 artilleries, 2 fighters and 3 infantry in Kwangsi, round 2 : 1/8 hits, 3.00 expected hits
                    Chinese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Kwangsi
                Japanese win, taking Kwangsi from Chinese with 3 artilleries, 2 fighters and 3 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Shantung
                Japanese attack with 1 artillery, 2 fighters and 1 infantry
                Chinese defend with 1 artillery and 1 infantry
                    Japanese roll dice for 1 artillery, 2 fighters and 1 infantry in Shantung, round 2 : 0/4 hits, 1.67 expected hits
                    Chinese roll dice for 1 artillery and 1 infantry in Shantung, round 2 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 artillery, 2 fighters and 1 infantry in Shantung, round 3 : 1/4 hits, 1.67 expected hits
                    Chinese roll dice for 1 artillery and 1 infantry in Shantung, round 3 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Chinese lost in Shantung
                    Japanese roll dice for 1 artillery, 2 fighters and 1 infantry in Shantung, round 4 : 3/4 hits, 1.67 expected hits
                    Chinese roll dice for 1 artillery in Shantung, round 4 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Shantung
                    1 artillery owned by the Chinese lost in Shantung
                Japanese win, taking Shantung from Chinese with 1 artillery and 2 fighters remaining. Battle score for attacker is 4
                Casualties for Chinese: 1 artillery and 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Fukien
                Japanese attack with 2 fighters and 1 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 2 fighters and 1 infantry in Fukien, round 2 : 0/3 hits, 1.17 expected hits
                    Chinese roll dice for 1 infantry in Fukien, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 2 fighters and 1 infantry in Fukien, round 3 : 2/3 hits, 1.17 expected hits
                    Chinese roll dice for 1 infantry in Fukien, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Fukien
                Japanese win, taking Fukien from Chinese with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in 64 Sea Zone
                Japanese attack with 1 submarine
                ANZAC defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 64 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 destroyer in 64 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Japanese lost in 64 Sea Zone
                ANZAC win with 1 destroyer remaining. Battle score for attacker is -6
                Casualties for Japanese: 1 submarine
            Trigger Japanese Destroy Factories Urals: has removed 1 factory_minor owned by Japanese in Urals
    
        Non Combat Move - Japanese
            Trigger Urals Has Fallen to Japanese Switch: Setting switch to false for conditionAttachment_Russian_Urals_Factory_May_Be_Destroyed_Japanese attached to Japanese
            1 fighter and 1 tactical_bomber moved from French Indo China to 132 Sea Zone
            1 bomber moved from French Indo China to Kwangtung
            2 fighters moved from Kwangsi to 132 Sea Zone
            1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 132 Sea Zone
            2 fighters moved from Fukien to Kwangtung
            2 fighters moved from Shantung to 21 Sea Zone
            1 carrier, 2 destroyers and 2 submarines moved from 6 Sea Zone to 21 Sea Zone
            1 destroyer moved from 20 Sea Zone to 21 Sea Zone
            1 submarine moved from 35 Sea Zone to 21 Sea Zone
            1 aaGun and 1 infantry moved from Caroline Islands to 35 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 35 Sea Zone to 132 Sea Zone
            1 aaGun and 1 infantry moved from 132 Sea Zone to Malaya
            2 fighters moved from Caroline Islands to Kwangtung
            1 infantry moved from Ulaanbaatar to Dzavhan
            1 armour and 1 mech_infantry moved from Yenisey to Dzavhan
            1 aaGun moved from Tsagaan Olom to Dzavhan
            1 artillery moved from Yakut S.S.R. to Dzavhan
            2 artilleries and 2 infantry moved from Chahar to Jehol
    
        Place Units - Japanese
            3 infantry placed in Southern Manchuria
            3 infantry placed in Kwangtung
            1 artillery, 1 fighter and 1 infantry placed in Japan
            1 battleship, 1 destroyer and 3 transports placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 59 PUs; end with 59 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 62 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -1.67
    Japanese regular : -5.50
    ANZAC regular : 0.67
    UK_Pacific regular : -1.33
    

    Savegame

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