TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 1
Purchase Units - Germans
Turning on Edit Mode
EDIT: Adding units owned by Russians to Russia: 1 fighter
EDIT: Adding units owned by Russians to Volgograd: 1 fighter
EDIT: Adding units owned by Chinese to Yunnan: 1 infantry
EDIT: Changing PUs for UK_Pacific from 17 to 18
EDIT: Turning off Edit Mode
Germans buy 1 armour, 1 destroyer and 4 mech_infantrys; Remaining resources: 0 PUs;
Politics - Germans
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Combat Move - Germans
Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
2 infantry moved from Romania to Bessarabia
1 bomber moved from Germany to Bessarabia
2 infantry moved from Slovakia Hungary to Eastern Poland
3 infantry moved from Poland to Eastern Poland
1 tactical_bomber moved from Poland to Eastern Poland
1 fighter moved from Slovakia Hungary to Eastern Poland
1 fighter moved from Norway to 111 Sea Zone
1 tactical_bomber moved from Western Germany to 111 Sea Zone
2 fighters and 2 tactical_bombers moved from Western Germany to 109 Sea Zone
1 fighter moved from Holland Belgium to 109 Sea Zone
1 submarine moved from 103 Sea Zone to 106 Sea Zone
1 submarine moved from 117 Sea Zone to 106 Sea Zone
1 submarine moved from 108 Sea Zone to 109 Sea Zone
1 submarine moved from 118 Sea Zone to 109 Sea Zone
1 submarine moved from 124 Sea Zone to 111 Sea Zone
3 armour, 2 artilleries and 4 infantry moved from Holland Belgium to France
1 artillery, 3 infantry and 4 mech_infantrys moved from Western Germany to France
3 armour moved from Greater Southern Germany to France
1 bomber moved from Germany to 111 Sea Zone
1 battleship moved from 113 Sea Zone to 111 Sea Zone
2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia
1 armour moved from Slovakia Hungary to Romania
1 armour moved from Romania to Yugoslavia
1 tactical_bomber moved from Germany to Yugoslavia
Combat - Germans
British scrambles 1 units out of Scotland to defend against the attack in 111 Sea Zone
Battle in Bessarabia
Germans attack with 1 bomber and 2 infantry
Russians defend with 2 infantry
Germans roll dice for 1 bomber and 2 infantry in Bessarabia, round 2 : 1/3 hits, 1,00 expected hits
Russians roll dice for 2 infantry in Bessarabia, round 2 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Russians lost in Bessarabia
Germans roll dice for 1 bomber and 2 infantry in Bessarabia, round 3 : 1/3 hits, 1,00 expected hits
Russians roll dice for 1 infantry in Bessarabia, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Bessarabia
Germans win, taking Bessarabia from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in 106 Sea Zone
Germans attack with 2 submarines
British defend with 1 destroyer and 1 transport
Germans roll dice for 2 submarines in 106 Sea Zone, round 2 : 2/2 hits, 0,67 expected hits
British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the British and 1 transport owned by the British lost in 106 Sea Zone
Germans win, taking 106 Sea Zone from Neutral with 2 submarines remaining. Battle score for attacker is 15
Casualties for British: 1 destroyer and 1 transport
Battle in France
Germans attack with 6 armour, 3 artilleries, 7 infantry and 4 mech_infantrys
British defend with 1 armour and 1 artillery; French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry
Germans roll dice for 6 armour, 3 artilleries, 7 infantry and 4 mech_infantrys in France, round 2 : 6/20 hits, 6,33 expected hits
French roll dice for 1 aaGun, 2 armour, 2 artilleries, 1 fighter and 6 infantry in France, round 2 : 3/11 hits, 4,33 expected hits
3 infantry owned by the Germans lost in France
1 aaGun owned by the French and 5 infantry owned by the French lost in France
Germans roll dice for 6 armour, 3 artilleries, 4 infantry and 4 mech_infantrys in France, round 3 : 6/17 hits, 5,83 expected hits
French roll dice for 2 armour, 2 artilleries, 1 fighter and 1 infantry in France, round 3 : 2/6 hits, 2,67 expected hits
2 infantry owned by the Germans lost in France
1 armour owned by the French, 1 infantry owned by the French, 1 fighter owned by the French, 1 artillery owned by the British, 1 armour owned by the British and 1 artillery owned by the French lost in France
Germans captures 19PUs while taking French capital
Germans converts factory_major into different units
Germans win, taking France from French with 6 armour, 3 artilleries, 2 infantry and 4 mech_infantrys remaining. Battle score for attacker is 38
Casualties for Germans: 5 infantry
Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry
Casualties for British: 1 armour and 1 artillery
Battle in Eastern Poland
Germans attack with 1 fighter, 5 infantry and 1 tactical_bomber
Russians defend with 2 infantry
Germans roll dice for 1 fighter, 5 infantry and 1 tactical_bomber in Eastern Poland, round 2 : 2/7 hits, 2,00 expected hits
Russians roll dice for 2 infantry in Eastern Poland, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Germans lost in Eastern Poland
2 infantry owned by the Russians lost in Eastern Poland
Germans win, taking Eastern Poland from Russians with 1 fighter, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in 109 Sea Zone
Germans attack with 3 fighters, 2 submarines and 2 tactical_bombers
British defend with 1 destroyer and 1 transport
Germans roll dice for 2 submarines in 109 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits
Germans roll dice for 3 fighters and 2 tactical_bombers in 109 Sea Zone, round 2 : 2/5 hits, 2,83 expected hits
British roll dice for 1 destroyer and 1 transport in 109 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the British and 1 transport owned by the British lost in 109 Sea Zone
Germans win, taking 109 Sea Zone from Neutral with 3 fighters, 2 submarines and 2 tactical_bombers remaining. Battle score for attacker is 15
Casualties for British: 1 destroyer and 1 transport
Battle in 111 Sea Zone
Germans attack with 1 battleship, 1 bomber, 1 fighter, 1 submarine and 1 tactical_bomber
British defend with 1 battleship, 1 cruiser, 1 destroyer and 1 fighter
Germans roll dice for 1 submarine in 111 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Germans roll dice for 1 battleship, 1 bomber, 1 fighter and 1 tactical_bomber in 111 Sea Zone, round 2 : 1/4 hits, 2,50 expected hits
Units damaged: 1 battleship owned by the British
British roll dice for 1 battleship, 1 cruiser, 1 destroyer and 1 fighter in 111 Sea Zone, round 2 : 1/4 hits, 2,17 expected hits
Units damaged: 1 battleship owned by the Germans
Germans roll dice for 1 submarine in 111 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
Germans roll dice for 1 battleship, 1 bomber, 1 fighter and 1 tactical_bomber in 111 Sea Zone, round 3 : 1/4 hits, 2,50 expected hits
British roll dice for 1 battleship, 1 cruiser, 1 destroyer and 1 fighter in 111 Sea Zone, round 3 : 3/4 hits, 2,17 expected hits
1 battleship owned by the Germans, 1 submarine owned by the Germans and 1 tactical_bomber owned by the Germans lost in 111 Sea Zone
1 cruiser owned by the British lost in 111 Sea Zone
1 fighter owned by the Germans and 1 bomber owned by the Germans retreated
British win with 1 battleship, 1 destroyer and 1 fighter remaining. Battle score for attacker is -25
Casualties for Germans: 1 battleship, 1 submarine and 1 tactical_bomber
Casualties for British: 1 cruiser
Battle in Yugoslavia
Germans attack with 1 armour, 2 artilleries, 6 infantry and 1 tactical_bomber
Neutral_Allies defend with 5 infantry
Germans roll dice for 1 armour, 2 artilleries, 6 infantry and 1 tactical_bomber in Yugoslavia, round 2 : 3/10 hits, 3,17 expected hits
Neutral_Allies roll dice for 5 infantry in Yugoslavia, round 2 : 1/5 hits, 1,67 expected hits
1 infantry owned by the Germans lost in Yugoslavia
3 infantry owned by the Neutral_Allies lost in Yugoslavia
1 tactical_bomber owned by the Germans retreated
2 artilleries owned by the Germans, 5 infantry owned by the Germans and 1 armour owned by the Germans retreated to Romania
Neutral_Allies win with 2 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 infantry
Casualties for Neutral_Allies: 3 infantry
Moving scrambled unit from 111 Sea Zone back to originating territory: Scotland
Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French
triggerFrenchDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to French
Non Combat Move - Germans
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 tactical_bomber moved from Yugoslavia to Southern Italy
1 fighter moved from 111 Sea Zone to Western Germany
1 bomber moved from 111 Sea Zone to Western Germany
3 fighters and 2 tactical_bombers moved from 109 Sea Zone to Holland Belgium
1 aaGun moved from Western Germany to Holland Belgium
1 fighter and 1 tactical_bomber moved from Eastern Poland to Germany
1 fighter moved from Germany to Western Germany
1 tactical_bomber moved from Germany to Western Germany
3 aaGuns, 3 artilleries and 11 infantry moved from Germany to Poland
3 infantry moved from Norway to Finland
Germans take Finland from Neutral_Axis
1 cruiser and 1 transport moved from 114 Sea Zone to 113 Sea Zone
2 infantry moved from Denmark to 113 Sea Zone
2 infantry moved from 113 Sea Zone to Norway
1 bomber moved from Bessarabia to Romania
Place Units - Germans
1 armour and 4 mech_infantrys placed in Germany
1 destroyer placed in 113 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Germans from Romania: 1 armour
EDIT: Adding units owned by Germans to Bulgaria: 1 armour
EDIT: Changing ownership of Bulgaria from Neutral_Axis to Germans
EDIT: Removing units owned by Neutral_Axis from Bulgaria: 4 infantry
EDIT: Adding units owned by Germans to Bulgaria: 4 infantry
EDIT: Turning off Edit Mode
Turn Complete - Germans
Germans collect 38 PUs; end with 57 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Combat Hit Differential Summary :
French regular : -2,00
Neutral_Allies regular : -0,67
Russians regular : -0,67
Germans regular : -3,17
British regular : -1,00
@Amon-Sul I had to edit Bulgaria activation. I wanted to go there with the romanian tank which didn’t attack Yugo, but tripleA didn’t allow the move. I don’t know a rule that forbids this, so I edited it?
@fasthard Ah, now I know what happed there: I wanted to move the yugo attacking tank from Hungary through Romania. But accidently took the original romanian tank… Hope you allow the Bulgaria activation nevertheless?
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 1
Purchase Units - Russians
Russians buy 1 armour, 2 artilleries, 1 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Japanese
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
Combat Move - Russians
Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians
Combat - Russians
Non Combat Move - Russians
1 fighter moved from Volgograd to Yunnan
2 fighters and 1 tactical_bomber moved from Russia to Yunnan
2 aaGuns and 6 infantry moved from Sakha to Buryatia
6 infantry moved from Amur to Buryatia
3 infantry moved from Vyborg to Karelia
2 aaGuns, 1 artillery and 6 infantry moved from Novgorod to Karelia
1 infantry moved from Archangel to Novgorod
1 infantry moved from Belarus to Bryansk
1 infantry moved from Baltic States to Belarus
2 infantry moved from Baltic States to Novgorod
1 mech_infantry moved from Russia to Volgograd
1 armour moved from Russia to Volgograd
2 aaGuns, 1 artillery and 1 infantry moved from Russia to Bryansk
1 artillery and 1 infantry moved from Western Ukraine to Bryansk
1 infantry moved from Ukraine to Western Ukraine
1 fighter moved from Novgorod to Russia
2 infantry moved from Caucasus to Rostov
1 submarine moved from 127 Sea Zone to 125 Sea Zone
Place Units - Russians
1 armour and 2 mech_infantrys placed in Novgorod
3 mech_infantrys placed in Volgograd
2 artilleries and 1 infantry placed in Ukraine
Turning on Edit Mode
EDIT: Removing units owned by Russians from Western Ukraine: 1 infantry
EDIT: Adding units owned by Russians to Ukraine: 1 infantry
EDIT: Removing units owned by Russians from Volgograd: 2 armour
EDIT: Adding units owned by Russians to Ukraine: 2 armour
EDIT: Turning off Edit Mode
Turn Complete - Russians
Russians collect 36 PUs; end with 36 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 39 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 1
Purchase Units - Russians
Russians buy 1 armour, 2 artilleries, 1 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Japanese
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
Combat Move - Russians
Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians
Combat - Russians
Non Combat Move - Russians
1 fighter moved from Volgograd to Yunnan
2 fighters and 1 tactical_bomber moved from Russia to Yunnan
2 aaGuns and 6 infantry moved from Sakha to Buryatia
6 infantry moved from Amur to Buryatia
3 infantry moved from Vyborg to Karelia
2 aaGuns, 1 artillery and 6 infantry moved from Novgorod to Karelia
1 infantry moved from Archangel to Novgorod
1 infantry moved from Belarus to Bryansk
1 infantry moved from Baltic States to Belarus
2 infantry moved from Baltic States to Novgorod
1 mech_infantry moved from Russia to Volgograd
1 armour moved from Russia to Volgograd
2 aaGuns, 1 artillery and 1 infantry moved from Russia to Bryansk
1 artillery and 1 infantry moved from Western Ukraine to Bryansk
1 infantry moved from Ukraine to Western Ukraine
1 fighter moved from Novgorod to Russia
2 infantry moved from Caucasus to Rostov
1 submarine moved from 127 Sea Zone to 125 Sea Zone
Place Units - Russians
1 armour and 2 mech_infantrys placed in Novgorod
3 mech_infantrys placed in Volgograd
2 artilleries and 1 infantry placed in Ukraine
Turning on Edit Mode
EDIT: Removing units owned by Russians from Western Ukraine: 1 infantry
EDIT: Adding units owned by Russians to Ukraine: 1 infantry
EDIT: Removing units owned by Russians from Volgograd: 2 armour
EDIT: Adding units owned by Russians to Ukraine: 2 armour
EDIT: Turning off Edit Mode
Turn Complete - Russians
Russians collect 36 PUs; end with 36 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 39 PUs
Turning on Edit Mode
EDIT: Removing units owned by Russians from Karelia: 1 infantry
EDIT: Adding units owned by Russians to Novgorod: 1 infantry
EDIT: Turning off Edit Mode
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 1
Purchase Units - Japanese
Japanese buy 1 factory_minor and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With French
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied
Combat Move - Japanese
1 infantry moved from Siam to French Indo China
Japanese take French Indo China from French
2 infantry moved from Kiangsi to Hunan
1 tactical_bomber moved from Kiangsu to Hunan
1 fighter moved from Kiangsu to Hunan
2 fighters and 2 tactical_bombers moved from Manchuria to Hunan
1 fighter moved from Formosa to Hunan
2 bombers moved from Japan to Hunan
1 infantry moved from Jehol to Chahar
Japanese take Chahar from Chinese
1 infantry moved from Jehol to Anhwe
Japanese take Anhwe from Chinese
1 infantry moved from Siam to French Indo China
Combat - Japanese
Battle in Hunan
Japanese attack with 2 bombers, 4 fighters, 2 infantry and 3 tactical_bombers
Chinese defend with 2 infantry
Japanese roll dice for 2 bombers, 4 fighters, 2 infantry and 3 tactical_bombers in Hunan, round 2 : 8/11 hits, 5,67 expected hits
Chinese roll dice for 2 infantry in Hunan, round 2 : 2/2 hits, 0,67 expected hits
2 infantry owned by the Japanese lost in Hunan
2 infantry owned by the Chinese lost in Hunan
Japanese win with 2 bombers, 4 fighters and 3 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 2 infantry
Casualties for Chinese: 2 infantry
Non Combat Move - Japanese
2 bombers, 4 fighters and 3 tactical_bombers moved from Hunan to Kwangsi
1 infantry moved from Kiangsi to Kwangsi
1 artillery moved from Kiangsi to Kwangsi
1 artillery moved from Jehol to Anhwe
1 fighter moved from Korea to 36 Sea Zone
4 infantry moved from Korea to Manchuria
1 armour moved from Japan to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from Manchuria to 19 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
1 transport moved from 20 Sea Zone to 6 Sea Zone
1 fighter moved from Okinawa to Kwangsi
1 armour, 1 artillery and 2 infantry moved from 36 Sea Zone to Kwangsi
1 artillery and 3 infantry moved from Kiangsu to Kiangsi
1 artillery moved from Shantung to Anhwe
3 infantry moved from Shantung to Anhwe
1 cruiser moved from 20 Sea Zone to 36 Sea Zone
1 battleship, 1 destroyer and 1 submarine moved from 19 Sea Zone to 36 Sea Zone
1 cruiser moved from 6 Sea Zone to 33 Sea Zone
1 battleship moved from 6 Sea Zone to 33 Sea Zone
1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 36 Sea Zone
1 carrier moved from 6 Sea Zone to 36 Sea Zone
2 fighters and 2 tactical_bombers moved from Japan to Kwangsi
2 fighters and 2 tactical_bombers moved from 6 Sea Zone to Kwangsi
1 submarine moved from 6 Sea Zone to 33 Sea Zone
1 destroyer moved from 6 Sea Zone to 36 Sea Zone
1 destroyer moved from 6 Sea Zone to 33 Sea Zone
1 carrier moved from 6 Sea Zone to 36 Sea Zone
1 tactical_bomber moved from Kwangsi to 36 Sea Zone
1 aaGun, 5 infantry and 1 mech_infantry moved from Manchuria to Jehol
1 mech_infantry moved from Jehol to Anhwe
Place Units - Japanese
2 transports placed in 6 Sea Zone
1 factory_minor placed in Kiangsu
Turn Complete - Japanese
Japanese collect 30 PUs; end with 30 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 1
Purchase Units - Americans
Americans buy 3 carriers; Remaining resources: 4 PUs;
Combat Move - Americans
Non Combat Move - Americans
1 transport moved from 26 Sea Zone to 10 Sea Zone
1 fighter moved from Eastern United States to Western United States
1 bomber moved from Central United States to Western United States
1 fighter and 1 tactical_bomber moved from 10 Sea Zone to Western United States
2 fighters moved from Hawaiian Islands to Western United States
1 destroyer and 1 submarine moved from 35 Sea Zone to 49 Sea Zone
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
2 aaGuns moved from Eastern United States to Central United States
1 armour, 1 infantry and 3 mech_infantrys moved from Central United States to Western United States
1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 101 Sea Zone to 28 Sea Zone
1 carrier moved from 10 Sea Zone to 30 Sea Zone
1 fighter moved from Philippines to 30 Sea Zone
1 fighter moved from Western United States to 30 Sea Zone
1 cruiser, 1 destroyer and 1 submarine moved from 26 Sea Zone to 30 Sea Zone
1 battleship and 1 cruiser moved from 10 Sea Zone to 30 Sea Zone
Place Units - Americans
3 carriers placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 52 PUs; end with 56 PUs
Round: 3
Purchase Units - Japanese
Japanese buy 2 armour, 4 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - Japanese
1 battleship, 1 carrier and 1 fighter moved from New Zealand Sea Zone to Wake Island Sea Zone
1 submarine moved from French Indo China Sea Zone to West Compass Sea Zone
1 infantry moved from Sinkiang to Novosibirsk
1 infantry moved from Yakut S.S.R. to Novosibirsk
2 infantry moved from Yakut S.S.R. to Evenki National Okrug
2 infantry moved from Soviet Far East to Yakut S.S.R.
1 transport moved from Soviet Far East Sea Zone to Japan Sea Zone
1 infantry moved from China to Sinkiang
1 bomber moved from Manchuria to Evenki National Okrug
1 fighter moved from Sinkiang to Evenki National Okrug
2 fighters moved from Sinkiang to Novosibirsk
2 armour moved from Manchuria to Sinkiang
1 infantry moved from Manchuria to Yakut S.S.R.
1 armour moved from Japan to Japan Sea Zone
1 armour moved from Japan Sea Zone to Manchuria
Combat - Japanese
Battle in Evenki National Okrug
Japanese attack with 1 bomber, 1 fighter and 2 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 bomber, 1 fighter and 2 infantry in Evenki National Okrug, round 2 : 1/4 hits, 1.50 expected hits
Russians roll dice for 1 infantry in Evenki National Okrug, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Evenki National Okrug
Japanese win, taking Evenki National Okrug from Russians with 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Novosibirsk
Japanese attack with 2 fighters and 2 infantry
Russians defend with 1 infantry
Japanese roll dice for 2 fighters and 2 infantry in Novosibirsk, round 2 : 1/4 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Novosibirsk, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Novosibirsk
Japanese win, taking Novosibirsk from Russians with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Japanese
2 fighters moved from Novosibirsk to Sinkiang
1 fighter moved from Evenki National Okrug to Sinkiang
1 bomber moved from Evenki National Okrug to Sinkiang
Place Units - Japanese
2 armour and 1 infantry placed in Manchuria
1 submarine and 1 transport placed in Japan Sea Zone
3 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 42 PUs; end with 42 PUs
TripleA Turn Summary for game: World War II Global 1940 French Rebalance
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 1 carrier, 1 factory_minor and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
3 artilleries, 6 infantry and 1 mech_infantry moved from Anhwe to Kweichow
Japanese take Kweichow from Chinese
1 artillery and 1 infantry moved from Hunan to Yunnan
1 artillery moved from French Indo China to Shan State
1 infantry moved from Borneo to 43 Sea Zone
1 infantry and 1 transport moved from 43 Sea Zone to 37 Sea Zone
1 artillery moved from Philippines to 35 Sea Zone
1 artillery and 1 transport moved from 35 Sea Zone to 20 Sea Zone
1 infantry moved from Kiangsi to 20 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone
1 artillery and 2 infantry moved from 37 Sea Zone to Malaya
1 fighter and 1 tactical_bomber moved from 43 Sea Zone to Malaya
1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan
1 fighter moved from 35 Sea Zone to Shan State
1 fighter and 2 tactical_bombers moved from Kwangsi to Shan State
1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan
1 bomber moved from Kwangsi to 41 Sea Zone
1 fighter moved from 36 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to 42 Sea Zone
1 submarine moved from 35 Sea Zone to 42 Sea Zone
1 cruiser moved from 43 Sea Zone to 37 Sea Zone
1 battleship moved from 35 Sea Zone to 37 Sea Zone
1 bomber moved from Kwangsi to Malaya
1 artillery moved from Japan to 6 Sea Zone
1 artillery and 1 transport moved from 6 Sea Zone to 17 Sea Zone
1 infantry moved from Iwo Jima to 17 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 17 Sea Zone to 21 Sea Zone
1 artillery and 1 infantry moved from 21 Sea Zone to Guam
Combat - Japanese
Battle in Guam
Battle in 41 Sea Zone
Japanese attack with 1 bomber
British defend with 1 transport
1 transport owned by the British lost in 41 Sea Zone
Japanese win, taking Guam from Americans with 1 bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Malaya
Japanese attack with 1 artillery, 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 3 infantry; ANZAC defend with 1 fighter and 1 infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 1 battleship and 1 cruiser in Malaya, round 2 : 2/2 hits, 1.17 expected hits
Japanese roll dice for 1 artillery, 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Malaya, round 2 : 4/6 hits, 2.67 expected hits
UK_Pacific roll dice for 1 fighter and 4 infantry in Malaya, round 2 : 1/5 hits, 2.00 expected hits
1 infantry owned by the Japanese lost in Malaya
1 fighter owned by the ANZAC, 1 infantry owned by the ANZAC and 3 infantry owned by the British lost in Malaya
Japanese win, taking Malaya from UK_Pacific with 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 19
Casualties for Japanese: 1 infantry
Casualties for British: 3 infantry
Casualties for ANZAC: 1 fighter and 1 infantry
Battle in Shan State
Japanese attack with 1 artillery, 2 fighters and 2 tactical_bombers
British defend with 2 infantry
Japanese roll dice for 1 artillery, 2 fighters and 2 tactical_bombers in Shan State, round 2 : 5/5 hits, 2.67 expected hits
UK_Pacific roll dice for 2 infantry in Shan State, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in 42 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
ANZAC defend with 1 destroyer and 1 transport
Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 fighter and 1 tactical_bomber in 42 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
ANZAC roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the ANZAC lost in 42 Sea Zone
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese win, taking 42 Sea Zone from Neutral with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 15
Casualties for ANZAC: 1 destroyer and 1 transport
Battle in Yunnan
Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
Chinese defend with 2 infantry
Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Yunnan, round 2 : 3/6 hits, 3.00 expected hits
Chinese roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Non Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Kwangsi to 6 Sea Zone
1 fighter moved from 36 Sea Zone to Japan
1 destroyer and 1 submarine moved from 35 Sea Zone to 6 Sea Zone
1 armour and 1 infantry moved from Japan to 6 Sea Zone
1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
1 armour and 1 infantry moved from 36 Sea Zone to French Indo China
1 bomber moved from 41 Sea Zone to French Indo China
1 bomber, 1 fighter and 1 tactical_bomber moved from Malaya to French Indo China
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 37 Sea Zone
1 carrier moved from 43 Sea Zone to 37 Sea Zone
2 fighters and 2 tactical_bombers moved from Shan State to 37 Sea Zone
1 carrier and 1 destroyer moved from 36 Sea Zone to 37 Sea Zone
1 transport moved from 35 Sea Zone to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry moved from 6 Sea Zone to Korea
1 aaGun and 6 infantry moved from Jehol to Anhwe
1 infantry moved from Chahar to Anhwe
4 infantry moved from Manchuria to Jehol
1 carrier and 1 destroyer moved from 35 Sea Zone to 37 Sea Zone
2 fighters and 2 tactical_bombers moved from Yunnan to French Indo China
Place Units - Japanese
1 carrier placed in 6 Sea Zone
3 mech_infantrys placed in Kiangsu
1 factory_minor placed in French Indo China
Turn Complete - Japanese
Japanese collect 46 PUs; end with 46 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Kwangtung: 1 infantry
EDIT: Adding units owned by Japanese to Kwangsi: 1 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : -0.67
Japanese regular : 4.00
ANZAC regular : -0.33
UK_Pacific regular : -1.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6
Purchase Units - Russians
Russians buy 10 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
1 artillery moved from Vologda to Archangel
1 mech_infantry moved from Russia to Archangel
2 fighters and 1 tactical_bomber moved from Russia to Archangel
1 fighter moved from Russia to Smolensk
1 fighter moved from Russia to Bryansk
2 infantry moved from Russia to Smolensk
1 infantry moved from Russia to Bryansk
1 infantry moved from Tambov to Bryansk
Combat - Russians
Battle in Bryansk
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Bryansk, round 2 : 1/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Smolensk
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Smolensk, round 2 : 2/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Smolensk
1 infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in Archangel
Russians attack with 1 artillery, 2 fighters, 1 mech_infantry and 1 tactical_bomber
Germans defend with 2 infantry
Russians roll dice for 1 artillery, 2 fighters, 1 mech_infantry and 1 tactical_bomber in Archangel, round 2 : 2/5 hits, 2.33 expected hits
Germans roll dice for 2 infantry in Archangel, round 2 : 1/2 hits, 0.67 expected hits
1 mech_infantry owned by the Russians lost in Archangel
2 infantry owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 1 artillery, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Russians: 1 mech_infantry
Casualties for Germans: 2 infantry
Non Combat Move - Russians
1 fighter moved from Smolensk to Russia
2 fighters and 1 tactical_bomber moved from Archangel to Russia
1 aaGun moved from Vologda to Russia
1 fighter moved from Bryansk to Russia
2 aaGuns, 4 artilleries and 37 infantry moved from Tambov to Russia
6 armour and 14 mech_infantrys moved from Russia to Samara
1 submarine moved from 109 Sea Zone to 105 Sea Zone
Place Units - Russians
2 infantry placed in Volgograd
8 infantry and 2 mech_infantrys placed in Russia
Turn Complete - Russians
Russians collect 27 PUs; end with 27 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 30 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 32 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 34 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 36 PUs
Turning on Edit Mode
EDIT: Removing units owned by Russians from Buryatia: 6 infantry
EDIT: Adding units owned by Russians to Yakut S.S.R.: 6 infantry
EDIT: Turning off Edit Mode
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 carrier, 2 fighters, 3 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
Combat - Americans
Non Combat Move - Americans
1 infantry and 1 mech_infantry moved from Brazil to 86 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
3 infantry moved from Brazil to French Guiana
2 infantry and 2 mech_infantrys moved from Western United States to 10 Sea Zone
2 carriers, 2 infantry, 2 mech_infantrys and 2 transports moved from 10 Sea Zone to 26 Sea Zone
2 infantry and 2 mech_infantrys moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from Midway to 26 Sea Zone
2 fighters moved from Hawaiian Islands to 26 Sea Zone
1 submarine moved from 91 Sea Zone to 93 Sea Zone
Place Units - Americans
1 transport placed in 101 Sea Zone
1 carrier and 3 submarines placed in 10 Sea Zone
2 fighters and 1 tactical_bomber placed in Western United States
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
Place Units - Chinese
4 infantry placed in Manchuria
Turn Complete - Chinese
Chinese collect 6 PUs; end with 7 PUs
Purchase Units - British
British buy 1 factory_minor, 1 fighter and 3 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - British
1 unit repaired.
2 infantry moved from Tanganyika Territory to Kenya
British take Kenya from Italians
1 fighter moved from Burma to 41 Sea Zone
1 fighter, 2 infantry and 1 tactical_bomber moved from Burma to Yunnan
Combat - British
Battle in 41 Sea Zone
British attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 41 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Yunnan
British attack with 1 fighter, 2 infantry and 1 tactical_bomber
Japanese defend with 2 artilleries
British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Yunnan, round 2 : 1/4 hits, 1.50 expected hits
Japanese roll dice for 2 artilleries in Yunnan, round 2 : 2/2 hits, 0.67 expected hits
2 infantry owned by the British lost in Yunnan
1 artillery owned by the Japanese lost in Yunnan
British roll dice for 1 fighter and 1 tactical_bomber in Yunnan, round 3 : 2/2 hits, 1.17 expected hits
Japanese roll dice for 1 artillery in Yunnan, round 3 : 1/1 hits, 0.33 expected hits
1 tactical_bomber owned by the British lost in Yunnan
1 artillery owned by the Japanese lost in Yunnan
British win with 1 fighter remaining. Battle score for attacker is -9
Casualties for British: 2 infantry and 1 tactical_bomber
Casualties for Japanese: 2 artilleries
Non Combat Move - British
1 fighter moved from Yunnan to Burma
3 infantry and 2 mech_infantrys moved from India to Burma
1 fighter moved from 41 Sea Zone to Burma
1 artillery and 1 infantry moved from Iraq to 80 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone
1 artillery and 1 infantry moved from 81 Sea Zone to Egypt
2 artilleries moved from Anglo Egyptian Sudan to Kenya
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 armour and 1 mech_infantry moved from Iraq to Egypt
2 infantry moved from Iraq to Northwest Persia
1 infantry moved from West India to India
1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
1 artillery, 1 battleship, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
1 carrier, 1 destroyer, 2 fighters, 1 submarine and 1 transport moved from 91 Sea Zone to 92 Sea Zone
1 transport moved from 92 Sea Zone to 91 Sea Zone
1 submarine moved from 92 Sea Zone to 93 Sea Zone
1 submarine moved from 98 Sea Zone to 97 Sea Zone
1 carrier, 1 cruiser, 3 destroyers and 2 fighters moved from 98 Sea Zone to 92 Sea Zone
Place Units - British
1 factory_minor placed in Iraq
1 fighter and 2 infantry placed in Egypt
1 infantry placed in United Kingdom
Turn Complete - British
British collect 32 PUs; end with 32 PUs
Place Units - UK_Pacific
1 infantry and 1 mech_infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,4
UK_Pacific collect 7 PUs; end with 7 PUs
Some Units in India change ownership: 1 infantry and 1 mech_infantry
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 fighter, 5 infantry and 3 tactical_bombers; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Smolensk to Vologda
Germans take Vologda from Russians
1 mech_infantry moved from Novgorod to Archangel
1 armour moved from Novgorod to Archangel
1 fighter and 1 tactical_bomber moved from Bryansk to Archangel
1 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 infantry and 1 transport moved from 110 Sea Zone to 109 Sea Zone
1 fighter moved from 110 Sea Zone to 109 Sea Zone
1 tactical_bomber moved from 110 Sea Zone to 109 Sea Zone
1 cruiser moved from 110 Sea Zone to 109 Sea Zone
1 battleship moved from 110 Sea Zone to 109 Sea Zone
1 destroyer moved from 110 Sea Zone to 109 Sea Zone
1 infantry moved from 109 Sea Zone to Scotland
1 carrier moved from 110 Sea Zone to 109 Sea Zone
1 mech_infantry moved from Yugoslavia to Albania
2 bombers moved from Southern Italy to Albania
3 tactical_bombers moved from Southern Italy to Albania
1 armour moved from Volgograd to Samara
Germans take Samara from Russians
1 armour moved from Samara to Volgograd
1 armour moved from Bryansk to Tambov
Germans take Tambov from Russians
1 armour moved from Tambov to Bryansk
1 mech_infantry moved from Caucasus to Northwest Persia
Germans take Northwest Persia from British
Combat - Germans
Battle in Scotland
Battle in Archangel
Germans attack with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Archangel, round 2 : 2/4 hits, 1.83 expected hits
Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Archangel
Germans win, taking Scotland from British, taking Archangel from Russians with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Albania
Germans attack with 2 bombers, 1 mech_infantry and 3 tactical_bombers
British defend with 1 infantry
Germans roll dice for 2 bombers, 1 mech_infantry and 3 tactical_bombers in Albania, round 2 : 5/6 hits, 3.00 expected hits
British roll dice for 1 infantry in Albania, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Albania
Germans win, taking Albania from British with 2 bombers, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Germans
10 mech_infantrys moved from Eastern Poland to Bryansk
3 artilleries moved from Ukraine to Bryansk
1 mech_infantry moved from Novgorod to Bryansk
1 infantry moved from Bryansk to Smolensk
1 fighter moved from Archangel to Bryansk
1 tactical_bomber moved from Archangel to Smolensk
1 tactical_bomber moved from Smolensk to Bryansk
1 submarine moved from 110 Sea Zone to 119 Sea Zone
1 submarine moved from 110 Sea Zone to 119 Sea Zone
1 submarine moved from 110 Sea Zone to 109 Sea Zone
1 submarine moved from 110 Sea Zone to 109 Sea Zone
1 submarine moved from 110 Sea Zone to 109 Sea Zone
1 artillery moved from Normandy Bordeaux to 110 Sea Zone
1 artillery and 1 transport moved from 110 Sea Zone to 109 Sea Zone
1 infantry moved from France to Normandy Bordeaux
1 mech_infantry moved from Germany to Slovakia Hungary
1 mech_infantry moved from Germany to Slovakia Hungary
1 mech_infantry moved from Germany to Slovakia Hungary
2 bombers and 3 tactical_bombers moved from Albania to Western Germany
3 armour and 4 mech_infantrys moved from Volgograd to Caucasus
Place Units - Germans
3 armour placed in Ukraine
3 tactical_bombers placed in Novgorod
3 infantry placed in Volgograd
1 fighter and 2 infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,2,4,1,1,4,6,2,2,4
Germans collect 59 PUs (2 lost to blockades); end with 59 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 66 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 81 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 submarine moved from 54 Sea Zone to 42 Sea Zone
1 infantry moved from Egypt to Trans-Jordan
1 fighter moved from Queensland to 54 Sea Zone
1 fighter moved from New South Wales to 54 Sea Zone
1 armour moved from New South Wales to South Australia
Non Combat Move - ANZAC
1 submarine moved from 54 Sea Zone to 44 Sea Zone
Place Units - ANZAC
1 submarine and 1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Combat Move - French
1 infantry moved from Trans-Jordan to Iraq
1 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Alexandria to Egypt
1 infantry moved from Tobruk to Alexandria
1 infantry moved from Libya to Tobruk
1 fighter moved from Algeria to 98 Sea Zone
1 destroyer moved from 60 Sea Zone to 41 Sea Zone
Non Combat Move - French
2 infantry moved from United Kingdom to Scotland
Turn Complete - French