L24 BM4 Me1945 vs pacifiersboard (L+21) rematch

  • '21 '20 '18 '17 '16 '15 '14 '13

    TripleA Turn Summary: Japanese round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 5
    
        Purchase Units - Japanese
            Japanese buy 1 artillery, 1 destroyer, 2 fighters, 1 infantry, 1 marine and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Yunnan to Shan State
            1 artillery moved from Hunan to Kwangsi
            1 mech_infantry moved from Anhwe to Kwangsi
            1 transport moved from 36 Sea Zone to 20 Sea Zone
            1 marine moved from Kwangtung to 20 Sea Zone
            1 marine and 1 transport moved from 20 Sea Zone to 36 Sea Zone
            1 marine moved from 36 Sea Zone to French Indo China
            1 transport moved from 39 Sea Zone to 58 Sea Zone
            1 tactical_bomber moved from 36 Sea Zone to Shan State
            1 fighter moved from 36 Sea Zone to Shan State
            1 tactical_bomber moved from 36 Sea Zone to Kwangsi
            1 fighter moved from 36 Sea Zone to Kwangsi
    
        Combat - Japanese
            Japanese creates battle in territory 39 Sea Zone
            Battle in French Indo China
            Battle in 39 Sea Zone
                Japanese attack with 1 submarine
                British defend with 1 carrier
                1 submarine owned by the Japanese submerged
            Battle in Kwangsi
                Japanese attack with 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber
                British defend with 1 infantry; Chinese defend with 1 harbour
                    Japanese roll dice for 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Kwangsi, round 2 : 2/4 hits, 1.83 expected hits
                    Chinese roll dice for 1 infantry in Kwangsi, round 2 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in Kwangsi
                    1 infantry owned by the British lost in Kwangsi
                Japanese winBritish winBritish win, taking French Indo China from UK_Pacific with 1 carrier remaining with 1 carrier remaining, taking Kwangsi from Chinese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -1
                Casualties for Japanese: 1 artillery
                Casualties for British: 1 infantry
            Battle in Shan State
                Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                British defend with 1 infantry
                    Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Shan State, round 2 : 1/3 hits, 1.33 expected hits
                    UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Shan State
                Japanese win, taking Shan State from UK_Pacific with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
    
        Non Combat Move - Japanese
            2 carriers, 1 cruiser and 4 transports moved from 36 Sea Zone to 19 Sea Zone
            1 battleship, 3 carriers, 1 cruiser, 2 fighters and 3 tactical_bombers moved from 20 Sea Zone to 19 Sea Zone
            1 destroyer moved from 20 Sea Zone to 34 Sea Zone
            1 infantry moved from Kweichow to Yunnan
            1 infantry moved from Hopei to Kweichow
            1 infantry moved from Suiyuyan to Hopei
            1 artillery moved from Chahar to Suiyuyan
            1 infantry moved from Jehol to Chahar
            1 infantry moved from Jehol to Anhwe
            1 mech_infantry moved from Manchuria to Jehol
            1 fighter moved from Shan State to Hunan
            1 tactical_bomber moved from Shan State to Hunan
            1 tactical_bomber moved from Kwangsi to Hunan
            1 fighter moved from Kwangsi to Hunan
            2 fighters moved from Japan to 19 Sea Zone
            1 fighter moved from Japan to 19 Sea Zone
            1 submarine moved from 6 Sea Zone to 19 Sea Zone
    
        Place Units - Japanese
            1 artillery and 1 marine placed in Manchuria
            1 destroyer placed in 19 Sea Zone
            1 submarine placed in 6 Sea Zone
            2 fighters and 1 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 44 PUs; end with 44 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 47 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from 19 Sea Zone: 1 tactical_bomber
            EDIT: Removing units owned by Japanese from Japan: 1 fighter
            EDIT: Adding units owned by Japanese to 19 Sea Zone: 1 fighter
            EDIT: Adding units owned by Japanese to Manchuria: 1 tactical_bomber
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Chinese regular : 0.67
    Japanese regular : -0.17
    UK_Pacific regular : -0.33
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 5
    
        Purchase Units - Americans
            Americans buy 2 carriers, 4 fighters, 2 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 infantry moved from Morocco to 91 Sea Zone
            1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
            1 infantry moved from 110 Sea Zone to Holland Belgium
            1 bomber moved from Caroline Islands to 36 Sea Zone
            1 submarine moved from 33 Sea Zone to 34 Sea Zone
            1 infantry moved from Marshall Islands to 32 Sea Zone
            2 fighters and 3 tactical_bombers moved from Caroline Islands to 34 Sea Zone
            4 fighters moved from 33 Sea Zone to 34 Sea Zone
            1 infantry and 1 transport moved from 32 Sea Zone to 34 Sea Zone
            1 infantry moved from 34 Sea Zone to Paulau Island
            1 infantry moved from Caroline Islands to 33 Sea Zone
            1 infantry and 1 transport moved from 33 Sea Zone to 32 Sea Zone
            1 artillery moved from Marshall Islands to 32 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 32 Sea Zone to 22 Sea Zone
            1 artillery and 1 infantry moved from 22 Sea Zone to Marianas
    
        Combat - Americans
            Battle in Holland Belgium
            Battle in Marianas
            Battle in 36 Sea Zone
                Americans attack with 1 bomber
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 36 Sea Zone
                Americans win, taking Holland Belgium from Germans, taking Marianas from Japanese with 1 bomber remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 34 Sea Zone
                Americans attack with 6 fighters, 1 submarine, 3 tactical_bombers and 1 transport
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 34 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese lost in 34 Sea Zone
                Americans win with 6 fighters, 1 submarine, 3 tactical_bombers and 1 transport remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in Paulau Island
    
        Non Combat Move - Americans
            2 marines moved from Hawaiian Islands to 26 Sea Zone
            1 transport moved from 26 Sea Zone to 31 Sea Zone
            2 infantry moved from Wake Island to 31 Sea Zone
            2 infantry and 1 transport moved from 31 Sea Zone to 22 Sea Zone
            2 carriers, 2 cruisers and 2 marines moved from 26 Sea Zone to 22 Sea Zone
            2 infantry and 2 marines moved from 22 Sea Zone to Marianas
            6 fighters and 1 tactical_bomber moved from 34 Sea Zone to 22 Sea Zone
            2 tactical_bombers moved from 34 Sea Zone to Caroline Islands
            1 bomber moved from 36 Sea Zone to Borneo
            1 battleship, 2 carriers, 1 cruiser, 3 destroyers and 1 submarine moved from 33 Sea Zone to 22 Sea Zone
            1 transport moved from 26 Sea Zone to 10 Sea Zone
            2 infantry moved from Eastern United States to 101 Sea Zone
            1 armour, 1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
            1 artillery and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
            1 armour, 1 artillery, 3 infantry, 2 mech_infantrys and 5 transports moved from 101 Sea Zone to 89 Sea Zone
            1 mech_infantry moved from Southeast Mexico to 89 Sea Zone
            1 armour, 1 artillery, 3 infantry, 3 mech_infantrys and 5 transports moved from 89 Sea Zone to 88 Sea Zone
            2 infantry moved from French Guiana to 88 Sea Zone
            1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 88 Sea Zone to 91 Sea Zone
            1 mech_infantry moved from Morocco to Tunisia
            1 artillery, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
            1 armour, 3 infantry, 2 mech_infantrys and 3 transports moved from 88 Sea Zone to 91 Sea Zone
            1 armour, 3 infantry and 2 mech_infantrys moved from 91 Sea Zone to Morocco
            1 carrier, 1 destroyer and 2 submarines moved from 101 Sea Zone to 91 Sea Zone
    
        Place Units - Americans
            2 infantry placed in Western United States
            2 fighters and 1 tactical_bomber placed in Eastern United States
            2 fighters placed in Western United States
            2 carriers placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 57 PUs; end with 57 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 77 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 82 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 87 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 92 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 97 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan
            1 fighter and 2 infantry moved from Shensi to Suiyuyan
    
        Combat - Chinese
            Chinese creates battle in territory Hunan
            Battle in Suiyuyan
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 artillery
                    Chinese roll dice for 1 fighter and 2 infantry in Suiyuyan, round 2 : 0/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 artillery in Suiyuyan, round 2 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 1 fighter and 2 infantry in Suiyuyan, round 3 : 1/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 artillery in Suiyuyan, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Suiyuyan
                    1 artillery owned by the Japanese lost in Suiyuyan
                Chinese win, taking Suiyuyan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 artillery
            Battle in Hunan
                Chinese attack with 1 infantry
                Japanese defend with 2 fighters and 2 tactical_bombers
                    Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0,17 expected hits
                    Japanese roll dice for 2 fighters and 2 tactical_bombers in Hunan, round 2 : 2/4 hits, 2,33 expected hits
                    1 infantry owned by the Chinese lost in Hunan
                Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -3
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Suiyuyan to Tsinghai
    
        Place Units - Chinese
            1 infantry placed in Tsinghai
    
        Turn Complete - Chinese
            Chinese collect 5 PUs; end with 6 PUs
    
        Purchase Units - British
            British buy 1 artillery, 1 carrier, 1 destroyer, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 artillery, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 infantry moved from Persia to Iraq
                  British take Iraq from Italians
            1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
                  British take Anglo Egyptian Sudan from Italians
            1 fighter moved from Malta to Trans-Jordan
            1 fighter and 1 tactical_bomber moved from 81 Sea Zone to Trans-Jordan
            1 bomber moved from Belgian Congo to Trans-Jordan
            1 artillery and 1 infantry moved from Morocco to 92 Sea Zone
            1 artillery, 1 battleship, 2 cruisers, 1 infantry and 1 transport moved from 92 Sea Zone to 110 Sea Zone
            1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 transport moved from 91 Sea Zone to 110 Sea Zone
            2 infantry moved from United Kingdom to 110 Sea Zone
            1 infantry moved from 110 Sea Zone to Normandy Bordeaux
            3 fighters moved from Gibraltar to Normandy Bordeaux
            1 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 carrier moved from 39 Sea Zone to 72 Sea Zone
    
        Combat - British
            Battle in Normandy Bordeaux
                British attack with 1 artillery, 3 fighters and 3 infantry
                Germans defend with 1 aaGun, 1 factory_minor, 1 harbour and 4 infantry; Italians defend with 1 infantry
                    Germans roll AA dice in Normandy Bordeaux : 1/3 hits, 0,50 expected hits
                    1 fighter owned by the British lost in Normandy Bordeaux
                    British roll dice for 1 battleship and 2 cruisers in Normandy Bordeaux, round 2 : 1/3 hits, 1,67 expected hits
                    British roll dice for 1 artillery, 2 fighters and 3 infantry in Normandy Bordeaux, round 2 : 3/6 hits, 2,00 expected hits
                    Germans roll dice for 1 aaGun and 5 infantry in Normandy Bordeaux, round 2 : 2/5 hits, 1,67 expected hits
                    2 infantry owned by the British lost in Normandy Bordeaux
                    1 aaGun owned by the Germans and 3 infantry owned by the Germans lost in Normandy Bordeaux
                    British roll dice for 1 artillery, 2 fighters and 1 infantry in Normandy Bordeaux, round 3 : 0/4 hits, 1,67 expected hits
                    Germans roll dice for 2 infantry in Normandy Bordeaux, round 3 : 2/2 hits, 0,67 expected hits
                    1 artillery owned by the British and 1 fighter owned by the British lost in Normandy Bordeaux
                    British roll dice for 1 fighter and 1 infantry in Normandy Bordeaux, round 4 : 1/2 hits, 0,67 expected hits
                    Germans roll dice for 2 infantry in Normandy Bordeaux, round 4 : 2/2 hits, 0,67 expected hits
                    1 infantry owned by the British and 1 fighter owned by the British lost in Normandy Bordeaux
                    1 infantry owned by the Italians lost in Normandy Bordeaux
                Germans win with 1 infantry remaining. Battle score for attacker is -26
                Casualties for British: 1 artillery, 3 fighters and 3 infantry
                Casualties for Germans: 1 aaGun and 3 infantry
                Casualties for Italians: 1 infantry
            Battle in Trans-Jordan
                British attack with 1 bomber, 2 fighters and 1 tactical_bomber
                Italians defend with 1 fighter
                    British roll dice for 1 bomber, 2 fighters and 1 tactical_bomber in Trans-Jordan, round 2 : 1/4 hits, 2,33 expected hits
                    Italians roll dice for 1 fighter in Trans-Jordan, round 2 : 1/1 hits, 0,67 expected hits
                    1 fighter owned by the British lost in Trans-Jordan
                    1 fighter owned by the Italians lost in Trans-Jordan
                British win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for British: 1 fighter
                Casualties for Italians: 1 fighter
    
        Non Combat Move - British
            1 carrier and 1 fighter moved from 109 Sea Zone to 110 Sea Zone
            5 submarines moved from 92 Sea Zone to 110 Sea Zone
            1 infantry moved from French Central Africa to French Equatorial Africa
            1 bomber moved from Trans-Jordan to Eastern Persia
            1 mech_infantry moved from India to Eastern Persia
            1 battleship, 1 carrier, 2 cruisers, 1 destroyer and 3 transports moved from 81 Sea Zone to 77 Sea Zone
            1 fighter and 1 tactical_bomber moved from Trans-Jordan to 77 Sea Zone
            1 mech_infantry moved from Belgian Congo to Ethiopia
            2 mech_infantrys moved from Union of South Africa to Belgian Congo
            1 carrier moved from 71 Sea Zone to 83 Sea Zone
    
        Place Units - British
            1 carrier and 1 destroyer placed in 110 Sea Zone
            1 artillery and 3 infantry placed in United Kingdom
            1 mech_infantry placed in Union of South Africa
    
        Turn Complete - British
            British collect 36 PUs; end with 36 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 42 PUs
    
        Place Units - UK_Pacific
            1 artillery, 2 infantry and 1 mech_infantry placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,5
            UK_Pacific collect 10 PUs (3 lost to blockades); end with 10 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs
            Some Units in India change ownership: 1 artillery, 2 infantry and 1 mech_infantry
    

    Combat Hit Differential Summary :

    Chinese regular : -0,83
    Americans regular : 0,67
    Italians regular : 0,33
    Japanese regular : -0,33
    Germans AA : 0,50
    Germans regular : 3,00
    British regular : -2,33
    

    Savegame

  • '21 '20 '18 '17 '16 '15 '14 '13

    TripleA Turn Summary: Italians round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 5
    
        Purchase Units - Italians
            Italians buy 1 carrier, 1 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 armour moved from Western Ukraine to Rostov
            1 mech_infantry moved from Western Ukraine to Rostov
            2 fighters moved from Southern Italy to Rostov
            1 submarine moved from 97 Sea Zone to 92 Sea Zone
    
        Combat - Italians
            Battle in 92 Sea Zone
                Italians attack with 1 submarine
                British defend with 1 destroyer
                    Italians roll dice for 1 submarine in 92 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 destroyer in 92 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 submarine in 92 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 destroyer in 92 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 submarine in 92 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 destroyer in 92 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 submarine in 92 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 destroyer in 92 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 submarine in 92 Sea Zone, round 6 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 destroyer in 92 Sea Zone, round 6 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 submarine in 92 Sea Zone, round 7 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 destroyer in 92 Sea Zone, round 7 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 submarine in 92 Sea Zone, round 8 : 1/1 hits, 0.33 expected hits
                    British roll dice for 1 destroyer in 92 Sea Zone, round 8 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the British lost in 92 Sea Zone
                Italians win with 1 submarine remaining. Battle score for attacker is 8
                Casualties for British: 1 destroyer
            Battle in Rostov
                Italians attack with 1 armour, 2 fighters and 1 mech_infantry
                Russians defend with 2 infantry
                    Italians roll dice for 1 armour, 2 fighters and 1 mech_infantry in Rostov, round 2 : 2/4 hits, 1.67 expected hits
                    Russians roll dice for 2 infantry in Rostov, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Russians lost in Rostov
                Italians win, taking Rostov from Russians with 1 armour, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 6
                Casualties for Russians: 2 infantry
    
        Non Combat Move - Italians
            1 fighter moved from Rostov to Ukraine
            1 fighter moved from Rostov to Ukraine
            2 marines moved from Southern Italy to 97 Sea Zone
            1 infantry moved from Southern Italy to 97 Sea Zone
            1 aaGun moved from Southern Italy to 97 Sea Zone
            1 submarine moved from 97 Sea Zone to 95 Sea Zone
            1 destroyer moved from 97 Sea Zone to 95 Sea Zone
            1 aaGun, 1 battleship, 2 cruisers, 1 destroyer, 1 infantry, 2 marines and 1 transport moved from 97 Sea Zone to 98 Sea Zone
            2 marines moved from 98 Sea Zone to Egypt
            1 infantry moved from 98 Sea Zone to Egypt
            1 aaGun moved from 98 Sea Zone to Egypt
            1 armour moved from Yugoslavia to Greece
    
        Place Units - Italians
            1 carrier and 1 transport placed in 95 Sea Zone
            1 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 17 PUs; end with 17 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 27 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Italians from France: 1 aaGun
            EDIT: Adding units owned by Italians to Northern Italy: 1 aaGun
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Italians regular : -1.00
    Russians regular : -0.67
    British regular : -2.33
    

    Savegame


  • TripleA Turn Summary: French round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 5
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery, 1 destroyer and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 destroyer moved from 23 Sea Zone to 22 Sea Zone
            1 submarine moved from 33 Sea Zone to 22 Sea Zone
            1 destroyer and 2 submarines moved from 54 Sea Zone to 22 Sea Zone
            1 fighter moved from Caroline Islands to 22 Sea Zone
    
        Place Units - ANZAC
            1 destroyer and 1 transport placed in 54 Sea Zone
            1 artillery placed in Queensland
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 fighter moved from 110 Sea Zone to Gibraltar
            1 infantry moved from Tunisia to Libya
            1 infantry moved from United Kingdom to 110 Sea Zone
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • @Me1945
    French Inf on US transport (sz110)

  • '21 '20 '18 '17 '16 '15 '14 '13

    TripleA Turn Summary: Germans round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 6
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 armour, 3 artilleries, 2 fighters and 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Normandy Bordeaux to Holland Belgium
            1 infantry moved from France to Holland Belgium
            2 fighters moved from Western Germany to Holland Belgium
            1 infantry moved from Belarus to Smolensk
            1 mech_infantry moved from Bryansk to Caucasus
                  Germans take Caucasus from Russians
            2 infantry moved from Bryansk to Tambov
            1 bomber moved from Novgorod to Tambov
            1 bomber moved from Romania to Tambov
            5 armour and 5 mech_infantrys moved from Bryansk to Volgograd
            1 armour moved from Bryansk to Volgograd
            1 mech_infantry moved from Eastern Poland to Archangel
                  Germans take Archangel from Russians
            1 bomber moved from Norway to Smolensk
    
        Combat - Germans
            Battle in Holland Belgium
                Germans attack with 2 fighters and 2 infantry
                Americans defend with 1 infantry
                    Germans roll dice for 2 fighters and 2 infantry in Holland Belgium, round 2 : 0/4 hits, 1.33 expected hits
                    Americans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Holland Belgium
                    Germans roll dice for 2 fighters and 1 infantry in Holland Belgium, round 3 : 2/3 hits, 1.17 expected hits
                    Americans roll dice for 1 infantry in Holland Belgium, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Holland Belgium
                Germans win, taking Holland Belgium from Americans with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Americans: 1 infantry
            Battle in Tambov
                Germans attack with 2 bombers and 2 infantry
                Russians defend with 2 infantry
                    Germans roll dice for 2 bombers and 2 infantry in Tambov, round 2 : 1/4 hits, 1.67 expected hits
                    Russians roll dice for 2 infantry in Tambov, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Germans lost in Tambov
                    1 infantry owned by the Russians lost in Tambov
                    Germans roll dice for 2 bombers and 1 infantry in Tambov, round 3 : 3/3 hits, 1.50 expected hits
                    Russians roll dice for 1 infantry in Tambov, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Tambov
                Germans win, taking Tambov from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
                Casualties for Russians: 2 infantry
            Battle in Volgograd
                Germans attack with 6 armour and 5 mech_infantrys
                Russians defend with 1 factory_minor and 2 infantry
                    Germans roll dice for 6 armour and 5 mech_infantrys in Volgograd, round 2 : 3/11 hits, 3.83 expected hits
                    Russians roll dice for 2 infantry in Volgograd, round 2 : 2/2 hits, 0.67 expected hits
                    2 mech_infantrys owned by the Germans lost in Volgograd
                    2 infantry owned by the Russians lost in Volgograd
                Germans win, taking Volgograd from Russians with 6 armour and 3 mech_infantrys remaining. Battle score for attacker is -2
                Casualties for Germans: 2 mech_infantrys
                Casualties for Russians: 2 infantry
            Battle in Smolensk
                Germans attack with 1 bomber and 1 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 bomber and 1 infantry in Smolensk, round 2 : 1/2 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Smolensk
                    1 infantry owned by the Russians lost in Smolensk
                Germans win with 1 bomber remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            1 tactical_bomber moved from Egypt to 95 Sea Zone
            1 fighter moved from Egypt to 95 Sea Zone
            1 marine moved from Norway to 112 Sea Zone
            1 marine moved from 112 Sea Zone to Western Germany
            1 aaGun moved from Norway to Finland
            1 infantry moved from Norway to Finland
            1 tactical_bomber moved from Egypt to Romania
            2 mech_infantrys moved from Bryansk to Volgograd
            4 armour and 4 mech_infantrys moved from Bryansk to Caucasus
            1 aaGun moved from Bryansk to Rostov
            1 mech_infantry moved from Western Ukraine to Rostov
            1 aaGun moved from Western Ukraine to Ukraine
            3 artilleries moved from Novgorod to Belarus
            1 tactical_bomber moved from Novgorod to 112 Sea Zone
            1 fighter moved from Holland Belgium to 112 Sea Zone
            1 fighter moved from Holland Belgium to Western Germany
            1 mech_infantry moved from Ukraine to Caucasus
            1 mech_infantry moved from Eastern Poland to Ukraine
            1 artillery moved from Eastern Poland to Western Ukraine
            1 infantry moved from Eastern Poland to Western Ukraine
            1 aaGun moved from Bryansk to Western Ukraine
            2 infantry moved from Novgorod to Belarus
            1 bomber moved from Smolensk to Eastern Poland
            2 bombers moved from Tambov to Eastern Poland
            1 mech_infantry moved from Yugoslavia to Eastern Poland
            1 armour moved from Ukraine to Eastern Poland
            1 mech_infantry moved from Ukraine to Eastern Poland
            1 armour moved from Ukraine to Eastern Poland
            1 mech_infantry moved from Yugoslavia to Western Germany
            1 mech_infantry moved from Bryansk to Eastern Poland
            14 infantry moved from Bryansk to Rostov
            1 artillery moved from Bryansk to Western Ukraine
            3 infantry moved from Bryansk to Western Ukraine
            1 infantry moved from Bryansk to Belarus
            1 infantry moved from Bryansk to Belarus
            4 artilleries moved from Bryansk to Rostov
            2 artilleries moved from Bryansk to Rostov
            3 infantry moved from Bryansk to Ukraine
    
        Place Units - Germans
            3 infantry placed in France
            1 infantry placed in Western Germany
            2 fighters placed in Western Germany
            3 artilleries placed in Ukraine
            3 armour placed in Novgorod
    
        Turn Complete - Germans
            Germans collect 59 PUs; end with 59 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 69 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 79 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 0.33
    Russians regular : 2.00
    Germans regular : -0.33
    

    Savegame


  • TripleA Turn Summary: Russians round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 6
    
        Purchase Units - Russians
            Russians buy 2 fighters and 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Russia to Bryansk
                  Russians take Bryansk from Germans
            1 mech_infantry moved from Novosibirsk to Archangel
            1 fighter and 1 tactical_bomber moved from Russia to Archangel
            1 infantry moved from Russia to Tambov
            2 fighters moved from Russia to Tambov
    
        Combat - Russians
            Battle in Archangel
                Russians attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
                Germans defend with 1 mech_infantry
                    Russians roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Archangel, round 2 : 1/3 hits, 1,33 expected hits
                    Germans roll dice for 1 mech_infantry in Archangel, round 2 : 1/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Russians lost in Archangel
                    1 mech_infantry owned by the Germans lost in Archangel
                Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Russians: 1 mech_infantry
                Casualties for Germans: 1 mech_infantry
            Battle in Tambov
                Russians attack with 2 fighters and 1 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 2 fighters and 1 infantry in Tambov, round 2 : 0/3 hits, 1,17 expected hits
                    Germans roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Tambov
                2 fighters owned by the Russians retreated
                Germans win with 1 infantry remaining. Battle score for attacker is -3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Russians
            2 fighters moved from Tambov to Russia
            2 infantry moved from Samara to Russia
            2 armour and 1 mech_infantry moved from Novosibirsk to Russia
            1 fighter and 1 tactical_bomber moved from Archangel to Russia
    
        Place Units - Russians
            2 fighters and 5 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 19 PUs; end with 19 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 22 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 24 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 26 PUs
    

    Combat Hit Differential Summary :

    Germans regular : 1,33
    Russians regular : -1,50
    

    Savegame

  • '21 '20 '18 '17 '16 '15 '14 '13

    TripleA Turn Summary: Japanese round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 6
    
        Purchase Units - Japanese
            Japanese buy 1 carrier, 1 factory_minor, 1 fighter and 3 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 submarine moved from 19 Sea Zone to 21 Sea Zone
            1 submarine moved from 21 Sea Zone to 22 Sea Zone
            1 cruiser moved from 19 Sea Zone to 18 Sea Zone
            1 cruiser moved from 18 Sea Zone to 22 Sea Zone
            1 submarine moved from 6 Sea Zone to 17 Sea Zone
            1 submarine moved from 17 Sea Zone to 22 Sea Zone
            3 fighters moved from Japan to 22 Sea Zone
            1 tactical_bomber moved from Manchuria to 22 Sea Zone
            2 fighters and 2 tactical_bombers moved from Hunan to 22 Sea Zone
            1 battleship, 5 carriers, 1 cruiser, 1 destroyer, 6 fighters and 2 tactical_bombers moved from 19 Sea Zone to 22 Sea Zone
            1 infantry moved from Manchuria to 19 Sea Zone
            1 infantry and 1 transport moved from 19 Sea Zone to 5 Sea Zone
            1 infantry moved from 5 Sea Zone to Soviet Far East
    
        Combat - Japanese
            Battle in Soviet Far East
            Battle in 22 Sea Zone
                Japanese attack with 1 battleship, 5 carriers, 2 cruisers, 1 destroyer, 11 fighters, 2 submarines and 5 tactical_bombers
                Americans defend with 1 battleship, 4 carriers, 3 cruisers, 3 destroyers, 6 fighters, 1 submarine, 1 tactical_bomber and 2 transports; ANZAC defend with 2 destroyers, 1 fighter and 3 submarines
                    Japanese roll dice for 2 submarines in 22 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                Units damaged: 1 carrier owned by the Americans
                    Japanese roll dice for 1 battleship, 5 carriers, 2 cruisers, 1 destroyer, 11 fighters and 5 tactical_bombers in 22 Sea Zone, round 2 : 8/20 hits, 10.83 expected hits
                Units damaged: 3 carriers owned by the Americans and 1 battleship owned by the Americans
                    Americans roll dice for 4 submarines in 22 Sea Zone, round 2 : 0/4 hits, 0.67 expected hits
                    Americans roll dice for 1 battleship, 4 carriers, 3 cruisers, 5 destroyers, 7 fighters, 1 tactical_bomber and 2 transports in 22 Sea Zone, round 2 : 8/21 hits, 10.33 expected hits
                Units damaged: 3 carriers owned by the Japanese and 1 battleship owned by the Japanese
                    2 carriers owned by the Japanese lost in 22 Sea Zone
                    1 submarine owned by the Americans and 3 submarines owned by the ANZAC lost in 22 Sea Zone
                    Japanese roll dice for 2 submarines in 22 Sea Zone, round 3 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 battleship, 3 carriers, 2 cruisers, 1 destroyer, 11 fighters and 5 tactical_bombers in 22 Sea Zone, round 3 : 9/20 hits, 10.83 expected hits
                    Americans roll dice for 1 battleship, 4 carriers, 3 cruisers, 5 destroyers, 7 fighters, 1 tactical_bomber and 2 transports in 22 Sea Zone, round 3 : 11/21 hits, 10.33 expected hits
                    5 fighters owned by the Japanese, 3 carriers owned by the Japanese, 1 destroyer owned by the Japanese and 2 submarines owned by the Japanese lost in 22 Sea Zone
                    2 destroyers owned by the ANZAC, 3 destroyers owned by the Americans, 1 tactical_bomber owned by the Americans and 4 carriers owned by the Americans lost in 22 Sea Zone
                    Japanese roll dice for 1 battleship, 2 cruisers, 6 fighters and 5 tactical_bombers in 22 Sea Zone, round 4 : 9/14 hits, 8.00 expected hits
                    Americans roll dice for 1 battleship, 3 cruisers, 7 fighters and 2 transports in 22 Sea Zone, round 4 : 8/11 hits, 6.83 expected hits
                    4 tactical_bombers owned by the Japanese and 4 fighters owned by the Japanese lost in 22 Sea Zone
                    3 cruisers owned by the Americans and 6 fighters owned by the Americans lost in 22 Sea Zone
                    Japanese roll dice for 1 battleship, 2 cruisers, 2 fighters and 1 tactical_bomber in 22 Sea Zone, round 5 : 5/6 hits, 3.33 expected hits
                    Americans roll dice for 1 battleship, 1 fighter and 2 transports in 22 Sea Zone, round 5 : 2/2 hits, 1.33 expected hits
                    1 tactical_bomber owned by the Japanese and 1 fighter owned by the Japanese lost in 22 Sea Zone
                    1 fighter owned by the ANZAC, 2 transports owned by the Americans and 1 battleship owned by the Americans lost in 22 Sea Zone
                Japanese win, taking Soviet Far East from Russians with 1 battleship, 2 cruisers and 1 fighter remaining. Battle score for attacker is 24
                Casualties for Japanese: 5 carriers, 1 destroyer, 10 fighters, 2 submarines and 5 tactical_bombers
                Casualties for ANZAC: 2 destroyers, 1 fighter and 3 submarines
                Casualties for Americans: 1 battleship, 4 carriers, 3 cruisers, 3 destroyers, 6 fighters, 1 submarine, 1 tactical_bomber and 2 transports
    
        Non Combat Move - Japanese
            3 transports moved from 19 Sea Zone to 6 Sea Zone
            2 infantry moved from Manchuria to Jehol
            1 infantry moved from Shan State to French Indo China
            1 mech_infantry moved from Jehol to Hunan
            1 mech_infantry moved from Kwangsi to French Indo China
            1 fighter moved from 22 Sea Zone to 6 Sea Zone
    
        Place Units - Japanese
            1 carrier placed in 6 Sea Zone
            1 fighter placed in Japan
            3 infantry placed in Manchuria
    
        Turn Complete - Japanese
            Japanese collect 44 PUs; end with 44 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 47 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0.50
    Japanese regular : -1.33
    

    Savegame

  • '21 '20 '18 '17 '16 '15 '14 '13

    TripleA Turn Summary: Japanese round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 6
    
        Purchase Units - Japanese
            Japanese buy 1 carrier, 1 factory_minor, 1 fighter and 3 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 submarine moved from 19 Sea Zone to 21 Sea Zone
            1 submarine moved from 21 Sea Zone to 22 Sea Zone
            1 cruiser moved from 19 Sea Zone to 18 Sea Zone
            1 cruiser moved from 18 Sea Zone to 22 Sea Zone
            1 submarine moved from 6 Sea Zone to 17 Sea Zone
            1 submarine moved from 17 Sea Zone to 22 Sea Zone
            3 fighters moved from Japan to 22 Sea Zone
            1 tactical_bomber moved from Manchuria to 22 Sea Zone
            2 fighters and 2 tactical_bombers moved from Hunan to 22 Sea Zone
            1 battleship, 5 carriers, 1 cruiser, 1 destroyer, 6 fighters and 2 tactical_bombers moved from 19 Sea Zone to 22 Sea Zone
            1 infantry moved from Manchuria to 19 Sea Zone
            1 infantry and 1 transport moved from 19 Sea Zone to 5 Sea Zone
            1 infantry moved from 5 Sea Zone to Soviet Far East
    
        Combat - Japanese
            Battle in Soviet Far East
            Battle in 22 Sea Zone
                Japanese attack with 1 battleship, 5 carriers, 2 cruisers, 1 destroyer, 11 fighters, 2 submarines and 5 tactical_bombers
                Americans defend with 1 battleship, 4 carriers, 3 cruisers, 3 destroyers, 6 fighters, 1 submarine, 1 tactical_bomber and 2 transports; ANZAC defend with 2 destroyers, 1 fighter and 3 submarines
                    Japanese roll dice for 2 submarines in 22 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                Units damaged: 1 carrier owned by the Americans
                    Japanese roll dice for 1 battleship, 5 carriers, 2 cruisers, 1 destroyer, 11 fighters and 5 tactical_bombers in 22 Sea Zone, round 2 : 8/20 hits, 10.83 expected hits
                Units damaged: 3 carriers owned by the Americans and 1 battleship owned by the Americans
                    Americans roll dice for 4 submarines in 22 Sea Zone, round 2 : 0/4 hits, 0.67 expected hits
                    Americans roll dice for 1 battleship, 4 carriers, 3 cruisers, 5 destroyers, 7 fighters, 1 tactical_bomber and 2 transports in 22 Sea Zone, round 2 : 8/21 hits, 10.33 expected hits
                Units damaged: 3 carriers owned by the Japanese and 1 battleship owned by the Japanese
                    2 carriers owned by the Japanese lost in 22 Sea Zone
                    1 submarine owned by the Americans and 3 submarines owned by the ANZAC lost in 22 Sea Zone
                    Japanese roll dice for 2 submarines in 22 Sea Zone, round 3 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 battleship, 3 carriers, 2 cruisers, 1 destroyer, 11 fighters and 5 tactical_bombers in 22 Sea Zone, round 3 : 9/20 hits, 10.83 expected hits
                    Americans roll dice for 1 battleship, 4 carriers, 3 cruisers, 5 destroyers, 7 fighters, 1 tactical_bomber and 2 transports in 22 Sea Zone, round 3 : 11/21 hits, 10.33 expected hits
                    5 fighters owned by the Japanese, 3 carriers owned by the Japanese, 1 destroyer owned by the Japanese and 2 submarines owned by the Japanese lost in 22 Sea Zone
                    2 destroyers owned by the ANZAC, 3 destroyers owned by the Americans, 1 tactical_bomber owned by the Americans and 4 carriers owned by the Americans lost in 22 Sea Zone
                    Japanese roll dice for 1 battleship, 2 cruisers, 6 fighters and 5 tactical_bombers in 22 Sea Zone, round 4 : 9/14 hits, 8.00 expected hits
                    Americans roll dice for 1 battleship, 3 cruisers, 7 fighters and 2 transports in 22 Sea Zone, round 4 : 8/11 hits, 6.83 expected hits
                    4 tactical_bombers owned by the Japanese and 4 fighters owned by the Japanese lost in 22 Sea Zone
                    3 cruisers owned by the Americans and 6 fighters owned by the Americans lost in 22 Sea Zone
                    Japanese roll dice for 1 battleship, 2 cruisers, 2 fighters and 1 tactical_bomber in 22 Sea Zone, round 5 : 5/6 hits, 3.33 expected hits
                    Americans roll dice for 1 battleship, 1 fighter and 2 transports in 22 Sea Zone, round 5 : 2/2 hits, 1.33 expected hits
                    1 tactical_bomber owned by the Japanese and 1 fighter owned by the Japanese lost in 22 Sea Zone
                    1 fighter owned by the ANZAC, 2 transports owned by the Americans and 1 battleship owned by the Americans lost in 22 Sea Zone
                Japanese win, taking Soviet Far East from Russians with 1 battleship, 2 cruisers and 1 fighter remaining. Battle score for attacker is 24
                Casualties for Japanese: 5 carriers, 1 destroyer, 10 fighters, 2 submarines and 5 tactical_bombers
                Casualties for ANZAC: 2 destroyers, 1 fighter and 3 submarines
                Casualties for Americans: 1 battleship, 4 carriers, 3 cruisers, 3 destroyers, 6 fighters, 1 submarine, 1 tactical_bomber and 2 transports
    
        Non Combat Move - Japanese
            3 transports moved from 19 Sea Zone to 6 Sea Zone
            2 infantry moved from Manchuria to Jehol
            1 infantry moved from Shan State to French Indo China
            1 mech_infantry moved from Jehol to Hunan
            1 mech_infantry moved from Kwangsi to French Indo China
            1 fighter moved from 22 Sea Zone to 6 Sea Zone
    
        Place Units - Japanese
            1 carrier placed in 6 Sea Zone
            1 fighter placed in Japan
            3 infantry placed in Manchuria
    
        Turn Complete - Japanese
            Japanese collect 44 PUs; end with 44 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 47 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0.50
    Japanese regular : -1.33
    

    Savegame


  • @Me1945

    hey mate I need your help. I am pretty sure to already have started Allies turn last week, in the night as I remember, but don’t find dice mail and have no saved file of defeat in sz22. ofc it might have been local mode, but I don’t think so. Do you have a suggestion?


  • @pacifiersboard Feel free to start your turn again from the beginning … and make sure you are on the “on line” mode.


  • TripleA Turn Summary: UK_Pacific round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 carrier, 4 destroyers, 3 fighters, 3 infantry and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 mech_infantry moved from Tunisia to Tobruk
                  Americans take Tobruk from Italians
            2 mech_infantrys moved from Morocco to Tunisia
            2 transports moved from 91 Sea Zone to 101 Sea Zone
            1 armour and 3 infantry moved from Morocco to 91 Sea Zone
            1 artillery and 1 mech_infantry moved from Gibraltar to 91 Sea Zone
            1 destroyer and 1 submarine moved from 91 Sea Zone to 92 Sea Zone
            1 armour, 1 artillery, 3 infantry, 1 mech_infantry and 3 transports moved from 91 Sea Zone to 110 Sea Zone
            1 artillery, 3 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 armour moved from 110 Sea Zone to Normandy Bordeaux
            1 infantry moved from Paulau Island to 34 Sea Zone
            1 infantry and 1 transport moved from 34 Sea Zone to 35 Sea Zone
            1 infantry moved from Philippines to 35 Sea Zone
            2 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone
            2 infantry moved from 36 Sea Zone to Kwangsi
            1 submarine moved from 34 Sea Zone to 36 Sea Zone
                  Americans take 35 Sea Zone from Japanese
            1 bomber moved from Borneo to Yunnan
            1 carrier moved from 91 Sea Zone to 110 Sea Zone
    
        Combat - Americans
            Battle in Kwangsi
            Battle in Normandy Bordeaux
            Battle in Yunnan
                Americans attack with 1 bomber
                Japanese defend with 1 infantry
                    Americans roll dice for 1 bomber in Yunnan, round 2 : 1/1 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Yunnan
                Americans win, taking Kwangsi from Japanese, taking Normandy Bordeaux from Germans with 1 bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in 92 Sea Zone
                Americans attack with 1 destroyer and 1 submarine
                Italians defend with 1 submarine
                    Americans roll dice for 1 submarine in 92 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 destroyer in 92 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    Italians roll dice for 1 submarine in 92 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the Italians lost in 92 Sea Zone
                Americans win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
                Casualties for Italians: 1 submarine
    
        Non Combat Move - Americans
            1 bomber moved from Yunnan to India
            2 infantry moved from Western United States to 10 Sea Zone
            2 carriers, 2 infantry and 1 transport moved from 10 Sea Zone to 31 Sea Zone
            2 tactical_bombers moved from Caroline Islands to Wake Island
            2 infantry moved from 31 Sea Zone to Wake Island
            1 fighter moved from Western United States to Wake Island
            1 fighter moved from Western United States to 31 Sea Zone
            1 fighter and 1 tactical_bomber moved from Eastern United States to 110 Sea Zone
            1 fighter moved from Eastern United States to Gibraltar
            1 submarine moved from 91 Sea Zone to 110 Sea Zone
    
        Place Units - Americans
            1 artillery and 3 infantry placed in Eastern United States
            2 fighters placed in Western United States
            1 carrier, 2 destroyers and 1 submarine placed in 10 Sea Zone
            2 destroyers placed in 101 Sea Zone
            1 fighter placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 56 PUs; end with 56 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 76 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 81 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 86 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 91 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 96 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Yunnan: Chinese has 1 infantry placed in Yunnan
            1 infantry moved from Sikang to Szechwan
            1 infantry moved from Shensi to Szechwan
            1 fighter moved from Tsinghai to Szechwan
    
        Combat - Chinese
            Chinese creates battle in territory Yunnan
            Battle in Szechwan
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 1/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Szechwan
                Chinese win, taking Yunnan from Japanese, taking Szechwan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 infantry moved from Tsinghai to Shensi
            1 fighter moved from Szechwan to Kwangsi
    
        Place Units - Chinese
            2 infantry placed in Kwangsi
    
        Turn Complete - Chinese
            Chinese collect 8 PUs; end with 8 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 11 PUs
    
        Purchase Units - British
            British buy 1 armour, 1 artillery, 2 fighters and 4 infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 artillery and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 infantry moved from Malaya to Shan State
                  UK_Pacific take Shan State from Japanese
            1 cruiser moved from 77 Sea Zone to 58 Sea Zone
            1 destroyer moved from 77 Sea Zone to 39 Sea Zone
            1 bomber moved from Eastern Persia to 39 Sea Zone
            1 infantry moved from Iraq to Trans-Jordan
                  British take Trans-Jordan from Italians
    
        Combat - British
            Battle in 58 Sea Zone
                British attack with 1 cruiser
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 58 Sea Zone
                British win with 1 cruiser remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 39 Sea Zone
                British attack with 1 bomber and 1 destroyer
                Japanese defend with 1 submarine
                    British roll dice for 1 bomber and 1 destroyer in 39 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits
                    Japanese roll dice for 1 submarine in 39 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits
                    1 destroyer owned by the British lost in 39 Sea Zone
                    1 submarine owned by the Japanese lost in 39 Sea Zone
                British win with 1 bomber remaining. Battle score for attacker is -2
                Casualties for British: 1 destroyer
                Casualties for Japanese: 1 submarine
    
        Non Combat Move - British
            1 bomber moved from 39 Sea Zone to Eastern Persia
            2 transports moved from 77 Sea Zone to 39 Sea Zone
            1 carrier moved from 72 Sea Zone to 81 Sea Zone
            1 transport moved from 77 Sea Zone to 71 Sea Zone
            1 battleship, 1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber moved from 77 Sea Zone to 81 Sea Zone
            1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
            1 mech_infantry moved from Ethiopia to Anglo Egyptian Sudan
            2 mech_infantrys moved from Belgian Congo to Anglo Egyptian Sudan
            1 mech_infantry moved from Union of South Africa to Belgian Congo
            1 carrier moved from 83 Sea Zone to 91 Sea Zone
            1 armour moved from Tunisia to Tobruk
            1 mech_infantry moved from India to Yunnan
            1 artillery and 3 infantry moved from India to Burma
            2 aaGuns and 2 infantry moved from United Kingdom to 110 Sea Zone
            2 aaGuns and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 aaGun moved from United Kingdom to 110 Sea Zone
    
        Place Units - British
            2 fighters and 3 infantry placed in United Kingdom
            1 armour, 1 artillery and 1 infantry placed in Union of South Africa
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,3,3,5
            British collect 36 PUs (1 lost to blockades); end with 36 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 42 PUs
    
        Place Units - UK_Pacific
            1 artillery and 3 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 14 PUs; end with 14 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 17 PUs
            Some Units in India change ownership: 1 artillery and 3 infantry
    

    Combat Hit Differential Summary :

    Chinese regular : 0,17
    Americans regular : 0,67
    Italians regular : -0,17
    Japanese regular : 0,17
    British regular : 0,00
    

    Savegame

  • '21 '20 '18 '17 '16 '15 '14 '13

    TripleA Turn Summary: Italians round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 6
    
        Purchase Units - Italians
            Italians buy 1 armour, 1 artillery, 4 infantry and 1 marine; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 marine moved from Egypt to 98 Sea Zone
            1 marine moved from 98 Sea Zone to Trans-Jordan
            1 mech_infantry moved from Rostov to Northwest Persia
                  Italians take Northwest Persia from Neutral_Allies
    
        Combat - Italians
            Battle in Trans-Jordan
                Italians attack with 1 marine
                British defend with 1 infantry
                    Italians roll dice for 1 battleship in Trans-Jordan, round 2 : 1/1 hits, 0.67 expected hits
                    British roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Trans-Jordan
                Italians win, taking Trans-Jordan from British with 1 marine remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
    
        Non Combat Move - Italians
            1 armour moved from Rostov to Caucasus
            2 fighters moved from Ukraine to Egypt
            1 carrier, 1 fighter and 1 tactical_bomber moved from 95 Sea Zone to 97 Sea Zone
            1 destroyer moved from 95 Sea Zone to 98 Sea Zone
            1 submarine moved from 95 Sea Zone to 97 Sea Zone
            1 infantry moved from Northern Italy to 95 Sea Zone
            1 infantry and 1 transport moved from 95 Sea Zone to 99 Sea Zone
            1 armour moved from Greece to 99 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
            1 infantry moved from 98 Sea Zone to Egypt
            1 armour moved from 98 Sea Zone to Egypt
            1 transport moved from 98 Sea Zone to 97 Sea Zone
            1 destroyer moved from 98 Sea Zone to 97 Sea Zone
            1 aaGun moved from Northern Italy to Southern France
    
        Place Units - Italians
            1 armour, 1 artillery, 4 infantry and 1 marine placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 17 PUs; end with 17 PUs
            Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 19 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 24 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 0.33
    British regular : -0.33
    

    Savegame


  • TripleA Turn Summary: French round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 6
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer, 1 infantry and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
            1 infantry moved from 41 Sea Zone to Sumatra
            1 artillery moved from 41 Sea Zone to Sumatra
            1 infantry moved from Burma to Yunnan
            1 destroyer moved from 54 Sea Zone to 31 Sea Zone
    
        Combat - ANZAC
            Battle in Sumatra
    
        Non Combat Move - ANZAC
    
        Place Units - ANZAC
            1 destroyer and 1 transport placed in 54 Sea Zone
            1 infantry placed in Queensland
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 15 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
    
        Combat Move - French
            1 fighter moved from Gibraltar to Southern France
    
        Combat - French
            Battle in Southern France
                French attack with 1 fighter
                Germans defend with 1 factory_minor and 1 harbour; Italians defend with 1 aaGun
                    Italians roll AA dice in Southern France : 0/1 hits, 0,17 expected hits
                    1 aaGun owned by the Italians lost in Southern France
                French win with 1 fighter remaining. Battle score for attacker is 5
                Casualties for Italians: 1 aaGun
    
        Non Combat Move - French
            1 fighter moved from Southern France to Normandy Bordeaux
            1 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 infantry moved from United Kingdom to 110 Sea Zone
            1 infantry moved from Libya to Tobruk
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Italians AA : -0,17
    

    Savegame

  • '21 '20 '18 '17 '16 '15 '14 '13

    TripleA Turn Summary: Germans round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 7
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 7 artilleries, 1 carrier, 1 fighter, 4 infantry and 3 mech_infantrys; Remaining resources: 1 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Belarus to Smolensk
                  Germans take Smolensk from Russians
            3 artilleries and 3 infantry moved from Belarus to Bryansk
            1 infantry moved from Tambov to Samara
                  Germans take Samara from Russians
            1 mech_infantry moved from Caucasus to Iraq
                  Germans take Iraq from British
            1 mech_infantry moved from Caucasus to Persia
                  Germans take Persia from British
            1 armour moved from Caucasus to Kazakhstan
                  Germans take Kazakhstan from Russians
            3 armour and 3 mech_infantrys moved from Eastern Poland to Bryansk
            2 artilleries and 4 infantry moved from Western Ukraine to Bryansk
            6 artilleries, 13 infantry and 1 mech_infantry moved from Rostov to Bryansk
            1 armour, 3 artilleries, 3 infantry and 1 mech_infantry moved from Ukraine to Bryansk
    
        Combat - Germans
            Battle in Bryansk
                Germans attack with 4 armour, 14 artilleries, 23 infantry and 5 mech_infantrys
                Russians defend with 1 infantry
                    Germans roll dice for 4 armour, 14 artilleries, 23 infantry and 5 mech_infantrys in Bryansk, round 2 : 15/46 hits, 13.67 expected hits
                    Russians roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Bryansk
                    1 infantry owned by the Russians lost in Bryansk
                Germans win, taking Bryansk from Russians with 4 armour, 14 artilleries, 22 infantry and 5 mech_infantrys remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            1 infantry moved from Rostov to Tambov
            1 aaGun moved from Rostov to Bryansk
            1 aaGun moved from Western Ukraine to Bryansk
            6 armour and 5 mech_infantrys moved from Volgograd to Bryansk
            3 armour moved from Novgorod to Bryansk
            1 armour moved from Caucasus to Bryansk
            1 mech_infantry moved from Caucasus to Bryansk
            1 armour moved from Caucasus to Bryansk
            1 fighter moved from 97 Sea Zone to Egypt
            1 tactical_bomber moved from 97 Sea Zone to 112 Sea Zone
            1 tactical_bomber moved from Romania to Western Germany
            1 artillery and 1 infantry moved from Western Germany to France
            1 mech_infantry moved from Western Germany to France
            3 bombers moved from Eastern Poland to Western Germany
    
        Place Units - Germans
            1 carrier and 1 fighter placed in 112 Sea Zone
            1 infantry and 2 mech_infantrys placed in Volgograd
            3 artilleries placed in Ukraine
            2 artilleries and 1 mech_infantry placed in Novgorod
            Germans undo move 4.
            1 artillery, 1 infantry and 1 mech_infantry placed in Novgorod
            1 artillery and 1 infantry placed in Western Germany
            2 artilleries and 1 infantry placed in France
    
        Turn Complete - Germans
            Germans collect 64 PUs; end with 65 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 70 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 74 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 79 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 89 PUs
    

    Combat Hit Differential Summary :

    Russians regular : 0.67
    Germans regular : 1.33
    

    Savegame


  • TripleA Turn Summary: Russians round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 7
    
        Purchase Units - Russians
            Russians buy 1 artillery, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Russia to Samara
            1 infantry moved from Russia to Tambov
            1 infantry moved from Russia to Smolensk
            1 mech_infantry moved from Russia to Archangel
                  Russians take Archangel from Germans
            1 fighter and 1 tactical_bomber moved from Russia to Samara
            2 fighters moved from Russia to Tambov
            2 fighters moved from Russia to Smolensk
    
        Combat - Russians
            Battle in Tambov
                Russians attack with 2 fighters and 1 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 2 fighters and 1 infantry in Tambov, round 2 : 0/3 hits, 1,17 expected hits
                    Germans roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0,33 expected hits
                    Russians roll dice for 2 fighters and 1 infantry in Tambov, round 3 : 0/3 hits, 1,17 expected hits
                    Germans roll dice for 1 infantry in Tambov, round 3 : 0/1 hits, 0,33 expected hits
                    Russians roll dice for 2 fighters and 1 infantry in Tambov, round 4 : 1/3 hits, 1,17 expected hits
                    Germans roll dice for 1 infantry in Tambov, round 4 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Tambov
                Russians win, taking Tambov from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Samara
                Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Samara, round 2 : 1/3 hits, 1,33 expected hits
                    Germans roll dice for 1 infantry in Samara, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Samara
                    1 infantry owned by the Germans lost in Samara
                Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in Smolensk
                Russians attack with 2 fighters and 1 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 2 fighters and 1 infantry in Smolensk, round 2 : 0/3 hits, 1,17 expected hits
                    Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0,33 expected hits
                    Russians roll dice for 2 fighters and 1 infantry in Smolensk, round 3 : 1/3 hits, 1,17 expected hits
                    Germans roll dice for 1 infantry in Smolensk, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Smolensk
                Russians win, taking Smolensk from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            2 fighters moved from Tambov to Russia
            2 fighters moved from Smolensk to Russia
            1 fighter and 1 tactical_bomber moved from Samara to Russia
    
        Place Units - Russians
            1 artillery, 6 infantry and 1 mech_infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 17 PUs; end with 17 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 20 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 22 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 24 PUs
    

    Combat Hit Differential Summary :

    Germans regular : -1,00
    Russians regular : -4,17
    

    Savegame

  • '21 '20 '18 '17 '16 '15 '14 '13

    TripleA Turn Summary: Japanese round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 7
    
        Purchase Units - Japanese
            Japanese buy 1 destroyer, 2 fighters, 2 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 3 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            3 infantry moved from Japan to 6 Sea Zone
            3 infantry and 3 transports moved from 6 Sea Zone to 19 Sea Zone
            2 marines moved from Manchuria to 19 Sea Zone
            1 artillery moved from Manchuria to 19 Sea Zone
            1 artillery, 3 infantry, 2 marines and 3 transports moved from 19 Sea Zone to 35 Sea Zone
            1 artillery, 3 infantry and 2 marines moved from 35 Sea Zone to Philippines
            1 battleship moved from 22 Sea Zone to 35 Sea Zone
                  Japanese take 35 Sea Zone from Americans
            2 cruisers moved from 22 Sea Zone to 35 Sea Zone
            1 infantry moved from Soviet Far East to Siberia
                  Japanese take Siberia from Russians
    
        Combat - Japanese
            Battle in Philippines
                Japanese attack with 1 artillery, 3 infantry and 2 marines
                Americans defend with 1 airfield, 1 harbour and 1 infantry
                    Japanese roll dice for 1 battleship and 2 cruisers in Philippines, round 2 : 2/3 hits, 1.67 expected hits
                    Americans roll dice for 1 infantry in Philippines, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Philippines
                Japanese win, taking Philippines from Americans with 1 artillery, 3 infantry and 2 marines remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
    
        Non Combat Move - Japanese
            1 carrier moved from 6 Sea Zone to 19 Sea Zone
            1 transport moved from 5 Sea Zone to 6 Sea Zone
            1 transport moved from 6 Sea Zone to 19 Sea Zone
            1 fighter moved from 6 Sea Zone to 19 Sea Zone
            1 fighter moved from Japan to Manchuria
            1 infantry moved from Anhwe to Hunan
            1 mech_infantry moved from Hunan to Anhwe
            2 infantry moved from Jehol to Anhwe
            1 infantry moved from Manchuria to Jehol
    
        Place Units - Japanese
            1 submarine placed in 6 Sea Zone
            1 destroyer placed in 19 Sea Zone
            2 fighters and 1 infantry placed in Japan
            1 infantry and 1 mech_infantry placed in Manchuria
            1 factory_minor placed in Shantung
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 6,3
            Japanese collect 37 PUs (2 lost to blockades); end with 40 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 43 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0.33
    Japanese regular : 0.33
    

    Savegame


  • TripleA Manual Gamesave Post: Americans round 7

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 7
    
        Purchase Units - Americans
            Americans buy 1 carrier, 2 destroyers, 3 fighters, 5 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 infantry moved from Normandy Bordeaux to Southern France
                  Americans take Southern France from Germans
            1 infantry moved from Kwangsi to Hunan
            1 bomber moved from India to Hunan
            1 fighter and 1 tactical_bomber moved from 110 Sea Zone to Western Germany
    

    Combat Hit Differential Summary :

    Savegame


  • @Me1945

    intercept over W-Germany?

  • '21 '20 '18 '17 '16 '15 '14 '13

    Yes, full intercept pls.

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