@dawgoneit hi. Glad to hear it .
Does that mean we are 7?
PP,
Entek,
Dawg,
Rommel,
Simon,
Elrood,
Witt.
Someone please roll dice .
Germany
Austria
Turkey/Commies
France/Serbia
Itaky/Arabia/US
UK
Russia.
Is that okay ?
@axis-dominion I couldn’t get to a comptuer at the time ;)
Interesting G1! I have planned a few surprises for you AD :D
and as for Omni - Why all the agression “friend”? Slovakia Hungary is poor form! Romania or Poland are always better territories to be in.
Going to be a heck of a game gents!
@Gargantua said in Wrathful Peacemakers (x) vs Fed by your Dread (+22):
@axis-dominion I couldn’t get to a comptuer at the time ;)
Interesting G1! I have planned a few surprises for you AD :D
and as for Omni - Why all the agression “friend”? Slovakia Hungary is poor form! Romania or Poland are always better territories to be in.
Going to be a heck of a game gents!
no worries garg, great to have a game with you, i don’t recall if we’ve ever played against each other, but maybe we have!
a few surprises for me, as in for japan specifically? as i’m playing only japan in this game… and i welcome any surprises you might have, likely i’ve seen it all by now but you never know!
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 1
Purchase Units - Japanese
Japanese buy 1 marine and 3 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Jehol to Chahar
Japanese take Chahar from Chinese
1 infantry moved from Jehol to Anhwe
Japanese take Anhwe from Chinese
1 artillery and 3 infantry moved from Kiangsi to Hunan
1 artillery and 3 infantry moved from Kwangsi to Yunnan
1 fighter and 1 tactical_bomber moved from Kiangsu to Yunnan
2 fighters and 2 tactical_bombers moved from Manchuria to Hunan
1 fighter moved from Formosa to Hunan
2 bombers moved from Japan to Yunnan
Combat - Japanese
Battle in Hunan
Japanese attack with 1 artillery, 3 fighters, 3 infantry and 2 tactical_bombers
Chinese defend with 2 infantry
Japanese roll dice for 1 artillery, 3 fighters, 3 infantry and 2 tactical_bombers in Hunan, round 2 : 3/9 hits, 3.83 expected hits
Chinese roll dice for 2 infantry in Hunan, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Chinese lost in Hunan
Japanese win, taking Hunan from Chinese with 1 artillery, 3 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Battle in Yunnan
Japanese attack with 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber
Chinese defend with 4 infantry
Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber in Yunnan, round 2 : 4/8 hits, 3.50 expected hits
Chinese roll dice for 4 infantry in Yunnan, round 2 : 1/4 hits, 1.33 expected hits
1 infantry owned by the Japanese lost in Yunnan
4 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 artillery, 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Japanese: 1 infantry
Casualties for Chinese: 4 infantry
Non Combat Move - Japanese
3 fighters and 2 tactical_bombers moved from Hunan to Kwangsi
2 bombers, 1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi
1 mech_infantry moved from Manchuria to Chahar
1 artillery moved from Jehol to Anhwe
1 submarine moved from 19 Sea Zone to 36 Sea Zone
1 destroyer moved from 19 Sea Zone to 36 Sea Zone
1 battleship moved from 19 Sea Zone to 36 Sea Zone
1 infantry moved from Okinawa to 19 Sea Zone
1 artillery moved from Manchuria to 19 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to Kwangsi
1 carrier moved from 6 Sea Zone to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 36 Sea Zone
1 carrier moved from 6 Sea Zone to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 36 Sea Zone
1 transport moved from 20 Sea Zone to 19 Sea Zone
1 infantry moved from Manchuria to 19 Sea Zone
1 infantry moved from Shantung to 19 Sea Zone
2 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone
2 infantry moved from 20 Sea Zone to Kiangsi
1 battleship moved from 6 Sea Zone to 33 Sea Zone
1 armour and 1 infantry moved from Japan to 6 Sea Zone
1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
1 armour and 1 infantry moved from 36 Sea Zone to Kwangsi
1 fighter moved from 36 Sea Zone to Kwangsi
1 fighter moved from Korea to 36 Sea Zone
1 fighter moved from Okinawa to Kwangsi
1 destroyer moved from 6 Sea Zone to 36 Sea Zone
1 destroyer and 1 submarine moved from 6 Sea Zone to 33 Sea Zone
1 fighter and 1 tactical_bomber moved from 33 Sea Zone to Caroline Islands
2 fighters and 2 tactical_bombers moved from Japan to Kwangsi
1 artillery and 2 infantry moved from Shantung to Anhwe
1 artillery and 3 infantry moved from Kiangsu to Anhwe
1 aaGun and 5 infantry moved from Manchuria to Jehol
4 infantry moved from Korea to Manchuria
1 cruiser moved from 20 Sea Zone to 36 Sea Zone
Place Units - Japanese
3 transports placed in 6 Sea Zone
1 marine placed in Japan
Turn Complete - Japanese
Japanese collect 30 PUs; end with 30 PUs
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 40 PUs
Combat Hit Differential Summary :
Chinese regular : -1.00
Japanese regular : -0.33
@axis-dominion said in Wrathful Peacemakers (x) vs Fed by your Dread (+22):
@Gargantua said in Wrathful Peacemakers (x) vs Fed by your Dread (+22):
@axis-dominion I couldn’t get to a comptuer at the time ;)
Interesting G1! I have planned a few surprises for you AD :D
and as for Omni - Why all the agression “friend”? Slovakia Hungary is poor form! Romania or Poland are always better territories to be in.
Going to be a heck of a game gents!
no worries garg, great to have a game with you, i don’t recall if we’ve ever played against each other, but maybe we have!
a few surprises for me, as in for japan specifically? as i’m playing only japan in this game… and i welcome any surprises you might have, likely i’ve seen it all by now but you never know!
Nah the emporer has only planned “something special” in Europe. Nothing amazing planned in the pacific, unless Karl has some surprises! he’s crafty, as you know!
https://www.youtube.com/watch?v=EsV7TuNMr5M
Game Theme
@Gargantua said in Wrathful Peacemakers (x) vs Fed by your Dread (+22):
@axis-dominion said in Wrathful Peacemakers (x) vs Fed by your Dread (+22):
@Gargantua said in Wrathful Peacemakers (x) vs Fed by your Dread (+22):
@axis-dominion I couldn’t get to a comptuer at the time ;)
Interesting G1! I have planned a few surprises for you AD :D
and as for Omni - Why all the agression “friend”? Slovakia Hungary is poor form! Romania or Poland are always better territories to be in.
Going to be a heck of a game gents!
no worries garg, great to have a game with you, i don’t recall if we’ve ever played against each other, but maybe we have!
a few surprises for me, as in for japan specifically? as i’m playing only japan in this game… and i welcome any surprises you might have, likely i’ve seen it all by now but you never know!
Nah the emporer has only planned “something special” in Europe. Nothing amazing planned in the pacific, unless Karl has some surprises! he’s crafty, as you know!
nice, should be fun! take it easy on my partner, he’s still pretty new!
@Karl7 USA!
yeah, will get on it today
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 1
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
2 infantry moved from Kweichow to Yunnan
3 infantry moved from Szechwan to Yunnan
1 fighter moved from Szechwan to Yunnan
Combat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 5 infantry
Japanese defend with 1 artillery and 2 infantry
Chinese roll dice for 1 fighter and 5 infantry in Yunnan, round 2 : 1/6 hits, 1.33 expected hits
Japanese roll dice for 1 artillery and 2 infantry in Yunnan, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Chinese lost in Yunnan
1 infantry owned by the Japanese lost in Yunnan
Chinese roll dice for 1 fighter and 4 infantry in Yunnan, round 3 : 0/5 hits, 1.17 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 3 : 0/2 hits, 0.67 expected hits
Chinese roll dice for 1 fighter and 4 infantry in Yunnan, round 4 : 1/5 hits, 1.17 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 4 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Yunnan
Chinese roll dice for 1 fighter and 4 infantry in Yunnan, round 5 : 1/5 hits, 1.17 expected hits
Japanese roll dice for 1 artillery in Yunnan, round 5 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 1 fighter and 4 infantry remaining. Battle score for attacker is 7
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 artillery and 2 infantry
Non Combat Move - Chinese
1 infantry moved from Shensi to Szechwan
1 fighter moved from Yunnan to Szechwan
2 infantry moved from Suiyuyan to Shensi
Place Units - Chinese
4 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 9 PUs; end with 9 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs
Combat Hit Differential Summary :
Chinese regular : -1.83
Japanese regular : -1.67
@Gargantua you’re up!!!
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 1
Purchase Units - Americans
Americans buy 2 carriers, 1 destroyer, 1 marine and 1 submarine; Remaining resources: 1 PUs;
Combat Move - Americans
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 fighter moved from Philippines to Guam
1 destroyer and 1 submarine moved from 35 Sea Zone to 54 Sea Zone
1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Western United States to Eastern United States
1 bomber moved from Central United States to Western United States
Non Combat Move - Americans
2 aaGuns moved from Eastern United States to Central United States
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
2 mech_infantrys moved from Central United States to Western United States
1 mech_infantry moved from Central United States to Western United States
Place Units - Americans
1 carrier and 1 destroyer placed in 101 Sea Zone
1 carrier and 1 submarine placed in 10 Sea Zone
1 marine placed in Eastern United States
Turn Complete - Americans
Americans collect 52 PUs; end with 53 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
2 infantry moved from Kweichow to Yunnan
3 infantry moved from Szechwan to Yunnan
1 fighter moved from Szechwan to Yunnan
Combat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 5 infantry
Japanese defend with 1 artillery and 2 infantry
Chinese roll dice for 1 fighter and 5 infantry in Yunnan, round 2 : 1/6 hits, 1.33 expected hits
Japanese roll dice for 1 artillery and 2 infantry in Yunnan, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Chinese lost in Yunnan
1 infantry owned by the Japanese lost in Yunnan
Chinese roll dice for 1 fighter and 4 infantry in Yunnan, round 3 : 0/5 hits, 1.17 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 3 : 0/2 hits, 0.67 expected hits
Chinese roll dice for 1 fighter and 4 infantry in Yunnan, round 4 : 1/5 hits, 1.17 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 4 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Yunnan
Chinese roll dice for 1 fighter and 4 infantry in Yunnan, round 5 : 1/5 hits, 1.17 expected hits
Japanese roll dice for 1 artillery in Yunnan, round 5 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 1 fighter and 4 infantry remaining. Battle score for attacker is 7
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 artillery and 2 infantry
Non Combat Move - Chinese
1 infantry moved from Shensi to Szechwan
1 fighter moved from Yunnan to Szechwan
2 infantry moved from Suiyuyan to Shensi
Place Units - Chinese
4 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 9 PUs; end with 9 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs
Purchase Units - British
British buy 1 carrier and 1 factory_minor; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 armour, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
1 destroyer moved from 109 Sea Zone to 106 Sea Zone
1 bomber moved from United Kingdom to 106 Sea Zone
1 infantry moved from Scotland to 109 Sea Zone
1 infantry and 1 transport moved from 109 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
1 fighter moved from Gibraltar to 96 Sea Zone
1 fighter moved from Malta to 96 Sea Zone
1 tactical_bomber moved from 98 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from India to 39 Sea Zone
1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 39 Sea Zone to 76 Sea Zone
1 destroyer moved from 71 Sea Zone to 72 Sea Zone
1 destroyer moved from 72 Sea Zone to 76 Sea Zone
1 destroyer moved from 39 Sea Zone to 76 Sea Zone
2 infantry moved from Malaya to Shan State
1 submarine moved from 91 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from 76 Sea Zone to Italian Somaliland
2 infantry moved from Union of South Africa to Rhodesia
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 armour, 1 artillery and 2 infantry moved from Alexandria to Egypt
1 cruiser moved from 91 Sea Zone to 110 Sea Zone
1 battleship, 1 cruiser and 1 destroyer moved from 111 Sea Zone to 110 Sea Zone
1 submarine moved from 111 Sea Zone to 109 Sea Zone
1 battleship moved from 37 Sea Zone to 79 Sea Zone
Combat - British
Battle in Holland Belgium
Battle in 96 Sea Zone
British attack with 2 fighters, 1 submarine and 1 tactical_bomber
Italians defend with 1 destroyer and 1 transport
British roll dice for 1 submarine in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 2 fighters and 1 tactical_bomber in 96 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits
Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Italians and 1 transport owned by the Italians lost in 96 Sea Zone
British win, taking Holland Belgium from Germans with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 15
Casualties for Italians: 1 destroyer and 1 transport
Battle in Italian Somaliland
British attack with 1 artillery and 1 infantry
Italians defend with 1 infantry
British roll dice for 1 cruiser in Italian Somaliland, round 2 : 0/1 hits, 0.50 expected hits
British roll dice for 1 artillery and 1 infantry in Italian Somaliland, round 2 : 1/2 hits, 0.67 expected hits
Italians roll dice for 1 infantry in Italian Somaliland, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Italian Somaliland
1 infantry owned by the Italians lost in Italian Somaliland
British win, taking Italian Somaliland from Italians with 1 artillery remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Battle in 106 Sea Zone
British attack with 1 bomber and 1 destroyer
Germans defend with 1 submarine
British roll dice for 1 bomber and 1 destroyer in 106 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
Germans roll dice for 1 submarine in 106 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Germans lost in 106 Sea Zone
British win, taking 106 Sea Zone from Germans with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Non Combat Move - British
1 bomber moved from 106 Sea Zone to Iceland
1 destroyer moved from 98 Sea Zone to 94 Sea Zone
1 transport moved from 98 Sea Zone to 96 Sea Zone
1 aaGun and 1 infantry moved from Malta to 96 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 96 Sea Zone to 81 Sea Zone
1 aaGun and 1 infantry moved from 81 Sea Zone to Egypt
1 carrier and 1 cruiser moved from 98 Sea Zone to 81 Sea Zone
1 fighter and 1 tactical_bomber moved from 96 Sea Zone to Egypt
1 fighter moved from 96 Sea Zone to Malta
1 fighter moved from India to 81 Sea Zone
1 tactical_bomber moved from Egypt to 81 Sea Zone
1 infantry moved from West India to Eastern Persia
British take Eastern Persia from Neutral_Allies
1 fighter moved from Burma to India
1 aaGun moved from India to Burma
1 infantry moved from India to Burma
1 mech_infantry moved from United Kingdom to Eire
British take Eire from Neutral_Allies
1 infantry moved from Scotland to United Kingdom
1 aaGun moved from Scotland to United Kingdom
2 fighters moved from Scotland to 110 Sea Zone
1 artillery and 1 infantry moved from Ontario to Alberta Saskatchewan Manitoba
Place Units - British
1 carrier placed in 110 Sea Zone
1 factory_minor placed in Egypt
Turn Complete - British
British collect 31 PUs; end with 31 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 34 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 37 PUs
Place Units - UK_Pacific
1 armour, 1 infantry and 2 mech_infantrys placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 17 PUs
Some Units in India change ownership: 1 armour, 1 infantry and 2 mech_infantrys
Combat Hit Differential Summary :
Chinese regular : -1.83
Italians regular : 0.33
Japanese regular : -1.67
Germans regular : -0.17
British regular : -0.17
UK In! Something new!
Was on holidays (still am) - apologies for delay.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 1
Purchase Units - Italians
Italians buy 1 armour and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry moved from Northern Italy to Southern France
1 artillery moved from Northern Italy to Southern France
1 armour moved from Northern Italy to Southern France
1 submarine moved from 95 Sea Zone to 93 Sea Zone
1 bomber moved from Northern Italy to 93 Sea Zone
2 fighters moved from Southern Italy to 93 Sea Zone
2 infantry moved from Albania to Greece
1 armour moved from Albania to Greece
1 transport moved from 97 Sea Zone to 96 Sea Zone
1 infantry moved from Tobruk to 96 Sea Zone
1 armour moved from Tobruk to 96 Sea Zone
1 armour, 1 infantry and 1 transport moved from 96 Sea Zone to 97 Sea Zone
1 armour moved from 97 Sea Zone to Greece
1 infantry moved from 97 Sea Zone to Greece
1 transport moved from 95 Sea Zone to 96 Sea Zone
1 infantry moved from Tobruk to 96 Sea Zone
1 mech_infantry moved from Tobruk to 96 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 96 Sea Zone to 97 Sea Zone
1 infantry moved from 97 Sea Zone to Greece
1 mech_infantry moved from 97 Sea Zone to Greece
1 infantry moved from Northern Italy to Southern France
1 artillery moved from Northern Italy to Southern France
2 infantry moved from Ethiopia to Kenya
Italians take Kenya from British
1 artillery moved from Ethiopia to Kenya
1 cruiser moved from 95 Sea Zone to 97 Sea Zone
Combat - Italians
Battle in Greece
Italians attack with 2 armour, 4 infantry and 1 mech_infantry
Neutral_Allies defend with 4 infantry
Italians roll dice for 1 battleship and 2 cruisers in Greece, round 2 : 1/3 hits, 1.67 expected hits
Italians roll dice for 2 armour, 4 infantry and 1 mech_infantry in Greece, round 2 : 1/7 hits, 1.83 expected hits
Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 0/4 hits, 1.33 expected hits
2 infantry owned by the Neutral_Allies lost in Greece
Italians roll dice for 2 armour, 4 infantry and 1 mech_infantry in Greece, round 3 : 2/7 hits, 1.83 expected hits
Neutral_Allies roll dice for 2 infantry in Greece, round 3 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Neutral_Allies lost in Greece
Italians win, taking Greece from Neutral_Allies with 2 armour, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 12
Casualties for Neutral_Allies: 4 infantry
Battle in 93 Sea Zone
Italians attack with 1 bomber, 2 fighters and 1 submarine
French defend with 1 cruiser and 1 destroyer
Italians roll dice for 1 submarine in 93 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Italians roll dice for 1 bomber and 2 fighters in 93 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits
French roll dice for 1 cruiser and 1 destroyer in 93 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
1 submarine owned by the Italians lost in 93 Sea Zone
1 destroyer owned by the French and 1 cruiser owned by the French lost in 93 Sea Zone
Italians win with 1 bomber and 2 fighters remaining. Battle score for attacker is 14
Casualties for Italians: 1 submarine
Casualties for French: 1 cruiser and 1 destroyer
Battle in Southern France
Italians attack with 1 armour, 2 artilleries and 2 infantry
French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Italians roll dice for 1 armour, 2 artilleries and 2 infantry in Southern France, round 2 : 1/5 hits, 1.83 expected hits
French roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 2/2 hits, 0.67 expected hits
2 infantry owned by the Italians lost in Southern France
1 infantry owned by the French lost in Southern France
Italians roll dice for 1 armour and 2 artilleries in Southern France, round 3 : 1/3 hits, 1.17 expected hits
French roll dice for 1 artillery in Southern France, round 3 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Italians lost in Southern France
1 artillery owned by the French lost in Southern France
Italians win, taking Southern France from French with 1 armour and 1 artillery remaining. Battle score for attacker is -3
Casualties for Italians: 1 artillery and 2 infantry
Casualties for French: 1 artillery and 1 infantry
Non Combat Move - Italians
Trigger Italy Occupies Southern France: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French
1 bomber moved from 93 Sea Zone to Southern Italy
2 fighters moved from 93 Sea Zone to Southern Italy
1 destroyer moved from 95 Sea Zone to 97 Sea Zone
1 artillery and 1 infantry moved from Tobruk to Libya
Place Units - Italians
1 armour and 1 mech_infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 3
Italians collect 15 PUs (1 lost to blockades); end with 15 PUs
Combat Hit Differential Summary :
French regular : 2.17
Italians regular : -2.33
Neutral_Allies regular : -2.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 1
Purchase Units - ANZAC
ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
2 infantry moved from Egypt to Trans-Jordan
2 infantry moved from New South Wales to 62 Sea Zone
2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
ANZAC take Java from Dutch
1 fighter moved from Queensland to Java
1 destroyer moved from 62 Sea Zone to 42 Sea Zone
2 fighters moved from New Zealand to Java
2 aaGuns moved from New South Wales to Queensland
1 cruiser moved from 63 Sea Zone to 26 Sea Zone
Place Units - ANZAC
1 transport placed in 62 Sea Zone
1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Combat Move - French
Trigger French Liberate Southern France2 activates a trigger called: Trigger French Liberate Southern France3
1 artillery and 1 infantry moved from Normandy Bordeaux to Southern France
1 destroyer moved from 72 Sea Zone to 58 Sea Zone
Combat - French
Battle in Southern France
French attack with 1 artillery and 1 infantry
Italians defend with 1 armour, 1 artillery, 1 factory_minor and 1 harbour
French roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 1/2 hits, 0.67 expected hits
Italians roll dice for 1 armour and 1 artillery in Southern France, round 2 : 1/2 hits, 0.83 expected hits
1 infantry owned by the French lost in Southern France
1 artillery owned by the Italians lost in Southern France
French roll dice for 1 artillery in Southern France, round 3 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 armour in Southern France, round 3 : 0/1 hits, 0.50 expected hits
French roll dice for 1 artillery in Southern France, round 4 : 1/1 hits, 0.33 expected hits
Italians roll dice for 1 armour in Southern France, round 4 : 0/1 hits, 0.50 expected hits
1 armour owned by the Italians lost in Southern France
French win, taking Southern France from Italians with 1 artillery remaining. Battle score for attacker is 7
Casualties for French: 1 infantry
Casualties for Italians: 1 armour and 1 artillery
Non Combat Move - French
1 infantry moved from Tunisia to Algeria
1 infantry moved from Morocco to Algeria
1 infantry moved from French West Africa to French Central Africa
1 infantry moved from Syria to Trans-Jordan
Turn Complete - French
Combat Hit Differential Summary :
Italians regular : -0.83
French regular : 0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 2
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 destroyer, 2 infantry, 10 mech_infantrys and 1 submarine; Remaining resources: 2 PUs;
Combat Move - Germans
3 infantry moved from Western Germany to Holland Belgium
2 fighters moved from Western Germany to Holland Belgium
2 tactical_bombers moved from Western Germany to Holland Belgium
1 tactical_bomber moved from Western Germany to Holland Belgium
1 fighter moved from Western Germany to Holland Belgium
1 bomber moved from Western Germany to Holland Belgium
1 tactical_bomber moved from Western Germany to 94 Sea Zone
1 fighter moved from Western Germany to 94 Sea Zone
1 bomber moved from Western Germany to 94 Sea Zone
1 fighter moved from Southern Italy to 94 Sea Zone
1 tactical_bomber moved from Southern Italy to 94 Sea Zone
Combat - Germans
Battle in Holland Belgium
Germans attack with 1 bomber, 3 fighters, 3 infantry and 3 tactical_bombers
British defend with 1 infantry
Germans roll dice for 1 bomber, 3 fighters, 3 infantry and 3 tactical_bombers in Holland Belgium, round 2 : 4/10 hits, 4.67 expected hits
British roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Holland Belgium
Germans win, taking Holland Belgium from British with 1 bomber, 3 fighters, 3 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 94 Sea Zone
Germans attack with 1 bomber, 2 fighters and 2 tactical_bombers
British defend with 1 destroyer
Germans roll dice for 1 bomber, 2 fighters and 2 tactical_bombers in 94 Sea Zone, round 2 : 3/5 hits, 3.00 expected hits
British roll dice for 1 destroyer in 94 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the British lost in 94 Sea Zone
Germans win with 1 bomber, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Non Combat Move - Germans
3 tactical_bombers moved from Holland Belgium to Western Germany
3 fighters moved from Holland Belgium to Western Germany
1 bomber moved from Holland Belgium to Western Germany
1 bomber moved from 94 Sea Zone to Western Germany
2 fighters moved from 94 Sea Zone to Southern Italy
2 tactical_bombers moved from 94 Sea Zone to Southern Italy
2 artilleries moved from France to Western Germany
4 mech_infantrys moved from France to Germany
3 armour moved from France to Germany
3 artilleries moved from Germany to Slovakia Hungary
3 infantry moved from Germany to Slovakia Hungary
1 armour moved from Poland to Slovakia Hungary
2 infantry moved from Poland to Slovakia Hungary
2 infantry moved from Yugoslavia to Northern Italy
4 armour moved from Yugoslavia to Slovakia Hungary
2 infantry moved from Yugoslavia to Romania
2 artilleries moved from Yugoslavia to Romania
5 infantry moved from Bulgaria to Romania
2 infantry moved from Denmark to Western Germany
1 battleship, 1 cruiser and 1 transport moved from 114 Sea Zone to 113 Sea Zone
1 submarine moved from 122 Sea Zone to 120 Sea Zone
Place Units - Germans
2 infantry placed in France
1 armour and 9 mech_infantrys placed in Germany
1 mech_infantry placed in Western Germany
1 destroyer and 1 submarine placed in 113 Sea Zone
Turn Complete - Germans
Germans collect 39 PUs; end with 41 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 46 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Combat Hit Differential Summary :
Germans regular : -0.67
British regular : -0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 2
Purchase Units - Russians
Russians buy 2 infantry and 8 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
1 submarine moved from 125 Sea Zone to 110 Sea Zone
5 infantry moved from Novgorod to Belarus
1 infantry moved from Baltic States to Belarus
3 armour moved from Novgorod to Belarus
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Bryansk to Belarus
2 infantry moved from Rostov to Bryansk
Non Combat Move - Russians
3 armour moved from Ukraine to Belarus
1 artillery and 5 infantry moved from Western Ukraine to Bryansk
2 aaGuns moved from Bryansk to Belarus
6 infantry moved from Yakut S.S.R. to Yenisey
2 aaGuns and 11 infantry moved from Buryatia to Yakut S.S.R.
1 infantry moved from Amur to Buryatia
Place Units - Russians
3 mech_infantrys placed in Ukraine
2 infantry and 1 mech_infantry placed in Novgorod
4 mech_infantrys placed in Russia
Turn Complete - Russians
Russians collect 37 PUs; end with 37 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 2 carriers and 1 transport; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 infantry moved from Anhwe to Hopei
Japanese take Hopei from Chinese
1 infantry moved from Anhwe to Kweichow
Japanese take Kweichow from Chinese
3 infantry moved from Hunan to Yunnan
3 fighters and 3 tactical_bombers moved from Kwangsi to Yunnan
2 bombers moved from Kwangsi to Yunnan
1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan
1 fighter moved from Kwangsi to Yunnan
Combat - Japanese
Battle in Yunnan
Japanese attack with 2 bombers, 5 fighters, 3 infantry and 4 tactical_bombers
Chinese defend with 4 infantry
Japanese roll dice for 2 bombers, 5 fighters, 3 infantry and 4 tactical_bombers in Yunnan, round 2 : 8/14 hits, 7.00 expected hits
Chinese roll dice for 4 infantry in Yunnan, round 2 : 2/4 hits, 1.33 expected hits
2 infantry owned by the Japanese lost in Yunnan
4 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 2 bombers, 5 fighters, 1 infantry and 4 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Casualties for Chinese: 4 infantry
Non Combat Move - Japanese
3 artilleries and 4 infantry moved from Anhwe to Kweichow
1 artillery moved from Hunan to Kweichow
1 mech_infantry moved from Chahar to Kweichow
1 infantry moved from Jehol to Chahar
1 transport moved from 36 Sea Zone to 37 Sea Zone
2 infantry moved from Siam to 37 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
2 carriers moved from 36 Sea Zone to 42 Sea Zone
1 destroyer and 1 submarine moved from 36 Sea Zone to 42 Sea Zone
1 armour moved from Kwangsi to Kweichow
1 infantry moved from Kwangsi to Hunan
1 infantry moved from Jehol to Chahar
1 aaGun and 3 infantry moved from Jehol to Anhwe
2 infantry moved from Kiangsi to Kwangsi
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
1 marine moved from Japan to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from Kwangsi to 42 Sea Zone
1 fighter moved from Kwangsi to 42 Sea Zone
1 tactical_bomber moved from 36 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 33 Sea Zone
1 cruiser and 1 marine moved from 6 Sea Zone to 33 Sea Zone
1 marine moved from 33 Sea Zone to Caroline Islands
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
1 transport moved from 20 Sea Zone to 19 Sea Zone
2 infantry moved from Manchuria to 19 Sea Zone
2 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone
2 infantry moved from 20 Sea Zone to Kiangsi
2 infantry moved from Manchuria to Jehol
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
1 infantry moved from 36 Sea Zone to Kwangsi
1 fighter moved from Kwangsi to 33 Sea Zone
1 fighter moved from 33 Sea Zone to Caroline Islands
1 fighter moved from 36 Sea Zone to 33 Sea Zone
1 fighter moved from 33 Sea Zone to Caroline Islands
1 infantry moved from 36 Sea Zone to Kwangsi
1 battleship moved from 36 Sea Zone to 42 Sea Zone
1 cruiser moved from 36 Sea Zone to 42 Sea Zone
1 destroyer moved from 36 Sea Zone to 42 Sea Zone
2 bombers moved from Yunnan to Kwangsi
1 fighter and 1 tactical_bomber moved from Yunnan to Anhwe
1 fighter moved from Yunnan to Kiangsi
2 fighters and 2 tactical_bombers moved from Yunnan to Kwangsi
1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi
Place Units - Japanese
2 carriers and 1 transport placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 33 PUs; end with 34 PUs
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 44 PUs
Combat Hit Differential Summary :
Chinese regular : 0.67
Japanese regular : 1.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 2
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 fighter and 2 infantry moved from Szechwan to Yunnan
Combat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 2 : 2/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Yunnan to Sikang
2 infantry moved from Shensi to Kansu
6 infantry moved from Szechwan to Sikang
Place Units - Chinese
4 infantry placed in Sikang
Turn Complete - Chinese
Chinese collect 6 PUs; end with 6 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 9 PUs
Combat Hit Differential Summary :
Chinese regular : 1.17
Japanese regular : -0.33
@Karl7 @Gargantua looks like we’re still waiting on UK. don’t be shy now!
I think there will be move latter today