L24 PTV Tournament 2023 GeneralDisarry X v Daaras X+ 14


  • Game History

    Round: 6
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 armour, 18 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Politics - Germans
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Northern Spain
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Southern Spain
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Eastern Turkey
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Western Turkey
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Tibet
    
        Combat Move - Germans
            1 infantry moved from Bessarabia to Ukraine
            3 armour and 3 mech_infantrys moved from Eastern Poland to Ukraine
            1 bomber moved from Western Germany to Vologda
            1 infantry moved from Nenetsia to Vologda
            1 infantry moved from Leningrad to Vologda
            1 destroyer moved from 99 Sea Zone to 100 Sea Zone
            1 bomber moved from Western Germany to Vologda
            1 destroyer moved from 115 Sea Zone to 128 Sea Zone
            2 fighters moved from 115 Sea Zone to 128 Sea Zone
    
        Combat - Germans
            Battle in 128 Sea Zone
                Germans attack with 1 destroyer and 2 fighters
                Russians defend with 1 submarine
                    Germans roll dice for 1 destroyer and 2 fighters in 128 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits
                    Russians roll dice for 1 submarine in 128 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Russians lost in 128 Sea Zone
                Germans win, taking 128 Sea Zone from Neutral with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
                Casualties for Russians: 1 submarine
            Battle in Ukraine
                Germans attack with 3 armour, 1 infantry and 3 mech_infantrys
                Russians defend with 1 artillery and 1 infantry
                    Germans roll dice for 3 armour, 1 infantry and 3 mech_infantrys in Ukraine, round 2 : 3/7 hits, 2.67 expected hits
                    Russians roll dice for 1 artillery and 1 infantry in Ukraine, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Ukraine
                Germans win, taking Ukraine from Russians with 3 armour, 1 infantry and 3 mech_infantrys remaining. Battle score for attacker is 7
                Casualties for Russians: 1 artillery and 1 infantry
            Battle in Vologda
                Germans attack with 2 bombers and 2 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 2 bombers and 2 infantry in Vologda, round 2 : 0/4 hits, 1.33 expected hits
                    Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 2 bombers and 2 infantry in Vologda, round 3 : 3/4 hits, 1.33 expected hits
                    Russians roll dice for 1 infantry in Vologda, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Vologda
                    1 infantry owned by the Russians lost in Vologda
                Germans win, taking Vologda from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            2 bombers moved from Vologda to Leningrad
            2 aaGuns, 3 artilleries and 35 infantry moved from Northern Belarus to Southern Belarus
            1 infantry moved from Leningrad to Northern Belarus
            6 armour, 12 infantry and 3 mech_infantrys moved from Eastern Poland to Southern Belarus
            2 artilleries and 8 infantry moved from Poland to Eastern Poland
            2 aaGuns, 3 artilleries and 8 infantry moved from Southern France to Northern Spain
            1 infantry moved from Normandy Bordeaux to Northern Spain
            1 infantry moved from Holland Belgium to Normandy Bordeaux
            1 infantry moved from France to Holland Belgium
            1 infantry moved from Western Germany to 115 Sea Zone
            1 infantry and 1 transport moved from 115 Sea Zone to 116 Sea Zone
            1 infantry moved from 116 Sea Zone to Sweden
                  Germans take Sweden from Neutral_True
            1 battleship and 1 carrier moved from 115 Sea Zone to 116 Sea Zone
            2 fighters moved from 128 Sea Zone to Western Germany
            1 tactical_bomber moved from Western Germany to Southern Belarus
            1 fighter moved from Western Germany to Southern Belarus
            2 tactical_bombers moved from Southern Italy to Northern Spain
            1 tactical_bomber moved from Western Germany to Southern Belarus
            1 submarine moved from 113 Sea Zone to 127 Sea Zone
            1 aaGun, 2 artilleries and 1 infantry moved from France to Southern France
            1 armour and 4 mech_infantrys moved from Western Germany to Poland
    
        Place Units - Germans
            1 armour and 1 mech_infantry placed in Germany
            3 infantry placed in Leningrad
            3 infantry placed in Yugoslavia
            3 infantry placed in Normandy Bordeaux
            3 infantry placed in France
            1 infantry placed in Western Germany
            5 infantry placed in Germany
    
        Turn Complete - Germans
            Germans collect 55 PUs; end with 55 PUs
            Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 58 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 66 PUs
            Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 71 PUs
    

    Combat Hit Differential Summary :

    Russians regular : -0.50
    Germans regular : 1.33
    

  • TripleA Turn Summary: Russians round 6

    TripleA Turn Summary for game: WW2 Path to Victory

    Game History

    Round: 6
    
        Purchase Units - Russians
            Russians buy 1 armour, 9 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Politics - Russians
            Trigger Russians War TrueNeutral: Changing Relationship for Russians and Neutral_True from Strict_Neutral to War
    
        Combat Move - Russians
            1 armour, 23 infantry and 1 mech_infantry moved from Sakha to Buryatia
                  Russians take Buryatia from Japanese
            2 infantry moved from Rostov to Stalingrad
            2 fighters and 2 tactical_bombers moved from Evenkiyskiy to Stalingrad
            1 infantry moved from Gorky to Vologda
            6 infantry moved from Russia to Samara
            2 fighters moved from Russia to Vologda
    
        Combat - Russians
            Battle in Vologda
                Russians attack with 2 fighters and 1 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 2 fighters and 1 infantry in Vologda, round 2 : 1/3 hits, 1.17 expected hits
                    Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Vologda
                Russians win, taking Vologda from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            2 fighters moved from Vologda to Russia
            2 aaGuns, 3 armour, 9 artilleries, 35 infantry and 3 mech_infantrys moved from Smolensk to Russia
            2 aaGuns, 7 artilleries and 14 infantry moved from Bryansk to Russia
            2 aaGuns moved from Sakha to Buryatia
    
        Place Units - Russians
            1 armour and 1 mech_infantry placed in Urals
            3 infantry placed in Stalingrad
            6 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 30 PUs; end with 30 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 33 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 35 PUs
    

    Combat Hit Differential Summary :

    Germans regular : -0.33
    Russians regular : -0.17
    

    Savegame

  • '22


  • Game History

    Round: 6
    
        Purchase Units - Japanese
            Japanese buy 1 carrier, 2 destroyers, 1 factory_minor and 10 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Politics - Japanese
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Northern Spain
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Southern Spain
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Eastern Turkey
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Western Turkey
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Tibet
    
        Combat Move - Japanese
            1 battleship and 1 destroyer moved from 38 Sea Zone to 62 Sea Zone
            1 submarine moved from 76 Sea Zone to 62 Sea Zone
            1 artillery and 1 infantry moved from Malaya to 38 Sea Zone
            1 infantry moved from Amur to Sakha
                  Japanese take Sakha from Russians
            1 infantry moved from Chahar to Inner Mongolia
                  Japanese take Inner Mongolia from Chinese
            1 infantry moved from Kwangsi to Hunan
            2 fighters and 2 tactical_bombers moved from French Indo China to Hunan
            1 fighter and 1 tactical_bomber moved from French Indo China to Kwangtung
            2 infantry moved from Japan to 6 Sea Zone
            2 infantry and 1 transport moved from 6 Sea Zone to 25 Sea Zone
            2 infantry moved from 25 Sea Zone to Midway
            1 infantry moved from New Britain to 47 Sea Zone
            1 infantry and 1 transport moved from 47 Sea Zone to 49 Sea Zone
            1 infantry moved from 49 Sea Zone to Gilbert Islands
            1 marine moved from Solomon Islands to 55 Sea Zone
            2 infantry moved from New Guinea to 55 Sea Zone
            2 infantry and 1 transport moved from 55 Sea Zone to 65 Sea Zone
            1 cruiser and 1 marine moved from 55 Sea Zone to 65 Sea Zone
            1 marine moved from 65 Sea Zone to New Zealand
            2 infantry moved from 65 Sea Zone to New Zealand
            1 bomber moved from French Indo China to Kwangtung
            1 bomber moved from French Indo China to Kwangtung
            1 fighter moved from Anhwe to Hunan
            1 artillery, 1 infantry and 1 transport moved from 38 Sea Zone to 21 Sea Zone
            1 artillery and 1 infantry moved from 21 Sea Zone to Kwangtung
    
        Combat - Japanese
            Battle in New Zealand
            Battle in Gilbert Islands
            Battle in Midway
            Battle in Kwangtung
                Japanese attack with 1 artillery, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber
                Chinese defend with 1 artillery and 1 infantry; UK_Pacific defend with 1 harbour
                    Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber in Kwangtung, round 2 : 2/6 hits, 2.83 expected hits
                    UK_Pacific roll dice for 1 artillery and 1 infantry in Kwangtung, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese lost in Kwangtung
                    1 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Kwangtung
                Japanese win, taking New Zealand from ANZAC, taking Gilbert Islands from UK_Pacific, taking Midway from Americans, taking Kwangtung from UK_Pacific with 1 artillery, 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 artillery and 1 infantry
            Battle in 62 Sea Zone
                Japanese attack with 1 battleship, 1 destroyer and 1 submarine
                ANZAC defend with 1 cruiser, 1 destroyer and 1 submarine
                    Japanese roll dice for 1 submarine in 62 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 battleship and 1 destroyer in 62 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits
                    ANZAC roll dice for 1 submarine in 62 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    ANZAC roll dice for 1 cruiser and 1 destroyer in 62 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits
                    1 destroyer owned by the ANZAC and 1 submarine owned by the ANZAC lost in 62 Sea Zone
                    Japanese roll dice for 1 submarine in 62 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 battleship and 1 destroyer in 62 Sea Zone, round 3 : 1/2 hits, 1.00 expected hits
                    ANZAC roll dice for 1 cruiser in 62 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits
                Units damaged: 1 battleship owned by the Japanese
                    1 cruiser owned by the ANZAC lost in 62 Sea Zone
                Japanese win with 1 battleship, 1 destroyer and 1 submarine remaining. Battle score for attacker is 25
                Casualties for ANZAC: 1 cruiser, 1 destroyer and 1 submarine
            Battle in Hunan
                Japanese attack with 3 fighters, 1 infantry and 2 tactical_bombers
                Chinese defend with 2 infantry
                    Japanese roll dice for 3 fighters, 1 infantry and 2 tactical_bombers in Hunan, round 2 : 2/6 hits, 3.00 expected hits
                    Chinese roll dice for 2 infantry in Hunan, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese lost in Hunan
                    2 infantry owned by the Chinese lost in Hunan
                Japanese win with 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 2 infantry
    
        Non Combat Move - Japanese
            1 fighter moved from Hunan to French Indo China
            2 fighters and 2 tactical_bombers moved from Hunan to French Indo China
            2 bombers, 1 fighter and 1 tactical_bomber moved from Kwangtung to French Indo China
            1 transport moved from 38 Sea Zone to 21 Sea Zone
            1 transport moved from 21 Sea Zone to 20 Sea Zone
            1 fighter and 1 tactical_bomber moved from Anhwe to Japan
            1 carrier moved from 7 Sea Zone to 25 Sea Zone
            1 fighter and 1 tactical_bomber moved from Japan to 25 Sea Zone
            1 destroyer and 6 submarines moved from 7 Sea Zone to 25 Sea Zone
            1 infantry moved from Southern Manchuria to Jehol
            1 mech_infantry moved from Anhwe to Chahar
            1 infantry moved from Jehol to Anhwe
            2 infantry moved from Korea to Northern Manchuria
            1 transport moved from 20 Sea Zone to 7 Sea Zone
            2 infantry moved from Southern Manchuria to Jehol
            1 infantry moved from Northern Manchuria to Amur
            1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 2 fighters and 2 tactical_bombers moved from 55 Sea Zone to 65 Sea Zone
            1 carrier, 1 destroyer and 2 fighters moved from 47 Sea Zone to 49 Sea Zone
            1 infantry moved from Dutch New Guinea to New Guinea
            1 submarine moved from 5 Sea Zone to 7 Sea Zone
    
        Place Units - Japanese
            1 factory_minor placed in Malaya
            3 infantry placed in French Indo China
            3 infantry placed in Southern Manchuria
            4 infantry placed in Japan
            1 carrier and 2 destroyers placed in 7 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 62 PUs; end with 62 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 65 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs
            Objective Japanese 7 Vital Forward Bases: Japanese met a national objective for an additional 5 PUs; end with 75 PUs
            Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 80 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.33
    Japanese regular : -1.50
    ANZAC regular : -0.50
    UK_Pacific regular : 0.33
    

  • TripleA Turn Summary: UK_Pacific round 6

    TripleA Turn Summary for game: WW2 Path to Victory

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 2 carriers and 8 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            3 fighters and 1 tactical_bomber moved from 93 Sea Zone to Southeast Mexico
            2 infantry moved from Argentina to Chile
            1 bomber moved from British Guiana to Chile
            2 fighters and 2 tactical_bombers moved from Brazil to 29 Sea Zone
            1 fighter and 1 tactical_bomber moved from Eastern United States to 29 Sea Zone
            1 artillery and 2 infantry moved from Venezuela to 91 Sea Zone
            1 artillery, 2 infantry and 2 transports moved from 91 Sea Zone to 12 Sea Zone
            1 battleship, 3 carriers, 1 cruiser, 2 destroyers, 3 fighters, 1 submarine and 3 tactical_bombers moved from 29 Sea Zone to 28 Sea Zone
            1 fighter and 1 tactical_bomber moved from Southeast Mexico to Hawaiian Islands
            1 transport moved from 93 Sea Zone to 104 Sea Zone
            1 artillery, 1 infantry and 1 mech_infantry moved from Portugal to 93 Sea Zone
            1 armour, 1 artillery, 4 infantry and 1 mech_infantry moved from Southern Spain to 93 Sea Zone
            1 marine moved from Morocco to Algeria
                  Americans take Algeria from Italians
            1 submarine moved from 93 Sea Zone to 95 Sea Zone
            6 destroyers moved from 93 Sea Zone to 96 Sea Zone
            1 marine moved from Gibraltar to 93 Sea Zone
            1 cruiser and 1 marine moved from 93 Sea Zone to 96 Sea Zone
            1 marine moved from 96 Sea Zone to Malta
            1 infantry, 1 mech_infantry and 1 transport moved from 93 Sea Zone to 96 Sea Zone
            1 infantry and 1 mech_infantry moved from 96 Sea Zone to Tunisia
            1 armour, 2 artilleries, 1 battleship, 3 carriers, 2 cruisers, 1 fighter, 4 infantry, 1 mech_infantry and 4 transports moved from 93 Sea Zone to 98 Sea Zone
            1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from 98 Sea Zone to Libya
    
        Combat - Americans
            Battle in Tunisia
            Battle in Malta
            Battle in Libya
                Americans attack with 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry
                Italians defend with 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry
                    Americans roll dice for 1 battleship and 2 cruisers in Libya, round 2 : 3/3 hits, 1.67 expected hits
                    Americans roll dice for 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry in Libya, round 2 : 0/8 hits, 2.50 expected hits
                    Italians roll dice for 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry in Libya, round 2 : 1/6 hits, 2.33 expected hits
                    1 infantry owned by the Americans lost in Libya
                    1 artillery owned by the Italians and 2 infantry owned by the Italians lost in Libya
                    Americans roll dice for 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry in Libya, round 3 : 3/7 hits, 2.33 expected hits
                    Italians roll dice for 1 armour, 1 artillery and 1 mech_infantry in Libya, round 3 : 2/3 hits, 1.33 expected hits
                    2 infantry owned by the Americans lost in Libya
                    1 mech_infantry owned by the Italians, 1 artillery owned by the Italians and 1 armour owned by the Italians lost in Libya
                Americans win, taking Tunisia from Italians, taking Malta from Germans, taking Libya from Italians with 1 armour, 2 artilleries, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 16
                Casualties for Americans: 3 infantry
                Casualties for Italians: 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry
            Battle in Chile
                Americans attack with 1 bomber and 2 infantry
                Neutral_True defend with 2 infantry
                    Americans roll dice for 1 bomber and 2 infantry in Chile, round 2 : 1/3 hits, 0.83 expected hits
                    Neutral_True roll dice for 2 infantry in Chile, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Neutral_True lost in Chile
                    Americans roll dice for 1 bomber and 2 infantry in Chile, round 3 : 1/3 hits, 0.83 expected hits
                    Neutral_True roll dice for 1 infantry in Chile, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Neutral_True lost in Chile
                Americans win, taking Chile from Neutral_True with 1 bomber and 2 infantry remaining. Battle score for attacker is 6
                Casualties for Neutral_True: 2 infantry
    
        Non Combat Move - Americans
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            1 bomber moved from Chile to Southeast Mexico
            1 aaGun and 3 infantry moved from Western United States to 11 Sea Zone
            1 aaGun, 2 destroyers, 3 infantry, 2 submarines and 2 transports moved from 11 Sea Zone to 28 Sea Zone
            1 aaGun and 3 infantry moved from 28 Sea Zone to Hawaiian Islands
            1 aaGun and 1 infantry moved from Western United States to Central United States
            EDIT: 1 transport moved from 104 Sea Zone to 93 Sea Zone
            EDIT: 1 transport moved from 93 Sea Zone to 87 Sea Zone
            EDIT: Americans undo move 7.
            EDIT: 1 transport moved from 93 Sea Zone to 87 Sea Zone
    
        Place Units - Americans
            2 carriers and 8 submarines placed in 11 Sea Zone
    
        Turn Complete - Americans
            Americans collect 65 PUs; end with 65 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 70 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 85 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 90 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 1 artillery and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Kiangsi to Kiangsu
                  Chinese take Kiangsu from Japanese
            1 infantry moved from Kiangsi to Fukien
                  Chinese take Fukien from Japanese
            1 artillery and 1 infantry moved from Kiangsi to Kwangtung
    
        Combat - Chinese
            Battle in Kwangtung
                Chinese attack with 1 artillery and 1 infantry
                Japanese defend with 1 artillery and 1 harbour
                    Chinese roll dice for 1 artillery and 1 infantry in Kwangtung, round 2 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 artillery in Kwangtung, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 artillery and 1 infantry in Kwangtung, round 3 : 2/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 artillery in Kwangtung, round 3 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in Kwangtung
                Chinese win, taking Kwangtung from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 artillery
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            1 artillery and 3 infantry placed in Kansu
    
        Turn Complete - Chinese
            Chinese collect 15 PUs; end with 15 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 18 PUs
    
        Purchase Units - British
            British buy 1 carrier, 3 infantry and 2 transports; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 artilleries; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 destroyer moved from 83 Sea Zone to 100 Sea Zone
            1 fighter moved from 98 Sea Zone to 100 Sea Zone
            1 tactical_bomber moved from Iraq to 100 Sea Zone
            1 infantry moved from Egypt to 83 Sea Zone
            1 infantry and 1 transport moved from 83 Sea Zone to 100 Sea Zone
            1 infantry moved from 100 Sea Zone to Crete
            3 artilleries and 1 infantry moved from Eastern Turkey to Western Turkey
            1 armour, 1 bomber, 4 fighters, 1 mech_infantry and 2 tactical_bombers moved from Iraq to Western Turkey
            1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Trans-Jordan to Syria
            1 armour and 1 mech_infantry moved from Syria to Eastern Turkey
            1 artillery and 1 infantry moved from Southern Persia to Iraq
            1 infantry moved from Northwest Persia to Eastern Turkey
            1 infantry moved from Yunnan to Shan State
                  UK_Pacific take Shan State from Japanese
            2 artilleries and 3 infantry moved from Burma to Yunnan
            1 armour, 1 fighter and 1 mech_infantry moved from Eastern India to Yunnan
            5 infantry moved from Eastern India to Burma
    
        Combat - British
            Battle in Western Turkey
                British attack with 1 armour, 3 artilleries, 1 bomber, 4 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers
                Neutral_True defend with 8 infantry
                    British roll dice for 1 armour, 3 artilleries, 1 bomber, 4 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers in Western Turkey, round 2 : 7/13 hits, 6.00 expected hits
                    Neutral_True roll dice for 8 infantry in Western Turkey, round 2 : 2/8 hits, 2.67 expected hits
                    1 artillery owned by the British and 1 infantry owned by the British lost in Western Turkey
                    7 infantry owned by the Neutral_True lost in Western Turkey
                    British roll dice for 1 armour, 2 artilleries, 1 bomber, 4 fighters, 1 mech_infantry and 2 tactical_bombers in Western Turkey, round 3 : 3/11 hits, 5.33 expected hits
                    Neutral_True roll dice for 1 infantry in Western Turkey, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Neutral_True lost in Western Turkey
                British win, taking Western Turkey from Neutral_True with 1 armour, 2 artilleries, 1 bomber, 4 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 17
                Casualties for British: 1 artillery and 1 infantry
                Casualties for Neutral_True: 8 infantry
            Battle in 100 Sea Zone
                British attack with 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
                Germans defend with 1 destroyer
                    British roll dice for 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 100 Sea Zone, round 2 : 0/3 hits, 1.50 expected hits
                    Germans roll dice for 1 destroyer in 100 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 100 Sea Zone, round 3 : 2/3 hits, 1.50 expected hits
                    Germans roll dice for 1 destroyer in 100 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the British lost in 100 Sea Zone
                    1 destroyer owned by the Germans lost in 100 Sea Zone
                British win with 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 0
                Casualties for British: 1 destroyer
                Casualties for Germans: 1 destroyer
            Battle in Crete
    
        Non Combat Move - British
            1 artillery and 3 infantry moved from Egypt to 83 Sea Zone
            1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 3 infantry and 2 transports moved from 83 Sea Zone to 101 Sea Zone
            1 artillery and 3 infantry moved from 101 Sea Zone to Western Turkey
            2 artilleries and 3 infantry moved from Saudi Arabia to Trans-Jordan
            2 aaGuns, 1 artillery and 3 infantry moved from Egypt to Trans-Jordan
            1 fighter and 1 tactical_bomber moved from 100 Sea Zone to 98 Sea Zone
            1 fighter and 1 tactical_bomber moved from Western Turkey to 101 Sea Zone
            1 fighter and 1 tactical_bomber moved from Western Turkey to Eastern Turkey
            1 fighter moved from Western Turkey to 100 Sea Zone
            1 bomber moved from Western Turkey to Eastern Turkey
            1 fighter moved from Western Turkey to 98 Sea Zone
            1 destroyer moved from 94 Sea Zone to 101 Sea Zone
    
        Place Units - British
            1 carrier and 2 transports placed in 100 Sea Zone
            3 infantry placed in Iraq
    
        Turn Complete - British
            British collect 39 PUs; end with 39 PUs
    
        Place Units - UK_Pacific
            2 artilleries placed in Eastern India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 40 Sea Zone. Rolls: 6,2
            UK_Pacific collect 9 PUs (2 lost to blockades); end with 9 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 12 PUs
            Some Units in Eastern India change ownership: 2 artilleries
    

    Combat Hit Differential Summary :

    Chinese regular : 0.67
    Americans regular : -0.17
    Japanese regular : -0.67
    Italians regular : -0.67
    Germans regular : 0.33
    Neutral_True regular : -2.00
    British regular : -2.33
    

    Savegame

  • '22

    @Daaras, I swarmed the planes to give you the option to reorganize them. Feel free to move them around and edit them out of Egypt to adjacent sea zones or territory. It6.tsvg


  • Game History

    Round: 6
    
        Purchase Units - Italians
            Italians buy 1 artillery and 6 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 submarine moved from 99 Sea Zone to 97 Sea Zone
            1 submarine moved from 97 Sea Zone to 100 Sea Zone
            1 infantry moved from Northern Spain to Portugal
                  Italians take Portugal from Americans
            1 artillery and 3 infantry moved from Northern Spain to Southern Spain
            1 armour moved from Southern Belarus to Smolensk
                  Italians take Smolensk from Russians
            1 armour moved from Smolensk to Bryansk
                  Italians take Bryansk from Russians
            1 bomber moved from Southern Italy to Southern Spain
            1 transport moved from 99 Sea Zone to 95 Sea Zone
            1 infantry moved from Southern France to 95 Sea Zone
            1 infantry and 1 transport moved from 95 Sea Zone to 94 Sea Zone
            1 infantry moved from 94 Sea Zone to Gibraltar
    
        Combat - Italians
            British scrambles 1 units out of 101 Sea Zone to defend against the attack in 100 Sea Zone
            British scrambles 2 units out of 98 Sea Zone to defend against the attack in 100 Sea Zone
            Battle in Gibraltar
            Battle in 100 Sea Zone
                Italians attack with 1 submarine
                British defend with 1 carrier, 4 fighters and 3 transports
                    Italians roll dice for 1 submarine in 100 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 carrier and 3 transports in 100 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Italians roll dice for 1 submarine in 100 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                Units damaged: 1 carrier owned by the British
                    British roll dice for 1 carrier and 3 transports in 100 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                    Italians roll dice for 1 submarine in 100 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 carrier and 3 transports in 100 Sea Zone, round 4 : 1/1 hits, 0.17 expected hits
                    1 submarine owned by the Italians lost in 100 Sea Zone
                British win, taking Gibraltar from British with 1 carrier, 4 fighters and 3 transports remaining. Battle score for attacker is -6
                Casualties for Italians: 1 submarine
            Battle in Southern Spain
                Italians attack with 1 artillery, 1 bomber and 3 infantry
                French defend with 1 fighter
                    Italians roll dice for 1 artillery, 1 bomber and 3 infantry in Southern Spain, round 2 : 2/5 hits, 1.50 expected hits
                    Americans roll dice for 1 fighter in Southern Spain, round 2 : 1/1 hits, 0.67 expected hits
                    1 infantry owned by the Italians lost in Southern Spain
                    1 fighter owned by the French lost in Southern Spain
                Italians win, taking Southern Spain from Americans with 1 artillery, 1 bomber and 2 infantry remaining. Battle score for attacker is 7
                Casualties for Italians: 1 infantry
                Casualties for French: 1 fighter
            Moving scrambled unit from 100 Sea Zone to Egypt
            Moving scrambled unit from 100 Sea Zone to Egypt
            Moving scrambled unit from 100 Sea Zone to Egypt
                1 fighter owned by the British forced to land in Egypt
    
        Non Combat Move - Italians
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            1 bomber moved from Southern Spain to Southern Italy
            4 infantry moved from Northern Italy to Southern Italy
            2 artilleries and 3 infantry moved from Southern France to Northern Spain
            1 armour moved from Bessarabia to Romania
            1 armour moved from Romania to Yugoslavia
            2 fighters moved from Southern Belarus to Yugoslavia
            2 infantry moved from Southern Belarus to Bryansk
            1 artillery moved from Greece to Albania
    
        Place Units - Italians
            3 infantry placed in Southern Italy
            1 artillery and 2 infantry placed in Southern France
            1 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 95 Sea Zone. Rolls: 4,4
            Italians collect 21 PUs; end with 21 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 26 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 0.33
    Italians regular : 0.50
    British regular : 0.50
    

  • @GeneralDisarray I could have sworn I left a DD in 98, can we edit that obvious blunder please?


  • @GeneralDisarray We never did discuss edits, but I obviously have the units to be safe. I’m just an idiot and misclicked apparently. I always prefer to little things like this on both sides. I don’t like hours and hours of time to be wasted on such little mistakes, but that’s just my opinion.

  • '22

    @Daaras I can see that. Going to need to rethink the turn a bit with those all those tt there then. I look it over and let you know how I will redo the buy and turn.

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