L24 BM4 Fasthard (X) vs Amon-Sul (L+24) Game 2


  • had one correction in ncm

    please use the latest map

    GErmany can go


  • @fasthard said in L24 BM4 Fasthard (X) vs Amon-Sul (L+24) Game 2:

    @Amon-Sul never change an almost running system ;-)

    Its Like my Yunnan Fortress,

    Part of game and period.


  • @Amon-Sul took infs as casualties in Bryansk and Rostov, i think that’s in your mind?!

    Game History

    Round: 5
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 factory_minor, 1 infantry and 11 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            5 infantry moved from Ukraine to Rostov
            3 artilleries moved from Ukraine to Rostov
            5 armour moved from Ukraine to Rostov
            2 artilleries moved from Ukraine to Bryansk
            2 armour moved from Ukraine to Bryansk
            1 armour moved from Ukraine to Bryansk
            3 infantry moved from Ukraine to Bryansk
            1 armour moved from Ukraine to Rostov
            1 infantry moved from Novgorod to Belarus
                  Germans take Belarus from Russians
            1 infantry moved from Novgorod to Archangel
                  Germans take Archangel from Russians
            1 infantry moved from Ukraine to Rostov
    
        Combat - Germans
            Germans creates battle in territory 125 Sea Zone
            Battle in Bryansk
                Germans attack with 3 armour, 2 artilleries and 3 infantry
                Russians defend with 1 aaGun and 6 infantry
                    Germans roll dice for 3 armour, 2 artilleries and 3 infantry in Bryansk, round 2 : 1/8 hits, 3,00 expected hits
                    Russians roll dice for 1 aaGun and 6 infantry in Bryansk, round 2 : 2/6 hits, 2,00 expected hits
                    2 infantry owned by the Germans lost in Bryansk
                    1 infantry owned by the Russians lost in Bryansk
                    Germans roll dice for 3 armour, 2 artilleries and 1 infantry in Bryansk, round 3 : 4/6 hits, 2,50 expected hits
                    Russians roll dice for 1 aaGun and 5 infantry in Bryansk, round 3 : 2/5 hits, 1,67 expected hits
                    1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Bryansk
                    4 infantry owned by the Russians lost in Bryansk
                1 artillery owned by the Germans and 3 armour owned by the Germans retreated to Ukraine
                Russians win with 1 aaGun and 1 infantry remaining. Battle score for attacker is 2
                Casualties for Germans: 1 artillery and 3 infantry
                Casualties for Russians: 5 infantry
            Battle in Rostov
                Germans attack with 6 armour, 3 artilleries and 6 infantry
                Russians defend with 1 aaGun, 1 artillery and 8 infantry
                    Germans roll dice for 6 armour, 3 artilleries and 6 infantry in Rostov, round 2 : 5/15 hits, 5,50 expected hits
                    Russians roll dice for 1 aaGun, 1 artillery and 8 infantry in Rostov, round 2 : 3/9 hits, 3,00 expected hits
                    3 infantry owned by the Germans lost in Rostov
                    5 infantry owned by the Russians lost in Rostov
                3 artilleries owned by the Germans, 3 infantry owned by the Germans and 6 armour owned by the Germans retreated to Ukraine
                Russians win with 1 aaGun, 1 artillery and 3 infantry remaining. Battle score for attacker is 6
                Casualties for Germans: 3 infantry
                Casualties for Russians: 5 infantry
    
        Non Combat Move - Germans
            1 infantry moved from Bessarabia to Western Ukraine
            3 infantry and 1 mech_infantry moved from Bessarabia to Ukraine
            1 armour and 9 mech_infantrys moved from Eastern Poland to Ukraine
            1 submarine moved from 125 Sea Zone to 113 Sea Zone
            1 cruiser moved from 94 Sea Zone to 95 Sea Zone
            1 submarine moved from 110 Sea Zone to 92 Sea Zone
            2 mech_infantrys moved from Poland to Eastern Poland
            2 mech_infantrys moved from Eastern Poland to Bessarabia
            10 mech_infantrys moved from Germany to Eastern Poland
            7 infantry moved from Novgorod to Belarus
            1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
            1 artillery, 1 battleship, 2 carriers, 1 destroyer, 3 fighters, 1 infantry, 1 tactical_bomber and 1 transport moved from 91 Sea Zone to 95 Sea Zone
            1 artillery and 1 infantry moved from 95 Sea Zone to Northern Italy
            1 artillery moved from Southern France to Northern Italy
            1 infantry moved from Southern France to Northern Italy
            2 fighters moved from Southern Italy to Yugoslavia
            1 fighter moved from 95 Sea Zone to Southern Italy
            1 tactical_bomber moved from Southern Italy to Yugoslavia
    
        Place Units - Germans
            1 factory_minor placed in Yugoslavia
            1 infantry and 2 mech_infantrys placed in Novgorod
            9 mech_infantrys placed in Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,5
            Germans collect 48 PUs; end with 48 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUs
    

    Combat Hit Differential Summary :

    Russians regular : 0,33
    Germans regular : -1,00
    

    triplea_40929_5ger.tsvg


  • @fasthard said in L24 BM4 Fasthard (X) vs Amon-Sul (L+24) Game 2:

    took infs as casualties in Bryansk and Rostov, i think that’s in your mind?!

    its ok

    it of course depends on with what u attack, thats why i wont give ool in advance

    russia goes


  • TripleA Turn Summary: Russians round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 5
    
        Purchase Units - Russians
            Russians buy 1 infantry and 7 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
    
        Non Combat Move - Russians
            1 artillery moved from Rostov to Tambov
            2 infantry moved from Timguska to Novosibirsk
            2 armour, 2 fighters, 2 mech_infantrys and 1 tactical_bomber moved from Kazakhstan to Russia
            1 aaGun moved from Bryansk to Russia
            3 infantry moved from Volgograd to Rostov
            2 artilleries moved from Volgograd to Tambov
            4 infantry moved from Tambov to Rostov
            1 aaGun moved from Tambov to Russia
            4 infantry moved from Tambov to Russia
            1 infantry moved from Tambov to Russia
    
        Place Units - Russians
            1 infantry and 7 mech_infantrys placed in Russia
    
        Turn Complete - Russians
            Russians collect 19 PUs; end with 19 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 22 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 24 PUs
            Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 26 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • Unusual Russia for me

    I am pulling out the best i can

    Awaiting Japan

    i think this game is (even) more interesting then our last one :)


  • Russia done.

    Japan can go


  • good night


  • Game History

    Round: 5
    
        Purchase Units - Japanese
            Japanese buy 1 carrier, 1 destroyer, 8 infantry, 1 mech_infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Yenisey to Evenkiyskiy
                  Japanese take Evenkiyskiy from Russians
            1 infantry moved from Suiyuyan to Shensi
                  Japanese take Shensi from Chinese
            1 armour moved from Buyant-Uhaa to Central Mongolia
                  Japanese take Central Mongolia from Russians
            1 armour moved from Central Mongolia to Suiyuyan
            1 infantry moved from Anhwe to Kweichow
            1 mech_infantry moved from Shantung to Kweichow
            1 mech_infantry moved from Kiangsu to Hunan
            1 mech_infantry moved from Kiangsu to Hunan
            2 infantry moved from French Indo China to Shan State
            1 infantry moved from French Indo China to Shan State
            2 fighters and 2 tactical_bombers moved from 35 Sea Zone to Shan State
            2 fighters moved from French Indo China to Shan State
            2 fighters and 2 tactical_bombers moved from French Indo China to Kweichow
            1 fighter and 2 tactical_bombers moved from French Indo China to Hunan
            1 bomber moved from French Indo China to Kweichow
            1 bomber moved from French Indo China to Kweichow
            1 transport moved from 35 Sea Zone to 6 Sea Zone
            1 marine moved from French Indo China to 36 Sea Zone
            1 marine and 1 transport moved from 36 Sea Zone to 35 Sea Zone
            1 infantry moved from Philippines to 35 Sea Zone
            1 marine moved from Philippines to 35 Sea Zone
            2 battleships, 2 cruisers, 1 infantry, 2 marines and 1 transport moved from 35 Sea Zone to 44 Sea Zone
            1 infantry and 2 marines moved from 44 Sea Zone to Celebes
            1 infantry moved from Yakut S.S.R. to Dzavhan
                  Japanese take Dzavhan from Russians
            1 artillery moved from Yakut S.S.R. to Dzavhan
            1 tactical_bomber moved from 35 Sea Zone to Shan State
    
        Combat - Japanese
            Battle in Kweichow
                Japanese attack with 2 bombers, 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers
                British defend with 2 infantry
                    Japanese roll dice for 2 bombers, 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers in Kweichow, round 2 : 5/8 hits, 4,00 expected hits
                    Chinese roll dice for 2 infantry in Kweichow, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese lost in Kweichow
                    2 infantry owned by the British lost in Kweichow
                Japanese win, taking Kweichow from Chinese with 2 bombers, 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for British: 2 infantry
            Battle in Hunan
                Japanese attack with 1 fighter, 2 mech_infantrys and 2 tactical_bombers
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 fighter, 2 mech_infantrys and 2 tactical_bombers in Hunan, round 2 : 2/5 hits, 2,00 expected hits
                    Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Hunan
                Japanese win, taking Hunan from Chinese with 1 fighter, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Shan State
                Japanese attack with 4 fighters, 3 infantry and 3 tactical_bombers
                British defend with 1 infantry and 1 mech_infantry
                    Japanese roll dice for 4 fighters, 3 infantry and 3 tactical_bombers in Shan State, round 2 : 2/10 hits, 4,50 expected hits
                    UK_Pacific roll dice for 1 infantry and 1 mech_infantry in Shan State, round 2 : 0/2 hits, 0,67 expected hits
                    1 mech_infantry owned by the British and 1 infantry owned by the British lost in Shan State
                Japanese win, taking Shan State from UK_Pacific with 4 fighters, 3 infantry and 3 tactical_bombers remaining. Battle score for attacker is 7
                Casualties for British: 1 infantry and 1 mech_infantry
            Battle in Celebes
                Japanese attack with 1 infantry and 2 marines
                ANZAC defend with 1 aaGun and 1 infantry
                    Japanese roll dice for 2 battleships and 1 cruiser in Celebes, round 2 : 3/3 hits, 1,83 expected hits
                    ANZAC roll dice for 1 aaGun and 1 infantry in Celebes, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Celebes
                    1 infantry owned by the ANZAC and 1 aaGun owned by the ANZAC lost in Celebes
                Japanese win, taking Celebes from ANZAC with 2 marines remaining. Battle score for attacker is 5
                Casualties for Japanese: 1 infantry
                Casualties for ANZAC: 1 aaGun and 1 infantry
    
        Non Combat Move - Japanese
            1 destroyer moved from 35 Sea Zone to 45 Sea Zone
            1 destroyer moved from 35 Sea Zone to 42 Sea Zone
            3 carriers, 1 destroyer, 1 fighter and 1 submarine moved from 35 Sea Zone to 44 Sea Zone
            2 fighters moved from Philippines to 44 Sea Zone
            2 fighters moved from Shan State to 44 Sea Zone
            1 fighter moved from Philippines to 44 Sea Zone
            2 fighters and 3 tactical_bombers moved from Shan State to French Indo China
            1 submarine moved from 44 Sea Zone to 37 Sea Zone
            1 fighter and 2 tactical_bombers moved from Hunan to French Indo China
            2 bombers, 2 fighters and 2 tactical_bombers moved from Kweichow to French Indo China
            2 infantry moved from Kiangsu to Kiangsi
            1 infantry moved from Shantung to Anhwe
            1 aaGun and 1 artillery moved from Shantung to Anhwe
            1 infantry moved from Manchuria to Jehol
            1 submarine moved from 6 Sea Zone to 35 Sea Zone
    
        Place Units - Japanese
            3 infantry placed in French Indo China
            2 infantry and 1 mech_infantry placed in Kiangsu
            3 infantry placed in Shantung
            1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 6 Sea Zone
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from Japan: 1 tactical_bomber
            EDIT: Removing units owned by Japanese from 44 Sea Zone: 1 fighter
            EDIT: Adding units owned by Japanese to 44 Sea Zone: 1 tactical_bomber
            EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 fighter
            EDIT: Turning off Edit Mode
    
        Turn Complete - Japanese
            Japanese collect 63 PUs; end with 63 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 66 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0,00
    Japanese regular : -0,33
    ANZAC regular : 0,67
    UK_Pacific regular : -0,67
    

    triplea_40929_5jap.tsvg


  • TripleA Turn Summary: Americans round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 5
    
        Purchase Units - Americans
            Americans buy 4 infantry, 1 marine, 2 submarines and 6 transports; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 destroyer moved from 55 Sea Zone to 42 Sea Zone
            1 submarine moved from 55 Sea Zone to 45 Sea Zone
            1 bomber moved from Northern Territory to 45 Sea Zone
            2 fighters moved from 55 Sea Zone to 45 Sea Zone
            3 fighters and 1 tactical_bomber moved from 55 Sea Zone to 42 Sea Zone
            1 infantry moved from Central United States to 101 Sea Zone
            1 mech_infantry moved from Eastern United States to 101 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
    
        Combat - Americans
            Battle in Gibraltar
            Battle in 42 Sea Zone
                Americans attack with 1 destroyer, 3 fighters and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 42 Sea Zone, round 2 : 3/5 hits, 2,50 expected hits
                    Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese lost in 42 Sea Zone
                Americans win, taking Gibraltar from Germans, taking 42 Sea Zone from Neutral with 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in 45 Sea Zone
                Americans attack with 1 bomber, 2 fighters and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 bomber and 2 fighters in 45 Sea Zone, round 2 : 0/3 hits, 1,67 expected hits
                    Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 submarine in 45 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 bomber and 2 fighters in 45 Sea Zone, round 3 : 0/3 hits, 1,67 expected hits
                    Japanese roll dice for 1 destroyer in 45 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 submarine in 45 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 bomber and 2 fighters in 45 Sea Zone, round 4 : 2/3 hits, 1,67 expected hits
                    Japanese roll dice for 1 destroyer in 45 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese lost in 45 Sea Zone
                Americans win with 1 bomber, 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            1 destroyer moved from 10 Sea Zone to 25 Sea Zone
            1 submarine moved from 10 Sea Zone to 26 Sea Zone
            1 destroyer and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
            1 artillery, 1 battleship, 4 carriers, 2 cruisers, 1 destroyer, 1 fighter, 1 mech_infantry and 2 transports moved from 55 Sea Zone to 54 Sea Zone
            2 fighters moved from 45 Sea Zone to Queensland
            1 bomber moved from 45 Sea Zone to Yunnan
            3 fighters and 1 tactical_bomber moved from 42 Sea Zone to Yunnan
            2 destroyers and 1 submarine moved from 123 Sea Zone to 109 Sea Zone
            1 tactical_bomber moved from Iceland to 91 Sea Zone
            1 carrier moved from 101 Sea Zone to 91 Sea Zone
            1 fighter moved from Eastern United States to 91 Sea Zone
            1 infantry moved from Central United States to 101 Sea Zone
            1 aaGun moved from Central United States to 101 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 aaGun and 1 infantry moved from 91 Sea Zone to Gibraltar
            2 carriers moved from 101 Sea Zone to 91 Sea Zone
            1 artillery and 1 infantry moved from Central United States to Western United States
            2 destroyers and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
            1 armour and 1 mech_infantry moved from Eastern United States to Central United States
            2 fighters moved from Western United States to 30 Sea Zone
            2 fighters moved from 30 Sea Zone to Johnston Island
    
        Place Units - Americans
            4 infantry and 1 marine placed in Central United States
            5 transports placed in 101 Sea Zone
            2 submarines and 1 transport placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 53 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -3,50
    Japanese regular : -1,33
    

    Savegame


  • I Dont Like dices in this game


  • the screen has frozen in shensi battle

    both of my units scored a hit

    but it wont roll japanese one


  • shensi shensi.png


  • @Amon-Sul said in L24 BM4 Fasthard (X) vs Amon-Sul (L+24) Game 2:

    Americans roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
    Americans roll dice for 1 bomber and 2 fighters in 45 Sea Zone, round 2 : 0/3 hits, 1,67 expected hits
    Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
    Americans roll dice for 1 submarine in 45 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
    Americans roll dice for 1 bomber and 2 fighters in 45 Sea Zone, round 3 : 0/3 hits, 1,67 expected hits
    Japanese roll dice for 1 destroyer in 45 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
    Americans roll dice for 1 submarine in 45 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits

    What?


  • @fasthard said in L24 BM4 Fasthard (X) vs Amon-Sul (L+24) Game 2:

    @Amon-Sul said in L24 BM4 Fasthard (X) vs Amon-Sul (L+24) Game 2:

    Americans roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
    Americans roll dice for 1 bomber and 2 fighters in 45 Sea Zone, round 2 : 0/3 hits, 1,67 expected hits
    Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
    Americans roll dice for 1 submarine in 45 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
    Americans roll dice for 1 bomber and 2 fighters in 45 Sea Zone, round 3 : 0/3 hits, 1,67 expected hits
    Japanese roll dice for 1 destroyer in 45 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
    Americans roll dice for 1 submarine in 45 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits

    What?

    bizzare


  • have u received shensi rolls


  • i am not on mail now

    and i have little time

    please copy paste all the chinese dices here please entire turn


  • @Amon-Sul said in L24 BM4 Fasthard (X) vs Amon-Sul (L+24) Game 2:

    have u received shensi rolls

    no i didn’t receive japanes defence dices from server. feel free to use the dicebot


  • i remembered it all its ok


  • i ll roll shensi again

    my units already scored a hit

    but we need japan

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