@mikawagunichi said in L24 PTV MikawaGunichi (X+12) vs Stucifer (Allies):
@Stucifer They were all moved to Malta in my game with Max334.
Just looked at that. oof
alt text
@Amon-Sul round 2
maximum defence
usa units stay last
u may proceed til the end
@Amon-Sul my sub got one hit in 91, i tipped a carrier, was that correct?
With what have u attacked?
I dont have a carier in sz 91
@Amon-Sul I meant 92
@Amon-Sul the sub wanted to make space for a carrier for the fighter in SZ91 and kill the fleet. Surprisingly it failed
When i see the entire move and map i ll make final decision
For the time Being u can tip the ac
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 14
Purchase Units - Germans
Turning on Edit Mode
EDIT: Changing PUs for French from 16 to 18
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Italians from Northern Italy: 1 bomber
EDIT: Adding units owned by Italians to Southern Italy: 1 bomber
EDIT: Turning off Edit Mode
Germans buy 2 artilleries, 22 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
2 infantry moved from Russia to Samara
2 infantry moved from Tambov to Volgograd
1 bomber moved from Caucasus to Volgograd
1 tactical_bomber moved from Caucasus to Samara
1 infantry moved from Russia to Samara
1 infantry moved from Belarus to Baltic States
4 fighters and 4 tactical_bombers moved from Germany to Holland Belgium
12 infantry moved from Western Germany to Holland Belgium
1 fighter moved from Southern Italy to 91 Sea Zone
1 submarine moved from 97 Sea Zone to 92 Sea Zone
1 fighter moved from Southern Italy to Holland Belgium
1 mech_infantry moved from Northern Italy to Holland Belgium
1 fighter moved from Southern Italy to Holland Belgium
Combat - Germans
Battle in 91 Sea Zone
Germans attack with 1 fighter
Americans defend with 5 transports
5 transports owned by the Americans lost in 91 Sea Zone
Germans win with 1 fighter remaining. Battle score for attacker is 35
Casualties for Americans: 5 transports
Battle in 92 Sea Zone
Germans attack with 1 submarine
British defend with 1 cruiser and 4 fighters; Americans defend with 3 carriers, 3 destroyers and 3 submarines
Americans roll dice for 3 submarines in 92 Sea Zone, round 2 : 0/3 hits, 0,50 expected hits
Germans roll dice for 1 submarine in 92 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Units damaged: 1 carrier owned by the Americans
Americans roll dice for 3 carriers, 1 cruiser, 3 destroyers and 4 fighters in 92 Sea Zone, round 2 : 7/11 hits, 5,17 expected hits
1 submarine owned by the Germans lost in 92 Sea Zone
Americans win with 3 carriers, 1 cruiser, 3 destroyers, 4 fighters and 3 submarines remaining. Battle score for attacker is -6
Casualties for Germans: 1 submarine
Battle in Volgograd
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 factory_minor and 1 infantry
Germans roll dice for 1 bomber and 2 infantry in Volgograd, round 2 : 0/3 hits, 1,00 expected hits
Russians roll dice for 1 infantry in Volgograd, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Volgograd
Germans roll dice for 1 bomber and 1 infantry in Volgograd, round 3 : 1/2 hits, 0,83 expected hits
Russians roll dice for 1 infantry in Volgograd, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Volgograd
Germans win, taking Volgograd from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Samara
Germans attack with 3 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 3 infantry and 1 tactical_bomber in Samara, round 2 : 1/4 hits, 1,00 expected hits
Russians roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Samara
Germans win, taking Samara from Russians with 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Holland Belgium
Germans attack with 6 fighters, 12 infantry, 1 mech_infantry and 4 tactical_bombers
British defend with 1 aaGun, 2 artilleries and 4 infantry; Americans defend with 3 aaGuns, 2 artilleries, 2 infantry and 1 marine
Americans roll AA dice in Holland Belgium : 1/10 hits, 1,67 expected hits
1 fighter owned by the Germans lost in Holland Belgium
Germans roll dice for 5 fighters, 12 infantry, 1 mech_infantry and 4 tactical_bombers in Holland Belgium, round 2 : 6/22 hits, 7,33 expected hits
Americans roll dice for 4 aaGuns, 4 artilleries, 6 infantry and 1 marine in Holland Belgium, round 2 : 5/11 hits, 3,67 expected hits
5 infantry owned by the Germans lost in Holland Belgium
3 aaGuns owned by the Americans and 3 infantry owned by the British lost in Holland Belgium
Germans roll dice for 5 fighters, 7 infantry, 1 mech_infantry and 4 tactical_bombers in Holland Belgium, round 3 : 5/17 hits, 6,50 expected hits
Americans roll dice for 1 aaGun, 4 artilleries, 3 infantry and 1 marine in Holland Belgium, round 3 : 4/8 hits, 2,67 expected hits
4 infantry owned by the Germans lost in Holland Belgium
1 aaGun owned by the British, 2 infantry owned by the Americans, 1 artillery owned by the British and 1 infantry owned by the British lost in Holland Belgium
Germans roll dice for 5 fighters, 3 infantry, 1 mech_infantry and 4 tactical_bombers in Holland Belgium, round 4 : 6/13 hits, 5,83 expected hits
Americans roll dice for 3 artilleries and 1 marine in Holland Belgium, round 4 : 2/4 hits, 1,33 expected hits
2 infantry owned by the Germans lost in Holland Belgium
1 marine owned by the Americans, 2 artilleries owned by the Americans and 1 artillery owned by the British lost in Holland Belgium
Germans win, taking Holland Belgium from Americans with 5 fighters, 1 infantry, 1 mech_infantry and 4 tactical_bombers remaining. Battle score for attacker is 16
Casualties for Germans: 1 fighter and 11 infantry
Casualties for Americans: 3 aaGuns, 2 artilleries, 2 infantry and 1 marine
Casualties for British: 1 aaGun, 2 artilleries and 4 infantry
Non Combat Move - Germans
1 fighter could not land in 92 Sea Zone and was removed
1 infantry moved from Greater Southern Germany to Northern Italy
6 infantry moved from Germany to Western Germany
1 fighter moved from Southern Italy to 97 Sea Zone
1 bomber moved from Volgograd to Caucasus
1 tactical_bomber moved from Samara to Caucasus
5 armour and 14 mech_infantrys moved from Russia to Belarus
1 fighter moved from Holland Belgium to Northern Italy
4 fighters and 4 tactical_bombers moved from Holland Belgium to Germany
1 fighter moved from Southern Italy to Caucasus
6 mech_infantrys moved from Northern Italy to Germany
3 infantry moved from Germany to Western Germany
2 infantry moved from Germany to Western Germany
2 mech_infantrys moved from Northern Italy to Germany
3 infantry moved from Germany to Western Germany
4 artilleries and 6 infantry moved from Russia to Tambov
2 aaGuns moved from Russia to Tambov
2 infantry moved from Russia to Tambov
1 aaGun and 12 infantry moved from Russia to Smolensk
1 infantry moved from Bryansk to Rostov
1 infantry moved from Northern Italy to Western Germany
1 infantry moved from Northern Italy to Western Germany
1 fighter moved from 91 Sea Zone to 92 Sea Zone
Place Units - Germans
10 infantry placed in Western Germany
2 artilleries, 6 infantry and 2 mech_infantrys placed in Germany
3 infantry placed in Caucasus
3 infantry placed in Russia
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Northern Italy: 1 mech_infantry
EDIT: Adding units owned by Germans to Germany: 1 mech_infantry
EDIT: Turning off Edit Mode
Turn Complete - Germans
Germans collect 43 PUs; end with 43 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 48 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 58 PUs
Combat Hit Differential Summary :
Americans regular : 4,67
Americans AA : -0,67
Russians regular : 0,00
Germans regular : -2,83
Round: 14
Combat Move - Russians
1 infantry moved from Novosibirsk to Vologda
Russians take Vologda from Italians
Combat - Russians
Non Combat Move - Russians
3 aaGuns, 2 armour, 18 artilleries, 7 infantry and 13 mech_infantrys moved from Kazakhstan to Novosibirsk
1 mech_infantry moved from Novosibirsk to Kansu
2 fighters and 1 tactical_bomber moved from Iraq to France
@fasthard said in L24 BM4 Fasthard (X) vs Amon-Sul (L+24) Game 2:
@Amon-Sul the sub wanted to make space for a carrier for the fighter in SZ91 and kill the fleet. Surprisingly it failed
I underestimated U. I thought U wont go for the fig + sub thing
and on the other hand i had to take some risk, since I was defending several territories in Western Europe and its surroundings.
Five nations in Paris, ha :)
Japan can go
@Amon-Sul said in L24 BM4 Fasthard (X) vs Amon-Sul (L+24) Game 2:
I underestimated U. I thought U wont go for the fig + sub thing
I have to admit that i struggled there for a moment:
On the one hand I could kill 5 transports with 1ftr+1sub without any risk.
On the other hand US needs (nearly) all the money they have to care about the japs and might not fill the trannies…
But finally 35IPCs were more than 16IPCs ;-)
@Amon-Sul does your sub want to fight in 25?
triplea_40929_14jap_subm.tsvg
sub fights in rd 1
and as long as dd is alive (since ur bombers cant shot my sub)
when dd sinks . sub goes submerge
if ur sub scores a hit in rd 1, take it on dd and submerge my sub after rd1
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 14
Purchase Units - Japanese
Japanese buy 2 carriers, 2 destroyers, 1 submarine and 3 transports; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 mech_infantry moved from Szechwan to Kazakhstan
Japanese take Kazakhstan from Russians
2 fighters moved from Paulau Island to 55 Sea Zone
2 bombers moved from Paulau Island to 25 Sea Zone
1 submarine moved from 6 Sea Zone to 25 Sea Zone
1 tactical_bomber moved from Paulau Island to Celebes
1 tactical_bomber moved from Paulau Island to Java
1 fighter moved from French Indo China to Borneo
2 armour moved from Malaya to 37 Sea Zone
2 infantry moved from Shan State to 37 Sea Zone
1 armour, 1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
1 armour and 1 infantry moved from 42 Sea Zone to Java
1 armour, 1 infantry and 1 transport moved from 37 Sea Zone to 44 Sea Zone
1 armour and 1 infantry moved from 44 Sea Zone to Celebes
1 armour and 1 infantry moved from French Indo China to 36 Sea Zone
1 armour, 1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 armour moved from 43 Sea Zone to Borneo
Combat - Japanese
Battle in Borneo
Japanese attack with 1 armour, 1 fighter and 1 infantry
Americans defend with 1 infantry
Japanese roll dice for 1 armour, 1 fighter and 1 infantry in Borneo, round 2 : 2/3 hits, 1,17 expected hits
Americans roll dice for 1 infantry in Borneo, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Americans lost in Borneo
Japanese win, taking Borneo from Americans with 1 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in 55 Sea Zone
Japanese attack with 2 fighters
ANZAC defend with 1 destroyer
Japanese roll dice for 2 fighters in 55 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits
ANZAC roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the ANZAC lost in 55 Sea Zone
Japanese win with 2 fighters remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in Java
Japanese attack with 1 armour, 1 infantry and 1 tactical_bomber
ANZAC defend with 1 marine
Japanese roll dice for 1 armour, 1 infantry and 1 tactical_bomber in Java, round 2 : 1/3 hits, 1,33 expected hits
ANZAC roll dice for 1 marine in Java, round 2 : 1/1 hits, 0,33 expected hits
1 tactical_bomber owned by the Japanese lost in Java
1 marine owned by the ANZAC lost in Java
Japanese win, taking Java from ANZAC with 1 armour and 1 infantry remaining. Battle score for attacker is -6
Casualties for Japanese: 1 tactical_bomber
Casualties for ANZAC: 1 marine
Battle in Celebes
Japanese attack with 1 armour, 1 infantry and 1 tactical_bomber
Americans defend with 1 mech_infantry
Japanese roll dice for 1 armour, 1 infantry and 1 tactical_bomber in Celebes, round 2 : 2/3 hits, 1,33 expected hits
Americans roll dice for 1 mech_infantry in Celebes, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Americans lost in Celebes
Japanese win, taking Celebes from Americans with 1 armour, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Americans: 1 mech_infantry
Battle in 25 Sea Zone
Japanese attack with 2 bombers and 1 submarine
Americans defend with 1 destroyer, 1 submarine and 1 transport
Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 2 bombers in 25 Sea Zone, round 2 : 2/2 hits, 1,33 expected hits
Americans roll dice for 1 destroyer and 1 transport in 25 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 submarine owned by the Japanese lost in 25 Sea Zone
1 destroyer owned by the Americans and 1 transport owned by the Americans lost in 25 Sea Zone
Americans and Japanese reach a stalemate
. Battle score for attacker is 9
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer and 1 transport
Non Combat Move - Japanese
2 bombers moved from 25 Sea Zone to Wake Island
2 fighters moved from Malaya to India
2 infantry moved from West India to India
1 infantry moved from Sikang to Kazakhstan
1 aaGun moved from French Indo China to Yunnan
11 mech_infantrys moved from Yunnan to Sikang
1 mech_infantry moved from French Indo China to Yunnan
1 carrier and 1 destroyer moved from 37 Sea Zone to 44 Sea Zone
1 tactical_bomber moved from Celebes to 44 Sea Zone
2 fighters moved from 55 Sea Zone to 44 Sea Zone
1 fighter moved from Borneo to 44 Sea Zone
1 carrier and 1 destroyer moved from 36 Sea Zone to 44 Sea Zone
1 fighter moved from Paulau Island to French Indo China
1 mech_infantry moved from Soviet Far East to Amur
1 mech_infantry moved from Sakha to Yakut S.S.R.
1 mech_infantry moved from Yenisey to Yakut S.S.R.
1 mech_infantry moved from Yunnan to Szechwan
3 mech_infantrys moved from Yunnan to Sikang
Place Units - Japanese
1 carrier and 2 transports placed in 39 Sea Zone
1 carrier, 1 destroyer and 1 transport placed in 36 Sea Zone
1 destroyer and 1 submarine placed in 37 Sea Zone
Japanese undo move 3.
1 destroyer and 1 submarine placed in 37 Sea Zone
Turn Complete - Japanese
Japanese collect 73 PUs; end with 74 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 77 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 82 PUs
Combat Hit Differential Summary :
Americans regular : -0,17
Japanese regular : 1,50
ANZAC regular : 0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 14
Purchase Units - Japanese
Japanese buy 2 carriers, 2 destroyers, 1 submarine and 3 transports; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 mech_infantry moved from Szechwan to Kazakhstan
Japanese take Kazakhstan from Russians
2 fighters moved from Paulau Island to 55 Sea Zone
2 bombers moved from Paulau Island to 25 Sea Zone
1 submarine moved from 6 Sea Zone to 25 Sea Zone
1 tactical_bomber moved from Paulau Island to Celebes
1 tactical_bomber moved from Paulau Island to Java
1 fighter moved from French Indo China to Borneo
2 armour moved from Malaya to 37 Sea Zone
2 infantry moved from Shan State to 37 Sea Zone
1 armour, 1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
1 armour and 1 infantry moved from 42 Sea Zone to Java
1 armour, 1 infantry and 1 transport moved from 37 Sea Zone to 44 Sea Zone
1 armour and 1 infantry moved from 44 Sea Zone to Celebes
1 armour and 1 infantry moved from French Indo China to 36 Sea Zone
1 armour, 1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 armour moved from 43 Sea Zone to Borneo
Combat - Japanese
Battle in Borneo
Japanese attack with 1 armour, 1 fighter and 1 infantry
Americans defend with 1 infantry
Japanese roll dice for 1 armour, 1 fighter and 1 infantry in Borneo, round 2 : 2/3 hits, 1,17 expected hits
Americans roll dice for 1 infantry in Borneo, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Americans lost in Borneo
Japanese win, taking Borneo from Americans with 1 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in 55 Sea Zone
Japanese attack with 2 fighters
ANZAC defend with 1 destroyer
Japanese roll dice for 2 fighters in 55 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits
ANZAC roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the ANZAC lost in 55 Sea Zone
Japanese win with 2 fighters remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in Java
Japanese attack with 1 armour, 1 infantry and 1 tactical_bomber
ANZAC defend with 1 marine
Japanese roll dice for 1 armour, 1 infantry and 1 tactical_bomber in Java, round 2 : 1/3 hits, 1,33 expected hits
ANZAC roll dice for 1 marine in Java, round 2 : 1/1 hits, 0,33 expected hits
1 tactical_bomber owned by the Japanese lost in Java
1 marine owned by the ANZAC lost in Java
Japanese win, taking Java from ANZAC with 1 armour and 1 infantry remaining. Battle score for attacker is -6
Casualties for Japanese: 1 tactical_bomber
Casualties for ANZAC: 1 marine
Battle in Celebes
Japanese attack with 1 armour, 1 infantry and 1 tactical_bomber
Americans defend with 1 mech_infantry
Japanese roll dice for 1 armour, 1 infantry and 1 tactical_bomber in Celebes, round 2 : 2/3 hits, 1,33 expected hits
Americans roll dice for 1 mech_infantry in Celebes, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Americans lost in Celebes
Japanese win, taking Celebes from Americans with 1 armour, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Americans: 1 mech_infantry
Battle in 25 Sea Zone
Japanese attack with 2 bombers and 1 submarine
Americans defend with 1 destroyer, 1 submarine and 1 transport
Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 2 bombers in 25 Sea Zone, round 2 : 2/2 hits, 1,33 expected hits
Americans roll dice for 1 destroyer and 1 transport in 25 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 submarine owned by the Japanese lost in 25 Sea Zone
1 destroyer owned by the Americans and 1 transport owned by the Americans lost in 25 Sea Zone
Americans and Japanese reach a stalemate
. Battle score for attacker is 9
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer and 1 transport
Non Combat Move - Japanese
2 bombers moved from 25 Sea Zone to Wake Island
2 fighters moved from Malaya to India
2 infantry moved from West India to India
1 infantry moved from Sikang to Kazakhstan
1 aaGun moved from French Indo China to Yunnan
11 mech_infantrys moved from Yunnan to Sikang
1 mech_infantry moved from French Indo China to Yunnan
1 carrier and 1 destroyer moved from 37 Sea Zone to 44 Sea Zone
1 tactical_bomber moved from Celebes to 44 Sea Zone
2 fighters moved from 55 Sea Zone to 44 Sea Zone
1 fighter moved from Borneo to 44 Sea Zone
1 carrier and 1 destroyer moved from 36 Sea Zone to 44 Sea Zone
1 fighter moved from Paulau Island to French Indo China
1 mech_infantry moved from Soviet Far East to Amur
1 mech_infantry moved from Sakha to Yakut S.S.R.
1 mech_infantry moved from Yenisey to Yakut S.S.R.
1 mech_infantry moved from Yunnan to Szechwan
3 mech_infantrys moved from Yunnan to Sikang
Place Units - Japanese
1 carrier and 2 transports placed in 39 Sea Zone
1 carrier, 1 destroyer and 1 transport placed in 36 Sea Zone
1 destroyer and 1 submarine placed in 37 Sea Zone
Japanese undo move 3.
1 destroyer and 1 submarine placed in 37 Sea Zone
Turn Complete - Japanese
Japanese collect 73 PUs; end with 74 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 77 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 82 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Sikang: 2 mech_infantrys
EDIT: Adding units owned by Japanese to India: 2 mech_infantrys
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans regular : -0,17
Japanese regular : 1,50
ANZAC regular : 0,33
@Amon-Sul of course I have one edit… please play second map