@mikawagunichi said in L24 PTV MikawaGunichi (X+12) vs Stucifer (Allies):
@Stucifer They were all moved to Malta in my game with Max334.
Just looked at that. oof
alt text
had one correction in ncm
please use the latest map
GErmany can go
@fasthard said in L24 BM4 Fasthard (X) vs Amon-Sul (L+24) Game 2:
@Amon-Sul never change an almost running system ;-)
Its Like my Yunnan Fortress,
Part of game and period.
@Amon-Sul took infs as casualties in Bryansk and Rostov, i think that’s in your mind?!
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 factory_minor, 1 infantry and 11 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
5 infantry moved from Ukraine to Rostov
3 artilleries moved from Ukraine to Rostov
5 armour moved from Ukraine to Rostov
2 artilleries moved from Ukraine to Bryansk
2 armour moved from Ukraine to Bryansk
1 armour moved from Ukraine to Bryansk
3 infantry moved from Ukraine to Bryansk
1 armour moved from Ukraine to Rostov
1 infantry moved from Novgorod to Belarus
Germans take Belarus from Russians
1 infantry moved from Novgorod to Archangel
Germans take Archangel from Russians
1 infantry moved from Ukraine to Rostov
Combat - Germans
Germans creates battle in territory 125 Sea Zone
Battle in Bryansk
Germans attack with 3 armour, 2 artilleries and 3 infantry
Russians defend with 1 aaGun and 6 infantry
Germans roll dice for 3 armour, 2 artilleries and 3 infantry in Bryansk, round 2 : 1/8 hits, 3,00 expected hits
Russians roll dice for 1 aaGun and 6 infantry in Bryansk, round 2 : 2/6 hits, 2,00 expected hits
2 infantry owned by the Germans lost in Bryansk
1 infantry owned by the Russians lost in Bryansk
Germans roll dice for 3 armour, 2 artilleries and 1 infantry in Bryansk, round 3 : 4/6 hits, 2,50 expected hits
Russians roll dice for 1 aaGun and 5 infantry in Bryansk, round 3 : 2/5 hits, 1,67 expected hits
1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Bryansk
4 infantry owned by the Russians lost in Bryansk
1 artillery owned by the Germans and 3 armour owned by the Germans retreated to Ukraine
Russians win with 1 aaGun and 1 infantry remaining. Battle score for attacker is 2
Casualties for Germans: 1 artillery and 3 infantry
Casualties for Russians: 5 infantry
Battle in Rostov
Germans attack with 6 armour, 3 artilleries and 6 infantry
Russians defend with 1 aaGun, 1 artillery and 8 infantry
Germans roll dice for 6 armour, 3 artilleries and 6 infantry in Rostov, round 2 : 5/15 hits, 5,50 expected hits
Russians roll dice for 1 aaGun, 1 artillery and 8 infantry in Rostov, round 2 : 3/9 hits, 3,00 expected hits
3 infantry owned by the Germans lost in Rostov
5 infantry owned by the Russians lost in Rostov
3 artilleries owned by the Germans, 3 infantry owned by the Germans and 6 armour owned by the Germans retreated to Ukraine
Russians win with 1 aaGun, 1 artillery and 3 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 3 infantry
Casualties for Russians: 5 infantry
Non Combat Move - Germans
1 infantry moved from Bessarabia to Western Ukraine
3 infantry and 1 mech_infantry moved from Bessarabia to Ukraine
1 armour and 9 mech_infantrys moved from Eastern Poland to Ukraine
1 submarine moved from 125 Sea Zone to 113 Sea Zone
1 cruiser moved from 94 Sea Zone to 95 Sea Zone
1 submarine moved from 110 Sea Zone to 92 Sea Zone
2 mech_infantrys moved from Poland to Eastern Poland
2 mech_infantrys moved from Eastern Poland to Bessarabia
10 mech_infantrys moved from Germany to Eastern Poland
7 infantry moved from Novgorod to Belarus
1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
1 artillery, 1 battleship, 2 carriers, 1 destroyer, 3 fighters, 1 infantry, 1 tactical_bomber and 1 transport moved from 91 Sea Zone to 95 Sea Zone
1 artillery and 1 infantry moved from 95 Sea Zone to Northern Italy
1 artillery moved from Southern France to Northern Italy
1 infantry moved from Southern France to Northern Italy
2 fighters moved from Southern Italy to Yugoslavia
1 fighter moved from 95 Sea Zone to Southern Italy
1 tactical_bomber moved from Southern Italy to Yugoslavia
Place Units - Germans
1 factory_minor placed in Yugoslavia
1 infantry and 2 mech_infantrys placed in Novgorod
9 mech_infantrys placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,5
Germans collect 48 PUs; end with 48 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Combat Hit Differential Summary :
Russians regular : 0,33
Germans regular : -1,00
@fasthard said in L24 BM4 Fasthard (X) vs Amon-Sul (L+24) Game 2:
took infs as casualties in Bryansk and Rostov, i think that’s in your mind?!
its ok
it of course depends on with what u attack, thats why i wont give ool in advance
russia goes
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 5
Purchase Units - Russians
Russians buy 1 infantry and 7 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
Non Combat Move - Russians
1 artillery moved from Rostov to Tambov
2 infantry moved from Timguska to Novosibirsk
2 armour, 2 fighters, 2 mech_infantrys and 1 tactical_bomber moved from Kazakhstan to Russia
1 aaGun moved from Bryansk to Russia
3 infantry moved from Volgograd to Rostov
2 artilleries moved from Volgograd to Tambov
4 infantry moved from Tambov to Rostov
1 aaGun moved from Tambov to Russia
4 infantry moved from Tambov to Russia
1 infantry moved from Tambov to Russia
Place Units - Russians
1 infantry and 7 mech_infantrys placed in Russia
Turn Complete - Russians
Russians collect 19 PUs; end with 19 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 22 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 24 PUs
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 26 PUs
Combat Hit Differential Summary :
Unusual Russia for me
I am pulling out the best i can
Awaiting Japan
i think this game is (even) more interesting then our last one :)
Russia done.
Japan can go
good night
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 carrier, 1 destroyer, 8 infantry, 1 mech_infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Yenisey to Evenkiyskiy
Japanese take Evenkiyskiy from Russians
1 infantry moved from Suiyuyan to Shensi
Japanese take Shensi from Chinese
1 armour moved from Buyant-Uhaa to Central Mongolia
Japanese take Central Mongolia from Russians
1 armour moved from Central Mongolia to Suiyuyan
1 infantry moved from Anhwe to Kweichow
1 mech_infantry moved from Shantung to Kweichow
1 mech_infantry moved from Kiangsu to Hunan
1 mech_infantry moved from Kiangsu to Hunan
2 infantry moved from French Indo China to Shan State
1 infantry moved from French Indo China to Shan State
2 fighters and 2 tactical_bombers moved from 35 Sea Zone to Shan State
2 fighters moved from French Indo China to Shan State
2 fighters and 2 tactical_bombers moved from French Indo China to Kweichow
1 fighter and 2 tactical_bombers moved from French Indo China to Hunan
1 bomber moved from French Indo China to Kweichow
1 bomber moved from French Indo China to Kweichow
1 transport moved from 35 Sea Zone to 6 Sea Zone
1 marine moved from French Indo China to 36 Sea Zone
1 marine and 1 transport moved from 36 Sea Zone to 35 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
1 marine moved from Philippines to 35 Sea Zone
2 battleships, 2 cruisers, 1 infantry, 2 marines and 1 transport moved from 35 Sea Zone to 44 Sea Zone
1 infantry and 2 marines moved from 44 Sea Zone to Celebes
1 infantry moved from Yakut S.S.R. to Dzavhan
Japanese take Dzavhan from Russians
1 artillery moved from Yakut S.S.R. to Dzavhan
1 tactical_bomber moved from 35 Sea Zone to Shan State
Combat - Japanese
Battle in Kweichow
Japanese attack with 2 bombers, 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers
British defend with 2 infantry
Japanese roll dice for 2 bombers, 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers in Kweichow, round 2 : 5/8 hits, 4,00 expected hits
Chinese roll dice for 2 infantry in Kweichow, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Japanese lost in Kweichow
2 infantry owned by the British lost in Kweichow
Japanese win, taking Kweichow from Chinese with 2 bombers, 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for British: 2 infantry
Battle in Hunan
Japanese attack with 1 fighter, 2 mech_infantrys and 2 tactical_bombers
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 2 mech_infantrys and 2 tactical_bombers in Hunan, round 2 : 2/5 hits, 2,00 expected hits
Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Hunan
Japanese win, taking Hunan from Chinese with 1 fighter, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Shan State
Japanese attack with 4 fighters, 3 infantry and 3 tactical_bombers
British defend with 1 infantry and 1 mech_infantry
Japanese roll dice for 4 fighters, 3 infantry and 3 tactical_bombers in Shan State, round 2 : 2/10 hits, 4,50 expected hits
UK_Pacific roll dice for 1 infantry and 1 mech_infantry in Shan State, round 2 : 0/2 hits, 0,67 expected hits
1 mech_infantry owned by the British and 1 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 4 fighters, 3 infantry and 3 tactical_bombers remaining. Battle score for attacker is 7
Casualties for British: 1 infantry and 1 mech_infantry
Battle in Celebes
Japanese attack with 1 infantry and 2 marines
ANZAC defend with 1 aaGun and 1 infantry
Japanese roll dice for 2 battleships and 1 cruiser in Celebes, round 2 : 3/3 hits, 1,83 expected hits
ANZAC roll dice for 1 aaGun and 1 infantry in Celebes, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Celebes
1 infantry owned by the ANZAC and 1 aaGun owned by the ANZAC lost in Celebes
Japanese win, taking Celebes from ANZAC with 2 marines remaining. Battle score for attacker is 5
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 aaGun and 1 infantry
Non Combat Move - Japanese
1 destroyer moved from 35 Sea Zone to 45 Sea Zone
1 destroyer moved from 35 Sea Zone to 42 Sea Zone
3 carriers, 1 destroyer, 1 fighter and 1 submarine moved from 35 Sea Zone to 44 Sea Zone
2 fighters moved from Philippines to 44 Sea Zone
2 fighters moved from Shan State to 44 Sea Zone
1 fighter moved from Philippines to 44 Sea Zone
2 fighters and 3 tactical_bombers moved from Shan State to French Indo China
1 submarine moved from 44 Sea Zone to 37 Sea Zone
1 fighter and 2 tactical_bombers moved from Hunan to French Indo China
2 bombers, 2 fighters and 2 tactical_bombers moved from Kweichow to French Indo China
2 infantry moved from Kiangsu to Kiangsi
1 infantry moved from Shantung to Anhwe
1 aaGun and 1 artillery moved from Shantung to Anhwe
1 infantry moved from Manchuria to Jehol
1 submarine moved from 6 Sea Zone to 35 Sea Zone
Place Units - Japanese
3 infantry placed in French Indo China
2 infantry and 1 mech_infantry placed in Kiangsu
3 infantry placed in Shantung
1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 6 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Japan: 1 tactical_bomber
EDIT: Removing units owned by Japanese from 44 Sea Zone: 1 fighter
EDIT: Adding units owned by Japanese to 44 Sea Zone: 1 tactical_bomber
EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 fighter
EDIT: Turning off Edit Mode
Turn Complete - Japanese
Japanese collect 63 PUs; end with 63 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 66 PUs
Combat Hit Differential Summary :
Chinese regular : 0,00
Japanese regular : -0,33
ANZAC regular : 0,67
UK_Pacific regular : -0,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 5
Purchase Units - Americans
Americans buy 4 infantry, 1 marine, 2 submarines and 6 transports; Remaining resources: 1 PUs;
Combat Move - Americans
1 destroyer moved from 55 Sea Zone to 42 Sea Zone
1 submarine moved from 55 Sea Zone to 45 Sea Zone
1 bomber moved from Northern Territory to 45 Sea Zone
2 fighters moved from 55 Sea Zone to 45 Sea Zone
3 fighters and 1 tactical_bomber moved from 55 Sea Zone to 42 Sea Zone
1 infantry moved from Central United States to 101 Sea Zone
1 mech_infantry moved from Eastern United States to 101 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
Combat - Americans
Battle in Gibraltar
Battle in 42 Sea Zone
Americans attack with 1 destroyer, 3 fighters and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 42 Sea Zone, round 2 : 3/5 hits, 2,50 expected hits
Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 42 Sea Zone
Americans win, taking Gibraltar from Germans, taking 42 Sea Zone from Neutral with 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 45 Sea Zone
Americans attack with 1 bomber, 2 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 bomber and 2 fighters in 45 Sea Zone, round 2 : 0/3 hits, 1,67 expected hits
Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 submarine in 45 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 bomber and 2 fighters in 45 Sea Zone, round 3 : 0/3 hits, 1,67 expected hits
Japanese roll dice for 1 destroyer in 45 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 submarine in 45 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 bomber and 2 fighters in 45 Sea Zone, round 4 : 2/3 hits, 1,67 expected hits
Japanese roll dice for 1 destroyer in 45 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 45 Sea Zone
Americans win with 1 bomber, 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 destroyer and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
1 artillery, 1 battleship, 4 carriers, 2 cruisers, 1 destroyer, 1 fighter, 1 mech_infantry and 2 transports moved from 55 Sea Zone to 54 Sea Zone
2 fighters moved from 45 Sea Zone to Queensland
1 bomber moved from 45 Sea Zone to Yunnan
3 fighters and 1 tactical_bomber moved from 42 Sea Zone to Yunnan
2 destroyers and 1 submarine moved from 123 Sea Zone to 109 Sea Zone
1 tactical_bomber moved from Iceland to 91 Sea Zone
1 carrier moved from 101 Sea Zone to 91 Sea Zone
1 fighter moved from Eastern United States to 91 Sea Zone
1 infantry moved from Central United States to 101 Sea Zone
1 aaGun moved from Central United States to 101 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 aaGun and 1 infantry moved from 91 Sea Zone to Gibraltar
2 carriers moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from Central United States to Western United States
2 destroyers and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
1 armour and 1 mech_infantry moved from Eastern United States to Central United States
2 fighters moved from Western United States to 30 Sea Zone
2 fighters moved from 30 Sea Zone to Johnston Island
Place Units - Americans
4 infantry and 1 marine placed in Central United States
5 transports placed in 101 Sea Zone
2 submarines and 1 transport placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 52 PUs; end with 53 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Combat Hit Differential Summary :
Americans regular : -3,50
Japanese regular : -1,33
I Dont Like dices in this game
the screen has frozen in shensi battle
both of my units scored a hit
but it wont roll japanese one
shensi
@Amon-Sul said in L24 BM4 Fasthard (X) vs Amon-Sul (L+24) Game 2:
Americans roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 bomber and 2 fighters in 45 Sea Zone, round 2 : 0/3 hits, 1,67 expected hits
Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 submarine in 45 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 bomber and 2 fighters in 45 Sea Zone, round 3 : 0/3 hits, 1,67 expected hits
Japanese roll dice for 1 destroyer in 45 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 submarine in 45 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits
What?
@fasthard said in L24 BM4 Fasthard (X) vs Amon-Sul (L+24) Game 2:
@Amon-Sul said in L24 BM4 Fasthard (X) vs Amon-Sul (L+24) Game 2:
Americans roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 bomber and 2 fighters in 45 Sea Zone, round 2 : 0/3 hits, 1,67 expected hits
Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 submarine in 45 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 bomber and 2 fighters in 45 Sea Zone, round 3 : 0/3 hits, 1,67 expected hits
Japanese roll dice for 1 destroyer in 45 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 submarine in 45 Sea Zone, round 4 : 0/1 hits, 0,33 expected hitsWhat?
bizzare
have u received shensi rolls
i am not on mail now
and i have little time
please copy paste all the chinese dices here please entire turn
@Amon-Sul said in L24 BM4 Fasthard (X) vs Amon-Sul (L+24) Game 2:
have u received shensi rolls
no i didn’t receive japanes defence dices from server. feel free to use the dicebot
i remembered it all its ok
i ll roll shensi again
my units already scored a hit
but we need japan