@wizmark No thanks
L24 BM4 Fasthard (X) vs Amon-Sul (L+24) Game 2
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TripleA Turn Summary: Chinese round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 5 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 3 artilleries; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Szechwan to Shensi 1 fighter moved from Yunnan to Shensi Combat - Chinese Battle in Shensi Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 2 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 3 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Shensi Chinese win, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese Turning on Edit Mode EDIT: Removing units owned by Japanese from Hunan: 1 mech_infantry EDIT: Removing units owned by Chinese from Yunnan: 2 artilleries and 4 infantry EDIT: Turning off Edit Mode 1 fighter moved from Shensi to Yunnan Place Units - Chinese 3 artilleries placed in Yunnan Turn Complete - Chinese Chinese collect 6 PUs; end with 6 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 9 PUs
Combat Hit Differential Summary :
Chinese regular : -0,33 Japanese regular : -0,67
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omg… :-(
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it was close in Shan State too
but for my comfort i won all the sea battles without casualties
but its a small comfort
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TripleA Turn Summary: UK_Pacific round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 5 Purchase Units - Americans Americans buy 4 infantry, 1 marine, 2 submarines and 6 transports; Remaining resources: 1 PUs; Combat Move - Americans 1 destroyer moved from 55 Sea Zone to 42 Sea Zone 1 submarine moved from 55 Sea Zone to 45 Sea Zone 1 bomber moved from Northern Territory to 45 Sea Zone 2 fighters moved from 55 Sea Zone to 45 Sea Zone 3 fighters and 1 tactical_bomber moved from 55 Sea Zone to 42 Sea Zone 1 infantry moved from Central United States to 101 Sea Zone 1 mech_infantry moved from Eastern United States to 101 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar Combat - Americans Battle in Gibraltar Battle in 42 Sea Zone Americans attack with 1 destroyer, 3 fighters and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 42 Sea Zone, round 2 : 3/5 hits, 2,50 expected hits Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 42 Sea Zone Americans win, taking Gibraltar from Germans, taking 42 Sea Zone from Neutral with 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 45 Sea Zone Americans attack with 1 bomber, 2 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 bomber and 2 fighters in 45 Sea Zone, round 2 : 0/3 hits, 1,67 expected hits Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 submarine in 45 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 bomber and 2 fighters in 45 Sea Zone, round 3 : 0/3 hits, 1,67 expected hits Japanese roll dice for 1 destroyer in 45 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 submarine in 45 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 bomber and 2 fighters in 45 Sea Zone, round 4 : 2/3 hits, 1,67 expected hits Japanese roll dice for 1 destroyer in 45 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 45 Sea Zone Americans win with 1 bomber, 2 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 1 destroyer moved from 10 Sea Zone to 25 Sea Zone 1 submarine moved from 10 Sea Zone to 26 Sea Zone 1 destroyer and 1 submarine moved from 26 Sea Zone to 54 Sea Zone 1 artillery, 1 battleship, 4 carriers, 2 cruisers, 1 destroyer, 1 fighter, 1 mech_infantry and 2 transports moved from 55 Sea Zone to 54 Sea Zone 2 fighters moved from 45 Sea Zone to Queensland 1 bomber moved from 45 Sea Zone to Yunnan 3 fighters and 1 tactical_bomber moved from 42 Sea Zone to Yunnan 2 destroyers and 1 submarine moved from 123 Sea Zone to 109 Sea Zone 1 tactical_bomber moved from Iceland to 91 Sea Zone 1 carrier moved from 101 Sea Zone to 91 Sea Zone 1 fighter moved from Eastern United States to 91 Sea Zone 1 infantry moved from Central United States to 101 Sea Zone 1 aaGun moved from Central United States to 101 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 aaGun and 1 infantry moved from 91 Sea Zone to Gibraltar 2 carriers moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from Central United States to Western United States 2 destroyers and 1 submarine moved from 101 Sea Zone to 91 Sea Zone 1 armour and 1 mech_infantry moved from Eastern United States to Central United States 2 fighters moved from Western United States to 30 Sea Zone 2 fighters moved from 30 Sea Zone to Johnston Island Place Units - Americans 4 infantry and 1 marine placed in Central United States 5 transports placed in 101 Sea Zone 2 submarines and 1 transport placed in 10 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 53 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 3 artilleries; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Szechwan to Shensi 1 fighter moved from Yunnan to Shensi Combat - Chinese Battle in Shensi Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 2 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 3 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Shensi Chinese win, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese Turning on Edit Mode EDIT: Removing units owned by Japanese from Hunan: 1 mech_infantry EDIT: Removing units owned by Chinese from Yunnan: 2 artilleries and 4 infantry EDIT: Turning off Edit Mode 1 fighter moved from Shensi to Yunnan Place Units - Chinese 3 artilleries placed in Yunnan Turn Complete - Chinese Chinese collect 6 PUs; end with 6 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 9 PUs Purchase Units - British British buy 2 destroyers and 2 fighters; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 fighter; Remaining resources: 0 PUs; Combat Move - British 4 infantry moved from Yunnan to Shan State 1 fighter moved from Yunnan to Shan State 1 destroyer moved from 109 Sea Zone to 92 Sea Zone 2 fighters moved from United Kingdom to 92 Sea Zone Combat - British Battle in 92 Sea Zone British attack with 1 destroyer and 2 fighters Germans defend with 1 submarine British roll dice for 1 destroyer and 2 fighters in 92 Sea Zone, round 2 : 0/3 hits, 1,33 expected hits Germans roll dice for 1 submarine in 92 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits British roll dice for 1 destroyer and 2 fighters in 92 Sea Zone, round 3 : 2/3 hits, 1,33 expected hits Germans roll dice for 1 submarine in 92 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Germans lost in 92 Sea Zone British win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Battle in Shan State British attack with 1 fighter and 4 infantry Japanese defend with 3 infantry British roll dice for 1 fighter and 4 infantry in Shan State, round 2 : 0/5 hits, 1,17 expected hits Japanese roll dice for 3 infantry in Shan State, round 2 : 0/3 hits, 1,00 expected hits British roll dice for 1 fighter and 4 infantry in Shan State, round 3 : 1/5 hits, 1,17 expected hits Japanese roll dice for 3 infantry in Shan State, round 3 : 1/3 hits, 1,00 expected hits 1 infantry owned by the British lost in Shan State 1 infantry owned by the Japanese lost in Shan State British roll dice for 1 fighter and 3 infantry in Shan State, round 4 : 0/4 hits, 1,00 expected hits Japanese roll dice for 2 infantry in Shan State, round 4 : 0/2 hits, 0,67 expected hits British roll dice for 1 fighter and 3 infantry in Shan State, round 5 : 1/4 hits, 1,00 expected hits Japanese roll dice for 2 infantry in Shan State, round 5 : 2/2 hits, 0,67 expected hits 2 infantry owned by the British lost in Shan State 1 infantry owned by the Japanese lost in Shan State British roll dice for 1 fighter and 1 infantry in Shan State, round 6 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Shan State, round 6 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Shan State British win, taking Shan State from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for British: 3 infantry Casualties for Japanese: 3 infantry Non Combat Move - British 1 fighter moved from Shan State to Yunnan 1 aaGun and 1 mech_infantry moved from India to Burma 1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan 1 infantry moved from Anglo Egyptian Sudan to Egypt 2 infantry moved from British Somaliland to 76 Sea Zone 1 armour moved from Italian Somaliland to Anglo Egyptian Sudan 1 battleship, 1 cruiser, 2 infantry and 1 transport moved from 76 Sea Zone to 98 Sea Zone 2 fighters moved from 92 Sea Zone to 91 Sea Zone 1 armour, 1 artillery and 2 infantry moved from Eastern United States to 101 Sea Zone 1 armour, 1 artillery, 2 infantry, 1 submarine and 2 transports moved from 101 Sea Zone to 91 Sea Zone 1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Gibraltar 2 infantry moved from 98 Sea Zone to Trans-Jordan 1 aaGun moved from Egypt to Trans-Jordan 4 infantry moved from Egypt to Trans-Jordan Place Units - British 1 destroyer and 2 fighters placed in 98 Sea Zone 1 destroyer placed in 109 Sea Zone Turn Complete - British British collect 33 PUs; end with 33 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 39 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 42 PUs Place Units - UK_Pacific 1 fighter placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,6 UK_Pacific collect 6 PUs (1 lost to blockades); end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Some Units in India change ownership: 1 fighter
Combat Hit Differential Summary :
Chinese regular : -0,33 Americans regular : -3,50 Japanese regular : -2,67 Germans regular : -0,33 British regular : -2,67
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i am checking the map for possible ncm edits
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TripleA Manual Gamesave Post: Italians round 5
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 5 Purchase Units - Italians Turning on Edit Mode EDIT: Removing units owned by British from United Kingdom: 1 fighter EDIT: Adding units owned by British to Gibraltar: 1 fighter EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
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ok just one ncm edit
Italy can go
good night
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i had bad dices against Japan on Asian mainland
with Russia, UK and now China.
that hurts
but its life
and it goes on
Italy on the move
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Game History
Round: 5 Purchase Units - Italians Turning on Edit Mode EDIT: Removing units owned by British from United Kingdom: 1 fighter EDIT: Adding units owned by British to Gibraltar: 1 fighter EDIT: Turning off Edit Mode Italians buy 4 infantry, 1 submarine and 1 transport; Remaining resources: 1 PUs; Combat Move - Italians 1 bomber moved from Southern Italy to 92 Sea Zone 1 submarine moved from 95 Sea Zone to 92 Sea Zone 3 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Ukraine to Bryansk 1 armour moved from Tunisia to Algeria Italians take Algeria from French 1 armour moved from Algeria to Tunisia Combat - Italians Battle in Bryansk Italians attack with 3 armour, 1 artillery, 2 infantry and 1 mech_infantry Russians defend with 1 infantry Italians win, taking Bryansk from Russians with 3 armour, 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in 92 Sea Zone Italians attack with 1 bomber and 1 submarine British defend with 1 destroyer 1 bomber owned by the Italians retreated British win with 1 destroyer remaining. Battle score for attacker is -6 Casualties for Italians: 1 submarine Non Combat Move - Italians 1 bomber moved from 92 Sea Zone to Southern Italy 2 aaGuns and 3 infantry moved from Yugoslavia to Northern Italy 1 infantry moved from Northern Italy to Southern Italy 1 carrier, 1 destroyer and 2 fighters moved from 95 Sea Zone to 97 Sea Zone Place Units - Italians 1 infantry placed in Southern Italy 3 infantry placed in Ukraine 1 submarine and 1 transport placed in 97 Sea Zone Turn Complete - Italians Italians collect 21 PUs; end with 22 PUs
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Torture in Sumatra, but a win in the end
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TripleA Turn Summary: ANZAC round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 2 destroyers and 1 transport; Remaining resources: 2 PUs; Combat Move - ANZAC 1 artillery and 1 infantry moved from Northern Territory to 55 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 55 Sea Zone to 41 Sea Zone 1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra Combat - ANZAC Battle in Sumatra ANZAC attack with 1 artillery and 1 infantry Japanese defend with 1 infantry ANZAC roll dice for 1 artillery and 1 infantry in Sumatra, round 2 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Sumatra, round 2 : 0/1 hits, 0,33 expected hits ANZAC roll dice for 1 artillery and 1 infantry in Sumatra, round 3 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Sumatra, round 3 : 0/1 hits, 0,33 expected hits ANZAC roll dice for 1 artillery and 1 infantry in Sumatra, round 4 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Sumatra, round 4 : 0/1 hits, 0,33 expected hits ANZAC roll dice for 1 artillery and 1 infantry in Sumatra, round 5 : 2/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Sumatra, round 5 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Sumatra ANZAC win, taking Sumatra from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - ANZAC 1 cruiser moved from 55 Sea Zone to 54 Sea Zone 1 artillery and 2 infantry moved from Northern Territory to Queensland 1 submarine and 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 fighter moved from New South Wales to 54 Sea Zone 2 infantry moved from Anglo Egyptian Sudan to Egypt Place Units - ANZAC 2 destroyers and 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 19 PUs; end with 21 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs
Combat Hit Differential Summary :
Japanese regular : -1,33 ANZAC regular : -0,67
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TripleA Turn Summary: French round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 2 destroyers and 1 transport; Remaining resources: 2 PUs; Combat Move - ANZAC 1 artillery and 1 infantry moved from Northern Territory to 55 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 55 Sea Zone to 41 Sea Zone 1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra Combat - ANZAC Battle in Sumatra ANZAC attack with 1 artillery and 1 infantry Japanese defend with 1 infantry ANZAC roll dice for 1 artillery and 1 infantry in Sumatra, round 2 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Sumatra, round 2 : 0/1 hits, 0,33 expected hits ANZAC roll dice for 1 artillery and 1 infantry in Sumatra, round 3 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Sumatra, round 3 : 0/1 hits, 0,33 expected hits ANZAC roll dice for 1 artillery and 1 infantry in Sumatra, round 4 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Sumatra, round 4 : 0/1 hits, 0,33 expected hits ANZAC roll dice for 1 artillery and 1 infantry in Sumatra, round 5 : 2/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Sumatra, round 5 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Sumatra ANZAC win, taking Sumatra from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - ANZAC 1 cruiser moved from 55 Sea Zone to 54 Sea Zone 1 artillery and 2 infantry moved from Northern Territory to Queensland 1 submarine and 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 fighter moved from New South Wales to 54 Sea Zone 2 infantry moved from Anglo Egyptian Sudan to Egypt Place Units - ANZAC 2 destroyers and 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 19 PUs; end with 21 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs Combat Move - French 1 infantry moved from Alexandria to Tobruk French take Tobruk from Italians Combat - French Non Combat Move - French 1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan 1 destroyer moved from 76 Sea Zone to 98 Sea Zone 1 infantry moved from Alexandria to Tobruk Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -1,33 ANZAC regular : -0,67
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No NCM edit.
Germany can go.
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SZ 54
2 ANZAC fighters on 1 USA AC
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SZ 98
2 UK fighters on 1 UK AC
2 UK fighters on 1 French AC -
@Amon-Sul said in L24 BM4 Fasthard (X) vs Amon-Sul (L+24) Game 2:
SZ 98
2 UK fighters on 1 UK AC
2 UK fighters on 1 French ACoh its logical
couldnt be otherwise
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SZ 91
2 UK fighters on 1 USA AC
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@Amon-Sul said in L24 BM4 Fasthard (X) vs Amon-Sul (L+24) Game 2:
SZ 91
2 UK fighters on 1 USA AC
2nd USA AC has USA fighter and tac
3rd USA AC is empty
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@Amon-Sul took again the infs as casualties. I know how much U like AA guns ;-)
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 1 destroyer, 2 infantry, 8 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Archangel to Vologda Germans take Vologda from Russians 1 infantry moved from Belarus to Smolensk Germans take Smolensk from Russians 5 infantry moved from Ukraine to Rostov 4 artilleries moved from Ukraine to Rostov 2 armour moved from Ukraine to Bryansk 2 armour moved from Bryansk to Rostov 4 armour moved from Ukraine to Rostov 1 infantry moved from Ukraine to Rostov 1 destroyer moved from 95 Sea Zone to 92 Sea Zone 2 bombers moved from Southern Italy to 92 Sea Zone Combat - Germans Battle in 92 Sea Zone Germans attack with 2 bombers and 1 destroyer British defend with 1 destroyer Germans win with 2 bombers remaining. Battle score for attacker is 0 Casualties for Germans: 1 destroyer Casualties for British: 1 destroyer Battle in Rostov Germans attack with 6 armour, 4 artilleries and 6 infantry Russians defend with 1 aaGun and 10 infantry 4 artilleries owned by the Germans, 3 infantry owned by the Germans and 6 armour owned by the Germans retreated to Bryansk Russians win with 1 aaGun and 3 infantry remaining. Battle score for attacker is 12 Casualties for Germans: 3 infantry Casualties for Russians: 7 infantry Non Combat Move - Germans 7 infantry moved from Belarus to Bryansk 1 infantry moved from Western Ukraine to Bryansk 10 mech_infantrys moved from Eastern Poland to Bryansk 2 mech_infantrys moved from Bessarabia to Bryansk 5 armour, 10 infantry and 15 mech_infantrys moved from Ukraine to Bryansk 2 aaGuns moved from Ukraine to Bryansk 2 infantry moved from Ukraine to Bryansk 2 mech_infantrys moved from Novgorod to Bryansk 1 infantry moved from Novgorod to Belarus 1 battleship, 2 carriers, 1 cruiser, 2 fighters, 1 tactical_bomber and 1 transport moved from 95 Sea Zone to 97 Sea Zone 1 infantry moved from Ukraine to Bryansk 3 mech_infantrys moved from Bryansk to Ukraine 1 fighter moved from Southern Italy to Ukraine 2 tactical_bombers moved from Southern Italy to Western Germany 2 fighters moved from Yugoslavia to Southern Italy 1 fighter moved from 97 Sea Zone to Southern Italy 1 tactical_bomber moved from Yugoslavia to 97 Sea Zone 2 tactical_bombers moved from Western Germany to Southern Italy 1 aaGun moved from Northern Italy to Western Germany 1 infantry moved from Northern Italy to Southern Italy 1 artillery moved from Northern Italy to Southern Italy 2 mech_infantrys moved from Germany to Northern Italy 2 mech_infantrys moved from Germany to Western Germany 1 aaGun moved from Northern Italy to Southern Italy 2 mech_infantrys moved from Germany to Northern Italy 2 bombers moved from 92 Sea Zone to Southern Italy 1 infantry moved from Northern Italy to Southern Italy 1 artillery moved from Northern Italy to Southern Italy 3 mech_infantrys moved from Germany to Eastern Poland Place Units - Germans 1 destroyer and 2 submarines placed in 97 Sea Zone 3 mech_infantrys placed in Novgorod 2 infantry and 5 mech_infantrys placed in Western Germany Germans undo move 2. 3 mech_infantrys placed in Western Germany Germans undo move 3. 3 mech_infantrys placed in Novgorod Germans undo move 3. 2 mech_infantrys placed in Novgorod 1 mech_infantry placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,2 Germans collect 48 PUs (2 lost to blockades); end with 48 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUs
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Yeah i Like aa guns much
But i think u dislike them (allied ones) with axis even more xd