@gamerman01 Good luck and have fun!
Interested to see and study your Allied play, please feel free to give me feedback on my Axis moves. Any will be gratefully received.
Scramble to 110?
c467c2f7-352c-4073-97d4-3220aa61b28d-image.png
@Amon-Sul said in L24 BM4 Fasthard (X) vs Amon-Sul (L+24) Game 2:
@Amon-Sul said in L24 BM4 Fasthard (X) vs Amon-Sul (L+24) Game 2:
i forgot to move some uk land units in ncm on USA soil
i ll do it now
i just forgot
If u dont allow USA ncm
I ll correct uk ncm
I wrote wrongly
I forgot to move USA units in ncm , no uk units
@Amon-Sul ok, very eventful round…
I’ll do italy tomorrow morning.
Good luck against them at the euro! :-)
@fasthard said in L24 BM4 Fasthard (X) vs Amon-Sul (L+24) Game 2:
@Amon-Sul ok, very eventful round…
I’ll do italy tomorrow morning.
Good luck against them at the euro! :-)
Yeah, cool game. Unusual attacks, dices , in some way ali part of greatness of this game (A&A).
Take ur time. U need to coordinate ur moves with Germany.
Yeah i hope we win and i am glad that in that case we play Switzerland not Germany
Godspeed :)
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 fighter and 1 submarine; Remaining resources: 12 PUs;
Combat Move - Italians
2 armour moved from Romania to Ukraine
Italians take Ukraine from Russians
1 mech_infantry moved from Romania to Ukraine
1 infantry moved from French Equatorial Africa to French Central Africa
Italians take French Central Africa from French
1 artillery moved from Ethiopia to British Somaliland
Italians take British Somaliland from British
1 armour, 1 bomber, 2 fighters, 3 infantry and 1 mech_infantry moved from Alexandria to Tobruk
Combat - Italians
Battle in Tobruk
Italians attack with 1 armour, 1 bomber, 2 fighters, 3 infantry and 1 mech_infantry
French defend with 1 infantry
Italians roll dice for 1 armour, 1 bomber, 2 fighters, 3 infantry and 1 mech_infantry in Tobruk, round 2 : 3/8 hits, 2,83 expected hits
French roll dice for 1 infantry in Tobruk, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Italians lost in Tobruk
1 infantry owned by the French lost in Tobruk
Italians win, taking Tobruk from French with 1 armour, 1 bomber, 2 fighters, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for French: 1 infantry
Non Combat Move - Italians
1 bomber and 2 fighters moved from Tobruk to Southern Italy
2 infantry moved from Greece to Bulgaria
1 armour moved from Yugoslavia to Bessarabia
1 artillery and 1 infantry moved from Northern Italy to Yugoslavia
Place Units - Italians
1 fighter placed in Southern Italy
1 submarine placed in 95 Sea Zone
Turn Complete - Italians
Italians collect 19 PUs; end with 31 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 36 PUs
Combat Hit Differential Summary :
French regular : 0,67
Italians regular : 0,17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 fighter and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 infantry moved from Anglo Egyptian Sudan to Ethiopia
ANZAC take Ethiopia from Italians
1 infantry moved from Anglo Egyptian Sudan to Kenya
British take Kenya from Italians
1 destroyer moved from 54 Sea Zone to 21 Sea Zone
Combat - ANZAC
Battle in 21 Sea Zone
ANZAC attack with 1 destroyer
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 21 Sea Zone
ANZAC win with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Non Combat Move - ANZAC
1 aaGun and 1 infantry moved from New South Wales to 62 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
1 aaGun and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
1 cruiser moved from 54 Sea Zone to 33 Sea Zone
1 artillery and 2 infantry moved from Northern Territory to Queensland
1 artillery moved from New South Wales to Queensland
3 fighters moved from Burma to India
Place Units - ANZAC
1 fighter placed in New South Wales
1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 18 PUs; end with 18 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 fighter and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 infantry moved from Anglo Egyptian Sudan to Ethiopia
ANZAC take Ethiopia from Italians
1 infantry moved from Anglo Egyptian Sudan to Kenya
British take Kenya from Italians
1 destroyer moved from 54 Sea Zone to 21 Sea Zone
Combat - ANZAC
Battle in 21 Sea Zone
ANZAC attack with 1 destroyer
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 21 Sea Zone
ANZAC win with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Non Combat Move - ANZAC
1 aaGun and 1 infantry moved from New South Wales to 62 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
1 aaGun and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
1 cruiser moved from 54 Sea Zone to 33 Sea Zone
1 artillery and 2 infantry moved from Northern Territory to Queensland
1 artillery moved from New South Wales to Queensland
3 fighters moved from Burma to India
Place Units - ANZAC
1 fighter placed in New South Wales
1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 18 PUs; end with 18 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
Combat Move - French
1 infantry moved from Nigeria to French Central Africa
Combat - French
Battle in French Central Africa
French attack with 1 infantry
Italians defend with 1 infantry
French roll dice for 1 infantry in French Central Africa, round 2 : 1/1 hits, 0,17 expected hits
Italians roll dice for 1 infantry in French Central Africa, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Italians lost in French Central Africa
French win, taking French Central Africa from Italians with 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Non Combat Move - French
1 carrier, 1 cruiser and 1 destroyer moved from 94 Sea Zone to 98 Sea Zone
2 infantry moved from 98 Sea Zone to Egypt
Turn Complete - French
Combat Hit Differential Summary :
Italians regular : -0,33
French regular : 0,83
ANZAC & France done.
Germany on the move.
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 10 mech_infantrys and 1 submarine; Remaining resources: 1 PUs;
Combat Move - Germans
1 tactical_bomber moved from 91 Sea Zone to 86 Sea Zone
1 mech_infantry moved from Bessarabia to Rostov
Germans take Rostov from Russians
8 infantry moved from Karelia to Novgorod
Germans take Novgorod from Russians
1 infantry moved from Vyborg to Novgorod
Combat - Germans
Germans creates battle in territory 125 Sea Zone
Battle in 86 Sea Zone
Germans attack with 1 tactical_bomber
Americans defend with 1 transport
1 transport owned by the Americans lost in 86 Sea Zone
Germans win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Non Combat Move - Germans
2 aaGuns moved from Southern France to Northern Italy
3 aaGuns, 1 armour, 5 artilleries and 22 infantry moved from Bessarabia to Ukraine
4 infantry moved from Romania to Bessarabia
9 armour and 5 mech_infantrys moved from Eastern Poland to Ukraine
1 mech_infantry moved from Baltic States to Bessarabia
1 armour and 9 mech_infantrys moved from Germany to Eastern Poland
2 mech_infantrys moved from Western Germany to Poland
1 cruiser moved from 91 Sea Zone to 94 Sea Zone
1 tactical_bomber moved from 86 Sea Zone to 91 Sea Zone
1 tactical_bomber moved from 91 Sea Zone to Southern Italy
1 fighter moved from Southern Italy to 91 Sea Zone
2 bombers moved from Southern Italy to Ukraine
1 fighter moved from Alexandria to Ukraine
1 fighter and 2 tactical_bombers moved from Alexandria to Southern Italy
Place Units - Germans
1 submarine placed in 110 Sea Zone
10 mech_infantrys placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,6
Germans collect 48 PUs; end with 49 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Combat Hit Differential Summary :
@Amon-Sul had some edits
EDIT: Removing units owned by Germans from Ukraine: 2 bombers and 1 fighter
EDIT: Adding units owned by Germans to Southern Italy: 2 bombers and 1 fighter
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 4
Purchase Units - Russians
Russians buy 4 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
7 infantry moved from Bryansk to Rostov
1 artillery moved from Volgograd to Rostov
2 fighters, 1 mech_infantry and 1 tactical_bomber moved from Szechwan to Kweichow
Combat - Russians
Russians creates battle in territory 125 Sea Zone
Battle in Kweichow
Russians attack with 2 fighters, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 1 artillery and 1 infantry
Russians roll dice for 2 fighters, 1 mech_infantry and 1 tactical_bomber in Kweichow, round 2 : 1/4 hits, 1,83 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Kweichow, round 2 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Japanese lost in Kweichow
Russians roll dice for 2 fighters, 1 mech_infantry and 1 tactical_bomber in Kweichow, round 3 : 2/4 hits, 1,83 expected hits
Japanese roll dice for 1 artillery in Kweichow, round 3 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the Russians lost in Kweichow
1 artillery owned by the Japanese lost in Kweichow
Russians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for Russians: 1 mech_infantry
Battle in Rostov
Russians attack with 1 artillery and 7 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 1 artillery and 7 infantry in Rostov, round 2 : 1/8 hits, 1,67 expected hits
Germans roll dice for 1 mech_infantry in Rostov, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Germans lost in Rostov
Russians win, taking Rostov from Germans with 1 artillery and 7 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Non Combat Move - Russians
1 infantry moved from Western Ukraine to Bryansk
6 artilleries moved from Russia to Tambov
1 infantry moved from Olgiy to Timguska
1 infantry moved from Yenisey to Timguska
2 armour and 2 mech_infantrys moved from Szechwan to Kazakhstan
2 fighters and 1 tactical_bomber moved from Kweichow to Kazakhstan
1 aaGun moved from Bryansk to Rostov
1 infantry moved from Bryansk to Rostov
2 aaGuns, 17 artilleries and 12 infantry moved from Bryansk to Tambov
Place Units - Russians
1 infantry and 6 mech_infantrys placed in Russia
3 infantry placed in Volgograd
Turning on Edit Mode
EDIT: Removing units owned by Russians from Belarus: 1 infantry
EDIT: Adding units owned by Russians to Tambov: 1 infantry
EDIT: Turning off Edit Mode
Turn Complete - Russians
Russians collect 24 PUs; end with 24 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 27 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 29 PUs
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 31 PUs
Combat Hit Differential Summary :
Japanese regular : 0,00
Germans regular : -0,33
Russians regular : -1,33
i think u ll understand ncm edit
1 inf belarus to bryansks
1 inf bryansk to tambov
japan can go
@Amon-Sul said in L24 BM4 Fasthard (X) vs Amon-Sul (L+24) Game 2:
i think u ll understand ncm edit
sure, undercover mech ;-)
I’m sry for the euro game yesterday… I don’t like italy… wasting time from the first minute of the game and than this end…
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 airfield, 1 factory_minor, 4 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 4 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 transport moved from 37 Sea Zone to 43 Sea Zone
1 infantry moved from Borneo to 43 Sea Zone
1 infantry and 1 transport moved from 43 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 artillery moved from Malaya to Shan State
1 infantry moved from French Indo China to Shan State
1 destroyer moved from 37 Sea Zone to 43 Sea Zone
2 fighters moved from French Indo China to Shan State
1 tactical_bomber moved from French Indo China to Shan State
1 tactical_bomber moved from Anhwe to Shan State
1 fighter moved from 37 Sea Zone to 43 Sea Zone
1 fighter moved from French Indo China to Hunan
1 fighter and 2 tactical_bombers moved from Anhwe to Hunan
1 artillery and 1 infantry moved from Anhwe to Hunan
1 infantry moved from Anhwe to Kweichow
1 bomber moved from Anhwe to Kwangsi
1 infantry moved from French Indo China to Kwangsi
1 infantry moved from French Indo China to Kwangsi
1 fighter moved from 35 Sea Zone to 45 Sea Zone
1 submarine moved from 6 Sea Zone to 21 Sea Zone
3 fighters and 3 tactical_bombers moved from Japan to 21 Sea Zone
1 bomber moved from French Indo China to 43 Sea Zone
1 infantry moved from Yakut S.S.R. to Yenisey
Japanese take Yenisey from Russians
Combat - Japanese
Battle in Sumatra
Battle in 45 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 45 Sea Zone
Japanese win, taking Sumatra from Dutch with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 21 Sea Zone
Japanese attack with 3 fighters, 1 submarine and 3 tactical_bombers
ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 21 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
ANZAC roll dice for 1 destroyer in 21 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 submarine owned by the Japanese lost in 21 Sea Zone
1 destroyer owned by the ANZAC lost in 21 Sea Zone
Japanese win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for ANZAC: 1 destroyer
Battle in Hunan
Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
British defend with 2 mech_infantrys
Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Hunan, round 2 : 4/6 hits, 3,00 expected hits
Chinese roll dice for 2 mech_infantrys in Hunan, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Japanese lost in Hunan
2 mech_infantrys owned by the British lost in Hunan
Japanese win, taking Hunan from Chinese with 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 5
Casualties for Japanese: 1 infantry
Casualties for British: 2 mech_infantrys
Battle in Shan State
Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
British defend with 2 infantry
Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Shan State, round 2 : 4/6 hits, 3,00 expected hits
UK_Pacific roll dice for 2 infantry in Shan State, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Japanese lost in Shan State
2 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for British: 2 infantry
Battle in Kwangsi
Japanese attack with 1 bomber and 2 infantry
British defend with 1 mech_infantry
Japanese roll dice for 1 bomber and 2 infantry in Kwangsi, round 2 : 1/3 hits, 1,00 expected hits
Chinese roll dice for 1 mech_infantry in Kwangsi, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Kwangsi
1 mech_infantry owned by the British lost in Kwangsi
Japanese win, taking Kwangsi from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is 1
Casualties for Japanese: 1 infantry
Casualties for British: 1 mech_infantry
Battle in 43 Sea Zone
Japanese attack with 1 bomber, 1 destroyer and 1 fighter
Americans defend with 1 submarine
Japanese roll dice for 1 bomber, 1 destroyer and 1 fighter in 43 Sea Zone, round 2 : 1/3 hits, 1,50 expected hits
Americans roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Americans lost in 43 Sea Zone
Japanese win, taking 43 Sea Zone from Neutral with 1 bomber, 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Non Combat Move - Japanese
2 carriers, 1 cruiser, 1 destroyer and 1 submarine moved from 37 Sea Zone to 35 Sea Zone
1 fighter moved from 45 Sea Zone to Philippines
1 transport moved from 35 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 infantry and 1 transport moved from 34 Sea Zone to 35 Sea Zone
1 marine moved from Philippines to 35 Sea Zone
1 infantry, 1 marine and 1 transport moved from 35 Sea Zone to 36 Sea Zone
1 infantry and 1 marine moved from 36 Sea Zone to French Indo China
1 bomber and 1 fighter moved from 43 Sea Zone to French Indo China
2 fighters and 2 tactical_bombers moved from Shan State to French Indo China
1 bomber moved from Kwangsi to French Indo China
2 fighters and 2 tactical_bombers moved from Hunan to French Indo China
1 artillery moved from Anhwe to Shantung
1 infantry moved from Kiangsu to Anhwe
1 mech_infantry moved from Manchuria to Shantung
1 aaGun moved from Anhwe to Shantung
1 infantry moved from Kiangsu to Shantung
1 artillery and 1 infantry moved from Buryatia to Yakut S.S.R.
1 armour moved from Sakha to Buyant-Uhaa
1 infantry moved from Amur to Manchuria
3 fighters and 3 tactical_bombers moved from 21 Sea Zone to 35 Sea Zone
1 fighter moved from Japan to Philippines
1 transport moved from 35 Sea Zone to 21 Sea Zone
1 infantry moved from Guam to 21 Sea Zone
1 infantry and 1 transport moved from 21 Sea Zone to 35 Sea Zone
1 fighter moved from Japan to Philippines
Place Units - Japanese
1 factory_minor placed in Shantung
1 airfield placed in French Indo China
3 infantry placed in French Indo China
1 infantry and 2 mech_infantrys placed in Kiangsu
1 submarine placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 58 PUs; end with 62 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 65 PUs
Combat Hit Differential Summary :
Chinese regular : 1,00
Americans regular : -0,17
Japanese regular : 2,17
UK_Pacific regular : 0,33
ANZAC regular : 0,67
Busy now
Will try to play in the afternoon
But its a big move
I have to see the map first
I think in the evening is more realistic
@fasthard said in L24 BM4 Fasthard (X) vs Amon-Sul (L+24) Game 2:
@Amon-Sul said in L24 BM4 Fasthard (X) vs Amon-Sul (L+24) Game 2:
i think u ll understand ncm edit
sure, undercover mech ;-)
I’m sry for the euro game yesterday… I don’t like italy… wasting time from the first minute of the game and than this end…
Italy is ok , they deserved the draw. We should have won Albania. Its just we received a goal in 98th minute, so, its hard.
Japan is building ICs with no time to loose :D
@Amon-Sul said in L24 BM4 Fasthard (X) vs Amon-Sul (L+24) Game 2:
Japan is building ICs with no time to loose
Need ground units for the Yunnan Stack. First I wanted one in Malaya, but that was to risky
@Amon-Sul said in L24 BM4 Fasthard (X) vs Amon-Sul (L+24) Game 2:
I think in the evening is more realistic
Take your time. I’ve only 4 games ongoing with daily action… ;-) Yes that escalated quickly
@fasthard said in L24 BM4 Fasthard (X) vs Amon-Sul (L+24) Game 2:
@Amon-Sul said in L24 BM4 Fasthard (X) vs Amon-Sul (L+24) Game 2:
I think in the evening is more realistic
Take your time. I’ve only 4 games ongoing with daily action… ;-) Yes that escalated quickly
only four games? isnt that much ? :D
escalated quicky, u mean ITtaly Croatia game or ?
@Amon-Sul the 4 games. 2 started very slow so I had to start new games…
Football also… 8min extra time was quite a lot, but nowadays unfortunately not unusal. I miss the time without VAR…