well, I found a useful button…
#4: VictoryFirst (Axis) vs. Barnee (Allies) | G40 House Rules Expansion by The Captain
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Game History
Round: 2 Purchase Units - Japanese Japanese buy 1 Japan_destroyer, 3 armour, 1 artillery, 1 elite and 3 transports; Remaining resources: 2 PUs; 6 SuicideAttackTokens; Combat Move - Japanese Trigger RailMovementAutoPlaceJapanese: Japanese has 2 Rails placed in Kiangsu 1 infantry moved from Chahar to Suiyuyan 1 infantry moved from Anhwe to Hopei 1 infantry moved from Anhwe to Kweichow 1 armour, 2 artilleries and 5 infantry moved from Kwangsi to Yunnan 1 artillery and 2 infantry moved from Hunan to Yunnan 1 bomber moved from Kwangsi to Suiyuyan 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Yunnan 1 fighter and 1 tactical_bomber moved from Kwangsi to Kweichow 1 bomber moved from Kwangsi to Hopei 1 mech_infantry moved from Anhwe to Yunnan 1 infantry moved from Anhwe to Hopei 5 fighters and 4 tactical_bombers moved from Kwangsi to Yunnan Combat - Japanese Battle in Kweichow Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Kweichow, round 2 : 1/3 hits, 1.33 expected hits Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kweichow Japanese win, taking Kweichow from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Suiyuyan Japanese attack with 1 bomber and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 1 bomber and 1 infantry in Suiyuyan, round 2 : 1/2 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Suiyuyan Japanese win, taking Suiyuyan from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Hopei Japanese attack with 1 bomber and 2 infantry Chinese defend with 1 infantry Japanese roll dice for 1 bomber and 2 infantry in Hopei, round 2 : 1/3 hits, 1.00 expected hits Chinese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Hopei Japanese win, taking Hopei from Chinese with 1 bomber and 2 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Yunnan Japanese attack with 1 armour, 3 artilleries, 6 fighters, 7 infantry, 1 mech_infantry and 5 tactical_bombers Chinese defend with 6 infantry Japanese roll dice for 1 armour, 3 artilleries, 6 fighters, 7 infantry, 1 mech_infantry and 5 tactical_bombers in Yunnan, round 2 : 10/23 hits, 9.67 expected hits Chinese roll dice for 6 infantry in Yunnan, round 2 : 2/6 hits, 2.00 expected hits 2 infantry owned by the Japanese lost in Yunnan 6 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 armour, 3 artilleries, 6 fighters, 5 infantry, 1 mech_infantry and 5 tactical_bombers remaining. Battle score for attacker is 12 Casualties for Japanese: 2 infantry Casualties for Chinese: 6 infantry Non Combat Move - Japanese Trigger RailMovementAutoPlaceRemoveJapanese: has removed 2 Rails owned by Japanese in Kwangsi 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Siam 2 fighters and 2 tactical_bombers moved from Yunnan to 36 Sea Zone 4 fighters and 3 tactical_bombers moved from Yunnan to Kwangsi 1 bomber moved from Hopei to Kwangsi 1 bomber moved from Suiyuyan to Anhwe 1 Rail moved from Kiangsu to Anhwe 1 Rail and 1 artillery moved from Anhwe to Kwangsi 1 Rail moved from Kiangsu to Manchuria 1 Rail and 1 infantry moved from Manchuria to Kwangsi 1 artillery and 3 infantry moved from Kiangsi to Kwangsi 1 infantry moved from Jehol to Chahar 1 infantry moved from Jehol to Chahar 1 aaGun and 4 infantry moved from Jehol to Anhwe 1 fighter and 1 tactical_bomber moved from Kweichow to Anhwe 2 infantry moved from Manchuria to Jehol 1 artillery and 1 elite moved from Japan to 6 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 1 artillery, 1 elite, 2 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone 1 artillery, 1 elite and 2 infantry moved from 36 Sea Zone to Kwangsi 1 infantry moved from Anhwe to Kiangsi 1 artillery moved from Anhwe to Kiangsi Place Units - Japanese 3 armour placed in Kiangsu 1 artillery and 1 elite placed in Japan 1 Japan_destroyer and 3 transports placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 33 PUs; end with 35 PUs Trigger Japanese AdvancedProduction: Japanese met a national objective for an additional 8 PUs; end with 43 PUs Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 53 PUs
Combat Hit Differential Summary :
Chinese regular : -1.00 Japanese regular : 0.17
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No worries :) Lol when you said Power Boys I thought of Power Rangers for some reason 😂 It’d be nice if they were in your house lol.
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Russians doubling down on their mines, nice. I am already dreading having to walk through that. We will probably see a lot of Germans flying up in the air :)
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I can only upvote 6 times a day lol
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we used to call them Pole monkeys. They just go from pole to pole lol
Good paying job though. I’ve known several lineman. They did well for themselves.
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Game History
Round: 2 Purchase Units - Americans Americans buy 3 Fortifications, 1 Heavy_BB, 2 destroyers, 1 elite and 2 submarines; Remaining resources: 0 PUs; Combat Move - Americans Trigger RailMovementAutoPlaceAmericans: Americans has 2 Europe_Rails and 6 Rails placed in Eastern United States Combat - Americans Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 109 Sea Zone Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 105 Sea Zone Non Combat Move - Americans Trigger Wolfpack at105 SeaZones: Germans has 1 Wolfpack placed in 105 Sea Zone Trigger Wolfpack at109 SeaZones: Germans has 1 Wolfpack placed in 109 Sea Zone Trigger RailMovementAutoPlaceRemoveAmericans: has removed 2 Europe_Rails and 6 Rails owned by Americans in Eastern United States 2 infantry moved from Western United States to 10 Sea Zone 2 infantry and 1 transport moved from 10 Sea Zone to 8 Sea Zone 1 transport moved from 8 Sea Zone to 10 Sea Zone 2 infantry moved from 8 Sea Zone to Aleutian Islands 1 submarine moved from 10 Sea Zone to 26 Sea Zone Place Units - Americans 1 Fortification placed in Philippines 2 Fortifications placed in Aleutian Islands 1 Heavy_BB, 1 destroyer and 1 submarine placed in 101 Sea Zone 1 destroyer placed in 101 Sea Zone 1 submarine placed in 10 Sea Zone 1 elite placed in Eastern United States Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Turning on Edit Mode EDIT: Removing units owned by Americans from Eastern United States: 1 elite EDIT: Adding units owned by Americans to Western United States: 1 elite EDIT: Turning off Edit Mode Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 6 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Trigger RailMovementAutoPlaceChinese: Chinese has 2 Rails placed in Kansu 3 infantry moved from Shensi to Suiyuyan 1 fighter moved from Shensi to Suiyuyan Combat - Chinese Battle in Suiyuyan Chinese attack with 1 fighter and 3 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 3 infantry in Suiyuyan, round 2 : 1/4 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Suiyuyan Chinese win, taking Suiyuyan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 109 Sea Zone Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 105 Sea Zone Non Combat Move - Chinese Trigger Wolfpack at105 SeaZones: Germans has 1 Wolfpack placed in 105 Sea Zone Trigger Wolfpack at109 SeaZones: Germans has 1 Wolfpack placed in 109 Sea Zone Trigger RailMovementAutoPlaceRemoveChinese: has removed 2 Rails owned by Chinese in Kansu 1 fighter moved from Suiyuyan to Sikang 2 infantry moved from Szechwan to Sikang Place Units - Chinese 6 infantry placed in Sikang Turn Complete - Chinese Chinese collect 6 PUs; end with 6 PUs Objective Advanced Production 1 Infantry: Chinese met a national objective for an additional 3 PUs; end with 9 PUs Purchase Units - British Note to players British: <body><b>It is Late 1940 and the British Army has Formed a Tank Army.<br />They are Commanded by a Tank General. You may only have 1 Tank Army at any one time.<b></body> Trigger UKTankGeneral: buyUK_TankGeneral added to productionBritish British buy 3 Fortifications, 1 Hvy_Ind_1, 1 UK_LCV, 1 elite, 1 factory_minor, 6 infantry, 3 uk_armours and 1 uk_para; Remaining resources: 0 PUs; 3 AirLendLease; 3 NavyLendLease; Place Units - British Units in Union of South Africa being upgraded or consumed: 1 factory_minor 1 Hvy_Ind_1 placed in Union of South Africa Combat Move - British Trigger RailMovementAutoPlaceBritish: British has 2 Rails placed in Union of South Africa 1 artillery and 1 mech_infantry moved from Ethiopia to 76 Sea Zone 1 artillery, 1 cruiser, 1 mech_infantry and 1 transport moved from 76 Sea Zone to 72 Sea Zone 1 artillery and 1 mech_infantry moved from 72 Sea Zone to Kenya 1 uk_armour moved from Ethiopia to Kenya 1 battleship moved from 39 Sea Zone to 72 Sea Zone 1 bomber moved from Malta to 92 Sea Zone Combat - British Battle in 92 Sea Zone British attack with 1 bomber Italians defend with 1 transport British roll dice for 1 bomber in 92 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits Italians roll dice for 1 transport in 92 Sea Zone, round 2 : 0/0 hits, 0.00 expected hits British roll dice for 1 bomber in 92 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits Italians roll dice for 1 transport in 92 Sea Zone, round 3 : 0/0 hits, 0.00 expected hits 1 transport owned by the Italians lost in 92 Sea Zone British win with 1 bomber remaining. Battle score for attacker is 6 Casualties for Italians: 1 transport Battle in Kenya British attack with 1 artillery, 1 mech_infantry and 1 uk_armour Italians defend with 1 infantry British roll dice for 1 battleship and 1 cruiser in Kenya, round 2 : 1/2 hits, 1.17 expected hits Italians roll dice for 1 infantry in Kenya, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the British lost in Kenya 1 infantry owned by the Italians lost in Kenya British win, taking Kenya from Italians with 1 artillery and 1 uk_armour remaining. Battle score for attacker is -1 Casualties for British: 1 mech_infantry Casualties for Italians: 1 infantry Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 109 Sea Zone Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 105 Sea Zone Non Combat Move - British Trigger RailMovementAutoPlaceRemoveBritish: has removed 2 Rails owned by British in Egypt 2 Rails and 2 uk_armours moved from Union of South Africa to Egypt 1 infantry moved from Eastern Persia to Persia British take Persia from Neutral_Allies 1 infantry moved from Shan State to Malaya 1 infantry moved from Burma to Shan State 1 infantry moved from India to Burma 1 transport moved from 41 Sea Zone to 39 Sea Zone 2 infantry moved from India to 39 Sea Zone 2 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone 2 infantry moved from 41 Sea Zone to Sumatra 2 uk_fighters and 1 uk_tactical_bomber moved from Malta to Egypt 1 bomber moved from 92 Sea Zone to British Guiana Place Units - British Trigger Wolfpack at105 SeaZones: Germans has 1 Wolfpack placed in 105 Sea Zone Trigger Wolfpack at109 SeaZones: Germans has 1 Wolfpack placed in 109 Sea Zone 3 Fortifications placed in Sumatra 4 infantry and 1 uk_armour placed in India 1 factory_minor placed in Egypt 2 infantry and 2 uk_armours placed in Union of South Africa 1 UK_LCV, 1 elite and 1 uk_para placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 11 Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 5,1,2,1 Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 3,5 Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 3,4,1,2,1,6 British collect 41 PUs (11 lost to blockades); end with 41 PUs Trigger British AdvancedProduction: British met a national objective for an additional 6 PUs; end with 47 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 52 PUs
Combat Hit Differential Summary :
Chinese regular : 0.00 Italians regular : 0.67 Japanese regular : -0.33 British regular : -0.50
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Game History
Round: 2 Purchase Units - Italians Italians buy 2 Italian_LCVs and 1 demo_harbour; Remaining resources: 2 PUs; Combat Move - Italians Trigger RailMovementAutoPlaceItalians: Italians has 1 Rail placed in Southern Italy Turning on Edit Mode EDIT: Turning off Edit Mode 1 armour, 1 artillery and 1 mech_infantry moved from Tunisia to Algeria 1 armour and 2 infantry moved from Albania to Greece 1 armour moved from Yugoslavia to Greece 2 fighters moved from Southern Italy to Greece 1 bomber moved from Southern Italy to Syria EDIT: 2 Italian_LCVs, 2 artilleries and 2 infantry moved from Southern Italy to Greece EDIT: 1 italian_para moved from Southern Italy to Syria Combat - Italians Battle in Greece Italians attack with 2 Italian_LCVs, 2 armour, 2 artilleries, 2 fighters and 4 infantry Neutral_Allies defend with 4 infantry Italians roll dice for 2 Italian_LCVs, 2 armour, 2 artilleries, 2 fighters and 4 infantry in Greece, round 2 : 6/10 hits, 3.67 expected hits Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 2/4 hits, 1.33 expected hits 2 Italian_LCVs owned by the Italians lost in Greece 4 infantry owned by the Neutral_Allies lost in Greece Italians win, taking Greece from Neutral_Allies with 2 armour, 2 artilleries, 2 fighters and 4 infantry remaining. Battle score for attacker is 6 Casualties for Italians: 2 Italian_LCVs Casualties for Neutral_Allies: 4 infantry Battle in Algeria Italians attack with 1 armour, 1 artillery and 1 mech_infantry French defend with 1 infantry Italians roll dice for 1 armour, 1 artillery and 1 mech_infantry in Algeria, round 2 : 1/3 hits, 1.17 expected hits French roll dice for 1 infantry in Algeria, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the French lost in Algeria Italians win, taking Algeria from French with 1 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for French: 1 infantry Battle in Syria Italians attack with 1 bomber and 1 italian_para French defend with 1 infantry Italians roll dice for 1 bomber and 1 italian_para in Syria, round 2 : 1/2 hits, 0.83 expected hits French roll dice for 1 infantry in Syria, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the French lost in Syria Italians win, taking Syria from French with 1 bomber and 1 italian_para remaining. Battle score for attacker is 3 Casualties for French: 1 infantry Non Combat Move - Italians Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Italians from Greece: 1 infantry EDIT: Adding units owned by Italians to Greece: 1 Italian_LCV EDIT: Turning off Edit Mode Trigger RailMovementAutoPlaceRemoveItalians: has removed 1 Rail owned by Italians in Romania 2 fighters moved from Greece to Southern Italy 1 bomber moved from Syria to Southern Italy 1 Rail and 1 infantry moved from Southern Italy to Romania 1 infantry moved from Northern Italy to Southern Italy 1 artillery and 3 infantry moved from Tobruk to Libya Place Units - Italians Units in Gibraltar being upgraded or consumed: 1 harbour 1 demo_harbour placed in Gibraltar 2 Italian_LCVs placed in Southern Italy Turning on Edit Mode EDIT: Adding units owned by Italians to Southern Italy: 1 infantry EDIT: Removing units owned by Italians from Northern Italy: 1 infantry EDIT: Turning off Edit Mode Turn Complete - Italians Italians collect 14 PUs; end with 16 PUs Trigger Italians AdvancedProduction: Italians met a national objective for an additional 3 PUs; end with 19 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 29 PUs
Combat Hit Differential Summary :
French regular : -0.67 Italians regular : 2.33 Neutral_Allies regular : 0.67
I swapped out an LCV for an infantry in the battle for Greece. I was on auto-pilot during the battle and didn’t think carefully about my casualties 😅 I hope you are OK with that.
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Actually I don’t think I want to rail move that infantry to Romania. It’s edited here.
exp-game-5-victory-I2 edit.tsvg
Lol sorry 😂 I haven’t had breakfast yet so my brain hasn’t turned on :)
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heh heh it takes me a while to get up to speed too :)
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Game History
Round: 2 Purchase Units - ANZAC ANZAC buy 1 Fortification, 1 destroyer and 2 infantry; Remaining resources: 2 PUs; Combat Move - ANZAC Trigger Italians DemoHarbour: has removed 1 demo_harbour owned by Italians in Gibraltar Combat - ANZAC Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 109 Sea Zone Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 105 Sea Zone Non Combat Move - ANZAC Trigger Wolfpack at105 SeaZones: Germans has 1 Wolfpack placed in 105 Sea Zone Trigger Wolfpack at109 SeaZones: Germans has 1 Wolfpack placed in 109 Sea Zone 1 infantry moved from Java to 42 Sea Zone 1 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone 1 infantry moved from 44 Sea Zone to Celebes ANZAC take Celebes from Dutch 1 transport moved from 62 Sea Zone to 54 Sea Zone 2 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java 1 artillery moved from New South Wales to Queensland 1 destroyer moved from 54 Sea Zone to 43 Sea Zone 1 cruiser moved from 54 Sea Zone to 37 Sea Zone Place Units - ANZAC 1 destroyer placed in 62 Sea Zone 2 infantry placed in New South Wales 1 Fortification placed in Java Turning on Edit Mode EDIT: Adding units owned by ANZAC to Java: 1 Fortification EDIT: Changing PUs for ANZAC from 2 to 1 EDIT: Turning off Edit Mode Turn Complete - ANZAC ANZAC collect 17 PUs; end with 18 PUs Trigger ANZAC Liberates Celebes: ANZAC met a national objective for an additional 2 PUs; end with 20 PUs Trigger ANZAC Liberates DNG: ANZAC met a national objective for an additional 2 PUs; end with 22 PUs Combat Move - French Combat - French Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 109 Sea Zone Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 105 Sea Zone Non Combat Move - French Trigger Wolfpack at105 SeaZones: Germans has 1 Wolfpack placed in 105 Sea Zone Trigger Wolfpack at109 SeaZones: Germans has 1 Wolfpack placed in 109 Sea Zone 1 infantry moved from United Kingdom to Scotland 1 infantry moved from French Central Africa to French Equatorial Africa Turn Complete - French
Combat Hit Differential Summary :
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as you can see i failed a simple math problem and only bought 1 bunker lol
I think this new release is supposed to auto work for posting now. I haven’t tried it though. Have you ?
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Well I tried but I got like four error messages and it didn’t post, but that might have been an issue with that specific game. We can always try again.
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right on Not a big deal. The current process isn’t too labor intensive :)
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yea if you started that game before having the new triplea it wouldn’t work. Anyway, i’ll try it on the commies turn
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Game History
Round: 3 Research Technology - Germans Purchase Units - Germans triggerAttachmenEarly1941Red: has removed 1 Early1941 owned by Changer in Early 1941 triggerAttachmenLate1940: has removed 1 Late1940_red owned by Changer in Late 1940 triggerAttachmenEarly1941Red: Changer has 1 Early1941_red placed in Early 1941 Trigger Wolfpack at105 SeaZones: Germans has 1 Wolfpack placed in 105 Sea Zone Trigger Wolfpack at109 SeaZones: Germans has 1 Wolfpack placed in 109 Sea Zone triggerAttachmenLate1940: Changer has 1 Late1940 placed in Late 1940 Germans buy 4 GermanUBoats, 1 Panzer_General, 2 Waffen_Obersts, 1 elite, 1 fighter, 1 german_para, 6 infantry and 2 waffen_infantrys; Remaining resources: 0 PUs; Place Units - Germans Units in Germany being upgraded or consumed: 2 waffen_infantrys 2 Waffen_Obersts placed in Germany Units in Germany being upgraded or consumed: 2 infantry 2 waffen_infantrys placed in Germany Combat Move - Germans Trigger RailMovementAutoPlaceGermans: Germans has 2 Rails placed in Germany Combat - Germans Trigger Wolfpack at105 SeaZones: Germans has 1 Wolfpack placed in 105 Sea Zone Trigger Wolfpack at109 SeaZones: Germans has 1 Wolfpack placed in 109 Sea Zone Non Combat Move - Germans Turning on Edit Mode EDIT: Turning off Edit Mode Trigger RailMovementAutoPlaceRemoveGermansItalyTakeover: has removed 2 Rails owned by Germans in Germany Trigger Remove All Wolfpack: has removed 5 Wolfpacks owned by Germans in 109 Sea Zone Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 105 Sea Zone Trigger Urals Tank Unit: Russians has 1 armour placed in Urals 1 transport moved from 112 Sea Zone to 113 Sea Zone 1 elite moved from Germany to 113 Sea Zone 1 infantry moved from Western Germany to 113 Sea Zone 1 elite, 1 infantry and 1 transport moved from 113 Sea Zone to 112 Sea Zone 1 elite and 1 infantry moved from 112 Sea Zone to Norway 1 infantry moved from Norway to Finland 1 infantry moved from Norway to Finland 2 fighters and 2 tactical_bombers moved from Southern Italy to Gibraltar 1 GermanUBoat moved from 106 Sea Zone to 123 Sea Zone 1 GermanUBoat moved from 117 Sea Zone to 119 Sea Zone 1 GermanUBoat moved from 108 Sea Zone to 109 Sea Zone 3 GermanUBoats and 2 Wolfpacks moved from 105 Sea Zone to 109 Sea Zone 1 GermanUBoat moved from 88 Sea Zone to 87 Sea Zone 1 GermanUBoat moved from 93 Sea Zone to 98 Sea Zone 1 artillery moved from France to Western Germany EDIT: 1 G_air_transport and 1 armour moved from Western Germany to Libya 1 german_para moved from Romania to Greece 2 german_paras moved from Germany to Romania 1 Panzer_General moved from Germany to Western Germany 3 armour moved from Germany to Western Germany 1 Waffen_Oberst moved from Germany to Poland 1 Waffen_Arty and 2 waffen_infantrys moved from Germany to Poland 1 Waffen_Arty, 1 Waffen_Oberst and 2 waffen_infantrys moved from Germany to Romania 3 infantry moved from Slovakia Hungary to Romania 1 artillery and 1 infantry moved from Slovakia Hungary to Poland 4 infantry moved from Germany to Poland 1 armour moved from Greater Southern Germany to Germany 1 armour moved from Western Germany to Germany 1 infantry moved from Holland Belgium to Normandy Bordeaux 1 waffen_infantry moved from Germany to Slovakia Hungary 3 infantry moved from Western Germany to France Place Units - Germans 2 GermanUBoats placed in 105 Sea Zone 1 GermanUBoat placed in 93 Sea Zone 1 GermanUBoat placed in 112 Sea Zone 1 infantry placed in Normandy Bordeaux 2 infantry placed in Southern France 1 Panzer_General, 1 elite and 1 german_para placed in Germany 1 fighter placed in Western Germany 1 infantry placed in Western Germany 2 infantry placed in Germany Turning on Edit Mode EDIT: Adding units owned by Germans to Normandy Bordeaux: 1 fighter and 2 tactical_bombers EDIT: Removing units owned by Germans from Western Germany: 1 fighter and 2 tactical_bombers EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by Germans to Western Germany: 1 tactical_bomber EDIT: Removing units owned by Germans from Normandy Bordeaux: 1 tactical_bomber EDIT: Adding units owned by Germans to Southern Italy: 1 tactical_bomber EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Germans from Normandy Bordeaux: 1 tactical_bomber EDIT: Turning off Edit Mode Turn Complete - Germans Trigger Wolfpack at119 SeaZones: Germans has 1 Wolfpack placed in 119 Sea Zone Trigger Wolfpack at109 SeaZones: Germans has 1 Wolfpack placed in 109 Sea Zone Germans collect 44 PUs; end with 44 PUs Trigger Germans AdvancedProduction: Germans met a national objective for an additional 12 PUs; end with 56 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 66 PUs Turning on Edit Mode EDIT: Adding units owned by Germans to 1st Waffen: 1 Waffen_Arty, 1 Waffen_Oberst_3 and 2 waffen_infantrys EDIT: Adding units owned by Germans to 2nd Waffen: 1 Waffen_Arty, 1 Waffen_Oberst_3 and 2 waffen_infantrys EDIT: Removing units owned by Germans from 1st Waffen: 1 1stWaffenArmy EDIT: Removing units owned by Germans from 2nd Waffen: 1 2ndWaffenArmy EDIT: Removing units owned by Germans from Poland: 1 Waffen_Arty, 1 Waffen_Oberst and 2 waffen_infantrys EDIT: Adding units owned by Germans to Poland: 1 1stWaffenArmy EDIT: Removing units owned by Germans from Romania: 1 Waffen_Arty, 1 Waffen_Oberst and 2 waffen_infantrys EDIT: Adding units owned by Germans to Romania: 1 2ndWaffenArmy EDIT: Removing units owned by Germans from Germany: 1 Panzer_General and 5 armour EDIT: Adding units owned by Germans to Germany: 1 1stPanzerArmy EDIT: Adding units owned by Germans to 1st Panzer: 1 Panzer_General3 and 5 armour EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Germans from 1st Panzer: 1 1stPanzerArmy EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
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Game History
Round: 3 Purchase Units - Russians Note to players Russians: <body><b>It is Early 1941 and The Soviet Union has Formed 2 Tank Armies.<br />You may purchase 1 Tank General per turn.<b></body> Note to players Russians: <body><b>It is Early 1941 and The Soviet Union has Tankograd Up and Running !<br />Russia receives 1 Free Tank per turn as long as they control the Urals.<b></body> Trigger TankGeneral: buyTank_General added to productionRussians Russians buy 1 Tank_General, 4 armour and 9 mine_unarmeds; Remaining resources: 0 PUs; 3 AirLendLease; 3 TankLendLease; Combat Move - Russians Trigger RailMovementAutoPlaceRussians: Russians has 1 Europe_Rail and 2 Rails placed in Russia Combat - Russians Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 119 Sea Zone Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 109 Sea Zone Non Combat Move - Russians Trigger Wolfpack at119 SeaZones: Germans has 1 Wolfpack placed in 119 Sea Zone Trigger Wolfpack at109 SeaZones: Germans has 1 Wolfpack placed in 109 Sea Zone Turning on Edit Mode EDIT: Editing Political Relationship for Russians and Germans from Neutrality to War EDIT: Editing Political Relationship for Germans and Russians from War to Neutrality EDIT: Turning off Edit Mode Trigger RailMovementAutoPlaceRemoveRussians: has removed 1 Europe_Rail and 1 Rail owned by Russians in Belarus Trigger RailMovementAutoPlaceRemoveRussians: has removed 1 Rail owned by Russians in Caucasus 1 russian_para moved from Russia to Caucasus 1 russian_para moved from Russia to Novgorod 1 armour moved from Bryansk to Caucasus 1 Soviet_Commisar moved from Bryansk to Caucasus 1 Soviet_Commisar moved from Russia to Bryansk 1 elite moved from Bryansk to Rostov 1 infantry moved from Rostov to Caucasus 1 elite moved from Russia to Bryansk 4 mine_unarmeds moved from Bryansk to Ukraine 10 mine_unarmeds moved from Russia to Bryansk 2 Russian_Engineers moved from Western Ukraine to Russia EDIT: 1 Soviet_Commisar, 1 armour and 2 infantry moved from Caucasus to 2nd Corps EDIT: 1 2ndCorps moved from 2nd Corps to Caucasus EDIT: 1 Soviet_Commisar, 1 armour and 2 mech_infantrys moved from Bryansk to 1st Corps EDIT: 1 1stCorps moved from 1st Corps to Bryansk 1 Rail moved from Russia to Buryatia 1 aaGun moved from Buryatia to Amur 1 Rail and 1 infantry moved from Buryatia to Caucasus 1 Europe_Rail and 1 Rail moved from Russia to Buryatia 1 Europe_Rail, 1 Rail and 2 infantry moved from Buryatia to Belarus 6 infantry moved from Yenisey to Timguska 1 armour moved from Urals to Russia Place Units - Russians Turning on Edit Mode EDIT: Removing units owned by Russians from 1st Corps: 1 Soviet_Commisar EDIT: Adding units owned by Russians to 1st Corps: 1 Soviet_Commisar_3 EDIT: Removing units owned by Russians from 2nd Corps: 1 Soviet_Commisar EDIT: Adding units owned by Russians to 2nd Corps: 1 Soviet_Commisar_3 EDIT: Removing units owned by Russians from Ukraine: 4 mine_unarmeds EDIT: Adding units owned by Changer to Ukraine: 3 R_mine_UKR_BESSs and 1 russian_mine_Red EDIT: Turning off Edit Mode COMMENT: 1 LM Red UKR @ SZ 100 Turning on Edit Mode EDIT: Removing units owned by Russians from Bryansk: 1 aaGun EDIT: Adding units owned by Russians to Ukraine: 1 aaGun EDIT: Turning off Edit Mode 1 Tank_General, 4 armour and 9 mine_unarmeds placed in Russia Turn Complete - Russians Russians collect 37 PUs; end with 37 PUs
Combat Hit Differential Summary :
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yea the posting thing didn’t work for me either :)
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@barnee said in #5: VictoryFirst (Axis) vs. Barnee (Allies) | G40 House Rule Expansion by The Captain:
COMMENT: 1 LM Red UKR @ SZ 100
I guess I don’t have one for this unless I missed it. That’s why I didn’t want to make too many. :)
Well, i will make one for next update. Think russia red needs to be a little brighter. Kinda hard to see.