Game History
Round: 2 Purchase Units - Americans Americans buy nothing; Remaining resources: 40 PUs; Turn Complete - Americans Americans collect 20 PUs; end with 60 PUsCombat Hit Differential Summary :
Game History
Round: 3
Purchase Units - Russians
Note to players Russians: <body><b>It is Early 1941 and The Soviet Union has Formed 2 Tank Armies.<br />You may purchase 1 Tank General per turn.<b></body>
Note to players Russians: <body><b>It is Early 1941 and The Soviet Union has Tankograd Up and Running !<br />Russia receives 1 Free Tank per turn as long as they control the Urals.<b></body>
Trigger TankGeneral: buyTank_General added to productionRussians
Russians buy 1 Tank_General, 4 armour and 9 mine_unarmeds; Remaining resources: 0 PUs; 3 AirLendLease; 3 TankLendLease;
Combat Move - Russians
Trigger RailMovementAutoPlaceRussians: Russians has 1 Europe_Rail and 2 Rails placed in Russia
Combat - Russians
Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 119 Sea Zone
Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 109 Sea Zone
Non Combat Move - Russians
Trigger Wolfpack at119 SeaZones: Germans has 1 Wolfpack placed in 119 Sea Zone
Trigger Wolfpack at109 SeaZones: Germans has 1 Wolfpack placed in 109 Sea Zone
Turning on Edit Mode
EDIT: Editing Political Relationship for Russians and Germans from Neutrality to War
EDIT: Editing Political Relationship for Germans and Russians from War to Neutrality
EDIT: Turning off Edit Mode
Trigger RailMovementAutoPlaceRemoveRussians: has removed 1 Europe_Rail and 1 Rail owned by Russians in Belarus
Trigger RailMovementAutoPlaceRemoveRussians: has removed 1 Rail owned by Russians in Caucasus
1 russian_para moved from Russia to Caucasus
1 russian_para moved from Russia to Novgorod
1 armour moved from Bryansk to Caucasus
1 Soviet_Commisar moved from Bryansk to Caucasus
1 Soviet_Commisar moved from Russia to Bryansk
1 elite moved from Bryansk to Rostov
1 infantry moved from Rostov to Caucasus
1 elite moved from Russia to Bryansk
4 mine_unarmeds moved from Bryansk to Ukraine
10 mine_unarmeds moved from Russia to Bryansk
2 Russian_Engineers moved from Western Ukraine to Russia
EDIT: 1 Soviet_Commisar, 1 armour and 2 infantry moved from Caucasus to 2nd Corps
EDIT: 1 2ndCorps moved from 2nd Corps to Caucasus
EDIT: 1 Soviet_Commisar, 1 armour and 2 mech_infantrys moved from Bryansk to 1st Corps
EDIT: 1 1stCorps moved from 1st Corps to Bryansk
1 Rail moved from Russia to Buryatia
1 aaGun moved from Buryatia to Amur
1 Rail and 1 infantry moved from Buryatia to Caucasus
1 Europe_Rail and 1 Rail moved from Russia to Buryatia
1 Europe_Rail, 1 Rail and 2 infantry moved from Buryatia to Belarus
6 infantry moved from Yenisey to Timguska
1 armour moved from Urals to Russia
Place Units - Russians
Turning on Edit Mode
EDIT: Removing units owned by Russians from 1st Corps: 1 Soviet_Commisar
EDIT: Adding units owned by Russians to 1st Corps: 1 Soviet_Commisar_3
EDIT: Removing units owned by Russians from 2nd Corps: 1 Soviet_Commisar
EDIT: Adding units owned by Russians to 2nd Corps: 1 Soviet_Commisar_3
EDIT: Removing units owned by Russians from Ukraine: 4 mine_unarmeds
EDIT: Adding units owned by Changer to Ukraine: 3 R_mine_UKR_BESSs and 1 russian_mine_Red
EDIT: Turning off Edit Mode
COMMENT: 1 LM Red UKR @ SZ 100
Turning on Edit Mode
EDIT: Removing units owned by Russians from Bryansk: 1 aaGun
EDIT: Adding units owned by Russians to Ukraine: 1 aaGun
EDIT: Turning off Edit Mode
1 Tank_General, 4 armour and 9 mine_unarmeds placed in Russia
Turn Complete - Russians
Russians collect 37 PUs; end with 37 PUs
Combat Hit Differential Summary :
yea the posting thing didn’t work for me either :)
@barnee said in #5: VictoryFirst (Axis) vs. Barnee (Allies) | G40 House Rule Expansion by The Captain:
COMMENT: 1 LM Red UKR @ SZ 100
I guess I don’t have one for this unless I missed it. That’s why I didn’t want to make too many. :)
Well, i will make one for next update. Think russia red needs to be a little brighter. Kinda hard to see.
This might be why it didn’t work.
I guess i’ll try and activate it but since we already started, it might not work anyway :)
Maybe you could ask one of the other people your playing if it works for them :)
I am going to try posting an empty Japanese turn via the forum, see if that works.
Yeah I don’t know what other people are doing. Some are posting random automatic test posts in the thread, so apparently it does work, but I think most people are still messing around with it.
yea i think the disabled email is what’s wrong for me. i just saved and copied then tried it
Well… at least we tried.
Thunderstorms rolling in, so the Pole Monkeys might get the day off :) Won’t lose power then. Unless storm knocks it out lol
Test summary from TripleA, engine version: 2.6.14752, time: 1:44:36 PM
Savegame
Aha, something happened! Lol
TripleA Turn Summary for game: Global 40 Expansion UHD Boxes
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 infantry; Remaining resources: 50 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
Trigger RailMovementAutoPlaceJapanese: Japanese has 2 Rails placed in Kiangsu
Non Combat Move - Japanese
Trigger RailMovementAutoPlaceRemoveJapanese: has removed 2 Rails owned by Japanese in Kiangsu
Place Units - Japanese
1 infantry placed in Kiangsu
Turn Complete - Japanese
Japanese collect 32 PUs; end with 82 PUs
Trigger Japanese AdvancedProduction: Japanese met a national objective for an additional 8 PUs; end with 90 PUs
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 100 PUs
Combat Hit Differential Summary :
you could post that shot at triplea support and ask Panther if he knows what’s up
Oh ? yea that’s different error than what I got
What I was trying was to click on “Test Post” on that loading screen. At first it didn’t work either but then I noticed the game automatically filled in a wrong password. After I corrected that, the Test Post worked, although I just tried doing a real turn with the correct password and it still says “Failed to send the game via email.” Not sure why it wants to send me an email.
Test summary from TripleA, engine version: 2.6.14752, time: 1:50:14 PM
Savegame
ahh that was your test lol Looks like it worked :)
do you have the email disabled in the shot i sent
I don’t understand this at all. I have E-mail disabled and I literally entered each box with your email instead of mine, and it still wants to send me an email.
I think it should be on. Not disabled.
@VictoryFirst
try hitting gmail