#4: VictoryFirst (Axis) vs. Barnee (Allies) | G40 House Rules Expansion by The Captain


  • Game History

    Round: 3
    
        Research Technology - Germans
    
        Purchase Units - Germans
            triggerAttachmenEarly1941Red: has removed 1 Early1941 owned by Changer in Early 1941
            triggerAttachmenLate1940: has removed 1 Late1940_red owned by Changer in Late 1940
            triggerAttachmenEarly1941Red: Changer has 1 Early1941_red placed in Early 1941
            Trigger Wolfpack at105 SeaZones: Germans has 1 Wolfpack placed in 105 Sea Zone
            Trigger Wolfpack at109 SeaZones: Germans has 1 Wolfpack placed in 109 Sea Zone
            triggerAttachmenLate1940: Changer has 1 Late1940 placed in Late 1940
            Germans buy 4 GermanUBoats, 1 Panzer_General, 2 Waffen_Obersts, 1 elite, 1 fighter, 1 german_para, 6 infantry and 2 waffen_infantrys; Remaining resources: 0 PUs; 
    
        Place Units - Germans
            Units in Germany being upgraded or consumed: 2 waffen_infantrys
            2 Waffen_Obersts placed in Germany
            Units in Germany being upgraded or consumed: 2 infantry
            2 waffen_infantrys placed in Germany
    
        Combat Move - Germans
            Trigger RailMovementAutoPlaceGermans: Germans has 2 Rails placed in Germany
    
        Combat - Germans
            Trigger Wolfpack at105 SeaZones: Germans has 1 Wolfpack placed in 105 Sea Zone
            Trigger Wolfpack at109 SeaZones: Germans has 1 Wolfpack placed in 109 Sea Zone
    
        Non Combat Move - Germans
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Trigger RailMovementAutoPlaceRemoveGermansItalyTakeover: has removed 2 Rails owned by Germans in Germany
            Trigger Remove All Wolfpack: has removed 5 Wolfpacks owned by Germans in 109 Sea Zone
            Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 105 Sea Zone
            Trigger Urals Tank Unit: Russians has 1 armour placed in Urals
            1 transport moved from 112 Sea Zone to 113 Sea Zone
            1 elite moved from Germany to 113 Sea Zone
            1 infantry moved from Western Germany to 113 Sea Zone
            1 elite, 1 infantry and 1 transport moved from 113 Sea Zone to 112 Sea Zone
            1 elite and 1 infantry moved from 112 Sea Zone to Norway
            1 infantry moved from Norway to Finland
            1 infantry moved from Norway to Finland
            2 fighters and 2 tactical_bombers moved from Southern Italy to Gibraltar
            1 GermanUBoat moved from 106 Sea Zone to 123 Sea Zone
            1 GermanUBoat moved from 117 Sea Zone to 119 Sea Zone
            1 GermanUBoat moved from 108 Sea Zone to 109 Sea Zone
            3 GermanUBoats and 2 Wolfpacks moved from 105 Sea Zone to 109 Sea Zone
            1 GermanUBoat moved from 88 Sea Zone to 87 Sea Zone
            1 GermanUBoat moved from 93 Sea Zone to 98 Sea Zone
            1 artillery moved from France to Western Germany
            EDIT: 1 G_air_transport and 1 armour moved from Western Germany to Libya
            1 german_para moved from Romania to Greece
            2 german_paras moved from Germany to Romania
            1 Panzer_General moved from Germany to Western Germany
            3 armour moved from Germany to Western Germany
            1 Waffen_Oberst moved from Germany to Poland
            1 Waffen_Arty and 2 waffen_infantrys moved from Germany to Poland
            1 Waffen_Arty, 1 Waffen_Oberst and 2 waffen_infantrys moved from Germany to Romania
            3 infantry moved from Slovakia Hungary to Romania
            1 artillery and 1 infantry moved from Slovakia Hungary to Poland
            4 infantry moved from Germany to Poland
            1 armour moved from Greater Southern Germany to Germany
            1 armour moved from Western Germany to Germany
            1 infantry moved from Holland Belgium to Normandy Bordeaux
            1 waffen_infantry moved from Germany to Slovakia Hungary
            3 infantry moved from Western Germany to France
    
        Place Units - Germans
            2 GermanUBoats placed in 105 Sea Zone
            1 GermanUBoat placed in 93 Sea Zone
            1 GermanUBoat placed in 112 Sea Zone
            1 infantry placed in Normandy Bordeaux
            2 infantry placed in Southern France
            1 Panzer_General, 1 elite and 1 german_para placed in Germany
            1 fighter placed in Western Germany
            1 infantry placed in Western Germany
            2 infantry placed in Germany
            Turning on Edit Mode
            EDIT: Adding units owned by Germans to Normandy Bordeaux: 1 fighter and 2 tactical_bombers
            EDIT: Removing units owned by Germans from Western Germany: 1 fighter and 2 tactical_bombers
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Adding units owned by Germans to Western Germany: 1 tactical_bomber
            EDIT: Removing units owned by Germans from Normandy Bordeaux: 1 tactical_bomber
            EDIT: Adding units owned by Germans to Southern Italy: 1 tactical_bomber
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Normandy Bordeaux: 1 tactical_bomber
            EDIT: Turning off Edit Mode
    
        Turn Complete - Germans
            Trigger Wolfpack at119 SeaZones: Germans has 1 Wolfpack placed in 119 Sea Zone
            Trigger Wolfpack at109 SeaZones: Germans has 1 Wolfpack placed in 109 Sea Zone
            Germans collect 44 PUs; end with 44 PUs
            Trigger Germans AdvancedProduction: Germans met a national objective for an additional 12 PUs; end with 56 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
            Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 66 PUs
            Turning on Edit Mode
            EDIT: Adding units owned by Germans to 1st Waffen: 1 Waffen_Arty, 1 Waffen_Oberst_3 and 2 waffen_infantrys
            EDIT: Adding units owned by Germans to 2nd Waffen: 1 Waffen_Arty, 1 Waffen_Oberst_3 and 2 waffen_infantrys
            EDIT: Removing units owned by Germans from 1st Waffen: 1 1stWaffenArmy
            EDIT: Removing units owned by Germans from 2nd Waffen: 1 2ndWaffenArmy
            EDIT: Removing units owned by Germans from Poland: 1 Waffen_Arty, 1 Waffen_Oberst and 2 waffen_infantrys
            EDIT: Adding units owned by Germans to Poland: 1 1stWaffenArmy
            EDIT: Removing units owned by Germans from Romania: 1 Waffen_Arty, 1 Waffen_Oberst and 2 waffen_infantrys
            EDIT: Adding units owned by Germans to Romania: 1 2ndWaffenArmy
            EDIT: Removing units owned by Germans from Germany: 1 Panzer_General and 5 armour
            EDIT: Adding units owned by Germans to Germany: 1 1stPanzerArmy
            EDIT: Adding units owned by Germans to 1st Panzer: 1 Panzer_General3 and 5 armour
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from 1st Panzer: 1 1stPanzerArmy
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    exp-game-5-victory-G3.tsvg


  • @VictoryFirst

    Game History

    Round: 3
    
        Purchase Units - Russians
            Note to players Russians: <body><b>It is Early 1941 and The Soviet Union has Formed 2 Tank Armies.<br />You may purchase 1 Tank General per turn.<b></body>
            Note to players Russians: <body><b>It is Early 1941 and The Soviet Union has Tankograd Up and Running !<br />Russia receives 1 Free Tank per turn as long as they control the Urals.<b></body>
            Trigger TankGeneral: buyTank_General added to productionRussians
            Russians buy 1 Tank_General, 4 armour and 9 mine_unarmeds; Remaining resources: 0 PUs; 3 AirLendLease; 3 TankLendLease; 
    
        Combat Move - Russians
            Trigger RailMovementAutoPlaceRussians: Russians has 1 Europe_Rail and 2 Rails placed in Russia
    
        Combat - Russians
            Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 119 Sea Zone
            Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 109 Sea Zone
    
        Non Combat Move - Russians
            Trigger Wolfpack at119 SeaZones: Germans has 1 Wolfpack placed in 119 Sea Zone
            Trigger Wolfpack at109 SeaZones: Germans has 1 Wolfpack placed in 109 Sea Zone
            Turning on Edit Mode
            EDIT: Editing Political Relationship for Russians and Germans from Neutrality to War
            EDIT: Editing Political Relationship for Germans and Russians from War to Neutrality
            EDIT: Turning off Edit Mode
            Trigger RailMovementAutoPlaceRemoveRussians: has removed 1 Europe_Rail and 1 Rail owned by Russians in Belarus
            Trigger RailMovementAutoPlaceRemoveRussians: has removed 1 Rail owned by Russians in Caucasus
            1 russian_para moved from Russia to Caucasus
            1 russian_para moved from Russia to Novgorod
            1 armour moved from Bryansk to Caucasus
            1 Soviet_Commisar moved from Bryansk to Caucasus
            1 Soviet_Commisar moved from Russia to Bryansk
            1 elite moved from Bryansk to Rostov
            1 infantry moved from Rostov to Caucasus
            1 elite moved from Russia to Bryansk
            4 mine_unarmeds moved from Bryansk to Ukraine
            10 mine_unarmeds moved from Russia to Bryansk
            2 Russian_Engineers moved from Western Ukraine to Russia
            EDIT: 1 Soviet_Commisar, 1 armour and 2 infantry moved from Caucasus to 2nd Corps
            EDIT: 1 2ndCorps moved from 2nd Corps to Caucasus
            EDIT: 1 Soviet_Commisar, 1 armour and 2 mech_infantrys moved from Bryansk to 1st Corps
            EDIT: 1 1stCorps moved from 1st Corps to Bryansk
            1 Rail moved from Russia to Buryatia
            1 aaGun moved from Buryatia to Amur
            1 Rail and 1 infantry moved from Buryatia to Caucasus
            1 Europe_Rail and 1 Rail moved from Russia to Buryatia
            1 Europe_Rail, 1 Rail and 2 infantry moved from Buryatia to Belarus
            6 infantry moved from Yenisey to Timguska
            1 armour moved from Urals to Russia
    
        Place Units - Russians
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from 1st Corps: 1 Soviet_Commisar
            EDIT: Adding units owned by Russians to 1st Corps: 1 Soviet_Commisar_3
            EDIT: Removing units owned by Russians from 2nd Corps: 1 Soviet_Commisar
            EDIT: Adding units owned by Russians to 2nd Corps: 1 Soviet_Commisar_3
            EDIT: Removing units owned by Russians from Ukraine: 4 mine_unarmeds
            EDIT: Adding units owned by Changer to Ukraine: 3 R_mine_UKR_BESSs and 1 russian_mine_Red
            EDIT: Turning off Edit Mode
            COMMENT: 1 LM Red UKR @ SZ 100
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from Bryansk: 1 aaGun
            EDIT: Adding units owned by Russians to Ukraine: 1 aaGun
            EDIT: Turning off Edit Mode
            1 Tank_General, 4 armour and 9 mine_unarmeds placed in Russia
    
        Turn Complete - Russians
            Russians collect 37 PUs; end with 37 PUs
    

    Combat Hit Differential Summary :

    EXP Game 5 Victory R 3.tsvg

  • 2023 '22 '21 '20 '19 '18

    @VictoryFirst

    yea the posting thing didn’t work for me either :)

  • 2023 '22 '21 '20 '19 '18

    @barnee said in #5: VictoryFirst (Axis) vs. Barnee (Allies) | G40 House Rule Expansion by The Captain:

    COMMENT: 1 LM Red UKR @ SZ 100

    I guess I don’t have one for this unless I missed it. That’s why I didn’t want to make too many. :)

    Well, i will make one for next update. Think russia red needs to be a little brighter. Kinda hard to see.

  • 2023 '22 '21 '20 '19 '18

    @VictoryFirst

    This might be why it didn’t work.

    Screenshot from 2024-06-18 05-53-05.png

    I guess i’ll try and activate it but since we already started, it might not work anyway :)

    Maybe you could ask one of the other people your playing if it works for them :)


  • I am going to try posting an empty Japanese turn via the forum, see if that works.

    Yeah I don’t know what other people are doing. Some are posting random automatic test posts in the thread, so apparently it does work, but I think most people are still messing around with it.


  • @VictoryFirst

    yea i think the disabled email is what’s wrong for me. i just saved and copied then tried it


  • 27d1e947-22ab-4e0d-936a-1719707bd150-image.png

    7b3f9516-ea85-4466-858a-6d2f6e505ba8-image.png

    Well… at least we tried.


  • @VictoryFirst

    Thunderstorms rolling in, so the Pole Monkeys might get the day off :) Won’t lose power then. Unless storm knocks it out lol


  • Testing Forum poster

    Test summary from TripleA, engine version: 2.6.14752, time: 1:44:36 PM
    Savegame


  • Aha, something happened! Lol


  • TripleA Turn Summary: Japanese round 3

    TripleA Turn Summary for game: Global 40 Expansion UHD Boxes

    Game History

    Round: 3
    
        Purchase Units - Japanese
            Japanese buy 1 infantry; Remaining resources: 50 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            Trigger RailMovementAutoPlaceJapanese: Japanese has 2 Rails placed in Kiangsu
    
        Non Combat Move - Japanese
            Trigger RailMovementAutoPlaceRemoveJapanese: has removed 2 Rails owned by Japanese in Kiangsu
    
        Place Units - Japanese
            1 infantry placed in Kiangsu
    
        Turn Complete - Japanese
            Japanese collect 32 PUs; end with 82 PUs
            Trigger Japanese AdvancedProduction: Japanese met a national objective for an additional 8 PUs; end with 90 PUs
            Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 100 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • @VictoryFirst

    you could post that shot at triplea support and ask Panther if he knows what’s up


  • @VictoryFirst

    Oh ? yea that’s different error than what I got


  • What I was trying was to click on “Test Post” on that loading screen. At first it didn’t work either but then I noticed the game automatically filled in a wrong password. After I corrected that, the Test Post worked, although I just tried doing a real turn with the correct password and it still says “Failed to send the game via email.” Not sure why it wants to send me an email.


  • Testing Forum poster

    Test summary from TripleA, engine version: 2.6.14752, time: 1:50:14 PM
    Savegame


  • @VictoryFirst

    ahh that was your test lol Looks like it worked :)

  • 2023 '22 '21 '20 '19 '18

    @VictoryFirst

    do you have the email disabled in the shot i sent


  • @barnee

    I don’t understand this at all. I have E-mail disabled and I literally entered each box with your email instead of mine, and it still wants to send me an email.


  • @VictoryFirst

    I think it should be on. Not disabled.

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