I am so confused about the formats. I can not use MARTI with gmail apparently.
I have another game that is moving along smoothly at TripleA
anyway, as long as you are happy, so am I. Glad the Jpn ftrs are just out of range of my UK flotilla
Game History
Round: 9
Purchase Units - Italians
Italians buy 1 DemoUnderMinor and 5 infantry; Remaining resources: 2 PUs;
Combat Move - Italians
Trigger British DemoUnderMajor: has removed 1 DemoUnderMajor owned by British in India
Trigger British DemoAirfield: has removed 1 demo_airfield owned by British in India
Trigger British DemoHarbour: has removed 1 demo_harbour owned by British in India
Trigger RailMovementAutoPlaceItalians: Italians has 1 Rail placed in Southern Italy
Combat - Italians
Non Combat Move - Italians
Trigger RailMovementAutoPlaceRemoveItalians: has removed 1 Rail owned by Italians in Southern Italy
3 infantry moved from Northern Italy to Southern Italy
1 aaGun, 1 armour and 4 infantry moved from Southern France to Northern Italy
2 infantry moved from Northern Italy to Southern Italy
Place Units - Italians
Units in Southern France being upgraded or consumed: 1 UndergroundMinr
1 DemoUnderMinor and 1 infantry placed in Southern France
1 infantry placed in Southern Italy
3 infantry placed in Northern Italy
Italians undo move 2.
1 infantry placed in Northern Italy
Italians undo move 3.
1 infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,5
Italians collect 6 PUs (6 lost to blockades); end with 8 PUs
Trigger Italians AdvancedProduction: Italians met a national objective for an additional 3 PUs; end with 11 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 16 PUs
Combat Hit Differential Summary :
Hallo
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 armour and 1 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
Trigger Italians DemoUnderMinor: has removed 1 DemoUnderMinor owned by Italians in Southern France
Combat - ANZAC
Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
Non Combat Move - ANZAC
Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
1 infantry moved from Queensland to South Australia
Place Units - ANZAC
1 armour and 1 infantry placed in Queensland
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 5
ANZAC collect 10 PUs; end with 10 PUs
Trigger ANZAC Loses NewGuinea: ANZAC met a national objective for an additional -2 PUs; end with 8 PUs
Combat Move - French
Combat - French
Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
Non Combat Move - French
Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
Turn Complete - French
Combat Hit Differential Summary :
Attacking Novgorod from Baltic States with 2 art, elite, and a panzer grenadier, three mines defend:
[dice 3d6]
3d6: 5, 3, 5
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Note to players Germans: It is Late 1944 and Our Factories are Now Producing Our Largest Tanks Ever ! You may Now Purchase Waffen Heavy Tanks.
Trigger Waffen Hvy Tank: buyWaffen_Hvy_Tank added to productionGermans
Trigger Waffen Hvy Tank: buyRepair_Hvy_Tank added to productionGermans
triggerAttachmenEarly1944: has removed 1 Early1944_red owned by Changer in Early 1944
triggerAttachmenLate1944Red: has removed 1 Late1944 owned by Changer in Late 1944
triggerAttachmenEarly1944: Changer has 1 Early1944 placed in Early 1944
triggerAttachmenLate1944Red: Changer has 1 Late1944_red placed in Late 1944
Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
Germans buy 1 King_Tiger, 1 airfield_Hvy, 1 elite, 1 german_para, 19 infantry and 1 waffen_panzer; Remaining resources: 0 PUs;
Place Units - Germans
Units in Germany being upgraded or consumed: 1 armour
1 waffen_panzer placed in Germany
Units in Western Germany being upgraded or consumed: 1 airfield
1 airfield_Hvy placed in Western Germany
Combat Move - Germans
Trigger RailMovementAutoPlaceGermans: Germans has 2 Rails placed in Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Romania: 1 3rdWaffenArmy
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by British to Holland Belgium: 1 uk_paraBoost
EDIT: Turning off Edit Mode
EDIT: 2 WaffenPnzrGrndrs, 1 Waffen_Oberst_4 and 1 waffen_panzer moved from 3rd Waffen to Romania
2 infantry moved from Romania to Eastern Poland
1 infantry moved from Bessarabia to Eastern Poland
EDIT: 2 WaffenPnzrGrndrs, 1 Waffen_Oberst_4 and 1 waffen_panzer moved from Romania to Eastern Poland
1 elite moved from Romania to Eastern Poland
2 Waffen_Paras moved from Baltic States to Belarus
2 infantry moved from Western Germany to Holland Belgium
4 Me_262s moved from Western Germany to Holland Belgium
2 fighters moved from Normandy Bordeaux to 104 Sea Zone
1 GermanUBoat moved from 112 Sea Zone to 104 Sea Zone
1 transport moved from 115 Sea Zone to 114 Sea Zone
2 infantry moved from Germany to 114 Sea Zone
2 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
2 infantry moved from 115 Sea Zone to Novgorod
1 fighter moved from Finland to Novgorod
1 Panzer_Grndrs, 2 artilleries and 1 elite moved from Baltic States to Novgorod
1 Panzer_Grndrs moved from Poland to Eastern Poland
1 waffen_panzer moved from Baltic States to Eastern Poland
1 waffen_panzer moved from Germany to Eastern Poland
1 bomber moved from Romania to Novgorod
1 fighter moved from Romania to Belarus
1 fighter moved from Baltic States to Belarus
1 LuftwaffeAce, 2 fighters and 1 tactical_bomber moved from Baltic States to Novgorod
1 bomber, 1 fighter and 1 tactical_bomber moved from Egypt to Trans-Jordan
2 infantry moved from Egypt to Trans-Jordan
Combat - Germans
Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
Battle in Novgorod
Germans attack with 1 LuftwaffeAce, 1 Panzer_Grndrs, 2 artilleries, 1 bomber, 1 elite, 3 fighters, 2 infantry and 1 tactical_bomber; Changer loiter and taunt
Changer defend; Russians defend with 1 Russian_Engineer, 1 armour and 3 infantry
Germans roll dice for 1 LuftwaffeAce, 1 Panzer_Grndrs, 2 artilleries, 1 bomber, 1 elite, 3 fighters, 2 infantry and 1 tactical_bomber in Novgorod, round 2 : 7/14 hits, 6.00 expected hits
Russians roll dice for 1 Russian_Engineer, 1 armour and 3 infantry in Novgorod, round 2 : 0/5 hits, 1.83 expected hits
3 infantry owned by the Russians, 1 Russian_Engineer owned by the Russians and 1 armour owned by the Russians lost in Novgorod
Germans win, taking Novgorod from Russians with 1 LuftwaffeAce, 1 Panzer_Grndrs, 2 artilleries, 1 bomber, 1 elite, 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 19
Casualties for Russians: 1 Russian_Engineer, 1 armour and 3 infantry
Battle in Holland Belgium
Germans attack with 4 Me_262s and 2 infantry
British defend with 1 uk_para and 1 uk_paraBoost
Germans roll dice for 4 Me_262s and 2 infantry in Holland Belgium, round 2 : 3/6 hits, 3.00 expected hits
British roll dice for 1 uk_para and 1 uk_paraBoost in Holland Belgium, round 2 : 0/1 hits, 0.50 expected hits
1 uk_para owned by the British lost in Holland Belgium
1 uk_paraBoost owned by the British lost in Holland Belgium
Germans win, taking Holland Belgium from British with 4 Me_262s and 2 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 uk_para and 1 uk_paraBoost
Battle in Belarus
Germans attack with 2 Waffen_Paras and 2 fighters; Changer loiter and taunt
Changer defend; Russians defend with 1 infantry
Germans roll dice for 2 Waffen_Paras and 2 fighters in Belarus, round 2 : 3/4 hits, 2.00 expected hits
Russians roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0.33 expected hits
1 Waffen_Para owned by the Germans lost in Belarus
1 infantry owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 1 Waffen_Para and 2 fighters remaining. Battle score for attacker is -3
Casualties for Germans: 1 Waffen_Para
Casualties for Russians: 1 infantry
Battle in Trans-Jordan
Germans attack with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 2 armour
Germans roll dice for 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Trans-Jordan, round 2 : 0/5 hits, 2.17 expected hits
British roll dice for 2 armour in Trans-Jordan, round 2 : 1/2 hits, 1.00 expected hits
1 infantry owned by the Germans lost in Trans-Jordan
Germans roll dice for 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Trans-Jordan, round 3 : 2/4 hits, 2.00 expected hits
British roll dice for 2 armour in Trans-Jordan, round 3 : 0/2 hits, 1.00 expected hits
2 armour owned by the Russians lost in Trans-Jordan
Germans win, taking Trans-Jordan from British with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Germans: 1 infantry
Casualties for Russians: 2 armour
Battle in Eastern Poland
Germans attack with 1 Panzer_Grndrs, 2 WaffenPnzrGrndrs, 1 Waffen_Oberst_4, 1 elite, 3 infantry and 3 waffen_panzers
Russians defend with 1 infantry and 2 mech_infantrys
Germans roll dice for 1 Panzer_Grndrs, 2 WaffenPnzrGrndrs, 1 Waffen_Oberst_4, 1 elite, 3 infantry and 3 waffen_panzers in Eastern Poland, round 2 : 6/14 hits, 5.50 expected hits
Russians roll dice for 1 infantry and 2 mech_infantrys in Eastern Poland, round 2 : 0/3 hits, 1.00 expected hits
2 mech_infantrys owned by the Russians and 1 infantry owned by the Russians lost in Eastern Poland
Germans win, taking Eastern Poland from Russians with 1 Panzer_Grndrs, 2 WaffenPnzrGrndrs, 1 Waffen_Oberst_4, 1 elite, 3 infantry and 3 waffen_panzers remaining. Battle score for attacker is 11
Casualties for Russians: 1 infantry and 2 mech_infantrys
Battle in 104 Sea Zone
Germans attack with 1 GermanUBoat and 2 fighters
Americans defend with 1 destroyer
Germans roll dice for 1 GermanUBoat in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 2 fighters in 104 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 104 Sea Zone
Germans win with 1 GermanUBoat and 2 fighters remaining. Battle score for attacker is 7
Casualties for Americans: 1 destroyer
Non Combat Move - Germans
Trigger RailMovementAutoPlaceRemoveGermansItalyTakeover: has removed 1 Rail owned by Germans in Bessarabia
Trigger RailMovementAutoPlaceRemoveGermansItalyTakeover: has removed 1 Rail owned by Germans in Baltic States
Trigger Remove All Wolfpack: has removed 3 Wolfpacks owned by Germans in 112 Sea Zone
Trigger Urals Tank Unit: Russians has 1 armour placed in Urals
2 fighters moved from 104 Sea Zone to Normandy Bordeaux
4 Me_262s moved from Holland Belgium to Western Germany
1 G_air_transport and 1 elite moved from Western Germany to Egypt
1 bomber, 1 fighter and 1 tactical_bomber moved from Trans-Jordan to Egypt
1 G_air_transport moved from Egypt to Western Germany
1 Rail and 1 infantry moved from Germany to Bessarabia
1 aaGun and 1 infantry moved from Bulgaria to Romania
1 Rail and 1 elite moved from Germany to Baltic States
1 infantry moved from Germany to Poland
1 fighter moved from Novgorod to Finland
1 bomber moved from Novgorod to Romania
1 LuftwaffeAce, 2 fighters and 1 tactical_bomber moved from Novgorod to Baltic States
1 fighter moved from Belarus to Romania
1 fighter moved from Belarus to Baltic States
1 destroyer moved from 125 Sea Zone to 112 Sea Zone
1 aaGun moved from Baltic States to Eastern Poland
Place Units - Germans
1 King_Tiger, 1 elite and 1 german_para placed in Germany
3 infantry placed in Egypt
3 infantry placed in Normandy Bordeaux
2 infantry placed in France
7 infantry placed in Germany
Germans undo move 5.
6 infantry placed in Western Germany
5 infantry placed in Germany
Turning on Edit Mode
EDIT: Adding units owned by Germans to France: 1 elite
EDIT: Removing units owned by Germans from Northern Italy: 1 elite
EDIT: Turning off Edit Mode
Turn Complete - Germans
Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,5
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,3
Germans collect 49 PUs (2 lost to blockades); end with 49 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Trigger Germans AdvancedProduction: Germans met a national objective for an additional 12 PUs; end with 66 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 76 PUs
Combat Hit Differential Summary :
Americans regular : -0.33
Russians regular : -2.17
Germans regular : 0.00
British regular : -1.50
Game History
Round: 10
Purchase Units - Russians
Russians buy 3 Mass_Tankss, 2 Russian_Rocketss, 3 TotalWar_Tank_2s, 1 artillery, 1 elite, 1 infantry and 1 russian_para; Remaining resources: 0 PUs; 2 AirLendLease; 0 TankLendLease;
Combat Move - Russians
Trigger RailMovementAutoPlaceRussians: Russians has 1 Europe_Rail and 2 Rails placed in Russia
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 tactical_bomber moved from Caucasus to Trans-Jordan
1 guard_infantry and 1 infantry moved from Iraq to Trans-Jordan
EDIT: 1 2ndTankArmy moved from Smolensk to 2nd Tank
EDIT: 1 BoxFctry and 5 armour moved from 2nd Tank to Smolensk
EDIT: 1 Tank_General moved from 2nd Tank to Smolensk
EDIT: 2 armour moved from Smolensk to Novgorod
1 FighterAce, 1 fighter and 1 tactical_bomber moved from Smolensk to Novgorod
EDIT: 1 Russian_Rockets moved from Bryansk to Novgorod
7 infantry moved from Archangel to Novgorod
5 Russian_Rocketss moved from Russia to Belarus
1 fighter moved from Smolensk to Belarus
2 infantry moved from Bryansk to Belarus
1 infantry moved from Bryansk to Belarus
Combat - Russians
Battle in Belarus
Changer loiter and taunt; Russians attack with 5 Russian_Rocketss, 1 fighter and 3 infantry
Germans defend with 1 Waffen_Para; Changer defend
Russians roll dice for 5 Russian_Rocketss in Belarus, round 2 : 2/5 hits, 1.67 expected hits
1 Waffen_Para owned by the Germans lost in Belarus
5 Russian_Rocketss owned by the Russians lost in Belarus
Russians win, taking Belarus from Germans with 1 fighter and 3 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 Waffen_Para
Casualties for Russians: 5 Russian_Rocketss
Battle in Trans-Jordan
Russians attack with 1 guard_infantry, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 guard_infantry, 1 infantry and 1 tactical_bomber in Trans-Jordan, round 2 : 1/3 hits, 1.00 expected hits
Germans roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Trans-Jordan
Russians win, taking Trans-Jordan from Germans with 1 guard_infantry, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Novgorod
Changer loiter and taunt; Russians attack with 1 FighterAce, 1 Russian_Rockets, 2 armour, 1 fighter, 7 infantry and 1 tactical_bomber
Germans defend with 1 Panzer_Grndrs, 2 artilleries, 1 elite and 2 infantry; Changer defend
Russians roll dice for 1 Russian_Rockets in Novgorod, round 2 : 0/1 hits, 0.33 expected hits
1 Russian_Rockets owned by the Russians lost in Novgorod
Russians roll dice for 1 FighterAce, 2 armour, 1 fighter, 7 infantry and 1 tactical_bomber in Novgorod, round 2 : 4/13 hits, 4.33 expected hits
Germans roll dice for 1 Panzer_Grndrs, 2 artilleries, 1 elite and 2 infantry in Novgorod, round 2 : 2/7 hits, 2.50 expected hits
2 infantry owned by the Russians lost in Novgorod
2 artilleries owned by the Germans and 2 infantry owned by the Germans lost in Novgorod
Russians roll dice for 1 FighterAce, 2 armour, 1 fighter, 5 infantry and 1 tactical_bomber in Novgorod, round 3 : 4/11 hits, 4.00 expected hits
Germans roll dice for 1 Panzer_Grndrs and 1 elite in Novgorod, round 3 : 3/3 hits, 1.17 expected hits
3 infantry owned by the Russians lost in Novgorod
1 Panzer_Grndrs owned by the Germans and 1 elite owned by the Germans lost in Novgorod
Russians win, taking Novgorod from Germans with 1 FighterAce, 2 armour, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for Russians: 1 Russian_Rockets and 5 infantry
Casualties for Germans: 1 Panzer_Grndrs, 2 artilleries, 1 elite and 2 infantry
Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
Non Combat Move - Russians
Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Trigger RailMovementAutoPlaceRemoveRussians: has removed 1 Europe_Rail owned by Russians in Russia
Trigger RailMovementAutoPlaceRemoveRussians: has removed 1 Rail owned by Russians in Archangel
Trigger RailMovementAutoPlaceRemoveRussians: has removed 1 Rail owned by Russians in Timguska
3 armour moved from Russia to Smolensk
EDIT: Russians undo move 1.
2 armour moved from Russia to Smolensk
EDIT: 1 Tank_General and 5 armour moved from Smolensk to 2nd Tank
EDIT: 1 2ndTankArmy moved from 2nd Tank to 1st Army Group
EDIT: 2 guard_infantrys and 4 infantry moved from 1st Army Group to Smolensk
1 armour moved from Urals to Timguska
1 Rail moved from Russia to Yakut S.S.R.
1 Rail and 1 aaGun moved from Yakut S.S.R. to Timguska
2 armour moved from Caucasus to Northwest Persia
2 armour moved from Volgograd to Caucasus
2 russian_paras moved from Russia to Caucasus
1 FighterAce and 1 fighter moved from Novgorod to Smolensk
1 tactical_bomber moved from Novgorod to Smolensk
1 fighter moved from Belarus to Russia
1 infantry moved from Ukraine to Bryansk
1 Rail and 1 elite moved from Russia to Archangel
1 infantry moved from Vologda to Archangel
2 armour moved from Russia to Smolensk
2 armour moved from Russia to Volgograd
EDIT: 3 infantry moved from Smolensk to Archangel
EDIT: 1 infantry moved from Smolensk to Archangel
1 tactical_bomber moved from Trans-Jordan to Iraq
Place Units - Russians
1 infantry placed in Ukraine
1 artillery placed in Volgograd
3 Mass_Tankss, 2 Russian_Rocketss, 3 TotalWar_Tank_2s, 1 elite and 1 russian_para placed in Russia
Trigger MassTanksPlace3: has removed 3 Mass_Tankss owned by Russians in Russia
Trigger RussiansTotalWarTankPlaceRussia6: has removed 3 TotalWar_Tank_2s owned by Russians in Russia
Trigger MassTanksPlace3: Russians has 3 armour placed in Russia
Trigger RussiansTotalWarTankPlaceRussia6: Russians has 3 armour placed in Russia
Turn Complete - Russians
Russians collect 34 PUs; end with 34 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 37 PUs
Combat Hit Differential Summary :
Germans regular : 1.00
Russians regular : -0.33
1 art and 9 inf invade India from SZ 39, rolling for 4 mines:
[dice 4d6]
11 inf, 1 elite, 2 art, 18 tanks move to from Burma, rolling for 4 mines:
[dice 4d6]
4d6: 1, 1, 3, 5
4d6: 3, 6, 5, 2
Game History
Round: 10
Purchase Units - Japanese
Note to players Japanese: <body><b>It is Late 1944 and the Emperor has Ordered Suicide Attacks on the American Navy !<br><br><img src="Kamikaze.png"/><br><br />Refer to Game Notes for Usage.<b></body>
Japanese buy 2 Japan_destroyers, 2 armour, 1 carrier, 1 elite, 7 infantry, 4 mech_infantrys, 1 submarine and 2 transports; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
Trigger Banzai: Japanese has 1 Banzai placed in Japan
Trigger RailMovementAutoPlaceJapanese: Japanese has 2 Rails placed in Kiangsu
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from French Indo China: 2 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Changer from India: 2 uk_mine_Reds
EDIT: Removing units owned by Changer from India: 1 uk_mine_Yellow
EDIT: Removing units owned by Japanese from Burma: 1 infantry
EDIT: Turning off Edit Mode
1 infantry moved from French Indo China to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 39 Sea Zone
1 infantry moved from 39 Sea Zone to Ceylon
1 artillery and 7 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 7 infantry and 5 transports moved from 36 Sea Zone to 39 Sea Zone
1 artillery and 7 infantry moved from 39 Sea Zone to India
18 armour, 2 artilleries, 1 elite and 10 infantry moved from Burma to India
2 bombers moved from Kwangsi to 22 Sea Zone
1 Japan_destroyer moved from 54 Sea Zone to 49 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone
1 submarine moved from 6 Sea Zone to 25 Sea Zone
1 elite and 2 infantry moved from Japan to 6 Sea Zone
3 infantry moved from Korea to 6 Sea Zone
1 elite, 5 infantry and 3 transports moved from 6 Sea Zone to 25 Sea Zone
1 elite and 5 infantry moved from 25 Sea Zone to Midway
1 Banzai moved from Japan to Midway
4 fighters and 2 tactical_bombers moved from New Guinea to 49 Sea Zone
1 Japan_destroyer moved from 16 Sea Zone to 25 Sea Zone
Combat - Japanese
Battle in Ceylon
Battle in 22 Sea Zone
Japanese attack with 2 bombers
Americans defend with 1 transport
Japanese roll dice for 2 bombers in 22 Sea Zone, round 2 : 2/2 hits, 1.33 expected hits
Americans roll dice for 1 transport in 22 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 transport owned by the Americans lost in 22 Sea Zone
Japanese win, taking Ceylon from British with 2 bombers remaining. Battle score for attacker is 6
Casualties for Americans: 1 transport
Battle in 25 Sea Zone
Japanese attack with 1 Japan_destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 3 transports
Americans defend with 1 pacific_destroyer
Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 Japan_destroyer, 1 fighter, 1 tactical_bomber and 3 transports in 25 Sea Zone, round 2 : 0/3 hits, 1.50 expected hits
Americans roll dice for 1 pacific_destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 submarine in 25 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
Americans roll dice for 1 pacific_destroyer in 25 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Japanese lost in 25 Sea Zone
1 pacific_destroyer owned by the Americans lost in 25 Sea Zone
Japanese win with 1 Japan_destroyer, 1 fighter, 1 tactical_bomber and 3 transports remaining. Battle score for attacker is 1
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 pacific_destroyer
Battle in Midway
Changer loiter and taunt; Japanese attack with 1 Banzai, 1 elite and 5 infantry
Changer defend; Americans defend with 1 Fortification, 1 aaGun, 1 airfield and 2 infantry
Japanese roll dice for 1 Banzai, 1 elite and 5 infantry in Midway, round 2 : 2/7 hits, 2.33 expected hits
Americans roll dice for 1 Fortification, 1 aaGun and 2 infantry in Midway, round 2 : 0/2 hits, 0.83 expected hits
1 aaGun owned by the Americans and 1 infantry owned by the Americans lost in Midway
Japanese roll dice for 1 Banzai, 1 elite and 5 infantry in Midway, round 3 : 3/7 hits, 2.33 expected hits
Americans roll dice for 1 Fortification and 1 infantry in Midway, round 3 : 0/1 hits, 0.50 expected hits
1 Fortification owned by the Americans and 1 infantry owned by the Americans lost in Midway
Japanese win, taking Midway from Americans with 1 Banzai, 1 elite and 5 infantry remaining. Battle score for attacker is 12
Casualties for Americans: 1 Fortification, 1 aaGun and 2 infantry
Battle in 49 Sea Zone
Japanese attack with 1 Japan_destroyer, 4 fighters and 2 tactical_bombers
Americans defend with 1 submarine
Japanese roll dice for 1 Japan_destroyer, 4 fighters and 2 tactical_bombers in 49 Sea Zone, round 2 : 2/7 hits, 3.67 expected hits
Americans roll dice for 1 submarine in 49 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Americans lost in 49 Sea Zone
Japanese win with 1 Japan_destroyer, 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in India
Changer loiter and taunt; Japanese attack with 18 armour, 3 artilleries, 1 elite and 17 infantry
Changer defend; British defend with 1 infantry
Japanese roll dice for 18 armour, 3 artilleries, 1 elite and 17 infantry in India, round 2 : 11/40 hits, 13.83 expected hits
British roll dice for 1 infantry in India, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in India
1 infantry owned by the British lost in India
Japanese win, taking India from British with 18 armour, 3 artilleries, 1 elite and 16 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Non Combat Move - Japanese
Trigger RemoveBanzai: has removed 1 Banzai owned by Japanese in Midway
Trigger RailMovementAutoPlaceRemoveJapanese: has removed 2 Rails owned by Japanese in Kiangsu
4 transports moved from 38 Sea Zone to 36 Sea Zone
1 pacific_BB and 1 pacific_carrier moved from 38 Sea Zone to 36 Sea Zone
1 submarine moved from 56 Sea Zone to 62 Sea Zone
1 Japan_destroyer moved from 56 Sea Zone to 54 Sea Zone
4 fighters and 2 tactical_bombers moved from 49 Sea Zone to 33 Sea Zone
1 Escort, 2 JPN_Pacific_DDs and 2 carriers moved from 35 Sea Zone to 33 Sea Zone
2 Japan_destroyers and 1 carrier moved from 6 Sea Zone to 33 Sea Zone
2 bombers moved from 22 Sea Zone to Caroline Islands
3 fighters moved from New Guinea to Caroline Islands
1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from 38 Sea Zone to 36 Sea Zone
1 aaGun moved from Burma to India
3 fighters and 3 tactical_bombers moved from Kweichow to Chahar
2 armour and 4 mech_infantrys moved from Kweichow to Shensi
1 armour and 2 mech_infantrys moved from Shantung to Jehol
2 mech_infantrys moved from Kiangsu to Kweichow
1 armour moved from Kiangsu to Kweichow
Place Units - Japanese
2 Japan_destroyers, 1 carrier, 1 submarine and 2 transports placed in 6 Sea Zone
1 elite and 3 infantry placed in Japan
1 armour and 2 mech_infantrys placed in Shantung
1 armour and 2 mech_infantrys placed in Kiangsu
3 infantry placed in Korea
1 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 68 PUs; end with 69 PUs
Trigger Japan Loses Marianas: Japanese met a national objective for an additional -1 PUs; end with 68 PUs
Trigger Japanese Controls DNG Pacific Expanded: Japanese met a national objective for an additional 2 PUs; end with 70 PUs
Trigger Japanese Controls NewGuinea Pacific Expanded: Japanese met a national objective for an additional 2 PUs; end with 72 PUs
Trigger Japanese Controls Celebes Pacific Expanded: Japanese met a national objective for an additional 1 PUs; end with 73 PUs
Trigger Japanese Controls Philippines Pacific Expanded: Japanese met a national objective for an additional 3 PUs; end with 76 PUs
Trigger Japanese Controls Ceylon Pacific Expanded: Japanese met a national objective for an additional 1 PUs; end with 77 PUs
Trigger Japanese Controls Guam Pacific Expanded: Japanese met a national objective for an additional 1 PUs; end with 78 PUs
Trigger Japanese Controls Midway Pacific Expanded: Japanese met a national objective for an additional 3 PUs; end with 81 PUs
Trigger Japanese AdvancedProduction: Japanese met a national objective for an additional 8 PUs; end with 89 PUs
Objective Japanese 5 Control China: Japanese met a national objective for an additional 5 PUs; end with 94 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 99 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 104 PUs
Combat Hit Differential Summary :
Americans regular : -1.33
Japanese regular : -4.67
British regular : 0.67
Game History
Round: 10
Purchase Units - Americans
Americans buy 1 ArmoredInfantry, 1 Escort, 3 Fortifications, 4 TotalWarNavyFtrs, 1 USA_Hvy_Bomber, 2 carriers, 1 elite and 2 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
Trigger RailMovementAutoPlaceAmericans: Americans has 2 Europe_Rails and 6 Rails placed in Eastern United States
1 submarine moved from 10 Sea Zone to 25 Sea Zone
2 usa_fighters moved from 26 Sea Zone to 25 Sea Zone
1 pacific_destroyer moved from 26 Sea Zone to 25 Sea Zone
2 NavyFighters moved from 26 Sea Zone to 49 Sea Zone
1 usa_fighter moved from Queensland to 49 Sea Zone
3 usa_fighters moved from Queensland to 54 Sea Zone
1 USA_Hvy_Bomber moved from United Kingdom to Germany
1 elite moved from Morocco to 92 Sea Zone
1 elite and 1 transport moved from 92 Sea Zone to 94 Sea Zone
1 ArmoredInfantry moved from Tunisia to 94 Sea Zone
1 ArmoredInfantry, 1 elite and 1 transport moved from 94 Sea Zone to 99 Sea Zone
1 ArmoredInfantry and 1 elite moved from 99 Sea Zone to Greece
1 elite moved from Tobruk to Alexandria
British take Alexandria from Italians
1 destroyer moved from 91 Sea Zone to 104 Sea Zone
2 usa_fighters moved from 91 Sea Zone to 104 Sea Zone
3 usa_fighters moved from Gibraltar to 104 Sea Zone
Combat - Americans
Strategic bombing raid in Germany
Germans roll AA dice in Germany : 0/1 hits, 0.17 expected hits
Bombing raid in Germany rolls: 7,4 and causes: 11 damage to unit: factory_major
Bombing raid in Germany causes 11 damage total.
Battle in 104 Sea Zone
Americans attack with 1 destroyer and 5 usa_fighters
Germans defend with 1 GermanUBoat
Americans roll dice for 1 destroyer and 5 usa_fighters in 104 Sea Zone, round 2 : 3/6 hits, 2.83 expected hits
Germans roll dice for 1 GermanUBoat in 104 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 GermanUBoat owned by the Germans lost in 104 Sea Zone
Americans win with 1 destroyer and 5 usa_fighters remaining. Battle score for attacker is 4
Casualties for Germans: 1 GermanUBoat
Battle in Greece
Americans attack with 1 ArmoredInfantry and 1 elite
Germans defend with 1 infantry
Americans roll dice for 1 ArmoredInfantry and 1 elite in Greece, round 2 : 0/3 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Greece, round 2 : 1/1 hits, 0.33 expected hits
1 elite owned by the Americans lost in Greece
Americans roll dice for 1 ArmoredInfantry in Greece, round 3 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 infantry in Greece, round 3 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 ArmoredInfantry in Greece, round 4 : 1/1 hits, 0.33 expected hits
Germans roll dice for 1 infantry in Greece, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Greece
Americans win, taking Greece from Germans with 1 ArmoredInfantry remaining. Battle score for attacker is 0
Casualties for Americans: 1 elite
Casualties for Germans: 1 infantry
Battle in 25 Sea Zone
Americans attack with 1 pacific_destroyer, 1 submarine and 2 usa_fighters
Japanese defend with 1 Japan_destroyer and 3 transports
Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 pacific_destroyer and 2 usa_fighters in 25 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits
Japanese roll dice for 1 Japan_destroyer and 3 transports in 25 Sea Zone, round 2 : 0/4 hits, 0.83 expected hits
1 transport owned by the Japanese and 1 Japan_destroyer owned by the Japanese lost in 25 Sea Zone
Americans roll dice for 1 submarine in 25 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 pacific_destroyer and 2 usa_fighters in 25 Sea Zone, round 3 : 2/3 hits, 1.33 expected hits
Japanese roll dice for 2 transports in 25 Sea Zone, round 3 : 0/2 hits, 0.33 expected hits
2 transports owned by the Japanese lost in 25 Sea Zone
Americans win with 1 pacific_destroyer, 1 submarine and 2 usa_fighters remaining. Battle score for attacker is 25
Casualties for Japanese: 1 Japan_destroyer and 3 transports
Battle in 49 Sea Zone
Americans attack with 2 NavyFighters and 1 usa_fighter
Japanese defend with 1 Japan_destroyer
Americans roll dice for 2 NavyFighters and 1 usa_fighter in 49 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
Japanese roll dice for 1 Japan_destroyer in 49 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 Japan_destroyer owned by the Japanese lost in 49 Sea Zone
Americans win with 2 NavyFighters and 1 usa_fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 Japan_destroyer
Battle in 54 Sea Zone
Americans attack with 3 usa_fighters
Japanese defend with 1 Japan_destroyer
Americans roll dice for 3 usa_fighters in 54 Sea Zone, round 2 : 0/3 hits, 1.50 expected hits
Japanese roll dice for 1 Japan_destroyer in 54 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 3 usa_fighters in 54 Sea Zone, round 3 : 0/3 hits, 1.50 expected hits
Japanese roll dice for 1 Japan_destroyer in 54 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Americans roll dice for 3 usa_fighters in 54 Sea Zone, round 4 : 1/3 hits, 1.50 expected hits
Japanese roll dice for 1 Japan_destroyer in 54 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits
1 usa_fighter owned by the Americans lost in 54 Sea Zone
1 Japan_destroyer owned by the Japanese lost in 54 Sea Zone
Americans win with 2 usa_fighters remaining. Battle score for attacker is -2
Casualties for Americans: 1 usa_fighter
Casualties for Japanese: 1 Japan_destroyer
Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
Non Combat Move - Americans
Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
Trigger RailMovementAutoPlaceRemoveAmericans: has removed 2 Europe_Rails and 6 Rails owned by Americans in Eastern United States
1 ArmoredInfantry and 1 artillery moved from Hawaiian Islands to 26 Sea Zone
1 artillery and 1 marine moved from Hawaiian Islands to 26 Sea Zone
2 artilleries and 2 marines moved from Hawaiian Islands to 26 Sea Zone
1 Escort_Convoy moved from 26 Sea Zone to 31 Sea Zone
1 ArmoredInfantry, 1 Heavy_BB, 1 Heavy_Transport, 4 artilleries, 1 carrier, 3 marines, 1 pacific_BB, 1 pacific_carrier, 1 pacific_transport and 1 transport moved from 26 Sea Zone to 54 Sea Zone
4 artilleries moved from 54 Sea Zone to Queensland
1 ArmoredInfantry moved from 54 Sea Zone to Queensland
3 marines moved from 54 Sea Zone to Queensland
1 artillery and 1 marine moved from Western Australia to South Australia
2 NavyFighters moved from 49 Sea Zone to 54 Sea Zone
1 usa_fighter moved from 49 Sea Zone to Queensland
2 usa_fighters moved from 25 Sea Zone to Hawaiian Islands
1 Escort_Convoy moved from 10 Sea Zone to 30 Sea Zone
2 ArmoredInfantrys moved from Western United States to 10 Sea Zone
2 ArmoredInfantrys, 1 NavyFighter, 1 carrier and 1 transport moved from 10 Sea Zone to 26 Sea Zone
2 ArmoredInfantrys moved from 26 Sea Zone to Hawaiian Islands
1 artillery moved from Central United States to Western United States
1 ArmoredInfantry and 1 artillery moved from Central United States to 101 Sea Zone
2 artilleries moved from Central United States to 101 Sea Zone
1 ArmoredInfantry, 1 Escort_Convoy, 1 Heavy_Transport, 3 artilleries and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
1 transport moved from 91 Sea Zone to 101 Sea Zone
3 artilleries moved from 91 Sea Zone to Morocco
1 ArmoredInfantry moved from 91 Sea Zone to Morocco
3 usa_fighters moved from 104 Sea Zone to Gibraltar
2 usa_fighters moved from 104 Sea Zone to 91 Sea Zone
1 USA_Hvy_Bomber moved from Germany to Russia
Place Units - Americans
3 Fortifications placed in Hawaiian Islands
1 Escort, 2 carriers and 2 submarines placed in 10 Sea Zone
4 TotalWarNavyFtrs placed in 10 Sea Zone
1 USA_Hvy_Bomber and 1 elite placed in Eastern United States
1 ArmoredInfantry placed in Central United States
Trigger AmericansTotalWarNavyFtrPlaceWUS: has removed 4 TotalWarNavyFtrs owned by Americans in 10 Sea Zone
Trigger AmericansTotalWarNavyFtrPlaceWUS: Americans has 4 NavyFighters placed in 10 Sea Zone
Turn Complete - Americans
Trigger Americans RemoveUSAConvoySZ91: has removed 1 Escort_Convoy owned by Americans in 91 Sea Zone
Trigger Americans RemoveUSAConvoySZ30: has removed 1 Escort_Convoy owned by Americans in 30 Sea Zone
Trigger Americans RemoveUSAConvoySZ31: has removed 1 Escort_Convoy owned by Americans in 31 Sea Zone
Trigger Americans RemoveUSAConvoySZ91: Americans has 1 Escort placed in 91 Sea Zone
Trigger Americans RemoveUSAConvoySZ30: Americans has 1 Escort placed in 30 Sea Zone
Trigger Americans RemoveUSAConvoySZ31: Americans has 1 Escort placed in 31 Sea Zone
Americans collect 56 PUs; end with 56 PUs
Trigger Americans AdvancedProduction: Americans met a national objective for an additional 14 PUs; end with 70 PUs
Trigger USA Controls Marianas Pacific Expanded: Americans met a national objective for an additional 1 PUs; end with 71 PUs
Trigger Americans Loses Philippines: Americans met a national objective for an additional -3 PUs; end with 68 PUs
Trigger Americans Loses Midway: Americans met a national objective for an additional -3 PUs; end with 65 PUs
Trigger Americans Loses Guam: Americans met a national objective for an additional -1 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 6 PUs;
Combat Move - Chinese
Combat - Chinese
Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
Non Combat Move - Chinese
Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
Turn Complete - Chinese
Chinese collect 0 PUs; end with 6 PUs
Purchase Units - British
British buy 1 factory_minor, 2 infantry, 3 uk_armours, 1 uk_fighter and 2 uk_paras; Remaining resources: 0 PUs; 0 AirLendLease; 3 NavyLendLease;
Combat Move - British
Trigger RailMovementAutoPlaceBritish: British has 2 Rails placed in Union of South Africa
Turning on Edit Mode
2 uk_fighters moved from United Kingdom to Holland Belgium
1 bomber moved from United Kingdom to Holland Belgium
EDIT: 1 UK_LCV, 1 elite and 1 infantry moved from United Kingdom to Holland Belgium
Combat - British
EDIT: Battle in Holland Belgium
EDIT: British attack with 1 UK_LCV, 1 bomber, 1 elite, 1 infantry and 2 uk_fighters
EDIT: Germans defend with 2 infantry
EDIT: 3/6 hits, 2.17 expected hits
EDIT: 2/2 hits, 0.67 expected hits
EDIT: 1 UK_LCV owned by the British and 1 infantry owned by the British lost in Holland Belgium
EDIT: 2 infantry owned by the Germans lost in Holland Belgium
EDIT: British takes Holland Belgium from Germans
EDIT: British win
EDIT: Battle casualty summary: Battle score (TUV change) for attacker is 0
EDIT: Recording Battle Statistics
EDIT: Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
Non Combat Move - British
EDIT: Turning off Edit Mode
Trigger RailMovementAutoPlaceRemoveBritish: has removed 2 Rails owned by British in Belgian Congo
1 bomber and 2 uk_fighters moved from Holland Belgium to United Kingdom
1 uk_armour moved from Tunisia to Tobruk
1 artillery moved from Morocco to Algeria
2 Rails and 2 infantry moved from Union of South Africa to Belgian Congo
1 uk_armour moved from Union of South Africa to Belgian Congo
1 infantry moved from Union of South Africa to Rhodesia
4 uk_armours moved from Eastern Persia to West India
Place Units - British
Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
1 factory_minor placed in Iraq
1 infantry and 3 uk_armours placed in Union of South Africa
1 infantry, 1 uk_fighter and 2 uk_paras placed in United Kingdom
Turn Complete - British
British collect 39 PUs; end with 39 PUs
Trigger British AdvancedProduction: British met a national objective for an additional 6 PUs; end with 45 PUs
Trigger British Loses Ceylon: British met a national objective for an additional -1 PUs; end with 44 PUs
Combat Hit Differential Summary :
Americans regular : -3.50
Japanese regular : -1.50
Germans AA : -0.17
Germans regular : -0.17
EDIT: : 2.17
Game History
Round: 10
Purchase Units - Italians
Italians buy 4 infantry and 1 italian_para; Remaining resources: 0 PUs;
Combat Move - Italians
Trigger RailMovementAutoPlaceItalians: Italians has 1 Rail placed in Southern Italy
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
EDIT: 3 italian_paras moved from Southern Italy to Greece
EDIT: 1 fighter moved from Southern Italy to Greece
EDIT: Italians undo move 2.
1 fighter moved from Southern Italy to Greece
Combat - Italians
Battle in Greece
Italians attack with 1 fighter and 3 italian_paras
Americans defend with 1 ArmoredInfantry
Italians roll dice for 1 fighter and 3 italian_paras in Greece, round 2 : 1/4 hits, 1.00 expected hits
Americans roll dice for 1 ArmoredInfantry in Greece, round 2 : 1/1 hits, 0.50 expected hits
1 italian_para owned by the Italians lost in Greece
1 ArmoredInfantry owned by the Americans lost in Greece
Italians win, taking Greece from Americans with 1 fighter and 2 italian_paras remaining. Battle score for attacker is 0
Casualties for Italians: 1 italian_para
Casualties for Americans: 1 ArmoredInfantry
Non Combat Move - Italians
Trigger RailMovementAutoPlaceRemoveItalians: has removed 1 Rail owned by Italians in Romania
1 fighter moved from Greece to Southern Italy
1 Rail and 1 infantry moved from Southern Italy to Romania
Place Units - Italians
1 italian_para placed in Southern Italy
2 infantry placed in Northern Italy
2 infantry placed in Southern Italy
Italians undo move 3.
1 infantry placed in Southern Italy
1 infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,1
Italians collect 9 PUs (5 lost to blockades); end with 9 PUs
Trigger Italians AdvancedProduction: Italians met a national objective for an additional 3 PUs; end with 12 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 17 PUs
Combat Hit Differential Summary :
Americans regular : 0.50
Italians regular : 0.00
wasn’t expecting you for a few days :)
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 1 Escort and 2 Fortifications; Remaining resources: 0 PUs;
Combat Move - ANZAC
Combat - ANZAC
Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
Non Combat Move - ANZAC
Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
Place Units - ANZAC
2 Fortifications placed in Solomon Islands
1 Escort placed in 54 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from 54 Sea Zone: 1 Escort
EDIT: Adding units owned by ANZAC to 54 Sea Zone: 1 Escort_Convoy
EDIT: Turning off Edit Mode
Turn Complete - ANZAC
Trigger ANZAC RemoveANZACConvoySZ54: has removed 1 Escort_Convoy owned by ANZAC in 54 Sea Zone
Trigger ANZAC RemoveANZACConvoySZ54: ANZAC has 1 Escort placed in 54 Sea Zone
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 1,4
ANZAC collect 9 PUs (1 lost to blockades); end with 9 PUs
Trigger ANZAC Loses NewGuinea: ANZAC met a national objective for an additional -2 PUs; end with 7 PUs
Combat Move - French
Combat - French
Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
Non Combat Move - French
Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
Turn Complete - French
Combat Hit Differential Summary :
I think that’s the fastest I’ve ever posted a turn lol
Germany: 42 / 64
Japan: 80 / 103
Italy: 14 / 22
USSR: 34 / 37
USA: 48 / 82
UK: 38 / 44
ANZAC: 8 / 8
France: 4 / 0
Axis: 136 / 189
Allies: 132 / 171
I believe I discovered a bug
The Russian Archangel objective is active, even though there is a US Heavy Bomber in Moscow
yea i fixed it in the update. I think you had a sub in 125 so it didn’t effect anything. Panzer found it a couple turns back. just have to edit when necessary
Heh heh I don’t think I will stack up Novgorod. This is the result of my test run:
Russians win with a tank army and their air force :)
yea I been messing about with it myself :) Still grim but I’m fighting to the bitter end lol