#4: VictoryFirst (Axis) vs. Barnee (Allies) | G40 House Rules Expansion by The Captain
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Game History
Round: 9 Purchase Units - Italians Italians buy 1 DemoUnderMinor and 5 infantry; Remaining resources: 2 PUs; Combat Move - Italians Trigger British DemoUnderMajor: has removed 1 DemoUnderMajor owned by British in India Trigger British DemoAirfield: has removed 1 demo_airfield owned by British in India Trigger British DemoHarbour: has removed 1 demo_harbour owned by British in India Trigger RailMovementAutoPlaceItalians: Italians has 1 Rail placed in Southern Italy Combat - Italians Non Combat Move - Italians Trigger RailMovementAutoPlaceRemoveItalians: has removed 1 Rail owned by Italians in Southern Italy 3 infantry moved from Northern Italy to Southern Italy 1 aaGun, 1 armour and 4 infantry moved from Southern France to Northern Italy 2 infantry moved from Northern Italy to Southern Italy Place Units - Italians Units in Southern France being upgraded or consumed: 1 UndergroundMinr 1 DemoUnderMinor and 1 infantry placed in Southern France 1 infantry placed in Southern Italy 3 infantry placed in Northern Italy Italians undo move 2. 1 infantry placed in Northern Italy Italians undo move 3. 1 infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 6 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,5 Italians collect 6 PUs (6 lost to blockades); end with 8 PUs Trigger Italians AdvancedProduction: Italians met a national objective for an additional 3 PUs; end with 11 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 16 PUs
Combat Hit Differential Summary :
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Hallo
Game History
Round: 9 Purchase Units - ANZAC ANZAC buy 1 armour and 1 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC Trigger Italians DemoUnderMinor: has removed 1 DemoUnderMinor owned by Italians in Southern France Combat - ANZAC Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone Non Combat Move - ANZAC Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone 1 infantry moved from Queensland to South Australia Place Units - ANZAC 1 armour and 1 infantry placed in Queensland Turn Complete - ANZAC Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 5 ANZAC collect 10 PUs; end with 10 PUs Trigger ANZAC Loses NewGuinea: ANZAC met a national objective for an additional -2 PUs; end with 8 PUs Combat Move - French Combat - French Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone Non Combat Move - French Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone Turn Complete - French
Combat Hit Differential Summary :
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Attacking Novgorod from Baltic States with 2 art, elite, and a panzer grenadier, three mines defend:
[dice 3d6]
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3d6: 5, 3, 5
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Game History
Round: 10 Research Technology - Germans Purchase Units - Germans Note to players Germans: It is Late 1944 and Our Factories are Now Producing Our Largest Tanks Ever ! You may Now Purchase Waffen Heavy Tanks. Trigger Waffen Hvy Tank: buyWaffen_Hvy_Tank added to productionGermans Trigger Waffen Hvy Tank: buyRepair_Hvy_Tank added to productionGermans triggerAttachmenEarly1944: has removed 1 Early1944_red owned by Changer in Early 1944 triggerAttachmenLate1944Red: has removed 1 Late1944 owned by Changer in Late 1944 triggerAttachmenEarly1944: Changer has 1 Early1944 placed in Early 1944 triggerAttachmenLate1944Red: Changer has 1 Late1944_red placed in Late 1944 Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone Germans buy 1 King_Tiger, 1 airfield_Hvy, 1 elite, 1 german_para, 19 infantry and 1 waffen_panzer; Remaining resources: 0 PUs; Place Units - Germans Units in Germany being upgraded or consumed: 1 armour 1 waffen_panzer placed in Germany Units in Western Germany being upgraded or consumed: 1 airfield 1 airfield_Hvy placed in Western Germany Combat Move - Germans Trigger RailMovementAutoPlaceGermans: Germans has 2 Rails placed in Germany Turning on Edit Mode EDIT: Removing units owned by Germans from Romania: 1 3rdWaffenArmy EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by British to Holland Belgium: 1 uk_paraBoost EDIT: Turning off Edit Mode EDIT: 2 WaffenPnzrGrndrs, 1 Waffen_Oberst_4 and 1 waffen_panzer moved from 3rd Waffen to Romania 2 infantry moved from Romania to Eastern Poland 1 infantry moved from Bessarabia to Eastern Poland EDIT: 2 WaffenPnzrGrndrs, 1 Waffen_Oberst_4 and 1 waffen_panzer moved from Romania to Eastern Poland 1 elite moved from Romania to Eastern Poland 2 Waffen_Paras moved from Baltic States to Belarus 2 infantry moved from Western Germany to Holland Belgium 4 Me_262s moved from Western Germany to Holland Belgium 2 fighters moved from Normandy Bordeaux to 104 Sea Zone 1 GermanUBoat moved from 112 Sea Zone to 104 Sea Zone 1 transport moved from 115 Sea Zone to 114 Sea Zone 2 infantry moved from Germany to 114 Sea Zone 2 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone 2 infantry moved from 115 Sea Zone to Novgorod 1 fighter moved from Finland to Novgorod 1 Panzer_Grndrs, 2 artilleries and 1 elite moved from Baltic States to Novgorod 1 Panzer_Grndrs moved from Poland to Eastern Poland 1 waffen_panzer moved from Baltic States to Eastern Poland 1 waffen_panzer moved from Germany to Eastern Poland 1 bomber moved from Romania to Novgorod 1 fighter moved from Romania to Belarus 1 fighter moved from Baltic States to Belarus 1 LuftwaffeAce, 2 fighters and 1 tactical_bomber moved from Baltic States to Novgorod 1 bomber, 1 fighter and 1 tactical_bomber moved from Egypt to Trans-Jordan 2 infantry moved from Egypt to Trans-Jordan Combat - Germans Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone Battle in Novgorod Germans attack with 1 LuftwaffeAce, 1 Panzer_Grndrs, 2 artilleries, 1 bomber, 1 elite, 3 fighters, 2 infantry and 1 tactical_bomber; Changer loiter and taunt Changer defend; Russians defend with 1 Russian_Engineer, 1 armour and 3 infantry Germans roll dice for 1 LuftwaffeAce, 1 Panzer_Grndrs, 2 artilleries, 1 bomber, 1 elite, 3 fighters, 2 infantry and 1 tactical_bomber in Novgorod, round 2 : 7/14 hits, 6.00 expected hits Russians roll dice for 1 Russian_Engineer, 1 armour and 3 infantry in Novgorod, round 2 : 0/5 hits, 1.83 expected hits 3 infantry owned by the Russians, 1 Russian_Engineer owned by the Russians and 1 armour owned by the Russians lost in Novgorod Germans win, taking Novgorod from Russians with 1 LuftwaffeAce, 1 Panzer_Grndrs, 2 artilleries, 1 bomber, 1 elite, 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 19 Casualties for Russians: 1 Russian_Engineer, 1 armour and 3 infantry Battle in Holland Belgium Germans attack with 4 Me_262s and 2 infantry British defend with 1 uk_para and 1 uk_paraBoost Germans roll dice for 4 Me_262s and 2 infantry in Holland Belgium, round 2 : 3/6 hits, 3.00 expected hits British roll dice for 1 uk_para and 1 uk_paraBoost in Holland Belgium, round 2 : 0/1 hits, 0.50 expected hits 1 uk_para owned by the British lost in Holland Belgium 1 uk_paraBoost owned by the British lost in Holland Belgium Germans win, taking Holland Belgium from British with 4 Me_262s and 2 infantry remaining. Battle score for attacker is 4 Casualties for British: 1 uk_para and 1 uk_paraBoost Battle in Belarus Germans attack with 2 Waffen_Paras and 2 fighters; Changer loiter and taunt Changer defend; Russians defend with 1 infantry Germans roll dice for 2 Waffen_Paras and 2 fighters in Belarus, round 2 : 3/4 hits, 2.00 expected hits Russians roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0.33 expected hits 1 Waffen_Para owned by the Germans lost in Belarus 1 infantry owned by the Russians lost in Belarus Germans win, taking Belarus from Russians with 1 Waffen_Para and 2 fighters remaining. Battle score for attacker is -3 Casualties for Germans: 1 Waffen_Para Casualties for Russians: 1 infantry Battle in Trans-Jordan Germans attack with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber Russians defend with 2 armour Germans roll dice for 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Trans-Jordan, round 2 : 0/5 hits, 2.17 expected hits British roll dice for 2 armour in Trans-Jordan, round 2 : 1/2 hits, 1.00 expected hits 1 infantry owned by the Germans lost in Trans-Jordan Germans roll dice for 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Trans-Jordan, round 3 : 2/4 hits, 2.00 expected hits British roll dice for 2 armour in Trans-Jordan, round 3 : 0/2 hits, 1.00 expected hits 2 armour owned by the Russians lost in Trans-Jordan Germans win, taking Trans-Jordan from British with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Germans: 1 infantry Casualties for Russians: 2 armour Battle in Eastern Poland Germans attack with 1 Panzer_Grndrs, 2 WaffenPnzrGrndrs, 1 Waffen_Oberst_4, 1 elite, 3 infantry and 3 waffen_panzers Russians defend with 1 infantry and 2 mech_infantrys Germans roll dice for 1 Panzer_Grndrs, 2 WaffenPnzrGrndrs, 1 Waffen_Oberst_4, 1 elite, 3 infantry and 3 waffen_panzers in Eastern Poland, round 2 : 6/14 hits, 5.50 expected hits Russians roll dice for 1 infantry and 2 mech_infantrys in Eastern Poland, round 2 : 0/3 hits, 1.00 expected hits 2 mech_infantrys owned by the Russians and 1 infantry owned by the Russians lost in Eastern Poland Germans win, taking Eastern Poland from Russians with 1 Panzer_Grndrs, 2 WaffenPnzrGrndrs, 1 Waffen_Oberst_4, 1 elite, 3 infantry and 3 waffen_panzers remaining. Battle score for attacker is 11 Casualties for Russians: 1 infantry and 2 mech_infantrys Battle in 104 Sea Zone Germans attack with 1 GermanUBoat and 2 fighters Americans defend with 1 destroyer Germans roll dice for 1 GermanUBoat in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 2 fighters in 104 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 104 Sea Zone Germans win with 1 GermanUBoat and 2 fighters remaining. Battle score for attacker is 7 Casualties for Americans: 1 destroyer Non Combat Move - Germans Trigger RailMovementAutoPlaceRemoveGermansItalyTakeover: has removed 1 Rail owned by Germans in Bessarabia Trigger RailMovementAutoPlaceRemoveGermansItalyTakeover: has removed 1 Rail owned by Germans in Baltic States Trigger Remove All Wolfpack: has removed 3 Wolfpacks owned by Germans in 112 Sea Zone Trigger Urals Tank Unit: Russians has 1 armour placed in Urals 2 fighters moved from 104 Sea Zone to Normandy Bordeaux 4 Me_262s moved from Holland Belgium to Western Germany 1 G_air_transport and 1 elite moved from Western Germany to Egypt 1 bomber, 1 fighter and 1 tactical_bomber moved from Trans-Jordan to Egypt 1 G_air_transport moved from Egypt to Western Germany 1 Rail and 1 infantry moved from Germany to Bessarabia 1 aaGun and 1 infantry moved from Bulgaria to Romania 1 Rail and 1 elite moved from Germany to Baltic States 1 infantry moved from Germany to Poland 1 fighter moved from Novgorod to Finland 1 bomber moved from Novgorod to Romania 1 LuftwaffeAce, 2 fighters and 1 tactical_bomber moved from Novgorod to Baltic States 1 fighter moved from Belarus to Romania 1 fighter moved from Belarus to Baltic States 1 destroyer moved from 125 Sea Zone to 112 Sea Zone 1 aaGun moved from Baltic States to Eastern Poland Place Units - Germans 1 King_Tiger, 1 elite and 1 german_para placed in Germany 3 infantry placed in Egypt 3 infantry placed in Normandy Bordeaux 2 infantry placed in France 7 infantry placed in Germany Germans undo move 5. 6 infantry placed in Western Germany 5 infantry placed in Germany Turning on Edit Mode EDIT: Adding units owned by Germans to France: 1 elite EDIT: Removing units owned by Germans from Northern Italy: 1 elite EDIT: Turning off Edit Mode Turn Complete - Germans Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,5 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,3 Germans collect 49 PUs (2 lost to blockades); end with 49 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 54 PUs Trigger Germans AdvancedProduction: Germans met a national objective for an additional 12 PUs; end with 66 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 71 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 76 PUs
Combat Hit Differential Summary :
Americans regular : -0.33 Russians regular : -2.17 Germans regular : 0.00 British regular : -1.50
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Game History
Round: 10 Purchase Units - Russians Russians buy 3 Mass_Tankss, 2 Russian_Rocketss, 3 TotalWar_Tank_2s, 1 artillery, 1 elite, 1 infantry and 1 russian_para; Remaining resources: 0 PUs; 2 AirLendLease; 0 TankLendLease; Combat Move - Russians Trigger RailMovementAutoPlaceRussians: Russians has 1 Europe_Rail and 2 Rails placed in Russia Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode 1 tactical_bomber moved from Caucasus to Trans-Jordan 1 guard_infantry and 1 infantry moved from Iraq to Trans-Jordan EDIT: 1 2ndTankArmy moved from Smolensk to 2nd Tank EDIT: 1 BoxFctry and 5 armour moved from 2nd Tank to Smolensk EDIT: 1 Tank_General moved from 2nd Tank to Smolensk EDIT: 2 armour moved from Smolensk to Novgorod 1 FighterAce, 1 fighter and 1 tactical_bomber moved from Smolensk to Novgorod EDIT: 1 Russian_Rockets moved from Bryansk to Novgorod 7 infantry moved from Archangel to Novgorod 5 Russian_Rocketss moved from Russia to Belarus 1 fighter moved from Smolensk to Belarus 2 infantry moved from Bryansk to Belarus 1 infantry moved from Bryansk to Belarus Combat - Russians Battle in Belarus Changer loiter and taunt; Russians attack with 5 Russian_Rocketss, 1 fighter and 3 infantry Germans defend with 1 Waffen_Para; Changer defend Russians roll dice for 5 Russian_Rocketss in Belarus, round 2 : 2/5 hits, 1.67 expected hits 1 Waffen_Para owned by the Germans lost in Belarus 5 Russian_Rocketss owned by the Russians lost in Belarus Russians win, taking Belarus from Germans with 1 fighter and 3 infantry remaining. Battle score for attacker is 1 Casualties for Germans: 1 Waffen_Para Casualties for Russians: 5 Russian_Rocketss Battle in Trans-Jordan Russians attack with 1 guard_infantry, 1 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 1 guard_infantry, 1 infantry and 1 tactical_bomber in Trans-Jordan, round 2 : 1/3 hits, 1.00 expected hits Germans roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Trans-Jordan Russians win, taking Trans-Jordan from Germans with 1 guard_infantry, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Novgorod Changer loiter and taunt; Russians attack with 1 FighterAce, 1 Russian_Rockets, 2 armour, 1 fighter, 7 infantry and 1 tactical_bomber Germans defend with 1 Panzer_Grndrs, 2 artilleries, 1 elite and 2 infantry; Changer defend Russians roll dice for 1 Russian_Rockets in Novgorod, round 2 : 0/1 hits, 0.33 expected hits 1 Russian_Rockets owned by the Russians lost in Novgorod Russians roll dice for 1 FighterAce, 2 armour, 1 fighter, 7 infantry and 1 tactical_bomber in Novgorod, round 2 : 4/13 hits, 4.33 expected hits Germans roll dice for 1 Panzer_Grndrs, 2 artilleries, 1 elite and 2 infantry in Novgorod, round 2 : 2/7 hits, 2.50 expected hits 2 infantry owned by the Russians lost in Novgorod 2 artilleries owned by the Germans and 2 infantry owned by the Germans lost in Novgorod Russians roll dice for 1 FighterAce, 2 armour, 1 fighter, 5 infantry and 1 tactical_bomber in Novgorod, round 3 : 4/11 hits, 4.00 expected hits Germans roll dice for 1 Panzer_Grndrs and 1 elite in Novgorod, round 3 : 3/3 hits, 1.17 expected hits 3 infantry owned by the Russians lost in Novgorod 1 Panzer_Grndrs owned by the Germans and 1 elite owned by the Germans lost in Novgorod Russians win, taking Novgorod from Germans with 1 FighterAce, 2 armour, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 5 Casualties for Russians: 1 Russian_Rockets and 5 infantry Casualties for Germans: 1 Panzer_Grndrs, 2 artilleries, 1 elite and 2 infantry Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone Non Combat Move - Russians Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Trigger RailMovementAutoPlaceRemoveRussians: has removed 1 Europe_Rail owned by Russians in Russia Trigger RailMovementAutoPlaceRemoveRussians: has removed 1 Rail owned by Russians in Archangel Trigger RailMovementAutoPlaceRemoveRussians: has removed 1 Rail owned by Russians in Timguska 3 armour moved from Russia to Smolensk EDIT: Russians undo move 1. 2 armour moved from Russia to Smolensk EDIT: 1 Tank_General and 5 armour moved from Smolensk to 2nd Tank EDIT: 1 2ndTankArmy moved from 2nd Tank to 1st Army Group EDIT: 2 guard_infantrys and 4 infantry moved from 1st Army Group to Smolensk 1 armour moved from Urals to Timguska 1 Rail moved from Russia to Yakut S.S.R. 1 Rail and 1 aaGun moved from Yakut S.S.R. to Timguska 2 armour moved from Caucasus to Northwest Persia 2 armour moved from Volgograd to Caucasus 2 russian_paras moved from Russia to Caucasus 1 FighterAce and 1 fighter moved from Novgorod to Smolensk 1 tactical_bomber moved from Novgorod to Smolensk 1 fighter moved from Belarus to Russia 1 infantry moved from Ukraine to Bryansk 1 Rail and 1 elite moved from Russia to Archangel 1 infantry moved from Vologda to Archangel 2 armour moved from Russia to Smolensk 2 armour moved from Russia to Volgograd EDIT: 3 infantry moved from Smolensk to Archangel EDIT: 1 infantry moved from Smolensk to Archangel 1 tactical_bomber moved from Trans-Jordan to Iraq Place Units - Russians 1 infantry placed in Ukraine 1 artillery placed in Volgograd 3 Mass_Tankss, 2 Russian_Rocketss, 3 TotalWar_Tank_2s, 1 elite and 1 russian_para placed in Russia Trigger MassTanksPlace3: has removed 3 Mass_Tankss owned by Russians in Russia Trigger RussiansTotalWarTankPlaceRussia6: has removed 3 TotalWar_Tank_2s owned by Russians in Russia Trigger MassTanksPlace3: Russians has 3 armour placed in Russia Trigger RussiansTotalWarTankPlaceRussia6: Russians has 3 armour placed in Russia Turn Complete - Russians Russians collect 34 PUs; end with 34 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 37 PUs
Combat Hit Differential Summary :
Germans regular : 1.00 Russians regular : -0.33
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1 art and 9 inf invade India from SZ 39, rolling for 4 mines:
[dice 4d6]
11 inf, 1 elite, 2 art, 18 tanks move to from Burma, rolling for 4 mines:
[dice 4d6]
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4d6: 1, 1, 3, 5
4d6: 3, 6, 5, 2 -
Game History
Round: 10 Purchase Units - Japanese Note to players Japanese: <body><b>It is Late 1944 and the Emperor has Ordered Suicide Attacks on the American Navy !<br><br><img src="Kamikaze.png"/><br><br />Refer to Game Notes for Usage.<b></body> Japanese buy 2 Japan_destroyers, 2 armour, 1 carrier, 1 elite, 7 infantry, 4 mech_infantrys, 1 submarine and 2 transports; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese Trigger Banzai: Japanese has 1 Banzai placed in Japan Trigger RailMovementAutoPlaceJapanese: Japanese has 2 Rails placed in Kiangsu Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Japanese from French Indo China: 2 infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Changer from India: 2 uk_mine_Reds EDIT: Removing units owned by Changer from India: 1 uk_mine_Yellow EDIT: Removing units owned by Japanese from Burma: 1 infantry EDIT: Turning off Edit Mode 1 infantry moved from French Indo China to 36 Sea Zone 1 infantry and 1 transport moved from 36 Sea Zone to 39 Sea Zone 1 infantry moved from 39 Sea Zone to Ceylon 1 artillery and 7 infantry moved from French Indo China to 36 Sea Zone 1 artillery, 7 infantry and 5 transports moved from 36 Sea Zone to 39 Sea Zone 1 artillery and 7 infantry moved from 39 Sea Zone to India 18 armour, 2 artilleries, 1 elite and 10 infantry moved from Burma to India 2 bombers moved from Kwangsi to 22 Sea Zone 1 Japan_destroyer moved from 54 Sea Zone to 49 Sea Zone 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone 1 submarine moved from 6 Sea Zone to 25 Sea Zone 1 elite and 2 infantry moved from Japan to 6 Sea Zone 3 infantry moved from Korea to 6 Sea Zone 1 elite, 5 infantry and 3 transports moved from 6 Sea Zone to 25 Sea Zone 1 elite and 5 infantry moved from 25 Sea Zone to Midway 1 Banzai moved from Japan to Midway 4 fighters and 2 tactical_bombers moved from New Guinea to 49 Sea Zone 1 Japan_destroyer moved from 16 Sea Zone to 25 Sea Zone Combat - Japanese Battle in Ceylon Battle in 22 Sea Zone Japanese attack with 2 bombers Americans defend with 1 transport Japanese roll dice for 2 bombers in 22 Sea Zone, round 2 : 2/2 hits, 1.33 expected hits Americans roll dice for 1 transport in 22 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 transport owned by the Americans lost in 22 Sea Zone Japanese win, taking Ceylon from British with 2 bombers remaining. Battle score for attacker is 6 Casualties for Americans: 1 transport Battle in 25 Sea Zone Japanese attack with 1 Japan_destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 3 transports Americans defend with 1 pacific_destroyer Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 Japan_destroyer, 1 fighter, 1 tactical_bomber and 3 transports in 25 Sea Zone, round 2 : 0/3 hits, 1.50 expected hits Americans roll dice for 1 pacific_destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 25 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits Americans roll dice for 1 pacific_destroyer in 25 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Japanese lost in 25 Sea Zone 1 pacific_destroyer owned by the Americans lost in 25 Sea Zone Japanese win with 1 Japan_destroyer, 1 fighter, 1 tactical_bomber and 3 transports remaining. Battle score for attacker is 1 Casualties for Japanese: 1 submarine Casualties for Americans: 1 pacific_destroyer Battle in Midway Changer loiter and taunt; Japanese attack with 1 Banzai, 1 elite and 5 infantry Changer defend; Americans defend with 1 Fortification, 1 aaGun, 1 airfield and 2 infantry Japanese roll dice for 1 Banzai, 1 elite and 5 infantry in Midway, round 2 : 2/7 hits, 2.33 expected hits Americans roll dice for 1 Fortification, 1 aaGun and 2 infantry in Midway, round 2 : 0/2 hits, 0.83 expected hits 1 aaGun owned by the Americans and 1 infantry owned by the Americans lost in Midway Japanese roll dice for 1 Banzai, 1 elite and 5 infantry in Midway, round 3 : 3/7 hits, 2.33 expected hits Americans roll dice for 1 Fortification and 1 infantry in Midway, round 3 : 0/1 hits, 0.50 expected hits 1 Fortification owned by the Americans and 1 infantry owned by the Americans lost in Midway Japanese win, taking Midway from Americans with 1 Banzai, 1 elite and 5 infantry remaining. Battle score for attacker is 12 Casualties for Americans: 1 Fortification, 1 aaGun and 2 infantry Battle in 49 Sea Zone Japanese attack with 1 Japan_destroyer, 4 fighters and 2 tactical_bombers Americans defend with 1 submarine Japanese roll dice for 1 Japan_destroyer, 4 fighters and 2 tactical_bombers in 49 Sea Zone, round 2 : 2/7 hits, 3.67 expected hits Americans roll dice for 1 submarine in 49 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Americans lost in 49 Sea Zone Japanese win with 1 Japan_destroyer, 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in India Changer loiter and taunt; Japanese attack with 18 armour, 3 artilleries, 1 elite and 17 infantry Changer defend; British defend with 1 infantry Japanese roll dice for 18 armour, 3 artilleries, 1 elite and 17 infantry in India, round 2 : 11/40 hits, 13.83 expected hits British roll dice for 1 infantry in India, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in India 1 infantry owned by the British lost in India Japanese win, taking India from British with 18 armour, 3 artilleries, 1 elite and 16 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for British: 1 infantry Non Combat Move - Japanese Trigger RemoveBanzai: has removed 1 Banzai owned by Japanese in Midway Trigger RailMovementAutoPlaceRemoveJapanese: has removed 2 Rails owned by Japanese in Kiangsu 4 transports moved from 38 Sea Zone to 36 Sea Zone 1 pacific_BB and 1 pacific_carrier moved from 38 Sea Zone to 36 Sea Zone 1 submarine moved from 56 Sea Zone to 62 Sea Zone 1 Japan_destroyer moved from 56 Sea Zone to 54 Sea Zone 4 fighters and 2 tactical_bombers moved from 49 Sea Zone to 33 Sea Zone 1 Escort, 2 JPN_Pacific_DDs and 2 carriers moved from 35 Sea Zone to 33 Sea Zone 2 Japan_destroyers and 1 carrier moved from 6 Sea Zone to 33 Sea Zone 2 bombers moved from 22 Sea Zone to Caroline Islands 3 fighters moved from New Guinea to Caroline Islands 1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone 1 fighter and 1 tactical_bomber moved from 38 Sea Zone to 36 Sea Zone 1 aaGun moved from Burma to India 3 fighters and 3 tactical_bombers moved from Kweichow to Chahar 2 armour and 4 mech_infantrys moved from Kweichow to Shensi 1 armour and 2 mech_infantrys moved from Shantung to Jehol 2 mech_infantrys moved from Kiangsu to Kweichow 1 armour moved from Kiangsu to Kweichow Place Units - Japanese 2 Japan_destroyers, 1 carrier, 1 submarine and 2 transports placed in 6 Sea Zone 1 elite and 3 infantry placed in Japan 1 armour and 2 mech_infantrys placed in Shantung 1 armour and 2 mech_infantrys placed in Kiangsu 3 infantry placed in Korea 1 infantry placed in Japan Turn Complete - Japanese Japanese collect 68 PUs; end with 69 PUs Trigger Japan Loses Marianas: Japanese met a national objective for an additional -1 PUs; end with 68 PUs Trigger Japanese Controls DNG Pacific Expanded: Japanese met a national objective for an additional 2 PUs; end with 70 PUs Trigger Japanese Controls NewGuinea Pacific Expanded: Japanese met a national objective for an additional 2 PUs; end with 72 PUs Trigger Japanese Controls Celebes Pacific Expanded: Japanese met a national objective for an additional 1 PUs; end with 73 PUs Trigger Japanese Controls Philippines Pacific Expanded: Japanese met a national objective for an additional 3 PUs; end with 76 PUs Trigger Japanese Controls Ceylon Pacific Expanded: Japanese met a national objective for an additional 1 PUs; end with 77 PUs Trigger Japanese Controls Guam Pacific Expanded: Japanese met a national objective for an additional 1 PUs; end with 78 PUs Trigger Japanese Controls Midway Pacific Expanded: Japanese met a national objective for an additional 3 PUs; end with 81 PUs Trigger Japanese AdvancedProduction: Japanese met a national objective for an additional 8 PUs; end with 89 PUs Objective Japanese 5 Control China: Japanese met a national objective for an additional 5 PUs; end with 94 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 99 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 104 PUs
Combat Hit Differential Summary :
Americans regular : -1.33 Japanese regular : -4.67 British regular : 0.67
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Game History
Round: 10 Purchase Units - Americans Americans buy 1 ArmoredInfantry, 1 Escort, 3 Fortifications, 4 TotalWarNavyFtrs, 1 USA_Hvy_Bomber, 2 carriers, 1 elite and 2 submarines; Remaining resources: 0 PUs; Combat Move - Americans Trigger RailMovementAutoPlaceAmericans: Americans has 2 Europe_Rails and 6 Rails placed in Eastern United States 1 submarine moved from 10 Sea Zone to 25 Sea Zone 2 usa_fighters moved from 26 Sea Zone to 25 Sea Zone 1 pacific_destroyer moved from 26 Sea Zone to 25 Sea Zone 2 NavyFighters moved from 26 Sea Zone to 49 Sea Zone 1 usa_fighter moved from Queensland to 49 Sea Zone 3 usa_fighters moved from Queensland to 54 Sea Zone 1 USA_Hvy_Bomber moved from United Kingdom to Germany 1 elite moved from Morocco to 92 Sea Zone 1 elite and 1 transport moved from 92 Sea Zone to 94 Sea Zone 1 ArmoredInfantry moved from Tunisia to 94 Sea Zone 1 ArmoredInfantry, 1 elite and 1 transport moved from 94 Sea Zone to 99 Sea Zone 1 ArmoredInfantry and 1 elite moved from 99 Sea Zone to Greece 1 elite moved from Tobruk to Alexandria British take Alexandria from Italians 1 destroyer moved from 91 Sea Zone to 104 Sea Zone 2 usa_fighters moved from 91 Sea Zone to 104 Sea Zone 3 usa_fighters moved from Gibraltar to 104 Sea Zone Combat - Americans Strategic bombing raid in Germany Germans roll AA dice in Germany : 0/1 hits, 0.17 expected hits Bombing raid in Germany rolls: 7,4 and causes: 11 damage to unit: factory_major Bombing raid in Germany causes 11 damage total. Battle in 104 Sea Zone Americans attack with 1 destroyer and 5 usa_fighters Germans defend with 1 GermanUBoat Americans roll dice for 1 destroyer and 5 usa_fighters in 104 Sea Zone, round 2 : 3/6 hits, 2.83 expected hits Germans roll dice for 1 GermanUBoat in 104 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 GermanUBoat owned by the Germans lost in 104 Sea Zone Americans win with 1 destroyer and 5 usa_fighters remaining. Battle score for attacker is 4 Casualties for Germans: 1 GermanUBoat Battle in Greece Americans attack with 1 ArmoredInfantry and 1 elite Germans defend with 1 infantry Americans roll dice for 1 ArmoredInfantry and 1 elite in Greece, round 2 : 0/3 hits, 0.67 expected hits Germans roll dice for 1 infantry in Greece, round 2 : 1/1 hits, 0.33 expected hits 1 elite owned by the Americans lost in Greece Americans roll dice for 1 ArmoredInfantry in Greece, round 3 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 infantry in Greece, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 ArmoredInfantry in Greece, round 4 : 1/1 hits, 0.33 expected hits Germans roll dice for 1 infantry in Greece, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Greece Americans win, taking Greece from Germans with 1 ArmoredInfantry remaining. Battle score for attacker is 0 Casualties for Americans: 1 elite Casualties for Germans: 1 infantry Battle in 25 Sea Zone Americans attack with 1 pacific_destroyer, 1 submarine and 2 usa_fighters Japanese defend with 1 Japan_destroyer and 3 transports Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 pacific_destroyer and 2 usa_fighters in 25 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits Japanese roll dice for 1 Japan_destroyer and 3 transports in 25 Sea Zone, round 2 : 0/4 hits, 0.83 expected hits 1 transport owned by the Japanese and 1 Japan_destroyer owned by the Japanese lost in 25 Sea Zone Americans roll dice for 1 submarine in 25 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 pacific_destroyer and 2 usa_fighters in 25 Sea Zone, round 3 : 2/3 hits, 1.33 expected hits Japanese roll dice for 2 transports in 25 Sea Zone, round 3 : 0/2 hits, 0.33 expected hits 2 transports owned by the Japanese lost in 25 Sea Zone Americans win with 1 pacific_destroyer, 1 submarine and 2 usa_fighters remaining. Battle score for attacker is 25 Casualties for Japanese: 1 Japan_destroyer and 3 transports Battle in 49 Sea Zone Americans attack with 2 NavyFighters and 1 usa_fighter Japanese defend with 1 Japan_destroyer Americans roll dice for 2 NavyFighters and 1 usa_fighter in 49 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits Japanese roll dice for 1 Japan_destroyer in 49 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 Japan_destroyer owned by the Japanese lost in 49 Sea Zone Americans win with 2 NavyFighters and 1 usa_fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 Japan_destroyer Battle in 54 Sea Zone Americans attack with 3 usa_fighters Japanese defend with 1 Japan_destroyer Americans roll dice for 3 usa_fighters in 54 Sea Zone, round 2 : 0/3 hits, 1.50 expected hits Japanese roll dice for 1 Japan_destroyer in 54 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 3 usa_fighters in 54 Sea Zone, round 3 : 0/3 hits, 1.50 expected hits Japanese roll dice for 1 Japan_destroyer in 54 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 3 usa_fighters in 54 Sea Zone, round 4 : 1/3 hits, 1.50 expected hits Japanese roll dice for 1 Japan_destroyer in 54 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits 1 usa_fighter owned by the Americans lost in 54 Sea Zone 1 Japan_destroyer owned by the Japanese lost in 54 Sea Zone Americans win with 2 usa_fighters remaining. Battle score for attacker is -2 Casualties for Americans: 1 usa_fighter Casualties for Japanese: 1 Japan_destroyer Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone Non Combat Move - Americans Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone Trigger RailMovementAutoPlaceRemoveAmericans: has removed 2 Europe_Rails and 6 Rails owned by Americans in Eastern United States 1 ArmoredInfantry and 1 artillery moved from Hawaiian Islands to 26 Sea Zone 1 artillery and 1 marine moved from Hawaiian Islands to 26 Sea Zone 2 artilleries and 2 marines moved from Hawaiian Islands to 26 Sea Zone 1 Escort_Convoy moved from 26 Sea Zone to 31 Sea Zone 1 ArmoredInfantry, 1 Heavy_BB, 1 Heavy_Transport, 4 artilleries, 1 carrier, 3 marines, 1 pacific_BB, 1 pacific_carrier, 1 pacific_transport and 1 transport moved from 26 Sea Zone to 54 Sea Zone 4 artilleries moved from 54 Sea Zone to Queensland 1 ArmoredInfantry moved from 54 Sea Zone to Queensland 3 marines moved from 54 Sea Zone to Queensland 1 artillery and 1 marine moved from Western Australia to South Australia 2 NavyFighters moved from 49 Sea Zone to 54 Sea Zone 1 usa_fighter moved from 49 Sea Zone to Queensland 2 usa_fighters moved from 25 Sea Zone to Hawaiian Islands 1 Escort_Convoy moved from 10 Sea Zone to 30 Sea Zone 2 ArmoredInfantrys moved from Western United States to 10 Sea Zone 2 ArmoredInfantrys, 1 NavyFighter, 1 carrier and 1 transport moved from 10 Sea Zone to 26 Sea Zone 2 ArmoredInfantrys moved from 26 Sea Zone to Hawaiian Islands 1 artillery moved from Central United States to Western United States 1 ArmoredInfantry and 1 artillery moved from Central United States to 101 Sea Zone 2 artilleries moved from Central United States to 101 Sea Zone 1 ArmoredInfantry, 1 Escort_Convoy, 1 Heavy_Transport, 3 artilleries and 1 submarine moved from 101 Sea Zone to 91 Sea Zone 1 transport moved from 91 Sea Zone to 101 Sea Zone 3 artilleries moved from 91 Sea Zone to Morocco 1 ArmoredInfantry moved from 91 Sea Zone to Morocco 3 usa_fighters moved from 104 Sea Zone to Gibraltar 2 usa_fighters moved from 104 Sea Zone to 91 Sea Zone 1 USA_Hvy_Bomber moved from Germany to Russia Place Units - Americans 3 Fortifications placed in Hawaiian Islands 1 Escort, 2 carriers and 2 submarines placed in 10 Sea Zone 4 TotalWarNavyFtrs placed in 10 Sea Zone 1 USA_Hvy_Bomber and 1 elite placed in Eastern United States 1 ArmoredInfantry placed in Central United States Trigger AmericansTotalWarNavyFtrPlaceWUS: has removed 4 TotalWarNavyFtrs owned by Americans in 10 Sea Zone Trigger AmericansTotalWarNavyFtrPlaceWUS: Americans has 4 NavyFighters placed in 10 Sea Zone Turn Complete - Americans Trigger Americans RemoveUSAConvoySZ91: has removed 1 Escort_Convoy owned by Americans in 91 Sea Zone Trigger Americans RemoveUSAConvoySZ30: has removed 1 Escort_Convoy owned by Americans in 30 Sea Zone Trigger Americans RemoveUSAConvoySZ31: has removed 1 Escort_Convoy owned by Americans in 31 Sea Zone Trigger Americans RemoveUSAConvoySZ91: Americans has 1 Escort placed in 91 Sea Zone Trigger Americans RemoveUSAConvoySZ30: Americans has 1 Escort placed in 30 Sea Zone Trigger Americans RemoveUSAConvoySZ31: Americans has 1 Escort placed in 31 Sea Zone Americans collect 56 PUs; end with 56 PUs Trigger Americans AdvancedProduction: Americans met a national objective for an additional 14 PUs; end with 70 PUs Trigger USA Controls Marianas Pacific Expanded: Americans met a national objective for an additional 1 PUs; end with 71 PUs Trigger Americans Loses Philippines: Americans met a national objective for an additional -3 PUs; end with 68 PUs Trigger Americans Loses Midway: Americans met a national objective for an additional -3 PUs; end with 65 PUs Trigger Americans Loses Guam: Americans met a national objective for an additional -1 PUs; end with 64 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 6 PUs; Combat Move - Chinese Combat - Chinese Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone Non Combat Move - Chinese Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone Turn Complete - Chinese Chinese collect 0 PUs; end with 6 PUs Purchase Units - British British buy 1 factory_minor, 2 infantry, 3 uk_armours, 1 uk_fighter and 2 uk_paras; Remaining resources: 0 PUs; 0 AirLendLease; 3 NavyLendLease; Combat Move - British Trigger RailMovementAutoPlaceBritish: British has 2 Rails placed in Union of South Africa Turning on Edit Mode 2 uk_fighters moved from United Kingdom to Holland Belgium 1 bomber moved from United Kingdom to Holland Belgium EDIT: 1 UK_LCV, 1 elite and 1 infantry moved from United Kingdom to Holland Belgium Combat - British EDIT: Battle in Holland Belgium EDIT: British attack with 1 UK_LCV, 1 bomber, 1 elite, 1 infantry and 2 uk_fighters EDIT: Germans defend with 2 infantry EDIT: 3/6 hits, 2.17 expected hits EDIT: 2/2 hits, 0.67 expected hits EDIT: 1 UK_LCV owned by the British and 1 infantry owned by the British lost in Holland Belgium EDIT: 2 infantry owned by the Germans lost in Holland Belgium EDIT: British takes Holland Belgium from Germans EDIT: British win EDIT: Battle casualty summary: Battle score (TUV change) for attacker is 0 EDIT: Recording Battle Statistics EDIT: Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone Non Combat Move - British EDIT: Turning off Edit Mode Trigger RailMovementAutoPlaceRemoveBritish: has removed 2 Rails owned by British in Belgian Congo 1 bomber and 2 uk_fighters moved from Holland Belgium to United Kingdom 1 uk_armour moved from Tunisia to Tobruk 1 artillery moved from Morocco to Algeria 2 Rails and 2 infantry moved from Union of South Africa to Belgian Congo 1 uk_armour moved from Union of South Africa to Belgian Congo 1 infantry moved from Union of South Africa to Rhodesia 4 uk_armours moved from Eastern Persia to West India Place Units - British Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone 1 factory_minor placed in Iraq 1 infantry and 3 uk_armours placed in Union of South Africa 1 infantry, 1 uk_fighter and 2 uk_paras placed in United Kingdom Turn Complete - British British collect 39 PUs; end with 39 PUs Trigger British AdvancedProduction: British met a national objective for an additional 6 PUs; end with 45 PUs Trigger British Loses Ceylon: British met a national objective for an additional -1 PUs; end with 44 PUs
Combat Hit Differential Summary :
Americans regular : -3.50 Japanese regular : -1.50 Germans AA : -0.17 Germans regular : -0.17 EDIT: : 2.17
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Game History
Round: 10 Purchase Units - Italians Italians buy 4 infantry and 1 italian_para; Remaining resources: 0 PUs; Combat Move - Italians Trigger RailMovementAutoPlaceItalians: Italians has 1 Rail placed in Southern Italy Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode EDIT: 3 italian_paras moved from Southern Italy to Greece EDIT: 1 fighter moved from Southern Italy to Greece EDIT: Italians undo move 2. 1 fighter moved from Southern Italy to Greece Combat - Italians Battle in Greece Italians attack with 1 fighter and 3 italian_paras Americans defend with 1 ArmoredInfantry Italians roll dice for 1 fighter and 3 italian_paras in Greece, round 2 : 1/4 hits, 1.00 expected hits Americans roll dice for 1 ArmoredInfantry in Greece, round 2 : 1/1 hits, 0.50 expected hits 1 italian_para owned by the Italians lost in Greece 1 ArmoredInfantry owned by the Americans lost in Greece Italians win, taking Greece from Americans with 1 fighter and 2 italian_paras remaining. Battle score for attacker is 0 Casualties for Italians: 1 italian_para Casualties for Americans: 1 ArmoredInfantry Non Combat Move - Italians Trigger RailMovementAutoPlaceRemoveItalians: has removed 1 Rail owned by Italians in Romania 1 fighter moved from Greece to Southern Italy 1 Rail and 1 infantry moved from Southern Italy to Romania Place Units - Italians 1 italian_para placed in Southern Italy 2 infantry placed in Northern Italy 2 infantry placed in Southern Italy Italians undo move 3. 1 infantry placed in Southern Italy 1 infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,1 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,1 Italians collect 9 PUs (5 lost to blockades); end with 9 PUs Trigger Italians AdvancedProduction: Italians met a national objective for an additional 3 PUs; end with 12 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 17 PUs
Combat Hit Differential Summary :
Americans regular : 0.50 Italians regular : 0.00
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wasn’t expecting you for a few days :)
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Game History
Round: 10 Purchase Units - ANZAC ANZAC buy 1 Escort and 2 Fortifications; Remaining resources: 0 PUs; Combat Move - ANZAC Combat - ANZAC Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone Non Combat Move - ANZAC Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone Place Units - ANZAC 2 Fortifications placed in Solomon Islands 1 Escort placed in 54 Sea Zone Turning on Edit Mode EDIT: Removing units owned by ANZAC from 54 Sea Zone: 1 Escort EDIT: Adding units owned by ANZAC to 54 Sea Zone: 1 Escort_Convoy EDIT: Turning off Edit Mode Turn Complete - ANZAC Trigger ANZAC RemoveANZACConvoySZ54: has removed 1 Escort_Convoy owned by ANZAC in 54 Sea Zone Trigger ANZAC RemoveANZACConvoySZ54: ANZAC has 1 Escort placed in 54 Sea Zone Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 1,4 ANZAC collect 9 PUs (1 lost to blockades); end with 9 PUs Trigger ANZAC Loses NewGuinea: ANZAC met a national objective for an additional -2 PUs; end with 7 PUs Combat Move - French Combat - French Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone Non Combat Move - French Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone Turn Complete - French
Combat Hit Differential Summary :
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I think that’s the fastest I’ve ever posted a turn lol
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Germany: 42 / 64
Japan: 80 / 103
Italy: 14 / 22USSR: 34 / 37
USA: 48 / 82
UK: 38 / 44
ANZAC: 8 / 8
France: 4 / 0Axis: 136 / 189
Allies: 132 / 171 -
I believe I discovered a bug
The Russian Archangel objective is active, even though there is a US Heavy Bomber in Moscow
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yea i fixed it in the update. I think you had a sub in 125 so it didn’t effect anything. Panzer found it a couple turns back. just have to edit when necessary
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Heh heh I don’t think I will stack up Novgorod. This is the result of my test run:
Russians win with a tank army and their air force :)
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yea I been messing about with it myself :) Still grim but I’m fighting to the bitter end lol