#4: VictoryFirst (Axis) vs. Barnee (Allies) | G40 House Rules Expansion by The Captain
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Game History
Round: 10 Purchase Units - Americans Americans buy 1 ArmoredInfantry, 1 Escort, 3 Fortifications, 4 TotalWarNavyFtrs, 1 USA_Hvy_Bomber, 2 carriers, 1 elite and 2 submarines; Remaining resources: 0 PUs; Combat Move - Americans Trigger RailMovementAutoPlaceAmericans: Americans has 2 Europe_Rails and 6 Rails placed in Eastern United States 1 submarine moved from 10 Sea Zone to 25 Sea Zone 2 usa_fighters moved from 26 Sea Zone to 25 Sea Zone 1 pacific_destroyer moved from 26 Sea Zone to 25 Sea Zone 2 NavyFighters moved from 26 Sea Zone to 49 Sea Zone 1 usa_fighter moved from Queensland to 49 Sea Zone 3 usa_fighters moved from Queensland to 54 Sea Zone 1 USA_Hvy_Bomber moved from United Kingdom to Germany 1 elite moved from Morocco to 92 Sea Zone 1 elite and 1 transport moved from 92 Sea Zone to 94 Sea Zone 1 ArmoredInfantry moved from Tunisia to 94 Sea Zone 1 ArmoredInfantry, 1 elite and 1 transport moved from 94 Sea Zone to 99 Sea Zone 1 ArmoredInfantry and 1 elite moved from 99 Sea Zone to Greece 1 elite moved from Tobruk to Alexandria British take Alexandria from Italians 1 destroyer moved from 91 Sea Zone to 104 Sea Zone 2 usa_fighters moved from 91 Sea Zone to 104 Sea Zone 3 usa_fighters moved from Gibraltar to 104 Sea Zone Combat - Americans Strategic bombing raid in Germany Germans roll AA dice in Germany : 0/1 hits, 0.17 expected hits Bombing raid in Germany rolls: 7,4 and causes: 11 damage to unit: factory_major Bombing raid in Germany causes 11 damage total. Battle in 104 Sea Zone Americans attack with 1 destroyer and 5 usa_fighters Germans defend with 1 GermanUBoat Americans roll dice for 1 destroyer and 5 usa_fighters in 104 Sea Zone, round 2 : 3/6 hits, 2.83 expected hits Germans roll dice for 1 GermanUBoat in 104 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 GermanUBoat owned by the Germans lost in 104 Sea Zone Americans win with 1 destroyer and 5 usa_fighters remaining. Battle score for attacker is 4 Casualties for Germans: 1 GermanUBoat Battle in Greece Americans attack with 1 ArmoredInfantry and 1 elite Germans defend with 1 infantry Americans roll dice for 1 ArmoredInfantry and 1 elite in Greece, round 2 : 0/3 hits, 0.67 expected hits Germans roll dice for 1 infantry in Greece, round 2 : 1/1 hits, 0.33 expected hits 1 elite owned by the Americans lost in Greece Americans roll dice for 1 ArmoredInfantry in Greece, round 3 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 infantry in Greece, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 ArmoredInfantry in Greece, round 4 : 1/1 hits, 0.33 expected hits Germans roll dice for 1 infantry in Greece, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Greece Americans win, taking Greece from Germans with 1 ArmoredInfantry remaining. Battle score for attacker is 0 Casualties for Americans: 1 elite Casualties for Germans: 1 infantry Battle in 25 Sea Zone Americans attack with 1 pacific_destroyer, 1 submarine and 2 usa_fighters Japanese defend with 1 Japan_destroyer and 3 transports Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 pacific_destroyer and 2 usa_fighters in 25 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits Japanese roll dice for 1 Japan_destroyer and 3 transports in 25 Sea Zone, round 2 : 0/4 hits, 0.83 expected hits 1 transport owned by the Japanese and 1 Japan_destroyer owned by the Japanese lost in 25 Sea Zone Americans roll dice for 1 submarine in 25 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 pacific_destroyer and 2 usa_fighters in 25 Sea Zone, round 3 : 2/3 hits, 1.33 expected hits Japanese roll dice for 2 transports in 25 Sea Zone, round 3 : 0/2 hits, 0.33 expected hits 2 transports owned by the Japanese lost in 25 Sea Zone Americans win with 1 pacific_destroyer, 1 submarine and 2 usa_fighters remaining. Battle score for attacker is 25 Casualties for Japanese: 1 Japan_destroyer and 3 transports Battle in 49 Sea Zone Americans attack with 2 NavyFighters and 1 usa_fighter Japanese defend with 1 Japan_destroyer Americans roll dice for 2 NavyFighters and 1 usa_fighter in 49 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits Japanese roll dice for 1 Japan_destroyer in 49 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 Japan_destroyer owned by the Japanese lost in 49 Sea Zone Americans win with 2 NavyFighters and 1 usa_fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 Japan_destroyer Battle in 54 Sea Zone Americans attack with 3 usa_fighters Japanese defend with 1 Japan_destroyer Americans roll dice for 3 usa_fighters in 54 Sea Zone, round 2 : 0/3 hits, 1.50 expected hits Japanese roll dice for 1 Japan_destroyer in 54 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 3 usa_fighters in 54 Sea Zone, round 3 : 0/3 hits, 1.50 expected hits Japanese roll dice for 1 Japan_destroyer in 54 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 3 usa_fighters in 54 Sea Zone, round 4 : 1/3 hits, 1.50 expected hits Japanese roll dice for 1 Japan_destroyer in 54 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits 1 usa_fighter owned by the Americans lost in 54 Sea Zone 1 Japan_destroyer owned by the Japanese lost in 54 Sea Zone Americans win with 2 usa_fighters remaining. Battle score for attacker is -2 Casualties for Americans: 1 usa_fighter Casualties for Japanese: 1 Japan_destroyer Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone Non Combat Move - Americans Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone Trigger RailMovementAutoPlaceRemoveAmericans: has removed 2 Europe_Rails and 6 Rails owned by Americans in Eastern United States 1 ArmoredInfantry and 1 artillery moved from Hawaiian Islands to 26 Sea Zone 1 artillery and 1 marine moved from Hawaiian Islands to 26 Sea Zone 2 artilleries and 2 marines moved from Hawaiian Islands to 26 Sea Zone 1 Escort_Convoy moved from 26 Sea Zone to 31 Sea Zone 1 ArmoredInfantry, 1 Heavy_BB, 1 Heavy_Transport, 4 artilleries, 1 carrier, 3 marines, 1 pacific_BB, 1 pacific_carrier, 1 pacific_transport and 1 transport moved from 26 Sea Zone to 54 Sea Zone 4 artilleries moved from 54 Sea Zone to Queensland 1 ArmoredInfantry moved from 54 Sea Zone to Queensland 3 marines moved from 54 Sea Zone to Queensland 1 artillery and 1 marine moved from Western Australia to South Australia 2 NavyFighters moved from 49 Sea Zone to 54 Sea Zone 1 usa_fighter moved from 49 Sea Zone to Queensland 2 usa_fighters moved from 25 Sea Zone to Hawaiian Islands 1 Escort_Convoy moved from 10 Sea Zone to 30 Sea Zone 2 ArmoredInfantrys moved from Western United States to 10 Sea Zone 2 ArmoredInfantrys, 1 NavyFighter, 1 carrier and 1 transport moved from 10 Sea Zone to 26 Sea Zone 2 ArmoredInfantrys moved from 26 Sea Zone to Hawaiian Islands 1 artillery moved from Central United States to Western United States 1 ArmoredInfantry and 1 artillery moved from Central United States to 101 Sea Zone 2 artilleries moved from Central United States to 101 Sea Zone 1 ArmoredInfantry, 1 Escort_Convoy, 1 Heavy_Transport, 3 artilleries and 1 submarine moved from 101 Sea Zone to 91 Sea Zone 1 transport moved from 91 Sea Zone to 101 Sea Zone 3 artilleries moved from 91 Sea Zone to Morocco 1 ArmoredInfantry moved from 91 Sea Zone to Morocco 3 usa_fighters moved from 104 Sea Zone to Gibraltar 2 usa_fighters moved from 104 Sea Zone to 91 Sea Zone 1 USA_Hvy_Bomber moved from Germany to Russia Place Units - Americans 3 Fortifications placed in Hawaiian Islands 1 Escort, 2 carriers and 2 submarines placed in 10 Sea Zone 4 TotalWarNavyFtrs placed in 10 Sea Zone 1 USA_Hvy_Bomber and 1 elite placed in Eastern United States 1 ArmoredInfantry placed in Central United States Trigger AmericansTotalWarNavyFtrPlaceWUS: has removed 4 TotalWarNavyFtrs owned by Americans in 10 Sea Zone Trigger AmericansTotalWarNavyFtrPlaceWUS: Americans has 4 NavyFighters placed in 10 Sea Zone Turn Complete - Americans Trigger Americans RemoveUSAConvoySZ91: has removed 1 Escort_Convoy owned by Americans in 91 Sea Zone Trigger Americans RemoveUSAConvoySZ30: has removed 1 Escort_Convoy owned by Americans in 30 Sea Zone Trigger Americans RemoveUSAConvoySZ31: has removed 1 Escort_Convoy owned by Americans in 31 Sea Zone Trigger Americans RemoveUSAConvoySZ91: Americans has 1 Escort placed in 91 Sea Zone Trigger Americans RemoveUSAConvoySZ30: Americans has 1 Escort placed in 30 Sea Zone Trigger Americans RemoveUSAConvoySZ31: Americans has 1 Escort placed in 31 Sea Zone Americans collect 56 PUs; end with 56 PUs Trigger Americans AdvancedProduction: Americans met a national objective for an additional 14 PUs; end with 70 PUs Trigger USA Controls Marianas Pacific Expanded: Americans met a national objective for an additional 1 PUs; end with 71 PUs Trigger Americans Loses Philippines: Americans met a national objective for an additional -3 PUs; end with 68 PUs Trigger Americans Loses Midway: Americans met a national objective for an additional -3 PUs; end with 65 PUs Trigger Americans Loses Guam: Americans met a national objective for an additional -1 PUs; end with 64 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 6 PUs; Combat Move - Chinese Combat - Chinese Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone Non Combat Move - Chinese Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone Turn Complete - Chinese Chinese collect 0 PUs; end with 6 PUs Purchase Units - British British buy 1 factory_minor, 2 infantry, 3 uk_armours, 1 uk_fighter and 2 uk_paras; Remaining resources: 0 PUs; 0 AirLendLease; 3 NavyLendLease; Combat Move - British Trigger RailMovementAutoPlaceBritish: British has 2 Rails placed in Union of South Africa Turning on Edit Mode 2 uk_fighters moved from United Kingdom to Holland Belgium 1 bomber moved from United Kingdom to Holland Belgium EDIT: 1 UK_LCV, 1 elite and 1 infantry moved from United Kingdom to Holland Belgium Combat - British EDIT: Battle in Holland Belgium EDIT: British attack with 1 UK_LCV, 1 bomber, 1 elite, 1 infantry and 2 uk_fighters EDIT: Germans defend with 2 infantry EDIT: 3/6 hits, 2.17 expected hits EDIT: 2/2 hits, 0.67 expected hits EDIT: 1 UK_LCV owned by the British and 1 infantry owned by the British lost in Holland Belgium EDIT: 2 infantry owned by the Germans lost in Holland Belgium EDIT: British takes Holland Belgium from Germans EDIT: British win EDIT: Battle casualty summary: Battle score (TUV change) for attacker is 0 EDIT: Recording Battle Statistics EDIT: Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone Non Combat Move - British EDIT: Turning off Edit Mode Trigger RailMovementAutoPlaceRemoveBritish: has removed 2 Rails owned by British in Belgian Congo 1 bomber and 2 uk_fighters moved from Holland Belgium to United Kingdom 1 uk_armour moved from Tunisia to Tobruk 1 artillery moved from Morocco to Algeria 2 Rails and 2 infantry moved from Union of South Africa to Belgian Congo 1 uk_armour moved from Union of South Africa to Belgian Congo 1 infantry moved from Union of South Africa to Rhodesia 4 uk_armours moved from Eastern Persia to West India Place Units - British Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone 1 factory_minor placed in Iraq 1 infantry and 3 uk_armours placed in Union of South Africa 1 infantry, 1 uk_fighter and 2 uk_paras placed in United Kingdom Turn Complete - British British collect 39 PUs; end with 39 PUs Trigger British AdvancedProduction: British met a national objective for an additional 6 PUs; end with 45 PUs Trigger British Loses Ceylon: British met a national objective for an additional -1 PUs; end with 44 PUs
Combat Hit Differential Summary :
Americans regular : -3.50 Japanese regular : -1.50 Germans AA : -0.17 Germans regular : -0.17 EDIT: : 2.17
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Game History
Round: 10 Purchase Units - Italians Italians buy 4 infantry and 1 italian_para; Remaining resources: 0 PUs; Combat Move - Italians Trigger RailMovementAutoPlaceItalians: Italians has 1 Rail placed in Southern Italy Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode EDIT: 3 italian_paras moved from Southern Italy to Greece EDIT: 1 fighter moved from Southern Italy to Greece EDIT: Italians undo move 2. 1 fighter moved from Southern Italy to Greece Combat - Italians Battle in Greece Italians attack with 1 fighter and 3 italian_paras Americans defend with 1 ArmoredInfantry Italians roll dice for 1 fighter and 3 italian_paras in Greece, round 2 : 1/4 hits, 1.00 expected hits Americans roll dice for 1 ArmoredInfantry in Greece, round 2 : 1/1 hits, 0.50 expected hits 1 italian_para owned by the Italians lost in Greece 1 ArmoredInfantry owned by the Americans lost in Greece Italians win, taking Greece from Americans with 1 fighter and 2 italian_paras remaining. Battle score for attacker is 0 Casualties for Italians: 1 italian_para Casualties for Americans: 1 ArmoredInfantry Non Combat Move - Italians Trigger RailMovementAutoPlaceRemoveItalians: has removed 1 Rail owned by Italians in Romania 1 fighter moved from Greece to Southern Italy 1 Rail and 1 infantry moved from Southern Italy to Romania Place Units - Italians 1 italian_para placed in Southern Italy 2 infantry placed in Northern Italy 2 infantry placed in Southern Italy Italians undo move 3. 1 infantry placed in Southern Italy 1 infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,1 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,1 Italians collect 9 PUs (5 lost to blockades); end with 9 PUs Trigger Italians AdvancedProduction: Italians met a national objective for an additional 3 PUs; end with 12 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 17 PUs
Combat Hit Differential Summary :
Americans regular : 0.50 Italians regular : 0.00
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wasn’t expecting you for a few days :)
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Game History
Round: 10 Purchase Units - ANZAC ANZAC buy 1 Escort and 2 Fortifications; Remaining resources: 0 PUs; Combat Move - ANZAC Combat - ANZAC Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone Non Combat Move - ANZAC Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone Place Units - ANZAC 2 Fortifications placed in Solomon Islands 1 Escort placed in 54 Sea Zone Turning on Edit Mode EDIT: Removing units owned by ANZAC from 54 Sea Zone: 1 Escort EDIT: Adding units owned by ANZAC to 54 Sea Zone: 1 Escort_Convoy EDIT: Turning off Edit Mode Turn Complete - ANZAC Trigger ANZAC RemoveANZACConvoySZ54: has removed 1 Escort_Convoy owned by ANZAC in 54 Sea Zone Trigger ANZAC RemoveANZACConvoySZ54: ANZAC has 1 Escort placed in 54 Sea Zone Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 1,4 ANZAC collect 9 PUs (1 lost to blockades); end with 9 PUs Trigger ANZAC Loses NewGuinea: ANZAC met a national objective for an additional -2 PUs; end with 7 PUs Combat Move - French Combat - French Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone Non Combat Move - French Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone Turn Complete - French
Combat Hit Differential Summary :
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I think that’s the fastest I’ve ever posted a turn lol
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Germany: 42 / 64
Japan: 80 / 103
Italy: 14 / 22USSR: 34 / 37
USA: 48 / 82
UK: 38 / 44
ANZAC: 8 / 8
France: 4 / 0Axis: 136 / 189
Allies: 132 / 171 -
I believe I discovered a bug
The Russian Archangel objective is active, even though there is a US Heavy Bomber in Moscow
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yea i fixed it in the update. I think you had a sub in 125 so it didn’t effect anything. Panzer found it a couple turns back. just have to edit when necessary
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Heh heh I don’t think I will stack up Novgorod. This is the result of my test run:
Russians win with a tank army and their air force :)
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yea I been messing about with it myself :) Still grim but I’m fighting to the bitter end lol
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Elite and grenadier attacking Novgorod, three mines defend:
[dice 3d6]
3 infantry, elite, waffen grenadier attack Belarus, three mines defend:
[dice 3d6]
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3d6: 1, 4, 3
3d6: 1, 2, 1 -
Grenadier dies
3 infantry die
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Hmm I guess I should have declared my Air Force combat moves as well. Stupid “territory start of a pending move” error message. It makes me have to do everything beforehand.
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I forgot to move in the Waffen para as well to Belarus. Damn. I am not playing according to the rules right now, I should have declared all of my moves first and then rolled for the mines.
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yea if you have more than one battle you can do all your moves and then before combat do the dice and edit out before you start the battle if only one battle you gotta fight it in edit
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don’t worry about it just do what you woulda done in your test. No worries
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I believe editing just before the combat doesn’t work. I tried it once and the units I edited in didn’t fight in the combat. But maybe it would work when removing units.
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correct only for removing. They show up if you edit in but don’t fight as you said