Game History
Round: 1 Purchase Units - Russians Russians buy 8 infantry; Remaining resources: 0 PUs; Combat Move - Russians Combat - Russians Trigger Russians Can Move: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians Trigger Russians Can Move: Setting movementRestrictionType to disallowed for rulesAttachment attached to Russians Non Combat Move - Russians 1 infantry moved from Caucasus to Persia 3 infantry moved from Caucasus to Karelia S.S.R. 4 infantry moved from Russia to Karelia S.S.R. 2 armour moved from Russia to Karelia S.S.R. 1 aaGun moved from Russia to Caucasus 1 fighter moved from Russia to Karelia S.S.R. 1 submarine and 1 transport moved from Karelia Sea Zone to North Sea Zone 1 infantry moved from Soviet Far East to Yakut S.S.R. 1 infantry moved from Evenki National Okrug to Yakut S.S.R. 1 armour moved from Soviet Far East to Novosibirsk 1 infantry moved from Evenki National Okrug to Novosibirsk Place Units - Russians 8 infantry placed in Karelia S.S.R. Turn Complete - Russians Russians collect 24 PUs; end with 24 PUs Turning on Edit Mode EDIT: Removing units owned by Russians from Persia: 1 infantry EDIT: Adding units owned by Russians to Karelia S.S.R.: 1 infantry EDIT: Turning off Edit Mode#4: VictoryFirst (Axis) vs. Barnee (Allies) | G40 House Rules Expansion by The Captain
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Grenadier dies
3 infantry die
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Hmm I guess I should have declared my Air Force combat moves as well. Stupid “territory start of a pending move” error message. It makes me have to do everything beforehand.
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I forgot to move in the Waffen para as well to Belarus. Damn. I am not playing according to the rules right now, I should have declared all of my moves first and then rolled for the mines.
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yea if you have more than one battle you can do all your moves and then before combat do the dice and edit out before you start the battle if only one battle you gotta fight it in edit
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don’t worry about it just do what you woulda done in your test. No worries
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I believe editing just before the combat doesn’t work. I tried it once and the units I edited in didn’t fight in the combat. But maybe it would work when removing units.
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correct only for removing. They show up if you edit in but don’t fight as you said
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Shit, you had 6 mines along EPOl, I thought 3. That means you would have got two more mine rolls.
[dice 2d6]
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2d6: 6, 1
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And it would have affected the combat as well… 😡
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mines finally got some hits :)
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@VictoryFirst actually all the mines roll unless they kill off all the dudes first
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Idk how to correct this. I would have removed the Waffen grenadier I think. Shall we just reroll the battle?
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That’s right, you would have gotten all 6 mine rolls, I forgot:
Well, one more then :)
[dice 1d6]
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1d6: 6
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OK, luckily it is not getting worse :)
I’ll just reroll.
Germans fire
Bomber at 4: [dice 1d6]
3 Fighters at 3: [dice 3d6]
Waffen para at 3: [dice 1d6]
Elite at 1: [dice 2d6]Russians fire:
[dice 3d6] -
yea keep the mine hits and reroll
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1d6: 5
3d6: 2, 1, 5
1d6: 4
2d6: 1, 1
3d6: 2, 2, 2 -
Looks like two planes will get dusted :) I need to control Belarus otherwise I am toast :)
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Those fckrs are getting the Order of Lenin :)