#4: VictoryFirst (Axis) vs. Barnee (Allies) | G40 House Rules Expansion by The Captain


  • @VictoryFirst

    Game History

    Round: 11
    
        Purchase Units - Americans
            Note to players Russians: Japanese Sneak Attack! Russia May Immediately Place the Amount of PUs it Cost Japan to Declare War in Units in any Non Combat Russian Territory Or Add to their Treasury. Ignore if IF Russia ....
            Americans buy 3 ArmoredInfantrys, 1 Escort, 1 Heavy_BB, 1 Heavy_Transport, 4 TotalWarFighters, 1 destroyer and 1 elite; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            Trigger RailMovementAutoPlaceAmericans: Americans has 2 Europe_Rails and 6 Rails placed in Eastern United States
            1 Escort and 1 submarine moved from 10 Sea Zone to 25 Sea Zone
            1 usa_fighter moved from Hawaiian Islands to 25 Sea Zone
            1 NavyFighter moved from 26 Sea Zone to 31 Sea Zone
            1 usa_fighter moved from Hawaiian Islands to 31 Sea Zone
            1 submarine moved from 10 Sea Zone to 31 Sea Zone
            1 Escort moved from 30 Sea Zone to 31 Sea Zone
            1 USA_Hvy_Bomber moved from Eastern United States to 31 Sea Zone
            1 submarine moved from 91 Sea Zone to 96 Sea Zone
            1 USA_Hvy_Bomber moved from Russia to 115 Sea Zone
    
        Combat - Americans
            Battle in 115 Sea Zone
                Americans attack with 1 USA_Hvy_Bomber
                Germans defend with 1 transport
                    Americans roll dice for 1 USA_Hvy_Bomber in 115 Sea Zone, round 2 : 0/2 hits, 1.33 expected hits
                    Germans roll dice for 1 transport in 115 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Americans roll dice for 1 USA_Hvy_Bomber in 115 Sea Zone, round 3 : 1/2 hits, 1.33 expected hits
                    Germans roll dice for 1 transport in 115 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                    1 transport owned by the Germans lost in 115 Sea Zone
                Americans win with 1 USA_Hvy_Bomber remaining. Battle score for attacker is 6
                Casualties for Germans: 1 transport
            Battle in 25 Sea Zone
                Americans attack with 1 Escort, 1 submarine and 1 usa_fighter
                Japanese defend with 1 Japan_destroyer
                    Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 Escort and 1 usa_fighter in 25 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 Japan_destroyer in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Americans lost in 25 Sea Zone
                    1 Japan_destroyer owned by the Japanese lost in 25 Sea Zone
                Americans win with 1 Escort and 1 usa_fighter remaining. Battle score for attacker is 1
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 1 Japan_destroyer
            Battle in 31 Sea Zone
                Americans attack with 1 Escort, 1 NavyFighter, 1 USA_Hvy_Bomber, 1 submarine and 1 usa_fighter
                Japanese defend with 1 Japan_destroyer, 1 submarine and 2 transports
                    Americans roll dice for 1 submarine in 31 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Americans roll dice for 1 Escort, 1 NavyFighter, 1 USA_Hvy_Bomber and 1 usa_fighter in 31 Sea Zone, round 2 : 3/5 hits, 2.50 expected hits
                    Japanese roll dice for 1 submarine in 31 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 Japan_destroyer and 2 transports in 31 Sea Zone, round 2 : 1/3 hits, 0.67 expected hits
                    1 submarine owned by the Americans lost in 31 Sea Zone
                    2 transports owned by the Japanese, 1 Japan_destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 31 Sea Zone
                Americans win with 1 Escort, 1 NavyFighter, 1 USA_Hvy_Bomber and 1 usa_fighter remaining. Battle score for attacker is 19
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 1 Japan_destroyer, 1 submarine and 2 transports
            Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
    
        Non Combat Move - Americans
            Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
            Trigger RailMovementAutoPlaceRemoveAmericans: has removed 2 Europe_Rails and 6 Rails owned by Americans in Eastern United States
            1 USA_Hvy_Bomber moved from 31 Sea Zone to Hawaiian Islands
            1 NavyFighter and 1 usa_fighter moved from 31 Sea Zone to 26 Sea Zone
            1 usa_fighter moved from 25 Sea Zone to Hawaiian Islands
            4 NavyFighters and 2 carriers moved from 10 Sea Zone to 26 Sea Zone
            1 artillery moved from Central United States to 101 Sea Zone
            1 elite moved from Eastern United States to 101 Sea Zone
            1 ArmoredInfantry and 1 artillery moved from Central United States to Western United States
            1 artillery, 1 elite and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 ArmoredInfantry moved from Morocco to Tunisia
            3 artilleries moved from Morocco to Algeria
            1 artillery and 1 elite moved from 91 Sea Zone to Morocco
            4 infantry moved from Gibraltar to 91 Sea Zone
            1 Heavy_Transport and 4 infantry moved from 91 Sea Zone to 92 Sea Zone
            4 infantry moved from 92 Sea Zone to Algeria
            1 USA_Hvy_Bomber moved from 115 Sea Zone to United Kingdom
    
        Place Units - Americans
            Turning on Edit Mode
            EDIT: Adding units owned by Japanese to 31 Sea Zone: 1 submarine
            EDIT: Turning off Edit Mode
            1 Escort, 1 Heavy_BB, 1 Heavy_Transport and 1 destroyer placed in 10 Sea Zone
            2 ArmoredInfantrys and 4 TotalWarFighters placed in Western United States
            1 ArmoredInfantry placed in Central United States
            1 elite placed in Eastern United States
            Trigger AmericansTotalWarFighterPlaceWUS: has removed 4 TotalWarFighters owned by Americans in Western United States
            Trigger AmericansTotalWarFighterPlaceWUS: Americans has 4 usa_fighters placed in Western United States
    
        Turn Complete - Americans
            Trigger Americans RemoveUSAConvoySZ91Invert: has removed 1 Escort owned by Americans in 91 Sea Zone
            Trigger Americans RemoveUSAConvoySZ91Invert: Americans has 1 Escort_Convoy placed in 91 Sea Zone
            Americans collect 54 PUs; end with 54 PUs
            Trigger Americans AdvancedProduction: Americans met a national objective for an additional 14 PUs; end with 68 PUs
            Trigger USA Controls Marianas Pacific Expanded: Americans met a national objective for an additional 1 PUs; end with 69 PUs
            Trigger Americans Loses Philippines: Americans met a national objective for an additional -3 PUs; end with 66 PUs
            Trigger Americans Loses WakeIsland: Americans met a national objective for an additional -2 PUs; end with 64 PUs
            Trigger Americans Loses Midway: Americans met a national objective for an additional -3 PUs; end with 61 PUs
            Trigger Americans Loses Guam: Americans met a national objective for an additional -1 PUs; end with 60 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
    
        Combat - Chinese
            Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
    
        Non Combat Move - Chinese
            Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
    
        Place Units - Chinese
            2 infantry placed in Kansu
    
        Turn Complete - Chinese
            Chinese collect 1 PU; end with 1 PU
            Objective Advanced Production 1 Infantry: Chinese met a national objective for an additional 3 PUs; end with 4 PUs
    
        Purchase Units - British
            British buy 1 UK_LCV, 1 UndergroundMinr, 1 elite, 5 infantry, 3 uk_armours and 1 uk_para; Remaining resources: 0 PUs; 0 AirLendLease; 3 NavyLendLease; 
    
        Place Units - British
            Units in Iraq being upgraded or consumed: 1 factory_minor
            1 UndergroundMinr placed in Iraq
    
        Combat Move - British
            Trigger RailMovementAutoPlaceBritish: British has 2 Rails placed in Union of South Africa
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            2 uk_fighters moved from Iraq to Trans-Jordan
            1 artillery moved from Iraq to Trans-Jordan
            2 infantry moved from Iraq to Trans-Jordan
            1 bomber and 3 uk_fighters moved from United Kingdom to Holland Belgium
            EDIT: 3 uk_paras moved from United Kingdom to Holland Belgium
    
        Combat - British
            EDIT: Battle in Holland Belgium
                EDIT: British attack with 1 bomber, 3 uk_fighters and 3 uk_paras
                EDIT: Germans defend with 2 infantry
                    EDIT: 2/7 hits, 2.67 expected hits
                    EDIT: 2/2 hits, 0.67 expected hits
                EDIT: 2 uk_paras owned by the British lost in Holland Belgium
                EDIT: 2 infantry owned by the Germans lost in Holland Belgium
                EDIT: British takes Holland Belgium from Germans
                EDIT: British win
                EDIT: Battle casualty summary: Battle score (TUV change) for attacker is -2
                EDIT: Turning off Edit Mode
            Battle in Trans-Jordan
                British attack with 1 artillery, 2 infantry and 2 uk_fighters
                Germans defend with 2 infantry
                    British roll dice for 1 artillery, 2 infantry and 2 uk_fighters in Trans-Jordan, round 2 : 2/5 hits, 1.83 expected hits
                    Germans roll dice for 2 infantry in Trans-Jordan, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the British lost in Trans-Jordan
                    2 infantry owned by the Germans lost in Trans-Jordan
                British win, taking Trans-Jordan from Germans with 1 artillery, 1 infantry and 2 uk_fighters remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
                Casualties for Germans: 2 infantry
            Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
    
        Non Combat Move - British
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Trigger RailMovementAutoPlaceRemoveBritish: has removed 1 Rail owned by British in Kansu
            Trigger RailMovementAutoPlaceRemoveBritish: has removed 1 Rail owned by British in Belgian Congo
            2 uk_fighters moved from Trans-Jordan to Iraq
            1 infantry moved from Rhodesia to Belgian Congo
            1 Rail and 1 infantry moved from Union of South Africa to Belgian Congo
            3 uk_armours moved from Union of South Africa to Belgian Congo
            EDIT: 1 Rail moved from Union of South Africa to West India
            EDIT: 1 Rail and 1 infantry moved from West India to Kansu
            1 bomber moved from Holland Belgium to Gibraltar
            3 uk_fighters moved from Holland Belgium to United Kingdom
    
        Place Units - British
            Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
            Turning on Edit Mode
            EDIT: Adding units owned by British to Holland Belgium: 1 uk_paraBoost
            EDIT: Turning off Edit Mode
            1 UK_LCV, 1 elite, 1 infantry and 1 uk_para placed in United Kingdom
            2 infantry and 1 uk_armour placed in Iraq
            2 infantry and 2 uk_armours placed in Union of South Africa
    
        Turn Complete - British
            British collect 39 PUs; end with 39 PUs
            Trigger British AdvancedProduction: British met a national objective for an additional 6 PUs; end with 45 PUs
            Trigger British Loses Ceylon: British met a national objective for an additional -1 PUs; end with 44 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0.50
    Japanese regular : 0.83
    Germans regular : 0.00
    EDIT: : 0.67
    British regular : 0.17
    

    EXP Game 5 Victory UK 11.tsvg

  • 2023 '22 '21 '20 '19 '18

    @VictoryFirst

    I forgot to submege you Sub off Wake. So I put him back in. I’m pretty sure that’s what you’d do :)

    yea kinda sucks triplea can
    t do the Escorts better but, oh well, it works good enough :)

    also you can bomb through ANZAC and France. I’m not gonna do anything with either one of them. Just gonna save the dough for ANZC


  • @barnee

    Stupid upvote limit :)

    Awesome, I’ll bust out Italy in a minute. I’ll look at that battle you were talking about.


  • Game History

    Round: 11
    
        Purchase Units - Italians
            Italians buy 1 Escort and 3 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Italians
            Trigger RailMovementAutoPlaceItalians: Italians has 1 Rail placed in Southern Italy
            2 italian_paras moved from Greece to Bulgaria
            1 armour moved from Northern Italy to Bulgaria
            1 infantry moved from Romania to Bulgaria
    
        Combat - Italians
            Battle in Bulgaria
                Italians attack with 1 armour, 1 infantry and 2 italian_paras
                Russians defend with 1 russian_para
                    Italians roll dice for 1 armour, 1 infantry and 2 italian_paras in Bulgaria, round 2 : 2/4 hits, 1.00 expected hits
                    Russians roll dice for 1 russian_para in Bulgaria, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Bulgaria
                    1 russian_para owned by the Russians lost in Bulgaria
                Italians win, taking Bulgaria from Russians with 1 armour and 2 italian_paras remaining. Battle score for attacker is 1
                Casualties for Italians: 1 infantry
                Casualties for Russians: 1 russian_para
    
        Non Combat Move - Italians
            Trigger RailMovementAutoPlaceRemoveItalians: has removed 1 Rail owned by Italians in Greece
            1 Rail moved from Southern Italy to Northern Italy
            1 Rail and 1 infantry moved from Northern Italy to Greece
    
        Place Units - Italians
            1 Escort placed in 97 Sea Zone
            1 infantry placed in Southern Italy
            2 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,6
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,5
            Italians collect 14 PUs; end with 16 PUs
            Trigger Italians AdvancedProduction: Italians met a national objective for an additional 3 PUs; end with 19 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 24 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 1.00
    Russians regular : 0.67
    

    Yeah I would have indeed submerged my sub :)


  • So here is the save of turn 11

    exp-game-5-victory-A9-F9.tsvg

    Will check the incomes and proceed with G12 asap


  • Germany: 42 / 64
    Japan: 82 / 100
    Italy: 14 / 22

    USSR: 33 / 36
    USA: 46 / 80
    China: 1 / 1
    UK: 39 / 45
    ANZAC: 8 / 8
    France: 4 / 0

    Axis: 138 / 186
    Allies: 131 / 170


  • Heh heh only need 10 now. Still feels like a long way to go. The Germans losing their transport is actually pretty bad.


  • Lol not sure why I called it A9 F9. It was turn 11 xD


  • An infantry and a waffen grenadier attack Belarus from EPol, two mines defend:

    [dice 2d6]


  • 2d6: 2, 1


  • Heh heh your mines are heavy hitters :)


  • Game History

    Round: 12
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
            Germans buy 1 Atlantic_Wall, 1 Panzer_Grndrs, 4 TotalWarMe_262s, 1 Waffen_Hvy_Tank, 2 Waffen_Paras, 1 elite, 3 german_paras, 4 infantry and 1 waffen_infantry; Remaining resources: 0 PUs; 
    
        Place Units - Germans
            Units in Germany being upgraded or consumed: 1 King_Tiger, 2 german_paras and 1 infantry
            1 Waffen_Hvy_Tank, 2 Waffen_Paras and 1 waffen_infantry placed in Germany
    
        Combat Move - Germans
            Trigger RailMovementAutoPlaceGermans: Germans has 2 Rails placed in Germany
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            2 infantry moved from France to Holland Belgium
            2 Me_262s moved from Western Germany to Holland Belgium
            2 infantry moved from Egypt to Trans-Jordan
            1 bomber, 1 fighter and 1 tactical_bomber moved from Egypt to Trans-Jordan
            2 Waffen_Paras moved from Germany to Belarus
            1 LuftwaffeAce and 1 tactical_bomber moved from Eastern Poland to Belarus
            1 fighter moved from Eastern Poland to Belarus
            1 bomber and 1 fighter moved from Romania to Belarus
            2 fighters moved from Normandy Bordeaux to Holland Belgium
            1 fighter moved from Finland to Belarus
            1 WaffenPnzrGrndr and 1 infantry moved from Eastern Poland to Slovakia Hungary
    
        Combat - Germans
            Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
            Battle in Trans-Jordan
                Germans attack with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber
                British defend with 1 artillery and 1 infantry
                    Germans roll dice for 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Trans-Jordan, round 2 : 1/5 hits, 2.17 expected hits
                    British roll dice for 1 artillery and 1 infantry in Trans-Jordan, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the British lost in Trans-Jordan
                    Germans roll dice for 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Trans-Jordan, round 3 : 3/5 hits, 2.17 expected hits
                    British roll dice for 1 artillery in Trans-Jordan, round 3 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the British lost in Trans-Jordan
                Germans win, taking Trans-Jordan from British with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for British: 1 artillery and 1 infantry
            Battle in Holland Belgium
                Germans attack with 2 Me_262s, 2 fighters and 2 infantry
                British defend with 1 uk_para and 1 uk_paraBoost
                    Germans roll dice for 2 Me_262s, 2 fighters and 2 infantry in Holland Belgium, round 2 : 0/6 hits, 2.67 expected hits
                    British roll dice for 1 uk_para and 1 uk_paraBoost in Holland Belgium, round 2 : 1/1 hits, 0.50 expected hits
                    1 infantry owned by the Germans lost in Holland Belgium
                    1 uk_paraBoost owned by the British lost in Holland Belgium
                    Germans roll dice for 2 Me_262s, 2 fighters and 1 infantry in Holland Belgium, round 3 : 4/5 hits, 2.50 expected hits
                    British roll dice for 1 uk_para in Holland Belgium, round 3 : 0/1 hits, 0.33 expected hits
                    1 uk_para owned by the British lost in Holland Belgium
                Germans win, taking Holland Belgium from British with 2 Me_262s, 2 fighters and 1 infantry remaining. Battle score for attacker is 1
                Casualties for Germans: 1 infantry
                Casualties for British: 1 uk_para and 1 uk_paraBoost
            Battle in Belarus
                Germans attack with 1 LuftwaffeAce, 2 Waffen_Paras, 1 bomber, 3 fighters and 1 tactical_bomber; Changer loiter and taunt
                Changer defend; Russians defend with 4 infantry
                    Germans roll dice for 1 LuftwaffeAce, 2 Waffen_Paras, 1 bomber, 3 fighters and 1 tactical_bomber in Belarus, round 2 : 5/9 hits, 4.83 expected hits
                    Russians roll dice for 4 infantry in Belarus, round 2 : 1/4 hits, 1.33 expected hits
                    1 Waffen_Para owned by the Germans lost in Belarus
                    4 infantry owned by the Russians lost in Belarus
                Germans win, taking Belarus from Russians with 1 LuftwaffeAce, 1 Waffen_Para, 1 bomber, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Germans: 1 Waffen_Para
                Casualties for Russians: 4 infantry
    
        Non Combat Move - Germans
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Slovakia Hungary: 1 WaffenPnzrGrndr and 1 infantry
            EDIT: Removing units owned by Changer from Belarus: 2 R_mine_Belarus_EPOLs
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Trigger RailMovementAutoPlaceRemoveGermansItalyTakeover: has removed 1 Rail owned by Germans in Eastern Poland
            Trigger RailMovementAutoPlaceRemoveGermansItalyTakeover: has removed 1 Rail owned by Germans in Baltic States
            Trigger Remove All Wolfpack: has removed 3 Wolfpacks owned by Germans in 112 Sea Zone
            Trigger Urals Tank Unit: Russians has 1 armour placed in Urals
            2 infantry moved from Poland to Eastern Poland
            1 fighter moved from Belarus to Baltic States
            2 german_paras moved from Germany to Eastern Poland
            1 Rail and 1 Waffen_Hvy_Tank moved from Germany to Eastern Poland
            2 Me_262s moved from Western Germany to Southern Italy
            2 fighters moved from Holland Belgium to Normandy Bordeaux
            2 Me_262s moved from Holland Belgium to Northern Italy
            1 G_air_transport and 1 elite moved from Western Germany to Finland
            1 Panzer_Grndrs moved from Western Germany to Poland
            1 Panzer_Grndrs moved from Germany to Eastern Poland
            1 waffen_infantry moved from Germany to Eastern Poland
            1 Rail moved from Germany to Western Germany
            1 Rail and 1 infantry moved from Western Germany to Baltic States
            1 elite and 2 infantry moved from Germany to Poland
            3 G_air_transports moved from Egypt to Western Germany
            1 fighter moved from Belarus to Finland
            1 LuftwaffeAce, 1 bomber, 1 fighter and 1 tactical_bomber moved from Belarus to Romania
            EDIT: 1 infantry moved from Finland to Vyborg
            1 bomber, 1 fighter and 1 tactical_bomber moved from Trans-Jordan to Egypt
    
        Place Units - Germans
            Turning on Edit Mode
            EDIT: Changing ownership of Vyborg from Russians to Germans
            EDIT: Adding units owned by Germans to 3rd Waffen: 1 Waffen_Oberst_4 and 3 waffen_panzers
            EDIT: Removing units owned by Germans from Eastern Poland: 1 Waffen_Oberst_4 and 3 waffen_panzers
            EDIT: Adding units owned by Germans to Eastern Poland: 1 3rdWaffenArmy
            EDIT: Turning off Edit Mode
            4 TotalWarMe_262s placed in Western Germany
            1 Atlantic_Wall placed in Normandy Bordeaux
            1 Panzer_Grndrs placed in Egypt
            1 elite, 3 german_paras and 3 infantry placed in Germany
            1 infantry placed in Western Germany
            Trigger GermansTotalWarMe 262PlaceWesternGermany4: has removed 4 TotalWarMe_262s owned by Germans in Western Germany
            Trigger GermansTotalWarMe 262PlaceWesternGermany4: Germans has 4 Me_262s placed in Western Germany
    
        Turn Complete - Germans
            Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,2
                Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,3
            Germans collect 43 PUs (4 lost to blockades); end with 43 PUs
            Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 48 PUs
            Trigger Germans AdvancedProduction: Germans met a national objective for an additional 12 PUs; end with 60 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
    

    Combat Hit Differential Summary :

    Russians regular : -0.33
    Germans regular : -1.33
    British regular : -0.83
    

    exp-game-5-victory-G12.tsvg


  • @VictoryFirst

    heh heh this the most they ever hit :) Speaking of, I just noticed the 5 Tanks that moved from India. Did you roll for the 3 Yellow LMs ?

  • 2023 '22 '21 '20 '19 '18

    @VictoryFirst

    Game History

    Round: 12
    
        Purchase Units - Russians
            Russians buy 3 Mass_Tankss, 4 Russian_Rocketss, 1 Soviet_Partisan, 3 TotalWar_Tank_2s, 1 artillery, 1 elite, 1 infantry and 1 russian_para; Remaining resources: 0 PUs; 2 AirLendLease; 0 TankLendLease; 
    
        Combat Move - Russians
            Trigger RailMovementAutoPlaceRussians: Russians has 1 Europe_Rail and 2 Rails placed in Russia
            5 Russian_Rocketss moved from Russia to Belarus
            1 tactical_bomber moved from Russia to Belarus
            1 fighter moved from Smolensk to Belarus
            1 infantry moved from Archangel to Belarus
            1 infantry moved from Novgorod to Belarus
            2 guard_infantrys moved from Smolensk to Belarus
            1 armour, 1 artillery and 1 infantry moved from Kazakhstan to Tsinghai
            1 infantry moved from Kansu to Tsinghai
            1 armour, 1 russian_para and 1 tactical_bomber moved from Caucasus to Sikang
            1 fighter moved from Russia to Sikang
    
        Combat - Russians
            Russians creates battle in territory Karelia
            Battle in Belarus
                Changer loiter and taunt; Russians attack with 5 Russian_Rocketss, 1 fighter, 2 guard_infantrys, 2 infantry and 1 tactical_bomber
                Germans defend with 1 Waffen_Para; Changer defend
                    Russians roll dice for 5 Russian_Rocketss in Belarus, round 2 : 1/5 hits, 1.67 expected hits
                    1 Waffen_Para owned by the Germans lost in Belarus
                    5 Russian_Rocketss owned by the Russians lost in Belarus
                Russians win, taking Karelia from Germans, taking Belarus from Germans with 1 fighter, 2 guard_infantrys, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
                Casualties for Germans: 1 Waffen_Para
                Casualties for Russians: 5 Russian_Rocketss
                Turning on Edit Mode
                EDIT: Changing ownership of Karelia from Russians to Germans
                EDIT: Turning off Edit Mode
            Battle in Sikang
                Russians attack with 1 armour, 1 fighter, 1 russian_para and 1 tactical_bomber
                Japanese defend with 1 armour
                    Russians roll dice for 1 armour, 1 fighter, 1 russian_para and 1 tactical_bomber in Sikang, round 2 : 0/4 hits, 1.83 expected hits
                    Japanese roll dice for 1 armour in Sikang, round 2 : 1/1 hits, 0.50 expected hits
                    1 armour owned by the Russians lost in Sikang
                    Russians roll dice for 1 fighter, 1 russian_para and 1 tactical_bomber in Sikang, round 3 : 0/3 hits, 1.33 expected hits
                    Japanese roll dice for 1 armour in Sikang, round 3 : 0/1 hits, 0.50 expected hits
                    Russians roll dice for 1 fighter, 1 russian_para and 1 tactical_bomber in Sikang, round 4 : 1/3 hits, 1.33 expected hits
                    Japanese roll dice for 1 armour in Sikang, round 4 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Japanese lost in Sikang
                Russians win, taking Sikang from Japanese with 1 fighter, 1 russian_para and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Russians: 1 armour
                Casualties for Japanese: 1 armour
            Battle in Tsinghai
                Russians attack with 1 armour, 1 artillery and 2 infantry
                Japanese defend with 1 armour
                    Russians roll dice for 1 armour, 1 artillery and 2 infantry in Tsinghai, round 2 : 0/4 hits, 1.33 expected hits
                    Japanese roll dice for 1 armour in Tsinghai, round 2 : 1/1 hits, 0.50 expected hits
                    1 infantry owned by the Russians lost in Tsinghai
                    Russians roll dice for 1 armour, 1 artillery and 1 infantry in Tsinghai, round 3 : 0/3 hits, 1.17 expected hits
                    Japanese roll dice for 1 armour in Tsinghai, round 3 : 1/1 hits, 0.50 expected hits
                    1 infantry owned by the Russians lost in Tsinghai
                    Russians roll dice for 1 armour and 1 artillery in Tsinghai, round 4 : 0/2 hits, 0.83 expected hits
                    Japanese roll dice for 1 armour in Tsinghai, round 4 : 0/1 hits, 0.50 expected hits
                    Russians roll dice for 1 armour and 1 artillery in Tsinghai, round 5 : 0/2 hits, 0.83 expected hits
                    Japanese roll dice for 1 armour in Tsinghai, round 5 : 1/1 hits, 0.50 expected hits
                    1 artillery owned by the Russians lost in Tsinghai
                    Russians roll dice for 1 armour in Tsinghai, round 6 : 1/1 hits, 0.50 expected hits
                    Japanese roll dice for 1 armour in Tsinghai, round 6 : 1/1 hits, 0.50 expected hits
                    1 armour owned by the Russians lost in Tsinghai
                    1 armour owned by the Japanese lost in Tsinghai
                Japanese win with no units remaining. Battle score for attacker is -10
                Casualties for Russians: 1 armour, 1 artillery and 2 infantry
                Casualties for Japanese: 1 armour
            Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
    
        Non Combat Move - Russians
            Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
            Trigger RailMovementAutoPlaceRemoveRussians: has removed 1 Rail owned by Russians in Buryatia
            Trigger RailMovementAutoPlaceRemoveRussians: has removed 1 Europe_Rail owned by Russians in Caucasus
            Trigger RailMovementAutoPlaceRemoveRussians: has removed 1 Rail owned by Russians in Sakha
            1 fighter and 1 tactical_bomber moved from Sikang to Kazakhstan
            4 armour moved from Kansu to Kazakhstan
            1 2ndCorps moved from Kansu to Kazakhstan
            2 guard_infantrys moved from Kansu to Kazakhstan
            2 infantry moved from Kansu to Novosibirsk
            1 aaGun moved from Kansu to Novosibirsk
            1 elite moved from Kansu to Timguska
            1 elite moved from Caucasus to Kazakhstan
            1 armour moved from Rostov to Kazakhstan
            1 Rail and 1 elite moved from Russia to Buryatia
            1 Rail moved from Russia to Novgorod
            1 Rail and 1 infantry moved from Novgorod to Sakha
            1 armour moved from Novgorod to Archangel
            2 infantry moved from Novgorod to Archangel
            1 FighterAce moved from Smolensk to Kazakhstan
            1 infantry moved from Volgograd to Kazakhstan
            2 armour moved from Iraq to Caucasus
            1 Europe_Rail and 1 armour moved from Russia to Caucasus
            1 armour moved from Russia to Rostov
            1 Russian_Engineer and 3 mine_unarmeds moved from Russia to Belarus
            1 fighter and 1 tactical_bomber moved from Belarus to Russia
            1 armour moved from Ukraine to Caucasus
            1 armour moved from Smolensk to Ukraine
            3 armour moved from Russia to Western Ukraine
            1 armour moved from Russia to Bryansk
            1 armour moved from Smolensk to Bryansk
            1 armour moved from Urals to Kazakhstan
    
        Place Units - Russians
            1 artillery and 1 infantry placed in Volgograd
            3 Mass_Tankss, 4 Russian_Rocketss, 1 Soviet_Partisan, 3 TotalWar_Tank_2s, 1 elite and 1 russian_para placed in Russia
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from Russia: 1 Soviet_Partisan
            EDIT: Adding units owned by Russians to Karelia: 1 Soviet_Partisan
            EDIT: Removing units owned by Russians from Belarus: 3 mine_unarmeds
            EDIT: Adding units owned by Changer to Belarus: 3 R_mine_Belarus_EPOLs
            EDIT: Removing units owned by Russians from Novgorod: 1 aaGun
            EDIT: Adding units owned by Russians to Belarus: 1 aaGun
            EDIT: Turning off Edit Mode
            Trigger MassTanksPlace3: has removed 3 Mass_Tankss owned by Russians in Russia
            Trigger RussiansTotalWarTankPlaceRussia6: has removed 3 TotalWar_Tank_2s owned by Russians in Russia
            Trigger MassTanksPlace3: Russians has 3 armour placed in Russia
            Trigger RussiansTotalWarTankPlaceRussia6: Russians has 3 armour placed in Russia
    
        Turn Complete - Russians
            Russians collect 33 PUs; end with 33 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 38 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 41 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : 1.00
    Russians regular : -7.83
    

    EXP Game 5 Victory R 12.tsvg

  • 2023 '22 '21 '20 '19 '18

    @VictoryFirst

    well that sucked Even brought a extra dude lol

    Yea you need to roll for those Tanks in Yunnan that crossed the Burma minefield before you move them.


  • @barnee

    Oh no, I completely forgot! Actually there were six tanks - one was railed to Chinese territory, Shensi or something. I always forget their names :) Do I need to roll for that one separately? Or just three rolls and I can choose my casualties?

    I believe you get to choose which units die so I’ll just roll three dice and see how many hits there are.

    [dice 3d6]


  • 3d6: 5, 5, 4


  • @VictoryFirst no I only had 3 LMs so you just roll the 3 and take the hits however you want. But yea Rail movement also has to cross them


  • -7.83 does not look for the Russians lol. Which battle was it? Or was it just all three that went poorly?


  • @VictoryFirst

    Tsinghai

    Now I have no chance of holding China :(

Suggested Topics

  • 13
  • 19
  • 25
  • 37
  • 109
  • 27
  • 55
  • 51
Axis & Allies Boardgaming Custom Painted Miniatures

41

Online

17.4k

Users

39.9k

Topics

1.7m

Posts