#4: VictoryFirst (Axis) vs. Barnee (Allies) | G40 House Rules Expansion by The Captain


  • @VictoryFirst

    hmm … now my notification isn’t working right. Just showed up in unread not on the other one.

    well w/e I usually just check every 15 minutes or so when I’m on :)



  • Should I otherwise ping you? Like this @barnee ? I often like to click on the reply button on top, but that doesn’t use the @.

    Lol your destroyers are a menace too :)


  • @VictoryFirst

    oh either way is fine :)


  • @VictoryFirst

    yea Battle of the Atlantic is going Full Throttle lol

    R coming up

  • 2023 '22 '21 '20 '19 '18

    @VictoryFirst

    Game History

    Round: 5
    
        Purchase Units - Russians
            Note to players Russians: <body><b>It is Early 1942 and Comrade Stalin has Ordered Mass Conscription for the Red Army !<br><br>Up to 26 Army Conscripts are Available This Turn Only.<b></body>
            Trigger Army Conscript: buyArmy_Conscript added to productionRussians
            Trigger Russians LendLeaseFee: buyAirLL added to productionRussians
            Trigger Russians LendLeaseFeeTank: buyTankLL added to productionRussians
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from 2nd Waffen: 1 Waffen_Oberst_3
            EDIT: Adding units owned by Germans to 2nd Waffen: 1 Waffen_Oberst
            EDIT: Removing units owned by Germans from 1st Waffen: 1 Waffen_Oberst_3
            EDIT: Adding units owned by Germans to 1st Waffen: 1 Waffen_Oberst
            EDIT: Removing units owned by Russians from 1st Corps: 1 Soviet_Commisar_3
            EDIT: Adding units owned by Russians to 1st Corps: 1 Soviet_Commisar
            EDIT: Removing units owned by Russians from 1st Tank: 1 Tank_General
            EDIT: Adding units owned by Russians to 1st Tank: 1 Tank_General3
            EDIT: Turning off Edit Mode
            Russians buy 26 Army_Conscripts, 3 TankLLs and 6 mine_unarmeds; Remaining resources: 0 PUs; 3 AirLendLease; 0 TankLendLease; 
    
        Place Units - Russians
            3 TankLLs placed in Caucasus
    
        Politics - Russians
            Turning on Edit Mode
            EDIT: Removing units owned by British from Caucasus: 3 uk_armours
            EDIT: Adding units owned by Russians to Caucasus: 3 armour
            EDIT: Turning off Edit Mode
    
        Combat Move - Russians
            Trigger Russians RemoveLendLeaseFeeTank: has removed 3 TankLLs owned by Russians in Caucasus
            Trigger RailMovementAutoPlaceRussians: Russians has 1 Europe_Rail and 2 Rails placed in Russia
            1 artillery and 3 infantry moved from Ukraine to Bessarabia
            1 artillery and 4 infantry moved from Western Ukraine to Eastern Poland
            1 infantry moved from Ukraine to Bessarabia
            1 infantry moved from Western Ukraine to Eastern Poland
            1 fighter and 1 tactical_bomber moved from Novgorod to Eastern Poland
            1 fighter moved from Novgorod to Bessarabia
    
        Combat - Russians
            Battle in Eastern Poland
                Russians attack with 1 artillery, 1 fighter, 5 infantry and 1 tactical_bomber
                Germans defend with 3 infantry
                    Russians roll dice for 1 artillery, 1 fighter, 5 infantry and 1 tactical_bomber in Eastern Poland, round 2 : 3/8 hits, 2.50 expected hits
                    Germans roll dice for 3 infantry in Eastern Poland, round 2 : 0/3 hits, 1.00 expected hits
                    3 infantry owned by the Germans lost in Eastern Poland
                Russians win, taking Eastern Poland from Germans with 1 artillery, 1 fighter, 5 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
                Casualties for Germans: 3 infantry
            Battle in Bessarabia
                Russians attack with 1 artillery, 1 fighter and 4 infantry
                Germans defend with 2 infantry
                    Russians roll dice for 1 artillery, 1 fighter and 4 infantry in Bessarabia, round 2 : 3/6 hits, 1.67 expected hits
                    Germans roll dice for 2 infantry in Bessarabia, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians lost in Bessarabia
                    2 infantry owned by the Germans lost in Bessarabia
                Russians win, taking Bessarabia from Germans with 1 artillery, 1 fighter and 3 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
                Casualties for Germans: 2 infantry
            Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 110 Sea Zone
            Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 117 Sea Zone
            Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 103 Sea Zone
            Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 107 Sea Zone
    
        Non Combat Move - Russians
            Trigger Wolfpack at107 SeaZones: Germans has 1 Wolfpack placed in 107 Sea Zone
            Trigger Wolfpack at110 SeaZones: Germans has 1 Wolfpack placed in 110 Sea Zone
            Trigger Wolfpack at103 SeaZones: Germans has 1 Wolfpack placed in 103 Sea Zone
            Trigger Wolfpack at117 SeaZones: Germans has 1 Wolfpack placed in 117 Sea Zone
            Turning on Edit Mode
            EDIT: Changing ownership of Slovakia Hungary from Germans to Russians
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Trigger RailMovementAutoPlaceRemoveRussians: has removed 1 Rail owned by Russians in Western Ukraine
            Trigger RailMovementAutoPlaceRemoveRussians: has removed 1 Europe_Rail and 1 Rail owned by Russians in Bryansk
            1 fighter moved from Bessarabia to Bryansk
            1 fighter and 1 tactical_bomber moved from Eastern Poland to Russia
            EDIT: 1 russian_para moved from Novgorod to Slovakia Hungary
            EDIT: Russians undo move 3.
            EDIT: 1 russian_para moved from Novgorod to Slovakia Hungary
            1 1stCorps moved from Bryansk to Smolensk
            1 elite and 3 guard_infantrys moved from Russia to Smolensk
            1 armour moved from Russia to Smolensk
            2 russian_paras moved from Novgorod to Rostov
            1 infantry moved from Archangel to Smolensk
            1 artillery and 4 infantry moved from Novgorod to Archangel
            1 aaGun moved from Novgorod to Archangel
            1 infantry moved from Vyborg to Novgorod
            1 armour moved from Urals to Smolensk
            1 infantry moved from Nenetsia to Archangel
            2 Russian_Engineers moved from Belarus to Russia
            11 infantry moved from Belarus to Bryansk
            1 2ndCorps moved from Caucasus to Bryansk
            EDIT: 3 armour moved from Caucasus to 2nd Corps
            EDIT: 3 infantry moved from 2nd Corps to Caucasus
            1 2ndCorps moved from Caucasus to Bryansk
            1 Rail moved from Russia to Novosibirsk
            1 Rail and 1 infantry moved from Novosibirsk to Western Ukraine
            1 Europe_Rail, 1 Rail and 2 infantry moved from Novosibirsk to Bryansk
            2 infantry moved from Novosibirsk to Samara
            2 infantry moved from Novosibirsk to Vologda
            1 infantry moved from Caucasus to Rostov
            1 armour moved from Persia to 80 Sea Zone
            1 aaGun moved from Belarus to Eastern Poland
            1 submarine moved from 123 Sea Zone to 125 Sea Zone
            EDIT: 1 1stTankArmy and 1 2ndCorps moved from Bryansk to 1st Army Group
            EDIT: 10 infantry moved from Bryansk to 1st Army Group
            EDIT: 1 1stSovietAG moved from 1st Army Group to Bryansk
    
        Place Units - Russians
            6 Army_Conscripts placed in Ukraine
            20 Army_Conscripts and 6 mine_unarmeds placed in Russia
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from Belarus: 3 mine_unarmeds
            EDIT: Adding units owned by Changer to Belarus: 3 R_mine_Belarus_BALTs
            EDIT: Removing units owned by Russians from Russia: 20 Army_Conscripts
            EDIT: Adding units owned by Russians to Russia: 20 infantry
            EDIT: Removing units owned by Russians from Ukraine: 6 Army_Conscripts
            EDIT: Adding units owned by Russians to Ukraine: 6 infantry
            EDIT: Turning off Edit Mode
    
        Turn Complete - Russians
            Russians collect 38 PUs; end with 38 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 41 PUs
    

    Combat Hit Differential Summary :

    Germans regular : -0.67
    Russians regular : 1.83
    

    EXP Game 5 Victory R 5.tsvg

  • 2023 '22 '21 '20 '19 '18

    @VictoryFirst

    Farmers better be careful plowing :)

    Screenshot from 2024-06-19 15-47-34.png


  • a3e303fa-d908-45a0-9205-38142490ed6b-image.png

    Lol not sure what this is all about :)


  • b32d186e-1c38-4fc5-a44f-21d5541b3663-image.png

    And I don’t think you are allowed to place six conscripts in Ukraine. You are allowed to place three though, if I understand these rules correctly.


  • 1f5a973f-e4e0-4d45-bf5b-6bd9bb711fca-image.png

    And I am afraid you can’t place the six mines in Moscow either :)


  • @VictoryFirst

    well bummer on the mines :(

    Actually I asked The Captain about the convicts and they can be placed at any Fctry. So 6 at UKR and lenningrad too.

    I will save the 6 bucks


  • @barnee Ah ok. Thanks for clarifying. Japan coming in a second.


  • @VictoryFirst

    hmm … you might be right about only 3. I will look for his post on that. It’ll take a while. idk how to use this search very well :)

  • 2023 '22 '21 '20 '19 '18

  • 2023 '22 '21 '20 '19 '18

    @VictoryFirst

    you are correct though. Only 3. I’ll put the other 3 in stalingrad


  • Game History

    Round: 5
    
        Purchase Units - Japanese
            Note to players Japanese: <body><b>It is Early 1942 and our Proud Navy has added Transport Capacity to our Destroyers !<br><br>Destroyers may now transport 1 Infantry or Elite Infantry.<b></body>
            Japanese buy 1 Escort, 1 Hvy_Ind_2, 2 Japan_destroyers, 3 armour, 1 carrier, 1 elite, 6 infantry and 1 submarine; Remaining resources: 3 PUs; 6 SuicideAttackTokens; 
    
        Place Units - Japanese
            Units in Japan being upgraded or consumed: 1 factory_major
            1 Hvy_Ind_2 placed in Japan
    
        Politics - Japanese
            Trigger DD Transport: Setting transportCapacity cleared for unitAttachment attached to Japan_destroyer
            Trigger DD Transport: Setting transportCapacity to 2 for unitAttachment attached to Japan_destroyer
            Trigger DD TransportPacific: Setting transportCapacity cleared for unitAttachment attached to JPN_Pacific_DD
            Trigger DD TransportPacific: Setting transportCapacity to 2 for unitAttachment attached to JPN_Pacific_DD
    
        Combat Move - Japanese
            Trigger RailMovementAutoPlaceJapanese: Japanese has 2 Rails placed in Kiangsu
            1 infantry moved from Szechwan to Sikang
            1 bomber, 2 fighters and 1 tactical_bomber moved from Kweichow to Tsinghai
            1 fighter moved from Yunnan to Sikang
            3 infantry moved from Shensi to Tsinghai
            3 armour moved from Kweichow to Tsinghai
            2 infantry moved from Yunnan to Burma
            1 fighter and 2 tactical_bombers moved from Yunnan to Burma
            1 tactical_bomber moved from Yunnan to Burma
            1 infantry moved from Szechwan to Sikang
            1 elite and 1 infantry moved from Philippines to 35 Sea Zone
            1 elite, 1 infantry and 1 transport moved from 35 Sea Zone to 21 Sea Zone
            1 elite and 1 infantry moved from 21 Sea Zone to Guam
            1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Guam
            1 submarine moved from 35 Sea Zone to 55 Sea Zone
            1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 55 Sea Zone
            1 transport moved from 35 Sea Zone to 34 Sea Zone
            1 infantry moved from Paulau Island to 34 Sea Zone
            1 infantry moved from Paulau Island to 34 Sea Zone
            2 infantry and 1 transport moved from 34 Sea Zone to 45 Sea Zone
            1 artillery and 1 elite moved from Java to 42 Sea Zone
            1 artillery, 1 elite and 1 transport moved from 42 Sea Zone to 45 Sea Zone
            1 Japan_destroyer, 1 battleship, 2 carriers, 1 cruiser, 2 fighters and 1 transport moved from 42 Sea Zone to 45 Sea Zone
            2 fighters moved from 45 Sea Zone to Dutch New Guinea
            1 artillery, 1 elite and 2 infantry moved from 45 Sea Zone to Dutch New Guinea
            1 submarine moved from 16 Sea Zone to 25 Sea Zone
            1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone
            1 bomber moved from Kweichow to Burma
            1 transport moved from 44 Sea Zone to 35 Sea Zone
            1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 45 Sea Zone
            1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
    
        Combat - Japanese
            Battle in Tsinghai
                Japanese attack with 3 armour, 1 bomber, 2 fighters, 3 infantry and 1 tactical_bomber
                Chinese defend with 1 fighter and 4 infantry
                    Japanese roll dice for 3 armour, 1 bomber, 2 fighters, 3 infantry and 1 tactical_bomber in Tsinghai, round 2 : 6/10 hits, 4.33 expected hits
                    Chinese roll dice for 1 fighter and 4 infantry in Tsinghai, round 2 : 2/5 hits, 2.00 expected hits
                    2 infantry owned by the Japanese lost in Tsinghai
                    4 infantry owned by the Chinese and 1 fighter owned by the Chinese lost in Tsinghai
                Japanese win, taking Tsinghai from Chinese with 3 armour, 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 15
                Casualties for Japanese: 2 infantry
                Casualties for Chinese: 1 fighter and 4 infantry
            Battle in Guam
                Changer loiter and taunt; Japanese attack with 1 elite, 1 fighter, 1 infantry and 1 tactical_bomber
                Changer defend; Americans defend with 1 airfield and 1 infantry
                    Japanese roll dice for 1 elite, 1 fighter, 1 infantry and 1 tactical_bomber in Guam, round 2 : 1/5 hits, 1.67 expected hits
                    Americans roll dice for 1 infantry in Guam, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Guam
                Japanese win, taking Guam from Americans with 1 elite, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
            Battle in 55 Sea Zone
                Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
                ANZAC defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 fighter and 1 tactical_bomber in 55 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
                    ANZAC roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the ANZAC lost in 55 Sea Zone
                Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 destroyer
            Battle in Burma
                Japanese attack with 1 bomber, 1 fighter, 2 infantry and 3 tactical_bombers
                British defend with 3 infantry
                    Japanese roll dice for 1 bomber, 1 fighter, 2 infantry and 3 tactical_bombers in Burma, round 2 : 5/7 hits, 3.17 expected hits
                    British roll dice for 3 infantry in Burma, round 2 : 0/3 hits, 1.00 expected hits
                    3 infantry owned by the British lost in Burma
                Japanese win, taking Burma from British with 1 bomber, 1 fighter, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 9
                Casualties for British: 3 infantry
            Battle in 45 Sea Zone
                Japanese attack with 1 Japan_destroyer, 1 battleship, 2 carriers, 1 cruiser and 4 transports
                Americans defend with 1 submarine
                    Japanese roll dice for 1 Japan_destroyer, 1 battleship, 2 carriers, 1 cruiser and 4 transports in 45 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
                    Americans roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Americans lost in 45 Sea Zone
                Japanese win with 1 Japan_destroyer, 1 battleship, 2 carriers, 1 cruiser and 4 transports remaining. Battle score for attacker is 6
                Casualties for Americans: 1 submarine
            Battle in 25 Sea Zone
                Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Japanese lost in 25 Sea Zone
                    1 destroyer owned by the Americans lost in 25 Sea Zone
                Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 1
                Casualties for Japanese: 1 submarine
                Casualties for Americans: 1 destroyer
            Battle in Sikang
                Japanese attack with 1 fighter and 2 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 fighter and 2 infantry in Sikang, round 2 : 1/3 hits, 0.83 expected hits
                    Chinese roll dice for 1 infantry in Sikang, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Sikang
                    1 infantry owned by the Chinese lost in Sikang
                Japanese win, taking Sikang from Chinese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 infantry
            Battle in Dutch New Guinea
                Changer loiter and taunt; Japanese attack with 2 artilleries, 1 elite, 2 fighters and 3 infantry
                Changer defend; ANZAC defend with 1 infantry
                    Japanese roll dice for 2 artilleries, 1 elite, 2 fighters and 3 infantry in Dutch New Guinea, round 2 : 5/9 hits, 3.00 expected hits
                    ANZAC roll dice for 1 infantry in Dutch New Guinea, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Dutch New Guinea
                    1 infantry owned by the ANZAC lost in Dutch New Guinea
                Japanese win, taking Dutch New Guinea from ANZAC with 2 artilleries, 1 elite, 2 fighters and 2 infantry remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for ANZAC: 1 infantry
    
        Non Combat Move - Japanese
            Trigger RailMovementAutoPlaceRemoveJapanese: has removed 1 Rail owned by Japanese in Kiangsu
            Trigger RailMovementAutoPlaceRemoveJapanese: has removed 1 Rail owned by Japanese in Yunnan
            2 fighters moved from Dutch New Guinea to 45 Sea Zone
            1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 45 Sea Zone
            2 fighters moved from Caroline Islands to 42 Sea Zone
            2 fighters moved from Japan to Caroline Islands
            1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone
            1 carrier moved from 6 Sea Zone to 35 Sea Zone
            1 battleship and 1 cruiser moved from 41 Sea Zone to 42 Sea Zone
            1 carrier moved from 35 Sea Zone to 42 Sea Zone
            1 fighter and 1 tactical_bomber moved from Guam to 35 Sea Zone
            3 transports moved from 35 Sea Zone to 6 Sea Zone
            2 Japan_destroyers moved from 6 Sea Zone to 35 Sea Zone
            1 Japan_destroyer moved from 34 Sea Zone to 55 Sea Zone
            1 Japan_destroyer moved from 35 Sea Zone to 46 Sea Zone
            1 Japan_destroyer moved from 6 Sea Zone to 34 Sea Zone
            2 transports moved from 41 Sea Zone to 36 Sea Zone
            1 bomber moved from Tsinghai to Yunnan
            2 fighters and 1 tactical_bomber moved from Tsinghai to Kweichow
            1 fighter moved from Sikang to Yunnan
            1 bomber, 1 fighter and 3 tactical_bombers moved from Burma to Yunnan
            3 armour moved from Kiangsu to Kweichow
            3 infantry moved from Shensi to Suiyuyan
            1 Rail moved from Kiangsu to Shensi
            1 Rail and 1 aaGun moved from Shensi to Yunnan
            2 artilleries and 1 infantry moved from Szechwan to Yunnan
            1 mech_infantry moved from Shensi to Suiyuyan
            3 armour moved from Yunnan to Kweichow
    
        Place Units - Japanese
            1 Escort, 2 Japan_destroyers, 1 carrier and 1 submarine placed in 6 Sea Zone
            3 armour placed in Kiangsu
            1 elite and 6 infantry placed in Japan
            Turning on Edit Mode
            EDIT: Changing PUs for Japanese from 3 to 0
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Adding units owned by Japanese to Caroline Islands: 3 Fortifications
            EDIT: Turning off Edit Mode
    
        Turn Complete - Japanese
            Note to players Japanese: <body><b>It is Early 1942 and Our Shipyards are Hard at Work.<br><br>We will soon Launch 1 new Cruiser and 1 new Submarine. They may only Operate in the Pacific and Indian Oceans.<b></body>
            Trigger Japanese RemoveConvoySZ6Invert: has removed 1 Escort owned by Japanese in 6 Sea Zone
            Trigger Japanese RemoveConvoySZ6Invert: Japanese has 1 Escort_Convoy placed in 6 Sea Zone
            Japanese collect 64 PUs; end with 64 PUs
            Trigger Japanese Controls DNG Pacific Expanded: Japanese met a national objective for an additional 2 PUs; end with 66 PUs
            Trigger Japanese Controls Celebes Pacific Expanded: Japanese met a national objective for an additional 1 PUs; end with 67 PUs
            Trigger Japanese Controls Philippines Pacific Expanded: Japanese met a national objective for an additional 3 PUs; end with 70 PUs
            Trigger Japanese Controls Guam Pacific Expanded: Japanese met a national objective for an additional 1 PUs; end with 71 PUs
            Trigger Japanese AdvancedProduction: Japanese met a national objective for an additional 8 PUs; end with 79 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 84 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.67
    Americans regular : 0.17
    Japanese regular : 4.67
    ANZAC regular : 0.33
    British regular : -1.00
    

    exp-game-5-victory-J5.tsvg


  • @VictoryFirst said in #5: VictoryFirst (Axis) vs. Barnee (Allies) | G40 House Rule Expansion by The Captain:

    Japanese regular : 4.67

    were not gonna start this again are we :)


  • 43c2e0fb-8774-4bf9-a917-4a5449ef4d73-image.png

    The weather forecast for the future: there will be a red sun shining across all over Asia and the Pacific.

    Lol :)


  • @VictoryFirst

    I can’t upvote anymore lol


  • @barnee

    Lol didn’t even realize that :) But there were mostly overkill battles, so most of the hits were superfluous anyway :)

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