#1: VictoryFirst (Axis) vs. Panzerstahl-Helm (Allies) | G40 House Rules Expansion by The Captain


  • @VictoryFirst

    Game History

    Round: 8
    
        Purchase Units - ANZAC
            ANZAC buy 2 artilleries; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from South Australia to Northern Territory
                  ANZAC take Northern Territory from Japanese
    
        Combat - ANZAC
            ANZAC creates battle in territory 39 Sea Zone
            Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 123 Sea Zone
            Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
    
        Non Combat Move - ANZAC
            Trigger Wolfpack at123 SeaZones: Germans has 1 Wolfpack placed in 123 Sea Zone
            Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
            1 artillery and 1 infantry moved from South Australia to New South Wales
            1 fighter moved from New South Wales to 54 Sea Zone
            1 infantry moved from New Zealand to 63 Sea Zone
            1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
            1 infantry moved from 54 Sea Zone to Queensland
            1 transport moved from 39 Sea Zone to 55 Sea Zone
    
        Place Units - ANZAC
            2 artilleries placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 9 PUs; end with 9 PUs
            Trigger ANZAC Loses DNG Pacific Expanded: ANZAC met a national objective for an additional -2 PUs; end with 7 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 12 PUs
    
        Combat Move - French
            1 infantry moved from Trans-Jordan to Iraq
            1 infantry moved from Anglo Egyptian Sudan to Egypt
    
        Combat - French
            Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 123 Sea Zone
            Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
    
        Non Combat Move - French
            Trigger Wolfpack at123 SeaZones: Germans has 1 Wolfpack placed in 123 Sea Zone
            Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    ANZ8.tsvg


  • Game History

    Round: 9
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Note to players Germans: It is Early 1944 and the Abwehr is Predicting an Imminent Allied Invasion !    The United States and Britain may Attack at Any Time !
            Note to players Germans: It is Early 1944 and the Fuhrer has Unveiled Another Wonder Weapon ! Type XXI U-boats are Now in Production !    
            Note to players Germans: It is Early 1944 and Our Factories are Now Producing King Tiger Tanks !      You may only build 3 per turn. This is Player Enforced.
            Note to players Germans: <body><b>It is Early 1944 and with the Strong Encouragement of Albert Speer, the Me 262 is Now in Production !<br><br><img src="Me262.png"/><br><br><img src="262.png"/><b></body>
            Trigger Me 262: buyMe_262 added to productionGermans
            Trigger Type XXI UBoat: buyType_XXI_UBoat added to productionGermans
            Trigger GermansTotalWarMe 262: buyTotalWarMe_262 added to productionGermans
            Trigger King Tiger: buyKing_Tiger added to productionGermans
            Trigger King Tiger: buyRepair_Tiger added to productionGermans
            triggerAttachmenLate1943: has removed 1 Late1943_red owned by Changer in Late 1943
            triggerAttachmenEarly1944Red: has removed 1 Early1944 owned by Changer in Early 1944
            Trigger Wolfpack at123 SeaZones: Germans has 1 Wolfpack placed in 123 Sea Zone
            triggerAttachmenLate1943: Changer has 1 Late1943 placed in Late 1943
            Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
            triggerAttachmenEarly1944Red: Changer has 1 Early1944_red placed in Early 1944
            Germans buy 4 TotalWarAirTrprts, 11 TotalWar_Infs, 1 UndrgroundFctry, 1 Waffen_Oberst, 1 artillery, 1 factory_minor, 1 german_para, 1 waffen_infantry and 2 waffen_panzers; Remaining resources: 1 PUs; 
    
        Place Units - Germans
            Units in Germany being upgraded or consumed: 2 armour, 1 factory_major, 1 infantry and 1 waffen_infantry
            1 UndrgroundFctry, 1 Waffen_Oberst, 1 waffen_infantry and 2 waffen_panzers placed in Germany
    
        Combat Move - Germans
            Trigger RailMovementAutoPlaceGermans: Germans has 2 Rails placed in Germany
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Novgorod: 1 1stPanzerArmy
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
                EDIT: Germans takes Vologda from Russians
                EDIT: Some non-combat units are destroyed: 
                EDIT: Germans takes Urals from Russians
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Germans takes Volgograd from Russians
                EDIT: Germans takes Samara from Russians
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Adding units owned by British to Normandy Bordeaux: 1 uk_paraBoost
            EDIT: Turning off Edit Mode
            EDIT: 1 Panzer_General3 and 5 armour moved from 1st Panzer to Archangel
            EDIT: 1 Waffen_Para moved from Novgorod to Vologda
            EDIT: 1 Waffen_Para moved from Novgorod to Urals
            EDIT: 1 WaffenPnzrGrndr moved from 2nd Waffen to Rostov
            EDIT: 1 WaffenPnzrGrndr moved from Rostov to Samara
            EDIT: 1 waffen_infantry moved from Rostov to 2nd Waffen
            1 infantry moved from Western Ukraine to Bryansk
            2 infantry moved from Belarus to Bryansk
            1 tactical_bomber moved from Rostov to Bryansk
            1 LuftwaffeAce, 2 bombers and 1 fighter moved from Rostov to Bryansk
            1 Panzer_Grndrs moved from Eastern Poland to Bryansk
            1 elite moved from Rostov to Volgograd
            1 artillery, 1 elite and 4 infantry moved from Novgorod to Archangel
            1 WaffenPnzrGrndr moved from Novgorod to Archangel
            2 infantry moved from France to Normandy Bordeaux
            4 infantry moved from France to Holland Belgium
            2 fighters moved from Southern Italy to Normandy Bordeaux
            3 fighters moved from Western Germany to Holland Belgium
    
        Combat - Germans
            Trigger Wolfpack at123 SeaZones: Germans has 1 Wolfpack placed in 123 Sea Zone
            Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
            Germans creates battle in territory 110 Sea Zone
            Battle in Normandy Bordeaux
                Germans attack with 2 fighters and 2 infantry
                British defend with 1 uk_para and 1 uk_paraBoost
                    Germans roll dice for 2 fighters and 2 infantry in Normandy Bordeaux, round 2 : 0/4 hits, 1.33 expected hits
                    British roll dice for 1 uk_para and 1 uk_paraBoost in Normandy Bordeaux, round 2 : 1/1 hits, 0.50 expected hits
                    1 infantry owned by the Germans lost in Normandy Bordeaux
                    1 uk_paraBoost owned by the British lost in Normandy Bordeaux
                    Germans roll dice for 2 fighters and 1 infantry in Normandy Bordeaux, round 3 : 1/3 hits, 1.17 expected hits
                    British roll dice for 1 uk_para in Normandy Bordeaux, round 3 : 0/1 hits, 0.33 expected hits
                    1 uk_para owned by the British lost in Normandy Bordeaux
                Germans win, taking Normandy Bordeaux from British with 2 fighters and 1 infantry remaining. Battle score for attacker is 1
                Casualties for Germans: 1 infantry
                Casualties for British: 1 uk_para and 1 uk_paraBoost
            Battle in Bryansk
                Germans attack with 1 LuftwaffeAce, 1 Panzer_Grndrs, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber
                Russians defend with 1 armour and 1 elite
                    Germans roll dice for 1 LuftwaffeAce, 1 Panzer_Grndrs, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber in Bryansk, round 2 : 3/10 hits, 4.33 expected hits
                    Russians roll dice for 1 armour and 1 elite in Bryansk, round 2 : 2/3 hits, 1.17 expected hits
                    2 infantry owned by the Germans lost in Bryansk
                    1 armour owned by the Russians and 1 elite owned by the Russians lost in Bryansk
                Germans win, taking Bryansk from Russians with 1 LuftwaffeAce, 1 Panzer_Grndrs, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 2
                Casualties for Germans: 2 infantry
                Casualties for Russians: 1 armour and 1 elite
            Battle in Holland Belgium
                Germans attack with 3 fighters and 4 infantry
                British defend with 1 artillery and 1 commando
                    Germans roll dice for 3 fighters and 4 infantry in Holland Belgium, round 2 : 3/7 hits, 2.17 expected hits
                    British roll dice for 1 artillery and 1 commando in Holland Belgium, round 2 : 2/2 hits, 0.67 expected hits
                    2 infantry owned by the Germans lost in Holland Belgium
                    1 commando owned by the British and 1 artillery owned by the British lost in Holland Belgium
                Germans win, taking Holland Belgium from British with 3 fighters and 2 infantry remaining. Battle score for attacker is 2
                Casualties for Germans: 2 infantry
                Casualties for British: 1 artillery and 1 commando
            Battle in Archangel
                Germans attack with 1 Panzer_General3, 1 WaffenPnzrGrndr, 5 armour, 1 artillery, 1 elite and 4 infantry
                Russians defend with 1 armour and 1 artillery
                    Germans roll dice for 1 Panzer_General3, 1 WaffenPnzrGrndr, 5 armour, 1 artillery, 1 elite and 4 infantry in Archangel, round 2 : 8/18 hits, 7.17 expected hits
                    Russians roll dice for 1 armour and 1 artillery in Archangel, round 2 : 1/2 hits, 0.83 expected hits
                    1 infantry owned by the Germans lost in Archangel
                    1 armour owned by the Russians and 1 artillery owned by the Russians lost in Archangel
                Germans win, taking Archangel from Russians with 1 Panzer_General3, 1 WaffenPnzrGrndr, 5 armour, 1 artillery, 1 elite and 3 infantry remaining. Battle score for attacker is 6
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 armour and 1 artillery
    
        Non Combat Move - Germans
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Trigger RailMovementAutoPlaceRemoveGermansItalyTakeover: has removed 2 Rails owned by Germans in Rostov
            Trigger Remove All Wolfpack: has removed 3 Wolfpacks owned by Germans in 123 Sea Zone
            Trigger Remove All Wolfpack: has removed 3 Wolfpacks owned by Germans in 112 Sea Zone
            2 fighters moved from Normandy Bordeaux to Western Germany
            2 fighters moved from Holland Belgium to Western Germany
            1 fighter moved from Holland Belgium to Southern Italy
            1 waffen_panzer moved from Germany to Northern Italy
            EDIT: 1 waffen_infantry moved from 3rd Waffen to Northern Italy
            EDIT: 1 waffen_panzer moved from Northern Italy to 3rd Waffen
            EDIT: 1 waffen_infantry moved from Northern Italy to Western Germany
            1 Waffen_Oberst, 1 waffen_infantry and 1 waffen_panzer moved from Germany to Western Germany
            EDIT: 1 Waffen_Oberst, 2 waffen_infantrys and 1 waffen_panzer moved from Western Germany to 1st Waffen
            EDIT: 1 1stWaffenArmy moved from 1st Waffen to Western Germany
            1 fighter moved from Western Germany to Southern Italy
            6 infantry moved from Western Germany to France
            1 infantry moved from Western Germany to France
            2 Rails moved from Germany to Western Germany
            2 Rails and 2 infantry moved from Western Germany to Rostov
            1 transport moved from 115 Sea Zone to 114 Sea Zone
            1 armour and 1 elite moved from Germany to 114 Sea Zone
            1 armour, 1 elite and 1 transport moved from 114 Sea Zone to 115 Sea Zone
            1 armour and 1 elite moved from 115 Sea Zone to Novgorod
            1 artillery and 2 infantry moved from Karelia to Novgorod
            1 aaGun moved from Novgorod to Archangel
            1 infantry moved from Eastern Poland to Belarus
            1 elite moved from Romania to Eastern Poland
            1 Panzer_Grndrs moved from Eastern Poland to Ukraine
            2 bombers moved from Bryansk to Novgorod
            1 LuftwaffeAce, 1 fighter and 1 tactical_bomber moved from Bryansk to Rostov
            2 armour moved from Germany to Eastern Poland
            1 german_para moved from Germany to Eastern Poland
            2 infantry moved from Western Germany to Germany
            3 GermanUBoats moved from 123 Sea Zone to 106 Sea Zone
            3 GermanUBoats moved from 112 Sea Zone to 119 Sea Zone
            1 fighter moved from Finland to Novgorod
            1 GermanUBoat moved from 71 Sea Zone to 72 Sea Zone
            1 GermanUBoat moved from 52 Sea Zone to 62 Sea Zone
            1 GermanUBoat moved from 125 Sea Zone to 123 Sea Zone
    
        Place Units - Germans
            11 TotalWar_Infs placed in Western Germany
            4 TotalWarAirTrprts, 1 artillery and 1 german_para placed in Germany
            1 factory_minor placed in Novgorod
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Eastern Poland: 1 elite
            EDIT: Adding units owned by Germans to Romania: 1 elite
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Rostov: 1 German_LCV
            EDIT: Adding units owned by Germans to Romania: 1 German_LCV
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Eastern Poland: 1 armour
            EDIT: Adding units owned by Germans to Romania: 1 armour
            EDIT: Turning off Edit Mode
            Trigger GermansTotalWarAirTrprtPlaceGermany4: has removed 4 TotalWarAirTrprts owned by Germans in Germany
            Trigger GermansTotalWarInfPlaceWesternGermany: has removed 11 TotalWar_Infs owned by Germans in Western Germany
            Trigger GermansTotalWarAirTrprtPlaceGermany4: Germans has 4 G_air_transports placed in Germany
            Trigger GermansTotalWarInfPlaceWesternGermany: Germans has 11 infantry placed in Western Germany
    
        Turn Complete - Germans
            Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
            Trigger Wolfpack at119 SeaZones: Germans has 1 Wolfpack placed in 119 Sea Zone
            Trigger Wolfpack at106 SeaZones: Germans has 1 Wolfpack placed in 106 Sea Zone
            Germans collect 55 PUs; end with 56 PUs
            Trigger Germans AdvancedProduction: Germans met a national objective for an additional 12 PUs; end with 68 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 73 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 78 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 88 PUs
    

    Combat Hit Differential Summary :

    Russians regular : 1.00
    Germans regular : -1.17
    British regular : 1.50
    

    G9.tsvg


  • 5b0e7cb6-9d0e-4f01-9a41-89e408d43200-image.png

    Lol the U-boats are convoy raiding Sydney now :)


  • @Panzerstahl-Helm
    By the way the factory in Vologda got automatically destroyed but you can always say you don’t want it to be destroyed, so you can put it back if you want.


  • @VictoryFirst said in #1: VictoryFirst (Axis) vs. Panzerstahl-Helm (Allies) | G40 House Rule Expansion by The Captain:

    5b0e7cb6-9d0e-4f01-9a41-89e408d43200-image.png

    Lol the U-boats are convoy raiding Sydney now :)

    That pic will make it into the annals of A&A Expansion
    I would love to see the reaction of the kangoroos…


  • @VictoryFirst

    Here we go.
    I did some house keeping on the army combos and symbols.

    Game History

    Round: 9
    
        Purchase Units - Russians
            Russians buy 3 Mass_Tankss, 1 Russian_Rockets, 1 Soviet_Partisan, 3 TotalWar_Tank_2s and 1 elite; Remaining resources: 0 PUs; 1 AirLendLease; 1 TankLendLease; 
    
        Combat Move - Russians
            Trigger RailMovementAutoPlaceRussians: Russians has 1 Europe_Rail and 2 Rails placed in Russia
            Turning on Edit Mode
                EDIT: Russians takes Poland from Germans
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            1 armour, 1 fighter and 1 guard_infantry moved from Kazakhstan to Urals
            2 infantry moved from Tambov to Volgograd
            1 armour and 1 guard_infantry moved from Kazakhstan to Caucasus
            1 elite moved from Northwest Persia to Caucasus
            1 FighterAce moved from Kazakhstan to Volgograd
            1 fighter moved from Russia to Caucasus
            1 fighter moved from Kazakhstan to Urals
            EDIT: 2 infantry moved from 1st Army Group to Vologda
            EDIT: 2 infantry moved from 1st Army Group to Samara
            EDIT: 2 infantry moved from 1st Army Group to Smolensk
            EDIT: 1 guard_infantry and 1 infantry moved from 1st Army Group to Bryansk
            EDIT: 1 tactical_bomber moved from Russia to Smolensk
            EDIT: Russians undo move 11.
            EDIT: 1 guard_infantry and 1 infantry moved from 1st Army Group to Bryansk
            EDIT: 1 armour moved from Russia to Bryansk
            1 fighter moved from Kazakhstan to Samara
            1 fighter moved from Urals to Vologda
    
        Combat - Russians
            Battle in Bryansk
                Russians attack with 1 armour, 1 guard_infantry and 1 infantry
                Germans defend with 1 Panzer_Grndrs and 1 infantry
                    Russians roll dice for 1 armour, 1 guard_infantry and 1 infantry in Bryansk, round 2 : 1/3 hits, 1,00 expected hits
                    Germans roll dice for 1 Panzer_Grndrs and 1 infantry in Bryansk, round 2 : 1/2 hits, 0,83 expected hits
                    1 infantry owned by the Russians lost in Bryansk
                    1 infantry owned by the Germans lost in Bryansk
                    Russians roll dice for 1 armour and 1 guard_infantry in Bryansk, round 3 : 2/2 hits, 0,83 expected hits
                    Germans roll dice for 1 Panzer_Grndrs in Bryansk, round 3 : 1/1 hits, 0,50 expected hits
                    1 guard_infantry owned by the Russians lost in Bryansk
                    1 Panzer_Grndrs owned by the Germans lost in Bryansk
                Russians win, taking Bryansk from Germans with 1 armour remaining. Battle score for attacker is 0
                Casualties for Russians: 1 guard_infantry and 1 infantry
                Casualties for Germans: 1 Panzer_Grndrs and 1 infantry
            Battle in Urals
                Russians attack with 1 armour, 1 fighter and 1 guard_infantry
                Germans defend with 1 Waffen_Para
                    Russians roll dice for 1 armour, 1 fighter and 1 guard_infantry in Urals, round 2 : 2/3 hits, 1,33 expected hits
                    Germans roll dice for 1 Waffen_Para in Urals, round 2 : 0/1 hits, 0,67 expected hits
                    1 Waffen_Para owned by the Germans lost in Urals
                Russians win, taking Urals from Germans with 1 armour, 1 fighter and 1 guard_infantry remaining. Battle score for attacker is 6
                Casualties for Germans: 1 Waffen_Para
            Battle in Volgograd
                Russians attack with 1 FighterAce and 2 infantry
                Germans defend with 1 elite
                    Russians roll dice for 1 FighterAce and 2 infantry in Volgograd, round 2 : 1/4 hits, 1,33 expected hits
                    Germans roll dice for 1 elite in Volgograd, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Russians lost in Volgograd
                    1 elite owned by the Germans lost in Volgograd
                Russians win, taking Volgograd from Germans with 1 FighterAce and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 elite
            Battle in Smolensk
                Russians attack with 2 infantry and 1 tactical_bomber
                Italians defend with 1 italian_para
                    Russians roll dice for 2 infantry and 1 tactical_bomber in Smolensk, round 2 : 0/3 hits, 0,83 expected hits
                    Italians roll dice for 1 italian_para in Smolensk, round 2 : 0/1 hits, 0,33 expected hits
                    Russians roll dice for 2 infantry and 1 tactical_bomber in Smolensk, round 3 : 1/3 hits, 0,83 expected hits
                    Italians roll dice for 1 italian_para in Smolensk, round 3 : 0/1 hits, 0,33 expected hits
                    1 italian_para owned by the Italians lost in Smolensk
                Russians win, taking Smolensk from Italians with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Italians: 1 italian_para
            Battle in Samara
                Russians attack with 1 fighter and 2 infantry
                Germans defend with 1 WaffenPnzrGrndr
                    Russians roll dice for 1 fighter and 2 infantry in Samara, round 2 : 1/3 hits, 0,83 expected hits
                    Germans roll dice for 1 WaffenPnzrGrndr in Samara, round 2 : 1/1 hits, 0,67 expected hits
                    1 infantry owned by the Russians lost in Samara
                    1 WaffenPnzrGrndr owned by the Germans lost in Samara
                Russians win, taking Samara from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 WaffenPnzrGrndr
            Battle in Caucasus
                Russians attack with 1 armour, 1 elite, 1 fighter and 1 guard_infantry
                Italians defend with 2 infantry
                    Russians roll dice for 1 armour, 1 elite, 1 fighter and 1 guard_infantry in Caucasus, round 2 : 1/5 hits, 1,67 expected hits
                    Italians roll dice for 2 infantry in Caucasus, round 2 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the Italians lost in Caucasus
                    Russians roll dice for 1 armour, 1 elite, 1 fighter and 1 guard_infantry in Caucasus, round 3 : 2/5 hits, 1,67 expected hits
                    Italians roll dice for 1 infantry in Caucasus, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Italians lost in Caucasus
                Russians win, taking Caucasus from Italians with 1 armour, 1 elite, 1 fighter and 1 guard_infantry remaining. Battle score for attacker is 6
                Casualties for Italians: 2 infantry
            Battle in Vologda
                Russians attack with 1 fighter and 2 infantry
                Germans defend with 1 Waffen_Para
                    Russians roll dice for 1 fighter and 2 infantry in Vologda, round 2 : 0/3 hits, 0,83 expected hits
                    Germans roll dice for 1 Waffen_Para in Vologda, round 2 : 0/1 hits, 0,67 expected hits
                    Russians roll dice for 1 fighter and 2 infantry in Vologda, round 3 : 2/3 hits, 0,83 expected hits
                    Germans roll dice for 1 Waffen_Para in Vologda, round 3 : 1/1 hits, 0,67 expected hits
                    1 infantry owned by the Russians lost in Vologda
                    1 Waffen_Para owned by the Germans lost in Vologda
                Russians win, taking Vologda from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 Waffen_Para
            Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
            Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 119 Sea Zone
            Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 106 Sea Zone
    
        Non Combat Move - Russians
            Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
            Trigger Wolfpack at119 SeaZones: Germans has 1 Wolfpack placed in 119 Sea Zone
            Trigger Wolfpack at106 SeaZones: Germans has 1 Wolfpack placed in 106 Sea Zone
            Turning on Edit Mode
            EDIT: Changing ownership of Poland from Russians to Germans
            EDIT: Turning off Edit Mode
            Trigger RailMovementAutoPlaceRemoveRussians: has removed 1 Europe_Rail owned by Russians in Nenetsia
            Trigger RailMovementAutoPlaceRemoveRussians: has removed 2 Rails owned by Russians in Russia
            1 fighter moved from Samara to Kazakhstan
            1 fighter moved from Urals to Kazakhstan
            1 FighterAce moved from Volgograd to Russia
            1 fighter moved from Vologda to Russia
            1 tactical_bomber moved from Smolensk to Russia
            1 fighter moved from Caucasus to Kazakhstan
            1 russian_para moved from Kazakhstan to Tambov
            1 mech_infantry moved from Italian Somaliland to Anglo Egyptian Sudan
            1 Europe_Rail moved from Russia to Kazakhstan
            1 Europe_Rail and 1 russian_para moved from Kazakhstan to Nenetsia
    
        Place Units - Russians
            3 Mass_Tankss, 1 Russian_Rockets, 1 Soviet_Partisan, 3 TotalWar_Tank_2s and 1 elite placed in Russia
            Trigger MassTanksPlace3: has removed 3 Mass_Tankss owned by Russians in Russia
            Trigger RussiansTotalWarTankPlaceRussia6: has removed 3 TotalWar_Tank_2s owned by Russians in Russia
            Trigger MassTanksPlace3: Russians has 3 armour placed in Russia
            Trigger RussiansTotalWarTankPlaceRussia6: Russians has 3 armour placed in Russia
    
        Turn Complete - Russians
            Russians collect 20 PUs; end with 20 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 23 PUs
    

    Combat Hit Differential Summary :

    Italians regular : -1,67
    Germans regular : 0,33
    Russians regular : 1,00
    

    r9.tsvg


  • @VictoryFirst said in #1: VictoryFirst (Axis) vs. Panzerstahl-Helm (Allies) | G40 House Rule Expansion by The Captain:

    @Panzerstahl-Helm
    By the way the factory in Vologda got automatically destroyed but you can always say you don’t want it to be destroyed, so you can put it back if you want.

    I missed that. I will add it in during my US turn.
    Sorry for the delays.
    A bit busy here at the moment.
    Big vacations are coming up and I am getting the last things done.
    :)


  • Game History

    Round: 9
    
        Purchase Units - Japanese
            Japanese buy 1 Escort, 1 Japan_destroyer, 6 armour, 1 elite, 1 harbour, 7 infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            Trigger Banzai: Japanese has 1 Banzai placed in Japan
            Trigger RailMovementAutoPlaceJapanese: Japanese has 2 Rails placed in Kiangsu
            Turning on Edit Mode
                EDIT: Japanese takes Buryatia from Russians
                EDIT: Japanese takes Yakut S.S.R. from Russians
            EDIT: Turning off Edit Mode
                Some non-combat units are destroyed: 
            EDIT: 1 japanese_para moved from Sakha to Yakut S.S.R.
            EDIT: 1 BoxFctry and 1 japanese_para moved from Amur to Yakut S.S.R.
            EDIT: 1 japanese_para moved from Siberia to Buryatia
            1 armour moved from Suiyuyan to Timguska
                  Japanese take Kansu from Chinese
                  Japanese take Timguska from Russians
            1 armour moved from Shensi to Novosibirsk
                  Japanese take Novosibirsk from Russians
            1 mech_infantry moved from Shensi to Sikang
                  Japanese take Sikang from Chinese
            1 armour moved from Kweichow to Kansu
            1 armour moved from Kweichow to Shensi
            1 artillery and 1 elite moved from Kweichow to Yunnan
            1 infantry moved from Szechwan to Yunnan
            1 fighter moved from Kweichow to Yunnan
            1 tactical_bomber moved from Jehol to Yunnan
            1 fighter moved from Anhwe to Yunnan
            1 artillery and 1 elite moved from Western Australia to 56 Sea Zone
            1 artillery, 1 elite and 1 transport moved from 56 Sea Zone to 45 Sea Zone
            1 artillery and 1 elite moved from 45 Sea Zone to Dutch New Guinea
            1 Japan_destroyer moved from 35 Sea Zone to 55 Sea Zone
            1 Japan_destroyer moved from 35 Sea Zone to 55 Sea Zone
            2 bombers moved from Kiangsu to Yunnan
    
        Combat - Japanese
            Battle in Dutch New Guinea
                Changer loiter and taunt; Japanese attack with 1 artillery and 1 elite
                Changer defend; Americans defend with 1 infantry
                    Japanese roll dice for 1 artillery and 1 elite in Dutch New Guinea, round 2 : 1/3 hits, 1.00 expected hits
                    Americans roll dice for 1 infantry in Dutch New Guinea, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Dutch New Guinea
                Japanese win, taking Dutch New Guinea from Americans with 1 artillery and 1 elite remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
            Battle in 55 Sea Zone
                Japanese attack with 2 Japan_destroyers
                ANZAC defend with 1 transport
                    Japanese roll dice for 2 Japan_destroyers in 55 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                    ANZAC roll dice for 1 transport in 55 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 2 Japan_destroyers in 55 Sea Zone, round 3 : 0/2 hits, 0.67 expected hits
                    ANZAC roll dice for 1 transport in 55 Sea Zone, round 3 : 1/1 hits, 0.17 expected hits
                    1 Japan_destroyer owned by the Japanese lost in 55 Sea Zone
                    Japanese roll dice for 1 Japan_destroyer in 55 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 transport in 55 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits
                    1 transport owned by the ANZAC lost in 55 Sea Zone
                Japanese win with 1 Japan_destroyer remaining. Battle score for attacker is -1
                Casualties for Japanese: 1 Japan_destroyer
                Casualties for ANZAC: 1 transport
            Battle in Yunnan
                Japanese attack with 1 artillery, 2 bombers, 1 elite, 2 fighters, 1 infantry and 1 tactical_bomber
                British defend with 3 infantry
                    Japanese roll dice for 1 artillery, 2 bombers, 1 elite, 2 fighters, 1 infantry and 1 tactical_bomber in Yunnan, round 2 : 5/9 hits, 4.17 expected hits
                    Chinese roll dice for 3 infantry in Yunnan, round 2 : 2/3 hits, 1.00 expected hits
                    1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Yunnan
                    3 infantry owned by the British lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 2 bombers, 1 elite, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
                Casualties for Japanese: 1 artillery and 1 infantry
                Casualties for British: 3 infantry
    
        Non Combat Move - Japanese
            Trigger RemoveBanzai: has removed 1 Banzai owned by Japanese in Japan
            Trigger RailMovementAutoPlaceRemoveJapanese: has removed 1 Rail owned by Japanese in Sakha
            Trigger RailMovementAutoPlaceRemoveJapanese: has removed 1 Rail owned by Japanese in Amur
            2 bombers moved from Yunnan to Kiangsi
            2 fighters and 1 tactical_bomber moved from Yunnan to Kweichow
            3 armour moved from Shantung to Kweichow
            1 armour moved from Manchuria to Buryatia
            1 Rail and 1 armour moved from Kiangsu to Sakha
            1 Rail and 1 armour moved from Kiangsu to Amur
            1 armour moved from Kiangsu to Kweichow
            1 elite and 7 infantry moved from Japan to 6 Sea Zone
            2 JPN_Pacific_DDs, 1 elite, 7 infantry, 1 pacific_transport and 2 transports moved from 6 Sea Zone to 36 Sea Zone
            1 elite and 7 infantry moved from 36 Sea Zone to French Indo China
            1 artillery and 2 infantry moved from Western Australia to 56 Sea Zone
            1 Japan_destroyer, 1 artillery, 2 infantry, 1 pacific_cruiser and 1 transport moved from 56 Sea Zone to 37 Sea Zone
            1 infantry moved from 37 Sea Zone to Malaya
            1 infantry moved from 37 Sea Zone to Siam
            4 fighters moved from 6 Sea Zone to 35 Sea Zone
            2 carriers moved from 6 Sea Zone to 35 Sea Zone
            1 submarine moved from 6 Sea Zone to 35 Sea Zone
            1 Heavy_BB and 1 pacific_BB moved from 19 Sea Zone to 35 Sea Zone
            4 transports moved from 19 Sea Zone to 6 Sea Zone
            2 tactical_bombers moved from Kiangsu to 35 Sea Zone
            1 armour moved from Kweichow to Hunan
            1 tactical_bomber moved from Kiangsu to Kweichow
            1 Japan_destroyer moved from 35 Sea Zone to 46 Sea Zone
    
        Place Units - Japanese
            3 armour placed in Kiangsu
            1 harbour placed in Kwangsi
            3 armour placed in Shantung
            1 elite and 7 infantry placed in Japan
            1 Escort, 1 Japan_destroyer and 2 submarines placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Trigger Japanese RemoveConvoySZ6Invert: has removed 1 Escort owned by Japanese in 6 Sea Zone
            Trigger Japanese RemoveConvoySZ6Invert: Japanese has 1 Escort_Convoy placed in 6 Sea Zone
            Japanese collect 71 PUs; end with 71 PUs
            Trigger Japanese Controls DNG Pacific Expanded: Japanese met a national objective for an additional 2 PUs; end with 73 PUs
            Trigger Japanese Controls Celebes Pacific Expanded: Japanese met a national objective for an additional 1 PUs; end with 74 PUs
            Trigger Japanese Controls Philippines Pacific Expanded: Japanese met a national objective for an additional 3 PUs; end with 77 PUs
            Trigger Japanese Controls Guam Pacific Expanded: Japanese met a national objective for an additional 1 PUs; end with 78 PUs
            Trigger Japanese AdvancedProduction: Japanese met a national objective for an additional 8 PUs; end with 86 PUs
            Trigger Japanese Loses NewGuinea Pacific Expanded: Japanese met a national objective for an additional -2 PUs; end with 84 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 89 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 1.00
    Americans regular : -0.33
    Japanese regular : 0.17
    ANZAC regular : 0.50
    

    J9.tsvg


  • Man, you are really making things tough for Japan! Now they will even lose Malaya! :)

    No worries, take your time. Sometimes you need to rest to get things done! :)

    Also, the Novosibirsk factory was destroyed during the Japanese turn. As with Vologda, you can put it back if you want to preserve it.


  • Actually, use this file. I got -2 again for losing New Guinea. If I ever recapture it, it should work properly again I believe. That should be the Emperor’s objective, take New Guinea so I don’t have to give the Japanese +2 PUs every time 😁

    J9 edit.tsvg


  • @VictoryFirst

    sorry to jump in but i will anyways :)

    What do you guys think is better, auto kill the russian Fctrys and replace if wanted or leave and let ivan dust them with edit ?


  • @VictoryFirst

    Howdy,

    the US boys are gaining speed, so buckle up!
    I will leave the Russian factories destroyed.

    BR

    Game History

    Round: 9
    
        Purchase Units - Americans
            Trigger DDayTokenEXP: buyDDayEurope added to productionAmericans
            Americans buy 1 FighterAceUSA, 1 Repair_BB, 6 TotalWar_Artys, 1 USA_Hvy_Bomber, 1 destroyer, 2 factory_minors and 2 submarines; Remaining resources: 2 PUs; 
    
        Place Units - Americans
            1 Repair_BB placed in 54 Sea Zone
    
        Combat Move - Americans
            Trigger RailMovementAutoPlaceAmericans: Americans has 2 Europe_Rails and 6 Rails placed in Eastern United States
            1 unit repaired.
            Trigger Americans RemoveRepair BB: has removed 1 Repair_BB owned by Americans in 54 Sea Zone
            4 usa_fighters moved from 92 Sea Zone to 94 Sea Zone
            1 USA_Hvy_Bomber moved from Eastern United States to 94 Sea Zone
            1 submarine moved from 54 Sea Zone to 46 Sea Zone
            1 submarine moved from 54 Sea Zone to 55 Sea Zone
            2 NavyFighters moved from 54 Sea Zone to 46 Sea Zone
            1 usa_fighter moved from 54 Sea Zone to 55 Sea Zone
            1 ArmoredInfantry, 4 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
            1 ArmoredInfantry, 3 Escort_Convoys, 1 Heavy_BB, 1 artillery, 1 battleship, 4 carriers, 1 destroyer, 1 fighter, 5 infantry, 1 mech_infantry, 1 pacific_cruiser, 1 pacific_submarine and 4 transports moved from 54 Sea Zone to 49 Sea Zone
            1 ArmoredInfantry, 3 Escort_Convoys, 1 Heavy_BB, 1 artillery, 1 battleship, 4 carriers, 1 destroyer, 1 fighter, 5 infantry, 1 mech_infantry, 1 pacific_cruiser, 1 pacific_submarine and 4 transports moved from 49 Sea Zone to 33 Sea Zone
            1 ArmoredInfantry, 4 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
    
        Combat - Americans
            Battle in 46 Sea Zone
                Americans attack with 2 NavyFighters and 1 submarine
                Japanese defend with 1 Japan_destroyer
                    Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 2 NavyFighters in 46 Sea Zone, round 2 : 0/2 hits, 1,00 expected hits
                    Japanese roll dice for 1 Japan_destroyer in 46 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 submarine owned by the Americans lost in 46 Sea Zone
                    Americans roll dice for 2 NavyFighters in 46 Sea Zone, round 3 : 1/2 hits, 1,00 expected hits
                    Japanese roll dice for 1 Japan_destroyer in 46 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                    1 Japan_destroyer owned by the Japanese lost in 46 Sea Zone
                Americans win with 2 NavyFighters remaining. Battle score for attacker is 1
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 1 Japan_destroyer
            Battle in Caroline Islands
                Changer loiter and taunt; Americans attack with 1 ArmoredInfantry, 4 infantry and 1 mech_infantry
                Changer defend; Japanese defend with 4 Fortifications, 2 aaGuns, 1 airfield, 1 harbour and 4 infantry
                    Americans roll dice for 1 Heavy_BB, 1 battleship and 1 pacific_cruiser in Caroline Islands, round 2 : 2/4 hits, 2,83 expected hits
                    Americans roll dice for 1 ArmoredInfantry, 4 infantry and 1 mech_infantry in Caroline Islands, round 2 : 2/6 hits, 1,17 expected hits
                    Japanese roll dice for 4 Fortifications, 2 aaGuns and 4 infantry in Caroline Islands, round 2 : 3/4 hits, 2,00 expected hits
                    3 infantry owned by the Americans lost in Caroline Islands
                    2 infantry owned by the Japanese and 2 aaGuns owned by the Japanese lost in Caroline Islands
                    Americans roll dice for 1 ArmoredInfantry, 1 infantry and 1 mech_infantry in Caroline Islands, round 3 : 0/3 hits, 0,67 expected hits
                    Japanese roll dice for 4 Fortifications and 2 infantry in Caroline Islands, round 3 : 0/2 hits, 1,00 expected hits
                    Americans roll dice for 1 ArmoredInfantry, 1 infantry and 1 mech_infantry in Caroline Islands, round 4 : 0/3 hits, 0,67 expected hits
                    Japanese roll dice for 4 Fortifications and 2 infantry in Caroline Islands, round 4 : 0/2 hits, 1,00 expected hits
                    Americans roll dice for 1 ArmoredInfantry, 1 infantry and 1 mech_infantry in Caroline Islands, round 5 : 0/3 hits, 0,67 expected hits
                    Japanese roll dice for 4 Fortifications and 2 infantry in Caroline Islands, round 5 : 0/2 hits, 1,00 expected hits
                    Americans roll dice for 1 ArmoredInfantry, 1 infantry and 1 mech_infantry in Caroline Islands, round 6 : 1/3 hits, 0,67 expected hits
                    Japanese roll dice for 4 Fortifications and 2 infantry in Caroline Islands, round 6 : 0/2 hits, 1,00 expected hits
                    1 infantry owned by the Japanese lost in Caroline Islands
                    Americans roll dice for 1 ArmoredInfantry, 1 infantry and 1 mech_infantry in Caroline Islands, round 7 : 0/3 hits, 0,67 expected hits
                    Japanese roll dice for 4 Fortifications and 1 infantry in Caroline Islands, round 7 : 0/1 hits, 0,50 expected hits
                    Americans roll dice for 1 ArmoredInfantry, 1 infantry and 1 mech_infantry in Caroline Islands, round 8 : 0/3 hits, 0,67 expected hits
                    Japanese roll dice for 4 Fortifications and 1 infantry in Caroline Islands, round 8 : 1/1 hits, 0,50 expected hits
                    1 infantry owned by the Americans lost in Caroline Islands
                    Americans roll dice for 1 ArmoredInfantry and 1 mech_infantry in Caroline Islands, round 9 : 1/2 hits, 0,50 expected hits
                    Japanese roll dice for 4 Fortifications and 1 infantry in Caroline Islands, round 9 : 1/1 hits, 0,50 expected hits
                    1 mech_infantry owned by the Americans lost in Caroline Islands
                    1 infantry owned by the Japanese lost in Caroline Islands
                    Americans roll dice for 1 ArmoredInfantry in Caroline Islands, round 10 : 1/1 hits, 0,33 expected hits
                    Japanese roll dice for 4 Fortifications in Caroline Islands, round 10 : 0/0 hits, 0,00 expected hits
                    1 Fortification owned by the Japanese lost in Caroline Islands
                    Americans roll dice for 1 ArmoredInfantry in Caroline Islands, round 11 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 3 Fortifications in Caroline Islands, round 11 : 0/0 hits, 0,00 expected hits
                    Americans roll dice for 1 ArmoredInfantry in Caroline Islands, round 12 : 1/1 hits, 0,33 expected hits
                    Japanese roll dice for 3 Fortifications in Caroline Islands, round 12 : 0/0 hits, 0,00 expected hits
                    1 Fortification owned by the Japanese lost in Caroline Islands
                    Americans roll dice for 1 ArmoredInfantry in Caroline Islands, round 13 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 2 Fortifications in Caroline Islands, round 13 : 0/0 hits, 0,00 expected hits
                    Americans roll dice for 1 ArmoredInfantry in Caroline Islands, round 14 : 1/1 hits, 0,33 expected hits
                    Japanese roll dice for 2 Fortifications in Caroline Islands, round 14 : 0/0 hits, 0,00 expected hits
                    1 Fortification owned by the Japanese lost in Caroline Islands
                    Americans roll dice for 1 ArmoredInfantry in Caroline Islands, round 15 : 1/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 Fortification in Caroline Islands, round 15 : 0/0 hits, 0,00 expected hits
                    1 Fortification owned by the Japanese lost in Caroline Islands
                Americans win, taking Caroline Islands from Japanese with 1 ArmoredInfantry remaining. Battle score for attacker is 10
                Casualties for Americans: 4 infantry and 1 mech_infantry
                Casualties for Japanese: 4 Fortifications, 2 aaGuns and 4 infantry
            Battle in 55 Sea Zone
                Americans attack with 1 submarine and 1 usa_fighter
                Japanese defend with 1 Japan_destroyer
                    Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 usa_fighter in 55 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits
                    Japanese roll dice for 1 Japan_destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 submarine in 55 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 usa_fighter in 55 Sea Zone, round 3 : 1/1 hits, 0,50 expected hits
                    Japanese roll dice for 1 Japan_destroyer in 55 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                    1 Japan_destroyer owned by the Japanese lost in 55 Sea Zone
                Americans win with 1 submarine and 1 usa_fighter remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 Japan_destroyer
            Battle in 94 Sea Zone
                Americans attack with 1 USA_Hvy_Bomber and 4 usa_fighters
                Italians defend with 1 destroyer
                    Americans roll dice for 1 USA_Hvy_Bomber and 4 usa_fighters in 94 Sea Zone, round 2 : 5/6 hits, 3,33 expected hits
                    Italians roll dice for 1 destroyer in 94 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Italians lost in 94 Sea Zone
                Americans win with 1 USA_Hvy_Bomber and 4 usa_fighters remaining. Battle score for attacker is 7
                Casualties for Italians: 1 destroyer
            Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
            Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 119 Sea Zone
            Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 106 Sea Zone
    
        Non Combat Move - Americans
            Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
            Trigger Wolfpack at119 SeaZones: Germans has 1 Wolfpack placed in 119 Sea Zone
            Trigger Wolfpack at106 SeaZones: Germans has 1 Wolfpack placed in 106 Sea Zone
            Trigger RailMovementAutoPlaceRemoveAmericans: has removed 2 Europe_Rails and 6 Rails owned by Americans in Eastern United States
            1 USA_Hvy_Bomber moved from 94 Sea Zone to Syria
            1 USA_TankGeneral, 1 artillery, 1 elite and 3 infantry moved from Gibraltar to 92 Sea Zone
            1 Heavy_BB, 1 USA_TankGeneral, 1 artillery, 2 carriers, 1 destroyer, 1 elite, 3 infantry and 3 transports moved from 92 Sea Zone to 99 Sea Zone
            4 usa_fighters moved from 94 Sea Zone to 99 Sea Zone
            1 USA_TankGeneral, 1 artillery, 1 elite and 3 infantry moved from 99 Sea Zone to Syria
            1 usa_armour moved from Persia to Turkmenistan
            1 usa_fighter moved from Eastern Persia to Kazakhstan
            1 usa_fighter moved from Scotland to Gibraltar
            1 transport moved from 91 Sea Zone to 92 Sea Zone
            1 destroyer moved from 83 Sea Zone to 91 Sea Zone
            1 FighterAceUSA moved from Eastern United States to 92 Sea Zone
            1 usa_fighter moved from Eastern United States to Gibraltar
            1 USA_TankGeneral and 1 elite moved from Eastern United States to 101 Sea Zone
            1 Escort_Convoy, 1 USA_TankGeneral, 1 elite and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 USA_TankGeneral and 1 elite moved from 91 Sea Zone to Gibraltar
            2 usa_tactical_bombers moved from Western United States to Hawaiian Islands
            4 NavyFighters, 1 carrier, 1 pacific_BB, 1 pacific_carrier and 1 submarine moved from 26 Sea Zone to 33 Sea Zone
            2 pacific_destroyers moved from 10 Sea Zone to 26 Sea Zone
            2 usa_tactical_bombers moved from Western United States to Eastern United States
            1 infantry moved from British Columbia to Western United States
            1 bomber moved from Egypt to Syria
            2 NavyFighters moved from 46 Sea Zone to 33 Sea Zone
            1 usa_fighter moved from 55 Sea Zone to 33 Sea Zone
    
        Place Units - Americans
            1 factory_minor placed in Iraq
            1 factory_minor placed in Persia
            1 FighterAceUSA, 6 TotalWar_Artys and 1 USA_Hvy_Bomber placed in Eastern United States
            1 destroyer placed in 101 Sea Zone
            2 submarines placed in 10 Sea Zone
            Trigger AmericansTotalWarArtyPlaceEUS: has removed 6 TotalWar_Artys owned by Americans in Eastern United States
            Trigger AmericansTotalWarArtyPlaceEUS: Americans has 6 artilleries placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 56 PUs; end with 58 PUs
            Trigger Americans AdvancedProduction: Americans met a national objective for an additional 14 PUs; end with 72 PUs
            Trigger Americans Loses DNG Pacific Expanded: Americans met a national objective for an additional -2 PUs; end with 70 PUs
            Trigger USA Controls CarolineIslands Pacific Expanded: Americans met a national objective for an additional 3 PUs; end with 73 PUs
            Trigger Americans Loses Philippines: Americans met a national objective for an additional -3 PUs; end with 70 PUs
            Trigger Americans Loses Guam: Americans met a national objective for an additional -1 PUs; end with 69 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 84 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 89 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
    
        Combat - Chinese
            Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
            Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 119 Sea Zone
            Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 106 Sea Zone
    
        Non Combat Move - Chinese
            Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
            Trigger Wolfpack at119 SeaZones: Germans has 1 Wolfpack placed in 119 Sea Zone
            Trigger Wolfpack at106 SeaZones: Germans has 1 Wolfpack placed in 106 Sea Zone
    
        Place Units - Chinese
            2 infantry placed in Tsinghai
    
        Turn Complete - Chinese
            Chinese collect 1 PU; end with 2 PUs
            Objective Advanced Production 1 Infantry: Chinese met a national objective for an additional 3 PUs; end with 5 PUs
    
        Purchase Units - British
            British buy 6 TotalWar_Artys, 1 UK_Hvy_Bomber and 6 infantry; Remaining resources: 0 PUs; 3 AirLendLease; 3 NavyLendLease; 
    
        Combat Move - British
            Trigger RailMovementAutoPlaceBritish: British has 2 Rails placed in Union of South Africa
            4 infantry moved from Egypt to Alexandria
            1 uk_fighter moved from Egypt to Alexandria
            1 UK_Hvy_Bomber moved from United Kingdom to Alexandria
            1 artillery, 1 commando and 1 infantry moved from Shan State to Malaya
            3 infantry moved from Burma to Yunnan
            2 uk_fighters and 1 uk_tactical_bomber moved from Burma to Yunnan
    
        Combat - British
            British creates battle in territory 110 Sea Zone
            Battle in Yunnan
                British attack with 3 infantry, 2 uk_fighters and 1 uk_tactical_bomber
                Japanese defend with 1 elite
                    British roll dice for 3 infantry, 2 uk_fighters and 1 uk_tactical_bomber in Yunnan, round 2 : 2/6 hits, 2,17 expected hits
                    Japanese roll dice for 1 elite in Yunnan, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the British lost in Yunnan
                    1 elite owned by the Japanese lost in Yunnan
                British win, taking Yunnan from Japanese with 2 infantry, 2 uk_fighters and 1 uk_tactical_bomber remaining. Battle score for attacker is 0
                Casualties for British: 1 infantry
                Casualties for Japanese: 1 elite
            Battle in Malaya
                British attack with 1 artillery, 1 commando and 1 infantry
                Japanese defend with 1 harbour and 1 infantry
                    British roll dice for 1 artillery, 1 commando and 1 infantry in Malaya, round 2 : 0/3 hits, 1,00 expected hits
                    Japanese roll dice for 1 infantry in Malaya, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the British lost in Malaya
                    British roll dice for 1 artillery and 1 commando in Malaya, round 3 : 1/2 hits, 0,83 expected hits
                    Japanese roll dice for 1 infantry in Malaya, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Malaya
                British win, taking Malaya from Japanese with 1 artillery and 1 commando remaining. Battle score for attacker is 0
                Casualties for British: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Alexandria
                British attack with 1 UK_Hvy_Bomber, 4 infantry and 1 uk_fighter
                Italians defend with 1 artillery and 2 infantry
                    British roll dice for 1 UK_Hvy_Bomber, 4 infantry and 1 uk_fighter in Alexandria, round 2 : 1/7 hits, 2,50 expected hits
                    Italians roll dice for 1 artillery and 2 infantry in Alexandria, round 2 : 0/3 hits, 1,00 expected hits
                    1 infantry owned by the Italians lost in Alexandria
                    British roll dice for 1 UK_Hvy_Bomber, 4 infantry and 1 uk_fighter in Alexandria, round 3 : 2/7 hits, 2,50 expected hits
                    Italians roll dice for 1 artillery and 1 infantry in Alexandria, round 3 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the British lost in Alexandria
                    1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Alexandria
                British win, taking Alexandria from Italians with 1 UK_Hvy_Bomber, 3 infantry and 1 uk_fighter remaining. Battle score for attacker is 7
                Casualties for Italians: 1 artillery and 2 infantry
                Casualties for British: 1 infantry
            Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
            Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 119 Sea Zone
            Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 106 Sea Zone
    
        Non Combat Move - British
            Trigger RailMovementAutoPlaceRemoveBritish: has removed 2 Rails owned by British in Burma
            1 UK_Hvy_Bomber and 1 uk_fighter moved from Alexandria to Egypt
            2 Rails moved from Union of South Africa to Iraq
            2 Rails, 1 artillery and 1 infantry moved from Iraq to Burma
            2 infantry moved from India to Burma
            1 uk_fighter and 1 uk_tactical_bomber moved from Yunnan to Shan State
            1 uk_fighter moved from Yunnan to India
            1 artillery moved from India to Burma
            3 infantry moved from Iraq to Persia
            1 destroyer moved from 91 Sea Zone to 92 Sea Zone
            1 uk_fighter moved from Gibraltar to 92 Sea Zone
    
        Place Units - British
            Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
            Trigger Wolfpack at119 SeaZones: Germans has 1 Wolfpack placed in 119 Sea Zone
            Trigger Wolfpack at106 SeaZones: Germans has 1 Wolfpack placed in 106 Sea Zone
            6 TotalWar_Artys and 1 UK_Hvy_Bomber placed in United Kingdom
            6 infantry placed in India
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 11
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,2
                Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 3,6,3,6,5,6
                Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 1,1,2,4,3,2
                Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 2,2
                Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,6
            British collect 29 PUs (11 lost to blockades); end with 29 PUs
            Trigger British AdvancedProduction: British met a national objective for an additional 6 PUs; end with 35 PUs
            Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0,83
    Italians regular : -1,00
    Japanese regular : -2,17
    British regular : -3,00
    

    US UK9-edit.tsvg


  • @barnee said in #1: VictoryFirst (Axis) vs. Panzerstahl-Helm (Allies) | G40 House Rule Expansion by The Captain:

    @VictoryFirst

    sorry to jump in but i will anyways :)

    What do you guys think is better, auto kill the russian Fctrys and replace if wanted or leave and let ivan dust them with edit ?

    I guess it doesn´t matter to me. either way is fine.


  • @Panzerstahl-Helm

    Game History

    Round: 9
    
        Purchase Units - Italians
            Italians buy 1 TakeOverItaly, 2 bombers and 1 fighter; Remaining resources: 2 PUs; 
    
        Combat Move - Italians
            Trigger RailMovementAutoPlaceItalians: Italians has 1 Rail placed in Southern Italy
            Turning on Edit Mode
            EDIT: Adding units owned by Italians to Volgograd: 1 italian_paraBoost
            EDIT: Turning off Edit Mode
            1 infantry moved from Western Ukraine to Bryansk
            2 infantry moved from Ukraine to Bryansk
            1 fighter moved from Rostov to Bryansk
            3 armour and 1 infantry moved from Rostov to Caucasus
            1 italian_para moved from Rostov to Caucasus
            2 italian_paras moved from Rostov to Volgograd
            1 bomber moved from Southern Italy to Caucasus
    
        Combat - Italians
            Battle in Bryansk
                Italians attack with 1 fighter and 3 infantry
                Russians defend with 1 armour
                    Italians roll dice for 1 fighter and 3 infantry in Bryansk, round 2 : 1/4 hits, 1.00 expected hits
                    Russians roll dice for 1 armour in Bryansk, round 2 : 1/1 hits, 0.50 expected hits
                    1 infantry owned by the Italians lost in Bryansk
                    1 armour owned by the Russians lost in Bryansk
                Italians win, taking Bryansk from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 2
                Casualties for Italians: 1 infantry
                Casualties for Russians: 1 armour
            Battle in Volgograd
                Italians attack with 2 italian_paras and 1 italian_paraBoost
                Russians defend with 1 infantry
                    Italians roll dice for 2 italian_paras and 1 italian_paraBoost in Volgograd, round 2 : 1/2 hits, 1.00 expected hits
                    Russians roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Volgograd
                    1 italian_paraBoost owned by the Italians lost in Volgograd
                Italians win, taking Volgograd from Russians with 2 italian_paras remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
                Casualties for Italians: 1 italian_paraBoost
            Battle in Caucasus
                Italians attack with 3 armour, 1 bomber, 1 infantry and 1 italian_para
                Russians defend with 1 armour, 1 elite and 1 guard_infantry
                    Italians roll dice for 3 armour, 1 bomber, 1 infantry and 1 italian_para in Caucasus, round 2 : 1/6 hits, 2.50 expected hits
                    Russians roll dice for 1 armour, 1 elite and 1 guard_infantry in Caucasus, round 2 : 3/4 hits, 1.67 expected hits
                    1 italian_para owned by the Italians, 1 infantry owned by the Italians and 1 armour owned by the Italians lost in Caucasus
                    1 guard_infantry owned by the Russians lost in Caucasus
                    Italians roll dice for 2 armour and 1 bomber in Caucasus, round 3 : 3/3 hits, 1.67 expected hits
                    Russians roll dice for 1 armour and 1 elite in Caucasus, round 3 : 1/3 hits, 1.17 expected hits
                    1 armour owned by the Italians lost in Caucasus
                    1 armour owned by the Russians and 1 elite owned by the Russians lost in Caucasus
                Italians win, taking Caucasus from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is -5
                Casualties for Italians: 2 armour, 1 infantry and 1 italian_para
                Casualties for Russians: 1 armour, 1 elite and 1 guard_infantry
    
        Non Combat Move - Italians
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Trigger RailMovementAutoPlaceRemoveItalians: has removed 1 Rail owned by Italians in Rostov
            1 bomber moved from Caucasus to Rostov
            1 transport moved from 98 Sea Zone to 96 Sea Zone
            1 artillery moved from Libya to 96 Sea Zone
            1 artillery and 1 transport moved from 96 Sea Zone to 97 Sea Zone
            1 transport moved from 98 Sea Zone to 94 Sea Zone
            1 mech_infantry moved from Tunisia to 94 Sea Zone
            1 battleship and 1 cruiser moved from 98 Sea Zone to 97 Sea Zone
            EDIT: 1 Italian_LCV and 2 infantry moved from Southern Italy to Greece
            1 fighter moved from Bryansk to Rostov
            1 Rail and 1 infantry moved from Southern Italy to Rostov
            1 infantry moved from Northern Italy to Yugoslavia
            2 infantry moved from Greece to Bulgaria
            1 infantry moved from Southern Italy to 97 Sea Zone
            1 artillery and 1 infantry moved from 97 Sea Zone to Greece
            1 armour moved from Northern Italy to Romania
    
        Place Units - Italians
            1 TakeOverItaly, 2 bombers and 1 fighter placed in Southern Italy
            Trigger TakeOverALLItalianUnitsGermanyDone: Setting giveUnitControlInAllTerritories to true for playerAttachment attached to Italians
            Trigger ConquerItaly: Germans takes ownership of territory Southern Italy
            Trigger ConquerItaly: Germans takes ownership of territory Northern Italy
            Trigger ConquerItaly: Germans takes ownership of territory Sardinia
            Trigger ConquerItaly: Germans takes ownership of territory Sicily
            Trigger ConquerItaly: Germans takes ownership of territory Southern France
            Trigger ConquerItaly: Germans takes ownership of territory Albania
            Trigger ConquerItaly: Germans takes ownership of territory Greece
            Trigger ConquerItaly: Germans takes ownership of territory Ukraine
            Trigger ConquerItaly: Germans takes ownership of territory Rostov
            Trigger ConquerItaly: Germans takes ownership of territory Bryansk
            Trigger ConquerItaly: Germans takes ownership of territory Belarus
            Trigger ConquerItaly: Germans takes ownership of territory Tobruk
            Trigger ConquerItaly: Germans takes ownership of territory Libya
            Trigger ConquerItaly: Germans takes ownership of territory Tunisia
            Trigger ConquerItaly: Germans takes ownership of territory Algeria
            Trigger ConquerItaly: Germans takes ownership of territory Morocco
            Trigger ItaliansRemoveInfrastructure: has removed 1 airfield, 1 factory_minor and 1 harbour owned by Italians in Southern Italy
    
        Turn Complete - Italians
            Units Change Ownership
                Some Units in Southern France change ownership: 1 aaGun and 2 infantry
                Some Units in Romania change ownership: 1 armour
                Some Units in Northern Italy change ownership: 1 aaGun and 11 infantry
                Some Units in Southern Italy change ownership: 1 aaGun, 2 bombers, 1 fighter and 12 infantry
                Some Units in Bryansk change ownership: 2 infantry
                Some Units in Rostov change ownership: 1 bomber, 1 fighter and 1 infantry
                Some Units in Volgograd change ownership: 2 italian_paras
                Some Units in Caucasus change ownership: 1 armour
                Some Units in 95 Sea Zone change ownership: 1 Escort
                Some Units in 94 Sea Zone change ownership: 1 mech_infantry and 1 transport
                Some Units in Bulgaria change ownership: 1 aaGun and 4 infantry
                Some Units in Greece change ownership: 1 Italian_LCV, 1 artillery and 3 infantry
                Some Units in 97 Sea Zone change ownership: 1 battleship, 1 cruiser and 1 transport
                Some Units in Yugoslavia change ownership: 2 infantry
    

    Combat Hit Differential Summary :

    Italians regular : -0.17
    Russians regular : 1.33
    

    I9.tsvg


  • @VictoryFirst

    Howdy,

    gna - I wanted to avoid the Takeover of Italy as long as possible.
    I didnt consider, that trops can be loaded and remain on the transport in order to have them out of Africa. nice move!
    Regarding my ANZ pirchase - i must be on vacation mode already, because I bought 2 trans instead of 1 trans + 1 Escort.
    I switched that in the placement phase.

    Game History

    Round: 9
    
        Purchase Units - ANZAC
            ANZAC buy 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from Northern Territory to Western Australia
                  ANZAC take Western Australia from Japanese
            1 infantry moved from Queensland to 54 Sea Zone
            1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
            1 infantry moved from 43 Sea Zone to Borneo
            1 fighter moved from 33 Sea Zone to 45 Sea Zone
    
        Combat - ANZAC
            Battle in Borneo
            Battle in 45 Sea Zone
                ANZAC attack with 1 fighter
                Japanese defend with 1 transport
                    ANZAC roll dice for 1 fighter in 45 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits
                    Japanese roll dice for 1 transport in 45 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    1 transport owned by the Japanese lost in 45 Sea Zone
                ANZAC win, taking Borneo from Japanese with 1 fighter remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 transport
            Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
            Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 119 Sea Zone
            Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 106 Sea Zone
    
        Non Combat Move - ANZAC
            Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
            Trigger Wolfpack at119 SeaZones: Germans has 1 Wolfpack placed in 119 Sea Zone
            Trigger Wolfpack at106 SeaZones: Germans has 1 Wolfpack placed in 106 Sea Zone
            1 fighter moved from 45 Sea Zone to 33 Sea Zone
    
        Place Units - ANZAC
            2 transports placed in 62 Sea Zone
            Turning on Edit Mode
            EDIT: Removing units owned by ANZAC from 62 Sea Zone: 1 transport
            EDIT: Adding units owned by ANZAC to 62 Sea Zone: 1 Escort
            EDIT: Turning off Edit Mode
    
        Turn Complete - ANZAC
            Trigger ANZAC RemoveANZACConvoySZ62Invert: has removed 1 Escort owned by ANZAC in 62 Sea Zone
            Trigger ANZAC RemoveANZACConvoySZ62Invert: ANZAC has 1 Escort_Convoy placed in 62 Sea Zone
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 1,2
            ANZAC collect 7 PUs (3 lost to blockades); end with 7 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 12 PUs
            Trigger ANZAC Loses DNG Pacific Expanded: ANZAC met a national objective for an additional -2 PUs; end with 10 PUs
    
        Combat Move - French
    
        Combat - French
            Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
            Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 119 Sea Zone
            Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 106 Sea Zone
    
        Non Combat Move - French
            Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
            Trigger Wolfpack at119 SeaZones: Germans has 1 Wolfpack placed in 119 Sea Zone
            Trigger Wolfpack at106 SeaZones: Germans has 1 Wolfpack placed in 106 Sea Zone
            1 infantry moved from Iraq to Northwest Persia
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Japanese regular : -0,17
    ANZAC regular : 0,50
    

    ANZ9.tsvg


  • @barnee

    Just some comments on the German takeover of Italy. An Italian underground major factory in Northern Italy is not removed during the takeover, however a German major factory is placed in the territory. Is that an oversight or is that an actual rule that any underground/heavy industry upgrades are lost during the takeover (and you’d have to remove the underground one by edit)?

    2e87ff52-3be0-481c-b3bf-ec0d6ec5b898-image.png

    Also, Volgograd and Caucasus were Italian during the takeover but they didn’t become German.

    There is also no ACCEPT.QUESTION message for the takeover.

    I could perhaps also fix these things if you want xD Now I have some XML experience I could help with keeping EXP clean and clear :)


  • @Panzerstahl-Helm

    Hehe yeah that was a pretty sneaky move :) I didn’t realize it either when I was doing the Italian turn. At first I wanted to just keep building infantry but then I noticed I could convoy the troops away from Africa and trigger the Takeover…

    It’s still vacation for me too :) It is nice but makes your head kinda chaotic. Well for me at least. The busyness of daily life helps you have some order and structure.

    Will have the Germans up in a bit.


  • @barnee

    462b3528-0060-4bdb-ba32-53afc79cad61-image.png

    Hmm so the Italian underground major should become a German underground major. Now it puts a German major and doesn’t remove the Italian underground major.


  • @Panzerstahl-Helm

    Game History

    Round: 10
    
        Research Technology - Germans
    
        Actions And Operations - Germans
            Germans spend 5 PUs on User Action: Action Germans TakeOverItaly
            Action Germans TakeOverItaly activates a trigger called: Trigger GermansAtWarWithItaly
            Trigger GermansAtWarWithItaly: Changing Relationship for Germans and Italians from Allied to War
    
        Purchase Units - Germans
            Note to players Germans: It is Late 1944 and Our Factories are Now Producing Our Largest Tanks Ever !      You may Now Purchase Waffen Heavy Tanks.
            Trigger ItalianLCVsGermanControlled: Setting maxBuiltPerPlayer to 10 for unitAttachment attached to German_LCV
            Trigger ItalianParasGermanControlled: Setting maxBuiltPerPlayer to 14 for unitAttachment attached to german_para
            Trigger Waffen Hvy Tank: buyWaffen_Hvy_Tank added to productionGermans
            Trigger Waffen Hvy Tank: buyRepair_Hvy_Tank added to productionGermans
            triggerAttachmenEarly1944: has removed 1 Early1944_red owned by Changer in Early 1944
            Trigger GermansTakeOverItalyDestruct: has removed 1 TakeOverItaly owned by Italians in Southern Italy
            triggerAttachmenLate1944Red: has removed 1 Late1944 owned by Changer in Late 1944
            triggerAttachmenEarly1944: Changer has 1 Early1944 placed in Early 1944
            Trigger GermansPlaceItalianInfrastructureSouthernItaly: Germans has 1 factory_major placed in Northern Italy
            Trigger GermansPlaceItalianInfrastructureSouthernItaly: Germans has 1 airfield, 1 factory_minor and 1 harbour placed in Southern Italy
            triggerAttachmenLate1944Red: Changer has 1 Late1944_red placed in Late 1944
            Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
            Trigger Wolfpack at119 SeaZones: Germans has 1 Wolfpack placed in 119 Sea Zone
            Trigger Wolfpack at106 SeaZones: Germans has 1 Wolfpack placed in 106 Sea Zone
            Germans buy 1 LuftwaffeAce, 3 Panzer_Grndrss, 6 TotalWar_Tanks, 2 Waffen_Paras, 1 elite, 1 factory_minor, 2 german_paras, 2 infantry, 1 waffen_infantry and 1 waffen_panzer; Remaining resources: 1 PUs; 
    
        Place Units - Germans
            Units in Germany being upgraded or consumed: 1 armour, 2 german_paras and 1 infantry
            2 Waffen_Paras, 1 waffen_infantry and 1 waffen_panzer placed in Germany
    
        Combat Move - Germans
            Trigger RailMovementAutoPlaceGermans: Germans has 2 Rails placed in Germany
            Trigger RailMovementAutoPlaceGermansItalyTakeover: Germans has 1 Europe_Rail placed in Germany
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from 3rd Corps: 1 Soviet_Commisar_2
            EDIT: Adding units owned by Russians to 3rd Corps: 1 Soviet_Commisar
                EDIT: Russians takes Poland from Germans
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from 2nd Waffen: 1 Waffen_Oberst_4
            EDIT: Adding units owned by Germans to 2nd Waffen: 1 Waffen_Oberst
                EDIT: Germans takes Poland from Russians
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Adding units owned by Russians to Tambov: 1 russian_paraBoost
            EDIT: Adding units owned by Germans to Samara: 1 german_paraBoost
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Adding units owned by Russians to Nenetsia: 1 russian_paraBoost
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Northern Italy: 1 factory_major
            EDIT: Removing units owned by Italians from Northern Italy: 1 UndrgroundFctry
            EDIT: Adding units owned by Germans to Northern Italy: 1 UndrgroundFctry
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Samara: 1 german_paraBoost
            EDIT: Turning off Edit Mode
            EDIT: 1 3rdCorps moved from Kazakhstan to 3rd Corps
            EDIT: 1 Soviet_Commisar and 3 armour moved from 3rd Corps to Kazakhstan
            EDIT: 1 2ndTankArmy moved from Kazakhstan to 2nd Tank
            EDIT: 1 BoxFctry and 5 armour moved from 2nd Tank to Kazakhstan
            EDIT: 1 Tank_General3 moved from 2nd Tank to Kazakhstan
            EDIT: 1 Waffen_Arty, 1 Waffen_Oberst, 1 waffen_infantry and 1 waffen_panzer moved from 2nd Waffen to Kazakhstan
            EDIT: 1 2ndWaffenArmy moved from Rostov to 2nd Waffen
            EDIT: 1 2ndPanzerArmy moved from Rostov to 2nd Panzer
            EDIT: 1 BoxFctry and 5 armour moved from 2nd Panzer to Kazakhstan
            EDIT: 1 Panzer_General3 moved from 2nd Panzer to Kazakhstan
            1 armour moved from Caucasus to Kazakhstan
            1 Waffen_Oberst moved from Rostov to Kazakhstan
            2 infantry moved from Bryansk to Tambov
            1 Panzer_Grndrs moved from Ukraine to Tambov
            1 infantry moved from Archangel to Nenetsia
            1 WaffenPnzrGrndr moved from Archangel to Nenetsia
            1 fighter moved from Novgorod to Nenetsia
            2 infantry moved from Archangel to Vologda
            1 armour moved from Novgorod to Vologda
            2 bombers moved from Novgorod to Kazakhstan
            2 bombers moved from Southern Italy to Kazakhstan
            2 italian_paras moved from Volgograd to Kazakhstan
            1 fighter moved from Rostov to Samara
            2 Panzer_Grndrss moved from Rostov to Samara
            1 LuftwaffeAce, 1 Waffen_Arty, 1 bomber, 1 fighter and 1 tactical_bomber moved from Rostov to Kazakhstan
            1 armour moved from Eastern Poland to Smolensk
            1 german_para moved from Eastern Poland to Smolensk
            1 artillery and 1 elite moved from Archangel to Smolensk
            3 GermanUBoats and 2 Wolfpacks moved from 106 Sea Zone to 101 Sea Zone
                  Germans take 106 Sea Zone from British
    
        Combat - Germans
            Trigger Wolfpack at101 SeaZones: Germans has 1 Wolfpack placed in 101 Sea Zone
            Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
            Trigger Wolfpack at119 SeaZones: Germans has 1 Wolfpack placed in 119 Sea Zone
            Germans creates battle in territory 62 Sea Zone
            Germans creates battle in territory 110 Sea Zone
            Americans scrambles 3 units out of Eastern United States to defend against the attack in 101 Sea Zone
            Battle in 101 Sea Zone
                Germans attack with 3 GermanUBoats and 3 Wolfpacks
                Americans defend with 1 FighterAceUSA, 1 destroyer, 1 usa_fighter and 1 usa_tactical_bomber
                    Germans roll dice for 3 GermanUBoats in 101 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
                    Germans roll dice for 3 Wolfpacks in 101 Sea Zone, round 2 : 0/0 hits, 0.00 expected hits
                    Americans roll dice for 1 FighterAceUSA, 1 destroyer, 1 usa_fighter and 1 usa_tactical_bomber in 101 Sea Zone, round 2 : 5/5 hits, 2.83 expected hits
                    3 GermanUBoats owned by the Germans lost in 101 Sea Zone
                    1 destroyer owned by the Americans lost in 101 Sea Zone
                    3 Wolfpacks owned by the Germans lost in 101 Sea Zone
                Americans win with 1 FighterAceUSA, 1 usa_fighter and 1 usa_tactical_bomber remaining. Battle score for attacker is -5
                Casualties for Germans: 3 GermanUBoats and 3 Wolfpacks
                Casualties for Americans: 1 destroyer
            Battle in Tambov
                Germans attack with 1 Panzer_Grndrs and 2 infantry
                Russians defend with 1 russian_para and 1 russian_paraBoost
                    Germans roll dice for 1 Panzer_Grndrs and 2 infantry in Tambov, round 2 : 0/3 hits, 0.67 expected hits
                    Russians roll dice for 1 russian_para and 1 russian_paraBoost in Tambov, round 2 : 0/1 hits, 0.50 expected hits
                    1 russian_paraBoost owned by the Russians lost in Tambov
                    Germans roll dice for 1 Panzer_Grndrs and 2 infantry in Tambov, round 3 : 0/3 hits, 0.67 expected hits
                    Russians roll dice for 1 russian_para in Tambov, round 3 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 Panzer_Grndrs and 2 infantry in Tambov, round 4 : 1/3 hits, 0.67 expected hits
                    Russians roll dice for 1 russian_para in Tambov, round 4 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Tambov
                    1 russian_para owned by the Russians lost in Tambov
                Germans win, taking Tambov from Russians with 1 Panzer_Grndrs and 1 infantry remaining. Battle score for attacker is 1
                Casualties for Russians: 1 russian_para and 1 russian_paraBoost
                Casualties for Germans: 1 infantry
            Battle in Kazakhstan
                Germans attack with 1 BoxFctry, 1 LuftwaffeAce, 1 Panzer_General3, 2 Waffen_Artys, 2 Waffen_Obersts, 6 armour, 5 bombers, 1 fighter, 2 italian_paras, 1 tactical_bomber, 1 waffen_infantry and 1 waffen_panzer
                Americans defend with 1 usa_fighter; Russians defend with 1 BoxFctry, 1 Soviet_Commisar, 1 Tank_General3, 1 aaGun, 8 armour, 3 fighters and 1 russian_minor
                    Russians roll AA dice in Kazakhstan : 1/3 hits, 0.50 expected hits
                    1 fighter owned by the Germans lost in Kazakhstan
                    Germans roll dice for 1 LuftwaffeAce, 1 Panzer_General3, 2 Waffen_Artys, 2 Waffen_Obersts, 6 armour, 5 bombers, 2 italian_paras, 1 tactical_bomber, 1 waffen_infantry and 1 waffen_panzer in Kazakhstan, round 2 : 14/27 hits, 13.83 expected hits
                    Russians roll dice for 1 Soviet_Commisar, 1 Tank_General3, 1 aaGun, 8 armour, 3 fighters and 1 usa_fighter in Kazakhstan, round 2 : 13/18 hits, 9.67 expected hits
                    1 Panzer_General3 owned by the Germans, 1 waffen_panzer owned by the Germans, 1 waffen_infantry owned by the Germans, 2 Waffen_Obersts owned by the Germans, 4 armour owned by the Germans, 2 Waffen_Artys owned by the Germans and 2 italian_paras owned by the Germans lost in Kazakhstan
                    1 usa_fighter owned by the Americans, 1 Tank_General3 owned by the Russians, 2 fighters owned by the Russians, 1 Soviet_Commisar owned by the Russians, 8 armour owned by the Russians and 1 aaGun owned by the Russians lost in Kazakhstan
                    Germans roll dice for 1 LuftwaffeAce, 2 armour, 5 bombers and 1 tactical_bomber in Kazakhstan, round 3 : 6/10 hits, 6.00 expected hits
                    Russians roll dice for 1 fighter in Kazakhstan, round 3 : 1/1 hits, 0.67 expected hits
                    1 armour owned by the Germans lost in Kazakhstan
                    1 fighter owned by the Russians lost in Kazakhstan
                Some non-combat units are destroyed: 
                Germans win, taking Kazakhstan from Russians with 1 LuftwaffeAce, 1 armour, 5 bombers and 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for Germans: 1 Panzer_General3, 2 Waffen_Artys, 2 Waffen_Obersts, 5 armour, 1 fighter, 2 italian_paras, 1 waffen_infantry and 1 waffen_panzer
                Casualties for Russians: 1 Soviet_Commisar, 1 Tank_General3, 1 aaGun, 8 armour and 3 fighters
                Casualties for Americans: 1 usa_fighter
            Battle in Smolensk
                Germans attack with 1 armour, 1 artillery, 1 elite and 1 german_para
                Russians defend with 2 infantry
                    Germans roll dice for 1 armour, 1 artillery, 1 elite and 1 german_para in Smolensk, round 2 : 1/5 hits, 1.67 expected hits
                    Russians roll dice for 2 infantry in Smolensk, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians lost in Smolensk
                    Germans roll dice for 1 armour, 1 artillery, 1 elite and 1 german_para in Smolensk, round 3 : 3/5 hits, 1.67 expected hits
                    Russians roll dice for 1 infantry in Smolensk, round 3 : 1/1 hits, 0.33 expected hits
                    1 german_para owned by the Germans lost in Smolensk
                    1 infantry owned by the Russians lost in Smolensk
                Germans win, taking Smolensk from Russians with 1 armour, 1 artillery and 1 elite remaining. Battle score for attacker is 2
                Casualties for Russians: 2 infantry
                Casualties for Germans: 1 german_para
            Battle in Samara
                Germans attack with 2 Panzer_Grndrss and 1 fighter
                Russians defend with 1 infantry
                    Germans roll dice for 2 Panzer_Grndrss and 1 fighter in Samara, round 2 : 1/3 hits, 1.17 expected hits
                    Russians roll dice for 1 infantry in Samara, round 2 : 1/1 hits, 0.33 expected hits
                    1 Panzer_Grndrs owned by the Germans lost in Samara
                    1 infantry owned by the Russians lost in Samara
                Germans win, taking Samara from Russians with 1 Panzer_Grndrs and 1 fighter remaining. Battle score for attacker is -1
                Casualties for Germans: 1 Panzer_Grndrs
                Casualties for Russians: 1 infantry
            Battle in Nenetsia
                Germans attack with 1 WaffenPnzrGrndr, 1 fighter and 1 infantry
                Russians defend with 1 russian_para and 1 russian_paraBoost
                    Germans roll dice for 1 WaffenPnzrGrndr, 1 fighter and 1 infantry in Nenetsia, round 2 : 0/3 hits, 1.17 expected hits
                    Russians roll dice for 1 russian_para and 1 russian_paraBoost in Nenetsia, round 2 : 0/1 hits, 0.50 expected hits
                    1 russian_paraBoost owned by the Russians lost in Nenetsia
                    Germans roll dice for 1 WaffenPnzrGrndr, 1 fighter and 1 infantry in Nenetsia, round 3 : 2/3 hits, 1.17 expected hits
                    Russians roll dice for 1 russian_para in Nenetsia, round 3 : 0/1 hits, 0.33 expected hits
                    1 russian_para owned by the Russians lost in Nenetsia
                Germans win, taking Nenetsia from Russians with 1 WaffenPnzrGrndr, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Russians: 1 russian_para and 1 russian_paraBoost
            Battle in Vologda
                Germans attack with 1 armour and 2 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 armour and 2 infantry in Vologda, round 2 : 1/3 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Vologda
                Germans win, taking Vologda from Russians with 1 armour and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Moving scrambled unit from 101 Sea Zone  back to originating territory: Eastern United States
            Moving scrambled unit from 101 Sea Zone  back to originating territory: Eastern United States
            Moving scrambled unit from 101 Sea Zone  back to originating territory: Eastern United States
    
        Non Combat Move - Germans
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Trigger RailMovementAutoPlaceRemoveGermansItalyTakeover: has removed 1 Europe_Rail owned by Germans in Ukraine
            Trigger RailMovementAutoPlaceRemoveGermansItalyTakeover: has removed 2 Rails owned by Germans in Rostov
            Trigger Remove All Wolfpack: has removed 3 Wolfpacks owned by Germans in 112 Sea Zone
            Trigger Remove All Wolfpack: has removed 3 Wolfpacks owned by Germans in 119 Sea Zone
            Trigger Urals Tank Unit: Russians has 1 armour placed in Urals
            1 LuftwaffeAce, 5 bombers and 1 tactical_bomber moved from Kazakhstan to Volgograd
            1 infantry moved from Rostov to Caucasus
            1 infantry moved from Rostov to Volgograd
            1 infantry moved from Belarus to Bryansk
            1 infantry moved from Novgorod to Belarus
            1 artillery, 1 elite and 1 infantry moved from Novgorod to Archangel
            1 LuftwaffeAce, 5 bombers and 1 tactical_bomber moved from Volgograd to Rostov
            1 fighter moved from Samara to Rostov
            1 Waffen_Para moved from Germany to Belarus
            1 Waffen_Para moved from Germany to Western Ukraine
            EDIT: 1 German_LCV, 1 armour and 1 elite moved from Romania to Rostov
            EDIT: 1 Italian_LCV, 1 artillery and 1 infantry moved from Greece to Rostov
            1 infantry moved from Greece to Bulgaria
            1 mech_infantry and 1 transport moved from 94 Sea Zone to 97 Sea Zone
            1 mech_infantry moved from 97 Sea Zone to Yugoslavia
            1 GermanUBoat moved from 123 Sea Zone to 106 Sea Zone
            3 GermanUBoats moved from 119 Sea Zone to 109 Sea Zone
            3 GermanUBoats moved from 112 Sea Zone to 123 Sea Zone
            1 transport moved from 115 Sea Zone to 113 Sea Zone
            4 infantry moved from Western Germany to France
            1 waffen_panzer moved from Germany to Eastern Poland
            2 Rails moved from Germany to Western Germany
            1 Europe_Rail moved from Germany to Western Germany
            1 Europe_Rail and 1 infantry moved from Western Germany to Ukraine
            2 Rails and 2 infantry moved from Western Germany to Rostov
            4 G_air_transports moved from Germany to Western Germany
            1 fighter moved from Nenetsia to Novgorod
    
        Place Units - Germans
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Kazakhstan: 2 BoxFctrys
            EDIT: Turning off Edit Mode
            1 LuftwaffeAce, 6 TotalWar_Tanks, 1 elite and 2 german_paras placed in Germany
            3 Panzer_Grndrss placed in Novgorod
            1 factory_minor placed in Ukraine
            2 infantry placed in Western Germany
            Trigger GermansTotalWarTankPlaceGermany6: has removed 6 TotalWar_Tanks owned by Germans in Germany
            Trigger GermansTotalWarTankPlaceGermany6: Germans has 6 armour placed in Germany
    
        Turn Complete - Germans
            Trigger Wolfpack at123 SeaZones: Germans has 1 Wolfpack placed in 123 Sea Zone
            Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
            Trigger Wolfpack at109 SeaZones: Germans has 1 Wolfpack placed in 109 Sea Zone
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 2,2,5,1,1,6,6,2,5,4
            Germans collect 79 PUs (2 lost to blockades); end with 80 PUs
            Trigger Germans AdvancedProduction: Germans met a national objective for an additional 12 PUs; end with 92 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 97 PUs
            Trigger Germans ReceiveItaliansAdvancedProduction: Germans met a national objective for an additional 3 PUs; end with 100 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 105 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 115 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 2.17
    Russians regular : 3.00
    Germans regular : -1.00
    Russians AA : 0.50
    

    G10.tsvg


  • @Panzerstahl-Helm

    Use this one. Forgot I could move a tank to Ukraine. In that case, I would’ve railed an extra infantry to Rostov instead of Ukraine. It’s edited here.

    G10 edit.tsvg

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