@VictoryFirst
Big game coming up tonight. Fingers crossed for the Axis :-)
Game History
Round: 5
Purchase Units - Americans
Note to players Americans: <body><b>It is Early 1942 and the United States has begun Forming Tank Armies.<br><br>You may have a total of 2 Tank Armies at any one time.<b></body>
Note to players Americans: <body><b>It is Early 1942 and the United States General Staff have Agreed to the Formation of a Army Group.<br><br>They may only have 1 Army Group at a time.<b></body>
Trigger USATankGeneral: buyUSA_TankGeneral added to productionAmericans
Trigger Army GroupUSA: buyArmy_Group added to productionAmericans
Americans buy 2 ArmoredInfantrys, 3 Escorts, 1 carrier, 3 destroyers, 1 submarine and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
Trigger RailMovementAutoPlaceAmericans: Americans has 2 Europe_Rails and 6 Rails placed in Eastern United States
1 destroyer moved from 101 Sea Zone to 104 Sea Zone
4 usa_fighters moved from 91 Sea Zone to 104 Sea Zone
1 bomber and 2 usa_fighters moved from Gibraltar to 104 Sea Zone
1 artillery and 3 infantry moved from Queensland to 54 Sea Zone
1 Heavy_BB, 1 artillery, 1 battleship, 3 carriers, 2 cruisers, 1 destroyer, 1 fighter, 3 infantry and 2 transports moved from 54 Sea Zone to 46 Sea Zone
1 artillery and 3 infantry moved from 46 Sea Zone to New Guinea
1 usa_fighter and 1 usa_tactical_bomber moved from 54 Sea Zone to 45 Sea Zone
2 usa_fighters moved from 54 Sea Zone to 55 Sea Zone
1 usa_fighter moved from 54 Sea Zone to 45 Sea Zone
Combat - Americans
Battle in 46 Sea Zone
Americans attack with 1 Heavy_BB, 1 battleship, 3 carriers, 2 cruisers, 1 destroyer and 2 transports; ANZAC loiter and taunt
Japanese defend with 1 Japan_destroyer
Americans roll dice for 1 Heavy_BB, 1 battleship, 3 carriers, 2 cruisers, 1 destroyer and 2 transports in 46 Sea Zone, round 2 : 4/6 hits, 3,67 expected hits
Japanese roll dice for 1 Japan_destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 Japan_destroyer owned by the Japanese lost in 46 Sea Zone
Americans win with 1 Heavy_BB, 1 battleship, 3 carriers, 2 cruisers, 1 destroyer and 2 transports remaining. Battle score for attacker is 7
Casualties for Japanese: 1 Japan_destroyer
Battle in New Guinea
Changer loiter and taunt; Americans attack with 1 artillery and 3 infantry
Changer defend; Japanese defend with 1 infantry
Americans roll dice for 1 artillery and 3 infantry in New Guinea, round 2 : 1/4 hits, 1,00 expected hits
Japanese roll dice for 1 infantry in New Guinea, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in New Guinea
Americans win, taking New Guinea from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in 55 Sea Zone
Americans attack with 2 usa_fighters
Japanese defend with 1 Japan_destroyer
Americans roll dice for 2 usa_fighters in 55 Sea Zone, round 2 : 0/2 hits, 1,00 expected hits
Japanese roll dice for 1 Japan_destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 2 usa_fighters in 55 Sea Zone, round 3 : 1/2 hits, 1,00 expected hits
Japanese roll dice for 1 Japan_destroyer in 55 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
1 usa_fighter owned by the Americans lost in 55 Sea Zone
1 Japan_destroyer owned by the Japanese lost in 55 Sea Zone
Americans win with 1 usa_fighter remaining. Battle score for attacker is -2
Casualties for Americans: 1 usa_fighter
Casualties for Japanese: 1 Japan_destroyer
Battle in 45 Sea Zone
Americans attack with 2 usa_fighters and 1 usa_tactical_bomber
Japanese defend with 2 transports
Americans roll dice for 2 usa_fighters and 1 usa_tactical_bomber in 45 Sea Zone, round 2 : 2/3 hits, 1,67 expected hits
Japanese roll dice for 2 transports in 45 Sea Zone, round 2 : 0/2 hits, 0,33 expected hits
2 transports owned by the Japanese lost in 45 Sea Zone
Americans win with 2 usa_fighters and 1 usa_tactical_bomber remaining. Battle score for attacker is 12
Casualties for Japanese: 2 transports
Battle in 104 Sea Zone
Americans attack with 1 bomber, 1 destroyer and 6 usa_fighters
Germans defend with 3 GermanUBoats and 1 Wolfpack
Americans roll dice for 1 bomber, 1 destroyer and 6 usa_fighters in 104 Sea Zone, round 2 : 4/8 hits, 4,00 expected hits
Germans roll dice for 3 GermanUBoats in 104 Sea Zone, round 2 : 1/3 hits, 1,50 expected hits
Germans roll dice for 1 Wolfpack in 104 Sea Zone, round 2 : 0/0 hits, 0,00 expected hits
1 destroyer owned by the Americans lost in 104 Sea Zone
3 GermanUBoats owned by the Germans lost in 104 Sea Zone
1 Wolfpack owned by the Germans lost in 104 Sea Zone
Americans win with 1 bomber and 6 usa_fighters remaining. Battle score for attacker is 5
Casualties for Americans: 1 destroyer
Casualties for Germans: 3 GermanUBoats and 1 Wolfpack
Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 110 Sea Zone
Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 83 Sea Zone
Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 109 Sea Zone
Non Combat Move - Americans
Trigger Wolfpack at83 SeaZones: Germans has 1 Wolfpack placed in 83 Sea Zone
Trigger Wolfpack at110 SeaZones: Germans has 1 Wolfpack placed in 110 Sea Zone
Trigger Wolfpack at109 SeaZones: Germans has 1 Wolfpack placed in 109 Sea Zone
Trigger RailMovementAutoPlaceRemoveAmericans: has removed 2 Europe_Rails and 6 Rails owned by Americans in Eastern United States
3 usa_fighters moved from 104 Sea Zone to Scotland
1 usa_fighter moved from 104 Sea Zone to United Kingdom
1 bomber and 2 usa_fighters moved from 104 Sea Zone to Gibraltar
1 Escort_Convoy moved from 101 Sea Zone to 104 Sea Zone
3 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
1 carrier, 3 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
3 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
1 ArmoredInfantry and 1 infantry moved from Brazil to 85 Sea Zone
1 ArmoredInfantry, 1 infantry and 1 transport moved from 85 Sea Zone to 87 Sea Zone
1 ArmoredInfantry and 1 infantry moved from 87 Sea Zone to French West Africa
1 Escort moved from 10 Sea Zone to 8 Sea Zone
2 infantry moved from British Columbia to Western United States
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 Escort_Convoy, 1 carrier, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
2 usa_fighters and 1 usa_tactical_bomber moved from 45 Sea Zone to 46 Sea Zone
1 usa_fighter moved from 55 Sea Zone to 46 Sea Zone
1 usa_fighter moved from Hawaiian Islands to 46 Sea Zone
Place Units - Americans
1 Escort, 2 destroyers and 2 transports placed in 101 Sea Zone
2 Escorts, 1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
2 ArmoredInfantrys placed in Central United States
Turn Complete - Americans
Note to players Americans: It is Early 1942 and Our Shipyards are Hard at Work. 1 Cruiser and 1 Submarine are placed off the West Coast. They may only Operate in the Pacific and Indian Oceans.
Trigger Americans RemoveUSAConvoySZ101Invert: has removed 1 Escort owned by Americans in 101 Sea Zone
Trigger Americans RemoveUSAConvoySZ104: has removed 1 Escort_Convoy owned by Americans in 104 Sea Zone
Trigger Americans RemoveUSAConvoySZ10Invert: has removed 1 Escort owned by Americans in 10 Sea Zone
Trigger PacificFleetJPNRD5: Japanese has 1 pacific_cruiser and 1 pacific_submarine placed in 6 Sea Zone
Trigger Americans RemoveUSAConvoySZ101Invert: Americans has 1 Escort_Convoy placed in 101 Sea Zone
Trigger PacificFleetRD5: Americans has 1 pacific_cruiser and 1 pacific_submarine placed in 10 Sea Zone
Trigger Americans RemoveUSAConvoySZ104: Americans has 1 Escort placed in 104 Sea Zone
Trigger Americans RemoveUSAConvoySZ10Invert: Americans has 1 Escort_Convoy placed in 10 Sea Zone
Americans collect 53 PUs; end with 53 PUs
Trigger Americans AdvancedProduction: Americans met a national objective for an additional 14 PUs; end with 67 PUs
Trigger Americans Loses Philippines: Americans met a national objective for an additional -3 PUs; end with 64 PUs
Trigger Americans Loses Guam: Americans met a national objective for an additional -1 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
2 infantry moved from Sikang to Szechwan
1 fighter moved from Sikang to Szechwan
Combat - Chinese
Battle in Szechwan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 0/3 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 3 : 1/3 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Szechwan
Chinese win, taking Szechwan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 110 Sea Zone
Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 83 Sea Zone
Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 109 Sea Zone
Non Combat Move - Chinese
Trigger Wolfpack at83 SeaZones: Germans has 1 Wolfpack placed in 83 Sea Zone
Trigger Wolfpack at110 SeaZones: Germans has 1 Wolfpack placed in 110 Sea Zone
Trigger Wolfpack at109 SeaZones: Germans has 1 Wolfpack placed in 109 Sea Zone
1 fighter moved from Szechwan to Sikang
Place Units - Chinese
2 infantry placed in Tsinghai
1 infantry placed in Sikang
Turn Complete - Chinese
Chinese collect 4 PUs; end with 4 PUs
Objective Advanced Production 1 Infantry: Chinese met a national objective for an additional 3 PUs; end with 7 PUs
Purchase Units - British
British buy 1 Escort, 1 artillery, 1 destroyer, 3 infantry and 2 uk_paras; Remaining resources: 0 PUs; 3 AirLendLease; 3 NavyLendLease;
Combat Move - British
Trigger RailMovementAutoPlaceBritish: British has 2 Rails placed in Union of South Africa
1 artillery and 2 infantry moved from Rhodesia to Tanganyika Territory
1 artillery moved from Anglo Egyptian Sudan to Belgian Congo
British take Belgian Congo from Italians
1 uk_fighter moved from Egypt to Tanganyika Territory
2 infantry and 1 uk_fighter moved from Burma to Shan State
2 infantry, 1 uk_fighter and 1 uk_tactical_bomber moved from Burma to Yunnan
Combat - British
Battle in Yunnan
British attack with 2 infantry, 1 uk_fighter and 1 uk_tactical_bomber
Japanese defend with 1 infantry
British roll dice for 2 infantry, 1 uk_fighter and 1 uk_tactical_bomber in Yunnan, round 2 : 1/4 hits, 1,50 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Yunnan
British win, taking Yunnan from Japanese with 2 infantry, 1 uk_fighter and 1 uk_tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Shan State
British attack with 2 infantry and 1 uk_fighter
Japanese defend with 1 infantry
British roll dice for 2 infantry and 1 uk_fighter in Shan State, round 2 : 0/3 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0,33 expected hits
British roll dice for 2 infantry and 1 uk_fighter in Shan State, round 3 : 1/3 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Shan State, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 2 infantry and 1 uk_fighter remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Tanganyika Territory
British attack with 1 artillery, 2 infantry and 1 uk_fighter
Italians defend with 1 artillery and 2 infantry
British roll dice for 1 artillery, 2 infantry and 1 uk_fighter in Tanganyika Territory, round 2 : 0/4 hits, 1,33 expected hits
Italians roll dice for 1 artillery and 2 infantry in Tanganyika Territory, round 2 : 1/3 hits, 1,00 expected hits
1 infantry owned by the British lost in Tanganyika Territory
British roll dice for 1 artillery, 1 infantry and 1 uk_fighter in Tanganyika Territory, round 3 : 1/3 hits, 1,17 expected hits
Italians roll dice for 1 artillery and 2 infantry in Tanganyika Territory, round 3 : 2/3 hits, 1,00 expected hits
1 artillery owned by the British and 1 infantry owned by the British lost in Tanganyika Territory
1 infantry owned by the Italians lost in Tanganyika Territory
1 uk_fighter owned by the British retreated
Italians win with 1 artillery and 1 infantry remaining. Battle score for attacker is -7
Casualties for British: 1 artillery and 2 infantry
Casualties for Italians: 1 infantry
Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 110 Sea Zone
Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 83 Sea Zone
Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 109 Sea Zone
Non Combat Move - British
Trigger RailMovementAutoPlaceRemoveBritish: has removed 1 Rail owned by British in Iraq
Trigger RailMovementAutoPlaceRemoveBritish: has removed 1 Rail owned by British in Egypt
1 uk_fighter moved from Tanganyika Territory to Rhodesia
2 infantry moved from Union of South Africa to Rhodesia
1 uk_fighter moved from Iraq to Egypt
2 Rails moved from Union of South Africa to Egypt
4 infantry moved from Egypt to Trans-Jordan
1 uk_fighter moved from Gibraltar to United Kingdom
1 uk_fighter moved from Shan State to Burma
1 uk_fighter and 1 uk_tactical_bomber moved from Yunnan to Burma
2 Rails moved from Egypt to India
1 Rail and 1 infantry moved from India to Iraq
1 Rail and 1 infantry moved from India to Egypt
2 artilleries and 2 infantry moved from India to Burma
Place Units - British
Trigger Wolfpack at83 SeaZones: Germans has 1 Wolfpack placed in 83 Sea Zone
Trigger Wolfpack at110 SeaZones: Germans has 1 Wolfpack placed in 110 Sea Zone
Trigger Wolfpack at109 SeaZones: Germans has 1 Wolfpack placed in 109 Sea Zone
1 Escort placed in 109 Sea Zone
1 destroyer placed in 106 Sea Zone
2 uk_paras placed in United Kingdom
1 infantry placed in Egypt
1 artillery and 2 infantry placed in India
Turn Complete - British
Total Cost from Convoy Blockades: 9
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,1,2,1,1
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 5,6,5,3,6,5,1,3,2,5,5,2,3,5
British collect 29 PUs (9 lost to blockades); end with 29 PUs
Trigger British AdvancedProduction: British met a national objective for an additional 6 PUs; end with 35 PUs
Combat Hit Differential Summary :
Chinese regular : -0,67
Americans regular : -0,33
Italians regular : 1,00
Japanese regular : -2,33
Germans regular : -0,50
British regular : -2,67
US UK5.tsvg