I finished the turn in local, so start it in local aswell. As you can see my plan was to take Southern France, this was needed to destroy units going to Paris as defense and plus to prevent a counterattack by french navy on sz98 or even sz97. Its really hard to play Italy, altough you keep everything alive after the first turn, you cant do much, because of the surrounding uk fleet and air and the french navy blocking aswell (after politics) It takes some figuring out what to do.
EXP Panzer vs barnee Game 5
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I am short 1 unit in AG North´hence I railed the 1 inf´which moved from France to Southern France to Poland/AG North instead.
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Hallo
Game History
Round: 15 Purchase Units - Russians Russians buy 1 Hvy_Ind_2, 3 Mass_Tankss, 3 TotalWar_Tank_2s, 1 elite, 3 guard_infantrys and 1 russian_para; Remaining resources: 0 PUs; 0 AirLendLease; 0 TankLendLease; Place Units - Russians Units in Russia being upgraded or consumed: 1 factory_major 1 Hvy_Ind_2 placed in Russia Combat Move - Russians Trigger RailMovementAutoPlaceRussians: Russians has 1 Europe_Rail and 2 Rails placed in Russia 1 artillery, 1 elite and 1 infantry moved from Timguska to Yenisey 1 armour moved from Kansu to Yenisey 1 tactical_bomber moved from Kansu to Yenisey 1 armour moved from Urals to Yenisey 2 armour moved from Novosibirsk to Sikang 1 infantry moved from Kazakhstan to Sikang 1 fighter moved from Kansu to Sikang 1 armour moved from Novosibirsk to Sikang 1 guard_infantry moved from Kansu to Tsinghai 1 armour moved from Kansu to Tsinghai 1 fighter moved from Kansu to Tsinghai 1 armour moved from Novosibirsk to Sikang 1 armour moved from Kansu to Tsinghai 1 armour moved from Kansu to Tsinghai 2 armour and 1 tactical_bomber moved from Karelia to Norway 1 elite moved from Finland to Norway 1 fighter and 1 tactical_bomber moved from Novgorod to Eastern Poland 2 armour moved from Belarus to Eastern Poland 1 FighterAce moved from Russia to Eastern Poland 4 artilleries, 3 guard_infantrys and 12 infantry moved from Belarus to Eastern Poland 2 infantry moved from Western Ukraine to Eastern Poland 1 elite moved from Bessarabia to Eastern Poland Combat - Russians Russians creates battle in territory 125 Sea Zone Battle in Eastern Poland Changer loiter and taunt; Russians attack with 1 FighterAce, 2 armour, 4 artilleries, 1 elite, 1 fighter, 3 guard_infantrys, 14 infantry and 1 tactical_bomber Germans defend with 1 artillery and 1 elite; Changer defend Russians roll dice for 1 FighterAce, 2 armour, 4 artilleries, 1 elite, 1 fighter, 3 guard_infantrys, 14 infantry and 1 tactical_bomber in Eastern Poland, round 2 : 10/29 hits, 9.00 expected hits Germans roll dice for 1 artillery and 1 elite in Eastern Poland, round 2 : 2/3 hits, 1.00 expected hits 2 infantry owned by the Russians lost in Eastern Poland 1 elite owned by the Germans and 1 artillery owned by the Germans lost in Eastern Poland Russians win, taking Eastern Poland from Germans with 1 FighterAce, 2 armour, 4 artilleries, 1 elite, 1 fighter, 3 guard_infantrys, 12 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1 Casualties for Russians: 2 infantry Casualties for Germans: 1 artillery and 1 elite Battle in Norway Russians attack with 2 armour, 1 elite and 1 tactical_bomber Germans defend with 1 elite Russians roll dice for 2 armour, 1 elite and 1 tactical_bomber in Norway, round 2 : 2/5 hits, 2.00 expected hits Germans roll dice for 1 elite in Norway, round 2 : 1/2 hits, 0.67 expected hits 1 armour owned by the Russians lost in Norway 1 elite owned by the Germans lost in Norway Russians win, taking Norway from Germans with 1 armour, 1 elite and 1 tactical_bomber remaining. Battle score for attacker is -2 Casualties for Russians: 1 armour Casualties for Germans: 1 elite Battle in Sikang Russians attack with 4 armour, 1 fighter and 1 infantry Japanese defend with 1 artillery, 1 elite and 1 mech_infantry Russians roll dice for 4 armour, 1 fighter and 1 infantry in Sikang, round 2 : 3/6 hits, 2.67 expected hits Japanese roll dice for 1 artillery, 1 elite and 1 mech_infantry in Sikang, round 2 : 1/4 hits, 1.33 expected hits 1 infantry owned by the Russians lost in Sikang 1 mech_infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 elite owned by the Japanese lost in Sikang Russians win, taking Sikang from Japanese with 4 armour and 1 fighter remaining. Battle score for attacker is 8 Casualties for Russians: 1 infantry Casualties for Japanese: 1 artillery, 1 elite and 1 mech_infantry Battle in Tsinghai Russians attack with 3 armour, 1 fighter and 1 guard_infantry Japanese defend with 1 elite and 1 mech_infantry Russians roll dice for 3 armour, 1 fighter and 1 guard_infantry in Tsinghai, round 2 : 1/5 hits, 2.33 expected hits Japanese roll dice for 1 elite and 1 mech_infantry in Tsinghai, round 2 : 1/3 hits, 1.00 expected hits 1 guard_infantry owned by the Russians lost in Tsinghai 1 mech_infantry owned by the Japanese lost in Tsinghai Russians roll dice for 3 armour and 1 fighter in Tsinghai, round 3 : 2/4 hits, 2.00 expected hits Japanese roll dice for 1 elite in Tsinghai, round 3 : 0/2 hits, 0.67 expected hits 1 elite owned by the Japanese lost in Tsinghai Russians win, taking Tsinghai from Japanese with 3 armour and 1 fighter remaining. Battle score for attacker is 3 Casualties for Russians: 1 guard_infantry Casualties for Japanese: 1 elite and 1 mech_infantry Battle in Yenisey Russians attack with 2 armour, 1 artillery, 1 elite, 1 infantry and 1 tactical_bomber Japanese defend with 1 artillery and 1 infantry Russians roll dice for 2 armour, 1 artillery, 1 elite, 1 infantry and 1 tactical_bomber in Yenisey, round 2 : 3/7 hits, 2.83 expected hits Japanese roll dice for 1 artillery and 1 infantry in Yenisey, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Yenisey 1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Yenisey Russians win, taking Yenisey from Japanese with 2 armour, 1 artillery, 1 elite and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Russians: 1 infantry Casualties for Japanese: 1 artillery and 1 infantry Non Combat Move - Russians Trigger RailMovementAutoPlaceRemoveRussians: has removed 1 Rail owned by Russians in Russia Trigger RailMovementAutoPlaceRemoveRussians: has removed 1 Europe_Rail and 1 Rail owned by Russians in Karelia 1 tactical_bomber moved from Yenisey to Kansu 1 fighter moved from Tsinghai to Kansu 1 fighter moved from Sikang to Kansu 3 armour and 2 guard_infantrys moved from Northwest Persia to Kazakhstan 1 infantry moved from Iraq to Northwest Persia 1 artillery moved from Volgograd to Kazakhstan 1 infantry moved from Western Ukraine to Bessarabia 1 artillery moved from Western Ukraine to Eastern Poland 2 aaGuns moved from Belarus to Eastern Poland 1 FighterAce moved from Eastern Poland to Novgorod 1 fighter and 1 tactical_bomber moved from Eastern Poland to Russia 1 2ndSovietAG moved from Belarus to Eastern Poland 1 1stSovietAG moved from Belarus to Eastern Poland 1 artillery and 1 infantry moved from Karelia to Finland 1 artillery and 1 infantry moved from Novgorod to Karelia 1 tactical_bomber moved from Norway to Karelia 1 Europe_Rail, 1 Rail and 2 armour moved from Russia to Karelia 4 Russian_Rocketss and 1 elite moved from Russia to Bryansk 1 armour moved from Russia to Bryansk 2 armour moved from Russia to Novosibirsk 1 artillery moved from Novgorod to Belarus 1 armour moved from Russia to Belarus Place Units - Russians 3 Mass_Tankss, 3 TotalWar_Tank_2s, 1 elite, 3 guard_infantrys and 1 russian_para placed in Russia Trigger MassTanksPlace3: has removed 3 Mass_Tankss owned by Russians in Russia Trigger RussiansTotalWarTankPlaceRussia6: has removed 3 TotalWar_Tank_2s owned by Russians in Russia Trigger MassTanksPlace3: Russians has 3 armour placed in Russia Trigger RussiansTotalWarTankPlaceRussia6: Russians has 3 armour placed in Russia Turn Complete - Russians Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,5 Russians collect 35 PUs (1 lost to blockades); end with 35 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 44 PUs
Combat Hit Differential Summary :
Japanese regular : -0.67 Germans regular : 1.33 Russians regular : 0.17
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I activated 2nd Pnzr for you.
Well, I went down to defeat to Victory once again. It is up to you now or he will be Tournament Champion :)
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Howdy,
I added th eANZ sub back into SZ44, after I didn´t submerge it after round 2.
BR
Game History
Round: 15 Purchase Units - Japanese Japanese buy 2 Escorts, 6 TotalWar_Artys, 1 elite, 9 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese Trigger Banzai: Japanese has 1 Banzai placed in Japan Trigger RailMovementAutoPlaceJapanese: Japanese has 2 Rails placed in Kiangsu 2 infantry moved from Shensi to Tsinghai 1 mech_infantry moved from Kweichow to Tsinghai 5 infantry moved from Szechwan to Sikang 2 fighters and 2 tactical_bombers moved from Szechwan to Sikang 1 fighter and 1 tactical_bomber moved from Szechwan to Tsinghai 2 infantry moved from Yunnan to Shan State 1 fighter and 1 tactical_bomber moved from Yunnan to Shan State 1 submarine moved from 39 Sea Zone to 41 Sea Zone 1 bomber moved from Yunnan to 41 Sea Zone 1 submarine moved from 37 Sea Zone to 44 Sea Zone Japanese take 42 Sea Zone from ANZAC 1 fighter and 1 tactical_bomber moved from Philippines to 44 Sea Zone 1 Japan_destroyer moved from 6 Sea Zone to 4 Sea Zone 2 fighters and 1 tactical_bomber moved from Japan to 4 Sea Zone 1 NavyFighter moved from 6 Sea Zone to 4 Sea Zone 1 bomber moved from Japan to 4 Sea Zone 2 fighters moved from 6 Sea Zone to 4 Sea Zone 2 armour, 5 artilleries, 1 elite and 6 mech_infantrys moved from Yakut S.S.R. to Yenisey 1 tactical_bomber moved from Sikang to Tsinghai Combat - Japanese Battle in Yenisey Japanese attack with 2 armour, 5 artilleries, 1 elite and 6 mech_infantrys Russians defend with 2 armour, 1 artillery and 1 elite Japanese roll dice for 2 armour, 5 artilleries, 1 elite and 6 mech_infantrys in Yenisey, round 2 : 5/15 hits, 5,00 expected hits Russians roll dice for 2 armour, 1 artillery and 1 elite in Yenisey, round 2 : 1/5 hits, 2,00 expected hits 1 mech_infantry owned by the Japanese lost in Yenisey 2 armour owned by the Russians, 1 artillery owned by the Russians and 1 elite owned by the Russians lost in Yenisey Japanese win, taking Yenisey from Russians with 2 armour, 5 artilleries, 1 elite and 5 mech_infantrys remaining. Battle score for attacker is 13 Casualties for Japanese: 1 mech_infantry Casualties for Russians: 2 armour, 1 artillery and 1 elite Battle in Tsinghai Japanese attack with 1 fighter, 2 infantry, 1 mech_infantry and 2 tactical_bombers Russians defend with 3 armour Japanese roll dice for 1 fighter, 2 infantry, 1 mech_infantry and 2 tactical_bombers in Tsinghai, round 2 : 0/6 hits, 2,17 expected hits Chinese roll dice for 3 armour in Tsinghai, round 2 : 0/3 hits, 1,50 expected hits Japanese roll dice for 1 fighter, 2 infantry, 1 mech_infantry and 2 tactical_bombers in Tsinghai, round 3 : 1/6 hits, 2,17 expected hits Chinese roll dice for 3 armour in Tsinghai, round 3 : 2/3 hits, 1,50 expected hits 2 infantry owned by the Japanese lost in Tsinghai 1 armour owned by the Russians lost in Tsinghai Japanese roll dice for 1 fighter, 1 mech_infantry and 2 tactical_bombers in Tsinghai, round 4 : 2/4 hits, 1,83 expected hits Chinese roll dice for 2 armour in Tsinghai, round 4 : 0/2 hits, 1,00 expected hits 2 armour owned by the Russians lost in Tsinghai Japanese win, taking Tsinghai from Chinese with 1 fighter, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 9 Casualties for Japanese: 2 infantry Casualties for Russians: 3 armour Battle in 44 Sea Zone Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber ANZAC defend with 1 submarine and 1 transport Japanese roll dice for 1 submarine in 44 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 transport owned by the ANZAC lost in 44 Sea Zone Japanese roll dice for 1 submarine in 44 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits ANZAC roll dice for 1 submarine in 44 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits 1 submarine owned by the ANZAC lost in 44 Sea Zone Japanese win, taking 44 Sea Zone from ANZAC with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 12 Casualties for ANZAC: 1 submarine and 1 transport Battle in 4 Sea Zone Japanese attack with 1 Japan_destroyer, 1 NavyFighter, 1 bomber, 4 fighters and 1 tactical_bomber Americans defend with 1 destroyer, 1 pacific_BB, 1 pacific_submarine and 1 submarine Japanese roll dice for 1 Japan_destroyer, 1 NavyFighter, 1 bomber, 4 fighters and 1 tactical_bomber in 4 Sea Zone, round 2 : 6/8 hits, 4,17 expected hits Americans roll dice for 1 pacific_submarine and 1 submarine in 4 Sea Zone, round 2 : 1/2 hits, 0,33 expected hits Americans roll dice for 1 destroyer and 1 pacific_BB in 4 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits 1 NavyFighter owned by the Japanese and 1 Japan_destroyer owned by the Japanese lost in 4 Sea Zone 1 submarine owned by the Americans, 1 destroyer owned by the Americans, 1 pacific_submarine owned by the Americans and 1 pacific_BB owned by the Americans lost in 4 Sea Zone Japanese win with 1 bomber, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 15 Casualties for Japanese: 1 Japan_destroyer and 1 NavyFighter Casualties for Americans: 1 destroyer, 1 pacific_BB, 1 pacific_submarine and 1 submarine Battle in 41 Sea Zone Japanese attack with 1 bomber and 1 submarine ANZAC defend with 1 submarine and 1 transport Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits ANZAC roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits Japanese roll dice for 1 bomber in 41 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits ANZAC roll dice for 1 transport in 41 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 transport owned by the ANZAC lost in 41 Sea Zone 1 submarine owned by the Japanese submerged 1 submarine owned by the ANZAC submerged Japanese win with 1 bomber remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 transport Japanese win with 1 bomber remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 transport Battle in Shan State Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber British defend with 1 uk_armour Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Shan State, round 2 : 2/4 hits, 1,50 expected hits British roll dice for 1 uk_armour in Shan State, round 2 : 0/1 hits, 0,50 expected hits 1 uk_armour owned by the British lost in Shan State Japanese win, taking Shan State from British with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 5 Casualties for British: 1 uk_armour Battle in Sikang Japanese attack with 2 fighters, 5 infantry and 1 tactical_bomber Russians defend with 4 armour Japanese roll dice for 2 fighters, 5 infantry and 1 tactical_bomber in Sikang, round 2 : 1/8 hits, 2,50 expected hits Chinese roll dice for 4 armour in Sikang, round 2 : 2/4 hits, 2,00 expected hits 2 infantry owned by the Japanese lost in Sikang 1 armour owned by the Russians lost in Sikang Japanese roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Sikang, round 3 : 4/6 hits, 2,17 expected hits Chinese roll dice for 3 armour in Sikang, round 3 : 1/3 hits, 1,50 expected hits 1 infantry owned by the Japanese lost in Sikang 3 armour owned by the Russians lost in Sikang Japanese win, taking Sikang from Chinese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 11 Casualties for Japanese: 3 infantry Casualties for Russians: 4 armour Non Combat Move - Japanese Trigger RemoveBanzai: has removed 1 Banzai owned by Japanese in Japan Turning on Edit Mode EDIT: Adding units owned by ANZAC to 44 Sea Zone: 1 submarine EDIT: Turning off Edit Mode Trigger RailMovementAutoPlaceRemoveJapanese: has removed 2 Rails owned by Japanese in Shensi 1 fighter and 2 tactical_bombers moved from Tsinghai to Shensi 2 fighters and 1 tactical_bomber moved from Sikang to Shensi 1 infantry moved from Suiyuyan to Shensi 1 infantry moved from Suiyuyan to Shensi 5 infantry and 1 mech_infantry moved from Kweichow to Shensi 1 aaGun moved from Yunnan to French Indo China 1 fighter and 1 tactical_bomber moved from Shan State to French Indo China 3 infantry moved from Kwangsi to French Indo China 1 fighter and 1 tactical_bomber moved from 44 Sea Zone to Philippines 1 infantry moved from Kiangsi to Hunan 2 Rails moved from Kiangsu to Korea 2 Rails and 2 artilleries moved from Korea to Shensi 4 air_transports moved from Szechwan to Japan 1 aaGun and 4 artilleries moved from Szechwan to Shensi 1 infantry moved from Buryatia to Yakut S.S.R. 1 infantry moved from Sakha to Buryatia 1 infantry moved from Siberia to Sakha 1 artillery, 1 elite and 1 infantry moved from Soviet Far East to Siberia 1 bomber moved from 4 Sea Zone to Japan 4 fighters and 1 tactical_bomber moved from 4 Sea Zone to 6 Sea Zone 2 fighters moved from 6 Sea Zone to Japan 1 bomber moved from 41 Sea Zone to French Indo China Place Units - Japanese 2 Escorts and 1 submarine placed in 6 Sea Zone 6 TotalWar_Artys and 1 elite placed in Japan 3 infantry placed in Shantung 3 infantry placed in Kiangsu 3 infantry placed in Kwangtung Trigger JapaneseTotalWarArtyPlaceJapan6: has removed 6 TotalWar_Artys owned by Japanese in Japan Trigger JapaneseTotalWarArtyPlaceJapan6: Japanese has 6 artilleries placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 1,6 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,5 Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 6,1 Japanese collect 56 PUs (2 lost to blockades); end with 56 PUs Trigger Japanese Loses Celebes Pacific Expanded Turn15: Japanese met a national objective for an additional -1 PUs; end with 55 PUs Trigger Japan Loses CarolineIslands Turn15: Japanese met a national objective for an additional -3 PUs; end with 52 PUs Trigger Japanese Controls Philippines Pacific Expanded: Japanese met a national objective for an additional 3 PUs; end with 55 PUs Trigger Japan Loses IwoJima Turn15: Japanese met a national objective for an additional -1 PUs; end with 54 PUs Trigger Japanese AdvancedProduction: Japanese met a national objective for an additional 8 PUs; end with 62 PUs
Combat Hit Differential Summary :
Chinese regular : -2,50 Americans regular : 0,67 Japanese regular : 0,83 ANZAC regular : -0,67 Russians regular : -1,00 British regular : -0,50
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Hallo
Hmm … that Manchuko Army getting a bit uppity lol. Don’t really want to take it on but I can’t retreat anymore :)
Hope the Dutch lads had a good visit. You guys get any gaming in ? Or you just drink bier and watch the golf lol
Well, gave you and your Frau a chance to show off Miss Clara. Hope the older one not to jealous :)
I’ll try an get this out in a hour or so
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hmm … I thought unescorted Trprts couldn’t attack by themselves. triplea allows it and the rules do as well
well I guess I’ll just do it but I thought for sure they couldn’t. Well, if I’m wrong, I’ll send the Pac CA with. I assume you’d just submerge ?
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lol it’s a ANZAC Submarine. I’m not even high :)
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Game History
Round: 15 Purchase Units - Americans Americans buy 2 ArmoredInfantrys, 1 Escort, 4 TotalWarFighters, 6 TotalWar_Artys, 1 carrier, 1 elite, 3 infantry and 2 submarines; Remaining resources: 1 PUs; Combat Move - Americans Trigger RailMovementAutoPlaceAmericans: Americans has 2 Europe_Rails and 6 Rails placed in Eastern United States 1 infantry moved from Caroline Islands to 33 Sea Zone 1 infantry and 1 pacific_transport moved from 33 Sea Zone to 43 Sea Zone 1 infantry moved from 43 Sea Zone to Borneo 1 destroyer moved from 33 Sea Zone to 44 Sea Zone 1 USA_Hvy_Bomber moved from Hawaiian Islands to 44 Sea Zone 1 ArmoredInfantry and 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 ArmoredInfantry, 1 infantry and 1 transport moved from 26 Sea Zone to 22 Sea Zone 1 ArmoredInfantry and 1 infantry moved from 22 Sea Zone to Marianas 3 usa_fighters moved from 33 Sea Zone to Marianas Combat - Americans Battle in Borneo Battle in 44 Sea Zone ANZAC loiter and taunt; Americans attack with 1 USA_Hvy_Bomber and 1 destroyer Japanese defend with 1 submarine Americans roll dice for 1 USA_Hvy_Bomber and 1 destroyer in 44 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits Japanese roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 44 Sea Zone Americans win, taking Borneo from Japanese, taking 44 Sea Zone from Japanese with 1 USA_Hvy_Bomber and 1 destroyer remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Battle in Marianas Changer loiter and taunt; Americans attack with 1 ArmoredInfantry, 1 infantry and 3 usa_fighters Changer defend; Japanese defend with 1 infantry Americans roll dice for 1 ArmoredInfantry, 1 infantry and 3 usa_fighters in Marianas, round 2 : 2/5 hits, 2.00 expected hits Japanese roll dice for 1 infantry in Marianas, round 2 : 1/1 hits, 0.33 expected hits 1 ArmoredInfantry owned by the Americans lost in Marianas 1 infantry owned by the Japanese lost in Marianas Americans win, taking Marianas from Japanese with 1 infantry and 3 usa_fighters remaining. Battle score for attacker is -1 Casualties for Americans: 1 ArmoredInfantry Casualties for Japanese: 1 infantry Non Combat Move - Americans Trigger RailMovementAutoPlaceRemoveAmericans: has removed 2 Europe_Rails and 5 Rails owned by Americans in Eastern United States Trigger RailMovementAutoPlaceRemoveAmericans: has removed 1 Rail owned by Americans in Alaska 3 usa_fighters moved from Marianas to 33 Sea Zone 1 Heavy_BB moved from 26 Sea Zone to 33 Sea Zone 1 USA_Hvy_Bomber moved from 44 Sea Zone to New Guinea 1 destroyer moved from 17 Sea Zone to 25 Sea Zone 1 ArmoredInfantry and 1 infantry moved from Western United States to 10 Sea Zone 1 ArmoredInfantry, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 Escort_Convoy moved from 10 Sea Zone to 26 Sea Zone 1 ArmoredInfantry and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 ArmoredInfantry moved from Western United States to Alaska 1 USA_Hvy_Bomber moved from Alaska to Caroline Islands 1 USA_Hvy_Bomber moved from Eastern United States to Caroline Islands 1 usa_fighter moved from Eastern United States to Gibraltar 2 ArmoredInfantrys, 1 artillery and 1 infantry moved from French West Africa to 87 Sea Zone 2 ArmoredInfantrys, 1 Heavy_Transport, 1 artillery and 1 infantry moved from 87 Sea Zone to 91 Sea Zone 2 ArmoredInfantrys, 1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar 1 destroyer moved from 87 Sea Zone to 92 Sea Zone 1 artillery and 1 elite moved from French West Africa to 87 Sea Zone 1 Escort_Convoy, 1 artillery, 1 elite, 1 submarine and 1 transport moved from 87 Sea Zone to 91 Sea Zone 1 artillery and 1 elite moved from 91 Sea Zone to Morocco 1 FighterAceUSA moved from French West Africa to Gibraltar 1 artillery moved from Central United States to Western United States 1 ArmoredInfantry and 3 artilleries moved from Central United States to 101 Sea Zone 1 ArmoredInfantry, 1 Escort_Convoy, 3 artilleries, 1 carrier, 1 submarine and 2 transports moved from 101 Sea Zone to 91 Sea Zone 1 ArmoredInfantry and 3 artilleries moved from 91 Sea Zone to Gibraltar 1 Heavy_Transport moved from 89 Sea Zone to 101 Sea Zone 1 Rail and 1 elite moved from Eastern United States to Alaska 2 artilleries moved from Central United States to Western United States Place Units - Americans 4 TotalWarFighters placed in Eastern United States 1 elite placed in Eastern United States 6 TotalWar_Artys placed in Central United States 2 infantry placed in Western United States 2 ArmoredInfantrys placed in Central United States Americans undo move 5. 1 ArmoredInfantry placed in Central United States 1 ArmoredInfantry placed in Western United States 1 infantry placed in Western United States 1 Escort, 1 carrier and 1 submarine placed in 10 Sea Zone 1 submarine placed in 101 Sea Zone Trigger AmericansTotalWarArtyPlaceCUS: has removed 6 TotalWar_Artys owned by Americans in Central United States Trigger AmericansTotalWarFighterPlaceEUS: has removed 4 TotalWarFighters owned by Americans in Eastern United States Trigger AmericansTotalWarArtyPlaceCUS: Americans has 6 artilleries placed in Central United States Trigger AmericansTotalWarFighterPlaceEUS: Americans has 4 usa_fighters placed in Eastern United States Turn Complete - Americans Trigger Americans RemoveUSAConvoySZ10Invert: has removed 1 Escort owned by Americans in 10 Sea Zone Trigger Americans RemoveUSAConvoySZ10Invert: Americans has 1 Escort_Convoy placed in 10 Sea Zone Americans collect 54 PUs; end with 55 PUs Trigger Americans AdvancedProduction: Americans met a national objective for an additional 14 PUs; end with 69 PUs Trigger Americans Loses Philippines Turn15: Americans met a national objective for an additional -3 PUs; end with 66 PUs Trigger USA Controls Marianas Pacific Expanded: Americans met a national objective for an additional 1 PUs; end with 67 PUs Trigger Americans Liberates Alaska Turn15: Americans met a national objective for an additional 3 PUs; end with 70 PUs Trigger Americans Liberates Midway Turn15: Americans met a national objective for an additional 3 PUs; end with 73 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 88 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 93 PUs Turning on Edit Mode EDIT: Changing PUs for Americans from 93 to 87 EDIT: Turning off Edit Mode COMMENT: -6 For AK and Midway Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Kansu to Suiyuyan Chinese take Suiyuyan from Japanese Combat - Chinese Non Combat Move - Chinese Place Units - Chinese 2 infantry placed in Kansu Turn Complete - Chinese Chinese collect 2 PUs; end with 2 PUs Objective Advanced Production 1 Infantry: Chinese met a national objective for an additional 3 PUs; end with 5 PUs Purchase Units - British British buy 1 Escort, 2 UK_LCVs, 2 artilleries, 1 elite, 1 transport, 4 uk_armours and 2 uk_paras; Remaining resources: 0 PUs; Combat Move - British Trigger RailMovementAutoPlaceBritish: British has 2 Rails placed in Union of South Africa Turning on Edit Mode EDIT: Turning off Edit Mode 4 infantry and 2 uk_armours moved from Burma to Shan State 1 bomber moved from India to Shan State 1 UK_Hvy_Bomber moved from India to Kwangtung 20 infantry and 1 uk_armour moved from Burma to Yunnan 4 uk_armours moved from India to Yunnan 1 uk_fighter moved from India to Shan State 1 artillery and 1 elite moved from United Kingdom to 110 Sea Zone 1 artillery and 1 elite moved from 110 Sea Zone to Holland Belgium 1 uk_fighter moved from United Kingdom to Holland Belgium 2 uk_fighters moved from United Kingdom to Normandy Bordeaux EDIT: 1 UK_LCV and 2 infantry moved from United Kingdom to Normandy Bordeaux Combat - British Strategic bombing raid in Kwangtung Japanese roll AA dice in Kwangtung : 0/1 hits, 0.17 expected hits Bombing raid in Kwangtung rolls: 4,6 and causes: 6 damage to unit: factory_minor Bombing raid in Kwangtung causes 6 damage total. Battle in Shan State British attack with 1 bomber, 4 infantry, 2 uk_armours and 1 uk_fighter Japanese defend with 2 infantry British roll dice for 1 bomber, 4 infantry, 2 uk_armours and 1 uk_fighter in Shan State, round 2 : 5/8 hits, 2.83 expected hits Japanese roll dice for 2 infantry in Shan State, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Japanese lost in Shan State British win, taking Shan State from Japanese with 1 bomber, 4 infantry, 2 uk_armours and 1 uk_fighter remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Battle in Yunnan British attack with 20 infantry and 5 uk_armours Japanese defend with 1 infantry British roll dice for 20 infantry and 5 uk_armours in Yunnan, round 2 : 4/25 hits, 5.83 expected hits Japanese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Yunnan 1 infantry owned by the Japanese lost in Yunnan British win, taking Yunnan from Japanese with 19 infantry and 5 uk_armours remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Japanese: 1 infantry Battle in Normandy Bordeaux British attack with 1 UK_LCV, 2 infantry and 2 uk_fighters Germans defend with 1 factory_minor, 1 harbour and 1 infantry British roll dice for 1 UK_LCV, 2 infantry and 2 uk_fighters in Normandy Bordeaux, round 2 : 0/4 hits, 1.33 expected hits Germans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 UK_LCV, 2 infantry and 2 uk_fighters in Normandy Bordeaux, round 3 : 4/4 hits, 1.33 expected hits Germans roll dice for 1 infantry in Normandy Bordeaux, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Normandy Bordeaux British win, taking Normandy Bordeaux from Germans with 1 UK_LCV, 2 infantry and 2 uk_fighters remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Holland Belgium British attack with 1 artillery, 1 elite and 1 uk_fighter Germans defend with 1 infantry British roll dice for 1 artillery, 1 elite and 1 uk_fighter in Holland Belgium, round 2 : 1/4 hits, 1.50 expected hits Germans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits 1 artillery owned by the British lost in Holland Belgium 1 infantry owned by the Germans lost in Holland Belgium British win, taking Holland Belgium from Germans with 1 elite and 1 uk_fighter remaining. Battle score for attacker is -1 Casualties for British: 1 artillery Casualties for Germans: 1 infantry Non Combat Move - British Trigger RailMovementAutoPlaceRemoveBritish: has removed 2 Rails owned by British in Burma 1 uk_fighter moved from Holland Belgium to United Kingdom 2 uk_fighters moved from Normandy Bordeaux to United Kingdom 2 uk_armours moved from Egypt to Alexandria 2 uk_armours moved from Egypt to Trans-Jordan 2 uk_armours moved from Belgian Congo to Egypt 2 Rails moved from Union of South Africa to Iraq 2 Rails and 2 uk_armours moved from Iraq to Burma 1 aaGun moved from Burma to Yunnan 1 bomber and 1 uk_fighter moved from Shan State to India 2 uk_armours moved from Iraq to Eastern Persia 1 UK_Hvy_Bomber moved from Kwangtung to India Place Units - British 4 uk_armours placed in India 1 Escort and 1 transport placed in 98 Sea Zone 1 artillery placed in Egypt 2 UK_LCVs, 1 artillery, 1 elite and 2 uk_paras placed in United Kingdom Turn Complete - British Trigger British RemoveUKConvoySZ98Invert: has removed 1 Escort owned by British in 98 Sea Zone Trigger British RemoveUKConvoySZ98Invert: British has 1 Escort_Convoy placed in 98 Sea Zone British collect 51 PUs; end with 51 PUs Trigger British AdvancedProduction: British met a national objective for an additional 6 PUs; end with 57 PUs
Combat Hit Differential Summary :
Americans regular : 0.33 Japanese regular : 0.50 Japanese AA : -0.17 Germans regular : 0.00 British regular : 1.17
ANZAC coming up directly
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Game History
Round: 15 Purchase Units - ANZAC ANZAC buy 1 bomber, 1 infantry, 2 submarines and 1 transport; Remaining resources: 2 PUs; Combat Move - ANZAC 1 destroyer moved from 54 Sea Zone to 41 Sea Zone ANZAC take 42 Sea Zone from Japanese 3 fighters moved from Java to 41 Sea Zone 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 34 Sea Zone 3 fighters and 1 tactical_bomber moved from 33 Sea Zone to Paulau Island 1 infantry moved from 34 Sea Zone to Paulau Island 1 artillery moved from 34 Sea Zone to Paulau Island 1 submarine moved from 37 Sea Zone to 36 Sea Zone 1 submarine moved from 54 Sea Zone to 37 Sea Zone ANZAC take 37 Sea Zone from Japanese Combat - ANZAC Battle in 41 Sea Zone ANZAC attack with 1 destroyer, 3 fighters and 1 submarine Japanese defend with 1 submarine ANZAC roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 destroyer and 3 fighters in 41 Sea Zone, round 2 : 3/4 hits, 1.83 expected hits Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits 1 submarine owned by the ANZAC lost in 41 Sea Zone 1 submarine owned by the Japanese lost in 41 Sea Zone ANZAC win with 1 destroyer and 3 fighters remaining. Battle score for attacker is 0 Casualties for ANZAC: 1 submarine Casualties for Japanese: 1 submarine Battle in Paulau Island Changer loiter and taunt; ANZAC attack with 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber Changer defend; Japanese defend with 2 infantry ANZAC roll dice for 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber in Paulau Island, round 2 : 5/6 hits, 2.83 expected hits Japanese roll dice for 2 infantry in Paulau Island, round 2 : 1/2 hits, 0.67 expected hits 1 artillery owned by the ANZAC lost in Paulau Island 2 infantry owned by the Japanese lost in Paulau Island ANZAC win, taking Paulau Island from Japanese with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for ANZAC: 1 artillery Casualties for Japanese: 2 infantry Non Combat Move - ANZAC 3 fighters moved from 41 Sea Zone to Java 2 air_transports and 2 artilleries moved from Queensland to Caroline Islands 3 fighters and 1 tactical_bomber moved from Paulau Island to 33 Sea Zone 3 infantry moved from New South Wales to Queensland Place Units - ANZAC 1 submarine and 1 transport placed in 54 Sea Zone 1 bomber placed in Queensland 1 infantry placed in New South Wales 1 submarine placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 22 PUs; end with 24 PUs Trigger ANZAC Controls IwoJima Pacific Expanded: ANZAC met a national objective for an additional 1 PUs; end with 25 PUs Trigger ANZAC Controls CarolineIslands Pacific Expanded: ANZAC met a national objective for an additional 3 PUs; end with 28 PUs Trigger ANZAC Controls PaulauIsland Pacific Expanded: ANZAC met a national objective for an additional 1 PUs; end with 29 PUs Trigger ANZAC Liberates Celebes Turn15: ANZAC met a national objective for an additional 1 PUs; end with 30 PUs Trigger ANZAC Liberates DNG Turn15: ANZAC met a national objective for an additional 2 PUs; end with 32 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 37 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : 1.17 ANZAC regular : 3.00
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wow that’s kind of a long turn without Italia to break it up :)
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Here we go.
I adjusted the battle outcome in the Normandy, since I selected the LCV as casuality first. t should have been choosen last.BR
Game History
Round: 16 Research Technology - Germans Purchase Units - Germans Germans repair damage of 6x factory_minor; Remaining resources: 51 PUs; Germans buy 1 GermanUBoat, 1 German_LCV, 3 King_Tigers, 1 Waffen_Para, 1 elite and 7 infantry; Remaining resources: 0 PUs; Place Units - Germans Units in Germany being upgraded or consumed: 1 german_para 1 Waffen_Para placed in Germany Combat Move - Germans Trigger RailMovementAutoPlaceGermans: Germans has 2 Rails placed in Germany Trigger RailMovementAutoPlaceGermansItalyTakeover: Germans has 1 Europe_Rail placed in Germany Turning on Edit Mode EDIT: Turning off Edit Mode EDIT: 1 German_LCV, 1 elite and 1 infantry moved from Germany to Norway 1 Me_262 moved from Western Germany to Norway 1 Me_262 moved from Western Germany to Normandy Bordeaux 2 Me_262s moved from Poland to Holland Belgium 3 infantry moved from Southern France to Normandy Bordeaux 2 mech_infantrys moved from Western Germany to Holland Belgium 1 GermanUBoat moved from 95 Sea Zone to 96 Sea Zone 1 Me_262 moved from 95 Sea Zone to 96 Sea Zone 3 Me_262s moved from 95 Sea Zone to 98 Sea Zone Combat - Germans Germans creates battle in territory 125 Sea Zone Battle in 96 Sea Zone Germans attack with 1 GermanUBoat and 1 Me_262 Americans defend with 1 Escort Germans roll dice for 1 GermanUBoat in 96 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 Me_262 in 96 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits Americans roll dice for 1 Escort in 96 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 GermanUBoat owned by the Germans lost in 96 Sea Zone 1 Escort owned by the Americans lost in 96 Sea Zone Germans win with 1 Me_262 remaining. Battle score for attacker is 2 Casualties for Germans: 1 GermanUBoat Casualties for Americans: 1 Escort Battle in 98 Sea Zone Germans attack with 3 Me_262s British defend with 1 Escort_Convoy and 1 transport Germans roll dice for 3 Me_262s in 98 Sea Zone, round 2 : 1/3 hits, 2,00 expected hits British roll dice for 1 Escort_Convoy and 1 transport in 98 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits 1 Me_262 owned by the Germans lost in 98 Sea Zone 1 Escort_Convoy owned by the British lost in 98 Sea Zone Germans roll dice for 2 Me_262s in 98 Sea Zone, round 3 : 1/2 hits, 1,33 expected hits British roll dice for 1 transport in 98 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits 1 transport owned by the British lost in 98 Sea Zone Germans win with 2 Me_262s remaining. Battle score for attacker is 1 Casualties for Germans: 1 Me_262 Casualties for British: 1 Escort_Convoy and 1 transport Battle in Norway Germans attack with 1 German_LCV, 1 Me_262, 1 elite and 1 infantry Russians defend with 1 armour and 1 elite Germans roll dice for 1 German_LCV, 1 Me_262, 1 elite and 1 infantry in Norway, round 2 : 2/4 hits, 1,17 expected hits Russians roll dice for 1 armour and 1 elite in Norway, round 2 : 1/3 hits, 1,17 expected hits 1 German_LCV owned by the Germans lost in Norway 1 armour owned by the Russians and 1 elite owned by the Russians lost in Norway Germans win, taking Norway from Russians with 1 Me_262, 1 elite and 1 infantry remaining. Battle score for attacker is 5 Casualties for Germans: 1 German_LCV Casualties for Russians: 1 armour and 1 elite Battle in Holland Belgium Germans attack with 2 Me_262s and 2 mech_infantrys British defend with 1 elite Germans roll dice for 2 Me_262s and 2 mech_infantrys in Holland Belgium, round 2 : 0/4 hits, 1,67 expected hits British roll dice for 1 elite in Holland Belgium, round 2 : 1/2 hits, 0,67 expected hits 1 mech_infantry owned by the Germans lost in Holland Belgium Germans roll dice for 2 Me_262s and 1 mech_infantry in Holland Belgium, round 3 : 2/3 hits, 1,50 expected hits British roll dice for 1 elite in Holland Belgium, round 3 : 0/2 hits, 0,67 expected hits 1 elite owned by the British lost in Holland Belgium Germans win, taking Holland Belgium from British with 2 Me_262s and 1 mech_infantry remaining. Battle score for attacker is -1 Casualties for Germans: 1 mech_infantry Casualties for British: 1 elite Battle in Normandy Bordeaux Germans attack with 1 Me_262 and 3 infantry British defend with 1 UK_LCV, 1 factory_minor, 1 harbour and 2 infantry Germans roll dice for 1 Me_262 and 3 infantry in Normandy Bordeaux, round 2 : 1/4 hits, 1,17 expected hits British roll dice for 1 UK_LCV and 2 infantry in Normandy Bordeaux, round 2 : 2/2 hits, 0,67 expected hits 2 infantry owned by the Germans lost in Normandy Bordeaux 1 UK_LCV owned by the British lost in Normandy Bordeaux Germans roll dice for 1 Me_262 and 1 infantry in Normandy Bordeaux, round 3 : 1/2 hits, 0,83 expected hits British roll dice for 2 infantry in Normandy Bordeaux, round 3 : 2/2 hits, 0,67 expected hits 1 infantry owned by the Germans and 1 Me_262 owned by the Germans lost in Normandy Bordeaux 1 infantry owned by the British lost in Normandy Bordeaux British win with 1 infantry remaining. Battle score for attacker is -14 Casualties for Germans: 1 Me_262 and 3 infantry Casualties for British: 1 UK_LCV and 1 infantry Non Combat Move - Germans Trigger Germans RemoveWolfpackSZ95: has removed 1 Wolfpack owned by Germans in 95 Sea Zone Turning on Edit Mode EDIT: Turning on Edit Mode EDIT: Removing units owned by British from Normandy Bordeaux: 1 infantry EDIT: Adding units owned by Germans to Normandy Bordeaux: 1 Me_262 EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Germans from Romania: 1 factory_minor EDIT: Adding units owned by Germans to Yugoslavia: 1 factory_minor EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Trigger RailMovementAutoPlaceRemoveGermansItalyTakeover: has removed 1 Europe_Rail and 2 Rails owned by Germans in Germany Trigger Urals Tank Unit: Russians has 1 armour placed in Urals 1 Me_262 moved from Normandy Bordeaux to Western Germany 2 Me_262s moved from Holland Belgium to Western Germany 1 Me_262 moved from Norway to Western Germany 2 Me_262s moved from 98 Sea Zone to 95 Sea Zone 1 Me_262 moved from 96 Sea Zone to 95 Sea Zone 3 Me_262s moved from Poland to Southern Italy 2 German_Engineers moved from Romania to Yugoslavia 1 Panzer_Grndrs and 1 mech_infantry moved from Albania to Yugoslavia 1 Panzer_Grndrs moved from Greece to Yugoslavia 2 aaGuns moved from Romania to Yugoslavia 1 infantry moved from Yugoslavia to Romania 1 tactical_bomber moved from Romania to Yugoslavia 1 King_Tiger moved from Slovakia Hungary to Yugoslavia 1 infantry moved from Germany to Slovakia Hungary 1 ArmyGroupNorth moved from Poland to Germany 1 1stPanzerArmy and 1 1stWaffenArmy moved from Poland to Yugoslavia 1 4thWaffenArmy moved from Southern Italy to Yugoslavia 1 Me_262 moved from Poland to Western Germany 2 Waffen_Hvy_Tanks moved from Poland to Germany 1 aaGun moved from Poland to Germany EDIT: 1 elite moved from Army Group North to Poland Place Units - Germans 1 German_LCV, 3 King_Tigers and 1 elite placed in Germany 1 GermanUBoat placed in 95 Sea Zone 1 infantry placed in Yugoslavia 3 infantry placed in Germany 2 infantry placed in Western Germany 1 infantry placed in Northern Italy Turn Complete - Germans Trigger Germans RemoveInvertWolfpackSZ95: Germans has 1 Wolfpack placed in 95 Sea Zone Total Cost from Convoy Blockades: 15 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,3 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,4,6,3,2,5,6,2,4,6,4,3,3,1,1,4,5,5 Germans collect 35 PUs (15 lost to blockades); end with 35 PUs Trigger Germans AdvancedProduction: Germans met a national objective for an additional 12 PUs; end with 47 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs Trigger Germans ReceiveItaliansAdvancedProduction: Germans met a national objective for an additional 3 PUs; end with 55 PUs
Combat Hit Differential Summary :
Americans regular : 0,67 Russians regular : -0,17 Germans regular : -1,67 British regular : 2,50
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why wouldn’t you take the LCV first ?
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oops i thought Norway lol
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well one of the 2nd rd hits shouldn’t count as that Inf would be dead
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so your Ftr should still be alive unless you wanted to kill it to take the TTy with a Inf
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Game History
Round: 16 Purchase Units - Russians Russians buy 3 Mass_Tankss, 3 TotalWar_Tank_2s, 2 artilleries, 1 elite, 1 infantry and 2 russian_paras; Remaining resources: 0 PUs; 0 AirLendLease; 0 TankLendLease; Combat Move - Russians Trigger RailMovementAutoPlaceRussians: Russians has 1 Europe_Rail and 2 Rails placed in Russia 2 armour and 1 tactical_bomber moved from Karelia to Norway 1 artillery and 1 infantry moved from Finland to Norway 1 FighterAce moved from Novgorod to Poland 1 infantry moved from Baltic States to Poland 1 artillery and 2 infantry moved from Eastern Poland to Poland 1 fighter moved from Russia to Slovakia Hungary 1 artillery and 3 infantry moved from Eastern Poland to Slovakia Hungary 1 tactical_bomber moved from Russia to Romania 1 artillery, 1 elite and 1 infantry moved from Eastern Poland to Romania 1 infantry moved from Bessarabia to Romania 1 armour, 1 artillery and 1 guard_infantry moved from Kazakhstan to Sikang 1 armour moved from Kazakhstan to Sikang 1 armour and 1 guard_infantry moved from Kazakhstan to Tsinghai 1 armour moved from Novosibirsk to Tsinghai 1 fighter and 1 tactical_bomber moved from Kansu to Sikang 1 fighter moved from Kansu to Tsinghai Combat - Russians Russians creates battle in territory 125 Sea Zone Battle in Sikang Russians attack with 2 armour, 1 artillery, 1 fighter, 1 guard_infantry and 1 tactical_bomber Japanese defend with 2 infantry Russians roll dice for 2 armour, 1 artillery, 1 fighter, 1 guard_infantry and 1 tactical_bomber in Sikang, round 2 : 3/6 hits, 3.00 expected hits Japanese roll dice for 2 infantry in Sikang, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Japanese lost in Sikang Russians win, taking Sikang from Japanese with 2 armour, 1 artillery, 1 fighter, 1 guard_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Battle in Tsinghai Russians attack with 2 armour, 1 fighter and 1 guard_infantry Japanese defend with 1 mech_infantry Russians roll dice for 2 armour, 1 fighter and 1 guard_infantry in Tsinghai, round 2 : 4/4 hits, 1.83 expected hits Japanese roll dice for 1 mech_infantry in Tsinghai, round 2 : 1/1 hits, 0.33 expected hits 1 guard_infantry owned by the Russians lost in Tsinghai 1 mech_infantry owned by the Japanese lost in Tsinghai Russians win, taking Tsinghai from Japanese with 2 armour and 1 fighter remaining. Battle score for attacker is 0 Casualties for Russians: 1 guard_infantry Casualties for Japanese: 1 mech_infantry Battle in Slovakia Hungary Russians attack with 1 artillery, 1 fighter and 3 infantry Germans defend with 1 infantry Russians roll dice for 1 artillery, 1 fighter and 3 infantry in Slovakia Hungary, round 2 : 3/5 hits, 1.50 expected hits Germans roll dice for 1 infantry in Slovakia Hungary, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Slovakia Hungary 1 infantry owned by the Germans lost in Slovakia Hungary Russians win, taking Slovakia Hungary from Germans with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Poland Russians attack with 1 FighterAce, 1 artillery and 3 infantry Germans defend with 1 elite Russians roll dice for 1 FighterAce, 1 artillery and 3 infantry in Poland, round 2 : 2/6 hits, 2.00 expected hits Germans roll dice for 1 elite in Poland, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Poland 1 elite owned by the Germans lost in Poland Russians win, taking Poland from Germans with 1 FighterAce, 1 artillery and 2 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 elite Battle in Norway Russians attack with 2 armour, 1 artillery, 1 infantry and 1 tactical_bomber Germans defend with 1 elite and 1 infantry Russians roll dice for 2 armour, 1 artillery, 1 infantry and 1 tactical_bomber in Norway, round 2 : 2/5 hits, 2.33 expected hits Germans roll dice for 1 elite and 1 infantry in Norway, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Russians lost in Norway 1 elite owned by the Germans and 1 infantry owned by the Germans lost in Norway Russians win, taking Norway from Germans with 2 armour, 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Casualties for Germans: 1 elite and 1 infantry Battle in Romania Russians attack with 1 artillery, 1 elite, 2 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 1 artillery, 1 elite, 2 infantry and 1 tactical_bomber in Romania, round 2 : 1/6 hits, 1.83 expected hits Germans roll dice for 1 infantry in Romania, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Romania Russians win, taking Romania from Germans with 1 artillery, 1 elite, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians Trigger RailMovementAutoPlaceRemoveRussians: has removed 1 Rail owned by Russians in Karelia Trigger RailMovementAutoPlaceRemoveRussians: has removed 1 Rail owned by Russians in Timguska Trigger RailMovementAutoPlaceRemoveRussians: has removed 1 Europe_Rail owned by Russians in Evenkiyskiy 1 infantry moved from Northwest Persia to Caucasus 1 tactical_bomber moved from Romania to Eastern Poland 1 fighter moved from Slovakia Hungary to Eastern Poland 1 russian_para moved from Novgorod to Eastern Poland 1 FighterAce moved from Poland to Novgorod 1 artillery and 1 infantry moved from Karelia to Finland 1 tactical_bomber moved from Norway to Karelia 1 Rail and 1 armour moved from Russia to Karelia 1 russian_para moved from Russia to Caucasus 1 Rail and 1 elite moved from Russia to Timguska 1 Europe_Rail and 1 guard_infantry moved from Russia to Evenkiyskiy 5 armour and 2 guard_infantrys moved from Russia to Novosibirsk 1 3rdCorps moved from Kansu to Novosibirsk 4 Russian_Rocketss moved from Bryansk to Western Ukraine 1 artillery moved from Belarus to Eastern Poland 1 armour moved from Belarus to Eastern Poland 1 armour moved from Bryansk to Eastern Poland 1 elite moved from Bryansk to Belarus 1 armour moved from Urals to Novosibirsk 1 fighter and 1 tactical_bomber moved from Sikang to Novosibirsk 1 fighter moved from Tsinghai to Novosibirsk Place Units - Russians 3 Mass_Tankss, 3 TotalWar_Tank_2s, 1 elite and 2 russian_paras placed in Russia 1 artillery and 1 infantry placed in Novgorod 1 artillery placed in Russia Trigger MassTanksPlace3: has removed 3 Mass_Tankss owned by Russians in Russia Trigger RussiansTotalWarTankPlaceRussia6: has removed 3 TotalWar_Tank_2s owned by Russians in Russia Trigger MassTanksPlace3: Russians has 3 armour placed in Russia Trigger RussiansTotalWarTankPlaceRussia6: Russians has 3 armour placed in Russia Turn Complete - Russians Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,3 Russians collect 40 PUs (3 lost to blockades); end with 40 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 18 PUs; end with 58 PUs
Combat Hit Differential Summary :
Japanese regular : 0.00 Germans regular : 0.67 Russians regular : 2.50
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Howdy,
I did edit as mentioned above already.
The Messerschmitt remained and I did not take Normandy as result.Game History
Round: 16 Purchase Units - Japanese Japanese buy 1 Fortification, 4 TotalWarAirTrprts, 6 TotalWar_Artys, 2 UndergroundMinrs, 1 elite and 6 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Place Units - Japanese Units in Kiangsu being upgraded or consumed: 1 factory_minor 1 UndergroundMinr placed in Kiangsu Units in Shantung being upgraded or consumed: 1 factory_minor 1 UndergroundMinr placed in Shantung Combat Move - Japanese Trigger Banzai: Japanese has 1 Banzai placed in Japan Trigger RailMovementAutoPlaceJapanese: Japanese has 2 Rails placed in Kiangsu 2 infantry moved from Shensi to Tsinghai 1 artillery and 3 infantry moved from Shensi to Sikang 1 fighter and 1 tactical_bomber moved from Shensi to Tsinghai 1 fighter and 1 tactical_bomber moved from Shensi to Sikang 3 infantry moved from French Indo China to Shan State 1 artillery and 1 elite moved from Malaya to Shan State 1 tactical_bomber moved from Philippines to 34 Sea Zone 1 fighter moved from Philippines to 43 Sea Zone 1 submarine moved from 6 Sea Zone to 22 Sea Zone Japanese take 17 Sea Zone from Americans 1 bomber moved from Japan to 22 Sea Zone 1 bomber, 1 fighter and 1 tactical_bomber moved from French Indo China to Shan State 1 tactical_bomber moved from Shensi to Tsinghai Combat - Japanese Battle in 43 Sea Zone Japanese attack with 1 fighter ANZAC defend with 1 submarine; Americans defend with 1 pacific_transport 1 submarine owned by the ANZAC submerged Japanese roll dice for 1 fighter in 43 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits ANZAC roll dice for 1 pacific_transport in 43 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 pacific_transport owned by the Americans lost in 43 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 6 Casualties for Americans: 1 pacific_transport Battle in 22 Sea Zone Japanese attack with 1 bomber and 1 submarine Americans defend with 1 transport Japanese roll dice for 1 submarine in 22 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 bomber in 22 Sea Zone, round 2 : 0/1 hits, 0,67 expected hits Americans roll dice for 1 transport in 22 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits Japanese roll dice for 1 submarine in 22 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 bomber in 22 Sea Zone, round 3 : 1/1 hits, 0,67 expected hits Americans roll dice for 1 transport in 22 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits 1 transport owned by the Americans lost in 22 Sea Zone Japanese win, taking 22 Sea Zone from Americans with 1 bomber and 1 submarine remaining. Battle score for attacker is 6 Casualties for Americans: 1 transport Battle in 34 Sea Zone Japanese attack with 1 tactical_bomber ANZAC defend with 1 transport Japanese roll dice for 1 tactical_bomber in 34 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits ANZAC roll dice for 1 transport in 34 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits 1 tactical_bomber owned by the Japanese lost in 34 Sea Zone ANZAC win with 1 transport remaining. Battle score for attacker is -10 Casualties for Japanese: 1 tactical_bomber Battle in Tsinghai Japanese attack with 1 fighter, 2 infantry and 2 tactical_bombers Russians defend with 2 armour Japanese roll dice for 1 fighter, 2 infantry and 2 tactical_bombers in Tsinghai, round 2 : 1/5 hits, 2,00 expected hits Chinese roll dice for 2 armour in Tsinghai, round 2 : 1/2 hits, 1,00 expected hits 1 infantry owned by the Japanese lost in Tsinghai 1 armour owned by the Russians lost in Tsinghai Japanese roll dice for 1 fighter, 1 infantry and 2 tactical_bombers in Tsinghai, round 3 : 2/4 hits, 1,83 expected hits Chinese roll dice for 1 armour in Tsinghai, round 3 : 0/1 hits, 0,50 expected hits 1 armour owned by the Russians lost in Tsinghai Japanese win, taking Tsinghai from Chinese with 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 7 Casualties for Japanese: 1 infantry Casualties for Russians: 2 armour Battle in Shan State Japanese attack with 1 artillery, 1 bomber, 1 elite, 1 fighter, 3 infantry and 1 tactical_bomber British defend with 4 infantry and 2 uk_armours Japanese roll dice for 1 artillery, 1 bomber, 1 elite, 1 fighter, 3 infantry and 1 tactical_bomber in Shan State, round 2 : 3/9 hits, 3,33 expected hits British roll dice for 4 infantry and 2 uk_armours in Shan State, round 2 : 3/6 hits, 2,33 expected hits 3 infantry owned by the Japanese lost in Shan State 3 infantry owned by the British lost in Shan State Japanese roll dice for 1 artillery, 1 bomber, 1 elite, 1 fighter and 1 tactical_bomber in Shan State, round 3 : 2/6 hits, 2,83 expected hits British roll dice for 1 infantry and 2 uk_armours in Shan State, round 3 : 3/3 hits, 1,33 expected hits 1 fighter owned by the Japanese, 1 artillery owned by the Japanese and 1 elite owned by the Japanese lost in Shan State 1 infantry owned by the British and 1 uk_armour owned by the British lost in Shan State 1 tactical_bomber owned by the Japanese and 1 bomber owned by the Japanese retreated British win with 1 uk_armour remaining. Battle score for attacker is -8 Casualties for Japanese: 1 artillery, 1 elite, 1 fighter and 3 infantry Casualties for British: 4 infantry and 1 uk_armour Battle in Sikang Japanese attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber Russians defend with 2 armour, 1 artillery and 1 guard_infantry Japanese roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Sikang, round 2 : 1/6 hits, 2,17 expected hits Chinese roll dice for 2 armour, 1 artillery and 1 guard_infantry in Sikang, round 2 : 3/4 hits, 1,83 expected hits 3 infantry owned by the Japanese lost in Sikang 1 artillery owned by the Russians lost in Sikang Japanese roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Sikang, round 3 : 1/3 hits, 1,50 expected hits Chinese roll dice for 2 armour and 1 guard_infantry in Sikang, round 3 : 0/3 hits, 1,50 expected hits 1 guard_infantry owned by the Russians lost in Sikang Japanese roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Sikang, round 4 : 1/3 hits, 1,50 expected hits Chinese roll dice for 2 armour in Sikang, round 4 : 1/2 hits, 1,00 expected hits 1 artillery owned by the Japanese lost in Sikang 1 armour owned by the Russians lost in Sikang 1 fighter owned by the Japanese and 1 tactical_bomber owned by the Japanese retreated Chinese win with 1 armour remaining. Battle score for attacker is 0 Casualties for Japanese: 1 artillery and 3 infantry Casualties for Russians: 1 armour, 1 artillery and 1 guard_infantry Non Combat Move - Japanese Trigger RemoveBanzai: has removed 1 Banzai owned by Japanese in Japan Trigger RailMovementAutoPlaceRemoveJapanese: has removed 1 Rail owned by Japanese in Hopei Trigger RailMovementAutoPlaceRemoveJapanese: has removed 1 Rail owned by Japanese in Kwangtung 1 mech_infantry moved from Shensi to Hopei 1 fighter and 2 tactical_bombers moved from Tsinghai to Hopei 1 fighter and 1 tactical_bomber moved from Sikang to Hopei 1 aaGun, 5 artilleries, 1 fighter and 2 infantry moved from Shensi to Hopei 1 infantry moved from Hunan to Anhwe 1 Rail moved from Kiangsu to French Indo China 1 Rail and 1 aaGun moved from French Indo China to Hopei 3 infantry moved from Shantung to Anhwe 1 Rail and 1 infantry moved from Kiangsu to Kwangtung 2 infantry moved from Kiangsu to Anhwe 2 armour, 5 artilleries, 1 elite and 5 mech_infantrys moved from Yenisey to Yakut S.S.R. 1 infantry moved from Yakut S.S.R. to Yenisey 2 armour and 5 mech_infantrys moved from Yakut S.S.R. to Buryatia 4 air_transports, 3 artilleries and 1 elite moved from Japan to Kwangtung 3 artilleries moved from Japan to 6 Sea Zone 2 Escorts, 1 Escort_Convoy, 2 Heavy_BBs, 5 NavyFighters, 3 artilleries, 1 battleship, 5 carriers, 1 cruiser, 4 fighters, 1 pacific_cruiser, 1 pacific_transport, 1 tactical_bomber and 2 transports moved from 6 Sea Zone to 20 Sea Zone 3 artilleries moved from 20 Sea Zone to Kwangtung 1 fighter moved from 43 Sea Zone to Philippines 1 bomber and 1 tactical_bomber moved from Shan State to Kwangtung 1 bomber moved from 22 Sea Zone to Japan Place Units - Japanese 4 TotalWarAirTrprts, 6 TotalWar_Artys and 1 elite placed in Japan 3 infantry placed in Kiangsu 3 infantry placed in Shantung 1 Fortification placed in Philippines Trigger JapaneseTotalWarArtyPlaceJapan6: has removed 6 TotalWar_Artys owned by Japanese in Japan Trigger JapaneseTotalWarAirTrprtPlaceJapan4: has removed 4 TotalWarAirTrprts owned by Japanese in Japan Trigger JapaneseTotalWarArtyPlaceJapan6: Japanese has 6 artilleries placed in Japan Trigger JapaneseTotalWarAirTrprtPlaceJapan4: Japanese has 4 air_transports placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 6 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,3 Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 6,6 Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 2,5 Japanese collect 44 PUs (6 lost to blockades); end with 44 PUs Trigger Japan Loses Marianas Turn16: Japanese met a national objective for an additional -1 PUs; end with 43 PUs Trigger Japan Loses CarolineIslands Turn16: Japanese met a national objective for an additional -3 PUs; end with 40 PUs Trigger Japanese Controls Philippines Pacific Expanded: Japanese met a national objective for an additional 3 PUs; end with 43 PUs Trigger Japan Loses IwoJima Turn16: Japanese met a national objective for an additional -1 PUs; end with 42 PUs Trigger Japan Loses PaulauIsland Turn16: Japanese met a national objective for an additional -1 PUs; end with 41 PUs Trigger Japanese AdvancedProduction: Japanese met a national objective for an additional 8 PUs; end with 49 PUs
Combat Hit Differential Summary :
Chinese regular : -0,83 Americans regular : -0,33 Japanese regular : -5,17 ANZAC regular : 0,67 British regular : 2,33
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greetings from Miss Clara and her sister Miss Emilia, who turned 3 yrs last week :-)
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Oh Awesome ! They’re pretty close in age then. They’ll be good sisters :)
Here’s another Face Elk did. This is Bock. You’ll have to rename to what you want.
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Game History
Round: 16 Purchase Units - Americans Americans buy 2 ArmoredInfantrys, 2 Escorts, 1 Fortification, 6 TotalWar_Artys, 2 destroyers, 1 elite, 3 infantry, 2 marines and 3 submarines; Remaining resources: 0 PUs; Place Units - Americans Units in Western United States being upgraded or consumed: 2 infantry 2 marines placed in Western United States Combat Move - Americans Trigger RailMovementAutoPlaceAmericans: Americans has 2 Europe_Rails and 6 Rails placed in Eastern United States 1 destroyer moved from 25 Sea Zone to 22 Sea Zone Americans take 17 Sea Zone from Japanese 2 USA_Hvy_Bombers moved from Caroline Islands to 22 Sea Zone 1 FighterAceUSA and 4 NavyFighters moved from 33 Sea Zone to 22 Sea Zone 3 usa_fighters moved from 33 Sea Zone to 22 Sea Zone 1 USA_Hvy_Bomber moved from New Guinea to 22 Sea Zone 1 artillery and 1 elite moved from Gibraltar to 91 Sea Zone 1 artillery, 1 elite and 1 transport moved from 91 Sea Zone to 93 Sea Zone 1 artillery and 1 elite moved from 93 Sea Zone to Southern France Combat - Americans Americans creates battle in territory 35 Sea Zone Battle in Southern France Americans attack with 1 artillery and 1 elite Germans defend with 1 UndergroundMinr, 1 aaGun and 1 harbour Americans roll dice for 1 artillery and 1 elite in Southern France, round 2 : 0/3 hits, 1.00 expected hits Germans roll dice for 1 aaGun in Southern France, round 2 : 0/0 hits, 0.00 expected hits Americans roll dice for 1 artillery and 1 elite in Southern France, round 3 : 1/3 hits, 1.00 expected hits Germans roll dice for 1 aaGun in Southern France, round 3 : 0/0 hits, 0.00 expected hits 1 aaGun owned by the Germans lost in Southern France Americans win, taking 35 Sea Zone from Japanese, taking Southern France from Germans with 1 artillery and 1 elite remaining. Battle score for attacker is 5 Casualties for Germans: 1 aaGun Battle in 22 Sea Zone Americans attack with 1 FighterAceUSA, 4 NavyFighters, 3 USA_Hvy_Bombers, 1 destroyer and 3 usa_fighters Japanese defend with 1 submarine Americans roll dice for 1 FighterAceUSA, 4 NavyFighters, 3 USA_Hvy_Bombers, 1 destroyer and 3 usa_fighters in 22 Sea Zone, round 2 : 9/16 hits, 8.83 expected hits Japanese roll dice for 1 submarine in 22 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits 1 destroyer owned by the Americans lost in 22 Sea Zone 1 submarine owned by the Japanese lost in 22 Sea Zone Americans win with 1 FighterAceUSA, 4 NavyFighters, 3 USA_Hvy_Bombers and 3 usa_fighters remaining. Battle score for attacker is -1 Casualties for Americans: 1 destroyer Casualties for Japanese: 1 submarine Non Combat Move - Americans Trigger RailMovementAutoPlaceRemoveAmericans: has removed 2 Europe_Rails and 6 Rails owned by Americans in Eastern United States 3 USA_Hvy_Bombers moved from 22 Sea Zone to Caroline Islands 1 FighterAceUSA and 3 usa_fighters moved from 22 Sea Zone to 33 Sea Zone 4 NavyFighters moved from 22 Sea Zone to 33 Sea Zone 2 ArmoredInfantrys moved from Hawaiian Islands to 26 Sea Zone 2 ArmoredInfantrys, 1 Escort_Convoy and 1 transport moved from 26 Sea Zone to 33 Sea Zone 2 ArmoredInfantrys moved from 33 Sea Zone to Caroline Islands 2 usa_fighters moved from Hawaiian Islands to Caroline Islands 1 ArmoredInfantry, 3 artilleries and 2 marines moved from Western United States to 10 Sea Zone 1 ArmoredInfantry, 1 Escort_Convoy, 3 artilleries, 1 carrier, 2 marines, 1 submarine and 3 transports moved from 10 Sea Zone to 26 Sea Zone 1 ArmoredInfantry, 3 artilleries and 2 marines moved from 26 Sea Zone to Hawaiian Islands 2 usa_fighters moved from Eastern United States to 26 Sea Zone 1 usa_fighter moved from Eastern United States to Gibraltar 1 usa_fighter moved from Eastern United States to 91 Sea Zone 1 artillery and 1 elite moved from Morocco to Algeria 2 submarines moved from 91 Sea Zone to 92 Sea Zone 1 Escort_Convoy moved from 91 Sea Zone to 93 Sea Zone 1 ArmoredInfantry and 2 artilleries moved from Central United States to 101 Sea Zone 1 elite moved from Eastern United States to 101 Sea Zone 2 artilleries moved from Central United States to Western United States 1 ArmoredInfantry, 1 Heavy_Transport, 2 artilleries, 1 elite and 1 submarine moved from 101 Sea Zone to 91 Sea Zone 1 ArmoredInfantry, 2 artilleries and 1 elite moved from 91 Sea Zone to Gibraltar Place Units - Americans 6 TotalWar_Artys placed in Central United States 1 ArmoredInfantry placed in Western United States 1 elite placed in Eastern United States 1 Escort, 1 destroyer and 1 submarine placed in 101 Sea Zone 1 Escort, 1 destroyer and 2 submarines placed in 10 Sea Zone 1 ArmoredInfantry placed in Western United States 3 infantry placed in Central United States 1 Fortification placed in Marianas Trigger AmericansTotalWarArtyPlaceCUS: has removed 6 TotalWar_Artys owned by Americans in Central United States Trigger AmericansTotalWarArtyPlaceCUS: Americans has 6 artilleries placed in Central United States Turn Complete - Americans Americans collect 57 PUs; end with 57 PUs Trigger Americans AdvancedProduction: Americans met a national objective for an additional 14 PUs; end with 71 PUs Trigger Americans Loses Philippines Turn16: Americans met a national objective for an additional -3 PUs; end with 68 PUs Trigger Americans Liberates Midway Turn16: Americans met a national objective for an additional 3 PUs; end with 71 PUs Trigger USA Controls Marianas Pacific Expanded: Americans met a national objective for an additional 1 PUs; end with 72 PUs Trigger Americans Liberates Alaska Turn16: Americans met a national objective for an additional 3 PUs; end with 75 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 90 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 95 PUs Turning on Edit Mode EDIT: Changing PUs for Americans from 95 to 89 EDIT: Turning off Edit Mode COMMENT: -6 For Midway and AK Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 2 PUs; Combat Move - Chinese Trigger RailMovementAutoPlaceChinese: Chinese has 2 Rails placed in Kansu 1 infantry moved from Suiyuyan to Chahar Chinese take Chahar from Japanese 1 infantry moved from Kansu to Shensi Chinese take Shensi from Japanese 6 infantry moved from Kansu to Tsinghai Combat - Chinese Battle in Tsinghai Chinese attack with 6 infantry Japanese defend with 1 infantry Chinese roll dice for 6 infantry in Tsinghai, round 2 : 0/6 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Tsinghai, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Tsinghai Chinese roll dice for 5 infantry in Tsinghai, round 3 : 0/5 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Tsinghai, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Tsinghai Chinese roll dice for 4 infantry in Tsinghai, round 4 : 1/4 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Tsinghai, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Tsinghai Chinese win, taking Tsinghai from Japanese with 4 infantry remaining. Battle score for attacker is -3 Casualties for Chinese: 2 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese Trigger RailMovementAutoPlaceRemoveChinese: has removed 2 Rails owned by Chinese in Kansu Place Units - Chinese 1 infantry placed in Suiyuyan Turn Complete - Chinese Chinese collect 7 PUs; end with 9 PUs Objective Advanced Production 1 Infantry: Chinese met a national objective for an additional 3 PUs; end with 12 PUs Purchase Units - British British buy 1 Escort, 1 UK_LCV, 1 artillery, 1 elite, 2 infantry, 2 transports, 4 uk_armours and 2 uk_paras; Remaining resources: 0 PUs; Combat Move - British Trigger RailMovementAutoPlaceBritish: British has 2 Rails placed in Union of South Africa Turning on Edit Mode EDIT: French takes France from Germans EDIT: French takes Morocco from Americans EDIT: French takes Normandy Bordeaux from British EDIT: French takes Algeria from Americans EDIT: French takes Southern France from Americans EDIT: French takes Tunisia from Americans EDIT: Turning off Edit Mode EDIT: 1 uk_para moved from United Kingdom to France EDIT: 3 uk_paras moved from United Kingdom to Holland Belgium EDIT: 2 UK_LCVs, 1 artillery, 1 elite and 2 infantry moved from United Kingdom to Holland Belgium 3 uk_fighters moved from United Kingdom to Holland Belgium 1 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone 1 infantry and 1 mech_infantry moved from 110 Sea Zone to Holland Belgium 1 infantry moved from Yunnan to Kwangsi Chinese take Kwangsi from Japanese 1 infantry moved from Yunnan to Hunan Chinese take Hunan from Japanese 1 infantry moved from Yunnan to Kweichow Chinese take Kweichow from Japanese 1 infantry moved from Yunnan to Szechwan Chinese take Szechwan from Japanese 1 infantry moved from Yunnan to French Indo China French take French Indo China from Japanese 1 uk_armour moved from Shan State to Malaya British take Malaya from Japanese 1 uk_armour moved from Burma to Siam British take Siam from Japanese Combat - British Battle in Holland Belgium British attack with 2 UK_LCVs, 1 artillery, 1 elite, 3 infantry, 1 mech_infantry, 3 uk_fighters and 3 uk_paras Germans defend with 1 mech_infantry British roll dice for 2 UK_LCVs, 1 artillery, 1 elite, 3 infantry, 1 mech_infantry, 3 uk_fighters and 3 uk_paras in Holland Belgium, round 2 : 2/13 hits, 3.67 expected hits Germans roll dice for 1 mech_infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits 1 UK_LCV owned by the British lost in Holland Belgium 1 mech_infantry owned by the Germans lost in Holland Belgium British win, taking Holland Belgium from Germans with 1 UK_LCV, 1 artillery, 1 elite, 3 infantry, 1 mech_infantry, 3 uk_fighters and 3 uk_paras remaining. Battle score for attacker is 1 Casualties for British: 1 UK_LCV Casualties for Germans: 1 mech_infantry Trigger French 1 Liberation By British: Setting switch to false for conditionAttachment_French_1_Can_Be_Liberated_Switch attached to French Trigger French 1 Liberation By British: French has 4 infantry placed in France Non Combat Move - British Trigger RailMovementAutoPlaceRemoveBritish: has removed 2 Rails owned by British in Union of South Africa 3 uk_fighters moved from Holland Belgium to United Kingdom 1 UK_Hvy_Bomber and 1 bomber moved from India to Egypt 1 uk_armour moved from Burma to Yunnan 4 uk_armours moved from India to Yunnan 2 uk_armours moved from Eastern Persia to India 1 transport moved from 87 Sea Zone to 91 Sea Zone Place Units - British 4 uk_armours placed in India 1 Escort and 2 transports placed in 81 Sea Zone 1 UK_LCV, 1 artillery, 1 elite, 2 infantry and 2 uk_paras placed in United Kingdom Turn Complete - British Trigger British RemoveUKConvoySZ81Invert: has removed 1 Escort owned by British in 81 Sea Zone Trigger British RemoveUKConvoySZ81Invert: British has 1 Escort_Convoy placed in 81 Sea Zone British collect 53 PUs; end with 53 PUs Trigger British AdvancedProduction: British met a national objective for an additional 6 PUs; end with 59 PUs
Combat Hit Differential Summary :
Chinese regular : -1.50 Americans regular : -0.83 Japanese regular : 1.83 Germans regular : 0.67 British regular : -1.67