Okay, good. Just making sure you remember. Yeah, it’s definitely a tough one. Not sure what I’ll do either. Something for future me.
AA Classic Martin (X) vs TGC (L) #2
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Game History
Round: 10 Purchase Units - Americans Americans buy 1 armour, 1 bomber and 6 infantry; Remaining resources: 0 PUs; Combat Move - Americans 1 armour and 5 infantry moved from Syria Jordan to Persia 1 infantry moved from Libya to Anglo Sudan Egypt 1 armour moved from Syria Jordan to Anglo Sudan Egypt 8 infantry moved from Syria Jordan to Anglo Sudan Egypt 1 infantry moved from Syria Jordan to Anglo Sudan Egypt Combat - Americans Battle in Persia Americans attack with 1 armour and 5 infantry Japanese defend with 1 aaGun and 2 fighters Americans roll dice for 1 armour and 5 infantry in Persia, round 2 : 1/6 hits, 1.33 expected hits Japanese roll dice for 2 fighters in Persia, round 2 : 1/2 hits, 1.33 expected hits 1 infantry owned by the Americans lost in Persia 1 fighter owned by the Japanese lost in Persia Americans roll dice for 1 armour and 4 infantry in Persia, round 3 : 2/5 hits, 1.17 expected hits Japanese roll dice for 1 fighter in Persia, round 3 : 1/1 hits, 0.67 expected hits 1 infantry owned by the Americans lost in Persia 1 fighter owned by the Japanese lost in Persia Americans win, taking Persia from Japanese with 1 armour and 3 infantry remaining. Battle score for attacker is 18 Casualties for Americans: 2 infantry Casualties for Japanese: 2 fighters Battle in Anglo Sudan Egypt Americans attack with 1 armour and 10 infantry Japanese defend with 1 aaGun, 1 armour and 1 factory Americans roll dice for 1 armour and 10 infantry in Anglo Sudan Egypt, round 2 : 2/11 hits, 2.17 expected hits Japanese roll dice for 1 armour in Anglo Sudan Egypt, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Anglo Sudan Egypt 1 armour owned by the Japanese lost in Anglo Sudan Egypt Americans win, taking Anglo Sudan Egypt from Japanese with 1 armour and 9 infantry remaining. Battle score for attacker is 2 Casualties for Americans: 1 infantry Casualties for Japanese: 1 armour Non Combat Move - Americans 1 fighter moved from Russia to Syria Jordan 1 fighter moved from Russia to West Europe 5 transports moved from West Spain Sea Zone to East Canada Sea Zone 10 infantry moved from West Canada to East Canada Sea Zone 10 infantry and 5 transports moved from East Canada Sea Zone to West Spain Sea Zone 10 infantry moved from West Spain Sea Zone to West Europe 10 infantry moved from West US to West Canada Place Units - Americans 1 armour, 1 bomber and 6 infantry placed in West US Turn Complete - Americans Americans collect 33 PUs; end with 33 PUs
Combat Hit Differential Summary :
Americans regular : 0.33 Japanese regular : 0.67
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Game History
Round: 11 Purchase Units - Russians Russians buy 1 armour and 4 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 armour and 2 infantry moved from Russia to Karelia S.S.R. 2 infantry moved from Russia to Kazakh S.S.R. 1 fighter moved from Russia to Kazakh S.S.R. 2 infantry moved from Russia to Evenki National Okrug 1 fighter moved from Russia to Evenki National Okrug Combat - Russians Battle in Evenki National Okrug Russians attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Russians roll dice for 1 fighter and 2 infantry in Evenki National Okrug, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Evenki National Okrug, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Evenki National Okrug Russians win, taking Evenki National Okrug from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Kazakh S.S.R. Russians attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Russians roll dice for 1 fighter and 2 infantry in Kazakh S.S.R., round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Kazakh S.S.R., round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Kazakh S.S.R. 1 infantry owned by the Japanese lost in Kazakh S.S.R. Russians win, taking Kazakh S.S.R. from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Japanese: 1 infantry Battle in Karelia S.S.R. Russians attack with 1 armour and 2 infantry Japanese defend with 1 aaGun, 1 armour and 1 factory Russians roll dice for 1 armour and 2 infantry in Karelia S.S.R., round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 armour in Karelia S.S.R., round 2 : 0/1 hits, 0.33 expected hits 1 armour owned by the Japanese lost in Karelia S.S.R. Russians win, taking Karelia S.S.R. from Japanese with 1 armour and 2 infantry remaining. Battle score for attacker is 5 Casualties for Japanese: 1 armour Non Combat Move - Russians 1 fighter moved from Kazakh S.S.R. to Russia 1 fighter moved from Evenki National Okrug to Russia Place Units - Russians 1 armour and 4 infantry placed in Russia Turn Complete - Russians Russians collect 17 PUs; end with 17 PUs
Combat Hit Differential Summary :
Japanese regular : 0.00 Russians regular : 0.50
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That was the Allied AAA success/hit rate I needed
Classic Tour #2 40874 Round 11 Germany.tsvg
Game History
Round: 11 Purchase Units - Germans Germans buy 5 armour and 1 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 armour and 3 infantry moved from Caucasus to Karelia S.S.R. 1 fighter moved from Caucasus to Karelia S.S.R. 1 armour and 4 infantry moved from Caucasus to Persia 1 fighter moved from Caucasus to Persia Combat - Germans Battle in Persia Germans attack with 1 armour, 1 fighter and 4 infantry British defend with 1 aaGun; Americans defend with 1 armour and 3 infantry British roll AA dice in Persia : 0/1 hits, 0,17 expected hits Germans roll dice for 1 armour, 1 fighter and 4 infantry in Persia, round 2 : 2/6 hits, 1,67 expected hits British roll dice for 1 armour and 3 infantry in Persia, round 2 : 1/4 hits, 1,33 expected hits 1 infantry owned by the Germans lost in Persia 2 infantry owned by the Americans lost in Persia Germans roll dice for 1 armour, 1 fighter and 3 infantry in Persia, round 3 : 1/5 hits, 1,50 expected hits British roll dice for 1 armour and 1 infantry in Persia, round 3 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Germans lost in Persia 1 infantry owned by the Americans lost in Persia Germans roll dice for 1 armour, 1 fighter and 2 infantry in Persia, round 4 : 1/4 hits, 1,33 expected hits British roll dice for 1 armour in Persia, round 4 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Persia 1 armour owned by the Americans lost in Persia Germans win, taking Persia from British with 1 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is 5 Casualties for Germans: 3 infantry Casualties for Americans: 1 armour and 3 infantry Battle in Karelia S.S.R. Germans attack with 1 armour, 1 fighter and 3 infantry Russians defend with 1 aaGun, 1 armour, 1 factory and 2 infantry Russians roll AA dice in Karelia S.S.R. : 0/1 hits, 0,17 expected hits Germans roll dice for 1 armour, 1 fighter and 3 infantry in Karelia S.S.R., round 2 : 2/5 hits, 1,50 expected hits Russians roll dice for 1 armour and 2 infantry in Karelia S.S.R., round 2 : 1/3 hits, 1,00 expected hits 1 infantry owned by the Germans lost in Karelia S.S.R. 2 infantry owned by the Russians lost in Karelia S.S.R. Germans roll dice for 1 armour, 1 fighter and 2 infantry in Karelia S.S.R., round 3 : 2/4 hits, 1,33 expected hits Russians roll dice for 1 armour in Karelia S.S.R., round 3 : 0/1 hits, 0,33 expected hits 1 armour owned by the Russians lost in Karelia S.S.R. Germans win, taking Karelia S.S.R. from Russians with 1 armour, 1 fighter and 2 infantry remaining. Battle score for attacker is 8 Casualties for Germans: 1 infantry Casualties for Russians: 1 armour and 2 infantry Non Combat Move - Germans 1 fighter moved from Karelia S.S.R. to Caucasus 1 fighter moved from Persia to Caucasus Place Units - Germans 5 armour and 1 infantry placed in Germany Turn Complete - Germans Germans collect 29 PUs; end with 29 PUs
Combat Hit Differential Summary :
British AA : -0,17 Russians regular : -0,33 Germans regular : 0,67 Russians AA : -0,17 British regular : 0,67
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Game History
Round: 11 Purchase Units - British British buy 10 infantry; Remaining resources: 0 PUs; Combat Move - British 2 transports moved from Karelia Sea Zone to North Sea Zone 1 transport moved from West Spain Sea Zone to North Sea Zone 1 transport moved from Karelia Sea Zone to North Sea Zone 8 infantry moved from United Kingdom to North Sea Zone 8 infantry and 4 transports moved from North Sea Zone to Karelia Sea Zone 8 infantry moved from Karelia Sea Zone to Karelia S.S.R. 1 transport moved from Congo Sea Zone to South Africa Sea Zone 1 infantry moved from South Africa to South Africa Sea Zone 1 infantry moved from South Africa Sea Zone to Madagascar British take Madagascar from Japanese Combat - British Battle in Karelia S.S.R. British attack with 8 infantry Germans defend with 1 aaGun, 1 armour, 1 factory and 2 infantry British roll dice for 1 battleship in Karelia S.S.R., round 2 : 1/1 hits, 0.67 expected hits British roll dice for 8 infantry in Karelia S.S.R., round 2 : 2/8 hits, 1.33 expected hits Germans roll dice for 1 armour and 2 infantry in Karelia S.S.R., round 2 : 2/3 hits, 1.00 expected hits 2 infantry owned by the British lost in Karelia S.S.R. 2 infantry owned by the Germans and 1 armour owned by the Germans lost in Karelia S.S.R. British win, taking Karelia S.S.R. from Germans with 6 infantry remaining. Battle score for attacker is 5 Casualties for British: 2 infantry Casualties for Germans: 1 armour and 2 infantry Non Combat Move - British 2 fighters moved from Karelia Sea Zone to Russia 1 fighter moved from United Kingdom to West Europe Place Units - British 2 infantry placed in Anglo Sudan Egypt 8 infantry placed in United Kingdom Turn Complete - British British collect 30 PUs; end with 30 PUs
Combat Hit Differential Summary :
Germans regular : 1.00 British regular : 1.00
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Classic Tour #2 40874 Round 11 Japan.tsvg
Game History
Round: 11 Purchase Units - Japanese Japanese buy 3 armour, 1 bomber and 7 infantry; Remaining resources: 1 PUs; Combat Move - Japanese 2 bombers moved from India to Russia 1 infantry moved from Yakut S.S.R. to Evenki National Okrug 1 infantry moved from Novosibirsk to Evenki National Okrug 1 armour moved from Sinkiang to Evenki National Okrug 2 infantry moved from Sinkiang to Kazakh S.S.R. 1 fighter moved from Caucasus to Kazakh S.S.R. 1 infantry moved from Novosibirsk to Evenki National Okrug 1 infantry moved from Sinkiang to Kazakh S.S.R. Combat - Japanese Strategic bombing raid in Russia Russians roll AA dice in Russia : 0/2 hits, 0,33 expected hits Bombing raid in Russia rolls: 4,6 and costs: 10 PUs. Bombing raid costs 10 PUs Battle in Evenki National Okrug Japanese attack with 1 armour and 3 infantry Russians defend with 2 infantry Japanese roll dice for 1 armour and 3 infantry in Evenki National Okrug, round 2 : 0/4 hits, 1,00 expected hits Russians roll dice for 2 infantry in Evenki National Okrug, round 2 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 armour and 3 infantry in Evenki National Okrug, round 3 : 1/4 hits, 1,00 expected hits Russians roll dice for 2 infantry in Evenki National Okrug, round 3 : 2/2 hits, 0,67 expected hits 2 infantry owned by the Japanese lost in Evenki National Okrug 1 infantry owned by the Russians lost in Evenki National Okrug Japanese roll dice for 1 armour and 1 infantry in Evenki National Okrug, round 4 : 1/2 hits, 0,67 expected hits Russians roll dice for 1 infantry in Evenki National Okrug, round 4 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Evenki National Okrug 1 infantry owned by the Russians lost in Evenki National Okrug Japanese win, taking Evenki National Okrug from Russians with 1 armour remaining. Battle score for attacker is -3 Casualties for Japanese: 3 infantry Casualties for Russians: 2 infantry Battle in Kazakh S.S.R. Japanese attack with 1 fighter and 3 infantry Russians defend with 1 infantry Japanese roll dice for 1 fighter and 3 infantry in Kazakh S.S.R., round 2 : 1/4 hits, 1,00 expected hits Russians roll dice for 1 infantry in Kazakh S.S.R., round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Kazakh S.S.R. Japanese win, taking Kazakh S.S.R. from Russians with 1 fighter and 3 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Japanese 2 bombers moved from Russia to India 3 infantry moved from India to Persia 3 armour moved from Sinkiang to Persia 2 armour moved from Caucasus to East Europe 1 armour moved from Caucasus to Ukraine S.S.R. 1 fighter moved from Kazakh S.S.R. to Caucasus 3 armour moved from French Indo China to Persia 1 fighter moved from Japan to Sinkiang 2 infantry moved from Sinkiang to India 1 infantry moved from Manchuria to Yakut S.S.R. 2 infantry moved from Japan to Japan Sea Zone 2 infantry and 1 transport moved from Japan Sea Zone to French Indo China Sea Zone 2 infantry moved from French Indo China Sea Zone to French Indo China 2 battleships, 1 carrier, 2 fighters, 1 submarine and 2 transports moved from East Mediteranean Sea Zone to Black Sea Zone Place Units - Japanese 2 infantry placed in Sinkiang 3 infantry placed in India 2 armour and 1 bomber placed in French Indo China 1 armour and 2 infantry placed in Japan Turn Complete - Japanese Japanese collect 45 PUs; end with 46 PUs
Combat Hit Differential Summary :
Japanese regular : -0,67 Russians regular : 1,00 Russians AA : -0,33
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Game History
Round: 11 Purchase Units - Americans Americans buy 11 infantry; Remaining resources: 0 PUs; Non Combat Move - Americans 1 fighter moved from Syria Jordan to Karelia S.S.R. 1 fighter moved from West Europe to Karelia S.S.R. 5 transports moved from West Spain Sea Zone to East Canada Sea Zone 1 armour and 8 infantry moved from West Canada to East Canada Sea Zone 1 armour, 8 infantry and 5 transports moved from East Canada Sea Zone to West Spain Sea Zone 1 armour and 8 infantry moved from West Spain Sea Zone to West Europe 1 armour and 9 infantry moved from Anglo Sudan Egypt to Syria Jordan 1 bomber moved from West US to French Equatorial Africa 1 armour and 6 infantry moved from West US to West Canada 1 infantry moved from Alaska to West Canada Place Units - Americans 11 infantry placed in West US Turn Complete - Americans Americans collect 33 PUs; end with 33 PUs
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Game History
Round: 12 Purchase Units - Russians Russians buy 2 infantry; Remaining resources: 1 PUs; Combat Move - Russians 1 infantry moved from Russia to Evenki National Okrug 2 fighters moved from Russia to Evenki National Okrug Combat - Russians Battle in Evenki National Okrug Russians attack with 2 fighters and 1 infantry Japanese defend with 1 armour Russians roll dice for 2 fighters and 1 infantry in Evenki National Okrug, round 2 : 1/3 hits, 1.17 expected hits Japanese roll dice for 1 armour in Evenki National Okrug, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Evenki National Okrug 1 armour owned by the Japanese lost in Evenki National Okrug Russians win with 2 fighters remaining. Battle score for attacker is 2 Casualties for Russians: 1 infantry Casualties for Japanese: 1 armour Non Combat Move - Russians 2 fighters moved from Evenki National Okrug to Karelia S.S.R. 1 aaGun, 4 armour and 8 infantry moved from Russia to Karelia S.S.R. Place Units - Russians 2 infantry placed in Karelia S.S.R. Turn Complete - Russians Russians collect 13 PUs; end with 14 PUs
Combat Hit Differential Summary :
Japanese regular : 0.67 Russians regular : -0.17
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Congratulations - I resign! Very well played! It is inevitable - the noose around the Axis’ neck is tightening ever more. Your patient and non-aggressive play with the Allies has paid off well!
I was happy that the German factory in Anglo Sudan Egypt attracted 40 Inf to Africa instead of Western Europe. In the end, so much is depending on Germany’s luck on turn 1 in the Eastern Mediterranean sea zone. I was lucky and could therefore collect some precious IPCs in Africa.
Japan should have brought more Inf to Moscow’s borders. It conquered what it could and reached its limits.
It was a fun match! Have fun and good luck in your other games!
Classic Tour #2 40874 Round 12 Germany.tsvg
Game History
Round: 12 Purchase Units - Germans Germans buy 4 armour and 3 infantry; Remaining resources: 0 PUs; Combat Move - Germans 10 armour, 4 fighters and 2 infantry moved from Caucasus to Karelia S.S.R. 1 armour moved from Persia to Karelia S.S.R. 5 armour moved from Germany to Karelia S.S.R. Combat - Germans Battle in Karelia S.S.R. Germans attack with 16 armour, 4 fighters and 2 infantry British defend with 6 infantry; Americans defend with 2 fighters; Russians defend with 1 aaGun, 4 armour, 1 factory, 2 fighters and 10 infantry Russians roll AA dice in Karelia S.S.R. : 1/4 hits, 0,67 expected hits 1 fighter owned by the Germans lost in Karelia S.S.R. Germans roll dice for 16 armour, 3 fighters and 2 infantry in Karelia S.S.R., round 2 : 7/21 hits, 9,83 expected hits Russians roll dice for 4 armour, 4 fighters and 16 infantry in Karelia S.S.R., round 2 : 9/24 hits, 9,33 expected hits 2 infantry owned by the Germans and 7 armour owned by the Germans lost in Karelia S.S.R. 7 infantry owned by the Russians lost in Karelia S.S.R. 3 fighters owned by the Germans retreated 9 armour owned by the Germans retreated to East Europe Russians win with 4 armour, 4 fighters and 9 infantry remaining. Battle score for attacker is -32 Casualties for Germans: 7 armour, 1 fighter and 2 infantry Casualties for Russians: 7 infantry Non Combat Move - Germans 1 infantry moved from Persia to Caucasus 1 aaGun moved from Persia to India 3 fighters moved from Karelia S.S.R. to Germany 4 infantry moved from Germany to East Europe 1 fighter moved from Germany to East Europe Place Units - Germans 4 armour and 3 infantry placed in Germany Turn Complete - Germans Germans collect 26 PUs; end with 26 PUs
Combat Hit Differential Summary :
Russians regular : -0,33 Germans regular : -2,83 Russians AA : 0,33
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@Martin good game Martin. Most of your moves I have never seen before. I was constantly surprised by you. That was a very stressful game for me (ha ha ha).
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Thank you! I guess that’s because I frequently needed to improvize, LOL :-)
Have a good weekend!
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