@VictoryFirst Thank you for all the games, let’s take a break.
I may need you for technical support. Starting and finishing league games doesn’t seem too easy
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 2
Purchase Units - Americans
Americans buy 2 bombers, 1 destroyer, 2 submarines and 1 transport; Remaining resources: 1 PUs;
Combat Move - Americans
Non Combat Move - Americans
1 destroyer and 1 submarine moved from 23 Sea Zone to 26 Sea Zone
1 fighter moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from Guam to 26 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
1 artillery moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery moved from 26 Sea Zone to Hawaiian Islands
1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 transport moved from 89 Sea Zone to 101 Sea Zone
1 destroyer moved from 89 Sea Zone to 101 Sea Zone
1 infantry moved from Western United States to Central United States
2 mech_infantrys moved from Central United States to Western United States
2 bombers moved from Eastern United States to Western United States
Place Units - Americans
2 submarines and 1 transport placed in 101 Sea Zone
1 destroyer placed in 101 Sea Zone
2 bombers placed in Western United States
Turn Complete - Americans
Americans collect 52 PUs; end with 53 PUs
Combat Hit Differential Summary :
Territory Summary for Americans :
Philippines : 1 airfield, 1 harbour and 2 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 4 bombers, 1 factory_minor, 1 harbour and 3 mech_infantrys
Hawaiian Islands : 1 airfield, 1 artillery, 1 fighter, 1 harbour and 3 infantry
Midway : 1 airfield
26 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters, 2 submarines and 1 transport
Central United States : 1 armour, 1 factory_minor, 2 infantry and 1 mech_infantry
Eastern United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
101 Sea Zone : 2 carriers, 1 cruiser, 3 destroyers, 3 fighters, 2 submarines, 1 tactical_bomber and 3 transports
Production/PUs Summary :
Germans : 41 / 51
Russians : 37 / 37
Japanese : 34 / 44
Americans : 52 / 53
Chinese : 4 / 8
British : 30 / 35
UK_Pacific : 21 / 23
Italians : 16 / 16
ANZAC : 10 / 10
French : 9 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 43 times
2 was rolled 45 times
3 was rolled 39 times
4 was rolled 37 times
5 was rolled 31 times
6 was rolled 31 times
Average roll : 3.270
Median : 3.000
Variance : 0.770
Standard Deviation : 0.878
Total rolls : 226
Germans Combat
1 was rolled 17 times
2 was rolled 16 times
3 was rolled 14 times
4 was rolled 17 times
5 was rolled 18 times
6 was rolled 11 times
Average roll : 3.387
Median : 3.000
Variance : 0.364
Standard Deviation : 0.603
Total rolls : 93
British Combat
1 was rolled 7 times
2 was rolled 8 times
3 was rolled 7 times
4 was rolled 8 times
5 was rolled 1 times
6 was rolled 7 times
Average roll : 3.237
Median : 3.000
Variance : 0.955
Standard Deviation : 0.977
Total rolls : 38
Italians Combat
1 was rolled 8 times
2 was rolled 8 times
3 was rolled 6 times
4 was rolled 5 times
5 was rolled 3 times
6 was rolled 5 times
Average roll : 3.057
Median : 3.000
Variance : 0.554
Standard Deviation : 0.744
Total rolls : 35
French Combat
1 was rolled 5 times
2 was rolled 5 times
3 was rolled 7 times
4 was rolled 3 times
5 was rolled 3 times
6 was rolled 3 times
Average roll : 3.115
Median : 3.000
Variance : 0.533
Standard Deviation : 0.730
Total rolls : 26
Neutral_Allies Combat
1 was rolled 1 times
2 was rolled 3 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 4 times
6 was rolled 1 times
Average roll : 3.636
Median : 4.000
Variance : 0.883
Standard Deviation : 0.940
Total rolls : 11
Chinese Combat
1 was rolled 1 times
2 was rolled 2 times
4 was rolled 2 times
6 was rolled 1 times
Average roll : 3.167
Median : 3.000
Variance : 0.800
Standard Deviation : 0.894
Total rolls : 6
Japanese Combat
1 was rolled 4 times
2 was rolled 3 times
3 was rolled 4 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 3 times
Average roll : 3.176
Median : 3.000
Variance : 0.427
Standard Deviation : 0.654
Total rolls : 17
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 2
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
Non Combat Move - Chinese
1 fighter and 15 infantry moved from Shensi to Kansu
Place Units - Chinese
2 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 4 PUs; end with 6 PUs
Combat Hit Differential Summary :
Territory Summary for Chinese :
Kansu : 1 fighter and 17 infantry
Production/PUs Summary :
Germans : 41 / 51
Russians : 37 / 37
Japanese : 34 / 44
Americans : 52 / 53
Chinese : 4 / 6
British : 30 / 35
UK_Pacific : 21 / 23
Italians : 16 / 16
ANZAC : 10 / 10
French : 9 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 43 times
2 was rolled 45 times
3 was rolled 39 times
4 was rolled 37 times
5 was rolled 31 times
6 was rolled 31 times
Average roll : 3.270
Median : 3.000
Variance : 0.770
Standard Deviation : 0.878
Total rolls : 226
Germans Combat
1 was rolled 17 times
2 was rolled 16 times
3 was rolled 14 times
4 was rolled 17 times
5 was rolled 18 times
6 was rolled 11 times
Average roll : 3.387
Median : 3.000
Variance : 0.364
Standard Deviation : 0.603
Total rolls : 93
British Combat
1 was rolled 7 times
2 was rolled 8 times
3 was rolled 7 times
4 was rolled 8 times
5 was rolled 1 times
6 was rolled 7 times
Average roll : 3.237
Median : 3.000
Variance : 0.955
Standard Deviation : 0.977
Total rolls : 38
Italians Combat
1 was rolled 8 times
2 was rolled 8 times
3 was rolled 6 times
4 was rolled 5 times
5 was rolled 3 times
6 was rolled 5 times
Average roll : 3.057
Median : 3.000
Variance : 0.554
Standard Deviation : 0.744
Total rolls : 35
French Combat
1 was rolled 5 times
2 was rolled 5 times
3 was rolled 7 times
4 was rolled 3 times
5 was rolled 3 times
6 was rolled 3 times
Average roll : 3.115
Median : 3.000
Variance : 0.533
Standard Deviation : 0.730
Total rolls : 26
Neutral_Allies Combat
1 was rolled 1 times
2 was rolled 3 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 4 times
6 was rolled 1 times
Average roll : 3.636
Median : 4.000
Variance : 0.883
Standard Deviation : 0.940
Total rolls : 11
Chinese Combat
1 was rolled 1 times
2 was rolled 2 times
4 was rolled 2 times
6 was rolled 1 times
Average roll : 3.167
Median : 3.000
Variance : 0.800
Standard Deviation : 0.894
Total rolls : 6
Japanese Combat
1 was rolled 4 times
2 was rolled 3 times
3 was rolled 4 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 3 times
Average roll : 3.176
Median : 3.000
Variance : 0.427
Standard Deviation : 0.654
Total rolls : 17
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 2
Purchase Units - Americans
Americans buy 2 bombers, 1 destroyer, 2 submarines and 1 transport; Remaining resources: 1 PUs;
Combat Move - Americans
Non Combat Move - Americans
1 destroyer and 1 submarine moved from 23 Sea Zone to 26 Sea Zone
1 fighter moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from Guam to 26 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
1 artillery moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery moved from 26 Sea Zone to Hawaiian Islands
1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 transport moved from 89 Sea Zone to 101 Sea Zone
1 destroyer moved from 89 Sea Zone to 101 Sea Zone
1 infantry moved from Western United States to Central United States
2 mech_infantrys moved from Central United States to Western United States
2 bombers moved from Eastern United States to Western United States
Place Units - Americans
2 submarines and 1 transport placed in 101 Sea Zone
1 destroyer placed in 101 Sea Zone
2 bombers placed in Western United States
Turn Complete - Americans
Americans collect 52 PUs; end with 53 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
Non Combat Move - Chinese
1 fighter and 15 infantry moved from Shensi to Kansu
Place Units - Chinese
2 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 4 PUs; end with 6 PUs
Purchase Units - British
British buy 1 airfield, 1 destroyer and 2 submarines; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries and 5 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 submarine moved from 96 Sea Zone to 97 Sea Zone
2 infantry moved from Persia to Iraq
1 bomber moved from Malta to Iraq
Combat - British
Italians scrambles 2 units out of Southern Italy to defend against the attack in 97 Sea Zone
Battle in 97 Sea Zone
British attack with 1 submarine
Italians defend with 2 fighters and 1 transport
British roll dice for 1 submarine in 97 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 transport owned by the Italians lost in 97 Sea Zone
Italians and British reach a stalemate
. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in Iraq
British attack with 1 bomber and 2 infantry
Neutral_Axis defend with 3 infantry
British roll dice for 1 bomber and 2 infantry in Iraq, round 2 : 1/3 hits, 1.00 expected hits
Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the British lost in Iraq
1 infantry owned by the Neutral_Axis lost in Iraq
1 bomber owned by the British retreated
1 infantry owned by the British retreated to Persia
Neutral_Axis win with 2 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Neutral_Axis: 1 infantry
Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy
Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy
Non Combat Move - British
1 infantry moved from Persia to Northwest Persia
British take Northwest Persia from Neutral_Allies
1 bomber moved from Iraq to Egypt
1 infantry moved from Egypt to Anglo Egyptian Sudan
1 artillery moved from Egypt to Anglo Egyptian Sudan
1 armour and 1 mech_infantry moved from Alexandria to Anglo Egyptian Sudan
1 tactical_bomber moved from Malta to Egypt
2 fighters moved from Malta to Egypt
1 destroyer moved from 81 Sea Zone to 98 Sea Zone
1 infantry moved from Eastern Persia to 80 Sea Zone
1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone
1 infantry moved from 81 Sea Zone to Anglo Egyptian Sudan
2 infantry moved from Rhodesia to Belgian Congo
3 infantry moved from Shan State to Burma
1 infantry moved from Sumatra to 41 Sea Zone
1 infantry and 1 transport moved from 41 Sea Zone to 79 Sea Zone
1 infantry moved from 79 Sea Zone to West India
1 battleship moved from 61 Sea Zone to 63 Sea Zone
1 fighter moved from New Brunswick Nova Scotia to Iceland
1 battleship moved from 123 Sea Zone to 106 Sea Zone
1 cruiser moved from 123 Sea Zone to 106 Sea Zone
1 mech_infantry moved from Eire to United Kingdom
3 submarines moved from 71 Sea Zone to 81 Sea Zone
1 artillery moved from Alexandria to Egypt
1 artillery moved from Alexandria to Egypt
1 infantry moved from Alexandria to Egypt
Place Units - British
1 destroyer placed in 106 Sea Zone
2 submarines placed in 71 Sea Zone
1 airfield placed in Egypt
Turn Complete - British
British collect 30 PUs; end with 30 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 35 PUs
Place Units - UK_Pacific
2 artilleries and 5 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 21 PUs; end with 21 PUs
Some Units in India change ownership: 2 artilleries and 5 infantry
Combat Hit Differential Summary :
Neutral_Axis regular : 0.00
British regular : 0.67
Territory Summary for Americans, British, Chinese and UK_Pacific :
Kansu : 1 fighter and 17 infantry
Burma : 3 infantry
India : 3 aaGuns, 1 airfield, 3 artilleries, 1 factory_major, 2 fighters, 1 harbour, 17 infantry and 1 tactical_bomber
Malaya : 1 harbour
Kwangtung : 1 harbour and 2 infantry
Philippines : 1 airfield, 1 harbour and 2 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 4 bombers, 1 factory_minor, 1 harbour and 3 mech_infantrys
Hawaiian Islands : 1 airfield, 1 artillery, 1 fighter, 1 harbour and 3 infantry
Midway : 1 airfield
Sumatra : 1 flag
26 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters, 2 submarines and 1 transport
63 Sea Zone : 1 battleship
Central United States : 1 armour, 1 factory_minor, 2 infantry and 1 mech_infantry
Eastern United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
West India : 1 infantry
Belgian Congo : 2 infantry
Iceland : 1 airfield and 1 fighter
Quebec : 1 armour, 1 artillery, 1 factory_minor and 2 infantry
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 airfield, 2 artilleries, 1 bomber, 2 fighters, 1 harbour, 1 infantry and 1 tactical_bomber
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
Malta : 1 aaGun and 1 infantry
United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 4 infantry and 1 mech_infantry
Anglo Egyptian Sudan : 1 armour, 1 artillery, 2 infantry and 1 mech_infantry
123 Sea Zone : 1 destroyer
106 Sea Zone : 1 flag, 1 battleship, 1 cruiser, 2 destroyers and 1 transport
Eire : 1 flag
97 Sea Zone : 1 flag, 1 submarine
Eastern Persia : 1 flag
101 Sea Zone : 2 carriers, 1 cruiser, 3 destroyers, 3 fighters, 2 submarines, 1 tactical_bomber and 3 transports
71 Sea Zone : 2 submarines
81 Sea Zone : 1 cruiser, 1 destroyer, 3 submarines and 1 transport
79 Sea Zone : 1 transport
Northwest Persia : 1 flag, 1 infantry
Persia : 1 flag, 1 infantry
98 Sea Zone : 1 destroyer
Production/PUs Summary :
Germans : 41 / 51
Russians : 37 / 37
Japanese : 34 / 44
Americans : 52 / 53
Chinese : 4 / 6
British : 30 / 35
UK_Pacific : 21 / 21
Italians : 16 / 16
ANZAC : 10 / 10
French : 9 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 44 times
2 was rolled 47 times
3 was rolled 39 times
4 was rolled 38 times
5 was rolled 31 times
6 was rolled 34 times
Average roll : 3.288
Median : 3.000
Variance : 0.771
Standard Deviation : 0.878
Total rolls : 233
Germans Combat
1 was rolled 17 times
2 was rolled 16 times
3 was rolled 14 times
4 was rolled 17 times
5 was rolled 18 times
6 was rolled 11 times
Average roll : 3.387
Median : 3.000
Variance : 0.364
Standard Deviation : 0.603
Total rolls : 93
British Combat
1 was rolled 8 times
2 was rolled 9 times
3 was rolled 7 times
4 was rolled 8 times
5 was rolled 1 times
6 was rolled 9 times
Average roll : 3.286
Median : 3.000
Variance : 1.122
Standard Deviation : 1.059
Total rolls : 42
Italians Combat
1 was rolled 8 times
2 was rolled 8 times
3 was rolled 6 times
4 was rolled 5 times
5 was rolled 3 times
6 was rolled 5 times
Average roll : 3.057
Median : 3.000
Variance : 0.554
Standard Deviation : 0.744
Total rolls : 35
French Combat
1 was rolled 5 times
2 was rolled 5 times
3 was rolled 7 times
4 was rolled 3 times
5 was rolled 3 times
6 was rolled 3 times
Average roll : 3.115
Median : 3.000
Variance : 0.533
Standard Deviation : 0.730
Total rolls : 26
Neutral_Allies Combat
1 was rolled 1 times
2 was rolled 3 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 4 times
6 was rolled 1 times
Average roll : 3.636
Median : 4.000
Variance : 0.883
Standard Deviation : 0.940
Total rolls : 11
Chinese Combat
1 was rolled 1 times
2 was rolled 2 times
4 was rolled 2 times
6 was rolled 1 times
Average roll : 3.167
Median : 3.000
Variance : 0.800
Standard Deviation : 0.894
Total rolls : 6
Neutral_Axis Combat
2 was rolled 1 times
4 was rolled 1 times
6 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : 0.750
Standard Deviation : 0.866
Total rolls : 3
Japanese Combat
1 was rolled 4 times
2 was rolled 3 times
3 was rolled 4 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 3 times
Average roll : 3.176
Median : 3.000
Variance : 0.427
Standard Deviation : 0.654
Total rolls : 17
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 2
Purchase Units - Italians
Italians buy 1 destroyer and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour, 1 artillery and 1 infantry moved from Tunisia to Algeria
Italians take Algeria from French
1 infantry moved from Italian Somaliland to British Somaliland
Italians take British Somaliland from British
1 infantry moved from Ethiopia to Kenya
Italians take Kenya from British
1 artillery moved from Ethiopia to Italian Somaliland
2 armour moved from Greece to Romania
2 artilleries moved from Southern France to Northern Italy
1 infantry moved from Southern France to Northern Italy
Combat - Italians
Non Combat Move - Italians
Place Units - Italians
1 destroyer placed in 97 Sea Zone
2 mech_infantrys placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,3
Italians collect 15 PUs (3 lost to blockades); end with 15 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 1 fighter; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 infantry moved from New Guinea to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
1 transport moved from 46 Sea Zone to 63 Sea Zone
1 cruiser moved from 62 Sea Zone to 63 Sea Zone
1 destroyer moved from 62 Sea Zone to 63 Sea Zone
1 fighter moved from New South Wales to New Zealand
1 fighter moved from Sumatra to India
2 fighters moved from Java to India
1 infantry moved from Shan State to Burma
Place Units - ANZAC
1 fighter placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Combat Hit Differential Summary :
Territory Summary for ANZAC :
Burma : 1 infantry
India : 3 fighters
Queensland : 1 airfield and 1 harbour
New Zealand : 1 airfield, 1 fighter and 1 harbour
New South Wales : 2 aaGuns, 1 artillery, 1 factory_minor, 1 fighter, 1 harbour and 4 infantry
Dutch New Guinea : 1 flag, 1 infantry
63 Sea Zone : 1 cruiser, 1 destroyer and 1 transport
Egypt : 2 infantry
Production/PUs Summary :
Germans : 41 / 51
Russians : 37 / 37
Japanese : 34 / 44
Americans : 52 / 53
Chinese : 4 / 6
British : 29 / 35
UK_Pacific : 21 / 21
Italians : 18 / 15
ANZAC : 10 / 10
French : 8 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 44 times
2 was rolled 47 times
3 was rolled 39 times
4 was rolled 38 times
5 was rolled 31 times
6 was rolled 34 times
Average roll : 3.288
Median : 3.000
Variance : 0.771
Standard Deviation : 0.878
Total rolls : 233
Germans Combat
1 was rolled 17 times
2 was rolled 16 times
3 was rolled 14 times
4 was rolled 17 times
5 was rolled 18 times
6 was rolled 11 times
Average roll : 3.387
Median : 3.000
Variance : 0.364
Standard Deviation : 0.603
Total rolls : 93
British Combat
1 was rolled 8 times
2 was rolled 9 times
3 was rolled 7 times
4 was rolled 8 times
5 was rolled 1 times
6 was rolled 9 times
Average roll : 3.286
Median : 3.000
Variance : 1.122
Standard Deviation : 1.059
Total rolls : 42
Italians Combat
1 was rolled 8 times
2 was rolled 8 times
3 was rolled 6 times
4 was rolled 5 times
5 was rolled 3 times
6 was rolled 5 times
Average roll : 3.057
Median : 3.000
Variance : 0.554
Standard Deviation : 0.744
Total rolls : 35
French Combat
1 was rolled 5 times
2 was rolled 5 times
3 was rolled 7 times
4 was rolled 3 times
5 was rolled 3 times
6 was rolled 3 times
Average roll : 3.115
Median : 3.000
Variance : 0.533
Standard Deviation : 0.730
Total rolls : 26
Neutral_Allies Combat
1 was rolled 1 times
2 was rolled 3 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 4 times
6 was rolled 1 times
Average roll : 3.636
Median : 4.000
Variance : 0.883
Standard Deviation : 0.940
Total rolls : 11
Chinese Combat
1 was rolled 1 times
2 was rolled 2 times
4 was rolled 2 times
6 was rolled 1 times
Average roll : 3.167
Median : 3.000
Variance : 0.800
Standard Deviation : 0.894
Total rolls : 6
Neutral_Axis Combat
2 was rolled 1 times
4 was rolled 1 times
6 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : 0.750
Standard Deviation : 0.866
Total rolls : 3
Japanese Combat
1 was rolled 4 times
2 was rolled 3 times
3 was rolled 4 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 3 times
Average roll : 3.176
Median : 3.000
Variance : 0.427
Standard Deviation : 0.654
Total rolls : 17
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 1 fighter; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 infantry moved from New Guinea to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
1 transport moved from 46 Sea Zone to 63 Sea Zone
1 cruiser moved from 62 Sea Zone to 63 Sea Zone
1 destroyer moved from 62 Sea Zone to 63 Sea Zone
1 fighter moved from New South Wales to New Zealand
1 fighter moved from Sumatra to India
2 fighters moved from Java to India
1 infantry moved from Shan State to Burma
Place Units - ANZAC
1 fighter placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Combat Move - French
Non Combat Move - French
1 destroyer moved from 81 Sea Zone to 98 Sea Zone
1 infantry moved from Trans-Jordan to Egypt
1 infantry moved from French Central Africa to French Equatorial Africa
Turn Complete - French
Combat Hit Differential Summary :
Territory Summary for ANZAC and French :
Burma : 1 infantry
India : 3 fighters
Queensland : 1 airfield and 1 harbour
New Zealand : 1 airfield, 1 fighter and 1 harbour
New South Wales : 2 aaGuns, 1 artillery, 1 factory_minor, 1 fighter, 1 harbour and 4 infantry
Dutch New Guinea : 1 flag, 1 infantry
63 Sea Zone : 1 cruiser, 1 destroyer and 1 transport
Egypt : 3 infantry
United Kingdom : 1 fighter and 2 infantry
Morocco : 2 infantry
French Equatorial Africa : 1 infantry
98 Sea Zone : 1 destroyer
Production/PUs Summary :
Germans : 41 / 51
Russians : 37 / 37
Japanese : 34 / 44
Americans : 52 / 53
Chinese : 4 / 6
British : 29 / 35
UK_Pacific : 21 / 21
Italians : 18 / 15
ANZAC : 10 / 10
French : 8 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 44 times
2 was rolled 47 times
3 was rolled 39 times
4 was rolled 38 times
5 was rolled 31 times
6 was rolled 34 times
Average roll : 3.288
Median : 3.000
Variance : 0.771
Standard Deviation : 0.878
Total rolls : 233
Germans Combat
1 was rolled 17 times
2 was rolled 16 times
3 was rolled 14 times
4 was rolled 17 times
5 was rolled 18 times
6 was rolled 11 times
Average roll : 3.387
Median : 3.000
Variance : 0.364
Standard Deviation : 0.603
Total rolls : 93
British Combat
1 was rolled 8 times
2 was rolled 9 times
3 was rolled 7 times
4 was rolled 8 times
5 was rolled 1 times
6 was rolled 9 times
Average roll : 3.286
Median : 3.000
Variance : 1.122
Standard Deviation : 1.059
Total rolls : 42
Italians Combat
1 was rolled 8 times
2 was rolled 8 times
3 was rolled 6 times
4 was rolled 5 times
5 was rolled 3 times
6 was rolled 5 times
Average roll : 3.057
Median : 3.000
Variance : 0.554
Standard Deviation : 0.744
Total rolls : 35
French Combat
1 was rolled 5 times
2 was rolled 5 times
3 was rolled 7 times
4 was rolled 3 times
5 was rolled 3 times
6 was rolled 3 times
Average roll : 3.115
Median : 3.000
Variance : 0.533
Standard Deviation : 0.730
Total rolls : 26
Neutral_Allies Combat
1 was rolled 1 times
2 was rolled 3 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 4 times
6 was rolled 1 times
Average roll : 3.636
Median : 4.000
Variance : 0.883
Standard Deviation : 0.940
Total rolls : 11
Chinese Combat
1 was rolled 1 times
2 was rolled 2 times
4 was rolled 2 times
6 was rolled 1 times
Average roll : 3.167
Median : 3.000
Variance : 0.800
Standard Deviation : 0.894
Total rolls : 6
Neutral_Axis Combat
2 was rolled 1 times
4 was rolled 1 times
6 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : 0.750
Standard Deviation : 0.866
Total rolls : 3
Japanese Combat
1 was rolled 4 times
2 was rolled 3 times
3 was rolled 4 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 3 times
Average roll : 3.176
Median : 3.000
Variance : 0.427
Standard Deviation : 0.654
Total rolls : 17
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 destroyer, 1 infantry and 10 mech_infantrys; Remaining resources: 0 PUs;
Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Combat Move - Germans
1 infantry moved from Finland to Karelia
Germans take Karelia from Russians
1 armour moved from Poland to Novgorod
Germans take Baltic States from Russians
Germans take Novgorod from Russians
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
1 infantry moved from Finland to Karelia
23 infantry moved from Romania to Bessarabia
Germans take Bessarabia from Russians
8 infantry moved from Poland to Eastern Poland
Germans take Eastern Poland from Russians
1 infantry moved from Poland to Baltic States
5 artilleries moved from Romania to Bessarabia
1 armour moved from Romania to Eastern Poland
1 armour moved from Poland to Eastern Poland
6 artilleries moved from Poland to Eastern Poland
10 mech_infantrys moved from Germany to Eastern Poland
5 armour moved from Germany to Eastern Poland
1 battleship and 1 cruiser moved from 112 Sea Zone to 114 Sea Zone
1 transport moved from 114 Sea Zone to 113 Sea Zone
1 submarine moved from 110 Sea Zone to 112 Sea Zone
2 bombers moved from Western Germany to 114 Sea Zone
1 fighter and 1 tactical_bomber moved from Western Germany to 114 Sea Zone
1 submarine moved from 112 Sea Zone to 125 Sea Zone
Combat - Germans
Battle in 114 Sea Zone
Germans attack with 1 battleship, 2 bombers, 1 cruiser, 1 fighter and 1 tactical_bomber
Russians defend with 1 cruiser
Germans roll dice for 1 battleship, 2 bombers, 1 cruiser, 1 fighter and 1 tactical_bomber in 114 Sea Zone, round 2 : 3/6 hits, 3.67 expected hits
Russians roll dice for 1 cruiser in 114 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
Units damaged: 1 battleship owned by the Germans
1 cruiser owned by the Russians lost in 114 Sea Zone
Germans win with 1 battleship, 2 bombers, 1 cruiser, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Russians: 1 cruiser
Non Combat Move - Germans
2 bombers, 1 fighter and 1 tactical_bomber moved from 114 Sea Zone to Western Germany
1 fighter and 2 tactical_bombers moved from Western Germany to Poland
1 aaGun moved from Poland to Eastern Poland
2 aaGuns moved from Romania to Bessarabia
1 artillery moved from Normandy Bordeaux to France
1 armour and 2 mech_infantrys moved from Normandy Bordeaux to Western Germany
3 mech_infantrys moved from Western Germany to Poland
Place Units - Germans
10 mech_infantrys placed in Germany
1 infantry placed in Western Germany
1 destroyer placed in 113 Sea Zone
Germans undo move 3.
Germans undo move 1.
9 mech_infantrys placed in Germany
1 destroyer placed in 114 Sea Zone
1 mech_infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,3
Germans collect 44 PUs (2 lost to blockades); end with 44 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Combat Hit Differential Summary :
Russians regular : 0.50
Germans regular : -0.67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 3
Purchase Units - Russians
Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs;
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Italians
Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War
Combat Move - Russians
1 submarine moved from 115 Sea Zone to 114 Sea Zone
1 infantry moved from Belarus to Novgorod
2 fighters moved from Russia to Novgorod
2 armour, 2 mech_infantrys and 1 tactical_bomber moved from Caucasus to Iraq
Combat - Russians
Russians creates battle in territory 125 Sea Zone
Battle in Novgorod
Russians attack with 2 fighters and 1 infantry
Germans defend with 1 airfield, 1 armour, 1 factory_minor and 1 harbour
Russians roll dice for 2 fighters and 1 infantry in Novgorod, round 2 : 2/3 hits, 1.17 expected hits
Germans roll dice for 1 armour in Novgorod, round 2 : 1/1 hits, 0.50 expected hits
1 infantry owned by the Russians lost in Novgorod
1 armour owned by the Germans lost in Novgorod
Russians win with 2 fighters remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Germans: 1 armour
Battle in 114 Sea Zone
Russians attack with 1 submarine
Germans defend with 1 battleship, 1 cruiser and 1 destroyer
Russians roll dice for 1 submarine in 114 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 battleship, 1 cruiser and 1 destroyer in 114 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
1 submarine owned by the Russians lost in 114 Sea Zone
Germans win with 1 battleship, 1 cruiser and 1 destroyer remaining. Battle score for attacker is -6
Casualties for Russians: 1 submarine
Battle in Iraq
Russians attack with 2 armour, 2 mech_infantrys and 1 tactical_bomber
Neutral_Axis defend with 2 infantry
Russians roll dice for 2 armour, 2 mech_infantrys and 1 tactical_bomber in Iraq, round 2 : 2/5 hits, 2.00 expected hits
Neutral_Axis roll dice for 2 infantry in Iraq, round 2 : 1/2 hits, 0.67 expected hits
1 mech_infantry owned by the Russians lost in Iraq
2 infantry owned by the Neutral_Axis lost in Iraq
Russians win, taking Iraq from Neutral_Axis with 2 armour, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Russians: 1 mech_infantry
Casualties for Neutral_Axis: 2 infantry
Non Combat Move - Russians
1 tactical_bomber moved from Iraq to Northwest Persia
4 infantry moved from Ukraine to Bryansk
1 infantry moved from Rostov to Bryansk
2 aaGuns, 2 artilleries and 10 infantry moved from Western Ukraine to Bryansk
2 aaGuns, 2 artilleries and 19 infantry moved from Belarus to Bryansk
1 artillery and 8 infantry moved from Russia to Bryansk
2 fighters moved from Novgorod to Vologda
6 infantry moved from Yenisey to Timguska
2 aaGuns and 12 infantry moved from Yakut S.S.R. to Yenisey
Place Units - Russians
1 artillery and 9 infantry placed in Russia
2 infantry placed in Volgograd
Turn Complete - Russians
Russians collect 34 PUs; end with 34 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 37 PUs
Combat Hit Differential Summary :
Germans regular : 0.00
Russians regular : 0.50
Neutral_Axis regular : 0.33
Territory Summary for Russians :
Yenisey : 2 aaGuns and 12 infantry
Timguska : 6 infantry
Bryansk : 4 aaGuns, 5 artilleries and 48 infantry
Russia : 1 airfield, 1 artillery, 1 factory_major and 9 infantry
Ukraine : 1 factory_minor
Vologda : 2 fighters
Volgograd : 1 factory_minor and 2 infantry
125 Sea Zone : 1 submarine
Iraq : 1 flag, 2 armour and 1 mech_infantry
Northwest Persia : 1 tactical_bomber
Production/PUs Summary :
Germans : 46 / 54
Russians : 34 / 37
Japanese : 34 / 44
Americans : 52 / 53
Chinese : 4 / 6
British : 29 / 35
UK_Pacific : 21 / 21
Italians : 18 / 15
ANZAC : 10 / 10
French : 8 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 47 times
2 was rolled 51 times
3 was rolled 42 times
4 was rolled 41 times
5 was rolled 37 times
6 was rolled 37 times
Average roll : 3.318
Median : 3.000
Variance : 0.612
Standard Deviation : 0.782
Total rolls : 255
Germans Combat
1 was rolled 19 times
2 was rolled 16 times
3 was rolled 16 times
4 was rolled 20 times
5 was rolled 21 times
6 was rolled 11 times
Average roll : 3.398
Median : 4.000
Variance : 0.655
Standard Deviation : 0.809
Total rolls : 103
British Combat
1 was rolled 8 times
2 was rolled 9 times
3 was rolled 7 times
4 was rolled 8 times
5 was rolled 1 times
6 was rolled 9 times
Average roll : 3.286
Median : 3.000
Variance : 1.122
Standard Deviation : 1.059
Total rolls : 42
Italians Combat
1 was rolled 8 times
2 was rolled 8 times
3 was rolled 6 times
4 was rolled 5 times
5 was rolled 3 times
6 was rolled 5 times
Average roll : 3.057
Median : 3.000
Variance : 0.554
Standard Deviation : 0.744
Total rolls : 35
French Combat
1 was rolled 5 times
2 was rolled 5 times
3 was rolled 7 times
4 was rolled 3 times
5 was rolled 3 times
6 was rolled 3 times
Average roll : 3.115
Median : 3.000
Variance : 0.533
Standard Deviation : 0.730
Total rolls : 26
Neutral_Allies Combat
1 was rolled 1 times
2 was rolled 3 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 4 times
6 was rolled 1 times
Average roll : 3.636
Median : 4.000
Variance : 0.883
Standard Deviation : 0.940
Total rolls : 11
Chinese Combat
1 was rolled 1 times
2 was rolled 2 times
4 was rolled 2 times
6 was rolled 1 times
Average roll : 3.167
Median : 3.000
Variance : 0.800
Standard Deviation : 0.894
Total rolls : 6
Neutral_Axis Combat
2 was rolled 2 times
4 was rolled 1 times
6 was rolled 2 times
Average roll : 4.000
Median : 4.000
Variance : 1.208
Standard Deviation : 1.099
Total rolls : 5
Russians Combat
1 was rolled 1 times
2 was rolled 3 times
3 was rolled 1 times
5 was rolled 3 times
6 was rolled 2 times
Average roll : 3.700
Median : 4.000
Variance : 0.815
Standard Deviation : 0.903
Total rolls : 10
Japanese Combat
1 was rolled 4 times
2 was rolled 3 times
3 was rolled 4 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 3 times
Average roll : 3.176
Median : 3.000
Variance : 0.427
Standard Deviation : 0.654
Total rolls : 17
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 2 fighters, 2 infantry, 1 submarine and 1 tactical_bomber; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Allies
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and French from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to Allied
Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese
1 infantry moved from Siam to French Indo China
Japanese take French Indo China from French
1 infantry moved from Siam to Shan State
Japanese take Shan State from UK_Pacific
1 armour and 1 infantry moved from 37 Sea Zone to Malaya
1 infantry moved from Szechwan to Sikang
Japanese take Sikang from Chinese
1 infantry moved from Hopei to Shensi
Japanese take Shensi from Chinese
1 artillery and 1 infantry moved from Kwangsi to Kwangtung
1 mech_infantry moved from Hunan to Kwangtung
2 fighters and 2 tactical_bombers moved from Kwangsi to Kwangtung
2 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to Celebes
2 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone
2 infantry moved from 41 Sea Zone to Sumatra
2 carriers moved from 37 Sea Zone to 41 Sea Zone
2 fighters and 2 tactical_bombers moved from 37 Sea Zone to 41 Sea Zone
1 fighter and 1 tactical_bomber moved from 33 Sea Zone to Philippines
1 carrier moved from 33 Sea Zone to 35 Sea Zone
1 battleship and 1 destroyer moved from 33 Sea Zone to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
1 transport moved from 6 Sea Zone to 19 Sea Zone
2 infantry moved from Jehol to 19 Sea Zone
2 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
1 destroyer moved from 37 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from Kweichow to Hopei
5 infantry moved from Anhwe to Hopei
1 infantry moved from Jehol to Chahar
1 infantry moved from Manchuria to Jehol
1 battleship, 1 cruiser and 1 destroyer moved from 36 Sea Zone to 42 Sea Zone
1 cruiser and 1 destroyer moved from 36 Sea Zone to 35 Sea Zone
1 submarine moved from 36 Sea Zone to 35 Sea Zone
1 submarine moved from 36 Sea Zone to 42 Sea Zone
Combat - Japanese
Battle in Java
Battle in Borneo
Battle in Sumatra
Battle in Celebes
Battle in Malaya
Battle in Kwangtung
Japanese attack with 1 artillery, 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers
British defend with 2 infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 1 artillery, 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers in Kwangtung, round 2 : 3/7 hits, 3.17 expected hits
UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Kwangtung
2 infantry owned by the British lost in Kwangtung
Japanese win, taking Java from Dutch, taking Borneo from UK_Pacific, taking Sumatra from UK_Pacific, taking Celebes from Dutch, taking Malaya from UK_Pacific, taking Kwangtung from UK_Pacific with 1 artillery, 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for British: 2 infantry
Battle in Philippines
Japanese attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese roll dice for 1 battleship and 1 cruiser in Philippines, round 2 : 0/2 hits, 1.17 expected hits
Japanese roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Philippines, round 2 : 3/6 hits, 2.17 expected hits
Americans roll dice for 2 infantry in Philippines, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Americans lost in Philippines
Japanese win, taking Philippines from Americans with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Non Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Philippines to 35 Sea Zone
2 fighters and 2 tactical_bombers moved from Kwangtung to Kwangsi
2 bombers and 2 fighters moved from Siam to Kwangsi
3 artilleries and 6 infantry moved from Kweichow to Yunnan
1 aaGun moved from Anhwe to Hunan
1 submarine moved from 6 Sea Zone to 35 Sea Zone
2 carriers moved from 6 Sea Zone to 35 Sea Zone
Place Units - Japanese
2 fighters, 2 infantry and 1 tactical_bomber placed in Japan
1 submarine placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 62 PUs; end with 63 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
Combat Hit Differential Summary :
Americans regular : -0.67
Japanese regular : -0.50
UK_Pacific regular : 0.33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 3
Purchase Units - Americans
Americans buy 4 bombers; Remaining resources: 5 PUs;
Politics - Americans
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
Non Combat Move - Americans
1 armour moved from Central United States to 101 Sea Zone
1 artillery moved from Eastern United States to 101 Sea Zone
1 mech_infantry moved from Central United States to 101 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 infantry moved from Central United States to 101 Sea Zone
1 infantry moved from Central United States to 101 Sea Zone
1 armour, 1 artillery, 2 carriers, 1 cruiser, 3 destroyers, 3 fighters, 3 infantry, 1 mech_infantry, 2 submarines, 1 tactical_bomber and 3 transports moved from 101 Sea Zone to 91 Sea Zone
3 infantry moved from 91 Sea Zone to Morocco
1 artillery moved from 91 Sea Zone to Morocco
1 mech_infantry moved from 91 Sea Zone to Morocco
1 armour moved from 91 Sea Zone to Morocco
4 bombers moved from Western United States to United Kingdom
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters, 1 infantry, 2 submarines and 1 transport moved from 26 Sea Zone to 63 Sea Zone
1 infantry moved from 63 Sea Zone to New Zealand
1 artillery moved from 63 Sea Zone to New Zealand
2 fighters moved from 63 Sea Zone to New Zealand
Place Units - Americans
4 bombers placed in Western United States
Turn Complete - Americans
Americans collect 50 PUs; end with 55 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Combat Hit Differential Summary :
Territory Summary for Americans :
New Zealand : 1 artillery, 2 fighters and 1 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 4 bombers, 1 factory_major, 1 harbour and 3 mech_infantrys
Hawaiian Islands : 1 airfield, 1 fighter, 1 harbour and 2 infantry
Midway : 1 airfield
26 Sea Zone : 1 destroyer
63 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 submarines and 1 transport
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
United Kingdom : 4 bombers
Morocco : 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
91 Sea Zone : 2 carriers, 1 cruiser, 3 destroyers, 3 fighters, 2 submarines, 1 tactical_bomber and 3 transports
Production/PUs Summary :
Germans : 46 / 54
Russians : 34 / 37
Japanese : 62 / 68
Americans : 50 / 75
Chinese : 2 / 6
British : 29 / 35
UK_Pacific : 6 / 21
Italians : 18 / 15
ANZAC : 10 / 10
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 47 times
2 was rolled 55 times
3 was rolled 48 times
4 was rolled 45 times
5 was rolled 37 times
6 was rolled 42 times
Average roll : 3.350
Median : 3.000
Variance : 0.672
Standard Deviation : 0.819
Total rolls : 274
Germans Combat
1 was rolled 19 times
2 was rolled 16 times
3 was rolled 16 times
4 was rolled 20 times
5 was rolled 21 times
6 was rolled 11 times
Average roll : 3.398
Median : 4.000
Variance : 0.655
Standard Deviation : 0.809
Total rolls : 103
British Combat
1 was rolled 8 times
2 was rolled 9 times
3 was rolled 7 times
4 was rolled 8 times
5 was rolled 1 times
6 was rolled 9 times
Average roll : 3.286
Median : 3.000
Variance : 1.122
Standard Deviation : 1.059
Total rolls : 42
Italians Combat
1 was rolled 8 times
2 was rolled 8 times
3 was rolled 6 times
4 was rolled 5 times
5 was rolled 3 times
6 was rolled 5 times
Average roll : 3.057
Median : 3.000
Variance : 0.554
Standard Deviation : 0.744
Total rolls : 35
French Combat
1 was rolled 5 times
2 was rolled 5 times
3 was rolled 7 times
4 was rolled 3 times
5 was rolled 3 times
6 was rolled 3 times
Average roll : 3.115
Median : 3.000
Variance : 0.533
Standard Deviation : 0.730
Total rolls : 26
Americans Combat
3 was rolled 1 times
6 was rolled 1 times
Average roll : 4.500
Median : 4.500
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 2
Neutral_Allies Combat
1 was rolled 1 times
2 was rolled 3 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 4 times
6 was rolled 1 times
Average roll : 3.636
Median : 4.000
Variance : 0.883
Standard Deviation : 0.940
Total rolls : 11
Chinese Combat
1 was rolled 1 times
2 was rolled 2 times
4 was rolled 2 times
6 was rolled 1 times
Average roll : 3.167
Median : 3.000
Variance : 0.800
Standard Deviation : 0.894
Total rolls : 6
UK_Pacific Combat
2 was rolled 1 times
3 was rolled 1 times
Average roll : 2.500
Median : 2.500
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 2
Neutral_Axis Combat
2 was rolled 2 times
4 was rolled 1 times
6 was rolled 2 times
Average roll : 4.000
Median : 4.000
Variance : 1.208
Standard Deviation : 1.099
Total rolls : 5
Russians Combat
1 was rolled 1 times
2 was rolled 3 times
3 was rolled 1 times
5 was rolled 3 times
6 was rolled 2 times
Average roll : 3.700
Median : 4.000
Variance : 0.815
Standard Deviation : 0.903
Total rolls : 10
Japanese Combat
1 was rolled 4 times
2 was rolled 6 times
3 was rolled 8 times
4 was rolled 5 times
5 was rolled 2 times
6 was rolled 7 times
Average roll : 3.500
Median : 3.000
Variance : 0.753
Standard Deviation : 0.868
Total rolls : 32
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
10 infantry moved from Kansu to Suiyuyan
1 fighter moved from Kansu to Suiyuyan
Combat - Chinese
Battle in Suiyuyan
Chinese attack with 1 fighter and 10 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 10 infantry in Suiyuyan, round 2 : 4/11 hits, 2.17 expected hits
Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Suiyuyan
1 infantry owned by the Japanese lost in Suiyuyan
Chinese win, taking Suiyuyan from Japanese with 1 fighter and 9 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
3 infantry moved from Kansu to Suiyuyan
1 fighter moved from Suiyuyan to Kansu
Place Units - Chinese
1 infantry placed in Suiyuyan
1 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 3 PUs; end with 3 PUs
Combat Hit Differential Summary :
Chinese regular : 1.83
Japanese regular : 0.67
Territory Summary for Chinese :
Suiyuyan : 13 infantry
Kansu : 1 fighter and 5 infantry
Production/PUs Summary :
Germans : 46 / 54
Russians : 34 / 37
Japanese : 61 / 68
Americans : 50 / 75
Chinese : 3 / 3
British : 29 / 35
UK_Pacific : 6 / 21
Italians : 18 / 15
ANZAC : 10 / 10
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 51 times
2 was rolled 60 times
3 was rolled 49 times
4 was rolled 46 times
5 was rolled 38 times
6 was rolled 42 times
Average roll : 3.301
Median : 3.000
Variance : 1.029
Standard Deviation : 1.015
Total rolls : 286
Germans Combat
1 was rolled 19 times
2 was rolled 16 times
3 was rolled 16 times
4 was rolled 20 times
5 was rolled 21 times
6 was rolled 11 times
Average roll : 3.398
Median : 4.000
Variance : 0.655
Standard Deviation : 0.809
Total rolls : 103
British Combat
1 was rolled 8 times
2 was rolled 9 times
3 was rolled 7 times
4 was rolled 8 times
5 was rolled 1 times
6 was rolled 9 times
Average roll : 3.286
Median : 3.000
Variance : 1.122
Standard Deviation : 1.059
Total rolls : 42
Italians Combat
1 was rolled 8 times
2 was rolled 8 times
3 was rolled 6 times
4 was rolled 5 times
5 was rolled 3 times
6 was rolled 5 times
Average roll : 3.057
Median : 3.000
Variance : 0.554
Standard Deviation : 0.744
Total rolls : 35
French Combat
1 was rolled 5 times
2 was rolled 5 times
3 was rolled 7 times
4 was rolled 3 times
5 was rolled 3 times
6 was rolled 3 times
Average roll : 3.115
Median : 3.000
Variance : 0.533
Standard Deviation : 0.730
Total rolls : 26
Americans Combat
3 was rolled 1 times
6 was rolled 1 times
Average roll : 4.500
Median : 4.500
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 2
Neutral_Allies Combat
1 was rolled 1 times
2 was rolled 3 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 4 times
6 was rolled 1 times
Average roll : 3.636
Median : 4.000
Variance : 0.883
Standard Deviation : 0.940
Total rolls : 11
Chinese Combat
1 was rolled 4 times
2 was rolled 7 times
3 was rolled 1 times
4 was rolled 3 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 2.588
Median : 2.000
Variance : 1.802
Standard Deviation : 1.342
Total rolls : 17
UK_Pacific Combat
2 was rolled 1 times
3 was rolled 1 times
Average roll : 2.500
Median : 2.500
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 2
Neutral_Axis Combat
2 was rolled 2 times
4 was rolled 1 times
6 was rolled 2 times
Average roll : 4.000
Median : 4.000
Variance : 1.208
Standard Deviation : 1.099
Total rolls : 5
Russians Combat
1 was rolled 1 times
2 was rolled 3 times
3 was rolled 1 times
5 was rolled 3 times
6 was rolled 2 times
Average roll : 3.700
Median : 4.000
Variance : 0.815
Standard Deviation : 0.903
Total rolls : 10
Japanese Combat
1 was rolled 5 times
2 was rolled 6 times
3 was rolled 8 times
4 was rolled 5 times
5 was rolled 2 times
6 was rolled 7 times
Average roll : 3.424
Median : 3.000
Variance : 0.672
Standard Deviation : 0.820
Total rolls : 33
TripleA Move Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 3
Combat Move - British
1 destroyer moved from 123 Sea Zone to 125 Sea Zone
1 fighter moved from Iceland to 125 Sea Zone
1 destroyer moved from 98 Sea Zone to 97 Sea Zone
3 submarines moved from 81 Sea Zone to 97 Sea Zone
1 bomber moved from Egypt to 97 Sea Zone
1 tactical_bomber moved from Egypt to 97 Sea Zone
2 infantry moved from Belgian Congo to Kenya
1 armour moved from Anglo Egyptian Sudan to Kenya
1 mech_infantry moved from Anglo Egyptian Sudan to Kenya
2 fighters moved from Egypt to Kenya
1 infantry moved from Anglo Egyptian Sudan to 81 Sea Zone
1 artillery moved from Anglo Egyptian Sudan to 81 Sea Zone
1 artillery, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 81 Sea Zone to 76 Sea Zone
1 artillery moved from 76 Sea Zone to British Somaliland
1 infantry moved from 76 Sea Zone to British Somaliland
1 transport moved from 79 Sea Zone to 80 Sea Zone
1 infantry moved from Persia to 80 Sea Zone
1 infantry and 1 transport moved from 80 Sea Zone to 76 Sea Zone
1 infantry moved from 76 Sea Zone to British Somaliland
Any scramble in 97?
@Caesar1 None
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 3
Purchase Units - Americans
Americans buy 4 bombers; Remaining resources: 5 PUs;
Politics - Americans
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
Non Combat Move - Americans
1 armour moved from Central United States to 101 Sea Zone
1 artillery moved from Eastern United States to 101 Sea Zone
1 mech_infantry moved from Central United States to 101 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 infantry moved from Central United States to 101 Sea Zone
1 infantry moved from Central United States to 101 Sea Zone
1 armour, 1 artillery, 2 carriers, 1 cruiser, 3 destroyers, 3 fighters, 3 infantry, 1 mech_infantry, 2 submarines, 1 tactical_bomber and 3 transports moved from 101 Sea Zone to 91 Sea Zone
3 infantry moved from 91 Sea Zone to Morocco
1 artillery moved from 91 Sea Zone to Morocco
1 mech_infantry moved from 91 Sea Zone to Morocco
1 armour moved from 91 Sea Zone to Morocco
4 bombers moved from Western United States to United Kingdom
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters, 1 infantry, 2 submarines and 1 transport moved from 26 Sea Zone to 63 Sea Zone
1 infantry moved from 63 Sea Zone to New Zealand
1 artillery moved from 63 Sea Zone to New Zealand
2 fighters moved from 63 Sea Zone to New Zealand
Place Units - Americans
4 bombers placed in Western United States
Turn Complete - Americans
Americans collect 50 PUs; end with 55 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
10 infantry moved from Kansu to Suiyuyan
1 fighter moved from Kansu to Suiyuyan
Combat - Chinese
Battle in Suiyuyan
Chinese attack with 1 fighter and 10 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 10 infantry in Suiyuyan, round 2 : 4/11 hits, 2.17 expected hits
Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Suiyuyan
1 infantry owned by the Japanese lost in Suiyuyan
Chinese win, taking Suiyuyan from Japanese with 1 fighter and 9 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
3 infantry moved from Kansu to Suiyuyan
1 fighter moved from Suiyuyan to Kansu
Place Units - Chinese
1 infantry placed in Suiyuyan
1 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 3 PUs; end with 3 PUs
Purchase Units - British
British buy 1 fighter, 3 submarines and 1 transport; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 7 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 destroyer moved from 123 Sea Zone to 125 Sea Zone
1 fighter moved from Iceland to 125 Sea Zone
1 destroyer moved from 98 Sea Zone to 97 Sea Zone
3 submarines moved from 81 Sea Zone to 97 Sea Zone
1 bomber moved from Egypt to 97 Sea Zone
1 tactical_bomber moved from Egypt to 97 Sea Zone
2 infantry moved from Belgian Congo to Kenya
1 armour moved from Anglo Egyptian Sudan to Kenya
1 mech_infantry moved from Anglo Egyptian Sudan to Kenya
2 fighters moved from Egypt to Kenya
1 infantry moved from Anglo Egyptian Sudan to 81 Sea Zone
1 artillery moved from Anglo Egyptian Sudan to 81 Sea Zone
1 artillery, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 81 Sea Zone to 76 Sea Zone
1 artillery moved from 76 Sea Zone to British Somaliland
1 infantry moved from 76 Sea Zone to British Somaliland
1 transport moved from 79 Sea Zone to 80 Sea Zone
1 infantry moved from Persia to 80 Sea Zone
1 infantry and 1 transport moved from 80 Sea Zone to 76 Sea Zone
1 infantry moved from 76 Sea Zone to British Somaliland
Combat - British
Battle in 125 Sea Zone
British attack with 1 destroyer and 1 fighter; Russians loiter and taunt
Germans defend with 1 submarine
British roll dice for 1 destroyer and 1 fighter in 125 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Germans lost in 125 Sea Zone
British win, taking 125 Sea Zone from Neutral with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in British Somaliland
British attack with 1 artillery and 2 infantry
Italians defend with 1 infantry
British roll dice for 1 cruiser in British Somaliland, round 2 : 1/1 hits, 0.50 expected hits
Italians roll dice for 1 infantry in British Somaliland, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in British Somaliland
British win, taking British Somaliland from Italians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in 97 Sea Zone
British attack with 1 bomber, 1 destroyer, 4 submarines and 1 tactical_bomber
Italians defend with 1 destroyer
British roll dice for 4 submarines in 97 Sea Zone, round 2 : 1/4 hits, 1.33 expected hits
Italians roll dice for 1 destroyer in 97 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Italians lost in 97 Sea Zone
British win with 1 bomber, 1 destroyer, 4 submarines and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Battle in Kenya
British attack with 1 armour, 2 fighters, 2 infantry and 1 mech_infantry
Italians defend with 1 infantry
British roll dice for 1 armour, 2 fighters, 2 infantry and 1 mech_infantry in Kenya, round 2 : 2/6 hits, 2.00 expected hits
Italians roll dice for 1 infantry in Kenya, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Kenya
British win, taking Kenya from Italians with 1 armour, 2 fighters, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Non Combat Move - British
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from Egypt to Alexandria
1 artillery moved from Egypt to Alexandria
2 fighters moved from Kenya to Egypt
1 tactical_bomber moved from 97 Sea Zone to Malta
1 bomber moved from 97 Sea Zone to Malta
1 infantry moved from West India to India
3 infantry moved from Burma to India
2 submarines moved from 71 Sea Zone to 81 Sea Zone
1 infantry moved from Northwest Persia to Persia
1 fighter moved from 125 Sea Zone to Scotland
1 aaGun moved from United Kingdom to Scotland
1 fighter moved from United Kingdom to Scotland
1 armour moved from Quebec to 106 Sea Zone
1 infantry moved from Quebec to 106 Sea Zone
1 armour, 1 battleship, 1 cruiser, 2 destroyers, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 armour moved from 91 Sea Zone to Morocco
1 infantry moved from 91 Sea Zone to Morocco
1 infantry moved from Quebec to New Brunswick Nova Scotia
1 artillery moved from Quebec to New Brunswick Nova Scotia
Place Units - British
1 transport placed in 106 Sea Zone
1 submarine placed in 109 Sea Zone
2 submarines placed in 71 Sea Zone
1 fighter placed in United Kingdom
Turn Complete - British
British collect 30 PUs; end with 30 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 35 PUs
Place Units - UK_Pacific
7 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs
Some Units in India change ownership: 7 infantry
Combat Hit Differential Summary :
Chinese regular : 1.83
Italians regular : -1.00
Japanese regular : 0.67
Germans regular : -0.17
British regular : 0.33
Territory Summary for Americans, British, Chinese and UK_Pacific :
Suiyuyan : 13 infantry
Kansu : 1 fighter and 5 infantry
India : 3 aaGuns, 1 airfield, 3 artilleries, 1 factory_major, 2 fighters, 1 harbour, 28 infantry and 1 tactical_bomber
New Zealand : 1 artillery, 2 fighters and 1 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 4 bombers, 1 factory_major, 1 harbour and 3 mech_infantrys
Hawaiian Islands : 1 airfield, 1 fighter, 1 harbour and 2 infantry
Midway : 1 airfield
26 Sea Zone : 1 destroyer
63 Sea Zone : 2 battleships, 1 carrier, 2 cruisers, 1 destroyer, 2 submarines and 1 transport
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Iceland : 1 airfield
Quebec : 1 factory_minor
British Somaliland : 1 artillery and 2 infantry
Alexandria : 1 artillery and 1 infantry
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 artillery, 1 harbour and 1 infantry
Egypt : 1 airfield, 1 artillery, 2 fighters, 1 harbour and 1 infantry
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 aaGun, 1 airfield and 2 fighters
Kenya : 1 armour, 2 infantry and 1 mech_infantry
Malta : 1 aaGun, 1 bomber, 1 infantry and 1 tactical_bomber
United Kingdom : 4 aaGuns, 1 airfield, 4 bombers, 1 factory_major, 2 fighters, 1 harbour, 4 infantry and 1 mech_infantry
Morocco : 2 armour, 1 artillery, 4 infantry and 1 mech_infantry
125 Sea Zone : 1 flag, 1 destroyer
76 Sea Zone : 1 cruiser, 1 destroyer and 2 transports
106 Sea Zone : 1 flag, 1 transport
Eire : 1 flag
109 Sea Zone : 1 submarine
97 Sea Zone : 1 flag, 1 destroyer and 4 submarines
Eastern Persia : 1 flag
71 Sea Zone : 2 submarines
81 Sea Zone : 2 submarines
Northwest Persia : 1 flag
Persia : 1 flag, 1 infantry
91 Sea Zone : 1 battleship, 2 carriers, 2 cruisers, 5 destroyers, 3 fighters, 2 submarines, 1 tactical_bomber and 4 transports
Production/PUs Summary :
Germans : 46 / 54
Russians : 34 / 37
Japanese : 61 / 68
Americans : 50 / 75
Chinese : 3 / 3
British : 30 / 35
UK_Pacific : 6 / 6
Italians : 17 / 15
ANZAC : 10 / 10
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 53 times
2 was rolled 64 times
3 was rolled 51 times
4 was rolled 49 times
5 was rolled 40 times
6 was rolled 46 times
Average roll : 3.320
Median : 3.000
Variance : 1.065
Standard Deviation : 1.032
Total rolls : 303
Germans Combat
1 was rolled 19 times
2 was rolled 17 times
3 was rolled 16 times
4 was rolled 20 times
5 was rolled 21 times
6 was rolled 11 times
Average roll : 3.385
Median : 3.500
Variance : 0.634
Standard Deviation : 0.796
Total rolls : 104
British Combat
1 was rolled 10 times
2 was rolled 12 times
3 was rolled 9 times
4 was rolled 10 times
5 was rolled 2 times
6 was rolled 12 times
Average roll : 3.327
Median : 3.000
Variance : 1.275
Standard Deviation : 1.129
Total rolls : 55
Italians Combat
1 was rolled 8 times
2 was rolled 8 times
3 was rolled 6 times
4 was rolled 6 times
5 was rolled 4 times
6 was rolled 6 times
Average roll : 3.211
Median : 3.000
Variance : 0.306
Standard Deviation : 0.553
Total rolls : 38
French Combat
1 was rolled 5 times
2 was rolled 5 times
3 was rolled 7 times
4 was rolled 3 times
5 was rolled 3 times
6 was rolled 3 times
Average roll : 3.115
Median : 3.000
Variance : 0.533
Standard Deviation : 0.730
Total rolls : 26
Americans Combat
3 was rolled 1 times
6 was rolled 1 times
Average roll : 4.500
Median : 4.500
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 2
Neutral_Allies Combat
1 was rolled 1 times
2 was rolled 3 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 4 times
6 was rolled 1 times
Average roll : 3.636
Median : 4.000
Variance : 0.883
Standard Deviation : 0.940
Total rolls : 11
Chinese Combat
1 was rolled 4 times
2 was rolled 7 times
3 was rolled 1 times
4 was rolled 3 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 2.588
Median : 2.000
Variance : 1.802
Standard Deviation : 1.342
Total rolls : 17
UK_Pacific Combat
2 was rolled 1 times
3 was rolled 1 times
Average roll : 2.500
Median : 2.500
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 2
Neutral_Axis Combat
2 was rolled 2 times
4 was rolled 1 times
6 was rolled 2 times
Average roll : 4.000
Median : 4.000
Variance : 1.208
Standard Deviation : 1.099
Total rolls : 5
Russians Combat
1 was rolled 1 times
2 was rolled 3 times
3 was rolled 1 times
5 was rolled 3 times
6 was rolled 2 times
Average roll : 3.700
Median : 4.000
Variance : 0.815
Standard Deviation : 0.903
Total rolls : 10
Japanese Combat
1 was rolled 5 times
2 was rolled 6 times
3 was rolled 8 times
4 was rolled 5 times
5 was rolled 2 times
6 was rolled 7 times
Average roll : 3.424
Median : 3.000
Variance : 0.672
Standard Deviation : 0.820
Total rolls : 33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 3
Purchase Units - Italians
Italians buy 5 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour, 1 artillery and 1 infantry moved from Algeria to Tunisia
1 infantry moved from Ethiopia to Anglo Egyptian Sudan
Italians take Anglo Egyptian Sudan from British
2 armour moved from Romania to Bessarabia
1 bomber and 2 fighters moved from Southern Italy to 97 Sea Zone
2 mech_infantrys moved from Northern Italy to France
Combat - Italians
Battle in 97 Sea Zone
Italians attack with 1 bomber and 2 fighters
British defend with 1 destroyer and 4 submarines
4 submarines owned by the British submerged
Italians roll dice for 1 bomber and 2 fighters in 97 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits
British roll dice for 1 destroyer in 97 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the British lost in 97 Sea Zone
Italians win with 1 bomber and 2 fighters remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Non Combat Move - Italians
1 bomber and 2 fighters moved from 97 Sea Zone to Southern Italy
2 artilleries moved from Northern Italy to Southern Italy
1 infantry moved from Northern Italy to Southern Italy
2 aaGuns moved from Northern Italy to Southern Italy
Place Units - Italians
3 infantry placed in Southern Italy
2 infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,2,2,5,6,4,1,5
Italians collect 13 PUs (5 lost to blockades); end with 13 PUs
Combat Hit Differential Summary :
Italians regular : -0.67
British regular : -0.33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
3 fighters moved from India to Persia
1 infantry moved from Burma to India
2 infantry moved from Egypt to Alexandria
1 fighter moved from New Zealand to New South Wales
1 artillery moved from New South Wales to South Australia
4 infantry moved from New South Wales to South Australia
1 infantry moved from Dutch New Guinea to New Guinea
Place Units - ANZAC
1 artillery and 2 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
Combat Hit Differential Summary :
Territory Summary for ANZAC :
India : 1 infantry
Queensland : 1 airfield and 1 harbour
New Zealand : 1 airfield and 1 harbour
New South Wales : 2 aaGuns, 1 artillery, 1 factory_minor, 2 fighters, 1 harbour and 2 infantry
South Australia : 1 artillery and 4 infantry
New Guinea : 1 infantry
Dutch New Guinea : 1 flag
63 Sea Zone : 1 cruiser, 1 destroyer and 1 transport
Alexandria : 2 infantry
Persia : 3 fighters
Production/PUs Summary :
Germans : 46 / 54
Russians : 34 / 37
Japanese : 61 / 68
Americans : 50 / 75
Chinese : 3 / 3
British : 29 / 35
UK_Pacific : 6 / 6
Italians : 18 / 13
ANZAC : 10 / 15
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 53 times
2 was rolled 65 times
3 was rolled 51 times
4 was rolled 51 times
5 was rolled 40 times
6 was rolled 47 times
Average roll : 3.329
Median : 3.000
Variance : 1.101
Standard Deviation : 1.049
Total rolls : 307
Germans Combat
1 was rolled 19 times
2 was rolled 17 times
3 was rolled 16 times
4 was rolled 20 times
5 was rolled 21 times
6 was rolled 11 times
Average roll : 3.385
Median : 3.500
Variance : 0.634
Standard Deviation : 0.796
Total rolls : 104
British Combat
1 was rolled 10 times
2 was rolled 12 times
3 was rolled 9 times
4 was rolled 11 times
5 was rolled 2 times
6 was rolled 12 times
Average roll : 3.339
Median : 3.000
Variance : 1.297
Standard Deviation : 1.139
Total rolls : 56
Italians Combat
1 was rolled 8 times
2 was rolled 9 times
3 was rolled 6 times
4 was rolled 7 times
5 was rolled 4 times
6 was rolled 7 times
Average roll : 3.268
Median : 3.000
Variance : 0.371
Standard Deviation : 0.609
Total rolls : 41
French Combat
1 was rolled 5 times
2 was rolled 5 times
3 was rolled 7 times
4 was rolled 3 times
5 was rolled 3 times
6 was rolled 3 times
Average roll : 3.115
Median : 3.000
Variance : 0.533
Standard Deviation : 0.730
Total rolls : 26
Americans Combat
3 was rolled 1 times
6 was rolled 1 times
Average roll : 4.500
Median : 4.500
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 2
Neutral_Allies Combat
1 was rolled 1 times
2 was rolled 3 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 4 times
6 was rolled 1 times
Average roll : 3.636
Median : 4.000
Variance : 0.883
Standard Deviation : 0.940
Total rolls : 11
Chinese Combat
1 was rolled 4 times
2 was rolled 7 times
3 was rolled 1 times
4 was rolled 3 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 2.588
Median : 2.000
Variance : 1.802
Standard Deviation : 1.342
Total rolls : 17
UK_Pacific Combat
2 was rolled 1 times
3 was rolled 1 times
Average roll : 2.500
Median : 2.500
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 2
Neutral_Axis Combat
2 was rolled 2 times
4 was rolled 1 times
6 was rolled 2 times
Average roll : 4.000
Median : 4.000
Variance : 1.208
Standard Deviation : 1.099
Total rolls : 5
Russians Combat
1 was rolled 1 times
2 was rolled 3 times
3 was rolled 1 times
5 was rolled 3 times
6 was rolled 2 times
Average roll : 3.700
Median : 4.000
Variance : 0.815
Standard Deviation : 0.903
Total rolls : 10
Japanese Combat
1 was rolled 5 times
2 was rolled 6 times
3 was rolled 8 times
4 was rolled 5 times
5 was rolled 2 times
6 was rolled 7 times
Average roll : 3.424
Median : 3.000
Variance : 0.672
Standard Deviation : 0.820
Total rolls : 33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
3 fighters moved from India to Persia
1 infantry moved from Burma to India
2 infantry moved from Egypt to Alexandria
1 fighter moved from New Zealand to New South Wales
1 artillery moved from New South Wales to South Australia
4 infantry moved from New South Wales to South Australia
1 infantry moved from Dutch New Guinea to New Guinea
Place Units - ANZAC
1 artillery and 2 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
Territory Summary for ANZAC and French :
India : 1 infantry
Queensland : 1 airfield and 1 harbour
New Zealand : 1 airfield and 1 harbour
New South Wales : 2 aaGuns, 1 artillery, 1 factory_minor, 2 fighters, 1 harbour and 2 infantry
South Australia : 1 artillery and 4 infantry
New Guinea : 1 infantry
Dutch New Guinea : 1 flag
63 Sea Zone : 1 cruiser, 1 destroyer and 1 transport
Alexandria : 2 infantry
Egypt : 1 infantry
United Kingdom : 1 fighter and 2 infantry
Morocco : 2 infantry
French Equatorial Africa : 1 infantry
Persia : 3 fighters
98 Sea Zone : 1 destroyer
Production/PUs Summary :
Germans : 46 / 54
Russians : 34 / 37
Japanese : 61 / 68
Americans : 50 / 75
Chinese : 3 / 3
British : 29 / 35
UK_Pacific : 6 / 6
Italians : 18 / 13
ANZAC : 10 / 15
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 53 times
2 was rolled 65 times
3 was rolled 51 times
4 was rolled 51 times
5 was rolled 40 times
6 was rolled 47 times
Average roll : 3.329
Median : 3.000
Variance : 1.101
Standard Deviation : 1.049
Total rolls : 307
Germans Combat
1 was rolled 19 times
2 was rolled 17 times
3 was rolled 16 times
4 was rolled 20 times
5 was rolled 21 times
6 was rolled 11 times
Average roll : 3.385
Median : 3.500
Variance : 0.634
Standard Deviation : 0.796
Total rolls : 104
British Combat
1 was rolled 10 times
2 was rolled 12 times
3 was rolled 9 times
4 was rolled 11 times
5 was rolled 2 times
6 was rolled 12 times
Average roll : 3.339
Median : 3.000
Variance : 1.297
Standard Deviation : 1.139
Total rolls : 56
Italians Combat
1 was rolled 8 times
2 was rolled 9 times
3 was rolled 6 times
4 was rolled 7 times
5 was rolled 4 times
6 was rolled 7 times
Average roll : 3.268
Median : 3.000
Variance : 0.371
Standard Deviation : 0.609
Total rolls : 41
French Combat
1 was rolled 5 times
2 was rolled 5 times
3 was rolled 7 times
4 was rolled 3 times
5 was rolled 3 times
6 was rolled 3 times
Average roll : 3.115
Median : 3.000
Variance : 0.533
Standard Deviation : 0.730
Total rolls : 26
Americans Combat
3 was rolled 1 times
6 was rolled 1 times
Average roll : 4.500
Median : 4.500
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 2
Neutral_Allies Combat
1 was rolled 1 times
2 was rolled 3 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 4 times
6 was rolled 1 times
Average roll : 3.636
Median : 4.000
Variance : 0.883
Standard Deviation : 0.940
Total rolls : 11
Chinese Combat
1 was rolled 4 times
2 was rolled 7 times
3 was rolled 1 times
4 was rolled 3 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 2.588
Median : 2.000
Variance : 1.802
Standard Deviation : 1.342
Total rolls : 17
UK_Pacific Combat
2 was rolled 1 times
3 was rolled 1 times
Average roll : 2.500
Median : 2.500
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 2
Neutral_Axis Combat
2 was rolled 2 times
4 was rolled 1 times
6 was rolled 2 times
Average roll : 4.000
Median : 4.000
Variance : 1.208
Standard Deviation : 1.099
Total rolls : 5
Russians Combat
1 was rolled 1 times
2 was rolled 3 times
3 was rolled 1 times
5 was rolled 3 times
6 was rolled 2 times
Average roll : 3.700
Median : 4.000
Variance : 0.815
Standard Deviation : 0.903
Total rolls : 10
Japanese Combat
1 was rolled 5 times
2 was rolled 6 times
3 was rolled 8 times
4 was rolled 5 times
5 was rolled 2 times
6 was rolled 7 times
Average roll : 3.424
Median : 3.000
Variance : 0.672
Standard Deviation : 0.820
Total rolls : 33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery, 1 bomber, 1 fighter, 4 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
3 armour and 3 mech_infantrys moved from Eastern Poland to Archangel
Germans take Belarus from Russians
Germans take Archangel from Russians
1 infantry moved from Baltic States to Belarus
2 infantry moved from Karelia to Novgorod
1 infantry moved from Vyborg to Novgorod
1 battleship, 1 cruiser and 1 destroyer moved from 114 Sea Zone to 113 Sea Zone
8 infantry moved from Eastern Poland to Western Ukraine
Germans take Western Ukraine from Russians
6 artilleries moved from Eastern Poland to Western Ukraine
23 infantry moved from Bessarabia to Ukraine
Germans take Ukraine from Russians
5 mech_infantrys moved from Eastern Poland to Western Ukraine
4 armour moved from Eastern Poland to Western Ukraine
3 mech_infantrys moved from Poland to Western Ukraine
2 mech_infantrys moved from Eastern Poland to Western Ukraine
9 mech_infantrys moved from Germany to Eastern Poland
1 armour and 3 mech_infantrys moved from Western Germany to Poland
1 fighter and 2 tactical_bombers moved from Poland to Western Germany
5 artilleries moved from Bessarabia to Ukraine
Combat - Germans
Non Combat Move - Germans
1 aaGun moved from Eastern Poland to Western Ukraine
2 aaGuns moved from Bessarabia to Ukraine
3 infantry moved from Western Germany to France
Place Units - Germans
3 mech_infantrys placed in Novgorod
1 artillery, 1 bomber, 1 fighter, 4 infantry and 1 mech_infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,3,2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,5,5,3,1,4,4,4
Germans collect 47 PUs (5 lost to blockades); end with 47 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Combat Hit Differential Summary :
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition
Game History
Round: 4
Purchase Units - Russians
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Ukraine: 1 armour and 1 mech_infantry
EDIT: Adding units owned by Germans to Ukraine: 1 armour and 1 mech_infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :