HF - no scramble
Ceasar1 L+34 vs cwglee X
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TripleA Turn Summary: ANZAC round 1
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 1 Purchase Units - ANZAC ANZAC buy 1 fighter; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 transport moved from 62 Sea Zone to 63 Sea Zone 1 infantry moved from New Zealand to 63 Sea Zone 1 infantry and 1 transport moved from 63 Sea Zone to 46 Sea Zone 1 infantry moved from 46 Sea Zone to New Guinea 1 fighter moved from Queensland to Sumatra 2 fighters moved from New Zealand to Java 1 cruiser moved from 63 Sea Zone to 62 Sea Zone 1 artillery and 2 infantry moved from Queensland to New South Wales 1 infantry moved from Malaya to Shan State Place Units - ANZAC 1 fighter placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs
Combat Hit Differential Summary :
Territory Summary for ANZAC :
Shan State : 1 infantry Queensland : 1 airfield and 1 harbour New Zealand : 1 airfield and 1 harbour New South Wales : 2 aaGuns, 1 artillery, 1 factory_minor, 1 fighter, 1 harbour and 4 infantry New Guinea : 1 infantry Java : 2 fighters Sumatra : 1 fighter 46 Sea Zone : 1 transport 62 Sea Zone : 1 cruiser and 1 destroyer Egypt : 2 infantry
Production/PUs Summary :
Germans : 39 / 68 Russians : 37 / 37 Japanese : 30 / 45 Americans : 52 / 52 Chinese : 8 / 8 British : 30 / 35 UK_Pacific : 21 / 23 Italians : 16 / 16 ANZAC : 10 / 10 French : 11 / 0 Dutch : 7 / 0 Mongolians : 0 / 0 Neutral_Axis : 2 / 0 Neutral_Allies : 2 / 0 Neutral_True : 18 / 0
Dice Statistics:
Total 1 was rolled 40 times 2 was rolled 40 times 3 was rolled 36 times 4 was rolled 36 times 5 was rolled 27 times 6 was rolled 27 times Average roll : 3.248 Median : 3.000 Variance : 0.865 Standard Deviation : 0.930 Total rolls : 206 Germans Combat 1 was rolled 15 times 2 was rolled 11 times 3 was rolled 13 times 4 was rolled 16 times 5 was rolled 15 times 6 was rolled 7 times Average roll : 3.338 Median : 3.000 Variance : 0.748 Standard Deviation : 0.865 Total rolls : 77 British Combat 1 was rolled 6 times 2 was rolled 8 times 3 was rolled 6 times 4 was rolled 8 times 5 was rolled 1 times 6 was rolled 7 times Average roll : 3.306 Median : 3.000 Variance : 0.971 Standard Deviation : 0.986 Total rolls : 36 Italians Combat 1 was rolled 8 times 2 was rolled 8 times 3 was rolled 6 times 4 was rolled 5 times 5 was rolled 3 times 6 was rolled 5 times Average roll : 3.057 Median : 3.000 Variance : 0.554 Standard Deviation : 0.744 Total rolls : 35 French Combat 1 was rolled 5 times 2 was rolled 5 times 3 was rolled 6 times 4 was rolled 3 times 5 was rolled 2 times 6 was rolled 3 times Average roll : 3.042 Median : 3.000 Variance : 0.522 Standard Deviation : 0.722 Total rolls : 24 Neutral_Allies Combat 1 was rolled 1 times 2 was rolled 3 times 3 was rolled 1 times 4 was rolled 1 times 5 was rolled 4 times 6 was rolled 1 times Average roll : 3.636 Median : 4.000 Variance : 0.883 Standard Deviation : 0.940 Total rolls : 11 Chinese Combat 1 was rolled 1 times 2 was rolled 2 times 4 was rolled 2 times 6 was rolled 1 times Average roll : 3.167 Median : 3.000 Variance : 0.800 Standard Deviation : 0.894 Total rolls : 6 Japanese Combat 1 was rolled 4 times 2 was rolled 3 times 3 was rolled 4 times 4 was rolled 1 times 5 was rolled 2 times 6 was rolled 3 times Average roll : 3.176 Median : 3.000 Variance : 0.427 Standard Deviation : 0.654 Total rolls : 17
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TripleA Turn Summary: French round 1
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 1 Purchase Units - ANZAC ANZAC buy 1 fighter; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 transport moved from 62 Sea Zone to 63 Sea Zone 1 infantry moved from New Zealand to 63 Sea Zone 1 infantry and 1 transport moved from 63 Sea Zone to 46 Sea Zone 1 infantry moved from 46 Sea Zone to New Guinea 1 fighter moved from Queensland to Sumatra 2 fighters moved from New Zealand to Java 1 cruiser moved from 63 Sea Zone to 62 Sea Zone 1 artillery and 2 infantry moved from Queensland to New South Wales 1 infantry moved from Malaya to Shan State Place Units - ANZAC 1 fighter placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Combat Move - French Non Combat Move - French 1 destroyer moved from 72 Sea Zone to 81 Sea Zone 1 infantry moved from Syria to Trans-Jordan 1 infantry moved from Algeria to Morocco 1 infantry moved from French West Africa to French Central Africa Turn Complete - French
Combat Hit Differential Summary :
Territory Summary for ANZAC and French :
Shan State : 1 infantry Queensland : 1 airfield and 1 harbour New Zealand : 1 airfield and 1 harbour New South Wales : 2 aaGuns, 1 artillery, 1 factory_minor, 1 fighter, 1 harbour and 4 infantry New Guinea : 1 infantry Java : 2 fighters Sumatra : 1 fighter 46 Sea Zone : 1 transport 62 Sea Zone : 1 cruiser and 1 destroyer Trans-Jordan : 1 infantry Egypt : 2 infantry United Kingdom : 1 fighter and 2 infantry Morocco : 2 infantry Normandy Bordeaux : 1 artillery, 1 factory_minor, 1 harbour and 1 infantry French Central Africa : 1 infantry 81 Sea Zone : 1 destroyer
Production/PUs Summary :
Germans : 39 / 68 Russians : 37 / 37 Japanese : 30 / 45 Americans : 52 / 52 Chinese : 8 / 8 British : 30 / 35 UK_Pacific : 21 / 23 Italians : 16 / 16 ANZAC : 10 / 10 French : 11 / 0 Dutch : 7 / 0 Mongolians : 0 / 0 Neutral_Axis : 2 / 0 Neutral_Allies : 2 / 0 Neutral_True : 18 / 0
Dice Statistics:
Total 1 was rolled 40 times 2 was rolled 40 times 3 was rolled 36 times 4 was rolled 36 times 5 was rolled 27 times 6 was rolled 27 times Average roll : 3.248 Median : 3.000 Variance : 0.865 Standard Deviation : 0.930 Total rolls : 206 Germans Combat 1 was rolled 15 times 2 was rolled 11 times 3 was rolled 13 times 4 was rolled 16 times 5 was rolled 15 times 6 was rolled 7 times Average roll : 3.338 Median : 3.000 Variance : 0.748 Standard Deviation : 0.865 Total rolls : 77 British Combat 1 was rolled 6 times 2 was rolled 8 times 3 was rolled 6 times 4 was rolled 8 times 5 was rolled 1 times 6 was rolled 7 times Average roll : 3.306 Median : 3.000 Variance : 0.971 Standard Deviation : 0.986 Total rolls : 36 Italians Combat 1 was rolled 8 times 2 was rolled 8 times 3 was rolled 6 times 4 was rolled 5 times 5 was rolled 3 times 6 was rolled 5 times Average roll : 3.057 Median : 3.000 Variance : 0.554 Standard Deviation : 0.744 Total rolls : 35 French Combat 1 was rolled 5 times 2 was rolled 5 times 3 was rolled 6 times 4 was rolled 3 times 5 was rolled 2 times 6 was rolled 3 times Average roll : 3.042 Median : 3.000 Variance : 0.522 Standard Deviation : 0.722 Total rolls : 24 Neutral_Allies Combat 1 was rolled 1 times 2 was rolled 3 times 3 was rolled 1 times 4 was rolled 1 times 5 was rolled 4 times 6 was rolled 1 times Average roll : 3.636 Median : 4.000 Variance : 0.883 Standard Deviation : 0.940 Total rolls : 11 Chinese Combat 1 was rolled 1 times 2 was rolled 2 times 4 was rolled 2 times 6 was rolled 1 times Average roll : 3.167 Median : 3.000 Variance : 0.800 Standard Deviation : 0.894 Total rolls : 6 Japanese Combat 1 was rolled 4 times 2 was rolled 3 times 3 was rolled 4 times 4 was rolled 1 times 5 was rolled 2 times 6 was rolled 3 times Average roll : 3.176 Median : 3.000 Variance : 0.427 Standard Deviation : 0.654 Total rolls : 17
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@Caesar1 triplea_40856_2ger.tsvg
Scramble order?
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@cwglee51 no scramble
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TripleA Turn Summary: Germans round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 2 Research Technology - Germans Purchase Units - Germans Germans buy 1 fighter, 2 infantry and 13 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 artillery and 2 mech_infantrys moved from France to Normandy Bordeaux 1 armour moved from France to Normandy Bordeaux 3 fighters and 4 tactical_bombers moved from Western Germany to 110 Sea Zone 1 submarine moved from 112 Sea Zone to 110 Sea Zone 1 tactical_bomber moved from Western Germany to Normandy Bordeaux 2 bombers and 1 fighter moved from Southern Italy to 96 Sea Zone 1 transport moved from 114 Sea Zone to 115 Sea Zone 2 infantry moved from Finland to 115 Sea Zone 2 infantry and 1 transport moved from 115 Sea Zone to 114 Sea Zone Combat - Germans Battle in 110 Sea Zone Germans attack with 3 fighters, 1 submarine and 4 tactical_bombers British defend with 1 destroyer Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 3 fighters and 4 tactical_bombers in 110 Sea Zone, round 2 : 4/7 hits, 4.00 expected hits British roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 110 Sea Zone Germans win with 3 fighters, 1 submarine and 4 tactical_bombers remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in 96 Sea Zone Germans attack with 2 bombers and 1 fighter British defend with 1 cruiser and 1 submarine 1 submarine owned by the British submerged Germans roll dice for 2 bombers and 1 fighter in 96 Sea Zone, round 2 : 2/3 hits, 1.83 expected hits British roll dice for 1 cruiser in 96 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits 1 fighter owned by the Germans lost in 96 Sea Zone 1 cruiser owned by the British lost in 96 Sea Zone Germans win with 2 bombers remaining. Battle score for attacker is 2 Casualties for Germans: 1 fighter Casualties for British: 1 cruiser Battle in Normandy Bordeaux Germans attack with 1 armour, 1 artillery, 2 mech_infantrys and 1 tactical_bomber French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 1 armour, 1 artillery, 2 mech_infantrys and 1 tactical_bomber in Normandy Bordeaux, round 2 : 3/5 hits, 2.00 expected hits French roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the French and 1 artillery owned by the French lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from French with 1 armour, 1 artillery, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for French: 1 artillery and 1 infantry Non Combat Move - Germans 1 tactical_bomber moved from Normandy Bordeaux to Western Germany 3 fighters and 4 tactical_bombers moved from 110 Sea Zone to Western Germany 2 bombers moved from 96 Sea Zone to Western Germany 2 infantry moved from 114 Sea Zone to Poland 11 infantry moved from Slovakia Hungary to Romania 3 artilleries moved from Slovakia Hungary to Romania 2 aaGuns moved from Slovakia Hungary to Romania 5 infantry moved from Bulgaria to Romania 7 infantry moved from Yugoslavia to Romania 1 armour and 2 artilleries moved from Yugoslavia to Romania 2 infantry moved from Germany to Poland 6 artilleries moved from Germany to Poland 5 armour moved from France to Germany 2 armour moved from Yugoslavia to Poland 1 battleship and 1 cruiser moved from 113 Sea Zone to 112 Sea Zone Place Units - Germans 10 mech_infantrys placed in Germany 1 fighter, 2 infantry and 3 mech_infantrys placed in Western Germany Turn Complete - Germans Germans collect 41 PUs; end with 41 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 46 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Combat Hit Differential Summary :
French regular : -0.67 Germans regular : 0.83 British regular : 0.17
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TripleA Turn Summary: Russians round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 2 Purchase Units - Russians Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs; Combat Move - Russians Non Combat Move - Russians 1 submarine moved from 124 Sea Zone to 125 Sea Zone 3 infantry moved from Ukraine to Western Ukraine 1 infantry moved from Rostov to Ukraine 1 infantry moved from Caucasus to Rostov 2 armour moved from Bryansk to Caucasus 2 mech_infantrys moved from Bryansk to Caucasus 2 aaGuns, 1 artillery and 1 infantry moved from Bryansk to Western Ukraine 6 infantry moved from Russia to Bryansk 1 tactical_bomber moved from Novgorod to Caucasus 2 fighters moved from Novgorod to Russia 1 artillery and 7 infantry moved from Novgorod to Belarus 6 infantry moved from Yakut S.S.R. to Yenisey 2 aaGuns and 12 infantry moved from Buryatia to Yakut S.S.R. Place Units - Russians 3 infantry placed in Ukraine 1 artillery and 8 infantry placed in Russia Turn Complete - Russians Russians collect 37 PUs; end with 37 PUs
Combat Hit Differential Summary :
Territory Summary for Russians :
Yenisey : 6 infantry Yakut S.S.R. : 2 aaGuns and 12 infantry Belarus : 2 aaGuns, 2 artilleries and 20 infantry Bryansk : 6 infantry Rostov : 1 infantry Russia : 1 airfield, 1 artillery, 1 factory_major, 2 fighters and 8 infantry Ukraine : 1 factory_minor and 4 infantry Western Ukraine : 2 aaGuns, 2 artilleries and 10 infantry Volgograd : 1 factory_minor Novgorod : 1 airfield, 1 factory_minor and 1 harbour Caucasus : 2 armour, 2 mech_infantrys and 1 tactical_bomber 125 Sea Zone : 1 submarine 114 Sea Zone : 1 cruiser 115 Sea Zone : 1 submarine
Production/PUs Summary :
Germans : 41 / 51 Russians : 37 / 37 Japanese : 30 / 45 Americans : 52 / 52 Chinese : 8 / 8 British : 30 / 35 UK_Pacific : 21 / 23 Italians : 16 / 16 ANZAC : 10 / 10 French : 9 / 0 Dutch : 7 / 0 Mongolians : 0 / 0 Neutral_Axis : 2 / 0 Neutral_Allies : 2 / 0 Neutral_True : 18 / 0
Dice Statistics:
Total 1 was rolled 43 times 2 was rolled 45 times 3 was rolled 39 times 4 was rolled 37 times 5 was rolled 31 times 6 was rolled 31 times Average roll : 3.270 Median : 3.000 Variance : 0.770 Standard Deviation : 0.878 Total rolls : 226 Germans Combat 1 was rolled 17 times 2 was rolled 16 times 3 was rolled 14 times 4 was rolled 17 times 5 was rolled 18 times 6 was rolled 11 times Average roll : 3.387 Median : 3.000 Variance : 0.364 Standard Deviation : 0.603 Total rolls : 93 British Combat 1 was rolled 7 times 2 was rolled 8 times 3 was rolled 7 times 4 was rolled 8 times 5 was rolled 1 times 6 was rolled 7 times Average roll : 3.237 Median : 3.000 Variance : 0.955 Standard Deviation : 0.977 Total rolls : 38 Italians Combat 1 was rolled 8 times 2 was rolled 8 times 3 was rolled 6 times 4 was rolled 5 times 5 was rolled 3 times 6 was rolled 5 times Average roll : 3.057 Median : 3.000 Variance : 0.554 Standard Deviation : 0.744 Total rolls : 35 French Combat 1 was rolled 5 times 2 was rolled 5 times 3 was rolled 7 times 4 was rolled 3 times 5 was rolled 3 times 6 was rolled 3 times Average roll : 3.115 Median : 3.000 Variance : 0.533 Standard Deviation : 0.730 Total rolls : 26 Neutral_Allies Combat 1 was rolled 1 times 2 was rolled 3 times 3 was rolled 1 times 4 was rolled 1 times 5 was rolled 4 times 6 was rolled 1 times Average roll : 3.636 Median : 4.000 Variance : 0.883 Standard Deviation : 0.940 Total rolls : 11 Chinese Combat 1 was rolled 1 times 2 was rolled 2 times 4 was rolled 2 times 6 was rolled 1 times Average roll : 3.167 Median : 3.000 Variance : 0.800 Standard Deviation : 0.894 Total rolls : 6 Japanese Combat 1 was rolled 4 times 2 was rolled 3 times 3 was rolled 4 times 4 was rolled 1 times 5 was rolled 2 times 6 was rolled 3 times Average roll : 3.176 Median : 3.000 Variance : 0.427 Standard Deviation : 0.654 Total rolls : 17
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TripleA Turn Summary: Japanese round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 2 Purchase Units - Japanese Japanese buy 2 carriers, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese Turning on Edit Mode EDIT: Turning off Edit Mode 1 artillery and 1 infantry moved from Japan to 6 Sea Zone 1 artillery and 1 infantry moved from Japan to 6 Sea Zone 1 infantry moved from Chahar to Suiyuyan Japanese take Suiyuyan from Chinese 1 infantry moved from Anhwe to Hopei Japanese take Hopei from Chinese 1 infantry moved from Yunnan to Szechwan Japanese take Szechwan from Chinese 1 transport moved from 6 Sea Zone to 19 Sea Zone 1 artillery and 1 infantry moved from Jehol to 19 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 1 mech_infantry moved from Chahar to Hunan 2 artilleries and 5 infantry moved from Anhwe to Kweichow Japanese take Kweichow from Chinese 1 artillery and 1 infantry moved from Hunan to Kweichow 2 infantry and 1 transport moved from 6 Sea Zone to 33 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone 1 artillery and 1 infantry moved from Kiangsi to Kwangsi 5 infantry moved from Jehol to Anhwe 3 infantry moved from Manchuria to Jehol 1 fighter moved from Kiangsi to Kwangsi 1 armour and 1 infantry moved from Kwangsi to 36 Sea Zone 1 armour, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone 1 carrier moved from 36 Sea Zone to 37 Sea Zone 1 fighter and 1 tactical_bomber moved from Kwangsi to 37 Sea Zone 1 destroyer moved from 36 Sea Zone to 37 Sea Zone 1 carrier moved from 36 Sea Zone to 37 Sea Zone 1 fighter and 1 tactical_bomber moved from Kwangsi to 37 Sea Zone 2 bombers moved from Kwangsi to Siam 2 fighters moved from Kwangsi to Siam 1 artillery and 1 infantry moved from Yunnan to Kweichow Combat - Japanese Non Combat Move - Japanese 1 aaGun moved from Jehol to Anhwe Place Units - Japanese 2 carriers, 1 submarine and 1 transport placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 34 PUs; end with 34 PUs Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 44 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Americans round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 2 Purchase Units - Americans Americans buy 2 bombers, 1 destroyer, 2 submarines and 1 transport; Remaining resources: 1 PUs; Combat Move - Americans Non Combat Move - Americans 1 destroyer and 1 submarine moved from 23 Sea Zone to 26 Sea Zone 1 fighter moved from 26 Sea Zone to Hawaiian Islands 1 fighter moved from Guam to 26 Sea Zone 1 infantry moved from Western United States to 10 Sea Zone 1 artillery moved from Western United States to 10 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 artillery moved from 26 Sea Zone to Hawaiian Islands 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 transport moved from 89 Sea Zone to 101 Sea Zone 1 destroyer moved from 89 Sea Zone to 101 Sea Zone 1 infantry moved from Western United States to Central United States 2 mech_infantrys moved from Central United States to Western United States 2 bombers moved from Eastern United States to Western United States Place Units - Americans 2 submarines and 1 transport placed in 101 Sea Zone 1 destroyer placed in 101 Sea Zone 2 bombers placed in Western United States Turn Complete - Americans Americans collect 52 PUs; end with 53 PUs
Combat Hit Differential Summary :
Territory Summary for Americans :
Philippines : 1 airfield, 1 harbour and 2 infantry Guam : 1 airfield Wake Island : 1 airfield Western United States : 2 aaGuns, 1 airfield, 4 bombers, 1 factory_minor, 1 harbour and 3 mech_infantrys Hawaiian Islands : 1 airfield, 1 artillery, 1 fighter, 1 harbour and 3 infantry Midway : 1 airfield 26 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters, 2 submarines and 1 transport Central United States : 1 armour, 1 factory_minor, 2 infantry and 1 mech_infantry Eastern United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry 101 Sea Zone : 2 carriers, 1 cruiser, 3 destroyers, 3 fighters, 2 submarines, 1 tactical_bomber and 3 transports
Production/PUs Summary :
Germans : 41 / 51 Russians : 37 / 37 Japanese : 34 / 44 Americans : 52 / 53 Chinese : 4 / 8 British : 30 / 35 UK_Pacific : 21 / 23 Italians : 16 / 16 ANZAC : 10 / 10 French : 9 / 0 Dutch : 7 / 0 Mongolians : 0 / 0 Neutral_Axis : 2 / 0 Neutral_Allies : 2 / 0 Neutral_True : 18 / 0
Dice Statistics:
Total 1 was rolled 43 times 2 was rolled 45 times 3 was rolled 39 times 4 was rolled 37 times 5 was rolled 31 times 6 was rolled 31 times Average roll : 3.270 Median : 3.000 Variance : 0.770 Standard Deviation : 0.878 Total rolls : 226 Germans Combat 1 was rolled 17 times 2 was rolled 16 times 3 was rolled 14 times 4 was rolled 17 times 5 was rolled 18 times 6 was rolled 11 times Average roll : 3.387 Median : 3.000 Variance : 0.364 Standard Deviation : 0.603 Total rolls : 93 British Combat 1 was rolled 7 times 2 was rolled 8 times 3 was rolled 7 times 4 was rolled 8 times 5 was rolled 1 times 6 was rolled 7 times Average roll : 3.237 Median : 3.000 Variance : 0.955 Standard Deviation : 0.977 Total rolls : 38 Italians Combat 1 was rolled 8 times 2 was rolled 8 times 3 was rolled 6 times 4 was rolled 5 times 5 was rolled 3 times 6 was rolled 5 times Average roll : 3.057 Median : 3.000 Variance : 0.554 Standard Deviation : 0.744 Total rolls : 35 French Combat 1 was rolled 5 times 2 was rolled 5 times 3 was rolled 7 times 4 was rolled 3 times 5 was rolled 3 times 6 was rolled 3 times Average roll : 3.115 Median : 3.000 Variance : 0.533 Standard Deviation : 0.730 Total rolls : 26 Neutral_Allies Combat 1 was rolled 1 times 2 was rolled 3 times 3 was rolled 1 times 4 was rolled 1 times 5 was rolled 4 times 6 was rolled 1 times Average roll : 3.636 Median : 4.000 Variance : 0.883 Standard Deviation : 0.940 Total rolls : 11 Chinese Combat 1 was rolled 1 times 2 was rolled 2 times 4 was rolled 2 times 6 was rolled 1 times Average roll : 3.167 Median : 3.000 Variance : 0.800 Standard Deviation : 0.894 Total rolls : 6 Japanese Combat 1 was rolled 4 times 2 was rolled 3 times 3 was rolled 4 times 4 was rolled 1 times 5 was rolled 2 times 6 was rolled 3 times Average roll : 3.176 Median : 3.000 Variance : 0.427 Standard Deviation : 0.654 Total rolls : 17
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TripleA Turn Summary: Chinese round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 2 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 2 PUs; Combat Move - Chinese Non Combat Move - Chinese 1 fighter and 15 infantry moved from Shensi to Kansu Place Units - Chinese 2 infantry placed in Kansu Turn Complete - Chinese Chinese collect 4 PUs; end with 6 PUs
Combat Hit Differential Summary :
Territory Summary for Chinese :
Kansu : 1 fighter and 17 infantry
Production/PUs Summary :
Germans : 41 / 51 Russians : 37 / 37 Japanese : 34 / 44 Americans : 52 / 53 Chinese : 4 / 6 British : 30 / 35 UK_Pacific : 21 / 23 Italians : 16 / 16 ANZAC : 10 / 10 French : 9 / 0 Dutch : 7 / 0 Mongolians : 0 / 0 Neutral_Axis : 2 / 0 Neutral_Allies : 2 / 0 Neutral_True : 18 / 0
Dice Statistics:
Total 1 was rolled 43 times 2 was rolled 45 times 3 was rolled 39 times 4 was rolled 37 times 5 was rolled 31 times 6 was rolled 31 times Average roll : 3.270 Median : 3.000 Variance : 0.770 Standard Deviation : 0.878 Total rolls : 226 Germans Combat 1 was rolled 17 times 2 was rolled 16 times 3 was rolled 14 times 4 was rolled 17 times 5 was rolled 18 times 6 was rolled 11 times Average roll : 3.387 Median : 3.000 Variance : 0.364 Standard Deviation : 0.603 Total rolls : 93 British Combat 1 was rolled 7 times 2 was rolled 8 times 3 was rolled 7 times 4 was rolled 8 times 5 was rolled 1 times 6 was rolled 7 times Average roll : 3.237 Median : 3.000 Variance : 0.955 Standard Deviation : 0.977 Total rolls : 38 Italians Combat 1 was rolled 8 times 2 was rolled 8 times 3 was rolled 6 times 4 was rolled 5 times 5 was rolled 3 times 6 was rolled 5 times Average roll : 3.057 Median : 3.000 Variance : 0.554 Standard Deviation : 0.744 Total rolls : 35 French Combat 1 was rolled 5 times 2 was rolled 5 times 3 was rolled 7 times 4 was rolled 3 times 5 was rolled 3 times 6 was rolled 3 times Average roll : 3.115 Median : 3.000 Variance : 0.533 Standard Deviation : 0.730 Total rolls : 26 Neutral_Allies Combat 1 was rolled 1 times 2 was rolled 3 times 3 was rolled 1 times 4 was rolled 1 times 5 was rolled 4 times 6 was rolled 1 times Average roll : 3.636 Median : 4.000 Variance : 0.883 Standard Deviation : 0.940 Total rolls : 11 Chinese Combat 1 was rolled 1 times 2 was rolled 2 times 4 was rolled 2 times 6 was rolled 1 times Average roll : 3.167 Median : 3.000 Variance : 0.800 Standard Deviation : 0.894 Total rolls : 6 Japanese Combat 1 was rolled 4 times 2 was rolled 3 times 3 was rolled 4 times 4 was rolled 1 times 5 was rolled 2 times 6 was rolled 3 times Average roll : 3.176 Median : 3.000 Variance : 0.427 Standard Deviation : 0.654 Total rolls : 17
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TripleA Turn Summary: UK_Pacific round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 2 Purchase Units - Americans Americans buy 2 bombers, 1 destroyer, 2 submarines and 1 transport; Remaining resources: 1 PUs; Combat Move - Americans Non Combat Move - Americans 1 destroyer and 1 submarine moved from 23 Sea Zone to 26 Sea Zone 1 fighter moved from 26 Sea Zone to Hawaiian Islands 1 fighter moved from Guam to 26 Sea Zone 1 infantry moved from Western United States to 10 Sea Zone 1 artillery moved from Western United States to 10 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 artillery moved from 26 Sea Zone to Hawaiian Islands 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 transport moved from 89 Sea Zone to 101 Sea Zone 1 destroyer moved from 89 Sea Zone to 101 Sea Zone 1 infantry moved from Western United States to Central United States 2 mech_infantrys moved from Central United States to Western United States 2 bombers moved from Eastern United States to Western United States Place Units - Americans 2 submarines and 1 transport placed in 101 Sea Zone 1 destroyer placed in 101 Sea Zone 2 bombers placed in Western United States Turn Complete - Americans Americans collect 52 PUs; end with 53 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 2 PUs; Combat Move - Chinese Non Combat Move - Chinese 1 fighter and 15 infantry moved from Shensi to Kansu Place Units - Chinese 2 infantry placed in Kansu Turn Complete - Chinese Chinese collect 4 PUs; end with 6 PUs Purchase Units - British British buy 1 airfield, 1 destroyer and 2 submarines; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 artilleries and 5 infantry; Remaining resources: 0 PUs; Combat Move - British 1 submarine moved from 96 Sea Zone to 97 Sea Zone 2 infantry moved from Persia to Iraq 1 bomber moved from Malta to Iraq Combat - British Italians scrambles 2 units out of Southern Italy to defend against the attack in 97 Sea Zone Battle in 97 Sea Zone British attack with 1 submarine Italians defend with 2 fighters and 1 transport British roll dice for 1 submarine in 97 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 transport owned by the Italians lost in 97 Sea Zone Italians and British reach a stalemate . Battle score for attacker is 7 Casualties for Italians: 1 transport Battle in Iraq British attack with 1 bomber and 2 infantry Neutral_Axis defend with 3 infantry British roll dice for 1 bomber and 2 infantry in Iraq, round 2 : 1/3 hits, 1.00 expected hits Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the British lost in Iraq 1 infantry owned by the Neutral_Axis lost in Iraq 1 bomber owned by the British retreated 1 infantry owned by the British retreated to Persia Neutral_Axis win with 2 infantry remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Neutral_Axis: 1 infantry Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy Non Combat Move - British 1 infantry moved from Persia to Northwest Persia British take Northwest Persia from Neutral_Allies 1 bomber moved from Iraq to Egypt 1 infantry moved from Egypt to Anglo Egyptian Sudan 1 artillery moved from Egypt to Anglo Egyptian Sudan 1 armour and 1 mech_infantry moved from Alexandria to Anglo Egyptian Sudan 1 tactical_bomber moved from Malta to Egypt 2 fighters moved from Malta to Egypt 1 destroyer moved from 81 Sea Zone to 98 Sea Zone 1 infantry moved from Eastern Persia to 80 Sea Zone 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone 1 infantry moved from 81 Sea Zone to Anglo Egyptian Sudan 2 infantry moved from Rhodesia to Belgian Congo 3 infantry moved from Shan State to Burma 1 infantry moved from Sumatra to 41 Sea Zone 1 infantry and 1 transport moved from 41 Sea Zone to 79 Sea Zone 1 infantry moved from 79 Sea Zone to West India 1 battleship moved from 61 Sea Zone to 63 Sea Zone 1 fighter moved from New Brunswick Nova Scotia to Iceland 1 battleship moved from 123 Sea Zone to 106 Sea Zone 1 cruiser moved from 123 Sea Zone to 106 Sea Zone 1 mech_infantry moved from Eire to United Kingdom 3 submarines moved from 71 Sea Zone to 81 Sea Zone 1 artillery moved from Alexandria to Egypt 1 artillery moved from Alexandria to Egypt 1 infantry moved from Alexandria to Egypt Place Units - British 1 destroyer placed in 106 Sea Zone 2 submarines placed in 71 Sea Zone 1 airfield placed in Egypt Turn Complete - British British collect 30 PUs; end with 30 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 35 PUs Place Units - UK_Pacific 2 artilleries and 5 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 21 PUs; end with 21 PUs Some Units in India change ownership: 2 artilleries and 5 infantry
Combat Hit Differential Summary :
Neutral_Axis regular : 0.00 British regular : 0.67
Territory Summary for Americans, British, Chinese and UK_Pacific :
Kansu : 1 fighter and 17 infantry Burma : 3 infantry India : 3 aaGuns, 1 airfield, 3 artilleries, 1 factory_major, 2 fighters, 1 harbour, 17 infantry and 1 tactical_bomber Malaya : 1 harbour Kwangtung : 1 harbour and 2 infantry Philippines : 1 airfield, 1 harbour and 2 infantry Guam : 1 airfield Wake Island : 1 airfield Western United States : 2 aaGuns, 1 airfield, 4 bombers, 1 factory_minor, 1 harbour and 3 mech_infantrys Hawaiian Islands : 1 airfield, 1 artillery, 1 fighter, 1 harbour and 3 infantry Midway : 1 airfield Sumatra : 1 flag 26 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters, 2 submarines and 1 transport 63 Sea Zone : 1 battleship Central United States : 1 armour, 1 factory_minor, 2 infantry and 1 mech_infantry Eastern United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry West India : 1 infantry Belgian Congo : 2 infantry Iceland : 1 airfield and 1 fighter Quebec : 1 armour, 1 artillery, 1 factory_minor and 2 infantry Gibraltar : 1 harbour New Brunswick Nova Scotia : 1 harbour Egypt : 1 airfield, 2 artilleries, 1 bomber, 2 fighters, 1 harbour, 1 infantry and 1 tactical_bomber Union of South Africa : 1 factory_minor and 1 harbour Scotland : 1 airfield Malta : 1 aaGun and 1 infantry United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 4 infantry and 1 mech_infantry Anglo Egyptian Sudan : 1 armour, 1 artillery, 2 infantry and 1 mech_infantry 123 Sea Zone : 1 destroyer 106 Sea Zone : 1 flag, 1 battleship, 1 cruiser, 2 destroyers and 1 transport Eire : 1 flag 97 Sea Zone : 1 flag, 1 submarine Eastern Persia : 1 flag 101 Sea Zone : 2 carriers, 1 cruiser, 3 destroyers, 3 fighters, 2 submarines, 1 tactical_bomber and 3 transports 71 Sea Zone : 2 submarines 81 Sea Zone : 1 cruiser, 1 destroyer, 3 submarines and 1 transport 79 Sea Zone : 1 transport Northwest Persia : 1 flag, 1 infantry Persia : 1 flag, 1 infantry 98 Sea Zone : 1 destroyer
Production/PUs Summary :
Germans : 41 / 51 Russians : 37 / 37 Japanese : 34 / 44 Americans : 52 / 53 Chinese : 4 / 6 British : 30 / 35 UK_Pacific : 21 / 21 Italians : 16 / 16 ANZAC : 10 / 10 French : 9 / 0 Dutch : 7 / 0 Mongolians : 0 / 0 Neutral_Axis : 2 / 0 Neutral_Allies : 2 / 0 Neutral_True : 18 / 0
Dice Statistics:
Total 1 was rolled 44 times 2 was rolled 47 times 3 was rolled 39 times 4 was rolled 38 times 5 was rolled 31 times 6 was rolled 34 times Average roll : 3.288 Median : 3.000 Variance : 0.771 Standard Deviation : 0.878 Total rolls : 233 Germans Combat 1 was rolled 17 times 2 was rolled 16 times 3 was rolled 14 times 4 was rolled 17 times 5 was rolled 18 times 6 was rolled 11 times Average roll : 3.387 Median : 3.000 Variance : 0.364 Standard Deviation : 0.603 Total rolls : 93 British Combat 1 was rolled 8 times 2 was rolled 9 times 3 was rolled 7 times 4 was rolled 8 times 5 was rolled 1 times 6 was rolled 9 times Average roll : 3.286 Median : 3.000 Variance : 1.122 Standard Deviation : 1.059 Total rolls : 42 Italians Combat 1 was rolled 8 times 2 was rolled 8 times 3 was rolled 6 times 4 was rolled 5 times 5 was rolled 3 times 6 was rolled 5 times Average roll : 3.057 Median : 3.000 Variance : 0.554 Standard Deviation : 0.744 Total rolls : 35 French Combat 1 was rolled 5 times 2 was rolled 5 times 3 was rolled 7 times 4 was rolled 3 times 5 was rolled 3 times 6 was rolled 3 times Average roll : 3.115 Median : 3.000 Variance : 0.533 Standard Deviation : 0.730 Total rolls : 26 Neutral_Allies Combat 1 was rolled 1 times 2 was rolled 3 times 3 was rolled 1 times 4 was rolled 1 times 5 was rolled 4 times 6 was rolled 1 times Average roll : 3.636 Median : 4.000 Variance : 0.883 Standard Deviation : 0.940 Total rolls : 11 Chinese Combat 1 was rolled 1 times 2 was rolled 2 times 4 was rolled 2 times 6 was rolled 1 times Average roll : 3.167 Median : 3.000 Variance : 0.800 Standard Deviation : 0.894 Total rolls : 6 Neutral_Axis Combat 2 was rolled 1 times 4 was rolled 1 times 6 was rolled 1 times Average roll : 4.000 Median : 4.000 Variance : 0.750 Standard Deviation : 0.866 Total rolls : 3 Japanese Combat 1 was rolled 4 times 2 was rolled 3 times 3 was rolled 4 times 4 was rolled 1 times 5 was rolled 2 times 6 was rolled 3 times Average roll : 3.176 Median : 3.000 Variance : 0.427 Standard Deviation : 0.654 Total rolls : 17
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TripleA Turn Summary: Italians round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 2 Purchase Units - Italians Italians buy 1 destroyer and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Italians 1 armour, 1 artillery and 1 infantry moved from Tunisia to Algeria Italians take Algeria from French 1 infantry moved from Italian Somaliland to British Somaliland Italians take British Somaliland from British 1 infantry moved from Ethiopia to Kenya Italians take Kenya from British 1 artillery moved from Ethiopia to Italian Somaliland 2 armour moved from Greece to Romania 2 artilleries moved from Southern France to Northern Italy 1 infantry moved from Southern France to Northern Italy Combat - Italians Non Combat Move - Italians Place Units - Italians 1 destroyer placed in 97 Sea Zone 2 mech_infantrys placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,3 Italians collect 15 PUs (3 lost to blockades); end with 15 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: ANZAC round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 2 Purchase Units - ANZAC ANZAC buy 1 fighter; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 infantry moved from New Guinea to Dutch New Guinea ANZAC take Dutch New Guinea from Dutch 1 transport moved from 46 Sea Zone to 63 Sea Zone 1 cruiser moved from 62 Sea Zone to 63 Sea Zone 1 destroyer moved from 62 Sea Zone to 63 Sea Zone 1 fighter moved from New South Wales to New Zealand 1 fighter moved from Sumatra to India 2 fighters moved from Java to India 1 infantry moved from Shan State to Burma Place Units - ANZAC 1 fighter placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs
Combat Hit Differential Summary :
Territory Summary for ANZAC :
Burma : 1 infantry India : 3 fighters Queensland : 1 airfield and 1 harbour New Zealand : 1 airfield, 1 fighter and 1 harbour New South Wales : 2 aaGuns, 1 artillery, 1 factory_minor, 1 fighter, 1 harbour and 4 infantry Dutch New Guinea : 1 flag, 1 infantry 63 Sea Zone : 1 cruiser, 1 destroyer and 1 transport Egypt : 2 infantry
Production/PUs Summary :
Germans : 41 / 51 Russians : 37 / 37 Japanese : 34 / 44 Americans : 52 / 53 Chinese : 4 / 6 British : 29 / 35 UK_Pacific : 21 / 21 Italians : 18 / 15 ANZAC : 10 / 10 French : 8 / 0 Dutch : 7 / 0 Mongolians : 0 / 0 Neutral_Axis : 2 / 0 Neutral_Allies : 2 / 0 Neutral_True : 18 / 0
Dice Statistics:
Total 1 was rolled 44 times 2 was rolled 47 times 3 was rolled 39 times 4 was rolled 38 times 5 was rolled 31 times 6 was rolled 34 times Average roll : 3.288 Median : 3.000 Variance : 0.771 Standard Deviation : 0.878 Total rolls : 233 Germans Combat 1 was rolled 17 times 2 was rolled 16 times 3 was rolled 14 times 4 was rolled 17 times 5 was rolled 18 times 6 was rolled 11 times Average roll : 3.387 Median : 3.000 Variance : 0.364 Standard Deviation : 0.603 Total rolls : 93 British Combat 1 was rolled 8 times 2 was rolled 9 times 3 was rolled 7 times 4 was rolled 8 times 5 was rolled 1 times 6 was rolled 9 times Average roll : 3.286 Median : 3.000 Variance : 1.122 Standard Deviation : 1.059 Total rolls : 42 Italians Combat 1 was rolled 8 times 2 was rolled 8 times 3 was rolled 6 times 4 was rolled 5 times 5 was rolled 3 times 6 was rolled 5 times Average roll : 3.057 Median : 3.000 Variance : 0.554 Standard Deviation : 0.744 Total rolls : 35 French Combat 1 was rolled 5 times 2 was rolled 5 times 3 was rolled 7 times 4 was rolled 3 times 5 was rolled 3 times 6 was rolled 3 times Average roll : 3.115 Median : 3.000 Variance : 0.533 Standard Deviation : 0.730 Total rolls : 26 Neutral_Allies Combat 1 was rolled 1 times 2 was rolled 3 times 3 was rolled 1 times 4 was rolled 1 times 5 was rolled 4 times 6 was rolled 1 times Average roll : 3.636 Median : 4.000 Variance : 0.883 Standard Deviation : 0.940 Total rolls : 11 Chinese Combat 1 was rolled 1 times 2 was rolled 2 times 4 was rolled 2 times 6 was rolled 1 times Average roll : 3.167 Median : 3.000 Variance : 0.800 Standard Deviation : 0.894 Total rolls : 6 Neutral_Axis Combat 2 was rolled 1 times 4 was rolled 1 times 6 was rolled 1 times Average roll : 4.000 Median : 4.000 Variance : 0.750 Standard Deviation : 0.866 Total rolls : 3 Japanese Combat 1 was rolled 4 times 2 was rolled 3 times 3 was rolled 4 times 4 was rolled 1 times 5 was rolled 2 times 6 was rolled 3 times Average roll : 3.176 Median : 3.000 Variance : 0.427 Standard Deviation : 0.654 Total rolls : 17
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TripleA Turn Summary: French round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 2 Purchase Units - ANZAC ANZAC buy 1 fighter; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 infantry moved from New Guinea to Dutch New Guinea ANZAC take Dutch New Guinea from Dutch 1 transport moved from 46 Sea Zone to 63 Sea Zone 1 cruiser moved from 62 Sea Zone to 63 Sea Zone 1 destroyer moved from 62 Sea Zone to 63 Sea Zone 1 fighter moved from New South Wales to New Zealand 1 fighter moved from Sumatra to India 2 fighters moved from Java to India 1 infantry moved from Shan State to Burma Place Units - ANZAC 1 fighter placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Combat Move - French Non Combat Move - French 1 destroyer moved from 81 Sea Zone to 98 Sea Zone 1 infantry moved from Trans-Jordan to Egypt 1 infantry moved from French Central Africa to French Equatorial Africa Turn Complete - French
Combat Hit Differential Summary :
Territory Summary for ANZAC and French :
Burma : 1 infantry India : 3 fighters Queensland : 1 airfield and 1 harbour New Zealand : 1 airfield, 1 fighter and 1 harbour New South Wales : 2 aaGuns, 1 artillery, 1 factory_minor, 1 fighter, 1 harbour and 4 infantry Dutch New Guinea : 1 flag, 1 infantry 63 Sea Zone : 1 cruiser, 1 destroyer and 1 transport Egypt : 3 infantry United Kingdom : 1 fighter and 2 infantry Morocco : 2 infantry French Equatorial Africa : 1 infantry 98 Sea Zone : 1 destroyer
Production/PUs Summary :
Germans : 41 / 51 Russians : 37 / 37 Japanese : 34 / 44 Americans : 52 / 53 Chinese : 4 / 6 British : 29 / 35 UK_Pacific : 21 / 21 Italians : 18 / 15 ANZAC : 10 / 10 French : 8 / 0 Dutch : 7 / 0 Mongolians : 0 / 0 Neutral_Axis : 2 / 0 Neutral_Allies : 2 / 0 Neutral_True : 18 / 0
Dice Statistics:
Total 1 was rolled 44 times 2 was rolled 47 times 3 was rolled 39 times 4 was rolled 38 times 5 was rolled 31 times 6 was rolled 34 times Average roll : 3.288 Median : 3.000 Variance : 0.771 Standard Deviation : 0.878 Total rolls : 233 Germans Combat 1 was rolled 17 times 2 was rolled 16 times 3 was rolled 14 times 4 was rolled 17 times 5 was rolled 18 times 6 was rolled 11 times Average roll : 3.387 Median : 3.000 Variance : 0.364 Standard Deviation : 0.603 Total rolls : 93 British Combat 1 was rolled 8 times 2 was rolled 9 times 3 was rolled 7 times 4 was rolled 8 times 5 was rolled 1 times 6 was rolled 9 times Average roll : 3.286 Median : 3.000 Variance : 1.122 Standard Deviation : 1.059 Total rolls : 42 Italians Combat 1 was rolled 8 times 2 was rolled 8 times 3 was rolled 6 times 4 was rolled 5 times 5 was rolled 3 times 6 was rolled 5 times Average roll : 3.057 Median : 3.000 Variance : 0.554 Standard Deviation : 0.744 Total rolls : 35 French Combat 1 was rolled 5 times 2 was rolled 5 times 3 was rolled 7 times 4 was rolled 3 times 5 was rolled 3 times 6 was rolled 3 times Average roll : 3.115 Median : 3.000 Variance : 0.533 Standard Deviation : 0.730 Total rolls : 26 Neutral_Allies Combat 1 was rolled 1 times 2 was rolled 3 times 3 was rolled 1 times 4 was rolled 1 times 5 was rolled 4 times 6 was rolled 1 times Average roll : 3.636 Median : 4.000 Variance : 0.883 Standard Deviation : 0.940 Total rolls : 11 Chinese Combat 1 was rolled 1 times 2 was rolled 2 times 4 was rolled 2 times 6 was rolled 1 times Average roll : 3.167 Median : 3.000 Variance : 0.800 Standard Deviation : 0.894 Total rolls : 6 Neutral_Axis Combat 2 was rolled 1 times 4 was rolled 1 times 6 was rolled 1 times Average roll : 4.000 Median : 4.000 Variance : 0.750 Standard Deviation : 0.866 Total rolls : 3 Japanese Combat 1 was rolled 4 times 2 was rolled 3 times 3 was rolled 4 times 4 was rolled 1 times 5 was rolled 2 times 6 was rolled 3 times Average roll : 3.176 Median : 3.000 Variance : 0.427 Standard Deviation : 0.654 Total rolls : 17
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TripleA Turn Summary: Germans round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 3 Research Technology - Germans Purchase Units - Germans Germans buy 1 destroyer, 1 infantry and 10 mech_infantrys; Remaining resources: 0 PUs; Politics - Germans Germans takes Political Action: Political Action Axis To War With Russians Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral Combat Move - Germans 1 infantry moved from Finland to Karelia Germans take Karelia from Russians 1 armour moved from Poland to Novgorod Germans take Baltic States from Russians Germans take Novgorod from Russians 1 infantry moved from Finland to Vyborg Germans take Vyborg from Russians 1 infantry moved from Finland to Karelia 23 infantry moved from Romania to Bessarabia Germans take Bessarabia from Russians 8 infantry moved from Poland to Eastern Poland Germans take Eastern Poland from Russians 1 infantry moved from Poland to Baltic States 5 artilleries moved from Romania to Bessarabia 1 armour moved from Romania to Eastern Poland 1 armour moved from Poland to Eastern Poland 6 artilleries moved from Poland to Eastern Poland 10 mech_infantrys moved from Germany to Eastern Poland 5 armour moved from Germany to Eastern Poland 1 battleship and 1 cruiser moved from 112 Sea Zone to 114 Sea Zone 1 transport moved from 114 Sea Zone to 113 Sea Zone 1 submarine moved from 110 Sea Zone to 112 Sea Zone 2 bombers moved from Western Germany to 114 Sea Zone 1 fighter and 1 tactical_bomber moved from Western Germany to 114 Sea Zone 1 submarine moved from 112 Sea Zone to 125 Sea Zone Combat - Germans Battle in 114 Sea Zone Germans attack with 1 battleship, 2 bombers, 1 cruiser, 1 fighter and 1 tactical_bomber Russians defend with 1 cruiser Germans roll dice for 1 battleship, 2 bombers, 1 cruiser, 1 fighter and 1 tactical_bomber in 114 Sea Zone, round 2 : 3/6 hits, 3.67 expected hits Russians roll dice for 1 cruiser in 114 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits Units damaged: 1 battleship owned by the Germans 1 cruiser owned by the Russians lost in 114 Sea Zone Germans win with 1 battleship, 2 bombers, 1 cruiser, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 12 Casualties for Russians: 1 cruiser Non Combat Move - Germans 2 bombers, 1 fighter and 1 tactical_bomber moved from 114 Sea Zone to Western Germany 1 fighter and 2 tactical_bombers moved from Western Germany to Poland 1 aaGun moved from Poland to Eastern Poland 2 aaGuns moved from Romania to Bessarabia 1 artillery moved from Normandy Bordeaux to France 1 armour and 2 mech_infantrys moved from Normandy Bordeaux to Western Germany 3 mech_infantrys moved from Western Germany to Poland Place Units - Germans 10 mech_infantrys placed in Germany 1 infantry placed in Western Germany 1 destroyer placed in 113 Sea Zone Germans undo move 3. Germans undo move 1. 9 mech_infantrys placed in Germany 1 destroyer placed in 114 Sea Zone 1 mech_infantry placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,4 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,3 Germans collect 44 PUs (2 lost to blockades); end with 44 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Combat Hit Differential Summary :
Russians regular : 0.50 Germans regular : -0.67
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TripleA Turn Summary: Russians round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 3 Purchase Units - Russians Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs; Politics - Russians Russians takes Political Action: Political Action Russians To War With Italians Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War Combat Move - Russians 1 submarine moved from 115 Sea Zone to 114 Sea Zone 1 infantry moved from Belarus to Novgorod 2 fighters moved from Russia to Novgorod 2 armour, 2 mech_infantrys and 1 tactical_bomber moved from Caucasus to Iraq Combat - Russians Russians creates battle in territory 125 Sea Zone Battle in Novgorod Russians attack with 2 fighters and 1 infantry Germans defend with 1 airfield, 1 armour, 1 factory_minor and 1 harbour Russians roll dice for 2 fighters and 1 infantry in Novgorod, round 2 : 2/3 hits, 1.17 expected hits Germans roll dice for 1 armour in Novgorod, round 2 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Russians lost in Novgorod 1 armour owned by the Germans lost in Novgorod Russians win with 2 fighters remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Casualties for Germans: 1 armour Battle in 114 Sea Zone Russians attack with 1 submarine Germans defend with 1 battleship, 1 cruiser and 1 destroyer Russians roll dice for 1 submarine in 114 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 battleship, 1 cruiser and 1 destroyer in 114 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits 1 submarine owned by the Russians lost in 114 Sea Zone Germans win with 1 battleship, 1 cruiser and 1 destroyer remaining. Battle score for attacker is -6 Casualties for Russians: 1 submarine Battle in Iraq Russians attack with 2 armour, 2 mech_infantrys and 1 tactical_bomber Neutral_Axis defend with 2 infantry Russians roll dice for 2 armour, 2 mech_infantrys and 1 tactical_bomber in Iraq, round 2 : 2/5 hits, 2.00 expected hits Neutral_Axis roll dice for 2 infantry in Iraq, round 2 : 1/2 hits, 0.67 expected hits 1 mech_infantry owned by the Russians lost in Iraq 2 infantry owned by the Neutral_Axis lost in Iraq Russians win, taking Iraq from Neutral_Axis with 2 armour, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Russians: 1 mech_infantry Casualties for Neutral_Axis: 2 infantry Non Combat Move - Russians 1 tactical_bomber moved from Iraq to Northwest Persia 4 infantry moved from Ukraine to Bryansk 1 infantry moved from Rostov to Bryansk 2 aaGuns, 2 artilleries and 10 infantry moved from Western Ukraine to Bryansk 2 aaGuns, 2 artilleries and 19 infantry moved from Belarus to Bryansk 1 artillery and 8 infantry moved from Russia to Bryansk 2 fighters moved from Novgorod to Vologda 6 infantry moved from Yenisey to Timguska 2 aaGuns and 12 infantry moved from Yakut S.S.R. to Yenisey Place Units - Russians 1 artillery and 9 infantry placed in Russia 2 infantry placed in Volgograd Turn Complete - Russians Russians collect 34 PUs; end with 34 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 37 PUs
Combat Hit Differential Summary :
Germans regular : 0.00 Russians regular : 0.50 Neutral_Axis regular : 0.33
Territory Summary for Russians :
Yenisey : 2 aaGuns and 12 infantry Timguska : 6 infantry Bryansk : 4 aaGuns, 5 artilleries and 48 infantry Russia : 1 airfield, 1 artillery, 1 factory_major and 9 infantry Ukraine : 1 factory_minor Vologda : 2 fighters Volgograd : 1 factory_minor and 2 infantry 125 Sea Zone : 1 submarine Iraq : 1 flag, 2 armour and 1 mech_infantry Northwest Persia : 1 tactical_bomber
Production/PUs Summary :
Germans : 46 / 54 Russians : 34 / 37 Japanese : 34 / 44 Americans : 52 / 53 Chinese : 4 / 6 British : 29 / 35 UK_Pacific : 21 / 21 Italians : 18 / 15 ANZAC : 10 / 10 French : 8 / 0 Dutch : 7 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 2 / 0 Neutral_True : 18 / 0
Dice Statistics:
Total 1 was rolled 47 times 2 was rolled 51 times 3 was rolled 42 times 4 was rolled 41 times 5 was rolled 37 times 6 was rolled 37 times Average roll : 3.318 Median : 3.000 Variance : 0.612 Standard Deviation : 0.782 Total rolls : 255 Germans Combat 1 was rolled 19 times 2 was rolled 16 times 3 was rolled 16 times 4 was rolled 20 times 5 was rolled 21 times 6 was rolled 11 times Average roll : 3.398 Median : 4.000 Variance : 0.655 Standard Deviation : 0.809 Total rolls : 103 British Combat 1 was rolled 8 times 2 was rolled 9 times 3 was rolled 7 times 4 was rolled 8 times 5 was rolled 1 times 6 was rolled 9 times Average roll : 3.286 Median : 3.000 Variance : 1.122 Standard Deviation : 1.059 Total rolls : 42 Italians Combat 1 was rolled 8 times 2 was rolled 8 times 3 was rolled 6 times 4 was rolled 5 times 5 was rolled 3 times 6 was rolled 5 times Average roll : 3.057 Median : 3.000 Variance : 0.554 Standard Deviation : 0.744 Total rolls : 35 French Combat 1 was rolled 5 times 2 was rolled 5 times 3 was rolled 7 times 4 was rolled 3 times 5 was rolled 3 times 6 was rolled 3 times Average roll : 3.115 Median : 3.000 Variance : 0.533 Standard Deviation : 0.730 Total rolls : 26 Neutral_Allies Combat 1 was rolled 1 times 2 was rolled 3 times 3 was rolled 1 times 4 was rolled 1 times 5 was rolled 4 times 6 was rolled 1 times Average roll : 3.636 Median : 4.000 Variance : 0.883 Standard Deviation : 0.940 Total rolls : 11 Chinese Combat 1 was rolled 1 times 2 was rolled 2 times 4 was rolled 2 times 6 was rolled 1 times Average roll : 3.167 Median : 3.000 Variance : 0.800 Standard Deviation : 0.894 Total rolls : 6 Neutral_Axis Combat 2 was rolled 2 times 4 was rolled 1 times 6 was rolled 2 times Average roll : 4.000 Median : 4.000 Variance : 1.208 Standard Deviation : 1.099 Total rolls : 5 Russians Combat 1 was rolled 1 times 2 was rolled 3 times 3 was rolled 1 times 5 was rolled 3 times 6 was rolled 2 times Average roll : 3.700 Median : 4.000 Variance : 0.815 Standard Deviation : 0.903 Total rolls : 10 Japanese Combat 1 was rolled 4 times 2 was rolled 3 times 3 was rolled 4 times 4 was rolled 1 times 5 was rolled 2 times 6 was rolled 3 times Average roll : 3.176 Median : 3.000 Variance : 0.427 Standard Deviation : 0.654 Total rolls : 17
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TripleA Turn Summary: Japanese round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 3 Purchase Units - Japanese Japanese buy 2 fighters, 2 infantry, 1 submarine and 1 tactical_bomber; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Politics - Japanese Japanese takes Political Action: Political Action Japanese To War With Allies Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and French from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and French from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to Allied Combat Move - Japanese Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese 1 infantry moved from Siam to French Indo China Japanese take French Indo China from French 1 infantry moved from Siam to Shan State Japanese take Shan State from UK_Pacific 1 armour and 1 infantry moved from 37 Sea Zone to Malaya 1 infantry moved from Szechwan to Sikang Japanese take Sikang from Chinese 1 infantry moved from Hopei to Shensi Japanese take Shensi from Chinese 1 artillery and 1 infantry moved from Kwangsi to Kwangtung 1 mech_infantry moved from Hunan to Kwangtung 2 fighters and 2 tactical_bombers moved from Kwangsi to Kwangtung 2 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone 2 infantry moved from 44 Sea Zone to Celebes 2 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone 2 infantry moved from 41 Sea Zone to Sumatra 2 carriers moved from 37 Sea Zone to 41 Sea Zone 2 fighters and 2 tactical_bombers moved from 37 Sea Zone to 41 Sea Zone 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to Philippines 1 carrier moved from 33 Sea Zone to 35 Sea Zone 1 battleship and 1 destroyer moved from 33 Sea Zone to 35 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from 35 Sea Zone to Philippines 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone 1 artillery and 1 infantry moved from 43 Sea Zone to Borneo 1 transport moved from 6 Sea Zone to 19 Sea Zone 2 infantry moved from Jehol to 19 Sea Zone 2 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone 2 infantry moved from 35 Sea Zone to Philippines 1 destroyer moved from 37 Sea Zone to 41 Sea Zone 1 artillery and 1 infantry moved from Kweichow to Hopei 5 infantry moved from Anhwe to Hopei 1 infantry moved from Jehol to Chahar 1 infantry moved from Manchuria to Jehol 1 battleship, 1 cruiser and 1 destroyer moved from 36 Sea Zone to 42 Sea Zone 1 cruiser and 1 destroyer moved from 36 Sea Zone to 35 Sea Zone 1 submarine moved from 36 Sea Zone to 35 Sea Zone 1 submarine moved from 36 Sea Zone to 42 Sea Zone Combat - Japanese Battle in Java Battle in Borneo Battle in Sumatra Battle in Celebes Battle in Malaya Battle in Kwangtung Japanese attack with 1 artillery, 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers British defend with 2 infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 1 artillery, 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers in Kwangtung, round 2 : 3/7 hits, 3.17 expected hits UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Kwangtung 2 infantry owned by the British lost in Kwangtung Japanese win, taking Java from Dutch, taking Borneo from UK_Pacific, taking Sumatra from UK_Pacific, taking Celebes from Dutch, taking Malaya from UK_Pacific, taking Kwangtung from UK_Pacific with 1 artillery, 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for British: 2 infantry Battle in Philippines Japanese attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber Americans defend with 1 airfield, 1 harbour and 2 infantry Japanese roll dice for 1 battleship and 1 cruiser in Philippines, round 2 : 0/2 hits, 1.17 expected hits Japanese roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Philippines, round 2 : 3/6 hits, 2.17 expected hits Americans roll dice for 2 infantry in Philippines, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Americans lost in Philippines Japanese win, taking Philippines from Americans with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Americans: 2 infantry Non Combat Move - Japanese 1 fighter and 1 tactical_bomber moved from Philippines to 35 Sea Zone 2 fighters and 2 tactical_bombers moved from Kwangtung to Kwangsi 2 bombers and 2 fighters moved from Siam to Kwangsi 3 artilleries and 6 infantry moved from Kweichow to Yunnan 1 aaGun moved from Anhwe to Hunan 1 submarine moved from 6 Sea Zone to 35 Sea Zone 2 carriers moved from 6 Sea Zone to 35 Sea Zone Place Units - Japanese 2 fighters, 2 infantry and 1 tactical_bomber placed in Japan 1 submarine placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 62 PUs; end with 63 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
Combat Hit Differential Summary :
Americans regular : -0.67 Japanese regular : -0.50 UK_Pacific regular : 0.33
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TripleA Turn Summary: Americans round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 3 Purchase Units - Americans Americans buy 4 bombers; Remaining resources: 5 PUs; Politics - Americans Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States Combat Move - Americans Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans Non Combat Move - Americans 1 armour moved from Central United States to 101 Sea Zone 1 artillery moved from Eastern United States to 101 Sea Zone 1 mech_infantry moved from Central United States to 101 Sea Zone 1 infantry moved from Eastern United States to 101 Sea Zone 1 infantry moved from Central United States to 101 Sea Zone 1 infantry moved from Central United States to 101 Sea Zone 1 armour, 1 artillery, 2 carriers, 1 cruiser, 3 destroyers, 3 fighters, 3 infantry, 1 mech_infantry, 2 submarines, 1 tactical_bomber and 3 transports moved from 101 Sea Zone to 91 Sea Zone 3 infantry moved from 91 Sea Zone to Morocco 1 artillery moved from 91 Sea Zone to Morocco 1 mech_infantry moved from 91 Sea Zone to Morocco 1 armour moved from 91 Sea Zone to Morocco 4 bombers moved from Western United States to United Kingdom 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters, 1 infantry, 2 submarines and 1 transport moved from 26 Sea Zone to 63 Sea Zone 1 infantry moved from 63 Sea Zone to New Zealand 1 artillery moved from 63 Sea Zone to New Zealand 2 fighters moved from 63 Sea Zone to New Zealand Place Units - Americans 4 bombers placed in Western United States Turn Complete - Americans Americans collect 50 PUs; end with 55 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Combat Hit Differential Summary :
Territory Summary for Americans :
New Zealand : 1 artillery, 2 fighters and 1 infantry Guam : 1 airfield Wake Island : 1 airfield Western United States : 2 aaGuns, 1 airfield, 4 bombers, 1 factory_major, 1 harbour and 3 mech_infantrys Hawaiian Islands : 1 airfield, 1 fighter, 1 harbour and 2 infantry Midway : 1 airfield 26 Sea Zone : 1 destroyer 63 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 submarines and 1 transport Central United States : 1 factory_major Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour United Kingdom : 4 bombers Morocco : 1 armour, 1 artillery, 3 infantry and 1 mech_infantry 91 Sea Zone : 2 carriers, 1 cruiser, 3 destroyers, 3 fighters, 2 submarines, 1 tactical_bomber and 3 transports
Production/PUs Summary :
Germans : 46 / 54 Russians : 34 / 37 Japanese : 62 / 68 Americans : 50 / 75 Chinese : 2 / 6 British : 29 / 35 UK_Pacific : 6 / 21 Italians : 18 / 15 ANZAC : 10 / 10 French : 6 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 2 / 0 Neutral_True : 18 / 0
Dice Statistics:
Total 1 was rolled 47 times 2 was rolled 55 times 3 was rolled 48 times 4 was rolled 45 times 5 was rolled 37 times 6 was rolled 42 times Average roll : 3.350 Median : 3.000 Variance : 0.672 Standard Deviation : 0.819 Total rolls : 274 Germans Combat 1 was rolled 19 times 2 was rolled 16 times 3 was rolled 16 times 4 was rolled 20 times 5 was rolled 21 times 6 was rolled 11 times Average roll : 3.398 Median : 4.000 Variance : 0.655 Standard Deviation : 0.809 Total rolls : 103 British Combat 1 was rolled 8 times 2 was rolled 9 times 3 was rolled 7 times 4 was rolled 8 times 5 was rolled 1 times 6 was rolled 9 times Average roll : 3.286 Median : 3.000 Variance : 1.122 Standard Deviation : 1.059 Total rolls : 42 Italians Combat 1 was rolled 8 times 2 was rolled 8 times 3 was rolled 6 times 4 was rolled 5 times 5 was rolled 3 times 6 was rolled 5 times Average roll : 3.057 Median : 3.000 Variance : 0.554 Standard Deviation : 0.744 Total rolls : 35 French Combat 1 was rolled 5 times 2 was rolled 5 times 3 was rolled 7 times 4 was rolled 3 times 5 was rolled 3 times 6 was rolled 3 times Average roll : 3.115 Median : 3.000 Variance : 0.533 Standard Deviation : 0.730 Total rolls : 26 Americans Combat 3 was rolled 1 times 6 was rolled 1 times Average roll : 4.500 Median : 4.500 Variance : 1.333 Standard Deviation : 1.155 Total rolls : 2 Neutral_Allies Combat 1 was rolled 1 times 2 was rolled 3 times 3 was rolled 1 times 4 was rolled 1 times 5 was rolled 4 times 6 was rolled 1 times Average roll : 3.636 Median : 4.000 Variance : 0.883 Standard Deviation : 0.940 Total rolls : 11 Chinese Combat 1 was rolled 1 times 2 was rolled 2 times 4 was rolled 2 times 6 was rolled 1 times Average roll : 3.167 Median : 3.000 Variance : 0.800 Standard Deviation : 0.894 Total rolls : 6 UK_Pacific Combat 2 was rolled 1 times 3 was rolled 1 times Average roll : 2.500 Median : 2.500 Variance : 1.333 Standard Deviation : 1.155 Total rolls : 2 Neutral_Axis Combat 2 was rolled 2 times 4 was rolled 1 times 6 was rolled 2 times Average roll : 4.000 Median : 4.000 Variance : 1.208 Standard Deviation : 1.099 Total rolls : 5 Russians Combat 1 was rolled 1 times 2 was rolled 3 times 3 was rolled 1 times 5 was rolled 3 times 6 was rolled 2 times Average roll : 3.700 Median : 4.000 Variance : 0.815 Standard Deviation : 0.903 Total rolls : 10 Japanese Combat 1 was rolled 4 times 2 was rolled 6 times 3 was rolled 8 times 4 was rolled 5 times 5 was rolled 2 times 6 was rolled 7 times Average roll : 3.500 Median : 3.000 Variance : 0.753 Standard Deviation : 0.868 Total rolls : 32
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TripleA Turn Summary: Chinese round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 3 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 10 infantry moved from Kansu to Suiyuyan 1 fighter moved from Kansu to Suiyuyan Combat - Chinese Battle in Suiyuyan Chinese attack with 1 fighter and 10 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 10 infantry in Suiyuyan, round 2 : 4/11 hits, 2.17 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Suiyuyan 1 infantry owned by the Japanese lost in Suiyuyan Chinese win, taking Suiyuyan from Japanese with 1 fighter and 9 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 3 infantry moved from Kansu to Suiyuyan 1 fighter moved from Suiyuyan to Kansu Place Units - Chinese 1 infantry placed in Suiyuyan 1 infantry placed in Kansu Turn Complete - Chinese Chinese collect 3 PUs; end with 3 PUs
Combat Hit Differential Summary :
Chinese regular : 1.83 Japanese regular : 0.67
Territory Summary for Chinese :
Suiyuyan : 13 infantry Kansu : 1 fighter and 5 infantry
Production/PUs Summary :
Germans : 46 / 54 Russians : 34 / 37 Japanese : 61 / 68 Americans : 50 / 75 Chinese : 3 / 3 British : 29 / 35 UK_Pacific : 6 / 21 Italians : 18 / 15 ANZAC : 10 / 10 French : 6 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 2 / 0 Neutral_True : 18 / 0
Dice Statistics:
Total 1 was rolled 51 times 2 was rolled 60 times 3 was rolled 49 times 4 was rolled 46 times 5 was rolled 38 times 6 was rolled 42 times Average roll : 3.301 Median : 3.000 Variance : 1.029 Standard Deviation : 1.015 Total rolls : 286 Germans Combat 1 was rolled 19 times 2 was rolled 16 times 3 was rolled 16 times 4 was rolled 20 times 5 was rolled 21 times 6 was rolled 11 times Average roll : 3.398 Median : 4.000 Variance : 0.655 Standard Deviation : 0.809 Total rolls : 103 British Combat 1 was rolled 8 times 2 was rolled 9 times 3 was rolled 7 times 4 was rolled 8 times 5 was rolled 1 times 6 was rolled 9 times Average roll : 3.286 Median : 3.000 Variance : 1.122 Standard Deviation : 1.059 Total rolls : 42 Italians Combat 1 was rolled 8 times 2 was rolled 8 times 3 was rolled 6 times 4 was rolled 5 times 5 was rolled 3 times 6 was rolled 5 times Average roll : 3.057 Median : 3.000 Variance : 0.554 Standard Deviation : 0.744 Total rolls : 35 French Combat 1 was rolled 5 times 2 was rolled 5 times 3 was rolled 7 times 4 was rolled 3 times 5 was rolled 3 times 6 was rolled 3 times Average roll : 3.115 Median : 3.000 Variance : 0.533 Standard Deviation : 0.730 Total rolls : 26 Americans Combat 3 was rolled 1 times 6 was rolled 1 times Average roll : 4.500 Median : 4.500 Variance : 1.333 Standard Deviation : 1.155 Total rolls : 2 Neutral_Allies Combat 1 was rolled 1 times 2 was rolled 3 times 3 was rolled 1 times 4 was rolled 1 times 5 was rolled 4 times 6 was rolled 1 times Average roll : 3.636 Median : 4.000 Variance : 0.883 Standard Deviation : 0.940 Total rolls : 11 Chinese Combat 1 was rolled 4 times 2 was rolled 7 times 3 was rolled 1 times 4 was rolled 3 times 5 was rolled 1 times 6 was rolled 1 times Average roll : 2.588 Median : 2.000 Variance : 1.802 Standard Deviation : 1.342 Total rolls : 17 UK_Pacific Combat 2 was rolled 1 times 3 was rolled 1 times Average roll : 2.500 Median : 2.500 Variance : 1.333 Standard Deviation : 1.155 Total rolls : 2 Neutral_Axis Combat 2 was rolled 2 times 4 was rolled 1 times 6 was rolled 2 times Average roll : 4.000 Median : 4.000 Variance : 1.208 Standard Deviation : 1.099 Total rolls : 5 Russians Combat 1 was rolled 1 times 2 was rolled 3 times 3 was rolled 1 times 5 was rolled 3 times 6 was rolled 2 times Average roll : 3.700 Median : 4.000 Variance : 0.815 Standard Deviation : 0.903 Total rolls : 10 Japanese Combat 1 was rolled 5 times 2 was rolled 6 times 3 was rolled 8 times 4 was rolled 5 times 5 was rolled 2 times 6 was rolled 7 times Average roll : 3.424 Median : 3.000 Variance : 0.672 Standard Deviation : 0.820 Total rolls : 33
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TripleA Move Summary: British round 3
TripleA Move Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 3 Combat Move - British 1 destroyer moved from 123 Sea Zone to 125 Sea Zone 1 fighter moved from Iceland to 125 Sea Zone 1 destroyer moved from 98 Sea Zone to 97 Sea Zone 3 submarines moved from 81 Sea Zone to 97 Sea Zone 1 bomber moved from Egypt to 97 Sea Zone 1 tactical_bomber moved from Egypt to 97 Sea Zone 2 infantry moved from Belgian Congo to Kenya 1 armour moved from Anglo Egyptian Sudan to Kenya 1 mech_infantry moved from Anglo Egyptian Sudan to Kenya 2 fighters moved from Egypt to Kenya 1 infantry moved from Anglo Egyptian Sudan to 81 Sea Zone 1 artillery moved from Anglo Egyptian Sudan to 81 Sea Zone 1 artillery, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 81 Sea Zone to 76 Sea Zone 1 artillery moved from 76 Sea Zone to British Somaliland 1 infantry moved from 76 Sea Zone to British Somaliland 1 transport moved from 79 Sea Zone to 80 Sea Zone 1 infantry moved from Persia to 80 Sea Zone 1 infantry and 1 transport moved from 80 Sea Zone to 76 Sea Zone 1 infantry moved from 76 Sea Zone to British Somaliland
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Any scramble in 97?