hey the two american DDs in 80 i thought those were anz, the colors confused me lol so i edited them. sorry about that and hope it’s ok
L24 PTV MikawaGunichi (X+15) vs Elche
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Scramble sz99 ?
triplea_40831_1b-uk-1.tsvg -
@elche No thanks
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Game History
Round: 1 Purchase Units - Americans Americans buy 3 destroyers, 1 fighter and 3 submarines; Remaining resources: 1 PUs; Politics - Americans Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States Combat Move - Americans Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 11 Sea Zone to 32 Sea Zone 1 bomber moved from Central United States to 32 Sea Zone 1 fighter moved from Western United States to 32 Sea Zone Combat - Americans Battle in 32 Sea Zone Americans attack with 1 battleship, 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 tactical_bomber Japanese defend with 3 carriers, 3 fighters and 3 tactical_bombers Americans roll dice for 1 battleship, 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 tactical_bomber in 32 Sea Zone, round 2 : 5/7 hits, 3,67 expected hits Units damaged: 1 carrier owned by the Japanese Japanese roll dice for 3 carriers, 3 fighters and 3 tactical_bombers in 32 Sea Zone, round 2 : 4/9 hits, 4,00 expected hits Units damaged: 1 battleship owned by the Americans 1 destroyer owned by the Americans and 1 carrier owned by the Americans lost in 32 Sea Zone 2 carriers owned by the Japanese lost in 32 Sea Zone Americans roll dice for 1 battleship, 1 bomber, 1 cruiser, 2 fighters and 1 tactical_bomber in 32 Sea Zone, round 3 : 3/6 hits, 3,33 expected hits Japanese roll dice for 1 carrier, 3 fighters and 3 tactical_bombers in 32 Sea Zone, round 3 : 4/7 hits, 3,67 expected hits 1 cruiser owned by the Americans, 1 tactical_bomber owned by the Americans and 2 fighters owned by the Americans lost in 32 Sea Zone 2 tactical_bombers owned by the Japanese and 1 carrier owned by the Japanese lost in 32 Sea Zone 1 bomber owned by the Americans retreated 1 battleship owned by the Americans retreated to 27 Sea Zone Japanese win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Americans: 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 tactical_bomber Casualties for Japanese: 3 carriers and 2 tactical_bombers 1 tactical_bomber owned by the Japanese and 3 fighters owned by the Japanese forced to land in Marshall Islands Non Combat Move - Americans 1 bomber moved from 32 Sea Zone to Wake Island 1 artillery and 1 infantry moved from Western United States to 11 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 11 Sea Zone to 28 Sea Zone 1 artillery and 1 infantry moved from 28 Sea Zone to Hawaiian Islands Place Units - Americans 1 destroyer and 1 submarine placed in 104 Sea Zone 2 destroyers and 2 submarines placed in 11 Sea Zone 1 fighter placed in Western United States Turn Complete - Americans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 5,3,2,1,6,3,6,4,5 Americans collect 50 PUs (2 lost to blockades); end with 51 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 fighter and 6 infantry moved from Szechwan to Yunnan Combat - Chinese Battle in Yunnan Chinese attack with 1 fighter and 6 infantry Japanese defend with 1 artillery and 1 infantry Chinese roll dice for 1 fighter and 6 infantry in Yunnan, round 2 : 2/7 hits, 1,50 expected hits Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Chinese lost in Yunnan 1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Yunnan Chinese win, taking Yunnan from Japanese with 1 fighter and 5 infantry remaining. Battle score for attacker is 4 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 artillery and 1 infantry Non Combat Move - Chinese 1 fighter moved from Yunnan to Tsinghai 1 infantry moved from Eastern Sinkiang to Tsinghai 3 infantry moved from Kansu to Tsinghai 2 infantry moved from Inner Mongolia to Tsinghai 2 infantry moved from Hopei to Szechwan Place Units - Chinese 4 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 12 PUs; end with 12 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 15 PUs Purchase Units - British British buy 1 factory_minor, 1 fighter and 2 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs; Combat Move - British 1 destroyer moved from 40 Sea Zone to 132 Sea Zone 1 fighter and 1 tactical_bomber moved from Eastern India to 132 Sea Zone 1 bomber moved from United Kingdom to 99 Sea Zone 1 carrier moved from 100 Sea Zone to 99 Sea Zone 1 tactical_bomber moved from 100 Sea Zone to 99 Sea Zone 1 fighter moved from Malta to 99 Sea Zone 1 cruiser moved from 100 Sea Zone to 99 Sea Zone 1 destroyer moved from 100 Sea Zone to 99 Sea Zone 1 fighter moved from Gibraltar to 99 Sea Zone 1 cruiser moved from 93 Sea Zone to 98 Sea Zone 1 cruiser moved from 40 Sea Zone to 78 Sea Zone 1 artillery and 1 infantry moved from Alexandria to 100 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 100 Sea Zone to 78 Sea Zone 1 artillery and 1 infantry moved from 78 Sea Zone to Ethiopia 1 infantry moved from Anglo-Egyptian Sudan to Ethiopia 1 mech_infantry moved from Egypt to Ethiopia 1 destroyer moved from 112 Sea Zone to 109 Sea Zone Combat - British Battle in 99 Sea Zone British attack with 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 tactical_bomber Italians defend with 1 battleship, 1 cruiser and 1 transport British roll dice for 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 tactical_bomber in 99 Sea Zone, round 2 : 3/6 hits, 3,00 expected hits Italians roll dice for 1 battleship, 1 cruiser and 1 transport in 99 Sea Zone, round 2 : 1/2 hits, 1,17 expected hits 1 cruiser owned by the British lost in 99 Sea Zone 1 cruiser owned by the Italians and 1 battleship owned by the Italians lost in 99 Sea Zone 1 transport owned by the Italians lost in 99 Sea Zone British win, taking 99 Sea Zone from Neutral with 1 bomber, 1 carrier, 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 24 Casualties for British: 1 cruiser Casualties for Italians: 1 battleship, 1 cruiser and 1 transport Battle in 109 Sea Zone British attack with 1 destroyer Germans defend with 2 submarines British roll dice for 1 destroyer in 109 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Germans roll dice for 2 submarines in 109 Sea Zone, round 2 : 0/2 hits, 0,33 expected hits British roll dice for 1 destroyer in 109 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits Germans roll dice for 2 submarines in 109 Sea Zone, round 3 : 0/2 hits, 0,33 expected hits British roll dice for 1 destroyer in 109 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits Germans roll dice for 2 submarines in 109 Sea Zone, round 4 : 0/2 hits, 0,33 expected hits British roll dice for 1 destroyer in 109 Sea Zone, round 5 : 0/1 hits, 0,33 expected hits Germans roll dice for 2 submarines in 109 Sea Zone, round 5 : 0/2 hits, 0,33 expected hits British roll dice for 1 destroyer in 109 Sea Zone, round 6 : 1/1 hits, 0,33 expected hits Germans roll dice for 2 submarines in 109 Sea Zone, round 6 : 1/2 hits, 0,33 expected hits 1 destroyer owned by the British lost in 109 Sea Zone 1 submarine owned by the Germans lost in 109 Sea Zone Germans win with 1 submarine remaining. Battle score for attacker is -2 Casualties for British: 1 destroyer Casualties for Germans: 1 submarine Battle in 98 Sea Zone British attack with 1 cruiser Italians defend with 1 destroyer and 1 transport British roll dice for 1 cruiser in 98 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits Italians roll dice for 1 destroyer and 1 transport in 98 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 cruiser owned by the British lost in 98 Sea Zone 1 destroyer owned by the Italians lost in 98 Sea Zone Italians win with 1 transport remaining. Battle score for attacker is -3 Casualties for British: 1 cruiser Casualties for Italians: 1 destroyer Battle in 132 Sea Zone British attack with 1 destroyer, 1 fighter and 1 tactical_bomber Japanese defend with 1 cruiser British roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 132 Sea Zone, round 2 : 1/3 hits, 1,50 expected hits Japanese roll dice for 1 cruiser in 132 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits 1 destroyer owned by the British lost in 132 Sea Zone 1 cruiser owned by the Japanese lost in 132 Sea Zone British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 destroyer Casualties for Japanese: 1 cruiser Battle in Ethiopia British attack with 1 artillery, 2 infantry and 1 mech_infantry Italians defend with 1 artillery and 2 infantry British roll dice for 1 cruiser in Ethiopia, round 2 : 1/1 hits, 0,50 expected hits British roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Ethiopia, round 2 : 1/4 hits, 1,00 expected hits Italians roll dice for 1 artillery and 2 infantry in Ethiopia, round 2 : 0/3 hits, 1,00 expected hits 2 infantry owned by the Italians lost in Ethiopia British roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Ethiopia, round 3 : 0/4 hits, 1,00 expected hits Italians roll dice for 1 artillery in Ethiopia, round 3 : 0/1 hits, 0,33 expected hits British roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Ethiopia, round 4 : 2/4 hits, 1,00 expected hits Italians roll dice for 1 artillery in Ethiopia, round 4 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Italians lost in Ethiopia British win, taking Ethiopia from Italians with 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 10 Casualties for Italians: 1 artillery and 2 infantry Non Combat Move - British 1 fighter moved from 99 Sea Zone to Egypt 1 armour moved from Alexandria to Egypt 2 infantry moved from Scotland to 112 Sea Zone 2 infantry and 1 transport moved from 112 Sea Zone to 94 Sea Zone 2 infantry moved from 94 Sea Zone to Gibraltar 1 aaGun moved from Scotland to United Kingdom 1 tactical_bomber moved from 99 Sea Zone to Malta 1 bomber moved from 99 Sea Zone to Malta 1 fighter and 1 tactical_bomber moved from 132 Sea Zone to Burma 3 aaGuns, 1 artillery and 5 infantry moved from Eastern India to Burma 1 fighter moved from Burma to Eastern India 3 infantry moved from Malaya to Shan State 1 infantry moved from Western India to Baluchistan 2 infantry moved from Union of South Africa to Rhodesia 1 destroyer moved from 73 Sea Zone to 78 Sea Zone 1 destroyer moved from 78 Sea Zone to 83 Sea Zone 1 infantry moved from Eastern India to 40 Sea Zone 1 infantry and 1 transport moved from 40 Sea Zone to 39 Sea Zone 1 infantry moved from 39 Sea Zone to Sumatra UK_Pacific take Sumatra from Dutch Place Units - British 1 factory_minor placed in Egypt 1 fighter and 2 infantry placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 4,6 British collect 29 PUs; end with 29 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 32 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 35 PUs Place Units - UK_Pacific 2 artilleries and 3 infantry placed in Eastern India Turn Complete - UK_Pacific UK_Pacific collect 14 PUs; end with 14 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 17 PUs Some Units in Eastern India change ownership: 2 artilleries and 3 infantry
Combat Hit Differential Summary :
Chinese regular : 0,50 Americans regular : 1,00 Italians regular : -1,17 Japanese regular : 1,17 Germans regular : -0,67 British regular : -0,17
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TripleA Manual Gamesave Post: Italians round 1
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 1 Purchase Units - Italians Italians buy 1 destroyer; Remaining resources: 2 PUs; Combat Move - Italians 2 artilleries and 2 infantry moved from Northern Italy to Southern France 2 fighters moved from Southern Italy to Southern France 1 bomber moved from Northern Italy to 94 Sea Zone 1 armour moved from Northern Italy to Southern France 1 infantry moved from Italian Somaliland to Kenya Italians take Kenya from British 1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Tobruk to Alexandria 1 artillery and 1 infantry moved from Libya to Tunisia Combat - Italians Battle in 94 Sea Zone Italians attack with 1 bomber British defend with 1 transport 1 transport owned by the British lost in 94 Sea Zone Italians win with 1 bomber remaining. Battle score for attacker is 6 Casualties for British: 1 transport Battle in Alexandria Italians attack with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry British defend with 1 infantry Italians roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Alexandria, round 2 : 2/6 hits, 1.83 expected hits British roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Alexandria Italians win, taking Alexandria from British with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Tunisia Italians attack with 1 artillery and 1 infantry French defend with 1 infantry Italians roll dice for 1 artillery and 1 infantry in Tunisia, round 2 : 1/2 hits, 0.67 expected hits French roll dice for 1 infantry in Tunisia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the French lost in Tunisia Italians win, taking Tunisia from French with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for French: 1 infantry Battle in Southern France Italians attack with 1 armour, 2 artilleries, 2 fighters and 2 infantry French defend with 1 artillery, 1 factory_minor, 1 fighter, 1 harbour and 1 infantry Italians roll dice for 1 armour, 2 artilleries, 2 fighters and 2 infantry in Southern France, round 2 : 5/7 hits, 2.83 expected hits French roll dice for 1 artillery, 1 fighter and 1 infantry in Southern France, round 2 : 1/3 hits, 1.33 expected hits 1 infantry owned by the Italians lost in Southern France 1 infantry owned by the French, 1 fighter owned by the French and 1 artillery owned by the French lost in Southern France Italians win, taking Southern France from French with 1 armour, 2 artilleries, 2 fighters and 1 infantry remaining. Battle score for attacker is 14 Casualties for Italians: 1 infantry Casualties for French: 1 artillery, 1 fighter and 1 infantry Non Combat Move - Italians Trigger Italy Occupies Southern France: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French 2 fighters moved from Southern France to Southern Italy 1 bomber moved from 94 Sea Zone to Southern Italy 1 transport moved from 98 Sea Zone to 97 Sea Zone 1 aaGun moved from Northern Italy to Southern France 1 aaGun and 5 infantry moved from Southern Italy to Northern Italy Place Units - Italians 1 destroyer placed in 97 Sea Zone Turn Complete - Italians Total Cost from Convoy Blockades: 8 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 2,5,2 Rolling for Convoy Blockade Damage in 95 Sea Zone. Rolls: 2,2 Rolling for Convoy Blockade Damage in 74 Sea Zone. Rolls: 3 Italians collect 6 PUs (8 lost to blockades); end with 8 PUs
Combat Hit Differential Summary :
French regular : -0.67 Italians regular : 2.67 British regular : -0.33
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Game History
Round: 1 Purchase Units - ANZAC ANZAC buy 1 artillery and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC Combat - ANZAC Non Combat Move - ANZAC 1 aaGun and 1 infantry moved from New South Wales to 64 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 64 Sea Zone to 59 Sea Zone 1 aaGun and 1 infantry moved from 59 Sea Zone to Java ANZAC take Java from Dutch 1 cruiser moved from 65 Sea Zone to 27 Sea Zone 1 fighter moved from New Zealand to Hawaiian Islands 1 fighter moved from New Zealand to Hawaiian Islands 1 fighter moved from Queensland to Hawaiian Islands 1 destroyer moved from 64 Sea Zone to 65 Sea Zone 2 infantry moved from Queensland to New South Wales 1 artillery moved from Queensland to New South Wales Place Units - ANZAC 1 transport placed in 64 Sea Zone 1 artillery placed in New South Wales Turn Complete - ANZAC ANZAC collect 13 PUs; end with 13 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Combat Move - French Non Combat Move - French 1 infantry moved from French West Africa to Nigeria 1 destroyer moved from 74 Sea Zone to 60 Sea Zone 1 infantry moved from Syria to Trans-Jordan 1 infantry moved from Morocco to Algeria 1 cruiser and 1 destroyer moved from 95 Sea Zone to 98 Sea Zone Turn Complete - French
Combat Hit Differential Summary :
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TripleA Manual Gamesave Post: Germans round 2
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 2 Research Technology - Germans Purchase Units - Germans Germans buy 1 carrier and 9 transports; Remaining resources: 0 PUs; Combat Move - Germans 1 armour moved from France to Normandy Bordeaux Germans take Normandy Bordeaux from French 2 infantry moved from Norway to 115 Sea Zone 1 cruiser, 2 infantry and 1 transport moved from 115 Sea Zone to 114 Sea Zone 2 infantry moved from 114 Sea Zone to Scotland 1 fighter and 1 tactical_bomber moved from Western Germany to 99 Sea Zone 2 fighters and 2 tactical_bombers moved from Northern Italy to 99 Sea Zone 1 fighter moved from Southern Italy to 99 Sea Zone Combat - Germans Battle in Scotland Battle in 99 Sea Zone Germans attack with 4 fighters and 3 tactical_bombers British defend with 1 carrier, 1 destroyer and 1 fighter Germans roll dice for 4 fighters and 3 tactical_bombers in 99 Sea Zone, round 2 : 6/7 hits, 4.00 expected hits British roll dice for 1 carrier, 1 destroyer and 1 fighter in 99 Sea Zone, round 2 : 1/3 hits, 1.17 expected hits 1 fighter owned by the Germans lost in 99 Sea Zone 1 destroyer owned by the British, 1 fighter owned by the British and 1 carrier owned by the British lost in 99 Sea Zone Germans win, taking Scotland from British with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 24 Casualties for Germans: 1 fighter Casualties for British: 1 carrier, 1 destroyer and 1 fighter Non Combat Move - Germans 1 fighter moved from 99 Sea Zone to 115 Sea Zone 2 fighters and 2 tactical_bombers moved from 99 Sea Zone to Western Germany 1 tactical_bomber moved from 99 Sea Zone to Southern France 1 submarine moved from 113 Sea Zone to 115 Sea Zone 3 artilleries moved from France to Western Germany 1 aaGun moved from France to Holland Belgium 3 armour and 5 mech_infantrys moved from France to Austria 3 armour and 6 infantry moved from Yugoslavia to Slovakia Hungary 3 infantry moved from Romania to Slovakia Hungary 5 infantry moved from Bulgaria to Romania 3 infantry moved from Slovakia Hungary to Germany 7 infantry moved from Finland to Norway Place Units - Germans 1 carrier placed in 115 Sea Zone 9 transports placed in 116 Sea Zone Turn Complete - Germans Germans collect 43 PUs; end with 43 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Combat Hit Differential Summary :
Germans regular : 2.00 British regular : -0.17
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Game History
Round: 2 Purchase Units - Russians Russians buy 4 artilleries and 10 infantry; Remaining resources: 0 PUs; Politics - Russians Russians takes Political Action: Political Action Russians To War With Japanese Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and ANZAC from Neutrality to Allied Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied Combat Move - Russians Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians 1 infantry moved from Amur to Korea Russians take Korea from Japanese 1 infantry moved from Buryatia to Northern Manchuria Chinese take Northern Manchuria from Japanese Combat - Russians Non Combat Move - Russians 1 submarine moved from 118 Sea Zone to 116 Sea Zone 1 submarine moved from 128 Sea Zone to 114 Sea Zone 1 aaGun and 5 infantry moved from Buryatia to Northern Manchuria 2 infantry moved from Siberia to Amur 6 infantry moved from Leningrad to Northern Belarus 1 infantry moved from Smolensk to Southern Belarus 2 infantry moved from Northern Caucasus to Rostov 1 artillery moved from Smolensk to Southern Belarus 1 aaGun moved from Smolensk to Bryansk 1 aaGun moved from Smolensk to Southern Belarus 2 infantry moved from Northern Belarus to Southern Belarus 1 armour and 1 mech_infantry moved from Northern Belarus to Southern Belarus 1 armour and 1 mech_infantry moved from Ukraine to Bryansk 5 infantry moved from Russia to Bryansk Place Units - Russians 1 artillery and 1 infantry placed in Siberia 1 artillery and 2 infantry placed in Ukraine 1 artillery and 2 infantry placed in Leningrad 1 artillery and 5 infantry placed in Russia Turn Complete - Russians Russians collect 49 PUs; end with 49 PUs
Combat Hit Differential Summary :
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TripleA Manual Gamesave Post: Japanese round 2
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 2 Purchase Units - Japanese Japanese buy 1 carrier, 1 destroyer, 1 factory_minor, 1 submarine and 1 transport; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Politics - Japanese Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to Allied Combat Move - Japanese 1 unit repaired. 1 marine moved from Gilbert Islands to 33 Sea Zone 1 cruiser and 1 marine moved from 33 Sea Zone to 25 Sea Zone 1 marine moved from 25 Sea Zone to Midway 1 artillery and 1 infantry moved from Kyushu to 7 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 7 Sea Zone to 24 Sea Zone 1 artillery and 1 infantry moved from 24 Sea Zone to Wake Island 1 artillery and 1 infantry moved from Davao to 36 Sea Zone 1 infantry moved from Paulau to 36 Sea Zone 1 submarine moved from 36 Sea Zone to 59 Sea Zone 1 submarine moved from 36 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from Borneo to 37 Sea Zone 1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 37 Sea Zone to 132 Sea Zone 1 artillery, 2 battleships, 3 destroyers, 2 infantry and 2 transports moved from 36 Sea Zone to 132 Sea Zone 2 artilleries and 3 infantry moved from 132 Sea Zone to Malaya 2 infantry moved from French Indo China to Shan State 1 bomber moved from Kwangsi to 39 Sea Zone 2 fighters and 2 tactical_bombers moved from Kwangsi to Shan State 1 fighter moved from Paulau to Manilla 2 infantry moved from Guam to 22 Sea Zone 2 infantry and 1 transport moved from 22 Sea Zone to 21 Sea Zone 2 infantry moved from 21 Sea Zone to Manilla 1 bomber moved from Paulau to Manilla 1 infantry moved from Kwangsi to Kweichow Japanese take Kweichow from Chinese 1 infantry moved from Chahar to Inner Mongolia Japanese take Inner Mongolia from Chinese 1 infantry moved from Anhwe to Honan Japanese take Honan from Chinese 1 infantry moved from Anhwe to Hopei Japanese take Hopei from Chinese 1 infantry moved from Kiangsi to Hunan Japanese take Hunan from Chinese 1 infantry moved from Southern Manchuria to Korea 1 fighter and 1 tactical_bomber moved from Japan to Korea Combat - Japanese Battle in 59 Sea Zone Japanese attack with 1 submarine ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 59 Sea Zone Japanese win, taking 59 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 transport Battle in 39 Sea Zone Japanese attack with 1 bomber British defend with 1 transport 1 transport owned by the British lost in 39 Sea Zone Japanese win with 1 bomber remaining. Battle score for attacker is 6 Casualties for British: 1 transport Battle in Midway Battle in Korea Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber Russians defend with 1 infantry Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Korea, round 2 : 1/3 hits, 1.33 expected hits Russians roll dice for 1 infantry in Korea, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Korea Japanese win, taking Midway from Americans, taking Korea from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Manilla Japanese attack with 1 bomber, 1 fighter and 2 infantry Americans defend with 1 infantry Japanese roll dice for 1 bomber, 1 fighter and 2 infantry in Manilla, round 2 : 1/4 hits, 1.33 expected hits Americans roll dice for 1 infantry in Manilla, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Manilla Japanese win, taking Manilla from Americans with 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Shan State Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers British defend with 3 infantry Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Shan State, round 2 : 2/6 hits, 2.67 expected hits UK_Pacific roll dice for 3 infantry in Shan State, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Japanese lost in Shan State 2 infantry owned by the British lost in Shan State Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Shan State, round 3 : 2/5 hits, 2.50 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shan State 1 infantry owned by the British lost in Shan State Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 2 infantry Casualties for British: 3 infantry Battle in Malaya Japanese attack with 2 artilleries and 3 infantry ANZAC defend with 1 infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 2 battleships and 1 cruiser in Malaya, round 2 : 2/3 hits, 1.83 expected hits UK_Pacific roll dice for 1 infantry in Malaya, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Malaya 1 infantry owned by the ANZAC lost in Malaya Japanese win, taking Malaya from UK_Pacific with 2 artilleries and 2 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for ANZAC: 1 infantry Battle in Wake Island Japanese attack with 1 artillery and 1 infantry Americans defend with 1 airfield and 1 bomber Japanese roll dice for 1 artillery and 1 infantry in Wake Island, round 2 : 1/2 hits, 0.67 expected hits Americans roll dice for 1 bomber in Wake Island, round 2 : 1/1 hits, 0.17 expected hits 1 infantry owned by the Japanese lost in Wake Island 1 bomber owned by the Americans lost in Wake Island Japanese win, taking Wake Island from Americans with 1 artillery remaining. Battle score for attacker is 9 Casualties for Japanese: 1 infantry Casualties for Americans: 1 bomber Non Combat Move - Japanese 1 submarine moved from 7 Sea Zone to 5 Sea Zone 2 infantry moved from Japan to 7 Sea Zone 1 armour moved from Kyushu to 7 Sea Zone 1 infantry moved from Kyushu to 7 Sea Zone 1 armour, 3 infantry and 2 transports moved from 7 Sea Zone to 21 Sea Zone 1 artillery and 3 infantry moved from Kwangtung to Kwangsi 2 fighters and 2 tactical_bombers moved from Shan State to Kwangsi 2 infantry and 1 transport moved from 21 Sea Zone to 36 Sea Zone 2 infantry moved from 36 Sea Zone to Davao 1 fighter moved from Manilla to Davao 1 bomber moved from 39 Sea Zone to Kwangsi 1 bomber moved from Manilla to Kwangsi 1 tactical_bomber moved from Kiangsu to Southern Manchuria 1 armour and 1 infantry moved from 21 Sea Zone to Kwangtung 1 fighter and 1 tactical_bomber moved from Marshall Islands to 7 Sea Zone 2 fighters moved from Marshall Islands to Caroline Islands 1 fighter and 1 tactical_bomber moved from Korea to Japan 1 infantry moved from Jehol to Southern Manchuria 1 artillery and 2 infantry moved from Kiangsi to Kwangtung 1 artillery moved from Anhwe to Kiangsi 1 artillery moved from Shansi to Anhwe 1 mech_infantry moved from Chahar to Anhwe 1 infantry moved from Jehol to Chahar 1 infantry moved from Jehol to Shansi Place Units - Japanese 1 submarine placed in 6 Sea Zone 1 carrier, 1 destroyer and 1 transport placed in 7 Sea Zone 1 factory_minor placed in French Indo China Turn Complete - Japanese Japanese collect 49 PUs; end with 50 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 53 PUs Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 58 PUs Objective Japanese 7 Vital Forward Bases: Japanese met a national objective for an additional 5 PUs; end with 63 PUs
Combat Hit Differential Summary :
Americans regular : 0.50 Japanese regular : -1.33 UK_Pacific regular : 1.33 Russians regular : -0.33
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Game History
Round: 2 Purchase Units - Americans Americans buy 1 artillery, 2 carriers, 2 fighters, 1 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 unit repaired. 1 destroyer and 1 submarine moved from 104 Sea Zone to 109 Sea Zone 1 fighter moved from Eastern United States to 109 Sea Zone 1 artillery moved from Hawaiian Islands to 28 Sea Zone 1 infantry moved from Hawaiian Islands to 28 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 28 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from 26 Sea Zone to Midway Combat - Americans Battle in 109 Sea Zone Americans attack with 1 destroyer, 1 fighter and 1 submarine Germans defend with 1 submarine Americans roll dice for 1 submarine in 109 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 submarine owned by the Germans lost in 109 Sea Zone Americans win, taking 109 Sea Zone from Germans with 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Battle in Midway Americans attack with 1 artillery and 1 infantry Japanese defend with 1 airfield and 1 marine Americans roll dice for 1 artillery and 1 infantry in Midway, round 2 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 marine in Midway, round 2 : 0/1 hits, 0,33 expected hits 1 marine owned by the Japanese lost in Midway Americans win, taking Midway from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 5 Casualties for Japanese: 1 marine Non Combat Move - Americans 2 destroyers and 2 submarines moved from 11 Sea Zone to 27 Sea Zone 1 fighter moved from Western United States to Hawaiian Islands 1 marine moved from Western United States to Central United States 1 artillery and 1 infantry moved from Eastern United States to Quebec 1 transport moved from 104 Sea Zone to 109 Sea Zone 1 infantry moved from Central United States to Eastern United States 1 armour and 1 mech_infantry moved from Central United States to Eastern United States 1 fighter moved from 109 Sea Zone to 104 Sea Zone Place Units - Americans 2 transports placed in 104 Sea Zone 1 carrier placed in 104 Sea Zone 1 carrier placed in 11 Sea Zone 1 fighter placed in Western United States 1 artillery and 1 infantry placed in Eastern United States 1 fighter placed in 104 Sea Zone Turn Complete - Americans Americans collect 50 PUs; end with 50 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 3 artilleries and 1 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 3 infantry moved from Tsinghai to Inner Mongolia 3 infantry moved from Tsinghai to Honan 3 infantry moved from Szechwan to Hopei 1 infantry moved from Szechwan to Kweichow 1 fighter moved from Tsinghai to Kweichow Combat - Chinese Battle in Kweichow Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 2 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Kweichow Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Inner Mongolia Chinese attack with 3 infantry Japanese defend with 1 infantry Chinese roll dice for 3 infantry in Inner Mongolia, round 2 : 0/3 hits, 0,50 expected hits Japanese roll dice for 1 infantry in Inner Mongolia, round 2 : 0/1 hits, 0,33 expected hits Chinese roll dice for 3 infantry in Inner Mongolia, round 3 : 0/3 hits, 0,50 expected hits Japanese roll dice for 1 infantry in Inner Mongolia, round 3 : 0/1 hits, 0,33 expected hits Chinese roll dice for 3 infantry in Inner Mongolia, round 4 : 1/3 hits, 0,50 expected hits Japanese roll dice for 1 infantry in Inner Mongolia, round 4 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Inner Mongolia Chinese win, taking Inner Mongolia from Japanese with 3 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Hopei Chinese attack with 3 infantry Japanese defend with 1 infantry Chinese roll dice for 3 infantry in Hopei, round 2 : 1/3 hits, 0,50 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Hopei 1 infantry owned by the Japanese lost in Hopei Chinese win, taking Hopei from Japanese with 2 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Honan Chinese attack with 3 infantry Japanese defend with 1 infantry Chinese roll dice for 3 infantry in Honan, round 2 : 1/3 hits, 0,50 expected hits Japanese roll dice for 1 infantry in Honan, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Honan 1 infantry owned by the Japanese lost in Honan Chinese win, taking Honan from Japanese with 2 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Kweichow to Burma 2 infantry moved from Yunnan to Burma 2 infantry moved from Yunnan to Burma Place Units - Chinese 2 artilleries and 1 infantry placed in Szechwan 1 artillery placed in Inner Mongolia Turn Complete - Chinese Chinese collect 12 PUs; end with 12 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 15 PUs Purchase Units - British British buy 1 armour, 8 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery and 4 infantry; Remaining resources: 1 PUs; Combat Move - British 1 artillery and 1 infantry moved from Ethiopia to 78 Sea Zone 1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 78 Sea Zone to 100 Sea Zone 1 artillery and 1 infantry moved from 100 Sea Zone to Alexandria 1 artillery and 1 infantry moved from Egypt to Alexandria 1 armour moved from Egypt to Alexandria 1 fighter moved from Egypt to Alexandria 1 tactical_bomber moved from Malta to Alexandria 1 bomber moved from Malta to Alexandria 1 infantry moved from Ethiopia to Italian Somaliland British take Italian Somaliland from Italians Combat - British Battle in Alexandria British attack with 1 armour, 2 artilleries, 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber Italians defend with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry British roll dice for 1 cruiser in Alexandria, round 2 : 1/1 hits, 0,50 expected hits British roll dice for 1 armour, 2 artilleries, 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Alexandria, round 2 : 6/8 hits, 3,50 expected hits Italians roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Alexandria, round 2 : 4/6 hits, 2,33 expected hits 2 artilleries owned by the British and 2 infantry owned by the British lost in Alexandria 1 mech_infantry owned by the Italians, 1 artillery owned by the Italians, 3 infantry owned by the Italians and 1 armour owned by the Italians lost in Alexandria British win, taking Alexandria from Italians with 1 armour, 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 10 Casualties for British: 2 artilleries and 2 infantry Casualties for Italians: 1 armour, 1 artillery, 3 infantry and 1 mech_infantry Non Combat Move - British 1 destroyer moved from 83 Sea Zone to 99 Sea Zone 1 fighter moved from Alexandria to Egypt 1 tactical_bomber moved from Alexandria to Egypt 1 bomber moved from Alexandria to Egypt 1 infantry moved from Rhodesia to Belgian Congo 1 infantry moved from Rhodesia to Tanganyika Territory 1 mech_infantry moved from Ethiopia to Anglo-Egyptian Sudan 1 artillery and 1 infantry moved from Ontario to Quebec 2 artilleries moved from Eastern India to Burma 3 infantry moved from Eastern India to Burma 1 fighter moved from Eastern India to Burma 1 infantry moved from Baluchistan to Southern Persia British take Southern Persia from Neutral_Allies Place Units - British 1 armour, 8 infantry and 1 mech_infantry placed in United Kingdom Turn Complete - British British collect 28 PUs; end with 28 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 31 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 34 PUs Place Units - UK_Pacific 1 artillery and 4 infantry placed in Eastern India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 2,3 Rolling for Convoy Blockade Damage in 132 Sea Zone. Rolls: 5,2,1,3,4,4 UK_Pacific collect 7 PUs (4 lost to blockades); end with 8 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 11 PUs Some Units in Eastern India change ownership: 1 artillery and 4 infantry
Combat Hit Differential Summary :
Chinese regular : 0,83 Americans regular : 1,00 Italians regular : 1,67 Japanese regular : -0,33 British regular : 3,00
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TripleA Manual Gamesave Post: Italians round 2
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 2 Purchase Units - Italians Italians buy 1 destroyer; Remaining resources: 0 PUs; Combat Move - Italians 2 transports moved from 97 Sea Zone to 95 Sea Zone 1 infantry moved from Southern France to 95 Sea Zone 2 artilleries moved from Southern France to 95 Sea Zone 2 artilleries, 1 infantry and 2 transports moved from 95 Sea Zone to 97 Sea Zone 1 infantry moved from Northern Italy to 97 Sea Zone 2 artilleries, 1 cruiser, 2 destroyers, 2 infantry, 1 submarine and 2 transports moved from 97 Sea Zone to 99 Sea Zone 2 artilleries and 2 infantry moved from 99 Sea Zone to Greece 1 armour and 2 infantry moved from Albania to Greece 2 fighters moved from Southern Italy to Greece 1 bomber moved from Southern Italy to Algeria 1 artillery and 1 infantry moved from Tunisia to Algeria 1 infantry moved from Kenya to Ethiopia Italians take Ethiopia from British Combat - Italians Battle in Algeria Italians attack with 1 artillery, 1 bomber and 1 infantry French defend with 2 infantry Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Algeria, round 2 : 0/3 hits, 1.17 expected hits French roll dice for 2 infantry in Algeria, round 2 : 2/2 hits, 0.67 expected hits 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Algeria 1 bomber owned by the Italians retreated French win with 2 infantry remaining. Battle score for attacker is -7 Casualties for Italians: 1 artillery and 1 infantry Battle in 99 Sea Zone Italians attack with 1 cruiser, 2 destroyers, 1 submarine and 2 transports British defend with 1 destroyer Italians roll dice for 1 submarine in 99 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 cruiser, 2 destroyers and 2 transports in 99 Sea Zone, round 2 : 0/3 hits, 1.17 expected hits British roll dice for 1 destroyer in 99 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Italians lost in 99 Sea Zone Italians roll dice for 1 cruiser, 2 destroyers and 2 transports in 99 Sea Zone, round 3 : 0/3 hits, 1.17 expected hits British roll dice for 1 destroyer in 99 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 cruiser, 2 destroyers and 2 transports in 99 Sea Zone, round 4 : 0/3 hits, 1.17 expected hits British roll dice for 1 destroyer in 99 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 cruiser, 2 destroyers and 2 transports in 99 Sea Zone, round 5 : 1/3 hits, 1.17 expected hits British roll dice for 1 destroyer in 99 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 99 Sea Zone Italians win, taking 99 Sea Zone from British with 1 cruiser, 2 destroyers and 2 transports remaining. Battle score for attacker is 2 Casualties for Italians: 1 submarine Casualties for British: 1 destroyer Battle in Greece Italians attack with 1 armour, 2 artilleries, 2 fighters and 4 infantry Neutral_Allies defend with 4 infantry Italians roll dice for 1 armour, 2 artilleries, 2 fighters and 4 infantry in Greece, round 2 : 3/9 hits, 3.17 expected hits Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 1/4 hits, 1.33 expected hits 1 infantry owned by the Italians lost in Greece 3 infantry owned by the Neutral_Allies lost in Greece Italians roll dice for 1 armour, 2 artilleries, 2 fighters and 3 infantry in Greece, round 3 : 4/8 hits, 3.00 expected hits Neutral_Allies roll dice for 1 infantry in Greece, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Greece 1 infantry owned by the Neutral_Allies lost in Greece Italians win, taking Greece from Neutral_Allies with 1 armour, 2 artilleries, 2 fighters and 2 infantry remaining. Battle score for attacker is 6 Casualties for Italians: 2 infantry Casualties for Neutral_Allies: 4 infantry Non Combat Move - Italians 2 fighters moved from Greece to Southern Italy 1 aaGun and 4 infantry moved from Northern Italy to Yugoslavia 1 armour moved from Southern France to Yugoslavia 1 aaGun moved from Southern France to Northern Italy 1 bomber moved from Algeria to Southern Italy Place Units - Italians 1 destroyer placed in 99 Sea Zone Turn Complete - Italians Italians collect 17 PUs; end with 17 PUs
Combat Hit Differential Summary :
French regular : 1.33 Italians regular : -4.33 Neutral_Allies regular : 0.33 British regular : -0.33
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Game History
Round: 2 Purchase Units - ANZAC ANZAC buy 1 infantry, 1 submarine and 1 transport; Remaining resources: 1 PUs; Combat Move - ANZAC 1 fighter moved from Hawaiian Islands to 25 Sea Zone 1 cruiser moved from 27 Sea Zone to 25 Sea Zone 1 fighter moved from Hawaiian Islands to 24 Sea Zone Combat - ANZAC Battle in 24 Sea Zone ANZAC attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 24 Sea Zone ANZAC win with 1 fighter remaining. Battle score for attacker is 6 Casualties for Japanese: 1 transport Battle in 25 Sea Zone ANZAC attack with 1 cruiser and 1 fighter Japanese defend with 1 cruiser ANZAC roll dice for 1 cruiser and 1 fighter in 25 Sea Zone, round 2 : 0/2 hits, 1,00 expected hits Japanese roll dice for 1 cruiser in 25 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits ANZAC roll dice for 1 cruiser and 1 fighter in 25 Sea Zone, round 3 : 1/2 hits, 1,00 expected hits Japanese roll dice for 1 cruiser in 25 Sea Zone, round 3 : 0/1 hits, 0,50 expected hits 1 cruiser owned by the Japanese lost in 25 Sea Zone ANZAC win with 1 cruiser and 1 fighter remaining. Battle score for attacker is 11 Casualties for Japanese: 1 cruiser Non Combat Move - ANZAC 1 fighter moved from 24 Sea Zone to Midway 1 fighter moved from 25 Sea Zone to Midway 1 destroyer moved from 65 Sea Zone to 64 Sea Zone 1 fighter moved from Hawaiian Islands to New Zealand 1 transport moved from 64 Sea Zone to 65 Sea Zone 1 infantry moved from New Zealand to 65 Sea Zone 1 infantry and 1 transport moved from 65 Sea Zone to 56 Sea Zone 1 infantry moved from 56 Sea Zone to Dutch New Guinea ANZAC take Dutch New Guinea from Dutch Place Units - ANZAC 1 submarine and 1 transport placed in 64 Sea Zone 1 infantry placed in New South Wales Turn Complete - ANZAC Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 59 Sea Zone. Rolls: 5,6 Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 4,6 ANZAC collect 13 PUs; end with 14 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Combat Move - French 1 destroyer moved from 60 Sea Zone to 38 Sea Zone 1 cruiser and 1 destroyer moved from 98 Sea Zone to 83 Sea Zone Non Combat Move - French 1 infantry moved from Nigeria to French Equatorial Africa 1 infantry moved from Trans-Jordan to Egypt 1 infantry moved from Algeria to Morocco Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -1,00 ANZAC regular : -1,00
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TripleA Manual Gamesave Post: Germans round 3
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 3 Research Technology - Germans Purchase Units - Germans Germans buy 1 artillery, 2 destroyers and 11 infantry; Remaining resources: 0 PUs; Trigger Germans 6 Atlantic Wall Established Switch: Setting switch to true for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans Combat Move - Germans 2 infantry moved from Scotland to United Kingdom 1 transport moved from 114 Sea Zone to 115 Sea Zone 7 artilleries moved from Germany to 116 Sea Zone 2 artilleries moved from Western Germany to 116 Sea Zone 1 artillery moved from Western Germany to 115 Sea Zone 1 infantry moved from Norway to 115 Sea Zone 6 infantry moved from Norway to 116 Sea Zone 3 infantry moved from Germany to 116 Sea Zone 1 artillery, 1 carrier, 1 fighter, 1 infantry, 1 submarine and 1 transport moved from 115 Sea Zone to 113 Sea Zone 1 cruiser moved from 114 Sea Zone to 113 Sea Zone 9 artilleries, 9 infantry and 9 transports moved from 116 Sea Zone to 113 Sea Zone 10 artilleries, 1 fighter and 10 infantry moved from 113 Sea Zone to United Kingdom 1 tactical_bomber moved from Southern France to United Kingdom 2 fighters and 2 tactical_bombers moved from Western Germany to United Kingdom
Combat Hit Differential Summary :
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@elche Scramble to 113?
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Yes please
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TripleA Manual Gamesave Post: Germans round 3
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 3 Research Technology - Germans Purchase Units - Germans Germans buy 1 artillery, 2 destroyers and 11 infantry; Remaining resources: 0 PUs; Trigger Germans 6 Atlantic Wall Established Switch: Setting switch to true for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans Combat Move - Germans 2 infantry moved from Scotland to United Kingdom 1 transport moved from 114 Sea Zone to 115 Sea Zone 7 artilleries moved from Germany to 116 Sea Zone 2 artilleries moved from Western Germany to 116 Sea Zone 1 artillery moved from Western Germany to 115 Sea Zone 1 infantry moved from Norway to 115 Sea Zone 6 infantry moved from Norway to 116 Sea Zone 3 infantry moved from Germany to 116 Sea Zone 1 artillery, 1 carrier, 1 fighter, 1 infantry, 1 submarine and 1 transport moved from 115 Sea Zone to 113 Sea Zone 1 cruiser moved from 114 Sea Zone to 113 Sea Zone 9 artilleries, 9 infantry and 9 transports moved from 116 Sea Zone to 113 Sea Zone 10 artilleries, 1 fighter and 10 infantry moved from 113 Sea Zone to United Kingdom 1 tactical_bomber moved from Southern France to United Kingdom 2 fighters and 2 tactical_bombers moved from Western Germany to United Kingdom Combat - Germans British scrambles 1 units out of United Kingdom to defend against the attack in 113 Sea Zone British scrambles to create a battle in territory 113 Sea Zone Battle in 113 Sea Zone Germans attack with 1 carrier, 1 cruiser, 1 submarine and 10 transports British defend with 1 fighter 1 submarine owned by the Germans submerged Germans roll dice for 1 carrier, 1 cruiser and 10 transports in 113 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits British roll dice for 1 fighter in 113 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits Units damaged: 1 carrier owned by the Germans 1 fighter owned by the British lost in 113 Sea Zone Germans win with 1 carrier, 1 cruiser and 10 transports remaining. Battle score for attacker is 10 Casualties for British: 1 fighter Battle in United Kingdom Germans attack with 10 artilleries, 3 fighters, 12 infantry and 3 tactical_bombers British defend with 5 aaGuns, 1 airfield, 1 armour, 1 factory_major, 1 harbour, 12 infantry and 2 mech_infantrys; French defend with 2 infantry British roll AA dice in United Kingdom : 0/6 hits, 1.00 expected hits Germans roll dice for 10 artilleries, 3 fighters, 12 infantry and 3 tactical_bombers in United Kingdom, round 2 : 9/28 hits, 10.50 expected hits British roll dice for 5 aaGuns, 1 armour, 14 infantry and 2 mech_infantrys in United Kingdom, round 2 : 3/17 hits, 6.00 expected hits 3 infantry owned by the Germans lost in United Kingdom 5 aaGuns owned by the British and 4 infantry owned by the British lost in United Kingdom Germans roll dice for 10 artilleries, 3 fighters, 9 infantry and 3 tactical_bombers in United Kingdom, round 3 : 14/25 hits, 9.83 expected hits British roll dice for 1 armour, 10 infantry and 2 mech_infantrys in United Kingdom, round 3 : 3/13 hits, 4.67 expected hits 3 infantry owned by the Germans lost in United Kingdom 2 mech_infantrys owned by the British, 2 infantry owned by the French, 8 infantry owned by the British and 1 armour owned by the British lost in United Kingdom Germans captures 34PUs while taking British capital Germans converts factory_major into different units Germans win, taking United Kingdom from British with 10 artilleries, 3 fighters, 6 infantry and 3 tactical_bombers remaining. Battle score for attacker is 65 Casualties for Germans: 6 infantry Casualties for British: 5 aaGuns, 1 armour, 12 infantry and 2 mech_infantrys Casualties for French: 2 infantry triggerBritishDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to British Trigger Germans Conquer London: Setting switch to true for conditionAttachment_Axis_Capture_London_Switch attached to Germans Non Combat Move - Germans 3 fighters and 2 tactical_bombers moved from United Kingdom to Holland Belgium 1 tactical_bomber moved from United Kingdom to Scotland 1 armour moved from Normandy Bordeaux to Western Germany 1 aaGun moved from Holland Belgium to Normandy Bordeaux 1 aaGun moved from Western Germany to Holland Belgium 1 aaGun moved from Slovakia Hungary to Poland 5 infantry moved from Slovakia Hungary to Poland 5 artilleries moved from Slovakia Hungary to Romania 3 armour and 5 mech_infantrys moved from Austria to Slovakia Hungary 10 infantry moved from Slovakia Hungary to Romania Place Units - Germans 2 destroyers placed in 113 Sea Zone 1 artillery and 9 infantry placed in Germany 1 infantry placed in Normandy Bordeaux 1 infantry placed in Western Germany Turn Complete - Germans Germans collect 49 PUs; end with 83 PUs Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 86 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 91 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 96 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 101 PUs
Combat Hit Differential Summary :
British AA : -1.00 Germans regular : 3.17 British regular : -4.33
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Game History
Round: 3 Purchase Units - Russians Russians buy 1 armour, 1 artillery and 13 infantry; Remaining resources: 0 PUs; Politics - Russians Russians takes Political Action: Political Action Russians To War With Germans Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Germans and Russians from Neutrality to War Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and British from Neutrality to Allied Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and French from Neutrality to Allied Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral Russians takes Political Action: Political Action Russians To War With Italians Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War Combat Move - Russians 1 infantry moved from Vyborg to Finland Russians take Finland from Germans 1 infantry moved from Karelia to Finland 2 infantry moved from Northern Manchuria to Korea 1 infantry moved from Northern Manchuria to Korea Combat - Russians Battle in Korea Russians attack with 3 infantry Japanese defend with 1 infantry Russians roll dice for 3 infantry in Korea, round 2 : 0/3 hits, 0,50 expected hits Japanese roll dice for 1 infantry in Korea, round 2 : 0/1 hits, 0,33 expected hits Russians roll dice for 3 infantry in Korea, round 3 : 0/3 hits, 0,50 expected hits Japanese roll dice for 1 infantry in Korea, round 3 : 0/1 hits, 0,33 expected hits Russians roll dice for 3 infantry in Korea, round 4 : 0/3 hits, 0,50 expected hits Japanese roll dice for 1 infantry in Korea, round 4 : 0/1 hits, 0,33 expected hits Russians roll dice for 3 infantry in Korea, round 5 : 0/3 hits, 0,50 expected hits Japanese roll dice for 1 infantry in Korea, round 5 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Korea Russians roll dice for 2 infantry in Korea, round 6 : 0/2 hits, 0,33 expected hits Japanese roll dice for 1 infantry in Korea, round 6 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Korea Russians roll dice for 1 infantry in Korea, round 7 : 1/1 hits, 0,17 expected hits Japanese roll dice for 1 infantry in Korea, round 7 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Korea 1 infantry owned by the Japanese lost in Korea Japanese win with no units remaining. Battle score for attacker is -6 Casualties for Russians: 3 infantry Casualties for Japanese: 1 infantry Non Combat Move - Russians 1 aaGun moved from Northern Manchuria to Amur 2 infantry moved from Northern Manchuria to Amur 1 artillery moved from Siberia to Amur 2 infantry moved from Siberia to Amur 1 infantry moved from Siberia to Amur 2 infantry moved from Rostov to Kursk 1 infantry moved from Archangel to Karelia 1 artillery moved from Leningrad to Vyborg 1 infantry moved from Leningrad to Vyborg 1 aaGun, 1 artillery and 12 infantry moved from Northern Belarus to Southern Belarus 1 armour, 5 infantry and 1 mech_infantry moved from Bryansk to Southern Belarus 1 artillery and 5 infantry moved from Ukraine to Kursk 1 artillery and 5 infantry moved from Russia to Bryansk 1 artillery and 6 infantry moved from Western Ukraine to Ukraine 1 infantry moved from Baltic States to Northern Belarus 1 infantry moved from Leningrad to Northern Belarus 1 artillery moved from Southern Belarus to Northern Belarus 1 infantry moved from Southern Belarus to Northern Belarus 1 aaGun moved from Leningrad to Northern Belarus 1 submarine moved from 114 Sea Zone to 122 Sea Zone Place Units - Russians 3 infantry placed in Leningrad 1 artillery and 2 infantry placed in Ukraine 7 infantry placed in Russia 1 armour and 1 infantry placed in Siberia Turn Complete - Russians Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 5 Sea Zone. Rolls: 4,2 Russians collect 46 PUs (2 lost to blockades); end with 46 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 49 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 51 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 53 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 56 PUs
Combat Hit Differential Summary :
Japanese regular : 1,00 Russians regular : -1,50
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TripleA Manual Gamesave Post: Japanese round 3
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 3 Purchase Units - Japanese Japanese buy 1 carrier, 1 destroyer, 5 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 submarine moved from 6 Sea Zone to 26 Sea Zone 1 infantry moved from Kwangsi to Yunnan 1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan 1 fighter and 1 tactical_bomber moved from Kwangsi to 38 Sea Zone 1 submarine moved from 42 Sea Zone to 38 Sea Zone 1 destroyer moved from 132 Sea Zone to 56 Sea Zone 1 submarine moved from 59 Sea Zone to 40 Sea Zone 2 artilleries and 2 infantry moved from Malaya to 132 Sea Zone 2 artilleries, 2 battleships, 1 cruiser, 2 destroyers, 2 infantry and 2 transports moved from 132 Sea Zone to 42 Sea Zone 2 infantry moved from Davao to 36 Sea Zone 2 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone 1 artillery moved from 42 Sea Zone to Java 1 artillery moved from 42 Sea Zone to Sumatra 1 infantry moved from 42 Sea Zone to Java 1 infantry moved from 42 Sea Zone to Java 1 infantry moved from 42 Sea Zone to Sumatra 1 infantry moved from 42 Sea Zone to Java 2 bombers moved from Kwangsi to Eastern India 2 infantry moved from Manilla to 21 Sea Zone 2 infantry and 1 transport moved from 21 Sea Zone to 45 Sea Zone 2 infantry moved from 45 Sea Zone to Celebes Combat - Japanese Strategic bombing raid in Eastern India UK_Pacific roll AA dice in Eastern India : 2/2 hits, 0.33 expected hits 2 bombers owned by the Japanese killed by AA in Eastern India Bombing raid in Eastern India causes 0 damage total. Battle in 56 Sea Zone Japanese attack with 1 destroyer ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 56 Sea Zone Japanese win with 1 destroyer remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 transport Battle in 26 Sea Zone Japanese attack with 1 submarine Americans defend with 1 transport 1 transport owned by the Americans lost in 26 Sea Zone Japanese win with 1 submarine remaining. Battle score for attacker is 6 Casualties for Americans: 1 transport Battle in Celebes Battle in 38 Sea Zone Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber French defend with 1 destroyer Japanese roll dice for 1 submarine in 38 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 fighter and 1 tactical_bomber in 38 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits French roll dice for 1 destroyer in 38 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Japanese lost in 38 Sea Zone 1 destroyer owned by the French lost in 38 Sea Zone Japanese win, taking Celebes from Dutch with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Japanese: 1 submarine Casualties for French: 1 destroyer Battle in Java Japanese attack with 1 artillery and 3 infantry ANZAC defend with 1 aaGun and 1 infantry Japanese roll dice for 1 battleship and 1 cruiser in Java, round 2 : 1/2 hits, 1.17 expected hits Japanese roll dice for 1 artillery and 3 infantry in Java, round 2 : 0/4 hits, 1.00 expected hits ANZAC roll dice for 1 aaGun and 1 infantry in Java, round 2 : 0/1 hits, 0.33 expected hits 1 aaGun owned by the ANZAC lost in Java Japanese roll dice for 1 artillery and 3 infantry in Java, round 3 : 1/4 hits, 1.00 expected hits ANZAC roll dice for 1 infantry in Java, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in Java Japanese win, taking Java from ANZAC with 1 artillery and 3 infantry remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 aaGun and 1 infantry Battle in Sumatra Japanese attack with 1 artillery and 1 infantry British defend with 1 infantry Japanese roll dice for 1 battleship in Sumatra, round 2 : 0/1 hits, 0.67 expected hits Japanese roll dice for 1 artillery and 1 infantry in Sumatra, round 2 : 0/2 hits, 0.67 expected hits UK_Pacific roll dice for 1 infantry in Sumatra, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 artillery and 1 infantry in Sumatra, round 3 : 1/2 hits, 0.67 expected hits UK_Pacific roll dice for 1 infantry in Sumatra, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Sumatra 1 infantry owned by the British lost in Sumatra Japanese win, taking Sumatra from UK_Pacific with 1 artillery remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for British: 1 infantry Battle in Yunnan Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Yunnan, round 2 : 0/3 hits, 1.33 expected hits Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Yunnan, round 3 : 1/3 hits, 1.33 expected hits Chinese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Non Combat Move - Japanese 1 fighter and 1 tactical_bomber moved from 38 Sea Zone to Malaya 1 fighter and 1 tactical_bomber moved from Yunnan to Malaya 1 artillery and 2 infantry moved from Kwangsi to French Indo China 1 armour, 1 artillery and 3 infantry moved from Kwangtung to Kwangsi 1 mech_infantry moved from Anhwe to Kwangtung 1 infantry moved from Kyushu to 7 Sea Zone 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 7 Sea Zone to 24 Sea Zone 1 artillery moved from Wake Island to 24 Sea Zone 1 artillery, 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 24 Sea Zone to 34 Sea Zone 1 artillery and 1 infantry moved from 34 Sea Zone to Caroline Islands 1 fighter moved from Davao to Caroline Islands 1 transport moved from 21 Sea Zone to 20 Sea Zone 1 aaGun and 1 infantry moved from Kyushu to 20 Sea Zone 1 transport moved from 132 Sea Zone to 20 Sea Zone 1 aaGun and 1 infantry moved from Kyushu to 20 Sea Zone 2 aaGuns and 2 infantry moved from 20 Sea Zone to Kiangsu 1 aaGun moved from Kyushu to Japan 1 tactical_bomber moved from Southern Manchuria to 7 Sea Zone 1 fighter moved from Japan to 7 Sea Zone Place Units - Japanese 1 carrier, 1 destroyer, 2 submarines and 1 transport placed in 7 Sea Zone 2 infantry placed in Japan 1 submarine placed in 6 Sea Zone 3 infantry placed in French Indo China Turn Complete - Japanese Japanese collect 54 PUs; end with 54 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 57 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 62 PUs Objective Japanese 7 Vital Forward Bases: Japanese met a national objective for an additional 5 PUs; end with 67 PUs
Combat Hit Differential Summary :
Chinese regular : -0.67 French regular : 0.67 Japanese regular : -4.33 UK_Pacific AA : 1.67 UK_Pacific regular : 0.33 ANZAC regular : -0.67
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@elche The UK AA guns got vengeance for their cousins in London.
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Maybe its a help but after Sealion is very hard for the Allies to win and this Sealion was very bad defence from me and looks nearby impossible for me to win.
Game History
Round: 3 Purchase Units - Americans Americans buy 1 carrier, 2 destroyers, 1 fighter, 2 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery and 1 infantry moved from Quebec to 109 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 109 Sea Zone to 112 Sea Zone 1 artillery and 1 infantry moved from 112 Sea Zone to Scotland 1 destroyer and 1 submarine moved from 27 Sea Zone to 26 Sea Zone 1 fighter moved from Western United States to 26 Sea Zone Combat - Americans Germans scrambles 1 units out of Scotland to defend against the attack in 112 Sea Zone Germans scrambles to create a battle in territory 112 Sea Zone Battle in 26 Sea Zone Americans attack with 1 destroyer, 1 fighter and 1 submarine Japanese defend with 1 submarine Americans roll dice for 1 submarine in 26 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 destroyer and 1 fighter in 26 Sea Zone, round 2 : 0/2 hits, 0,83 expected hits Japanese roll dice for 1 submarine in 26 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits Americans roll dice for 1 submarine in 26 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 destroyer and 1 fighter in 26 Sea Zone, round 3 : 0/2 hits, 0,83 expected hits Japanese roll dice for 1 submarine in 26 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits Americans roll dice for 1 submarine in 26 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 destroyer and 1 fighter in 26 Sea Zone, round 4 : 0/2 hits, 0,83 expected hits Japanese roll dice for 1 submarine in 26 Sea Zone, round 4 : 0/1 hits, 0,17 expected hits Americans roll dice for 1 submarine in 26 Sea Zone, round 5 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 destroyer and 1 fighter in 26 Sea Zone, round 5 : 0/2 hits, 0,83 expected hits Japanese roll dice for 1 submarine in 26 Sea Zone, round 5 : 0/1 hits, 0,17 expected hits Americans roll dice for 1 submarine in 26 Sea Zone, round 6 : 1/1 hits, 0,33 expected hits 1 submarine owned by the Japanese lost in 26 Sea Zone Americans win with 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Battle in 112 Sea Zone Americans attack with 1 transport Germans defend with 1 tactical_bomber Americans roll dice for 1 transport in 112 Sea Zone, round 2 : 0/0 hits, 0,00 expected hits Germans roll dice for 1 tactical_bomber in 112 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits 1 transport owned by the Americans retreated to 121 Sea Zone Moving scrambled unit from 112 Sea Zone back to originating territory: Scotland Non Combat Move - Americans 1 destroyer moved from 109 Sea Zone to 107 Sea Zone 1 mech_infantry moved from Eastern United States to 104 Sea Zone 1 mech_infantry and 1 transport moved from 104 Sea Zone to 88 Sea Zone 1 mech_infantry moved from 88 Sea Zone to Brazil Americans take Brazil from Neutral_Allies 1 aaGun and 1 infantry moved from Eastern United States to 104 Sea Zone 1 marine moved from Central United States to 104 Sea Zone 1 aaGun, 1 carrier, 1 cruiser, 2 fighters, 1 infantry, 1 marine and 1 transport moved from 104 Sea Zone to 93 Sea Zone 1 marine moved from 93 Sea Zone to Gibraltar 1 infantry moved from 93 Sea Zone to Gibraltar 1 aaGun moved from 93 Sea Zone to Gibraltar 1 fighter moved from 93 Sea Zone to Gibraltar 1 submarine moved from 109 Sea Zone to 93 Sea Zone 1 carrier moved from 11 Sea Zone to 27 Sea Zone 1 fighter moved from 26 Sea Zone to 27 Sea Zone Place Units - Americans 1 destroyer, 1 submarine and 1 transport placed in 104 Sea Zone 1 carrier placed in 104 Sea Zone 1 fighter and 1 tactical_bomber placed in Eastern United States 1 destroyer and 1 submarine placed in 11 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 5 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 fighter moved from Burma to Yunnan 2 infantry moved from Burma to Yunnan 2 infantry moved from Hopei to Kiangsi 2 infantry moved from Honan to Anhwe 1 artillery and 1 infantry moved from Inner Mongolia to Shansi 2 infantry moved from Inner Mongolia to Chahar 1 artillery and 1 infantry moved from Szechwan to Hunan Combat - Chinese Battle in Shansi Chinese attack with 1 artillery and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 1 infantry in Shansi, round 2 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Shansi, round 2 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 artillery and 1 infantry in Shansi, round 3 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Shansi, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Shansi Chinese win, taking Shansi from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Hunan Chinese attack with 1 artillery and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 1 infantry in Hunan, round 2 : 2/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Hunan Chinese win, taking Hunan from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Chahar Chinese attack with 2 infantry Japanese defend with 1 infantry Chinese roll dice for 2 infantry in Chahar, round 2 : 1/2 hits, 0,33 expected hits Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Chahar Chinese win, taking Chahar from Japanese with 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Kiangsi Chinese attack with 2 infantry Japanese defend with 1 artillery Chinese roll dice for 2 infantry in Kiangsi, round 2 : 1/2 hits, 0,33 expected hits Japanese roll dice for 1 artillery in Kiangsi, round 2 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Japanese lost in Kiangsi Chinese win, taking Kiangsi from Japanese with 2 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Battle in Yunnan Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 2 : 0/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 3 : 1/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Yunnan Chinese win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Anhwe Chinese attack with 2 infantry Japanese defend with 1 artillery Chinese roll dice for 2 infantry in Anhwe, round 2 : 1/2 hits, 0,33 expected hits Japanese roll dice for 1 artillery in Anhwe, round 2 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Japanese lost in Anhwe Chinese win, taking Anhwe from Japanese with 2 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Non Combat Move - Chinese 1 fighter moved from Yunnan to Szechwan Place Units - Chinese 1 infantry placed in Anhwe 1 infantry placed in Shansi 3 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 17 PUs; end with 17 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 20 PUs Purchase Units - UK_Pacific UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 1 PUs; Combat Move - British 1 armour moved from Alexandria to Libya British take Tobruk from Italians British take Libya from Italians 1 infantry moved from Tanganyika Territory to Kenya British take Kenya from Italians 1 infantry moved from Italian Somaliland to Ethiopia 1 bomber moved from Egypt to Ethiopia 3 infantry moved from Southern Persia to Iraq 1 fighter and 1 tactical_bomber moved from Egypt to Iraq 1 mech_infantry moved from Anglo-Egyptian Sudan to Ethiopia Combat - British Battle in Iraq British attack with 1 fighter, 3 infantry and 1 tactical_bomber Neutral_Axis defend with 3 infantry British roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Iraq, round 2 : 2/5 hits, 1,67 expected hits Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 1/3 hits, 1,00 expected hits 1 infantry owned by the British lost in Iraq 2 infantry owned by the Neutral_Axis lost in Iraq British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Iraq, round 3 : 1/4 hits, 1,50 expected hits Neutral_Axis roll dice for 1 infantry in Iraq, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Iraq 1 infantry owned by the Neutral_Axis lost in Iraq British win, taking Iraq from Neutral_Axis with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 2 infantry Casualties for Neutral_Axis: 3 infantry Battle in Ethiopia British attack with 1 bomber, 1 infantry and 1 mech_infantry Italians defend with 1 infantry British roll dice for 1 bomber, 1 infantry and 1 mech_infantry in Ethiopia, round 2 : 1/3 hits, 0,83 expected hits Italians roll dice for 1 infantry in Ethiopia, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Italians lost in Ethiopia British win, taking Ethiopia from Italians with 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Non Combat Move - British 1 bomber moved from Ethiopia to Egypt 1 transport moved from 100 Sea Zone to 98 Sea Zone 1 aaGun and 1 infantry moved from Malta to 98 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 98 Sea Zone to 83 Sea Zone 1 aaGun moved from 83 Sea Zone to Egypt 1 infantry moved from 83 Sea Zone to Egypt 1 fighter moved from Iraq to Egypt 1 tactical_bomber moved from Iraq to Egypt 1 cruiser moved from 100 Sea Zone to 83 Sea Zone 1 aaGun moved from Burma to Eastern India 2 infantry moved from Burma to Eastern India 2 fighters moved from Burma to Eastern India 1 tactical_bomber moved from Burma to Eastern India 1 infantry moved from Burma to Shan State 1 artillery moved from Eastern India to Burma Place Units - UK_Pacific 1 artillery and 2 infantry placed in Eastern India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 40 Sea Zone. Rolls: 3,1 UK_Pacific collect 5 PUs (3 lost to blockades); end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Some Units in Eastern India change ownership: 1 artillery and 2 infantry
Combat Hit Differential Summary :
Chinese regular : 2,33 Americans regular : -4,00 Italians regular : -0,33 Japanese regular : -3,33 Germans regular : -0,50 Neutral_Axis regular : 0,67 British regular : -0,00
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TripleA Manual Gamesave Post: Italians round 3
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 3 Purchase Units - Italians Italians buy 1 airfield; Remaining resources: 2 PUs; Combat Move - Italians 1 armour moved from Yugoslavia to Eastern Poland Italians take Eastern Poland from Russians 1 cruiser, 3 destroyers and 2 transports moved from 99 Sea Zone to 101 Sea Zone 2 artilleries and 2 infantry moved from Greece to 101 Sea Zone 2 artilleries and 2 infantry moved from 101 Sea Zone to Syria Combat - Italians Battle in Syria Non Combat Move - Italians 1 bomber and 2 fighters moved from Southern Italy to Greece 1 aaGun moved from Northern Italy to Southern Italy 1 aaGun and 4 infantry moved from Yugoslavia to Northern Italy Place Units - Italians 1 airfield placed in Greece Turn Complete - Italians Italians collect 16 PUs; end with 18 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs
Combat Hit Differential Summary :