@axis-dominion Almost done with these combats, but question for you in the SZ 111 battle. It’s round 1, I’ve damaged your Battleship and have 1 more hit from a plane. Do you want to lose the Destroyer? I do still have two attacking subs. Your units, save the submarine, haven’t rolled yet, so they might not survive anyway. Wanted to check though.
BM4 Fasthard (Axis) vs Amon-Sul (Allies +15)
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Germany on the move…
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i ve submerged ur sub in sz 91 in USA 18, if u wish to fight with it, just roll it here using diceboot
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@Amon-Sul said in BM4 Fasthard (Axis) vs Amon-Sul (Allies +15):
i ve submerged ur sub in sz 91 in USA 18, if u wish to fight with it, just roll it here using diceboot
sorry sz 92 it was
the odds are not on ur side but it is ur right
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ok i ll play quick Russia once Germany is done
triple allied move in the evening
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i am glad i listened ur advice and not rolled even usa here using diceboot
its just too messy
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@Amon-Sul I’ve got the feeling that this might not be necessary… :-/
I’ll do gemany now -
Game History
Round: 19 Purchase Units - Germans Germans buy 9 fighters and 1 mech_infantry; Remaining resources: 1 PUs; Combat Move - Germans 2 artilleries and 3 infantry moved from Rostov to Volgograd 3 mech_infantrys moved from Russia to Volgograd 3 mech_infantrys moved from Ukraine to Volgograd 1 bomber moved from Crete to Saudi Arabia 1 bomber moved from Southern Italy to Saudi Arabia 1 fighter moved from Syria to Iraq 2 tactical_bombers moved from Syria to Iraq 1 bomber moved from Crete to Volgograd 1 bomber moved from Crete to Volgograd Combat - Germans Germans creates battle in territory 92 Sea Zone Battle in Saudi Arabia Germans attack with 2 bombers British defend with 1 armour, 1 factory_minor and 2 mech_infantrys Germans roll dice for 2 bombers in Saudi Arabia, round 2 : 2/2 hits, 1,33 expected hits British roll dice for 1 armour and 2 mech_infantrys in Saudi Arabia, round 2 : 1/3 hits, 1,17 expected hits 1 bomber owned by the Germans lost in Saudi Arabia 2 mech_infantrys owned by the British lost in Saudi Arabia Germans roll dice for 1 bomber in Saudi Arabia, round 3 : 1/1 hits, 0,67 expected hits British roll dice for 1 armour in Saudi Arabia, round 3 : 1/1 hits, 0,50 expected hits 1 bomber owned by the Germans lost in Saudi Arabia 1 armour owned by the British lost in Saudi Arabia British win with no units remaining. Battle score for attacker is -14 Casualties for Germans: 2 bombers Casualties for British: 1 armour and 2 mech_infantrys Battle in Iraq Germans attack with 1 fighter and 2 tactical_bombers British defend with 1 airfield, 1 armour, 1 factory_minor and 2 mech_infantrys Germans roll dice for 1 fighter and 2 tactical_bombers in Iraq, round 2 : 2/3 hits, 1,67 expected hits British roll dice for 1 armour and 2 mech_infantrys in Iraq, round 2 : 1/3 hits, 1,17 expected hits 1 tactical_bomber owned by the Germans lost in Iraq 2 mech_infantrys owned by the British lost in Iraq Germans roll dice for 1 fighter and 1 tactical_bomber in Iraq, round 3 : 1/2 hits, 1,17 expected hits British roll dice for 1 armour in Iraq, round 3 : 0/1 hits, 0,50 expected hits 1 armour owned by the British lost in Iraq Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 tactical_bomber Casualties for British: 1 armour and 2 mech_infantrys Battle in Volgograd Germans attack with 2 artilleries, 2 bombers, 3 infantry and 6 mech_infantrys British defend with 6 aaGuns, 1 armour, 3 artilleries, 1 factory_minor and 2 mech_infantrys; ANZAC defend with 7 fighters and 1 tactical_bomber British roll AA dice in Volgograd : 0/2 hits, 0,33 expected hits Germans roll dice for 2 artilleries, 2 bombers, 3 infantry and 6 mech_infantrys in Volgograd, round 2 : 3/13 hits, 3,83 expected hits British roll dice for 6 aaGuns, 1 armour, 3 artilleries, 7 fighters, 2 mech_infantrys and 1 tactical_bomber in Volgograd, round 2 : 7/14 hits, 7,33 expected hits 3 infantry owned by the Germans and 4 mech_infantrys owned by the Germans lost in Volgograd 3 aaGuns owned by the British lost in Volgograd Germans roll dice for 2 artilleries, 2 bombers and 2 mech_infantrys in Volgograd, round 3 : 3/6 hits, 2,67 expected hits British roll dice for 3 aaGuns, 1 armour, 3 artilleries, 7 fighters, 2 mech_infantrys and 1 tactical_bomber in Volgograd, round 3 : 8/14 hits, 7,33 expected hits 2 artilleries owned by the Germans, 2 bombers owned by the Germans and 2 mech_infantrys owned by the Germans lost in Volgograd 3 aaGuns owned by the British lost in Volgograd British win with 1 armour, 3 artilleries, 7 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is -39 Casualties for Germans: 2 artilleries, 2 bombers, 3 infantry and 6 mech_infantrys Casualties for British: 6 aaGuns Non Combat Move - Germans 1 fighter moved from Iraq to Egypt 1 tactical_bomber moved from Iraq to Egypt Place Units - Germans 2 fighters and 1 mech_infantry placed in Egypt 3 fighters placed in Russia 4 fighters placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,5,3,6 Germans collect 64 PUs (3 lost to blockades); end with 65 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 70 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 75 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 85 PUs
Combat Hit Differential Summary :
British AA : -0,33 Germans regular : 0,67 British regular : 0,00
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Game over! Congrats!
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I don’t think that I can win anymore. Thanks for playing!
In the end it’s was (more or less) a coinflip in Volgograd, but I think in total dice were on my side (e.g. Smolensk). I’m a little bit disapointed that I underestimated/overlooked allies capturing Volgograd, but that’s poker!Nevertheless I enjoyed the game and learned a lot: Maybe I’ll be a little bit slowlier in the future (but maybe not ;-))
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@fasthard said in BM4 Fasthard (Axis) vs Amon-Sul (Allies +15):
I don’t think that I can win anymore. Thanks for playing!
In the end it’s was (more or less) a coinflip in Volgograd, but I think in total dice were on my side (e.g. Smolensk). I’m a little bit disapointed that I underestimated/overlooked allies capturing Volgograd, but that’s poker!Nevertheless I enjoyed the game and learned a lot: Maybe I’ll be a little bit slowlier in the future (but maybe not ;-))
Well,
dont know from where to start
maybe the craziest game i ever played
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First of all I wish to thank U for the game. U accepted me as the allies with +15, U play with great pace (i like it), but sometimes it gets me too, and i play too fast.
This game is fantastic , but sometimes it can make U a fanatic :D
U remind me of my old pal Trulpen. He played very well, he played fast, and was a good and positive person.
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@Amon-Sul said in BM4 Fasthard (Axis) vs Amon-Sul (Allies +15):
U remind me of my old pal Trulpen. He played very well, he played fast, and was a good and positive person.
Wow, thanks! Great honor. I read in the forum that he passed away :-(. I never played him, but read several tactics post from him.
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As for the game analysis
well, first of all i think i never played against JDOW1. I see its more often now.
I made a strategic mistake by allowing Ur navies to merge in the Mediterranean. That haunted me the entire game (and almost caused a loss).
I was able to empty USA, UK, India and Oceania, and be on the frontline with the Chinese, but the Med thing kept bothering me.
I came to late to Normandy, then i made that mistake in sz 105 (U exploited it very well) and lost trannies and the momentum.
On the Pacific side i was too slow with the Amur stack, I should have put it to Amur before rd 3. U used that and pulled the Japs south.
With UK Pacific i bought too many ships (and air). I should have been buying more mechs, especially in one of the early rounds what i missed.
In the later part of the game i was too fast in play, (i had big stress at work and home and couldnt dedicate myself 100 % to the game, but i wanted to keep the speed pace) so i messed up in France and Egypt
and u used it very well.
I made one oversight in France though, i thought that TUV difference is not a problem since i have the lead in TUV of almost 1000 , and +100 per round in PUs.
But i lost the momentum there, and i should have been using battle calculator more there.
I rushed to France, and it was not good.
Also i was eager to capture Volgograd and make a breaktrough in Russia, and ignoring and underestimating axis capabilities in taking and holding Cairo and Volgograd at the same time.
I learned a lesson there. Should be more modest next time.
I think i deserved the win, but i am sad u dont get any i dont know extra point for playing a very good game from the begining to the end.
U offered little mistakes for me to exploit, only a few oversights where i straffed ur land with my air (last time in Caucaus was painfull but it paved the way for victory).
I think strategically, U were confused with my KJF (Kill Japan First) or SJF (Slow Japan First)
or as i like to mention IJF (Isolate Japan First).
The decision to go for Johnston and NT harbours and move to India earliest possible proved fantastic.
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Trulpen dislaked my ˝Yunnan superfortress˝ strategy. He called me an unorthodox player who plays unlogical strategies.
But as i said, i play for fun primarily, and then i try to combine the fun and the strategies.
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@Amon-Sul said in BM4 Fasthard (Axis) vs Amon-Sul (Allies +15):
U accepted me as the allies with +15, U play with great pace (i like it), but sometimes it gets me too, and i play too fast.
It was one of my first games via forum and I think I have to adapt the speed. Don’t wanted you to wait long (and I also didn’t want to wait ;-))
I learned that AAguns are not that woRthless I ever thought, I also think there have never been more facilities on the map ever :-D. #crazygame
I hope we can meet each other again for a rematch in future (or similar if you prefer to play the Allies) -
I would like to hear Ur comments of the game,
and ur comments on my comments
We can discuss good and less good moves from axis and allies side
to improve our play in the games to come
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@fasthard said in BM4 Fasthard (Axis) vs Amon-Sul (Allies +15):
@Amon-Sul said in BM4 Fasthard (Axis) vs Amon-Sul (Allies +15):
U accepted me as the allies with +15, U play with great pace (i like it), but sometimes it gets me too, and i play too fast.
It was one of my first games via forum and I think I have to adapt the speed. Don’t wanted you to wait long (and I also didn’t want to wait ;-))
I learned that AAguns are not that woRthless I ever thought, I also think there have never been more facilities on the map ever :-D. #crazygame
I hope we can meet each other again for a rematch in future (or similar if you prefer to play the Allies)Yeah
its good u play fast, but fast only is enough. U dont have to be very fast (too fast) , altough concerning the speed, u hadnt had much tactical mistakes.
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How did u played before?
Via mail or alive on the board?
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@Amon-Sul said in BM4 Fasthard (Axis) vs Amon-Sul (Allies +15):
or as i like to mention IJF (Isolate Japan First).
Yes absolutely. In the few board games we had there was always KGF and Japan got unstoppable. But if china and anzac hold Japan at bay US and UK can care about European Axis.