@dawgoneit Hi, the DL map is before Russia moves.
You need to do Russia 1 please.
I am Axis
Germany can go
I ll play quick Russia, once Germany is done
@Amon-Sul
Game History
Round: 17
Purchase Units - Germans
Turning on Edit Mode
EDIT: Changing ownership of Holland Belgium from French to Germans
EDIT: Removing units owned by French from Holland Belgium: 2 infantry
EDIT: Changing PUs for French from 21 to 18
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Italians to Holland Belgium: 1 artillery
EDIT: Turning off Edit Mode
Germans buy 4 bombers, 5 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
6 artilleries, 3 bombers, 10 infantry and 4 mech_infantrys moved from Western Germany to France
1 bomber moved from Southern Italy to 92 Sea Zone
1 destroyer and 1 submarine moved from 97 Sea Zone to 92 Sea Zone
2 infantry moved from 92 Sea Zone to Gibraltar
1 submarine moved from 96 Sea Zone to 99 Sea Zone
1 bomber moved from Russia to 99 Sea Zone
4 infantry moved from Volgograd to Caucasus
1 bomber moved from Russia to Caucasus
1 bomber moved from Russia to Kazakhstan
1 mech_infantry moved from Volgograd to Kazakhstan
1 infantry moved from Novosibirsk to Kazakhstan
1 mech_infantry moved from Volgograd to Caucasus
3 fighters and 1 tactical_bomber moved from 97 Sea Zone to France
3 bombers, 5 fighters, 10 mech_infantrys and 6 tactical_bombers moved from Southern Italy to France
3 fighters and 9 mech_infantrys moved from Yugoslavia to France
1 armour moved from Archangel to Nenetsia
Germans take Nenetsia from Russians
1 armour moved from Nenetsia to Urals
Germans take Urals from Russians
Combat - Germans
Battle in 99 Sea Zone
Germans attack with 1 bomber and 2 submarines
Americans defend with 1 destroyer
Germans roll dice for 2 submarines in 99 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits
Americans roll dice for 1 destroyer in 99 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Americans lost in 99 Sea Zone
Germans win, taking 99 Sea Zone from British with 1 bomber and 2 submarines remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 92 Sea Zone
Germans attack with 1 bomber, 1 destroyer and 1 submarine; Italians loiter and taunt
Americans defend with 1 submarine
Germans roll dice for 1 submarine in 92 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Germans roll dice for 1 bomber and 1 destroyer in 92 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits
Americans roll dice for 1 submarine in 92 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Americans lost in 92 Sea Zone
Germans win with 1 bomber, 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Gibraltar
Battle in Kazakhstan
Germans attack with 1 bomber, 1 infantry and 1 mech_infantry
British defend with 1 mech_infantry
Germans roll dice for 1 bomber, 1 infantry and 1 mech_infantry in Kazakhstan, round 2 : 2/3 hits, 1,00 expected hits
British roll dice for 1 mech_infantry in Kazakhstan, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the British lost in Kazakhstan
Germans win, taking Gibraltar from British, taking Kazakhstan from British with 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in Caucasus
Germans attack with 1 bomber, 4 infantry and 1 mech_infantry
British defend with 1 artillery and 1 infantry
Germans roll dice for 1 bomber, 4 infantry and 1 mech_infantry in Caucasus, round 2 : 2/6 hits, 1,50 expected hits
British roll dice for 1 artillery and 1 infantry in Caucasus, round 2 : 0/2 hits, 0,67 expected hits
1 artillery owned by the British and 1 infantry owned by the British lost in Caucasus
Germans win, taking Caucasus from British with 1 bomber, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 7
Casualties for British: 1 artillery and 1 infantry
Battle in France
Germans attack with 6 artilleries, 6 bombers, 11 fighters, 10 infantry, 23 mech_infantrys and 7 tactical_bombers
British defend with 5 aaGuns, 1 artillery and 13 infantry; French defend with 1 airfield and 1 factory_minor; Americans defend with 4 aaGuns, 2 armour, 5 artilleries, 8 infantry and 1 mech_infantry
Americans roll AA dice in France : 6/24 hits, 4,00 expected hits
5 fighters owned by the Germans and 1 tactical_bomber owned by the Germans lost in France
Germans roll dice for 6 artilleries, 6 bombers, 6 fighters, 10 infantry, 23 mech_infantrys and 6 tactical_bombers in France, round 2 : 20/57 hits, 19,50 expected hits
French roll dice for 9 aaGuns, 2 armour, 6 artilleries, 21 infantry and 1 mech_infantry in France, round 2 : 7/30 hits, 10,33 expected hits
7 infantry owned by the Germans lost in France
5 aaGuns owned by the British, 4 aaGuns owned by the Americans and 11 infantry owned by the British lost in France
Germans roll dice for 6 artilleries, 6 bombers, 6 fighters, 3 infantry, 23 mech_infantrys and 6 tactical_bombers in France, round 3 : 13/50 hits, 18,33 expected hits
French roll dice for 2 armour, 6 artilleries, 10 infantry and 1 mech_infantry in France, round 3 : 6/19 hits, 6,67 expected hits
6 mech_infantrys owned by the Germans lost in France
8 infantry owned by the Americans, 2 artilleries owned by the Americans, 2 infantry owned by the British and 1 mech_infantry owned by the Americans lost in France
Germans roll dice for 6 artilleries, 6 bombers, 6 fighters, 3 infantry, 17 mech_infantrys and 6 tactical_bombers in France, round 4 : 19/44 hits, 17,33 expected hits
French roll dice for 2 armour and 4 artilleries in France, round 4 : 5/6 hits, 2,33 expected hits
5 mech_infantrys owned by the Germans lost in France
2 armour owned by the Americans, 3 artilleries owned by the Americans and 1 artillery owned by the British lost in France
Germans destroys 18PUs while taking French capital
Germans win, taking France from French with 6 artilleries, 6 bombers, 6 fighters, 3 infantry, 12 mech_infantrys and 6 tactical_bombers remaining. Battle score for attacker is 22
Casualties for Germans: 5 fighters, 7 infantry, 11 mech_infantrys and 1 tactical_bomber
Casualties for Americans: 4 aaGuns, 2 armour, 5 artilleries, 8 infantry and 1 mech_infantry
Casualties for British: 5 aaGuns, 1 artillery and 13 infantry
Non Combat Move - Germans
4 fighters moved from France to 95 Sea Zone
2 carriers, 1 cruiser, 1 destroyer, 1 submarine and 2 transports moved from 97 Sea Zone to 95 Sea Zone
2 aaGuns moved from Yugoslavia to Northern Italy
6 bombers, 2 fighters and 6 tactical_bombers moved from France to Southern Italy
1 bomber moved from 99 Sea Zone to Southern Italy
1 bomber moved from 92 Sea Zone to Southern Italy
1 bomber moved from Caucasus to Southern Italy
1 bomber moved from Kazakhstan to Southern Italy
6 infantry moved from Novgorod to Belarus
10 armour and 13 mech_infantrys moved from Archangel to Bryansk
15 artilleries moved from Tambov to Volgograd
1 aaGun, 1 artillery and 1 infantry moved from Russia to Tambov
Place Units - Germans
3 infantry placed in Volgograd
4 bombers and 1 infantry placed in Western Germany
1 infantry and 2 mech_infantrys placed in Yugoslavia
3 mech_infantrys placed in Ukraine
Turn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,4,6,4
Germans collect 68 PUs; end with 68 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 93 PUs
Combat Hit Differential Summary :
Americans regular : -0,50
French regular : -1,33
Americans AA : 2,00
Germans regular : -1,67
British regular : -1,00
one edit: can you please edit one german inf from Rome to an italian transport?
@fasthard said in BM4 Fasthard (Axis) vs Amon-Sul (Allies +15):
Americans roll AA dice in France : 6/24 hits, 4,00 expected hits
:)
@Amon-Sul as i said: I DON’T LIKE AMERICA!!! :-D
@Amon-Sul btw, i think you forgot the marine in Queensland?
feel free to transport it to DNG
Game History
Round: 17
Combat Move - Russians
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
EDIT: 1 infantry moved from Southern Italy to 95 Sea Zone
1 mech_infantry moved from Buryatia to Sakha
Russians take Sakha from Japanese
Combat - Russians
Non Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Szechwan to Turkey
Territory Summary for Russians :
Szechwan : 2 fighters and 1 tactical_bomber
Yakut S.S.R. : 1 mech_infantry
Buryatia : 1 mech_infantry
125 Sea Zone : 1 submarine
113 Sea Zone : 1 cruiser
114 Sea Zone : 1 submarine
@fasthard said in BM4 Fasthard (Axis) vs Amon-Sul (Allies +15):
@Amon-Sul btw, i think you forgot the marine in Queensland?
no, no it stays there.
thanks
the map
If i find time and there wont be much diceboot i play triple allied move till 15:00
(of course if u finish japan before)
if not,
then in the evening
cheers
i will be attacking sz 92
think if ur sub will fight or submerge
@Amon-Sul said in BM4 Fasthard (Axis) vs Amon-Sul (Allies +15):
i will be attacking sz 92
think if ur sub will fight or submerge
depends on what is going to attack there ;-)
It will submerge if you attack with plenty of air and sub.
…but on the other hand Italy and Japan recongnized that subs might defend very well…
Please aks if your combat is ready again, but i think you are right and the sub will submerge
Game History
Round: 17
Purchase Units - Japanese
Japanese buy 1 fighter, 3 infantry and 2 submarines; Remaining resources: 0 PUs; 2 SuicideAttackTokens;
Combat Move - Japanese
2 fighters moved from 6 Sea Zone to 25 Sea Zone
2 tactical_bombers moved from 6 Sea Zone to 25 Sea Zone
1 bomber moved from Japan to 25 Sea Zone
1 destroyer moved from 6 Sea Zone to 25 Sea Zone
2 tactical_bombers moved from Kiangsu to 19 Sea Zone
1 destroyer moved from 6 Sea Zone to 19 Sea Zone
1 submarine moved from 6 Sea Zone to 19 Sea Zone
1 mech_infantry moved from Kiangsu to Jehol
1 fighter and 1 tactical_bomber moved from Kiangsu to Jehol
2 tactical_bombers moved from 6 Sea Zone to 19 Sea Zone
2 fighters moved from Kiangsu to 19 Sea Zone
1 bomber and 1 fighter moved from Kiangsu to Jehol
1 fighter moved from 6 Sea Zone to 19 Sea Zone
1 bomber moved from Kiangsu to 19 Sea Zone
1 transport moved from 5 Sea Zone to 4 Sea Zone
1 armour moved from Soviet Far East to 4 Sea Zone
1 armour and 1 transport moved from 4 Sea Zone to 1 Sea Zone
1 armour moved from 1 Sea Zone to Alaska
Combat - Japanese
Battle in Alaska
Battle in Jehol
Japanese attack with 1 bomber, 2 fighters, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 bomber, 2 fighters, 1 mech_infantry and 1 tactical_bomber in Jehol, round 2 : 3/5 hits, 2,50 expected hits
Chinese roll dice for 1 infantry in Jehol, round 2 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the Japanese lost in Jehol
1 infantry owned by the Chinese lost in Jehol
Japanese win, taking Alaska from Americans with 1 bomber, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Japanese: 1 mech_infantry
Casualties for Chinese: 1 infantry
Battle in 25 Sea Zone
Japanese attack with 1 bomber, 1 destroyer, 2 fighters and 2 tactical_bombers
Americans defend with 1 destroyer and 1 submarine
Japanese roll dice for 1 bomber, 1 destroyer, 2 fighters and 2 tactical_bombers in 25 Sea Zone, round 2 : 2/6 hits, 3,33 expected hits
Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 bomber owned by the Japanese and 1 destroyer owned by the Japanese lost in 25 Sea Zone
1 submarine owned by the Americans and 1 destroyer owned by the Americans lost in 25 Sea Zone
Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -8
Casualties for Japanese: 1 bomber and 1 destroyer
Casualties for Americans: 1 destroyer and 1 submarine
Battle in 19 Sea Zone
Japanese attack with 1 bomber, 1 destroyer, 3 fighters, 1 submarine and 4 tactical_bombers
British defend with 1 destroyer; Americans defend with 1 submarine
Japanese roll dice for 1 submarine in 19 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 bomber, 1 destroyer, 3 fighters and 4 tactical_bombers in 19 Sea Zone, round 2 : 4/9 hits, 5,00 expected hits
Americans roll dice for 1 submarine in 19 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
Americans roll dice for 1 destroyer in 19 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the British lost in 19 Sea Zone
Japanese win, taking 19 Sea Zone from ANZAC with 1 bomber, 1 destroyer, 3 fighters, 1 submarine and 4 tactical_bombers remaining. Battle score for attacker is 14
Casualties for British: 1 destroyer
Casualties for Americans: 1 submarine
Non Combat Move - Japanese
2 fighters moved from 25 Sea Zone to 6 Sea Zone
2 tactical_bombers moved from 25 Sea Zone to 6 Sea Zone
3 fighters moved from 19 Sea Zone to Kiangsu
1 fighter moved from Jehol to 6 Sea Zone
1 bomber, 1 fighter and 1 tactical_bomber moved from Jehol to Kiangsu
3 tactical_bombers moved from 19 Sea Zone to Kiangsu
1 tactical_bomber moved from 19 Sea Zone to 6 Sea Zone
1 bomber moved from 19 Sea Zone to Kiangsu
Place Units - Japanese
3 infantry placed in Kiangsu
1 fighter placed in Japan
2 submarines placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 25 PUs; end with 25 PUs
Combat Hit Differential Summary :
Chinese regular : 0,67
Americans regular : 1,00
Japanese regular : -2,17
german aircarft (4 ftr) on german carrier and italian (4ftr) on italian carrier
i will try to play in the evening
i think i ll find the time
cheers
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 17
Purchase Units - Americans
Americans buy 1 armour, 1 artillery, 1 bomber, 1 destroyer, 5 fighters, 1 infantry, 1 mech_infantry, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 26 Sea Zone to 1 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 32 Sea Zone
1 artillery and 1 infantry moved from 32 Sea Zone to Marshall Islands
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
1 bomber moved from Queensland to 19 Sea Zone
2 destroyers and 1 submarine moved from 36 Sea Zone to 19 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 20 Sea Zone to 33 Sea Zone
2 artilleries and 2 infantry moved from 33 Sea Zone to Caroline Islands
1 infantry moved from Hainan to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 20 Sea Zone
1 infantry and 1 transport moved from 20 Sea Zone to 22 Sea Zone
1 infantry moved from 22 Sea Zone to Marianas
1 battleship and 1 cruiser moved from 20 Sea Zone to 33 Sea Zone
4 fighters and 1 tactical_bomber moved from Szechwan to Caucasus
2 fighters and 1 tactical_bomber moved from Turkey to Caucasus
1 bomber moved from French Indo China to Caucasus
2 fighters moved from Egypt to Caucasus
1 submarine moved from 91 Sea Zone to 92 Sea Zone
3 fighters moved from 91 Sea Zone to 92 Sea Zone
1 fighter moved from Egypt to 92 Sea Zone
7 artilleries and 8 infantry moved from Spain to Gibraltar
Combat Hit Differential Summary :
sz 92 scrambling
and sz 20 kamikaze
good night
@Amon-Sul submerge in 92 and no kami
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 17
Purchase Units - Americans
Americans buy 1 armour, 1 artillery, 1 bomber, 1 destroyer, 5 fighters, 1 infantry, 1 mech_infantry, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 26 Sea Zone to 1 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 32 Sea Zone
1 artillery and 1 infantry moved from 32 Sea Zone to Marshall Islands
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
1 bomber moved from Queensland to 19 Sea Zone
2 destroyers and 1 submarine moved from 36 Sea Zone to 19 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 20 Sea Zone to 33 Sea Zone
2 artilleries and 2 infantry moved from 33 Sea Zone to Caroline Islands
1 infantry moved from Hainan to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 20 Sea Zone
1 infantry and 1 transport moved from 20 Sea Zone to 22 Sea Zone
1 infantry moved from 22 Sea Zone to Marianas
1 battleship and 1 cruiser moved from 20 Sea Zone to 33 Sea Zone
4 fighters and 1 tactical_bomber moved from Szechwan to Caucasus
2 fighters and 1 tactical_bomber moved from Turkey to Caucasus
1 bomber moved from French Indo China to Caucasus
2 fighters moved from Egypt to Caucasus
1 submarine moved from 91 Sea Zone to 92 Sea Zone
3 fighters moved from 91 Sea Zone to 92 Sea Zone
1 fighter moved from Egypt to 92 Sea Zone
7 artilleries and 8 infantry moved from Spain to Gibraltar
Combat - Americans
Battle in Marshall Islands
Battle in 1 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 1 Sea Zone
Americans win, taking Marshall Islands from Japanese, taking 1 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Marianas
Battle in Gibraltar
Americans attack with 7 artilleries and 8 infantry
Germans defend with 1 airfield, 1 harbour and 2 infantry
Americans roll dice for 7 artilleries and 8 infantry in Gibraltar, round 2 : 5/15 hits, 4,83 expected hits
Germans roll dice for 2 infantry in Gibraltar, round 2 : 0/2 hits, 0,67 expected hits
2 infantry owned by the Germans lost in Gibraltar
Americans win, taking Marianas from Japanese, taking Gibraltar from Germans with 7 artilleries and 8 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in Caroline Islands
Americans attack with 3 artilleries and 3 infantry
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Americans roll dice for 1 battleship and 1 cruiser in Caroline Islands, round 2 : 0/2 hits, 1,17 expected hits
Americans roll dice for 3 artilleries and 3 infantry in Caroline Islands, round 2 : 1/6 hits, 2,00 expected hits
Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 0/2 hits, 0,67 expected hits
1 aaGun owned by the Japanese lost in Caroline Islands
Americans roll dice for 3 artilleries and 3 infantry in Caroline Islands, round 3 : 4/6 hits, 2,00 expected hits
Japanese roll dice for 2 infantry in Caroline Islands, round 3 : 2/2 hits, 0,67 expected hits
2 infantry owned by the Americans lost in Caroline Islands
2 infantry owned by the Japanese lost in Caroline Islands
Americans win, taking Caroline Islands from Japanese with 3 artilleries and 1 infantry remaining. Battle score for attacker is 5
Casualties for Japanese: 1 aaGun and 2 infantry
Casualties for Americans: 2 infantry
Battle in 92 Sea Zone
Americans attack with 4 fighters and 1 submarine
Germans defend with 1 destroyer and 1 submarine; Italians defend with 1 transport
1 submarine owned by the Germans submerged
Americans roll dice for 1 submarine in 92 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Americans roll dice for 4 fighters in 92 Sea Zone, round 2 : 3/4 hits, 2,00 expected hits
Germans roll dice for 1 destroyer and 1 transport in 92 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Germans and 1 transport owned by the Italians lost in 92 Sea Zone
Americans win with 4 fighters and 1 submarine remaining. Battle score for attacker is 15
Casualties for Germans: 1 destroyer
Casualties for Italians: 1 transport
Battle in 19 Sea Zone
Americans attack with 1 bomber, 2 destroyers and 1 submarine
Japanese defend with 1 destroyer and 1 submarine
Americans roll dice for 1 submarine in 19 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Americans roll dice for 1 bomber and 2 destroyers in 19 Sea Zone, round 2 : 2/3 hits, 1,33 expected hits
Japanese roll dice for 1 submarine in 19 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
Japanese roll dice for 1 destroyer in 19 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 destroyer owned by the Americans lost in 19 Sea Zone
1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 19 Sea Zone
Americans win, taking 19 Sea Zone from Japanese with 1 bomber, 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 destroyer and 1 submarine
Battle in Caucasus
Americans attack with 1 bomber, 8 fighters and 2 tactical_bombers
Germans defend with 4 infantry and 1 mech_infantry
Americans roll dice for 1 bomber, 8 fighters and 2 tactical_bombers in Caucasus, round 2 : 2/11 hits, 6,00 expected hits
Germans roll dice for 4 infantry and 1 mech_infantry in Caucasus, round 2 : 3/5 hits, 1,67 expected hits
3 fighters owned by the Americans lost in Caucasus
2 infantry owned by the Germans lost in Caucasus
Americans roll dice for 1 bomber, 5 fighters and 2 tactical_bombers in Caucasus, round 3 : 3/8 hits, 4,50 expected hits
Germans roll dice for 2 infantry and 1 mech_infantry in Caucasus, round 3 : 2/3 hits, 1,00 expected hits
1 tactical_bomber owned by the Americans and 1 fighter owned by the Americans lost in Caucasus
2 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in Caucasus
Americans win with 1 bomber, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is -35
Casualties for Americans: 4 fighters and 1 tactical_bomber
Casualties for Germans: 4 infantry and 1 mech_infantry
Non Combat Move - Americans
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 bomber moved from Caucasus to Iraq
1 bomber moved from 19 Sea Zone to Anhwe
1 submarine moved from 55 Sea Zone to 33 Sea Zone
1 transport moved from 20 Sea Zone to 44 Sea Zone
2 infantry moved from Celebes to 44 Sea Zone
2 infantry and 1 transport moved from 44 Sea Zone to 45 Sea Zone
2 infantry moved from 45 Sea Zone to Dutch New Guinea
1 infantry moved from Shan State to Yunnan
1 artillery moved from Kwangsi to Hunan
6 carriers and 1 fighter moved from 20 Sea Zone to 33 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
4 carriers, 5 destroyers and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
4 fighters moved from 92 Sea Zone to 91 Sea Zone
1 submarine moved from 94 Sea Zone to 97 Sea Zone
1 submarine moved from 91 Sea Zone to 94 Sea Zone
1 submarine moved from 93 Sea Zone to 96 Sea Zone
1 submarine moved from 91 Sea Zone to 93 Sea Zone
4 fighters and 1 tactical_bomber moved from Caucasus to Turkey
Place Units - Americans
1 armour, 1 artillery, 1 bomber, 1 infantry and 1 mech_infantry placed in Western United States
1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
5 fighters and 1 tactical_bomber placed in Eastern United States
Turning on Edit Mode
EDIT: Removing units owned by Americans from Turkey: 1 tactical_bomber
EDIT: Adding units owned by Americans to Turkey: 1 fighter
EDIT: Turning off Edit Mode
Turn Complete - Americans
Americans collect 66 PUs; end with 66 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 86 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 91 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 96 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 101 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 106 PUs
Combat Hit Differential Summary :
Americans regular : -2,50
Japanese regular : 1,17
Germans regular : 1,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 17
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 artilleries and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
EDIT: 3 fighters moved from Eastern United States to 91 Sea Zone
EDIT: 1 fighter moved from Egypt to 91 Sea Zone
1 infantry moved from Anhwe to Shantung
Chinese take Shantung from Japanese
Combat - Chinese
Non Combat Move - Chinese
1 artillery and 1 infantry moved from Kiangsi to Anhwe
1 artillery moved from Kwangtung to Kwangsi
Place Units - Chinese
3 artilleries and 2 infantry placed in Anhwe
Turning on Edit Mode
EDIT: Removing units owned by Chinese from Kwangsi: 1 artillery
EDIT: Adding units owned by Chinese to Kiangsi: 1 artillery
EDIT: Turning off Edit Mode
Turn Complete - Chinese
Chinese collect 17 PUs; end with 17 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 20 PUs
Combat Hit Differential Summary :