BM4 Fasthard (Axis) vs Amon-Sul (Allies +15)


  • USA ACs in sz 55

    1st - 2 figs
    2nd - 1 fig, 1 tac
    3rd - 1 fig, 1 empty slot
    4th - 2 empty slots


  • TripleA Turn Summary: Chinese round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 3
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Yunnan to Kweichow
            1 fighter moved from Tsinghai to Kweichow
            1 infantry moved from Yunnan to Kwangsi
                  Chinese take Kwangsi from Japanese
            1 infantry moved from Yunnan to Kweichow
    
        Combat - Chinese
            Battle in Kweichow
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 0/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 3 : 1/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Kweichow
                    1 infantry owned by the Japanese lost in Kweichow
                Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            8 infantry moved from Yunnan to Burma
            1 fighter moved from Kweichow to Burma
    
        Place Units - Chinese
            1 infantry placed in Yunnan
            1 artillery and 1 infantry placed in Tsinghai
            Chinese undo move 2.
            1 artillery and 1 infantry placed in Szechwan
    
        Turn Complete - Chinese
            Chinese collect 8 PUs; end with 8 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 11 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0,67
    Japanese regular : 0,33
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 3
    
        Purchase Units - Americans
            Americans buy 1 artillery, 2 carriers, 1 destroyer and 4 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
    
        Non Combat Move - Americans
            1 artillery, 1 infantry and 1 transport moved from 66 Sea Zone to 63 Sea Zone
            1 destroyer and 1 submarine moved from 63 Sea Zone to 55 Sea Zone
            3 fighters moved from New Zealand to 55 Sea Zone
            1 submarine moved from 55 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from 63 Sea Zone to New Zealand
            1 infantry moved from Brazil to French Guiana
            1 fighter moved from Eastern United States to French Guiana
            1 submarine moved from 10 Sea Zone to 30 Sea Zone
            1 bomber moved from Western United States to French Guiana
            2 carriers moved from 30 Sea Zone to 55 Sea Zone
            1 tactical_bomber moved from Hawaiian Islands to 55 Sea Zone
            1 artillery and 3 infantry moved from Johnston Island to 30 Sea Zone
            1 artillery, 1 battleship, 2 carriers, 3 cruisers, 3 infantry and 2 transports moved from 30 Sea Zone to 55 Sea Zone
            1 fighter moved from Hawaiian Islands to 55 Sea Zone
            1 artillery and 3 infantry moved from 55 Sea Zone to Northern Territory
    
        Place Units - Americans
            2 carriers, 1 destroyer and 4 transports placed in 101 Sea Zone
            1 artillery placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Yunnan to Kweichow
            1 fighter moved from Tsinghai to Kweichow
            1 infantry moved from Yunnan to Kwangsi
                  Chinese take Kwangsi from Japanese
            1 infantry moved from Yunnan to Kweichow
    
        Combat - Chinese
            Battle in Kweichow
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 0/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 3 : 1/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Kweichow
                    1 infantry owned by the Japanese lost in Kweichow
                Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            8 infantry moved from Yunnan to Burma
            1 fighter moved from Kweichow to Burma
    
        Place Units - Chinese
            1 infantry placed in Yunnan
            1 artillery and 1 infantry placed in Tsinghai
            Chinese undo move 2.
            1 artillery and 1 infantry placed in Szechwan
    
        Turn Complete - Chinese
            Chinese collect 8 PUs; end with 8 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 11 PUs
    
        Purchase Units - British
            British buy 1 airfield, 1 destroyer and 4 infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 destroyer moved from 78 Sea Zone to 38 Sea Zone
            1 fighter moved from Yunnan to 38 Sea Zone
            8 infantry and 4 mech_infantrys moved from Yunnan to Shan State
            1 infantry moved from Siam to Shan State
            1 armour, 3 fighters and 2 tactical_bombers moved from Egypt to Kenya
            1 infantry and 1 mech_infantry moved from Persia to 80 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 80 Sea Zone to 72 Sea Zone
            1 infantry and 1 mech_infantry moved from 72 Sea Zone to Kenya
            1 cruiser moved from 80 Sea Zone to 72 Sea Zone
            1 artillery and 1 infantry moved from Egypt to Alexandria
    
        Combat - British
            Battle in 38 Sea Zone
                British attack with 1 destroyer and 1 fighter
                Japanese defend with 1 submarine
                    British roll dice for 1 destroyer and 1 fighter in 38 Sea Zone, round 2 : 2/2 hits, 0,83 expected hits
                    Japanese roll dice for 1 submarine in 38 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the Japanese lost in 38 Sea Zone
                British win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
            Battle in Alexandria
                British attack with 1 artillery and 1 infantry
                Italians defend with 1 infantry
                    British roll dice for 1 artillery and 1 infantry in Alexandria, round 2 : 2/2 hits, 0,67 expected hits
                    Italians roll dice for 1 infantry in Alexandria, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the British lost in Alexandria
                    1 infantry owned by the Italians lost in Alexandria
                British win, taking Alexandria from Italians with 1 artillery remaining. Battle score for attacker is 0
                Casualties for British: 1 infantry
                Casualties for Italians: 1 infantry
            Battle in Shan State
                British attack with 9 infantry and 4 mech_infantrys
                Japanese defend with 1 infantry
                    British roll dice for 9 infantry and 4 mech_infantrys in Shan State, round 2 : 1/13 hits, 2,17 expected hits
                    Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Shan State
                British win, taking Shan State from Japanese with 9 infantry and 4 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Kenya
                British attack with 1 armour, 3 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers
                Italians defend with 1 artillery and 3 infantry
                    British roll dice for 1 cruiser in Kenya, round 2 : 0/1 hits, 0,50 expected hits
                    British roll dice for 1 armour, 3 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers in Kenya, round 2 : 4/8 hits, 3,67 expected hits
                    Italians roll dice for 1 artillery and 3 infantry in Kenya, round 2 : 3/4 hits, 1,33 expected hits
                    1 mech_infantry owned by the British, 1 fighter owned by the British and 1 infantry owned by the British lost in Kenya
                    1 artillery owned by the Italians and 3 infantry owned by the Italians lost in Kenya
                British win, taking Kenya from Italians with 1 armour, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -4
                Casualties for British: 1 fighter, 1 infantry and 1 mech_infantry
                Casualties for Italians: 1 artillery and 3 infantry
    
        Non Combat Move - British
            2 fighters and 2 tactical_bombers moved from Kenya to Egypt
            1 artillery moved from Syria to Trans-Jordan
            1 infantry moved from Persia to Iraq
            1 aaGun and 3 infantry moved from India to Burma
            6 aaGuns moved from Yunnan to Shan State
            1 fighter moved from 38 Sea Zone to Burma
            2 infantry moved from Rhodesia to Tanganyika Territory
            3 mech_infantrys moved from Union of South Africa to Belgian Congo
            1 carrier moved from 80 Sea Zone to 77 Sea Zone
            1 carrier and 1 transport moved from 77 Sea Zone to 78 Sea Zone
            1 submarine moved from 106 Sea Zone to 109 Sea Zone
            1 infantry moved from Malaya to Shan State
    
        Place Units - British
            2 infantry placed in Iraq
            1 airfield and 2 infantry placed in Egypt
            1 destroyer placed in 98 Sea Zone
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,5
            British collect 33 PUs; end with 33 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 39 PUs
    
        Place Units - UK_Pacific
            1 infantry and 2 mech_infantrys placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6
            UK_Pacific collect 11 PUs; end with 11 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 14 PUs
            Some Units in India change ownership: 1 infantry and 2 mech_infantrys
    

    Combat Hit Differential Summary :

    Chinese regular : -0,67
    Italians regular : 2,33
    Japanese regular : -0,17
    British regular : 1,17
    

    Savegame


  • Interesting game goes on :)

    Italy on the move…


  • @Amon-Sul

    Game History

    Round: 3
    
        Purchase Units - Italians
            Italians buy 1 carrier and 1 destroyer; Remaining resources: 6 PUs; 
    
        Combat Move - Italians
            1 transport moved from 92 Sea Zone to 94 Sea Zone
            1 infantry moved from Tunisia to 94 Sea Zone
            1 infantry and 1 transport moved from 94 Sea Zone to 96 Sea Zone
            1 artillery moved from Tobruk to Alexandria
            1 infantry moved from Tobruk to Alexandria
            1 bomber moved from Southern Italy to Alexandria
            1 artillery moved from Tobruk to 96 Sea Zone
            1 infantry moved from 96 Sea Zone to Malta
            1 artillery moved from 96 Sea Zone to Malta
            1 fighter moved from Southern Italy to Malta
            1 submarine moved from 98 Sea Zone to 95 Sea Zone
    
        Combat - Italians
            Battle in Malta
                Italians attack with 1 artillery, 1 fighter and 1 infantry
                British defend with 1 aaGun and 1 infantry
                    British roll AA dice in Malta : 0/1 hits, 0,17 expected hits
                    Italians roll dice for 1 artillery, 1 fighter and 1 infantry in Malta, round 2 : 2/3 hits, 1,17 expected hits
                    British roll dice for 1 aaGun and 1 infantry in Malta, round 2 : 0/1 hits, 0,33 expected hits
                    1 aaGun owned by the British and 1 infantry owned by the British lost in Malta
                Italians win, taking Malta from British with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 8
                Casualties for British: 1 aaGun and 1 infantry
            Battle in Alexandria
                Italians attack with 1 artillery, 1 bomber and 1 infantry
                British defend with 1 artillery
                    Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Alexandria, round 2 : 0/3 hits, 1,33 expected hits
                    British roll dice for 1 artillery in Alexandria, round 2 : 0/1 hits, 0,33 expected hits
                    Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Alexandria, round 3 : 1/3 hits, 1,33 expected hits
                    British roll dice for 1 artillery in Alexandria, round 3 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the British lost in Alexandria
                Italians win, taking Alexandria from British with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 4
                Casualties for British: 1 artillery
    
        Non Combat Move - Italians
            1 fighter moved from Malta to 95 Sea Zone
            1 marine moved from Northern Italy to 95 Sea Zone
            1 cruiser and 1 marine moved from 95 Sea Zone to 91 Sea Zone
            1 fighter moved from Gibraltar to 95 Sea Zone
            1 fighter moved from Gibraltar to Southern Italy
            1 mech_infantry moved from Slovakia Hungary to Bessarabia
            1 destroyer moved from 92 Sea Zone to 89 Sea Zone
            1 submarine moved from 92 Sea Zone to 91 Sea Zone
            2 infantry moved from Algeria to Morocco
            1 bomber moved from Alexandria to Tunisia
            1 battleship moved from 92 Sea Zone to 91 Sea Zone
            1 cruiser moved from 92 Sea Zone to 91 Sea Zone
            1 transport moved from 92 Sea Zone to 91 Sea Zone
            1 armour moved from Northern Italy to Romania
            1 armour, 2 artilleries and 2 infantry moved from Romania to Bessarabia
            1 marine moved from 91 Sea Zone to Gibraltar
    
        Place Units - Italians
            1 carrier and 1 destroyer placed in 95 Sea Zone
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,3
            Italians collect 14 PUs (2 lost to blockades); end with 20 PUs
            Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 25 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 30 PUs
    

    Combat Hit Differential Summary :

    Italians regular : -0,83
    British AA : -0,17
    British regular : -1,00
    

    triplea_40824_3ita_.tsvg


  • Game History

    Round: 3
    
        Purchase Units - ANZAC
            ANZAC buy 1 harbour; Remaining resources: 4 PUs; 
    
        Combat Move - ANZAC
            1 destroyer moved from 54 Sea Zone to 37 Sea Zone
            3 fighters moved from Queensland to 37 Sea Zone
    

  • [dice 1d6<=2]
    [dice 3d6<=3]

    vs

    [dice 1d6<=2]


  • 1d6<=2: 2; Hits: 1
    3d6<=3: 5, 5, 1; Hits: 1
    1d6<=2: 5; Hits: 0


  • in local mode the result was the same so i dont have to edit


  • Game History

    Round: 3
    
        Purchase Units - ANZAC
            ANZAC buy 1 harbour; Remaining resources: 4 PUs; 
    
        Combat Move - ANZAC
            1 destroyer moved from 54 Sea Zone to 37 Sea Zone
            3 fighters moved from Queensland to 37 Sea Zone
    
        Combat - ANZAC
            Battle in 37 Sea Zone
                ANZAC attack with 1 destroyer and 3 fighters
                Japanese defend with 1 destroyer
                ANZAC win, taking 37 Sea Zone from Japanese with 1 destroyer and 3 fighters remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - ANZAC
            3 fighters moved from 37 Sea Zone to Shan State
            2 submarines moved from 62 Sea Zone to 42 Sea Zone
            1 destroyer moved from 62 Sea Zone to 55 Sea Zone
            1 cruiser moved from 63 Sea Zone to 55 Sea Zone
            1 artillery and 3 infantry moved from South Australia to Northern Territory
    
        Place Units - ANZAC
            1 harbour placed in Northern Territory
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 14 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
    

    Territory Summary for ANZAC :

    Queensland : 1 airfield, 3 fighters and 1 harbour
    New Zealand : 1 airfield, 1 harbour and 1 infantry
    New South Wales : 1 factory_minor and 1 harbour
    South Australia : 1 artillery and 3 infantry
    Dutch New Guinea : 1 flag, 1 aaGun and 1 infantry
    63 Sea Zone : 1 cruiser
    54 Sea Zone : 1 destroyer
    62 Sea Zone : 1 destroyer and 2 submarines
    Egypt : 2 infantry
    

  • Game History

    Round: 3
    
        Purchase Units - ANZAC
            ANZAC buy 1 harbour; Remaining resources: 4 PUs; 
    
        Combat Move - ANZAC
            1 destroyer moved from 54 Sea Zone to 37 Sea Zone
            3 fighters moved from Queensland to 37 Sea Zone
    
        Combat - ANZAC
            Battle in 37 Sea Zone
                ANZAC attack with 1 destroyer and 3 fighters
                Japanese defend with 1 destroyer
                ANZAC win, taking 37 Sea Zone from Japanese with 1 destroyer and 3 fighters remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - ANZAC
            3 fighters moved from 37 Sea Zone to Shan State
            2 submarines moved from 62 Sea Zone to 42 Sea Zone
            1 destroyer moved from 62 Sea Zone to 55 Sea Zone
            1 cruiser moved from 63 Sea Zone to 55 Sea Zone
            1 artillery and 3 infantry moved from South Australia to Northern Territory
    
        Place Units - ANZAC
            1 harbour placed in Northern Territory
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 14 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
    

    Territory Summary for ANZAC :

    Queensland : 1 airfield, 3 fighters and 1 harbour
    New Zealand : 1 airfield, 1 harbour and 1 infantry
    New South Wales : 1 factory_minor and 1 harbour
    South Australia : 1 artillery and 3 infantry
    Dutch New Guinea : 1 flag, 1 aaGun and 1 infantry
    63 Sea Zone : 1 cruiser
    54 Sea Zone : 1 destroyer
    62 Sea Zone : 1 destroyer and 2 submarines
    Egypt : 2 infantry
    

  • THE MAPFrance 3.tsvg


  • France had no moves.

    Game History

    Round: 3
    
        Combat Move - French
    

    Territory Summary for French :

    41 Sea Zone : 1 flag
    United Kingdom : 1 fighter and 2 infantry
    

  • I find our game quite unusual and interesting :)


  • TripleA Turn Summary: Germans round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 4
    
        Purchase Units - Germans
            Germans buy 2 destroyers, 6 mech_infantrys and 1 submarine; Remaining resources: 3 PUs; 
    
        Combat Move - Germans
            1 armour moved from Bessarabia to Western Ukraine
                  Germans take Western Ukraine from Russians
            1 armour moved from Western Ukraine to Ukraine
            9 mech_infantrys moved from Eastern Poland to Ukraine
            8 armour, 5 artilleries, 26 infantry and 4 mech_infantrys moved from Bessarabia to Ukraine
            7 infantry moved from Karelia to Novgorod
                  Germans take Novgorod from Russians
            1 infantry moved from Vyborg to Novgorod
            1 mech_infantry moved from Baltic States to Belarus
                  Germans take Belarus from Russians
    
        Combat - Germans
            Battle in Ukraine
                Germans attack with 9 armour, 5 artilleries, 26 infantry and 13 mech_infantrys
                Russians defend with 1 aaGun, 1 factory_minor and 2 infantry
                    Germans roll dice for 9 armour, 5 artilleries, 26 infantry and 13 mech_infantrys in Ukraine, round 2 : 13/53 hits, 13,50 expected hits
                    Russians roll dice for 1 aaGun and 2 infantry in Ukraine, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Germans lost in Ukraine
                    2 infantry owned by the Russians and 1 aaGun owned by the Russians lost in Ukraine
                Germans win, taking Ukraine from Russians with 9 armour, 5 artilleries, 25 infantry and 13 mech_infantrys remaining. Battle score for attacker is 8
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 aaGun and 2 infantry
    
        Non Combat Move - Germans
            3 aaGuns moved from Bessarabia to Ukraine
            6 mech_infantrys moved from Poland to Bessarabia
            9 mech_infantrys moved from Germany to Eastern Poland
            1 mech_infantry moved from Western Germany to Poland
            1 mech_infantry moved from Southern France to Yugoslavia
            1 carrier, 1 cruiser, 1 destroyer, 2 submarines and 1 transport moved from 92 Sea Zone to 91 Sea Zone
            1 fighter moved from Western Germany to Southern Italy
            2 bombers moved from Western Germany to Southern Italy
            3 aaGuns moved from Western Germany to Northern Italy
            2 fighters moved from Gibraltar to 91 Sea Zone
            1 fighter moved from Southern Italy to Gibraltar
            1 destroyer moved from 91 Sea Zone to 102 Sea Zone
    
        Place Units - Germans
            2 destroyers and 1 submarine placed in 93 Sea Zone
            6 mech_infantrys placed in Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,4
            Germans collect 53 PUs; end with 56 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 66 PUs
    

    Combat Hit Differential Summary :

    Russians regular : 0,33
    Germans regular : -0,50
    

    Savegame


  • Game History

    Round: 4
    
        Purchase Units - Russians
            Russians buy 4 armour, 3 artilleries, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Amur to Korea
                  Russians take Korea from Japanese
            1 infantry moved from Amur to Manchuria
                  Chinese take Manchuria from Japanese
            1 infantry moved from Bryansk to Western Ukraine
                  Russians take Western Ukraine from Germans
    
        Combat - Russians
            Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
    
        Non Combat Move - Russians
            2 aaGuns and 16 infantry moved from Amur to Manchuria
            1 aaGun and 2 infantry moved from Bryansk to Rostov
            1 infantry moved from Bryansk to Rostov
            1 aaGun, 16 artilleries and 23 infantry moved from Bryansk to Tambov
            8 artilleries moved from Russia to Tambov
            2 fighters and 5 mech_infantrys moved from Yunnan to Shan State
            1 tactical_bomber moved from Yunnan to Samara
    
        Place Units - Russians
            3 artilleries placed in Volgograd
            Russians undo move 1.
            2 artilleries and 1 infantry placed in Volgograd
            4 armour, 1 artillery and 1 mech_infantry placed in Russia
    
        Turn Complete - Russians
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,6,5,5,6
            Russians collect 32 PUs; end with 32 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 35 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 39 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 41 PUs
    

    Territory Summary for Russians :

    Yunnan : 2 fighters, 5 mech_infantrys and 1 tactical_bomber
    Amur : 2 aaGuns and 18 infantry
    Bryansk : 3 aaGuns, 16 artilleries and 30 infantry
    Russia : 1 airfield, 2 armour, 8 artilleries and 1 factory_major
    Volgograd : 1 factory_minor
    125 Sea Zone : 1 submarine
    114 Sea Zone : 1 cruiser
    115 Sea Zone : 1 submarine
    

    Russia 4.tsvg


  • no need for Russian dices

    The map is up

    Japan can go whenever U re ready

    cheers :)


  • TripleA Turn Summary: Japanese round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 4
    
        Purchase Units - Japanese
            Japanese buy 1 artillery, 1 carrier, 2 factory_minors, 2 infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            3 fighters moved from French Indo China to 38 Sea Zone
            3 tactical_bombers moved from French Indo China to 38 Sea Zone
            2 infantry moved from Hunan to Yunnan
            1 infantry moved from Hunan to Kweichow
            2 fighters moved from Hunan to Kweichow
            2 fighters moved from French Indo China to 37 Sea Zone
            2 tactical_bombers moved from French Indo China to 37 Sea Zone
            1 tactical_bomber moved from French Indo China to Kweichow
            1 tactical_bomber moved from 36 Sea Zone to 37 Sea Zone
            1 fighter moved from 36 Sea Zone to 37 Sea Zone
            2 fighters moved from 36 Sea Zone to Kwangsi
            1 fighter moved from French Indo China to Yunnan
            1 tactical_bomber moved from French Indo China to Yunnan
            1 infantry moved from French Indo China to 36 Sea Zone
            1 infantry and 1 transport moved from 36 Sea Zone to 6 Sea Zone
            1 infantry moved from Japan to 6 Sea Zone
            2 infantry moved from 6 Sea Zone to Korea
            2 bombers moved from Japan to Korea
            1 bomber moved from French Indo China to Kweichow
            1 bomber moved from French Indo China to Yunnan
            1 armour moved from French Indo China to Siam
                  Japanese take Siam from UK_Pacific
            1 armour moved from Siam to French Indo China
            3 artilleries and 6 infantry moved from Hunan to Kwangsi
    
        Combat - Japanese
            Battle in 38 Sea Zone
                Japanese attack with 3 fighters and 3 tactical_bombers
                British defend with 1 destroyer
                    Japanese roll dice for 3 fighters and 3 tactical_bombers in 38 Sea Zone, round 2 : 5/6 hits, 3,50 expected hits
                    British roll dice for 1 destroyer in 38 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the British lost in 38 Sea Zone
                Japanese win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for British: 1 destroyer
            Battle in 37 Sea Zone
                Japanese attack with 3 fighters and 3 tactical_bombers
                ANZAC defend with 1 destroyer
                    Japanese roll dice for 3 fighters and 3 tactical_bombers in 37 Sea Zone, round 2 : 3/6 hits, 3,50 expected hits
                    ANZAC roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the ANZAC lost in 37 Sea Zone
                Japanese win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for ANZAC: 1 destroyer
            Battle in Kweichow
                Japanese attack with 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber in Kweichow, round 2 : 3/5 hits, 2,50 expected hits
                    Chinese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Kweichow
                    1 infantry owned by the Chinese lost in Kweichow
                Japanese win with 1 bomber, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 infantry
            Battle in Yunnan
                Japanese attack with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Yunnan, round 2 : 2/5 hits, 2,17 expected hits
                    Chinese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Yunnan
                    1 infantry owned by the Chinese lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 infantry
            Battle in Kwangsi
                Japanese attack with 3 artilleries, 2 fighters and 6 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 3 artilleries, 2 fighters and 6 infantry in Kwangsi, round 2 : 6/11 hits, 3,50 expected hits
                    Chinese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Kwangsi
                Japanese win, taking Kwangsi from Chinese with 3 artilleries, 2 fighters and 6 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Korea
                Japanese attack with 2 bombers and 2 infantry
                Russians defend with 1 infantry
                    Japanese roll dice for 2 bombers and 2 infantry in Korea, round 2 : 1/4 hits, 1,67 expected hits
                    Russians roll dice for 1 infantry in Korea, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Korea
                    1 infantry owned by the Russians lost in Korea
                Japanese win, taking Korea from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Japanese
            2 bombers moved from Korea to French Indo China
            1 marine moved from Borneo to 43 Sea Zone
            1 cruiser and 1 marine moved from 43 Sea Zone to 35 Sea Zone
            1 marine moved from 35 Sea Zone to Philippines
            2 battleships, 3 carriers and 3 transports moved from 36 Sea Zone to 35 Sea Zone
            3 fighters moved from 37 Sea Zone to Philippines
            1 infantry moved from Jehol to Shantung
            1 aaGun moved from Hunan to Kwangsi
            1 bomber moved from Yunnan to French Indo China
            1 bomber, 2 fighters and 1 tactical_bomber moved from Kweichow to French Indo China
            1 fighter and 1 tactical_bomber moved from Yunnan to 35 Sea Zone
            3 fighters moved from 38 Sea Zone to 35 Sea Zone
            3 tactical_bombers moved from 38 Sea Zone to French Indo China
            2 fighters moved from Kwangsi to French Indo China
            1 tactical_bomber moved from 37 Sea Zone to 35 Sea Zone
            1 tactical_bomber moved from 37 Sea Zone to 35 Sea Zone
            1 tactical_bomber moved from 37 Sea Zone to French Indo China
            1 mech_infantry moved from Kwangtung to Kwangsi
            2 infantry moved from French Indo China to Kwangsi
            1 infantry moved from French Indo China to Kwangsi
            1 artillery moved from French Indo China to Kwangsi
            1 artillery moved from French Indo China to Kwangsi
            1 transport moved from 36 Sea Zone to 35 Sea Zone
            1 destroyer moved from 6 Sea Zone to 36 Sea Zone
            1 carrier, 2 destroyers and 1 fighter moved from 6 Sea Zone to 35 Sea Zone
            1 infantry moved from Hunan to Kwangsi
            1 infantry moved from Anhwe to Hunan
            1 infantry moved from Jehol to Anhwe
    
        Place Units - Japanese
            1 artillery and 2 infantry placed in French Indo China
            1 factory_minor placed in Kwangtung
            1 factory_minor placed in Kiangsu
            1 carrier and 2 submarines placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 6,1,6,1,4,1
            Japanese collect 48 PUs (3 lost to blockades); end with 48 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 51 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 56 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 1,00
    Japanese regular : 3,17
    ANZAC regular : -0,33
    Russians regular : 0,67
    British regular : -0,33
    

    Savegame


  • TripleA Turn Summary: Americans round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 4
    
        Purchase Units - Americans
            Americans buy 12 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 artillery and 1 infantry moved from New Zealand to 63 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 63 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from 42 Sea Zone to Java
            1 artillery and 1 infantry moved from Northern Territory to 55 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 55 Sea Zone to 41 Sea Zone
            1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
            2 infantry moved from Northern Territory to 55 Sea Zone
            2 infantry and 1 transport moved from 55 Sea Zone to 43 Sea Zone
            2 infantry moved from 43 Sea Zone to Borneo
            1 cruiser moved from 55 Sea Zone to 41 Sea Zone
            1 battleship moved from 55 Sea Zone to 41 Sea Zone
            1 fighter and 1 tactical_bomber moved from 55 Sea Zone to Sumatra
            2 submarines moved from 101 Sea Zone to 102 Sea Zone
            2 submarines moved from 101 Sea Zone to 89 Sea Zone
            1 fighter moved from French Guiana to 89 Sea Zone
            1 bomber moved from French Guiana to 102 Sea Zone
            1 submarine moved from 101 Sea Zone to 102 Sea Zone
            1 submarine moved from 101 Sea Zone to 89 Sea Zone
    
        Combat - Americans
            Battle in Java
            Battle in Borneo
            Battle in 89 Sea Zone
                Americans attack with 1 fighter and 3 submarines
                Italians defend with 1 destroyer
                    Americans roll dice for 3 submarines in 89 Sea Zone, round 2 : 0/3 hits, 1,00 expected hits
                    Americans roll dice for 1 fighter in 89 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits
                    Italians roll dice for 1 destroyer in 89 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Italians lost in 89 Sea Zone
                Americans win, taking Java from Japanese, taking Borneo from Japanese, taking 89 Sea Zone from Neutral with 1 fighter and 3 submarines remaining. Battle score for attacker is 8
                Casualties for Italians: 1 destroyer
            Battle in 102 Sea Zone
                Americans attack with 1 bomber and 3 submarines
                Germans defend with 1 destroyer
                    Americans roll dice for 3 submarines in 102 Sea Zone, round 2 : 1/3 hits, 1,00 expected hits
                    Germans roll dice for 1 destroyer in 102 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 submarine owned by the Americans lost in 102 Sea Zone
                    1 destroyer owned by the Germans lost in 102 Sea Zone
                Americans win with 1 bomber and 2 submarines remaining. Battle score for attacker is 2
                Casualties for Americans: 1 submarine
                Casualties for Germans: 1 destroyer
            Battle in Sumatra
                Americans attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                Japanese defend with 1 infantry
                    Americans roll dice for 1 battleship and 1 cruiser in Sumatra, round 2 : 2/2 hits, 1,17 expected hits
                    Japanese roll dice for 1 infantry in Sumatra, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Sumatra
                Americans win, taking Sumatra from Japanese with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Americans
            1 destroyer moved from 55 Sea Zone to 42 Sea Zone
            1 submarine moved from 42 Sea Zone to 44 Sea Zone
            4 carriers, 2 cruisers and 3 fighters moved from 55 Sea Zone to 41 Sea Zone
            1 fighter and 1 tactical_bomber moved from Sumatra to 41 Sea Zone
            1 submarine moved from 30 Sea Zone to 54 Sea Zone
            1 fighter moved from 89 Sea Zone to Eastern United States
            1 bomber moved from 102 Sea Zone to Western United States
            1 armour and 4 mech_infantrys moved from Southeast Mexico to Central United States
            2 aaGuns moved from Central United States to Eastern United States
    
        Place Units - Americans
            10 submarines placed in 101 Sea Zone
            1 submarine placed in 101 Sea Zone
            1 submarine placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 60 PUs; end with 60 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 0,33
    Japanese regular : -0,33
    Italians regular : -0,33
    Germans regular : 0,67
    

    Savegame


  • TripleA Turn Summary: Chinese round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 4
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            1 artillery and 1 infantry moved from Szechwan to Yunnan
            1 fighter and 8 infantry moved from Burma to Yunnan
    
        Combat - Chinese
            Battle in Yunnan
                Chinese attack with 1 artillery, 1 fighter and 9 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 artillery, 1 fighter and 9 infantry in Yunnan, round 2 : 4/11 hits, 2,50 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Yunnan
                    1 infantry owned by the Japanese lost in Yunnan
                Chinese win, taking Yunnan from Japanese with 1 artillery, 1 fighter and 8 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Yunnan to Tsinghai
    
        Place Units - Chinese
            3 infantry placed in Yunnan
    
        Turn Complete - Chinese
            Chinese collect 10 PUs; end with 12 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 15 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 1,50
    Japanese regular : 0,67
    

    Savegame

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