@axis-dominion Almost done with these combats, but question for you in the SZ 111 battle. It’s round 1, I’ve damaged your Battleship and have 1 more hit from a plane. Do you want to lose the Destroyer? I do still have two attacking subs. Your units, save the submarine, haven’t rolled yet, so they might not survive anyway. Wanted to check though.
BM4 Fasthard (Axis) vs Amon-Sul (Allies +15)
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USA ACs in sz 55
1st - 2 figs
2nd - 1 fig, 1 tac
3rd - 1 fig, 1 empty slot
4th - 2 empty slots -
TripleA Turn Summary: Chinese round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 3 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Yunnan to Kweichow 1 fighter moved from Tsinghai to Kweichow 1 infantry moved from Yunnan to Kwangsi Chinese take Kwangsi from Japanese 1 infantry moved from Yunnan to Kweichow Combat - Chinese Battle in Kweichow Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 0/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 3 : 1/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Kweichow, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Kweichow 1 infantry owned by the Japanese lost in Kweichow Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 8 infantry moved from Yunnan to Burma 1 fighter moved from Kweichow to Burma Place Units - Chinese 1 infantry placed in Yunnan 1 artillery and 1 infantry placed in Tsinghai Chinese undo move 2. 1 artillery and 1 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 8 PUs; end with 8 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 11 PUs
Combat Hit Differential Summary :
Chinese regular : -0,67 Japanese regular : 0,33
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TripleA Turn Summary: UK_Pacific round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 3 Purchase Units - Americans Americans buy 1 artillery, 2 carriers, 1 destroyer and 4 transports; Remaining resources: 0 PUs; Combat Move - Americans Non Combat Move - Americans 1 artillery, 1 infantry and 1 transport moved from 66 Sea Zone to 63 Sea Zone 1 destroyer and 1 submarine moved from 63 Sea Zone to 55 Sea Zone 3 fighters moved from New Zealand to 55 Sea Zone 1 submarine moved from 55 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 63 Sea Zone to New Zealand 1 infantry moved from Brazil to French Guiana 1 fighter moved from Eastern United States to French Guiana 1 submarine moved from 10 Sea Zone to 30 Sea Zone 1 bomber moved from Western United States to French Guiana 2 carriers moved from 30 Sea Zone to 55 Sea Zone 1 tactical_bomber moved from Hawaiian Islands to 55 Sea Zone 1 artillery and 3 infantry moved from Johnston Island to 30 Sea Zone 1 artillery, 1 battleship, 2 carriers, 3 cruisers, 3 infantry and 2 transports moved from 30 Sea Zone to 55 Sea Zone 1 fighter moved from Hawaiian Islands to 55 Sea Zone 1 artillery and 3 infantry moved from 55 Sea Zone to Northern Territory Place Units - Americans 2 carriers, 1 destroyer and 4 transports placed in 101 Sea Zone 1 artillery placed in Eastern United States Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Yunnan to Kweichow 1 fighter moved from Tsinghai to Kweichow 1 infantry moved from Yunnan to Kwangsi Chinese take Kwangsi from Japanese 1 infantry moved from Yunnan to Kweichow Combat - Chinese Battle in Kweichow Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 0/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 3 : 1/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Kweichow, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Kweichow 1 infantry owned by the Japanese lost in Kweichow Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 8 infantry moved from Yunnan to Burma 1 fighter moved from Kweichow to Burma Place Units - Chinese 1 infantry placed in Yunnan 1 artillery and 1 infantry placed in Tsinghai Chinese undo move 2. 1 artillery and 1 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 8 PUs; end with 8 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 11 PUs Purchase Units - British British buy 1 airfield, 1 destroyer and 4 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British 1 destroyer moved from 78 Sea Zone to 38 Sea Zone 1 fighter moved from Yunnan to 38 Sea Zone 8 infantry and 4 mech_infantrys moved from Yunnan to Shan State 1 infantry moved from Siam to Shan State 1 armour, 3 fighters and 2 tactical_bombers moved from Egypt to Kenya 1 infantry and 1 mech_infantry moved from Persia to 80 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 80 Sea Zone to 72 Sea Zone 1 infantry and 1 mech_infantry moved from 72 Sea Zone to Kenya 1 cruiser moved from 80 Sea Zone to 72 Sea Zone 1 artillery and 1 infantry moved from Egypt to Alexandria Combat - British Battle in 38 Sea Zone British attack with 1 destroyer and 1 fighter Japanese defend with 1 submarine British roll dice for 1 destroyer and 1 fighter in 38 Sea Zone, round 2 : 2/2 hits, 0,83 expected hits Japanese roll dice for 1 submarine in 38 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Japanese lost in 38 Sea Zone British win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Battle in Alexandria British attack with 1 artillery and 1 infantry Italians defend with 1 infantry British roll dice for 1 artillery and 1 infantry in Alexandria, round 2 : 2/2 hits, 0,67 expected hits Italians roll dice for 1 infantry in Alexandria, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Alexandria 1 infantry owned by the Italians lost in Alexandria British win, taking Alexandria from Italians with 1 artillery remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Italians: 1 infantry Battle in Shan State British attack with 9 infantry and 4 mech_infantrys Japanese defend with 1 infantry British roll dice for 9 infantry and 4 mech_infantrys in Shan State, round 2 : 1/13 hits, 2,17 expected hits Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Shan State British win, taking Shan State from Japanese with 9 infantry and 4 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Kenya British attack with 1 armour, 3 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers Italians defend with 1 artillery and 3 infantry British roll dice for 1 cruiser in Kenya, round 2 : 0/1 hits, 0,50 expected hits British roll dice for 1 armour, 3 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers in Kenya, round 2 : 4/8 hits, 3,67 expected hits Italians roll dice for 1 artillery and 3 infantry in Kenya, round 2 : 3/4 hits, 1,33 expected hits 1 mech_infantry owned by the British, 1 fighter owned by the British and 1 infantry owned by the British lost in Kenya 1 artillery owned by the Italians and 3 infantry owned by the Italians lost in Kenya British win, taking Kenya from Italians with 1 armour, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -4 Casualties for British: 1 fighter, 1 infantry and 1 mech_infantry Casualties for Italians: 1 artillery and 3 infantry Non Combat Move - British 2 fighters and 2 tactical_bombers moved from Kenya to Egypt 1 artillery moved from Syria to Trans-Jordan 1 infantry moved from Persia to Iraq 1 aaGun and 3 infantry moved from India to Burma 6 aaGuns moved from Yunnan to Shan State 1 fighter moved from 38 Sea Zone to Burma 2 infantry moved from Rhodesia to Tanganyika Territory 3 mech_infantrys moved from Union of South Africa to Belgian Congo 1 carrier moved from 80 Sea Zone to 77 Sea Zone 1 carrier and 1 transport moved from 77 Sea Zone to 78 Sea Zone 1 submarine moved from 106 Sea Zone to 109 Sea Zone 1 infantry moved from Malaya to Shan State Place Units - British 2 infantry placed in Iraq 1 airfield and 2 infantry placed in Egypt 1 destroyer placed in 98 Sea Zone Turn Complete - British Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,5 British collect 33 PUs; end with 33 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 39 PUs Place Units - UK_Pacific 1 infantry and 2 mech_infantrys placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6 UK_Pacific collect 11 PUs; end with 11 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 14 PUs Some Units in India change ownership: 1 infantry and 2 mech_infantrys
Combat Hit Differential Summary :
Chinese regular : -0,67 Italians regular : 2,33 Japanese regular : -0,17 British regular : 1,17
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Interesting game goes on :)
Italy on the move…
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Game History
Round: 3 Purchase Units - Italians Italians buy 1 carrier and 1 destroyer; Remaining resources: 6 PUs; Combat Move - Italians 1 transport moved from 92 Sea Zone to 94 Sea Zone 1 infantry moved from Tunisia to 94 Sea Zone 1 infantry and 1 transport moved from 94 Sea Zone to 96 Sea Zone 1 artillery moved from Tobruk to Alexandria 1 infantry moved from Tobruk to Alexandria 1 bomber moved from Southern Italy to Alexandria 1 artillery moved from Tobruk to 96 Sea Zone 1 infantry moved from 96 Sea Zone to Malta 1 artillery moved from 96 Sea Zone to Malta 1 fighter moved from Southern Italy to Malta 1 submarine moved from 98 Sea Zone to 95 Sea Zone Combat - Italians Battle in Malta Italians attack with 1 artillery, 1 fighter and 1 infantry British defend with 1 aaGun and 1 infantry British roll AA dice in Malta : 0/1 hits, 0,17 expected hits Italians roll dice for 1 artillery, 1 fighter and 1 infantry in Malta, round 2 : 2/3 hits, 1,17 expected hits British roll dice for 1 aaGun and 1 infantry in Malta, round 2 : 0/1 hits, 0,33 expected hits 1 aaGun owned by the British and 1 infantry owned by the British lost in Malta Italians win, taking Malta from British with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 8 Casualties for British: 1 aaGun and 1 infantry Battle in Alexandria Italians attack with 1 artillery, 1 bomber and 1 infantry British defend with 1 artillery Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Alexandria, round 2 : 0/3 hits, 1,33 expected hits British roll dice for 1 artillery in Alexandria, round 2 : 0/1 hits, 0,33 expected hits Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Alexandria, round 3 : 1/3 hits, 1,33 expected hits British roll dice for 1 artillery in Alexandria, round 3 : 0/1 hits, 0,33 expected hits 1 artillery owned by the British lost in Alexandria Italians win, taking Alexandria from British with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 4 Casualties for British: 1 artillery Non Combat Move - Italians 1 fighter moved from Malta to 95 Sea Zone 1 marine moved from Northern Italy to 95 Sea Zone 1 cruiser and 1 marine moved from 95 Sea Zone to 91 Sea Zone 1 fighter moved from Gibraltar to 95 Sea Zone 1 fighter moved from Gibraltar to Southern Italy 1 mech_infantry moved from Slovakia Hungary to Bessarabia 1 destroyer moved from 92 Sea Zone to 89 Sea Zone 1 submarine moved from 92 Sea Zone to 91 Sea Zone 2 infantry moved from Algeria to Morocco 1 bomber moved from Alexandria to Tunisia 1 battleship moved from 92 Sea Zone to 91 Sea Zone 1 cruiser moved from 92 Sea Zone to 91 Sea Zone 1 transport moved from 92 Sea Zone to 91 Sea Zone 1 armour moved from Northern Italy to Romania 1 armour, 2 artilleries and 2 infantry moved from Romania to Bessarabia 1 marine moved from 91 Sea Zone to Gibraltar Place Units - Italians 1 carrier and 1 destroyer placed in 95 Sea Zone Turn Complete - Italians Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,3 Italians collect 14 PUs (2 lost to blockades); end with 20 PUs Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 25 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 30 PUs
Combat Hit Differential Summary :
Italians regular : -0,83 British AA : -0,17 British regular : -1,00
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Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 1 harbour; Remaining resources: 4 PUs; Combat Move - ANZAC 1 destroyer moved from 54 Sea Zone to 37 Sea Zone 3 fighters moved from Queensland to 37 Sea Zone
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[dice 1d6<=2]
[dice 3d6<=3]vs
[dice 1d6<=2]
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1d6<=2: 2; Hits: 1
3d6<=3: 5, 5, 1; Hits: 1
1d6<=2: 5; Hits: 0 -
in local mode the result was the same so i dont have to edit
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Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 1 harbour; Remaining resources: 4 PUs; Combat Move - ANZAC 1 destroyer moved from 54 Sea Zone to 37 Sea Zone 3 fighters moved from Queensland to 37 Sea Zone Combat - ANZAC Battle in 37 Sea Zone ANZAC attack with 1 destroyer and 3 fighters Japanese defend with 1 destroyer ANZAC win, taking 37 Sea Zone from Japanese with 1 destroyer and 3 fighters remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - ANZAC 3 fighters moved from 37 Sea Zone to Shan State 2 submarines moved from 62 Sea Zone to 42 Sea Zone 1 destroyer moved from 62 Sea Zone to 55 Sea Zone 1 cruiser moved from 63 Sea Zone to 55 Sea Zone 1 artillery and 3 infantry moved from South Australia to Northern Territory Place Units - ANZAC 1 harbour placed in Northern Territory Turn Complete - ANZAC ANZAC collect 10 PUs; end with 14 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
Territory Summary for ANZAC :
Queensland : 1 airfield, 3 fighters and 1 harbour New Zealand : 1 airfield, 1 harbour and 1 infantry New South Wales : 1 factory_minor and 1 harbour South Australia : 1 artillery and 3 infantry Dutch New Guinea : 1 flag, 1 aaGun and 1 infantry 63 Sea Zone : 1 cruiser 54 Sea Zone : 1 destroyer 62 Sea Zone : 1 destroyer and 2 submarines Egypt : 2 infantry
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Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 1 harbour; Remaining resources: 4 PUs; Combat Move - ANZAC 1 destroyer moved from 54 Sea Zone to 37 Sea Zone 3 fighters moved from Queensland to 37 Sea Zone Combat - ANZAC Battle in 37 Sea Zone ANZAC attack with 1 destroyer and 3 fighters Japanese defend with 1 destroyer ANZAC win, taking 37 Sea Zone from Japanese with 1 destroyer and 3 fighters remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - ANZAC 3 fighters moved from 37 Sea Zone to Shan State 2 submarines moved from 62 Sea Zone to 42 Sea Zone 1 destroyer moved from 62 Sea Zone to 55 Sea Zone 1 cruiser moved from 63 Sea Zone to 55 Sea Zone 1 artillery and 3 infantry moved from South Australia to Northern Territory Place Units - ANZAC 1 harbour placed in Northern Territory Turn Complete - ANZAC ANZAC collect 10 PUs; end with 14 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
Territory Summary for ANZAC :
Queensland : 1 airfield, 3 fighters and 1 harbour New Zealand : 1 airfield, 1 harbour and 1 infantry New South Wales : 1 factory_minor and 1 harbour South Australia : 1 artillery and 3 infantry Dutch New Guinea : 1 flag, 1 aaGun and 1 infantry 63 Sea Zone : 1 cruiser 54 Sea Zone : 1 destroyer 62 Sea Zone : 1 destroyer and 2 submarines Egypt : 2 infantry
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THE MAPFrance 3.tsvg
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France had no moves.
Game History
Round: 3 Combat Move - French
Territory Summary for French :
41 Sea Zone : 1 flag United Kingdom : 1 fighter and 2 infantry
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I find our game quite unusual and interesting :)
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TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 4 Purchase Units - Germans Germans buy 2 destroyers, 6 mech_infantrys and 1 submarine; Remaining resources: 3 PUs; Combat Move - Germans 1 armour moved from Bessarabia to Western Ukraine Germans take Western Ukraine from Russians 1 armour moved from Western Ukraine to Ukraine 9 mech_infantrys moved from Eastern Poland to Ukraine 8 armour, 5 artilleries, 26 infantry and 4 mech_infantrys moved from Bessarabia to Ukraine 7 infantry moved from Karelia to Novgorod Germans take Novgorod from Russians 1 infantry moved from Vyborg to Novgorod 1 mech_infantry moved from Baltic States to Belarus Germans take Belarus from Russians Combat - Germans Battle in Ukraine Germans attack with 9 armour, 5 artilleries, 26 infantry and 13 mech_infantrys Russians defend with 1 aaGun, 1 factory_minor and 2 infantry Germans roll dice for 9 armour, 5 artilleries, 26 infantry and 13 mech_infantrys in Ukraine, round 2 : 13/53 hits, 13,50 expected hits Russians roll dice for 1 aaGun and 2 infantry in Ukraine, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Germans lost in Ukraine 2 infantry owned by the Russians and 1 aaGun owned by the Russians lost in Ukraine Germans win, taking Ukraine from Russians with 9 armour, 5 artilleries, 25 infantry and 13 mech_infantrys remaining. Battle score for attacker is 8 Casualties for Germans: 1 infantry Casualties for Russians: 1 aaGun and 2 infantry Non Combat Move - Germans 3 aaGuns moved from Bessarabia to Ukraine 6 mech_infantrys moved from Poland to Bessarabia 9 mech_infantrys moved from Germany to Eastern Poland 1 mech_infantry moved from Western Germany to Poland 1 mech_infantry moved from Southern France to Yugoslavia 1 carrier, 1 cruiser, 1 destroyer, 2 submarines and 1 transport moved from 92 Sea Zone to 91 Sea Zone 1 fighter moved from Western Germany to Southern Italy 2 bombers moved from Western Germany to Southern Italy 3 aaGuns moved from Western Germany to Northern Italy 2 fighters moved from Gibraltar to 91 Sea Zone 1 fighter moved from Southern Italy to Gibraltar 1 destroyer moved from 91 Sea Zone to 102 Sea Zone Place Units - Germans 2 destroyers and 1 submarine placed in 93 Sea Zone 6 mech_infantrys placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,4 Germans collect 53 PUs; end with 56 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Combat Hit Differential Summary :
Russians regular : 0,33 Germans regular : -0,50
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Game History
Round: 4 Purchase Units - Russians Russians buy 4 armour, 3 artilleries, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Amur to Korea Russians take Korea from Japanese 1 infantry moved from Amur to Manchuria Chinese take Manchuria from Japanese 1 infantry moved from Bryansk to Western Ukraine Russians take Western Ukraine from Germans Combat - Russians Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians Non Combat Move - Russians 2 aaGuns and 16 infantry moved from Amur to Manchuria 1 aaGun and 2 infantry moved from Bryansk to Rostov 1 infantry moved from Bryansk to Rostov 1 aaGun, 16 artilleries and 23 infantry moved from Bryansk to Tambov 8 artilleries moved from Russia to Tambov 2 fighters and 5 mech_infantrys moved from Yunnan to Shan State 1 tactical_bomber moved from Yunnan to Samara Place Units - Russians 3 artilleries placed in Volgograd Russians undo move 1. 2 artilleries and 1 infantry placed in Volgograd 4 armour, 1 artillery and 1 mech_infantry placed in Russia Turn Complete - Russians Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,6,5,5,6 Russians collect 32 PUs; end with 32 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 35 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 39 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 41 PUs
Territory Summary for Russians :
Yunnan : 2 fighters, 5 mech_infantrys and 1 tactical_bomber Amur : 2 aaGuns and 18 infantry Bryansk : 3 aaGuns, 16 artilleries and 30 infantry Russia : 1 airfield, 2 armour, 8 artilleries and 1 factory_major Volgograd : 1 factory_minor 125 Sea Zone : 1 submarine 114 Sea Zone : 1 cruiser 115 Sea Zone : 1 submarine
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no need for Russian dices
The map is up
Japan can go whenever U re ready
cheers :)
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TripleA Turn Summary: Japanese round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 4 Purchase Units - Japanese Japanese buy 1 artillery, 1 carrier, 2 factory_minors, 2 infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 3 fighters moved from French Indo China to 38 Sea Zone 3 tactical_bombers moved from French Indo China to 38 Sea Zone 2 infantry moved from Hunan to Yunnan 1 infantry moved from Hunan to Kweichow 2 fighters moved from Hunan to Kweichow 2 fighters moved from French Indo China to 37 Sea Zone 2 tactical_bombers moved from French Indo China to 37 Sea Zone 1 tactical_bomber moved from French Indo China to Kweichow 1 tactical_bomber moved from 36 Sea Zone to 37 Sea Zone 1 fighter moved from 36 Sea Zone to 37 Sea Zone 2 fighters moved from 36 Sea Zone to Kwangsi 1 fighter moved from French Indo China to Yunnan 1 tactical_bomber moved from French Indo China to Yunnan 1 infantry moved from French Indo China to 36 Sea Zone 1 infantry and 1 transport moved from 36 Sea Zone to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 2 infantry moved from 6 Sea Zone to Korea 2 bombers moved from Japan to Korea 1 bomber moved from French Indo China to Kweichow 1 bomber moved from French Indo China to Yunnan 1 armour moved from French Indo China to Siam Japanese take Siam from UK_Pacific 1 armour moved from Siam to French Indo China 3 artilleries and 6 infantry moved from Hunan to Kwangsi Combat - Japanese Battle in 38 Sea Zone Japanese attack with 3 fighters and 3 tactical_bombers British defend with 1 destroyer Japanese roll dice for 3 fighters and 3 tactical_bombers in 38 Sea Zone, round 2 : 5/6 hits, 3,50 expected hits British roll dice for 1 destroyer in 38 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the British lost in 38 Sea Zone Japanese win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in 37 Sea Zone Japanese attack with 3 fighters and 3 tactical_bombers ANZAC defend with 1 destroyer Japanese roll dice for 3 fighters and 3 tactical_bombers in 37 Sea Zone, round 2 : 3/6 hits, 3,50 expected hits ANZAC roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the ANZAC lost in 37 Sea Zone Japanese win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer Battle in Kweichow Japanese attack with 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber in Kweichow, round 2 : 3/5 hits, 2,50 expected hits Chinese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Kweichow 1 infantry owned by the Chinese lost in Kweichow Japanese win with 1 bomber, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in Yunnan Japanese attack with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Yunnan, round 2 : 2/5 hits, 2,17 expected hits Chinese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Yunnan 1 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in Kwangsi Japanese attack with 3 artilleries, 2 fighters and 6 infantry Chinese defend with 1 infantry Japanese roll dice for 3 artilleries, 2 fighters and 6 infantry in Kwangsi, round 2 : 6/11 hits, 3,50 expected hits Chinese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Kwangsi Japanese win, taking Kwangsi from Chinese with 3 artilleries, 2 fighters and 6 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Korea Japanese attack with 2 bombers and 2 infantry Russians defend with 1 infantry Japanese roll dice for 2 bombers and 2 infantry in Korea, round 2 : 1/4 hits, 1,67 expected hits Russians roll dice for 1 infantry in Korea, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Korea 1 infantry owned by the Russians lost in Korea Japanese win, taking Korea from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Russians: 1 infantry Non Combat Move - Japanese 2 bombers moved from Korea to French Indo China 1 marine moved from Borneo to 43 Sea Zone 1 cruiser and 1 marine moved from 43 Sea Zone to 35 Sea Zone 1 marine moved from 35 Sea Zone to Philippines 2 battleships, 3 carriers and 3 transports moved from 36 Sea Zone to 35 Sea Zone 3 fighters moved from 37 Sea Zone to Philippines 1 infantry moved from Jehol to Shantung 1 aaGun moved from Hunan to Kwangsi 1 bomber moved from Yunnan to French Indo China 1 bomber, 2 fighters and 1 tactical_bomber moved from Kweichow to French Indo China 1 fighter and 1 tactical_bomber moved from Yunnan to 35 Sea Zone 3 fighters moved from 38 Sea Zone to 35 Sea Zone 3 tactical_bombers moved from 38 Sea Zone to French Indo China 2 fighters moved from Kwangsi to French Indo China 1 tactical_bomber moved from 37 Sea Zone to 35 Sea Zone 1 tactical_bomber moved from 37 Sea Zone to 35 Sea Zone 1 tactical_bomber moved from 37 Sea Zone to French Indo China 1 mech_infantry moved from Kwangtung to Kwangsi 2 infantry moved from French Indo China to Kwangsi 1 infantry moved from French Indo China to Kwangsi 1 artillery moved from French Indo China to Kwangsi 1 artillery moved from French Indo China to Kwangsi 1 transport moved from 36 Sea Zone to 35 Sea Zone 1 destroyer moved from 6 Sea Zone to 36 Sea Zone 1 carrier, 2 destroyers and 1 fighter moved from 6 Sea Zone to 35 Sea Zone 1 infantry moved from Hunan to Kwangsi 1 infantry moved from Anhwe to Hunan 1 infantry moved from Jehol to Anhwe Place Units - Japanese 1 artillery and 2 infantry placed in French Indo China 1 factory_minor placed in Kwangtung 1 factory_minor placed in Kiangsu 1 carrier and 2 submarines placed in 6 Sea Zone Turn Complete - Japanese Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 6,1,6,1,4,1 Japanese collect 48 PUs (3 lost to blockades); end with 48 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 51 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 56 PUs
Combat Hit Differential Summary :
Chinese regular : 1,00 Japanese regular : 3,17 ANZAC regular : -0,33 Russians regular : 0,67 British regular : -0,33
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TripleA Turn Summary: Americans round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 4 Purchase Units - Americans Americans buy 12 submarines; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery and 1 infantry moved from New Zealand to 63 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 63 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 1 artillery and 1 infantry moved from Northern Territory to 55 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 55 Sea Zone to 41 Sea Zone 1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra 2 infantry moved from Northern Territory to 55 Sea Zone 2 infantry and 1 transport moved from 55 Sea Zone to 43 Sea Zone 2 infantry moved from 43 Sea Zone to Borneo 1 cruiser moved from 55 Sea Zone to 41 Sea Zone 1 battleship moved from 55 Sea Zone to 41 Sea Zone 1 fighter and 1 tactical_bomber moved from 55 Sea Zone to Sumatra 2 submarines moved from 101 Sea Zone to 102 Sea Zone 2 submarines moved from 101 Sea Zone to 89 Sea Zone 1 fighter moved from French Guiana to 89 Sea Zone 1 bomber moved from French Guiana to 102 Sea Zone 1 submarine moved from 101 Sea Zone to 102 Sea Zone 1 submarine moved from 101 Sea Zone to 89 Sea Zone Combat - Americans Battle in Java Battle in Borneo Battle in 89 Sea Zone Americans attack with 1 fighter and 3 submarines Italians defend with 1 destroyer Americans roll dice for 3 submarines in 89 Sea Zone, round 2 : 0/3 hits, 1,00 expected hits Americans roll dice for 1 fighter in 89 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits Italians roll dice for 1 destroyer in 89 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Italians lost in 89 Sea Zone Americans win, taking Java from Japanese, taking Borneo from Japanese, taking 89 Sea Zone from Neutral with 1 fighter and 3 submarines remaining. Battle score for attacker is 8 Casualties for Italians: 1 destroyer Battle in 102 Sea Zone Americans attack with 1 bomber and 3 submarines Germans defend with 1 destroyer Americans roll dice for 3 submarines in 102 Sea Zone, round 2 : 1/3 hits, 1,00 expected hits Germans roll dice for 1 destroyer in 102 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 submarine owned by the Americans lost in 102 Sea Zone 1 destroyer owned by the Germans lost in 102 Sea Zone Americans win with 1 bomber and 2 submarines remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Germans: 1 destroyer Battle in Sumatra Americans attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber Japanese defend with 1 infantry Americans roll dice for 1 battleship and 1 cruiser in Sumatra, round 2 : 2/2 hits, 1,17 expected hits Japanese roll dice for 1 infantry in Sumatra, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Sumatra Americans win, taking Sumatra from Japanese with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Americans 1 destroyer moved from 55 Sea Zone to 42 Sea Zone 1 submarine moved from 42 Sea Zone to 44 Sea Zone 4 carriers, 2 cruisers and 3 fighters moved from 55 Sea Zone to 41 Sea Zone 1 fighter and 1 tactical_bomber moved from Sumatra to 41 Sea Zone 1 submarine moved from 30 Sea Zone to 54 Sea Zone 1 fighter moved from 89 Sea Zone to Eastern United States 1 bomber moved from 102 Sea Zone to Western United States 1 armour and 4 mech_infantrys moved from Southeast Mexico to Central United States 2 aaGuns moved from Central United States to Eastern United States Place Units - Americans 10 submarines placed in 101 Sea Zone 1 submarine placed in 101 Sea Zone 1 submarine placed in 10 Sea Zone Turn Complete - Americans Americans collect 60 PUs; end with 60 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Combat Hit Differential Summary :
Americans regular : 0,33 Japanese regular : -0,33 Italians regular : -0,33 Germans regular : 0,67
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TripleA Turn Summary: Chinese round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 4 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 artillery and 1 infantry moved from Szechwan to Yunnan 1 fighter and 8 infantry moved from Burma to Yunnan Combat - Chinese Battle in Yunnan Chinese attack with 1 artillery, 1 fighter and 9 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery, 1 fighter and 9 infantry in Yunnan, round 2 : 4/11 hits, 2,50 expected hits Japanese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Yunnan 1 infantry owned by the Japanese lost in Yunnan Chinese win, taking Yunnan from Japanese with 1 artillery, 1 fighter and 8 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Yunnan to Tsinghai Place Units - Chinese 3 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 10 PUs; end with 12 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 15 PUs
Combat Hit Differential Summary :
Chinese regular : 1,50 Japanese regular : 0,67