Assumed no scramble from Guam.
I think that was easier than I expected. Seems I’ll keep all my transports. Probably should have been ships in SZ54.
its a really big move
and i am too tired from today and this working week
i ll have to play tomorrow
goodnight
@Amon-Sul no problem, take your time. goodnight!
its logical u do full scramble at the phillipines so i ll proceed with that
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 11
Purchase Units - Americans
Americans buy 2 artilleries, 2 carriers, 2 fighters, 2 infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
4 infantry moved from Eastern United States to 101 Sea Zone
1 artillery and 4 infantry moved from Eastern United States to 101 Sea Zone
1 infantry moved from Central United States to 101 Sea Zone
1 armour and 1 infantry moved from Gibraltar to 91 Sea Zone
1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 89 Sea Zone
1 fighter moved from Eastern United States to Venezuela
1 bomber moved from Queensland to 35 Sea Zone
1 submarine moved from 20 Sea Zone to 35 Sea Zone
1 submarine moved from 36 Sea Zone to 35 Sea Zone
Americans take 36 Sea Zone from Japanese
1 submarine moved from 55 Sea Zone to 35 Sea Zone
1 submarine moved from 19 Sea Zone to 35 Sea Zone
1 armour and 1 infantry moved from 89 Sea Zone to Venezuela
1 artillery, 7 infantry and 4 transports moved from 101 Sea Zone to 65 Sea Zone
1 artillery and 7 infantry moved from 65 Sea Zone to Chile
2 infantry and 1 transport moved from 101 Sea Zone to 89 Sea Zone
2 infantry moved from 89 Sea Zone to Venezuela
2 infantry moved from Gibraltar to 91 Sea Zone
2 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from 110 Sea Zone to Holland Belgium
7 artilleries, 3 infantry and 3 mech_infantrys moved from Gibraltar to Spain
1 bomber moved from Russia to Finland
Combat - Americans
Japanese scrambles 3 units out of Philippines to defend against the attack in 35 Sea Zone
Battle in Normandy Bordeaux
Battle in Holland Belgium
Battle in Venezuela
Americans attack with 1 armour, 1 fighter and 3 infantry
Neutral_True defend with 2 infantry
Americans roll dice for 1 armour, 1 fighter and 3 infantry in Venezuela, round 2 : 1/5 hits, 1,50 expected hits
Neutral_True roll dice for 2 infantry in Venezuela, round 2 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Neutral_True lost in Venezuela
Americans roll dice for 1 armour, 1 fighter and 3 infantry in Venezuela, round 3 : 2/5 hits, 1,50 expected hits
Neutral_True roll dice for 1 infantry in Venezuela, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Neutral_True lost in Venezuela
Americans win, taking Normandy Bordeaux from Italians, taking Holland Belgium from Germans, taking Venezuela from Neutral_True with 1 armour, 1 fighter and 3 infantry remaining. Battle score for attacker is 6
Casualties for Neutral_True: 2 infantry
Battle in 35 Sea Zone
Americans attack with 1 bomber and 4 submarines
Japanese defend with 1 destroyer, 3 fighters and 1 submarine
Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
Americans roll dice for 4 submarines in 35 Sea Zone, round 2 : 0/4 hits, 1,33 expected hits
Americans roll dice for 1 bomber in 35 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits
Japanese roll dice for 1 destroyer and 3 fighters in 35 Sea Zone, round 2 : 3/4 hits, 2,33 expected hits
3 submarines owned by the Americans lost in 35 Sea Zone
1 destroyer owned by the Japanese lost in 35 Sea Zone
1 bomber owned by the Americans retreated
1 submarine owned by the Americans retreated to 20 Sea Zone
Japanese win with 3 fighters and 1 submarine remaining. Battle score for attacker is -10
Casualties for Americans: 3 submarines
Casualties for Japanese: 1 destroyer
Battle in Finland
Americans attack with 1 bomber
Germans defend with 1 mech_infantry
Americans roll dice for 1 bomber in Finland, round 2 : 1/1 hits, 0,67 expected hits
Germans roll dice for 1 mech_infantry in Finland, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Germans lost in Finland
Americans win with 1 bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Chile
Americans attack with 1 artillery and 7 infantry
Neutral_True defend with 2 infantry
Americans roll dice for 1 artillery and 7 infantry in Chile, round 2 : 1/8 hits, 1,67 expected hits
Neutral_True roll dice for 2 infantry in Chile, round 2 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Neutral_True lost in Chile
Americans roll dice for 1 artillery and 7 infantry in Chile, round 3 : 2/8 hits, 1,67 expected hits
Neutral_True roll dice for 1 infantry in Chile, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Neutral_True lost in Chile
Americans win, taking Chile from Neutral_True with 1 artillery and 7 infantry remaining. Battle score for attacker is 6
Casualties for Neutral_True: 2 infantry
Battle in Spain
Americans attack with 7 artilleries, 3 infantry and 3 mech_infantrys
Italians defend with 1 infantry
Americans roll dice for 7 artilleries, 3 infantry and 3 mech_infantrys in Spain, round 2 : 4/13 hits, 4,33 expected hits
Italians roll dice for 1 infantry in Spain, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Italians lost in Spain
Americans win, taking Spain from Italians with 7 artilleries, 3 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Moving scrambled unit from 35 Sea Zone back to originating territory: Philippines
Moving scrambled unit from 35 Sea Zone back to originating territory: Philippines
Moving scrambled unit from 35 Sea Zone back to originating territory: Philippines
Non Combat Move - Americans
1 submarine moved from 94 Sea Zone to 91 Sea Zone
1 submarine moved from 96 Sea Zone to 81 Sea Zone
1 submarine moved from 95 Sea Zone to 93 Sea Zone
2 submarines moved from 91 Sea Zone to 105 Sea Zone
3 carriers, 4 destroyers, 5 fighters and 3 transports moved from 91 Sea Zone to 110 Sea Zone
1 fighter moved from Venezuela to Brazil
1 submarine moved from 25 Sea Zone to 19 Sea Zone
1 submarine moved from 26 Sea Zone to 6 Sea Zone
1 bomber moved from 35 Sea Zone to New Guinea
2 infantry moved from Hawaiian Islands to 26 Sea Zone
1 destroyer moved from 26 Sea Zone to 54 Sea Zone
1 destroyer moved from 25 Sea Zone to 26 Sea Zone
1 carrier, 1 destroyer, 2 infantry and 1 transport moved from 26 Sea Zone to 30 Sea Zone
2 infantry moved from 30 Sea Zone to Johnston Island
1 bomber moved from Finland to Smolensk
4 aaGuns moved from Gibraltar to Spain
1 carrier moved from 101 Sea Zone to 51 Sea Zone
1 fighter moved from Russia to India
1 fighter and 1 tactical_bomber moved from Russia to Yunnan
Place Units - Americans
2 artilleries, 2 fighters and 2 infantry placed in Western United States
2 transports placed in 10 Sea Zone
2 carriers placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 66 PUs; end with 66 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 86 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 91 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 96 PUs
Combat Hit Differential Summary :
Americans regular : -1,33
Italians regular : -0,33
Japanese regular : 0,50
Germans regular : -0,33
Neutral_True regular : -2,00
i forgot to move a sub in sz 10 in ncm so i moved it on chinese cm
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 11
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Sikang: Chinese has 1 infantry placed in Sikang
Turning on Edit Mode
EDIT: Turning off Edit Mode
2 artilleries, 1 fighter and 2 infantry moved from Yunnan to Kwangsi
EDIT: 1 submarine moved from 10 Sea Zone to 26 Sea Zone
Combat - Chinese
Chinese creates battle in territory Sikang
Battle in Kwangsi
Chinese attack with 2 artilleries, 1 fighter and 2 infantry
Japanese defend with 1 artillery and 2 infantry
Chinese roll dice for 2 artilleries, 1 fighter and 2 infantry in Kwangsi, round 2 : 1/5 hits, 1,83 expected hits
Japanese roll dice for 1 artillery and 2 infantry in Kwangsi, round 2 : 1/3 hits, 1,00 expected hits
1 infantry owned by the Chinese lost in Kwangsi
1 infantry owned by the Japanese lost in Kwangsi
Chinese roll dice for 2 artilleries, 1 fighter and 1 infantry in Kwangsi, round 3 : 1/4 hits, 1,50 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Kwangsi, round 3 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Chinese lost in Kwangsi
1 infantry owned by the Japanese lost in Kwangsi
Chinese roll dice for 2 artilleries and 1 fighter in Kwangsi, round 4 : 0/3 hits, 1,17 expected hits
Japanese roll dice for 1 artillery in Kwangsi, round 4 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 2 artilleries and 1 fighter in Kwangsi, round 5 : 1/3 hits, 1,17 expected hits
Japanese roll dice for 1 artillery in Kwangsi, round 5 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Japanese lost in Kwangsi
Chinese win, taking Sikang from Germans, taking Kwangsi from Japanese with 2 artilleries and 1 fighter remaining. Battle score for attacker is 4
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 artillery and 2 infantry
Non Combat Move - Chinese
1 fighter moved from Kwangsi to Yunnan
1 infantry moved from Shensi to Kweichow
1 infantry moved from Suiyuyan to Hopei
1 artillery moved from Suiyuyan to Shensi
Place Units - Chinese
2 artilleries and 4 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 15 PUs; end with 15 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 18 PUs
Combat Hit Differential Summary :
Chinese regular : -2,67
Japanese regular : -0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 11
Purchase Units - Americans
Americans buy 2 artilleries, 2 carriers, 2 fighters, 2 infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
4 infantry moved from Eastern United States to 101 Sea Zone
1 artillery and 4 infantry moved from Eastern United States to 101 Sea Zone
1 infantry moved from Central United States to 101 Sea Zone
1 armour and 1 infantry moved from Gibraltar to 91 Sea Zone
1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 89 Sea Zone
1 fighter moved from Eastern United States to Venezuela
1 bomber moved from Queensland to 35 Sea Zone
1 submarine moved from 20 Sea Zone to 35 Sea Zone
1 submarine moved from 36 Sea Zone to 35 Sea Zone
Americans take 36 Sea Zone from Japanese
1 submarine moved from 55 Sea Zone to 35 Sea Zone
1 submarine moved from 19 Sea Zone to 35 Sea Zone
1 armour and 1 infantry moved from 89 Sea Zone to Venezuela
1 artillery, 7 infantry and 4 transports moved from 101 Sea Zone to 65 Sea Zone
1 artillery and 7 infantry moved from 65 Sea Zone to Chile
2 infantry and 1 transport moved from 101 Sea Zone to 89 Sea Zone
2 infantry moved from 89 Sea Zone to Venezuela
2 infantry moved from Gibraltar to 91 Sea Zone
2 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from 110 Sea Zone to Holland Belgium
7 artilleries, 3 infantry and 3 mech_infantrys moved from Gibraltar to Spain
1 bomber moved from Russia to Finland
Combat - Americans
Japanese scrambles 3 units out of Philippines to defend against the attack in 35 Sea Zone
Battle in Normandy Bordeaux
Battle in Holland Belgium
Battle in Venezuela
Americans attack with 1 armour, 1 fighter and 3 infantry
Neutral_True defend with 2 infantry
Americans roll dice for 1 armour, 1 fighter and 3 infantry in Venezuela, round 2 : 1/5 hits, 1,50 expected hits
Neutral_True roll dice for 2 infantry in Venezuela, round 2 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Neutral_True lost in Venezuela
Americans roll dice for 1 armour, 1 fighter and 3 infantry in Venezuela, round 3 : 2/5 hits, 1,50 expected hits
Neutral_True roll dice for 1 infantry in Venezuela, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Neutral_True lost in Venezuela
Americans win, taking Normandy Bordeaux from Italians, taking Holland Belgium from Germans, taking Venezuela from Neutral_True with 1 armour, 1 fighter and 3 infantry remaining. Battle score for attacker is 6
Casualties for Neutral_True: 2 infantry
Battle in 35 Sea Zone
Americans attack with 1 bomber and 4 submarines
Japanese defend with 1 destroyer, 3 fighters and 1 submarine
Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
Americans roll dice for 4 submarines in 35 Sea Zone, round 2 : 0/4 hits, 1,33 expected hits
Americans roll dice for 1 bomber in 35 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits
Japanese roll dice for 1 destroyer and 3 fighters in 35 Sea Zone, round 2 : 3/4 hits, 2,33 expected hits
3 submarines owned by the Americans lost in 35 Sea Zone
1 destroyer owned by the Japanese lost in 35 Sea Zone
1 bomber owned by the Americans retreated
1 submarine owned by the Americans retreated to 20 Sea Zone
Japanese win with 3 fighters and 1 submarine remaining. Battle score for attacker is -10
Casualties for Americans: 3 submarines
Casualties for Japanese: 1 destroyer
Battle in Finland
Americans attack with 1 bomber
Germans defend with 1 mech_infantry
Americans roll dice for 1 bomber in Finland, round 2 : 1/1 hits, 0,67 expected hits
Germans roll dice for 1 mech_infantry in Finland, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Germans lost in Finland
Americans win with 1 bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Chile
Americans attack with 1 artillery and 7 infantry
Neutral_True defend with 2 infantry
Americans roll dice for 1 artillery and 7 infantry in Chile, round 2 : 1/8 hits, 1,67 expected hits
Neutral_True roll dice for 2 infantry in Chile, round 2 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Neutral_True lost in Chile
Americans roll dice for 1 artillery and 7 infantry in Chile, round 3 : 2/8 hits, 1,67 expected hits
Neutral_True roll dice for 1 infantry in Chile, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Neutral_True lost in Chile
Americans win, taking Chile from Neutral_True with 1 artillery and 7 infantry remaining. Battle score for attacker is 6
Casualties for Neutral_True: 2 infantry
Battle in Spain
Americans attack with 7 artilleries, 3 infantry and 3 mech_infantrys
Italians defend with 1 infantry
Americans roll dice for 7 artilleries, 3 infantry and 3 mech_infantrys in Spain, round 2 : 4/13 hits, 4,33 expected hits
Italians roll dice for 1 infantry in Spain, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Italians lost in Spain
Americans win, taking Spain from Italians with 7 artilleries, 3 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Moving scrambled unit from 35 Sea Zone back to originating territory: Philippines
Moving scrambled unit from 35 Sea Zone back to originating territory: Philippines
Moving scrambled unit from 35 Sea Zone back to originating territory: Philippines
Non Combat Move - Americans
1 submarine moved from 94 Sea Zone to 91 Sea Zone
1 submarine moved from 96 Sea Zone to 81 Sea Zone
1 submarine moved from 95 Sea Zone to 93 Sea Zone
2 submarines moved from 91 Sea Zone to 105 Sea Zone
3 carriers, 4 destroyers, 5 fighters and 3 transports moved from 91 Sea Zone to 110 Sea Zone
1 fighter moved from Venezuela to Brazil
1 submarine moved from 25 Sea Zone to 19 Sea Zone
1 submarine moved from 26 Sea Zone to 6 Sea Zone
1 bomber moved from 35 Sea Zone to New Guinea
2 infantry moved from Hawaiian Islands to 26 Sea Zone
1 destroyer moved from 26 Sea Zone to 54 Sea Zone
1 destroyer moved from 25 Sea Zone to 26 Sea Zone
1 carrier, 1 destroyer, 2 infantry and 1 transport moved from 26 Sea Zone to 30 Sea Zone
2 infantry moved from 30 Sea Zone to Johnston Island
1 bomber moved from Finland to Smolensk
4 aaGuns moved from Gibraltar to Spain
1 carrier moved from 101 Sea Zone to 51 Sea Zone
1 fighter moved from Russia to India
1 fighter and 1 tactical_bomber moved from Russia to Yunnan
Place Units - Americans
2 artilleries, 2 fighters and 2 infantry placed in Western United States
2 transports placed in 10 Sea Zone
2 carriers placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 66 PUs; end with 66 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 86 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 91 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 96 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Sikang: Chinese has 1 infantry placed in Sikang
Turning on Edit Mode
EDIT: Turning off Edit Mode
2 artilleries, 1 fighter and 2 infantry moved from Yunnan to Kwangsi
EDIT: 1 submarine moved from 10 Sea Zone to 26 Sea Zone
Combat - Chinese
Chinese creates battle in territory Sikang
Battle in Kwangsi
Chinese attack with 2 artilleries, 1 fighter and 2 infantry
Japanese defend with 1 artillery and 2 infantry
Chinese roll dice for 2 artilleries, 1 fighter and 2 infantry in Kwangsi, round 2 : 1/5 hits, 1,83 expected hits
Japanese roll dice for 1 artillery and 2 infantry in Kwangsi, round 2 : 1/3 hits, 1,00 expected hits
1 infantry owned by the Chinese lost in Kwangsi
1 infantry owned by the Japanese lost in Kwangsi
Chinese roll dice for 2 artilleries, 1 fighter and 1 infantry in Kwangsi, round 3 : 1/4 hits, 1,50 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Kwangsi, round 3 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Chinese lost in Kwangsi
1 infantry owned by the Japanese lost in Kwangsi
Chinese roll dice for 2 artilleries and 1 fighter in Kwangsi, round 4 : 0/3 hits, 1,17 expected hits
Japanese roll dice for 1 artillery in Kwangsi, round 4 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 2 artilleries and 1 fighter in Kwangsi, round 5 : 1/3 hits, 1,17 expected hits
Japanese roll dice for 1 artillery in Kwangsi, round 5 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Japanese lost in Kwangsi
Chinese win, taking Sikang from Germans, taking Kwangsi from Japanese with 2 artilleries and 1 fighter remaining. Battle score for attacker is 4
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 artillery and 2 infantry
Non Combat Move - Chinese
1 fighter moved from Kwangsi to Yunnan
1 infantry moved from Shensi to Kweichow
1 infantry moved from Suiyuyan to Hopei
1 artillery moved from Suiyuyan to Shensi
Place Units - Chinese
2 artilleries and 4 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 15 PUs; end with 15 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 18 PUs
Purchase Units - British
British buy 1 artillery, 1 destroyer, 1 factory_minor, 1 fighter, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 destroyers; Remaining resources: 2 PUs;
Combat Move - British
1 infantry and 1 mech_infantry moved from Yunnan to Shan State
2 fighters moved from Yunnan to Shan State
1 bomber moved from Russia to Shan State
5 artilleries and 5 infantry moved from Turkey to Caucasus
1 mech_infantry moved from Persia to Afghanistan
British take Afghanistan from Italians
2 mech_infantrys moved from Gibraltar to Southern France
Combat - British
Battle in Shan State
British attack with 1 bomber, 2 fighters, 1 infantry and 1 mech_infantry
Japanese defend with 1 artillery and 1 infantry
British roll dice for 1 bomber, 2 fighters, 1 infantry and 1 mech_infantry in Shan State, round 2 : 3/5 hits, 2,00 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Shan State, round 2 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 1 bomber, 2 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantry
Battle in Southern France
British attack with 2 mech_infantrys
Germans defend with 1 infantry; Italians defend with 1 factory_minor and 1 harbour
British roll dice for 2 mech_infantrys in Southern France, round 2 : 1/2 hits, 0,33 expected hits
Italians roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Southern France
British win, taking Southern France from Italians with 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Caucasus
British attack with 5 artilleries and 5 infantry
Germans defend with 2 aaGuns and 5 mech_infantrys
British roll dice for 5 artilleries and 5 infantry in Caucasus, round 2 : 2/10 hits, 3,33 expected hits
Germans roll dice for 2 aaGuns and 5 mech_infantrys in Caucasus, round 2 : 2/5 hits, 1,67 expected hits
2 infantry owned by the British lost in Caucasus
2 aaGuns owned by the Germans lost in Caucasus
British roll dice for 5 artilleries and 3 infantry in Caucasus, round 3 : 5/8 hits, 2,67 expected hits
Germans roll dice for 5 mech_infantrys in Caucasus, round 3 : 3/5 hits, 1,67 expected hits
3 infantry owned by the British lost in Caucasus
5 mech_infantrys owned by the Germans lost in Caucasus
British win, taking Caucasus from Germans with 5 artilleries remaining. Battle score for attacker is 15
Casualties for British: 5 infantry
Casualties for Germans: 2 aaGuns and 5 mech_infantrys
Non Combat Move - British
1 bomber moved from Shan State to Yunnan
2 fighters moved from Shan State to 39 Sea Zone
1 fighter moved from Iraq to 39 Sea Zone
2 fighters moved from Egypt to 39 Sea Zone
1 armour and 4 mech_infantrys moved from Turkey to Persia
1 infantry moved from Northwest Persia to Turkey
1 aaGun and 1 artillery moved from Northwest Persia to Persia
1 mech_infantry moved from Iraq to Eastern Persia
5 aaGuns, 1 artillery, 8 infantry and 2 mech_infantrys moved from Gibraltar to Spain
10 infantry moved from United Kingdom to 110 Sea Zone
1 aaGun and 8 artilleries moved from Turkey to Syria
2 fighters and 1 tactical_bomber moved from Gibraltar to Syria
1 mech_infantry moved from Iraq to Syria
3 mech_infantrys moved from Iraq to Egypt
Place Units - British
1 artillery and 2 infantry placed in Iraq
1 factory_minor placed in Saudi Arabia
2 mech_infantrys placed in Egypt
1 destroyer placed in 98 Sea Zone
1 fighter placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,5
British collect 44 PUs (2 lost to blockades); end with 44 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 47 PUs
Place Units - UK_Pacific
2 destroyers placed in 39 Sea Zone
Turn Complete - UK_Pacific
UK_Pacific collect 11 PUs; end with 13 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 16 PUs
Some Units in 39 Sea Zone change ownership: 2 destroyers
Combat Hit Differential Summary :
Chinese regular : -2,67
Americans regular : -1,33
Italians regular : -0,67
Japanese regular : -0,50
Germans regular : 1,33
Neutral_True regular : -2,00
British regular : 2,67
Italy may go whenever U are ready
@Amon-Sul said in BM4 Fasthard (Axis) vs Amon-Sul (Allies +15):
1 destroyer owned by the Japanese lost in 35 Sea Zone
Hi, I think I’d lost a Ftr there, due to your annoying subs. Is it possible to change it without big thinking/editing?
Np
IT is your right to choose a casualty
Since u Said in PM
U cant play ATM
I ll just take a look if i ll Have a small ncm adjusment with usa in the pacific
Just in case
But i think i wont
@Amon-Sul ok, i’ll wait until you give the go for italy
no changes for usa
italy can go
Godspeed
i ll prepare my anzac move so as soon as U post Italy anzac goes
can u edit the phillipines dd/fig thing
so i dont post the entire move again?
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 11
Purchase Units - Italians
Italians buy 2 fighters; Remaining resources: 1 PUs;
Combat Move - Italians
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Philippines: 1 fighter
EDIT: Adding units owned by Japanese to 35 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
1 mech_infantry moved from Kazakhstan to Volgograd
1 mech_infantry moved from Volgograd to Caucasus
2 armour moved from Ukraine to Caucasus
3 infantry moved from Kazakhstan to Caucasus
1 bomber moved from Southern Italy to Caucasus
1 fighter moved from Southern Italy to Turkey
1 infantry moved from Greece to Turkey
1 infantry moved from Northern Italy to 97 Sea Zone
1 artillery and 1 infantry moved from Northern Italy to 97 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from 96 Sea Zone to Libya
1 artillery and 1 infantry moved from Southern Italy to 97 Sea Zone
1 infantry moved from Southern Italy to 97 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 97 Sea Zone to 96 Sea Zone
2 marines moved from Southern Italy to 97 Sea Zone
1 battleship, 2 cruisers and 2 marines moved from 97 Sea Zone to 96 Sea Zone
2 marines moved from 96 Sea Zone to Libya
2 infantry moved from 96 Sea Zone to Malta
1 artillery and 1 infantry moved from 96 Sea Zone to Libya
Combat - Italians
Battle in Malta
Battle in Turkey
Italians attack with 1 fighter and 1 infantry
British defend with 1 infantry
Italians roll dice for 1 fighter and 1 infantry in Turkey, round 2 : 0/2 hits, 0,67 expected hits
British roll dice for 1 infantry in Turkey, round 2 : 0/1 hits, 0,33 expected hits
Italians roll dice for 1 fighter and 1 infantry in Turkey, round 3 : 1/2 hits, 0,67 expected hits
British roll dice for 1 infantry in Turkey, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Turkey
Italians win, taking Malta from British, taking Turkey from British with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Libya
Italians attack with 2 artilleries, 2 infantry and 2 marines
British defend with 1 infantry
Italians roll dice for 1 battleship and 2 cruisers in Libya, round 2 : 2/3 hits, 1,67 expected hits
British roll dice for 1 infantry in Libya, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Libya
Italians win, taking Libya from British with 2 artilleries, 2 infantry and 2 marines remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Caucasus
Italians attack with 2 armour, 1 bomber, 3 infantry and 1 mech_infantry
British defend with 5 artilleries
Italians roll dice for 2 armour, 1 bomber, 3 infantry and 1 mech_infantry in Caucasus, round 2 : 3/7 hits, 2,33 expected hits
Russians roll dice for 5 artilleries in Caucasus, round 2 : 1/5 hits, 1,67 expected hits
1 infantry owned by the Italians lost in Caucasus
3 artilleries owned by the British lost in Caucasus
1 bomber owned by the Italians retreated
1 mech_infantry owned by the Italians, 2 infantry owned by the Italians and 2 armour owned by the Italians retreated to Volgograd
Russians win with 2 artilleries remaining. Battle score for attacker is 9
Casualties for Italians: 1 infantry
Casualties for British: 3 artilleries
Non Combat Move - Italians
1 bomber moved from Caucasus to Volgograd
1 fighter moved from Turkey to 96 Sea Zone
2 carriers, 2 destroyers, 2 fighters and 3 submarines moved from 97 Sea Zone to 96 Sea Zone
1 infantry moved from Northern Italy to France
1 artillery and 2 infantry moved from Southern Italy to Northern Italy
1 infantry moved from Southern Italy to Northern Italy
Place Units - Italians
2 fighters placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5,6
Italians collect 16 PUs; end with 17 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 20 PUs
Combat Hit Differential Summary :
Italians regular : 0,67
Russians regular : -0,67
British regular : -1,00
@Amon-Sul edited phillipines dd/fig,
SZ96: 2german ftr on one italian carrier, 1 italian ftr on the other italian carrier
anzac goes
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
Combat - ANZAC
ANZAC creates battle in territory 37 Sea Zone
Battle in Java
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 2/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Java, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the ANZAC lost in Java
1 infantry owned by the Japanese lost in Java
ANZAC win, taking 37 Sea Zone from Japanese, taking Java from Japanese with 1 artillery remaining. Battle score for attacker is 0
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - ANZAC
1 submarine moved from 21 Sea Zone to 36 Sea Zone
1 submarine moved from 37 Sea Zone to 39 Sea Zone
3 fighters moved from Yunnan to 39 Sea Zone
1 aaGun and 1 infantry moved from Dutch New Guinea to New Guinea
2 infantry moved from New South Wales to Queensland
1 destroyer moved from 62 Sea Zone to 55 Sea Zone
2 fighters moved from New South Wales to 30 Sea Zone
1 destroyer moved from 63 Sea Zone to 62 Sea Zone
Place Units - ANZAC
1 infantry placed in New South Wales
1 submarine and 1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Combat Hit Differential Summary :
Japanese regular : 0,67
ANZAC regular : 1,33
uk figs are on uk ac
anzac 3 figs 1 tac are on usa acs
1 uk fig and 1 anzac fig are on usa AC
India sz it is
and of course 2 uk figs are on 1 usa ac
India sz:
1st USA AC - 2 anzac figs
2nd USA AC - 1 anzac fig, 1 anzaz tac
3rd USA AC - 1 anzac fig, 1 uk fig
4th USA AC - 2 uk figs
1st UK AC - 2 uk figs