@GeneralDisarray scrambles?
BM4 Fasthard (Axis) vs Amon-Sul (Allies +15)
-
@Amon-Sul scramble sz35?
triplea_40824_1jap_scramble.tsvg -
@fasthard no
-
TripleA Turn Summary: Japanese round 1
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 1 Purchase Units - Japanese Japanese buy 1 marine and 3 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Politics - Japanese Japanese takes Political Action: Political Action Japanese To War With Americans Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Japanese and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Chinese and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for British and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for ANZAC and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and French from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Dutch from Neutrality to Friendly Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral Japanese takes Political Action: Political Action Japanese To War With British And ANZAC Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and British from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and UK_Pacific from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and ANZAC from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and Dutch from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and British from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and ANZAC from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and Dutch from Neutrality to Friendly Japanese takes Political Action: Political Action Japanese To War With French Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to Allied Combat Move - Japanese Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese 1 fighter moved from Formosa to 37 Sea Zone 1 cruiser moved from 20 Sea Zone to 37 Sea Zone 2 bombers moved from Japan to 37 Sea Zone 1 artillery and 3 infantry moved from Kwangsi to Yunnan 1 tactical_bomber moved from Kiangsu to Yunnan 1 fighter moved from Kiangsu to Yunnan 1 infantry moved from Kiangsi to Hunan 1 infantry moved from Kiangsi to Kwangtung 1 artillery moved from Kiangsi to Kwangtung 1 infantry moved from Kiangsi to 20 Sea Zone 1 infantry and 1 transport moved from 20 Sea Zone to 43 Sea Zone 1 infantry moved from 43 Sea Zone to Borneo 1 infantry moved from Jehol to Chahar Japanese take Chahar from Chinese 1 artillery moved from Manchuria to 19 Sea Zone 1 battleship moved from 19 Sea Zone to 35 Sea Zone 1 destroyer moved from 19 Sea Zone to 35 Sea Zone 1 submarine moved from 19 Sea Zone to 35 Sea Zone 1 tactical_bomber moved from 6 Sea Zone to 35 Sea Zone 1 fighter moved from 6 Sea Zone to 35 Sea Zone 1 fighter moved from 33 Sea Zone to Philippines 1 tactical_bomber moved from 33 Sea Zone to Philippines 1 armour and 1 infantry moved from Japan to 6 Sea Zone 1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone 1 tactical_bomber moved from 6 Sea Zone to Kwangtung 1 fighter moved from 6 Sea Zone to Kwangtung 2 tactical_bombers moved from Japan to Kwangtung 1 fighter moved from Okinawa to Kwangtung 2 fighters and 2 tactical_bombers moved from Manchuria to Hunan 1 fighter moved from Japan to Kwangtung 2 infantry moved from Siam to French Indo China Japanese take French Indo China from French 1 battleship moved from 6 Sea Zone to 35 Sea Zone 1 infantry moved from Okinawa to 19 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone 1 armour, 1 artillery and 2 infantry moved from 35 Sea Zone to Philippines 1 infantry moved from Jehol to Anhwe Japanese take Anhwe from Chinese Combat - Japanese Battle in Borneo Battle in Hunan Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers Chinese defend with 2 infantry Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Hunan, round 2 : 1/5 hits, 2,50 expected hits Chinese roll dice for 2 infantry in Hunan, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Chinese lost in Hunan Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Hunan, round 3 : 3/5 hits, 2,50 expected hits Chinese roll dice for 1 infantry in Hunan, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Hunan 1 infantry owned by the Chinese lost in Hunan Japanese win, taking Borneo from UK_Pacific with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Chinese: 2 infantry Casualties for Japanese: 1 infantry Battle in Kwangtung Japanese attack with 1 artillery, 3 fighters, 1 infantry and 3 tactical_bombers British defend with 2 infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 1 artillery, 3 fighters, 1 infantry and 3 tactical_bombers in Kwangtung, round 2 : 4/8 hits, 4,17 expected hits UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese lost in Kwangtung 2 infantry owned by the British lost in Kwangtung Japanese win, taking Kwangtung from UK_Pacific with 1 artillery, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for British: 2 infantry Battle in 35 Sea Zone Japanese attack with 2 battleships, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 2 transports Americans defend with 1 destroyer and 1 submarine Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 2 battleships, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports in 35 Sea Zone, round 2 : 3/5 hits, 2,83 expected hits Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits Americans roll dice for 1 destroyer in 35 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Units damaged: 1 battleship owned by the Japanese 1 submarine owned by the Americans and 1 destroyer owned by the Americans lost in 35 Sea Zone Japanese win with 2 battleships, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is 14 Casualties for Americans: 1 destroyer and 1 submarine Battle in Philippines Japanese attack with 1 armour, 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber Americans defend with 1 airfield, 1 fighter, 1 harbour and 2 infantry Japanese roll dice for 1 armour, 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Philippines, round 2 : 2/6 hits, 2,50 expected hits Americans roll dice for 1 fighter and 2 infantry in Philippines, round 2 : 0/3 hits, 1,33 expected hits 2 infantry owned by the Americans lost in Philippines Japanese roll dice for 1 armour, 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Philippines, round 3 : 2/6 hits, 2,50 expected hits Americans roll dice for 1 fighter in Philippines, round 3 : 1/1 hits, 0,67 expected hits 1 infantry owned by the Japanese lost in Philippines 1 fighter owned by the Americans lost in Philippines Japanese win, taking Philippines from Americans with 1 armour, 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 13 Casualties for Americans: 1 fighter and 2 infantry Casualties for Japanese: 1 infantry Battle in Yunnan Japanese attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber Chinese defend with 4 infantry Japanese roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Yunnan, round 2 : 4/6 hits, 2,17 expected hits Chinese roll dice for 4 infantry in Yunnan, round 2 : 3/4 hits, 1,33 expected hits 3 infantry owned by the Japanese lost in Yunnan 4 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 3 infantry Casualties for Chinese: 4 infantry Battle in 37 Sea Zone Japanese attack with 2 bombers, 1 cruiser and 1 fighter British defend with 1 battleship Japanese roll dice for 2 bombers, 1 cruiser and 1 fighter in 37 Sea Zone, round 2 : 3/4 hits, 2,33 expected hits British roll dice for 1 battleship in 37 Sea Zone, round 2 : 0/1 hits, 0,67 expected hits 1 battleship owned by the British lost in 37 Sea Zone Japanese win, taking 37 Sea Zone from Neutral with 2 bombers, 1 cruiser and 1 fighter remaining. Battle score for attacker is 20 Casualties for British: 1 battleship Non Combat Move - Japanese 2 bombers moved from 37 Sea Zone to Kwangsi 2 fighters and 2 tactical_bombers moved from Hunan to Kwangsi 1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi 1 carrier and 1 destroyer moved from 33 Sea Zone to 43 Sea Zone 1 fighter moved from 37 Sea Zone to 43 Sea Zone 1 fighter moved from Philippines to 35 Sea Zone 1 tactical_bomber moved from 35 Sea Zone to 43 Sea Zone 2 carriers moved from 6 Sea Zone to 35 Sea Zone 1 fighter moved from Korea to Japan 1 artillery moved from Jehol to Anhwe 1 artillery and 3 infantry moved from Shantung to Anhwe 1 artillery and 3 infantry moved from Kiangsu to Kiangsi 3 fighters and 3 tactical_bombers moved from Kwangtung to Kwangsi 1 mech_infantry moved from Manchuria to Anhwe 1 aaGun and 6 infantry moved from Manchuria to Jehol 1 tactical_bomber moved from Philippines to 35 Sea Zone 4 infantry moved from Korea to Manchuria Place Units - Japanese 1 marine placed in Japan 3 transports placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 40 PUs; end with 40 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 43 PUs
Combat Hit Differential Summary :
Chinese regular : 1,67 Americans regular : -0,50 Japanese regular : 0,17 UK_Pacific regular : 0,33 British regular : -0,67
-
@fasthard interesting start of the game
triple allied move goes
-
TripleA Turn Summary: Americans round 1
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 1 Purchase Units - Americans Americans buy 3 carriers; Remaining resources: 4 PUs; Politics - Americans Americans takes Political Action: Political Action Americans To War With Germans Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War Americans takes Political Action: Political Action Americans To War With Italians Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States Combat Move - Americans Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans Non Combat Move - Americans 1 fighter moved from 10 Sea Zone to Hawaiian Islands 1 cruiser and 1 transport moved from 26 Sea Zone to 10 Sea Zone 1 destroyer moved from 10 Sea Zone to 89 Sea Zone 1 artillery moved from Eastern United States to 101 Sea Zone 1 artillery and 1 transport moved from 101 Sea Zone to 86 Sea Zone 1 artillery moved from 86 Sea Zone to Brazil Americans take Brazil from Neutral_Allies 1 cruiser moved from 101 Sea Zone to 11 Sea Zone 1 tactical_bomber moved from 10 Sea Zone to Western United States 1 fighter moved from Eastern United States to Western United States 1 armour and 2 mech_infantrys moved from Central United States to Western United States 1 infantry moved from Central United States to Western United States 2 aaGuns and 1 infantry moved from Eastern United States to Central United States 1 mech_infantry moved from Central United States to Western United States 1 bomber moved from Central United States to Western United States Place Units - Americans 3 carriers placed in 10 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 56 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 71 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Combat Hit Differential Summary :
-
TripleA Turn Summary: Chinese round 1
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 1 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 fighter and 3 infantry moved from Szechwan to Yunnan Combat - Chinese Battle in Yunnan Chinese attack with 1 fighter and 3 infantry Japanese defend with 1 artillery Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 2 : 2/4 hits, 1.00 expected hits Japanese roll dice for 1 artillery in Yunnan, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Yunnan Chinese win, taking Yunnan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Non Combat Move - Chinese 2 infantry moved from Suiyuyan to Shensi 1 infantry moved from Shensi to Szechwan 2 infantry moved from Kweichow to Szechwan 1 fighter moved from Yunnan to Szechwan Place Units - Chinese 4 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 10 PUs; end with 10 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 13 PUs
Combat Hit Differential Summary :
Chinese regular : 1.00 Japanese regular : -0.33
-
TripleA Turn Summary: UK_Pacific round 1
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 1 Purchase Units - Americans Americans buy 3 carriers; Remaining resources: 4 PUs; Politics - Americans Americans takes Political Action: Political Action Americans To War With Germans Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War Americans takes Political Action: Political Action Americans To War With Italians Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States Combat Move - Americans Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans Non Combat Move - Americans 1 fighter moved from 10 Sea Zone to Hawaiian Islands 1 cruiser and 1 transport moved from 26 Sea Zone to 10 Sea Zone 1 destroyer moved from 10 Sea Zone to 89 Sea Zone 1 artillery moved from Eastern United States to 101 Sea Zone 1 artillery and 1 transport moved from 101 Sea Zone to 86 Sea Zone 1 artillery moved from 86 Sea Zone to Brazil Americans take Brazil from Neutral_Allies 1 cruiser moved from 101 Sea Zone to 11 Sea Zone 1 tactical_bomber moved from 10 Sea Zone to Western United States 1 fighter moved from Eastern United States to Western United States 1 armour and 2 mech_infantrys moved from Central United States to Western United States 1 infantry moved from Central United States to Western United States 2 aaGuns and 1 infantry moved from Eastern United States to Central United States 1 mech_infantry moved from Central United States to Western United States 1 bomber moved from Central United States to Western United States Place Units - Americans 3 carriers placed in 10 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 56 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 71 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 fighter and 3 infantry moved from Szechwan to Yunnan Combat - Chinese Battle in Yunnan Chinese attack with 1 fighter and 3 infantry Japanese defend with 1 artillery Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 2 : 2/4 hits, 1.00 expected hits Japanese roll dice for 1 artillery in Yunnan, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Yunnan Chinese win, taking Yunnan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Non Combat Move - Chinese 2 infantry moved from Suiyuyan to Shensi 1 infantry moved from Shensi to Szechwan 2 infantry moved from Kweichow to Szechwan 1 fighter moved from Yunnan to Szechwan Place Units - Chinese 4 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 10 PUs; end with 10 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 13 PUs Purchase Units - British British buy 1 fighter, 2 infantry and 2 submarines; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 4 mech_infantrys; Remaining resources: 1 PUs; Combat Move - British 1 destroyer moved from 109 Sea Zone to 111 Sea Zone 1 cruiser moved from 91 Sea Zone to 111 Sea Zone 1 bomber and 2 fighters moved from United Kingdom to 111 Sea Zone 1 destroyer moved from 98 Sea Zone to 96 Sea Zone 1 fighter moved from Malta to 96 Sea Zone 1 artillery moved from India to 39 Sea Zone 1 mech_infantry moved from Egypt to Iraq 1 fighter and 1 tactical_bomber moved from India to Iraq 1 destroyer moved from 39 Sea Zone to 37 Sea Zone 1 fighter moved from Burma to 37 Sea Zone 1 tactical_bomber moved from 98 Sea Zone to Iraq 1 armour moved from Alexandria to 98 Sea Zone 1 cruiser moved from 98 Sea Zone to 80 Sea Zone 1 armour and 1 transport moved from 98 Sea Zone to 80 Sea Zone 1 armour moved from 80 Sea Zone to Iraq 1 fighter moved from Gibraltar to 96 Sea Zone 1 artillery and 1 transport moved from 39 Sea Zone to 79 Sea Zone 1 infantry moved from West India to 79 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 79 Sea Zone to 80 Sea Zone 1 artillery and 1 infantry moved from 80 Sea Zone to Iraq Combat - British Battle in 111 Sea Zone British attack with 1 bomber, 1 cruiser, 1 destroyer and 2 fighters Germans defend with 1 battleship and 2 submarines British roll dice for 1 bomber, 1 cruiser, 1 destroyer and 2 fighters in 111 Sea Zone, round 2 : 3/5 hits, 2.50 expected hits Germans roll dice for 2 submarines in 111 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits Germans roll dice for 1 battleship in 111 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits 1 cruiser owned by the British lost in 111 Sea Zone 1 battleship owned by the Germans and 2 submarines owned by the Germans lost in 111 Sea Zone British win with 1 bomber, 1 destroyer and 2 fighters remaining. Battle score for attacker is 20 Casualties for British: 1 cruiser Casualties for Germans: 1 battleship and 2 submarines Battle in 96 Sea Zone British attack with 1 destroyer and 2 fighters Italians defend with 1 destroyer and 1 transport British roll dice for 1 destroyer and 2 fighters in 96 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 96 Sea Zone 1 destroyer owned by the Italians and 1 transport owned by the Italians lost in 96 Sea Zone British win with 2 fighters remaining. Battle score for attacker is 7 Casualties for British: 1 destroyer Casualties for Italians: 1 destroyer and 1 transport Battle in 37 Sea Zone British attack with 1 destroyer and 1 fighter Japanese defend with 1 cruiser British roll dice for 1 destroyer and 1 fighter in 37 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits Japanese roll dice for 1 cruiser in 37 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits 1 cruiser owned by the Japanese lost in 37 Sea Zone British win, taking 37 Sea Zone from Japanese with 1 destroyer and 1 fighter remaining. Battle score for attacker is 12 Casualties for Japanese: 1 cruiser Battle in Iraq British attack with 1 armour, 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 2 tactical_bombers Neutral_Axis defend with 3 infantry British roll dice for 1 cruiser in Iraq, round 2 : 1/1 hits, 0.50 expected hits British roll dice for 1 armour, 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 2 tactical_bombers in Iraq, round 2 : 4/7 hits, 3.17 expected hits Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the British lost in Iraq 3 infantry owned by the Neutral_Axis lost in Iraq British win, taking Iraq from Neutral_Axis with 1 armour, 1 artillery, 1 fighter, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for British: 1 infantry Casualties for Neutral_Axis: 3 infantry Non Combat Move - British 1 mech_infantry moved from United Kingdom to Eire British take Eire from Neutral_Allies 1 aaGun and 2 infantry moved from Scotland to United Kingdom 1 bomber and 2 fighters moved from 111 Sea Zone to United Kingdom 1 transport moved from 109 Sea Zone to 106 Sea Zone 1 destroyer moved from 106 Sea Zone to 109 Sea Zone 1 artillery and 1 infantry moved from Ontario to Quebec 2 infantry moved from Union of South Africa to Rhodesia 1 carrier moved from 98 Sea Zone to 80 Sea Zone 1 infantry moved from Anglo Egyptian Sudan to Egypt 1 artillery and 2 infantry moved from Alexandria to Egypt 1 tactical_bomber moved from Iraq to Egypt 1 fighter and 1 tactical_bomber moved from Iraq to 80 Sea Zone 4 aaGuns and 6 infantry moved from India to Burma 1 aaGun and 3 infantry moved from Malaya to Shan State 1 fighter moved from 37 Sea Zone to Burma 1 destroyer moved from 71 Sea Zone to 81 Sea Zone 1 fighter moved from 96 Sea Zone to Egypt 1 fighter moved from 96 Sea Zone to Malta Place Units - British 1 fighter and 2 infantry placed in United Kingdom 1 submarine placed in 110 Sea Zone 1 submarine placed in 106 Sea Zone Turn Complete - British British collect 30 PUs; end with 30 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 33 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 36 PUs Place Units - UK_Pacific 4 mech_infantrys placed in India Turn Complete - UK_Pacific UK_Pacific collect 10 PUs; end with 11 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 14 PUs Some Units in India change ownership: 4 mech_infantrys
Combat Hit Differential Summary :
Chinese regular : 1.00 Italians regular : 0.67 Japanese regular : -0.83 Germans regular : 0.00 Neutral_Axis regular : 0.00 British regular : 2.67
-
Italy can go whenever you are ready :)
-
TripleA Turn Summary: Italians round 1
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 1 Purchase Units - Italians Italians buy 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; Politics - Italians Italians takes Political Action: Political Action Italians To War With Chinese Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War Combat Move - Italians 1 bomber moved from Northern Italy to Normandy Bordeaux 1 armour moved from Northern Italy to Normandy Bordeaux 1 fighter moved from Southern Italy to Normandy Bordeaux 1 fighter moved from Southern Italy to Greece 1 battleship moved from 97 Sea Zone to 92 Sea Zone 2 infantry moved from Southern Italy to 95 Sea Zone 2 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone 2 infantry moved from 92 Sea Zone to Gibraltar 1 cruiser moved from 95 Sea Zone to 97 Sea Zone 2 infantry moved from Southern Italy to 97 Sea Zone 2 infantry moved from 97 Sea Zone to Greece 2 infantry moved from Albania to Greece 1 armour moved from Albania to Greece 1 infantry moved from Italian Somaliland to Kenya Italians take Kenya from British 1 artillery and 2 infantry moved from Ethiopia to Kenya 1 destroyer moved from 95 Sea Zone to 92 Sea Zone 1 armour, 1 artillery and 3 infantry moved from Tobruk to Alexandria Italians take Alexandria from British Combat - Italians Battle in Gibraltar Battle in Greece Italians attack with 1 armour, 1 fighter and 4 infantry Neutral_Allies defend with 4 infantry Italians roll dice for 2 cruisers in Greece, round 2 : 0/2 hits, 1,00 expected hits Italians roll dice for 1 armour, 1 fighter and 4 infantry in Greece, round 2 : 4/6 hits, 1,67 expected hits Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 2/4 hits, 1,33 expected hits 2 infantry owned by the Italians lost in Greece 4 infantry owned by the Neutral_Allies lost in Greece Italians win, taking Gibraltar from British, taking Greece from Neutral_Allies with 1 armour, 1 fighter and 2 infantry remaining. Battle score for attacker is 6 Casualties for Italians: 2 infantry Casualties for Neutral_Allies: 4 infantry Battle in Normandy Bordeaux Italians attack with 1 armour, 1 bomber and 1 fighter French defend with 1 artillery, 1 factory_minor and 1 harbour Italians roll dice for 1 armour, 1 bomber and 1 fighter in Normandy Bordeaux, round 2 : 1/3 hits, 1,67 expected hits French roll dice for 1 artillery in Normandy Bordeaux, round 2 : 0/1 hits, 0,33 expected hits 1 artillery owned by the French lost in Normandy Bordeaux Italians win, taking Normandy Bordeaux from French with 1 armour, 1 bomber and 1 fighter remaining. Battle score for attacker is 4 Casualties for French: 1 artillery Non Combat Move - Italians 1 fighter moved from Normandy Bordeaux to Western Germany 1 bomber moved from Normandy Bordeaux to Southern Italy 1 submarine moved from 95 Sea Zone to 91 Sea Zone 1 fighter moved from Greece to Southern Italy 1 artillery moved from Libya to Tobruk 1 infantry moved from Libya to Tobruk 2 artilleries and 2 infantry moved from Northern Italy to Yugoslavia 2 aaGuns and 2 infantry moved from Southern Italy to Northern Italy Place Units - Italians 1 mech_infantry placed in Northern Italy 1 submarine placed in 97 Sea Zone Turn Complete - Italians Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 5 Italians collect 15 PUs; end with 15 PUs
Combat Hit Differential Summary :
French regular : -0,33 Italians regular : 0,67 Neutral_Allies regular : 0,67
-
TripleA Turn Summary: ANZAC round 1
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 1 Purchase Units - ANZAC ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 aaGun and 1 infantry moved from New South Wales to 62 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone 1 aaGun and 1 infantry moved from 42 Sea Zone to Java ANZAC take Java from Dutch 2 fighters moved from New Zealand to Queensland 1 destroyer moved from 62 Sea Zone to 54 Sea Zone 1 infantry moved from New South Wales to South Australia 2 infantry moved from Queensland to South Australia 1 artillery moved from Queensland to South Australia Place Units - ANZAC 1 infantry placed in New South Wales 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Combat Hit Differential Summary :
-
TripleA Turn Summary: French round 1
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 1 Purchase Units - ANZAC ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 aaGun and 1 infantry moved from New South Wales to 62 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone 1 aaGun and 1 infantry moved from 42 Sea Zone to Java ANZAC take Java from Dutch 2 fighters moved from New Zealand to Queensland 1 destroyer moved from 62 Sea Zone to 54 Sea Zone 1 infantry moved from New South Wales to South Australia 2 infantry moved from Queensland to South Australia 1 artillery moved from Queensland to South Australia Place Units - ANZAC 1 infantry placed in New South Wales 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Politics - French Trigger Axis Conquer All France Algeria 3 Infantry Place: Neutral_Axis has 1 infantry placed in Algeria Trigger Axis Conquer All France Cruiser Place: Neutral_Axis has 1 cruiser placed in 93 Sea Zone Trigger Axis Conquer All France Tunisia 3 Infantry Place: Neutral_Axis has 1 infantry placed in Tunisia Trigger Axis Conquer All France Destroyer Place: Neutral_Axis has 1 destroyer placed in 93 Sea Zone Trigger Axis Conquer All France Southern France 3 Infantry Place: Neutral_Axis has 1 infantry placed in Southern France Trigger Axis Conquer All France Southern France 3 Artillery Place: Neutral_Axis has 1 artillery placed in Southern France Trigger Axis Conquer All France Morocco 3 Infantry Place: Neutral_Axis has 1 infantry placed in Morocco Trigger Axis Conquer All France Syria 3 Infantry Place: Neutral_Axis has 1 infantry placed in Syria Trigger Axis Conquer All France French West Africa 3 Infantry Place: Neutral_Axis has 1 infantry placed in French West Africa Trigger Axis Conquer All France Tunisia 2 activates a trigger called: Trigger Axis Conquer All France Tunisia 3 Trigger Axis Conquer All France Tunisia 3: Neutral_Axis captures territory Tunisia Trigger Axis Conquer All France French West Africa 2 activates a trigger called: Trigger Axis Conquer All France French West Africa 3 Trigger Axis Conquer All France French West Africa 3: Neutral_Axis captures territory French West Africa Trigger Axis Conquer All France French Central Africa 2 activates a trigger called: Trigger Axis Conquer All France French Central Africa 3 Trigger Axis Conquer All France French Central Africa 3: Neutral_Axis captures territory French Central Africa Trigger Axis Conquer All France Algeria 2 activates a trigger called: Trigger Axis Conquer All France Algeria 3 Trigger Axis Conquer All France Algeria 3: Neutral_Axis captures territory Algeria Trigger Axis Conquer All France Syria 2 activates a trigger called: Trigger Axis Conquer All France Syria 3 Trigger Axis Conquer All France Syria 3: Neutral_Axis captures territory Syria Trigger Axis Conquer All France Morocco 2 activates a trigger called: Trigger Axis Conquer All France Morocco 3 Trigger Axis Conquer All France Morocco 3: Neutral_Axis captures territory Morocco Trigger Axis Conquer All France Algeria 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Algeria 3 Infantry Remove Trigger Axis Conquer All France Algeria 3 Infantry Remove: has removed 1 infantry owned by French in Algeria Trigger Axis Conquer All France Cruiser Place activates a trigger called: Trigger Axis Conquer All France Cruiser Remove Trigger Axis Conquer All France Cruiser Remove: has removed 1 cruiser owned by French in 93 Sea Zone Trigger Axis Conquer All France Tunisia 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Tunisia 3 Infantry Remove Trigger Axis Conquer All France Tunisia 3 Infantry Remove: has removed 1 infantry owned by French in Tunisia Trigger Axis Conquer All France Destroyer Place activates a trigger called: Trigger Axis Conquer All France Destroyer Remove Trigger Axis Conquer All France Destroyer Remove: has removed 1 destroyer owned by French in 93 Sea Zone Trigger Axis Conquer All France Southern France 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Infantry Remove Trigger Axis Conquer All France Southern France 3 Infantry Remove: has removed 1 infantry owned by French in Southern France Trigger Axis Conquer All France Southern France 3 Artillery Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Artillery Remove Trigger Axis Conquer All France Southern France 3 Artillery Remove: has removed 1 artillery owned by French in Southern France Trigger Axis Conquer All France Morocco 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Morocco 3 Infantry Remove Trigger Axis Conquer All France Morocco 3 Infantry Remove: has removed 1 infantry owned by French in Morocco Trigger Axis Conquer All France French Madagascar 2 activates a trigger called: Trigger Axis Conquer All France French Madagascar 3 Trigger Axis Conquer All France French Madagascar 3: Neutral_Axis captures territory French Madagascar Trigger Axis Conquer All France Syria 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Syria 3 Infantry Remove Trigger Axis Conquer All France Syria 3 Infantry Remove: has removed 1 infantry owned by French in Syria Trigger Axis Conquer All France Southern France 2 activates a trigger called: Trigger Axis Conquer All France Southern France 3 Trigger Axis Conquer All France Southern France 3: Neutral_Axis captures territory Southern France Trigger Axis Conquer All France French Indo China 2 activates a trigger called: Trigger Axis Conquer All France French Indo China 3 Trigger Axis Conquer All France French Guiana 2 activates a trigger called: Trigger Axis Conquer All France French Guiana 3 Trigger Axis Conquer All France French Guiana 3: Neutral_Axis captures territory French Guiana Trigger Axis Conquer All France French West Africa 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France French West Africa 3 Infantry Remove Trigger Axis Conquer All France French West Africa 3 Infantry Remove: has removed 1 infantry owned by French in French West Africa Combat Move - French Non Combat Move - French 1 destroyer moved from 72 Sea Zone to 78 Sea Zone Turn Complete - French
Combat Hit Differential Summary :
-
Germany on the move :)
-
TripleA Turn Summary: Germans round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 2 Research Technology - Germans Purchase Units - Germans Germans buy 17 mech_infantrys; Remaining resources: 0 PUs; Politics - Germans Trigger Vichy France Has Occurred: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French Combat Move - Germans 1 submarine moved from 110 Sea Zone to 91 Sea Zone Non Combat Move - Germans 1 infantry moved from Norway to 112 Sea Zone 1 infantry and 1 transport moved from 112 Sea Zone to 91 Sea Zone 1 infantry moved from 91 Sea Zone to Morocco Germans take Morocco from Neutral_Axis 1 tactical_bomber moved from 112 Sea Zone to Southern Italy 3 armour, 2 artilleries and 7 infantry moved from Yugoslavia to Romania 3 aaGuns, 3 artilleries and 14 infantry moved from Slovakia Hungary to Romania 5 infantry moved from Bulgaria to Romania 1 fighter moved from Tobruk to 91 Sea Zone 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 submarine moved from 112 Sea Zone to 91 Sea Zone 3 fighters and 3 tactical_bombers moved from Western Germany to Alexandria 6 armour and 4 mech_infantrys moved from France to Yugoslavia 1 infantry moved from Norway to Finland 1 tactical_bomber moved from Southern Italy to Alexandria Place Units - Germans 10 mech_infantrys placed in Germany 7 mech_infantrys placed in Western Germany Turn Complete - Germans Germans collect 40 PUs; end with 40 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 45 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 50 PUs
Combat Hit Differential Summary :
-
TripleA Turn Summary: Russians round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 2 Purchase Units - Russians Russians buy 9 artilleries; Remaining resources: 1 PUs; Combat Move - Russians Non Combat Move - Russians 6 infantry moved from Yakut S.S.R. to Buryatia 5 infantry moved from Novgorod to Belarus 1 aaGun and 1 artillery moved from Belarus to Bryansk 10 infantry moved from Belarus to Bryansk 1 infantry moved from Western Ukraine to Ukraine 2 aaGuns, 1 artillery and 2 infantry moved from Bryansk to Ukraine 1 artillery and 7 infantry moved from Western Ukraine to Ukraine 2 infantry moved from Rostov to Ukraine 1 artillery and 3 infantry moved from Russia to Bryansk 1 mech_infantry moved from Sikang to Szechwan 1 mech_infantry moved from Kazakhstan to Szechwan 1 armour moved from Sikang to Volgograd 1 armour moved from Kazakhstan to Russia 2 fighters and 1 tactical_bomber moved from Russia to Szechwan 3 mech_infantrys moved from Volgograd to Sikang 1 submarine moved from 124 Sea Zone to 125 Sea Zone Place Units - Russians 3 artilleries placed in Ukraine 6 artilleries placed in Russia Turn Complete - Russians Russians collect 37 PUs; end with 38 PUs
Combat Hit Differential Summary :
-
TripleA Turn Summary: Japanese round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 2 Purchase Units - Japanese Japanese buy 1 airfield, 1 factory_minor and 1 harbour; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 unit repaired. 2 infantry moved from French Indo China to Yunnan 3 fighters moved from Kwangsi to Yunnan 3 tactical_bombers moved from Kwangsi to Yunnan 1 infantry moved from Anhwe to Hunan Japanese take Hunan from Chinese 1 marine moved from Japan to 6 Sea Zone 1 cruiser and 1 marine moved from 6 Sea Zone to 21 Sea Zone 1 marine moved from 21 Sea Zone to Guam 1 infantry moved from Borneo to 43 Sea Zone 1 infantry and 1 transport moved from 43 Sea Zone to 42 Sea Zone 1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone 1 infantry moved from 41 Sea Zone to Sumatra 2 battleships moved from 35 Sea Zone to 42 Sea Zone 1 armour moved from Philippines to 35 Sea Zone 1 armour and 1 transport moved from 35 Sea Zone to 34 Sea Zone 1 infantry moved from Paulau Island to 34 Sea Zone 1 armour, 1 infantry and 1 transport moved from 34 Sea Zone to 42 Sea Zone 1 infantry moved from 42 Sea Zone to Java 1 armour moved from 42 Sea Zone to Java 1 submarine moved from 35 Sea Zone to 37 Sea Zone 2 fighters moved from 35 Sea Zone to 37 Sea Zone 1 tactical_bomber moved from 35 Sea Zone to 37 Sea Zone 1 fighter moved from 43 Sea Zone to 37 Sea Zone 1 tactical_bomber moved from 43 Sea Zone to 37 Sea Zone 1 artillery and 1 infantry moved from Philippines to 35 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone 1 infantry moved from 44 Sea Zone to Celebes 1 artillery moved from 44 Sea Zone to Celebes 1 tactical_bomber moved from Kwangsi to 37 Sea Zone 2 bombers moved from Kwangsi to Yunnan 1 tactical_bomber moved from Kwangsi to Yunnan 1 fighter moved from Kwangsi to Yunnan 1 infantry moved from Chahar to Suiyuyan Japanese take Suiyuyan from Chinese 1 infantry moved from Anhwe to Hopei Japanese take Hopei from Chinese 1 infantry moved from Anhwe to Kweichow Japanese take Kweichow from Chinese Combat - Japanese Battle in Sumatra Battle in Guam Battle in Celebes Battle in 37 Sea Zone Japanese attack with 3 fighters, 1 submarine and 3 tactical_bombers British defend with 1 destroyer Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 3 fighters and 3 tactical_bombers in 37 Sea Zone, round 2 : 3/6 hits, 3,50 expected hits British roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the British lost in 37 Sea Zone Japanese win, taking Sumatra from Dutch, taking Guam from Americans, taking Celebes from Dutch, taking 37 Sea Zone from UK_Pacific with 3 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in Yunnan Japanese attack with 2 bombers, 4 fighters, 2 infantry and 4 tactical_bombers Chinese defend with 3 infantry Japanese roll dice for 2 bombers, 4 fighters, 2 infantry and 4 tactical_bombers in Yunnan, round 2 : 4/12 hits, 6,33 expected hits Chinese roll dice for 3 infantry in Yunnan, round 2 : 0/3 hits, 1,00 expected hits 3 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 2 bombers, 4 fighters, 2 infantry and 4 tactical_bombers remaining. Battle score for attacker is 9 Casualties for Chinese: 3 infantry Battle in Java Japanese attack with 1 armour and 1 infantry ANZAC defend with 1 aaGun and 1 infantry Japanese roll dice for 2 battleships in Java, round 2 : 1/2 hits, 1,33 expected hits Japanese roll dice for 1 armour and 1 infantry in Java, round 2 : 0/2 hits, 0,67 expected hits ANZAC roll dice for 1 aaGun and 1 infantry in Java, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Java 1 aaGun owned by the ANZAC lost in Java Japanese roll dice for 1 armour in Java, round 3 : 1/1 hits, 0,50 expected hits ANZAC roll dice for 1 infantry in Java, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the ANZAC lost in Java Japanese win, taking Java from ANZAC with 1 armour remaining. Battle score for attacker is 5 Casualties for Japanese: 1 infantry Casualties for ANZAC: 1 aaGun and 1 infantry Non Combat Move - Japanese 1 destroyer moved from 6 Sea Zone to 21 Sea Zone 1 submarine moved from 6 Sea Zone to 36 Sea Zone 1 destroyer moved from 6 Sea Zone to 20 Sea Zone 2 artilleries moved from Japan to 6 Sea Zone 4 infantry moved from Japan to 6 Sea Zone 1 carrier moved from 43 Sea Zone to 42 Sea Zone 1 carrier moved from 35 Sea Zone to 44 Sea Zone 1 carrier moved from 35 Sea Zone to 42 Sea Zone 3 fighters moved from 37 Sea Zone to 42 Sea Zone 1 tactical_bomber moved from 37 Sea Zone to 42 Sea Zone 2 fighters moved from Kwangsi to 44 Sea Zone 1 tactical_bomber moved from Kwangsi to French Indo China 2 bombers, 4 fighters and 4 tactical_bombers moved from Yunnan to French Indo China 1 artillery moved from Kwangtung to Kwangsi 2 artilleries, 1 infantry and 1 mech_infantry moved from Anhwe to Hunan 1 infantry moved from Jehol to Chahar 1 aaGun and 5 infantry moved from Jehol to Anhwe 4 infantry moved from Manchuria to Jehol 1 mech_infantry moved from Hunan to Kwangsi 1 artillery and 3 infantry moved from Kiangsi to Hunan 1 destroyer moved from 43 Sea Zone to 20 Sea Zone 1 destroyer moved from 35 Sea Zone to 36 Sea Zone 2 tactical_bombers moved from 37 Sea Zone to French Indo China 2 fighters moved from Japan to French Indo China 2 artilleries, 4 infantry and 3 transports moved from 6 Sea Zone to 36 Sea Zone 2 artilleries and 4 infantry moved from 36 Sea Zone to French Indo China Place Units - Japanese 1 airfield, 1 factory_minor and 1 harbour placed in French Indo China Turn Complete - Japanese Japanese collect 55 PUs; end with 56 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 59 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 64 PUs
Combat Hit Differential Summary :
Chinese regular : -1,00 Japanese regular : -3,67 ANZAC regular : 0,33 British regular : -0,33
-
@Amon-Sul can you please edit the harbour from FIC to Hainan? Thx
-
Testing Forum poster
Test summary from TripleA, engine version: 2.6.14737, time: 12:45:02
Savegame -
TripleA Turn Summary: Americans round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 2 Purchase Units - Americans Turning on Edit Mode EDIT: Removing units owned by Japanese from French Indo China: 1 harbour EDIT: Adding units owned by Japanese to Hainan: 1 harbour EDIT: Turning off Edit Mode Americans buy 1 carrier, 1 destroyer, 1 harbour and 7 submarines; Remaining resources: 0 PUs; Combat Move - Americans Combat - Americans Non Combat Move - Americans Turning on Edit Mode EDIT: Changing ownership of French Guiana from Neutral_Axis to Americans EDIT: Turning off Edit Mode 1 destroyer moved from 89 Sea Zone to 101 Sea Zone 1 artillery and 1 infantry moved from Brazil to 86 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 86 Sea Zone to 66 Sea Zone 1 destroyer and 1 submarine moved from 26 Sea Zone to 63 Sea Zone 1 artillery and 3 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 battleship, 4 carriers, 2 cruisers, 3 infantry and 2 transports moved from 10 Sea Zone to 30 Sea Zone 1 artillery and 3 infantry moved from 30 Sea Zone to Johnston Island 3 fighters moved from Hawaiian Islands to New Zealand 1 fighter moved from Western United States to Eastern United States 1 fighter and 1 tactical_bomber moved from Western United States to Hawaiian Islands 2 aaGuns and 1 infantry moved from Central United States to Eastern United States 1 armour and 4 mech_infantrys moved from Western United States to Southeast Mexico 2 aaGuns moved from Western United States to Central United States 1 cruiser moved from 11 Sea Zone to 30 Sea Zone 1 infantry moved from Brazil to French Guiana Place Units - Americans 1 carrier, 1 destroyer and 6 submarines placed in 101 Sea Zone 1 submarine placed in 10 Sea Zone 1 harbour placed in Johnston Island Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Combat Hit Differential Summary :
-
TripleA Turn Summary: Chinese round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 2 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 fighter and 10 infantry moved from Szechwan to Yunnan Combat - Chinese Battle in Yunnan Chinese attack with 1 fighter and 10 infantry Japanese defend with 2 infantry Chinese roll dice for 1 fighter and 10 infantry in Yunnan, round 2 : 0/11 hits, 2,17 expected hits Japanese roll dice for 2 infantry in Yunnan, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Chinese lost in Yunnan Chinese roll dice for 1 fighter and 9 infantry in Yunnan, round 3 : 3/10 hits, 2,00 expected hits Japanese roll dice for 2 infantry in Yunnan, round 3 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Chinese lost in Yunnan 2 infantry owned by the Japanese lost in Yunnan Chinese win, taking Yunnan from Japanese with 1 fighter and 8 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 2 infantry Casualties for Japanese: 2 infantry Non Combat Move - Chinese 1 fighter moved from Yunnan to Tsinghai 2 infantry moved from Shensi to Tsinghai Place Units - Chinese 1 infantry placed in Szechwan 3 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 6 PUs; end with 7 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 10 PUs
Combat Hit Differential Summary :
Chinese regular : -1,17 Japanese regular : 0,67
-
TripleA Turn Summary: UK_Pacific round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 2 Purchase Units - Americans Turning on Edit Mode EDIT: Removing units owned by Japanese from French Indo China: 1 harbour EDIT: Adding units owned by Japanese to Hainan: 1 harbour EDIT: Turning off Edit Mode Americans buy 1 carrier, 1 destroyer, 1 harbour and 7 submarines; Remaining resources: 0 PUs; Combat Move - Americans Combat - Americans Non Combat Move - Americans Turning on Edit Mode EDIT: Changing ownership of French Guiana from Neutral_Axis to Americans EDIT: Turning off Edit Mode 1 destroyer moved from 89 Sea Zone to 101 Sea Zone 1 artillery and 1 infantry moved from Brazil to 86 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 86 Sea Zone to 66 Sea Zone 1 destroyer and 1 submarine moved from 26 Sea Zone to 63 Sea Zone 1 artillery and 3 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 battleship, 4 carriers, 2 cruisers, 3 infantry and 2 transports moved from 10 Sea Zone to 30 Sea Zone 1 artillery and 3 infantry moved from 30 Sea Zone to Johnston Island 3 fighters moved from Hawaiian Islands to New Zealand 1 fighter moved from Western United States to Eastern United States 1 fighter and 1 tactical_bomber moved from Western United States to Hawaiian Islands 2 aaGuns and 1 infantry moved from Central United States to Eastern United States 1 armour and 4 mech_infantrys moved from Western United States to Southeast Mexico 2 aaGuns moved from Western United States to Central United States 1 cruiser moved from 11 Sea Zone to 30 Sea Zone 1 infantry moved from Brazil to French Guiana Place Units - Americans 1 carrier, 1 destroyer and 6 submarines placed in 101 Sea Zone 1 submarine placed in 10 Sea Zone 1 harbour placed in Johnston Island Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 fighter and 10 infantry moved from Szechwan to Yunnan Combat - Chinese Battle in Yunnan Chinese attack with 1 fighter and 10 infantry Japanese defend with 2 infantry Chinese roll dice for 1 fighter and 10 infantry in Yunnan, round 2 : 0/11 hits, 2,17 expected hits Japanese roll dice for 2 infantry in Yunnan, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Chinese lost in Yunnan Chinese roll dice for 1 fighter and 9 infantry in Yunnan, round 3 : 3/10 hits, 2,00 expected hits Japanese roll dice for 2 infantry in Yunnan, round 3 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Chinese lost in Yunnan 2 infantry owned by the Japanese lost in Yunnan Chinese win, taking Yunnan from Japanese with 1 fighter and 8 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 2 infantry Casualties for Japanese: 2 infantry Non Combat Move - Chinese 1 fighter moved from Yunnan to Tsinghai 2 infantry moved from Shensi to Tsinghai Place Units - Chinese 1 infantry placed in Szechwan 3 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 6 PUs; end with 7 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 10 PUs Purchase Units - British British buy 2 factory_minors and 3 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 aaGun and 3 infantry; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Shan State to Siam UK_Pacific take Siam from Japanese 1 fighter and 1 tactical_bomber moved from Egypt to Syria 1 fighter and 1 tactical_bomber moved from 80 Sea Zone to Syria 1 artillery moved from Iraq to Syria Combat - British Battle in Syria British attack with 1 artillery, 2 fighters and 2 tactical_bombers Neutral_Axis defend with 1 infantry British roll dice for 1 artillery, 2 fighters and 2 tactical_bombers in Syria, round 2 : 1/5 hits, 2,67 expected hits Neutral_Axis roll dice for 1 infantry in Syria, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Neutral_Axis lost in Syria British win, taking Syria from Neutral_Axis with 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Neutral_Axis: 1 infantry Non Combat Move - British 1 mech_infantry moved from Iraq to Persia British take Persia from Neutral_Allies 1 armour moved from Iraq to Egypt 1 fighter moved from Malta to Egypt 1 transport moved from 80 Sea Zone to 77 Sea Zone 5 aaGuns, 1 fighter and 8 infantry moved from Burma to Yunnan 4 mech_infantrys moved from India to Yunnan 1 cruiser moved from 39 Sea Zone to 38 Sea Zone 1 aaGun and 1 infantry moved from Shan State to Yunnan 2 fighters and 2 tactical_bombers moved from Syria to Egypt 1 destroyer moved from 81 Sea Zone to 80 Sea Zone 1 mech_infantry moved from Eire to United Kingdom 1 submarine moved from 110 Sea Zone to 105 Sea Zone 1 destroyer moved from 111 Sea Zone to 109 Sea Zone 1 destroyer moved from 109 Sea Zone to 106 Sea Zone 1 armour, 1 artillery and 2 infantry moved from Quebec to 106 Sea Zone 1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 101 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 101 Sea Zone 1 armour, 1 artillery and 2 infantry moved from 101 Sea Zone to Eastern United States 1 destroyer moved from 80 Sea Zone to 77 Sea Zone Place Units - British 1 factory_minor placed in Iraq 1 factory_minor placed in Egypt 3 mech_infantrys placed in Union of South Africa Turn Complete - British British collect 32 PUs; end with 32 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 35 PUs Place Units - UK_Pacific 1 aaGun and 3 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,3 UK_Pacific collect 8 PUs (3 lost to blockades); end with 8 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 11 PUs Some Units in India change ownership: 1 aaGun and 3 infantry
Combat Hit Differential Summary :
Chinese regular : -1,17 Japanese regular : 0,67 Neutral_Axis regular : -0,33 British regular : -1,67