Funky to scramble 110 but not 111. Guessing it is to make sure you have a fighter left for Taranto.
Was hoping to scare off a 111 scramble with my sending of only one sub. Less keen on the 110 scramble.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 bomber, 13 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
3 infantry moved from Western Germany to Holland Belgium
1 tactical_bomber moved from Western Germany to 126 Sea Zone
1 bomber moved from Western Germany to 124 Sea Zone
1 tactical_bomber moved from Western Germany to 125 Sea Zone
1 fighter and 1 tactical_bomber moved from Western Germany to Holland Belgium
1 fighter moved from Southern Italy to Holland Belgium
Combat - Germans
Battle in 126 Sea Zone
Germans attack with 1 tactical_bomber
Americans defend with 3 transports
3 transports owned by the Americans lost in 126 Sea Zone
Germans win with 1 tactical_bomber remaining. Battle score for attacker is 21
Casualties for Americans: 3 transports
Battle in 124 Sea Zone
Germans attack with 1 bomber
British defend with 1 transport
1 transport owned by the British lost in 124 Sea Zone
Germans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in 125 Sea Zone
Germans attack with 1 tactical_bomber
British defend with 1 submarine and 1 transport
1 submarine owned by the British submerged
Germans roll dice for 1 tactical_bomber in 125 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits
British roll dice for 1 transport in 125 Sea Zone, round 2 : 0/0 hits, 0,00 expected hits
1 transport owned by the British lost in 125 Sea Zone
Germans win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Holland Belgium
Germans attack with 2 fighters, 3 infantry and 1 tactical_bomber
Americans defend with 1 artillery and 1 infantry
Germans roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 3/6 hits, 2,17 expected hits
Americans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Germans lost in Holland Belgium
1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Holland Belgium
Germans win, taking Holland Belgium from Americans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for Americans: 1 artillery and 1 infantry
Non Combat Move - Germans
1 tactical_bomber moved from 126 Sea Zone to Novgorod
1 tactical_bomber moved from 125 Sea Zone to Western Germany
1 bomber moved from 124 Sea Zone to Western Germany
2 fighters and 1 tactical_bomber moved from Holland Belgium to Western Germany
1 fighter moved from Western Germany to Southern Italy
3 artilleries moved from Ukraine to Bryansk
3 infantry moved from Belarus to Bryansk
3 mech_infantrys moved from Volgograd to Bryansk
3 mech_infantrys moved from Bessarabia to Bryansk
2 mech_infantrys moved from Ukraine to Bryansk
7 mech_infantrys moved from Eastern Poland to Ukraine
1 infantry moved from Tambov to Bryansk
2 mech_infantrys moved from Bryansk to Volgograd
5 infantry moved from Western Germany to Northern Italy
5 mech_infantrys moved from Western Germany to Northern Italy
5 mech_infantrys moved from Germany to Western Germany
4 mech_infantrys moved from Germany to Western Germany
1 aaGun moved from Western Germany to Germany
Place Units - Germans
3 infantry placed in Germany
9 infantry placed in Western Germany
1 infantry placed in Germany
1 bomber placed in Western Germany
3 armour placed in Ukraine
3 mech_infantrys placed in Volgograd
Turning on Edit Mode
EDIT: Removing units owned by Germans from Germany: 4 infantry
EDIT: Adding units owned by Germans to Western Germany: 4 infantry
EDIT: Removing units owned by Germans from Western Germany: 4 mech_infantrys
EDIT: Adding units owned by Germans to Germany: 4 mech_infantrys
EDIT: Turning off Edit Mode
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 3,1
Germans collect 56 PUs (2 lost to blockades); end with 56 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 71 PUs
Combat Hit Differential Summary :
Americans regular : 0,33
Germans regular : 0,33
British regular : 0,00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 bomber, 13 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
3 infantry moved from Western Germany to Holland Belgium
1 tactical_bomber moved from Western Germany to 126 Sea Zone
1 bomber moved from Western Germany to 124 Sea Zone
1 tactical_bomber moved from Western Germany to 125 Sea Zone
1 fighter and 1 tactical_bomber moved from Western Germany to Holland Belgium
1 fighter moved from Southern Italy to Holland Belgium
Combat - Germans
Battle in 126 Sea Zone
Germans attack with 1 tactical_bomber
Americans defend with 3 transports
3 transports owned by the Americans lost in 126 Sea Zone
Germans win with 1 tactical_bomber remaining. Battle score for attacker is 21
Casualties for Americans: 3 transports
Battle in 124 Sea Zone
Germans attack with 1 bomber
British defend with 1 transport
1 transport owned by the British lost in 124 Sea Zone
Germans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in 125 Sea Zone
Germans attack with 1 tactical_bomber
British defend with 1 submarine and 1 transport
1 submarine owned by the British submerged
Germans roll dice for 1 tactical_bomber in 125 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits
British roll dice for 1 transport in 125 Sea Zone, round 2 : 0/0 hits, 0,00 expected hits
1 transport owned by the British lost in 125 Sea Zone
Germans win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Holland Belgium
Germans attack with 2 fighters, 3 infantry and 1 tactical_bomber
Americans defend with 1 artillery and 1 infantry
Germans roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 3/6 hits, 2,17 expected hits
Americans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Germans lost in Holland Belgium
1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Holland Belgium
Germans win, taking Holland Belgium from Americans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for Americans: 1 artillery and 1 infantry
Non Combat Move - Germans
1 tactical_bomber moved from 126 Sea Zone to Novgorod
1 tactical_bomber moved from 125 Sea Zone to Western Germany
1 bomber moved from 124 Sea Zone to Western Germany
2 fighters and 1 tactical_bomber moved from Holland Belgium to Western Germany
1 fighter moved from Western Germany to Southern Italy
3 artilleries moved from Ukraine to Bryansk
3 infantry moved from Belarus to Bryansk
3 mech_infantrys moved from Volgograd to Bryansk
3 mech_infantrys moved from Bessarabia to Bryansk
2 mech_infantrys moved from Ukraine to Bryansk
7 mech_infantrys moved from Eastern Poland to Ukraine
1 infantry moved from Tambov to Bryansk
2 mech_infantrys moved from Bryansk to Volgograd
5 infantry moved from Western Germany to Northern Italy
5 mech_infantrys moved from Western Germany to Northern Italy
5 mech_infantrys moved from Germany to Western Germany
4 mech_infantrys moved from Germany to Western Germany
1 aaGun moved from Western Germany to Germany
Place Units - Germans
3 infantry placed in Germany
9 infantry placed in Western Germany
1 infantry placed in Germany
1 bomber placed in Western Germany
3 armour placed in Ukraine
3 mech_infantrys placed in Volgograd
Turning on Edit Mode
EDIT: Removing units owned by Germans from Germany: 4 infantry
EDIT: Adding units owned by Germans to Western Germany: 4 infantry
EDIT: Removing units owned by Germans from Western Germany: 4 mech_infantrys
EDIT: Adding units owned by Germans to Germany: 4 mech_infantrys
EDIT: Turning off Edit Mode
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 3,1
Germans collect 56 PUs (2 lost to blockades); end with 56 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 71 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Greece: 1 mech_infantry
EDIT: Adding units owned by Germans to Yugoslavia: 1 mech_infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans regular : 0,33
Germans regular : 0,33
British regular : 0,00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 12
Purchase Units - Russians
Russians buy 6 infantry; Remaining resources: 1 PUs;
Combat Move - Russians
1 infantry moved from Manchuria to Jehol
Chinese take Jehol from Japanese
Combat - Russians
Non Combat Move - Russians
Place Units - Russians
6 infantry placed in Russia
Turn Complete - Russians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,5
Russians collect 11 PUs; end with 12 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 15 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 17 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 19 PUs
Combat Hit Differential Summary :
@cwglee51 I assume no submerge in SZ26, but I ask to be sure.
@fasthard no submerge =)
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 12
Purchase Units - Japanese
Japanese buy 1 destroyer and 13 infantry; Remaining resources: 1 PUs; 2 SuicideAttackTokens;
Combat Move - Japanese
1 submarine moved from 6 Sea Zone to 26 Sea Zone
1 tactical_bomber moved from 36 Sea Zone to 43 Sea Zone
1 marine moved from Ceylon to 39 Sea Zone
2 artilleries moved from India to 39 Sea Zone
2 artilleries and 2 transports moved from 39 Sea Zone to 37 Sea Zone
2 infantry moved from Malaya to 37 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 37 Sea Zone to 43 Sea Zone
1 tactical_bomber moved from 43 Sea Zone to Borneo
1 battleship and 1 marine moved from 39 Sea Zone to 43 Sea Zone
1 marine moved from 43 Sea Zone to Borneo
2 fighters and 1 tactical_bomber moved from 36 Sea Zone to Borneo
1 submarine moved from 39 Sea Zone to 43 Sea Zone
2 infantry moved from 43 Sea Zone to Borneo
2 artilleries moved from 43 Sea Zone to Borneo
2 bombers moved from Malaya to Anhwe
1 infantry moved from Shantung to Anhwe
1 infantry moved from India to West India
Japanese take West India from UK_Pacific
1 fighter moved from 36 Sea Zone to 35 Sea Zone
1 destroyer moved from 36 Sea Zone to 35 Sea Zone
2 fighters and 2 tactical_bombers moved from 36 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from 36 Sea Zone to 35 Sea Zone
1 battleship and 6 carriers moved from 36 Sea Zone to 43 Sea Zone
Combat - Japanese
Battle in 43 Sea Zone
Japanese attack with 2 battleships, 6 carriers, 1 submarine and 2 transports
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 43 Sea Zone
Japanese win, taking 43 Sea Zone from Neutral with 2 battleships, 6 carriers, 1 submarine and 2 transports remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Anhwe
Japanese attack with 2 bombers and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 2 bombers and 1 infantry in Anhwe, round 2 : 2/3 hits, 1,50 expected hits
Chinese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Anhwe
Japanese win, taking Anhwe from Chinese with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Borneo
Japanese attack with 2 artilleries, 2 fighters, 2 infantry, 1 marine and 2 tactical_bombers
ANZAC defend with 1 artillery and 1 infantry
Japanese roll dice for 2 artilleries, 2 fighters, 2 infantry, 1 marine and 2 tactical_bombers in Borneo, round 2 : 2/9 hits, 4,00 expected hits
ANZAC roll dice for 1 artillery and 1 infantry in Borneo, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Japanese lost in Borneo
1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Borneo
Japanese win, taking Borneo from ANZAC with 2 artilleries, 2 fighters, 1 infantry, 1 marine and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 artillery and 1 infantry
Battle in 35 Sea Zone
Japanese attack with 1 destroyer, 3 fighters and 3 tactical_bombers
Americans defend with 2 submarines; ANZAC defend with 1 transport
Japanese roll dice for 1 destroyer, 3 fighters and 3 tactical_bombers in 35 Sea Zone, round 2 : 4/7 hits, 3,83 expected hits
Americans roll dice for 2 submarines in 35 Sea Zone, round 2 : 0/2 hits, 0,33 expected hits
Americans roll dice for 1 transport in 35 Sea Zone, round 2 : 0/0 hits, 0,00 expected hits
1 transport owned by the ANZAC and 2 submarines owned by the Americans lost in 35 Sea Zone
Japanese win, taking 35 Sea Zone from ANZAC with 1 destroyer, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 19
Casualties for Americans: 2 submarines
Casualties for ANZAC: 1 transport
Battle in 26 Sea Zone
Japanese attack with 1 submarine
Americans defend with 1 destroyer, 1 submarine and 2 transports
Americans roll dice for 1 submarine in 26 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
Japanese roll dice for 1 submarine in 26 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 destroyer and 2 transports in 26 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 submarine in 26 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits
Japanese roll dice for 1 submarine in 26 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 destroyer and 2 transports in 26 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 submarine in 26 Sea Zone, round 4 : 0/1 hits, 0,17 expected hits
Japanese roll dice for 1 submarine in 26 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 destroyer and 2 transports in 26 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 submarine in 26 Sea Zone, round 5 : 0/1 hits, 0,17 expected hits
Japanese roll dice for 1 submarine in 26 Sea Zone, round 5 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 destroyer and 2 transports in 26 Sea Zone, round 5 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 submarine in 26 Sea Zone, round 6 : 1/1 hits, 0,17 expected hits
1 submarine owned by the Japanese lost in 26 Sea Zone
Americans win with 1 destroyer, 1 submarine and 2 transports remaining. Battle score for attacker is -6
Casualties for Japanese: 1 submarine
Non Combat Move - Japanese
1 cruiser moved from 36 Sea Zone to 43 Sea Zone
2 fighters and 2 tactical_bombers moved from Borneo to 43 Sea Zone
3 fighters and 3 tactical_bombers moved from 35 Sea Zone to 43 Sea Zone
1 fighter and 1 tactical_bomber moved from Japan to 43 Sea Zone
1 fighter and 1 tactical_bomber moved from Burma to French Indo China
2 bombers moved from Anhwe to Shantung
Place Units - Japanese
3 infantry placed in Kwangtung
3 infantry placed in Shantung
2 infantry placed in Malaya
5 infantry placed in Japan
Japanese undo move 1.
1 destroyer placed in 20 Sea Zone
2 infantry placed in Kwangtung
1 infantry placed in French Indo China
Japanese undo move 2.
2 infantry placed in French Indo China
Turn Complete - Japanese
Total Cost from Convoy Blockades: 11
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 6,3
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,2
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 1,3,5
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 4,2
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,6,6,4
Japanese collect 35 PUs (11 lost to blockades); end with 36 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 41 PUs
Combat Hit Differential Summary :
Chinese regular : -0,33
Americans regular : -1,50
Japanese regular : -2,67
ANZAC regular : 0,33
@cwglee51 at least the jap sub got enough chances to sink your fleet…
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 12
Purchase Units - Americans
Americans buy 1 airfield, 3 artilleries, 1 factory_minor, 3 fighters, 3 infantry and 3 transports; Remaining resources: 2 PUs;
Combat Move - Americans
2 artilleries and 2 infantry moved from Gibraltar to 91 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium
1 infantry moved from Norway to Finland
Americans take Finland from Germans
1 bomber moved from United Kingdom to Holland Belgium
2 fighters moved from 110 Sea Zone to Holland Belgium
2 fighters moved from 110 Sea Zone to Holland Belgium
1 fighter moved from Eastern United States to 91 Sea Zone
1 submarine moved from 33 Sea Zone to 35 Sea Zone
2 fighters and 2 tactical_bombers moved from 21 Sea Zone to 35 Sea Zone
1 bomber moved from Guam to 20 Sea Zone
2 fighters moved from 21 Sea Zone to 20 Sea Zone
Combat - Americans
Battle in Holland Belgium
Americans attack with 1 artillery, 1 bomber, 4 fighters and 1 infantry
Germans defend with 2 infantry
Americans roll dice for 1 cruiser in Holland Belgium, round 2 : 0/1 hits, 0.50 expected hits
Americans roll dice for 1 artillery, 1 bomber, 4 fighters and 1 infantry in Holland Belgium, round 2 : 5/7 hits, 3.33 expected hits
Germans roll dice for 2 infantry in Holland Belgium, round 2 : 2/2 hits, 0.67 expected hits
1 fighter owned by the Americans and 1 infantry owned by the Americans lost in Holland Belgium
2 infantry owned by the Germans lost in Holland Belgium
Americans win, taking Holland Belgium from Germans with 1 artillery, 1 bomber and 3 fighters remaining. Battle score for attacker is -7
Casualties for Americans: 1 fighter and 1 infantry
Casualties for Germans: 2 infantry
Battle in 35 Sea Zone
Americans attack with 2 fighters, 1 submarine and 2 tactical_bombers
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 2 fighters and 2 tactical_bombers in 35 Sea Zone, round 2 : 3/4 hits, 2.33 expected hits
Japanese roll dice for 1 destroyer in 35 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans lost in 35 Sea Zone
1 destroyer owned by the Japanese lost in 35 Sea Zone
Americans win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in 20 Sea Zone
Americans attack with 1 bomber, 2 fighters and 1 submarine; ANZAC loiter and taunt
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 20 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 bomber and 2 fighters in 20 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits
Japanese roll dice for 1 destroyer in 20 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 20 Sea Zone
Americans win with 1 bomber, 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
3 artilleries and 3 infantry moved from Guam to 21 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 21 Sea Zone to 35 Sea Zone
3 artilleries and 3 infantry moved from 35 Sea Zone to Philippines
1 bomber moved from 20 Sea Zone to Philippines
2 fighters moved from 20 Sea Zone to 35 Sea Zone
1 submarine moved from 21 Sea Zone to 36 Sea Zone
1 submarine moved from 21 Sea Zone to 43 Sea Zone
1 submarine moved from 21 Sea Zone to 19 Sea Zone
1 submarine moved from 33 Sea Zone to 20 Sea Zone
1 destroyer moved from 33 Sea Zone to 35 Sea Zone
3 fighters moved from Guam to Philippines
4 destroyers moved from 21 Sea Zone to 35 Sea Zone
5 carriers moved from 21 Sea Zone to 35 Sea Zone
2 cruisers moved from 21 Sea Zone to 35 Sea Zone
1 battleship moved from 21 Sea Zone to 35 Sea Zone
4 fighters moved from 21 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
2 artilleries and 2 infantry moved from Hawaiian Islands to 26 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 26 Sea Zone to 33 Sea Zone
2 artilleries and 2 infantry moved from 33 Sea Zone to Caroline Islands
1 destroyer and 1 submarine moved from 26 Sea Zone to 33 Sea Zone
2 artilleries and 2 infantry moved from Western United States to 10 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
2 artilleries and 2 infantry moved from 26 Sea Zone to Hawaiian Islands
1 destroyer and 3 submarines moved from 10 Sea Zone to 26 Sea Zone
1 infantry moved from Trans-Jordan to Iraq
2 fighters moved from Holland Belgium to 110 Sea Zone
1 bomber moved from Holland Belgium to United Kingdom
3 artilleries and 3 infantry moved from Eastern United States to 101 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
3 artilleries and 3 infantry moved from 91 Sea Zone to Gibraltar
1 fighter moved from 91 Sea Zone to Norway
1 fighter moved from Holland Belgium to Norway
4 transports moved from 110 Sea Zone to 91 Sea Zone
1 fighter moved from 110 Sea Zone to 91 Sea Zone
Place Units - Americans
1 airfield and 1 factory_minor placed in Norway
3 fighters placed in Eastern United States
2 transports placed in 101 Sea Zone
2 artilleries and 2 infantry placed in Eastern United States
1 transport placed in 10 Sea Zone
1 artillery and 1 infantry placed in Western United States
Turn Complete - Americans
Americans collect 70 PUs; end with 72 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 92 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 97 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 102 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 107 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 112 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Hopei: Chinese has 1 infantry placed in Hopei
4 infantry moved from Suiyuyan to Chahar
1 infantry moved from Szechwan to Yunnan
1 infantry moved from Kweichow to Yunnan
1 fighter moved from Sikang to Yunnan
Combat - Chinese
Chinese creates battle in territory Hopei
Battle in Chahar
Chinese attack with 4 infantry
Japanese defend with 1 infantry
Chinese roll dice for 4 infantry in Chahar, round 2 : 0/4 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Chahar
Chinese roll dice for 3 infantry in Chahar, round 3 : 0/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Chahar, round 3 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 3 infantry in Chahar, round 4 : 1/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Chahar, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Chahar
Chinese win, taking Hopei from Japanese, taking Chahar from Japanese with 3 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Yunnan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 2 infantry
Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Yunnan
Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 3 : 2/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Yunnan
1 infantry owned by the Japanese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 2 infantry
Casualties for Chinese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Yunnan to Shensi
12 infantry moved from Sikang to Shensi
Place Units - Chinese
4 infantry placed in Kweichow
Turn Complete - Chinese
Chinese collect 14 PUs; end with 15 PUs
Purchase Units - British
British buy 1 armour, 1 artillery, 1 fighter, 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - British
2 infantry moved from Northwest Persia to Caucasus
Russians take Caucasus from Italians
1 infantry moved from Persia to Eastern Persia
8 infantry moved from Persia to Northwest Persia
1 infantry and 1 mech_infantry moved from Trans-Jordan to 81 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 81 Sea Zone to 99 Sea Zone
1 infantry and 1 mech_infantry moved from 99 Sea Zone to Greece
3 fighters and 1 tactical_bomber moved from Persia to Russia
2 mech_infantrys moved from Persia to Northwest Persia
1 submarine moved from 125 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
Combat - British
Battle in Greece
Non Combat Move - British
7 infantry moved from Normandy Bordeaux to Southern France
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
4 infantry moved from United Kingdom to 110 Sea Zone
4 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 fighter moved from Norway to Russia
Place Units - British
1 artillery and 2 infantry placed in Southern France
1 armour, 1 infantry and 1 mech_infantry placed in Normandy Bordeaux
1 fighter placed in United Kingdom
3 infantry placed in Persia
1 infantry placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2
British collect 42 PUs (2 lost to blockades); end with 42 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 45 PUs
Turn Complete - UK_Pacific
Turning on Edit Mode
EDIT: Removing units owned by Americans from 110 Sea Zone: 1 artillery, 1 infantry and 2 transports
EDIT: Adding units owned by Americans to Normandy Bordeaux: 1 artillery and 1 infantry
EDIT: Adding units owned by Americans to 110 Sea Zone: 2 transports
EDIT: Removing units owned by UK_Pacific from 21 Sea Zone: 1 battleship
EDIT: Adding units owned by British to 35 Sea Zone: 1 battleship
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : 0.67
Americans regular : 0.50
Japanese regular : 0.33
Germans regular : 1.33
can you please select your casualties?
Italy bought only Inf, send everything that can to Russia
triplea_40821_12ita_cas.tsvg
@fasthard 1 AA and the rest INF.
@cwglee51
Game History
Round: 12
Purchase Units - Italians
Italians buy 5 infantry; Remaining resources: 2 PUs;
Combat Move - Italians
1 mech_infantry moved from Smolensk to Russia
1 infantry moved from Vologda to Russia
1 mech_infantry moved from Samara to Russia
1 fighter moved from Bryansk to Russia
1 artillery moved from Bryansk to Russia
1 artillery moved from Tambov to Russia
Combat - Italians
Battle in Russia
Italians attack with 2 artilleries, 1 fighter, 1 infantry and 2 mech_infantrys
British defend with 4 fighters and 1 tactical_bomber; Russians defend with 4 aaGuns, 1 airfield, 2 armour, 6 artilleries, 1 factory_major, 2 fighters, 103 infantry, 5 mech_infantrys and 1 tactical_bomber
Russians roll AA dice in Russia : 0/1 hits, 0,17 expected hits
Italians roll dice for 2 artilleries, 1 fighter, 1 infantry and 2 mech_infantrys in Russia, round 2 : 3/6 hits, 2,00 expected hits
Russians roll dice for 4 aaGuns, 2 armour, 6 artilleries, 6 fighters, 103 infantry, 5 mech_infantrys and 2 tactical_bombers in Russia, round 2 : 44/124 hits, 44,00 expected hits
2 mech_infantrys owned by the Italians, 1 fighter owned by the Italians, 2 artilleries owned by the Italians and 1 infantry owned by the Italians lost in Russia
2 infantry owned by the Russians and 1 aaGun owned by the Russians lost in Russia
Russians win with 3 aaGuns, 2 armour, 6 artilleries, 6 fighters, 101 infantry, 5 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is -18
Casualties for Italians: 2 artilleries, 1 fighter, 1 infantry and 2 mech_infantrys
Casualties for Russians: 1 aaGun and 2 infantry
Non Combat Move - Italians
Place Units - Italians
2 infantry placed in Southern Italy
1 infantry placed in Southern Italy
2 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 15 PUs; end with 17 PUs
Combat Hit Differential Summary :
Italians regular : 1,00
Russians regular : 0,00
Russians AA : -0,17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 12
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 bomber, 1 infantry and 1 transport; Remaining resources: 2 PUs;
Combat Move - ANZAC
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
1 submarine moved from 21 Sea Zone to 19 Sea Zone
1 submarine moved from 21 Sea Zone to 20 Sea Zone
1 destroyer moved from 20 Sea Zone to 35 Sea Zone
ANZAC take 35 Sea Zone from Japanese
1 cruiser and 1 destroyer moved from 21 Sea Zone to 35 Sea Zone
2 fighters moved from Guam to Philippines
2 fighters moved from Caroline Islands to Queensland
1 submarine moved from 41 Sea Zone to 39 Sea Zone
ANZAC take 39 Sea Zone from Japanese
Combat - ANZAC
Battle in Sumatra
Non Combat Move - ANZAC
Place Units - ANZAC
1 artillery and 1 bomber placed in Queensland
1 transport placed in 54 Sea Zone
1 infantry placed in New South Wales
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Persia: 2 infantry
EDIT: Adding units owned by ANZAC to Northwest Persia: 2 infantry
EDIT: Turning off Edit Mode
Turn Complete - ANZAC
ANZAC collect 17 PUs; end with 19 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs
Combat Move - French
1 fighter moved from Norway to Russia
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
Game History
Round: 13
Research Technology - Germans
Purchase Units - Germans
Germans buy 13 infantry and 8 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 fighter moved from Southern Italy to 99 Sea Zone
2 fighters moved from Southern Italy to Greece
1 mech_infantry moved from Yugoslavia to Greece
9 armour, 14 artilleries, 2 bombers, 44 infantry and 54 mech_infantrys moved from Bryansk to Russia
1 tactical_bomber moved from Novgorod to Russia
5 mech_infantrys moved from Volgograd to Russia
3 armour and 7 mech_infantrys moved from Ukraine to Russia
2 bombers moved from Western Germany to Russia
1 fighter and 1 tactical_bomber moved from Western Germany to Holland Belgium
2 infantry moved from Western Germany to Holland Belgium
1 tactical_bomber moved from Western Germany to Greece
Combat - Germans
Battle in 99 Sea Zone
Germans attack with 1 fighter
British defend with 1 submarine and 1 transport
1 submarine owned by the British submerged
Germans roll dice for 1 fighter in 99 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits
British roll dice for 1 transport in 99 Sea Zone, round 2 : 0/0 hits, 0,00 expected hits
1 transport owned by the British lost in 99 Sea Zone
Germans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Holland Belgium
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Americans defend with 1 artillery
Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 1/4 hits, 1,50 expected hits
Americans roll dice for 1 artillery in Holland Belgium, round 2 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Americans lost in Holland Belgium
Germans win, taking Holland Belgium from Americans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Americans: 1 artillery
Battle in Greece
Germans attack with 2 fighters, 1 mech_infantry and 1 tactical_bomber
British defend with 1 infantry and 1 mech_infantry
Germans roll dice for 2 fighters, 1 mech_infantry and 1 tactical_bomber in Greece, round 2 : 2/4 hits, 1,83 expected hits
British roll dice for 1 infantry and 1 mech_infantry in Greece, round 2 : 0/2 hits, 0,67 expected hits
1 mech_infantry owned by the British and 1 infantry owned by the British lost in Greece
Germans win, taking Greece from British with 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for British: 1 infantry and 1 mech_infantry
Battle in Russia
Germans attack with 12 armour, 14 artilleries, 4 bombers, 44 infantry, 66 mech_infantrys and 1 tactical_bomber
British defend with 4 fighters and 1 tactical_bomber; French defend with 1 fighter; Russians defend with 3 aaGuns, 1 airfield, 2 armour, 6 artilleries, 1 factory_major, 2 fighters, 101 infantry, 5 mech_infantrys and 1 tactical_bomber
Russians roll AA dice in Russia : 2/5 hits, 0,83 expected hits
1 bomber owned by the Germans and 1 tactical_bomber owned by the Germans lost in Russia
Germans roll dice for 12 armour, 14 artilleries, 3 bombers, 44 infantry and 66 mech_infantrys in Russia, round 2 : 27/139 hits, 33,33 expected hits
Russians roll dice for 3 aaGuns, 2 armour, 6 artilleries, 7 fighters, 101 infantry, 5 mech_infantrys and 2 tactical_bombers in Russia, round 2 : 49/123 hits, 44,00 expected hits
44 infantry owned by the Germans and 5 mech_infantrys owned by the Germans lost in Russia
24 infantry owned by the Russians and 3 aaGuns owned by the Russians lost in Russia
Germans roll dice for 12 armour, 14 artilleries, 3 bombers and 61 mech_infantrys in Russia, round 3 : 25/90 hits, 25,17 expected hits
Russians roll dice for 2 armour, 6 artilleries, 7 fighters, 77 infantry, 5 mech_infantrys and 2 tactical_bombers in Russia, round 3 : 37/99 hits, 36,00 expected hits
37 mech_infantrys owned by the Germans lost in Russia
25 infantry owned by the Russians lost in Russia
Germans roll dice for 12 armour, 14 artilleries, 3 bombers and 24 mech_infantrys in Russia, round 4 : 25/53 hits, 19,00 expected hits
Russians roll dice for 2 armour, 6 artilleries, 7 fighters, 52 infantry, 5 mech_infantrys and 2 tactical_bombers in Russia, round 4 : 24/74 hits, 27,67 expected hits
24 mech_infantrys owned by the Germans lost in Russia
25 infantry owned by the Russians lost in Russia
Germans roll dice for 12 armour, 14 artilleries and 3 bombers in Russia, round 5 : 16/29 hits, 12,67 expected hits
Russians roll dice for 2 armour, 6 artilleries, 7 fighters, 27 infantry, 5 mech_infantrys and 2 tactical_bombers in Russia, round 5 : 18/49 hits, 19,33 expected hits
14 artilleries owned by the Germans and 4 armour owned by the Germans lost in Russia
16 infantry owned by the Russians lost in Russia
Germans roll dice for 8 armour and 3 bombers in Russia, round 6 : 4/11 hits, 6,00 expected hits
Russians roll dice for 2 armour, 6 artilleries, 7 fighters, 11 infantry, 5 mech_infantrys and 2 tactical_bombers in Russia, round 6 : 11/33 hits, 14,00 expected hits
3 bombers owned by the Germans and 8 armour owned by the Germans lost in Russia
4 infantry owned by the Russians lost in Russia
Russians win with 2 armour, 6 artilleries, 7 fighters, 7 infantry, 5 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is -286
Casualties for Germans: 12 armour, 14 artilleries, 4 bombers, 44 infantry, 66 mech_infantrys and 1 tactical_bomber
Casualties for Russians: 3 aaGuns and 94 infantry
Non Combat Move - Germans
2 fighters and 1 tactical_bomber moved from Greece to Southern Italy
1 fighter moved from 99 Sea Zone to Southern Italy
1 fighter and 1 tactical_bomber moved from Holland Belgium to Western Germany
10 infantry moved from Western Germany to Northern Italy
Place Units - Germans
10 infantry placed in Western Germany
8 mech_infantrys placed in Germany
3 infantry placed in Volgograd
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 3,2
Germans collect 54 PUs (2 lost to blockades); end with 54 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 64 PUs
Combat Hit Differential Summary :
Americans regular : -0,33
Russians regular : -2,00
Germans regular : -0,00
Russians AA : 1,17
British regular : -0,67
@cwglee51
Congrats, I give up! Russia didn’t ran that well, but finally as expected! But I don’t think I’d get a better chance.
I learnt that defending islands with japanese airforce is only a good think if there is still enough in range to threaten the allied navi and leaving normandie british is not a good idea as well.
Thanks for playing me, if you have a feedback (except for better dicing wit italy ;-)) I’d be thankful.
@fasthard Was a good game. Was worried about russia, thought you’d wait 1 more turn until you pushed with Italy. Wasn’t sure i’d have enough pressure on the western front before Russia fell. You played Japan pretty much exactly how I like to. But the 1 thing I like about BM w/ allies is if you can keep trading or even hold 1 of the $ islands time is on your side. BM makes US a monster once it can get some of its NO’s.
Thanks for the game!
@cwglee51 Thx for your feedback!
Now I (as the loser) post in the result thread that you won against me, is that correct?
@fasthard yes correct, just post the thread link.