@Entek US is up
BM4 Cousins Team Game - 2024.1
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TripleA Manual Gamesave Post: Americans round 5
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 5 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 2 fighters, 5 infantry and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 2 submarines moved from 26 Sea Zone to 6 Sea Zone 1 submarine moved from 10 Sea Zone to 8 Sea Zone 3 infantry moved from Gibraltar to 91 Sea Zone 2 mech_infantrys moved from Gibraltar to 91 Sea Zone 1 artillery moved from Gibraltar to 91 Sea Zone 2 marines moved from Gibraltar to 91 Sea Zone 1 artillery, 3 infantry, 2 mech_infantrys and 3 transports moved from 91 Sea Zone to 94 Sea Zone 2 cruisers and 2 marines moved from 91 Sea Zone to 94 Sea Zone 2 fighters moved from 91 Sea Zone to Algeria 3 infantry moved from 94 Sea Zone to Algeria 2 mech_infantrys moved from 94 Sea Zone to Algeria 2 marines moved from 94 Sea Zone to Algeria 2 infantry moved from Caroline Islands to 33 Sea Zone 2 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone 2 infantry moved from 35 Sea Zone to Philippines 1 infantry moved from Caroline Islands to 33 Sea Zone 1 infantry and 1 transport moved from 33 Sea Zone to 21 Sea Zone 1 infantry moved from 21 Sea Zone to Guam Combat - Americans Battle in Philippines Battle in Guam Battle in 8 Sea Zone Americans attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 8 Sea Zone Americans win, taking Philippines from Japanese, taking Guam from Japanese with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 6 Sea Zone Americans attack with 2 submarines Japanese defend with 1 submarine and 1 transport 1 submarine owned by the Japanese submerged 1 transport owned by the Japanese lost in 6 Sea Zone Americans win, taking 6 Sea Zone from Japanese with 2 submarines remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Algeria Americans attack with 2 fighters, 3 infantry, 2 marines and 2 mech_infantrys Germans defend with 1 fighter; Italians defend with 1 armour, 2 artilleries, 1 bomber, 1 fighter, 5 infantry and 1 mech_infantry Americans roll dice for 2 cruisers in Algeria, round 2 : 2/2 hits, 1.00 expected hits
Combat Hit Differential Summary :
Americans regular : 1.00
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TripleA Move Summary: Americans round 5
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 5 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 2 fighters, 5 infantry and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Italians from Algeria: 1 bomber EDIT: Removing units owned by Italians from Algeria: 1 infantry EDIT: Turning off Edit Mode 2 submarines moved from 26 Sea Zone to 6 Sea Zone 1 submarine moved from 10 Sea Zone to 8 Sea Zone 3 infantry moved from Gibraltar to 91 Sea Zone 2 mech_infantrys moved from Gibraltar to 91 Sea Zone 1 artillery moved from Gibraltar to 91 Sea Zone 2 infantry moved from Caroline Islands to 33 Sea Zone 2 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone 2 infantry moved from 35 Sea Zone to Philippines 1 infantry moved from Caroline Islands to 33 Sea Zone 1 infantry and 1 transport moved from 33 Sea Zone to 21 Sea Zone 1 infantry moved from 21 Sea Zone to Guam 2 marines moved from Gibraltar to 91 Sea Zone 1 artillery, 3 infantry, 2 mech_infantrys and 3 transports moved from 91 Sea Zone to 94 Sea Zone 2 cruisers and 2 marines moved from 91 Sea Zone to 94 Sea Zone 2 fighters moved from 91 Sea Zone to Algeria 3 infantry moved from 94 Sea Zone to Algeria 1 artillery moved from 94 Sea Zone to Algeria 2 marines moved from 94 Sea Zone to Algeria 2 mech_infantrys moved from 94 Sea Zone to Algeria
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TripleA Turn Summary: Americans round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 5 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 2 fighters, 5 infantry and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Italians from Algeria: 1 bomber EDIT: Removing units owned by Italians from Algeria: 1 infantry EDIT: Turning off Edit Mode 2 submarines moved from 26 Sea Zone to 6 Sea Zone 1 submarine moved from 10 Sea Zone to 8 Sea Zone 3 infantry moved from Gibraltar to 91 Sea Zone 2 mech_infantrys moved from Gibraltar to 91 Sea Zone 1 artillery moved from Gibraltar to 91 Sea Zone 2 infantry moved from Caroline Islands to 33 Sea Zone 2 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone 2 infantry moved from 35 Sea Zone to Philippines 1 infantry moved from Caroline Islands to 33 Sea Zone 1 infantry and 1 transport moved from 33 Sea Zone to 21 Sea Zone 1 infantry moved from 21 Sea Zone to Guam 2 marines moved from Gibraltar to 91 Sea Zone 1 artillery, 3 infantry, 2 mech_infantrys and 3 transports moved from 91 Sea Zone to 94 Sea Zone 2 cruisers and 2 marines moved from 91 Sea Zone to 94 Sea Zone 2 fighters moved from 91 Sea Zone to Algeria 3 infantry moved from 94 Sea Zone to Algeria 1 artillery moved from 94 Sea Zone to Algeria 2 marines moved from 94 Sea Zone to Algeria 2 mech_infantrys moved from 94 Sea Zone to Algeria Combat - Americans Battle in Philippines Battle in Guam Battle in 8 Sea Zone Americans attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 8 Sea Zone Americans win, taking Philippines from Japanese, taking Guam from Japanese with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 6 Sea Zone Americans attack with 2 submarines Japanese defend with 1 submarine and 1 transport Americans roll dice for 2 submarines in 6 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 6 Sea Zone Japanese roll dice for 1 transport in 6 Sea Zone, round 2 : 0/0 hits, 0.00 expected hits 1 transport owned by the Japanese lost in 6 Sea Zone Americans win, taking 6 Sea Zone from Japanese with 2 submarines remaining. Battle score for attacker is 13 Casualties for Japanese: 1 submarine and 1 transport Turning on Edit Mode EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 submarine EDIT: Turning off Edit Mode Battle in Algeria Americans attack with 1 artillery, 2 fighters, 3 infantry, 2 marines and 2 mech_infantrys Germans defend with 1 fighter; Italians defend with 1 armour, 2 artilleries, 1 fighter, 4 infantry and 1 mech_infantry Americans roll dice for 1 artillery, 2 fighters, 3 infantry, 2 marines and 2 mech_infantrys in Algeria, round 2 : 2/10 hits, 3.00 expected hits Italians roll dice for 1 armour, 2 artilleries, 2 fighters, 4 infantry and 1 mech_infantry in Algeria, round 2 : 3/10 hits, 4.17 expected hits 3 infantry owned by the Americans lost in Algeria 2 infantry owned by the Italians lost in Algeria Americans roll dice for 1 artillery, 2 fighters, 2 marines and 2 mech_infantrys in Algeria, round 3 : 2/7 hits, 2.50 expected hits Italians roll dice for 1 armour, 2 artilleries, 2 fighters, 2 infantry and 1 mech_infantry in Algeria, round 3 : 3/8 hits, 3.50 expected hits 1 artillery owned by the Americans and 2 mech_infantrys owned by the Americans lost in Algeria 2 infantry owned by the Italians lost in Algeria 2 fighters owned by the Americans retreated Americans roll dice for 2 marines in Algeria, round 4 : 0/2 hits, 0.67 expected hits Italians roll dice for 1 armour, 2 artilleries, 2 fighters and 1 mech_infantry in Algeria, round 4 : 1/6 hits, 2.83 expected hits 1 marine owned by the Americans lost in Algeria Americans roll dice for 1 marine in Algeria, round 5 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 armour, 2 artilleries, 2 fighters and 1 mech_infantry in Algeria, round 5 : 3/6 hits, 2.83 expected hits 1 marine owned by the Americans lost in Algeria Italians win with 1 armour, 2 artilleries, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is -19 Casualties for Americans: 1 artillery, 3 infantry, 2 marines and 2 mech_infantrys Casualties for Italians: 4 infantry Non Combat Move - Americans 2 fighters moved from Algeria to Gibraltar 1 destroyer moved from 91 Sea Zone to 84 Sea Zone 1 submarine moved from 91 Sea Zone to 84 Sea Zone 1 carrier moved from 91 Sea Zone to 109 Sea Zone 1 destroyer moved from 91 Sea Zone to 109 Sea Zone 1 submarine moved from 33 Sea Zone to 20 Sea Zone 1 submarine moved from 33 Sea Zone to 19 Sea Zone 1 fighter moved from Hawaiian Islands to Caroline Islands 2 submarines moved from 26 Sea Zone to 33 Sea Zone 1 destroyer moved from 25 Sea Zone to 26 Sea Zone 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone 6 infantry moved from Eastern United States to 101 Sea Zone 6 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone 6 infantry moved from 91 Sea Zone to Gibraltar 1 bomber moved from Eastern United States to Hawaiian Islands Place Units - Americans 2 transports placed in 101 Sea Zone 4 infantry placed in Eastern United States 1 carrier and 1 transport placed in 10 Sea Zone 1 artillery, 2 fighters and 1 infantry placed in Western United States Turn Complete - Americans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 85 Sea Zone. Rolls: 2,4 Americans collect 54 PUs (2 lost to blockades); end with 54 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 69 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Combat Hit Differential Summary :
Americans regular : -2.17 Italians regular : -3.33 Japanese regular : -0.17
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TripleA Turn Summary: Chinese round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 5 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Yunnan to Kwangsi Chinese take Kwangsi from Japanese 2 infantry moved from Yunnan to Hunan 1 fighter moved from Szechwan to Hunan 7 infantry moved from Yunnan to Kweichow 2 artilleries moved from Yunnan to Kweichow 2 infantry moved from Szechwan to Kweichow Combat - Chinese Battle in Hunan Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Hunan, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Hunan 1 infantry owned by the Japanese lost in Hunan Chinese win, taking Hunan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Kweichow Chinese attack with 2 artilleries and 9 infantry Japanese defend with 1 artillery Chinese roll dice for 2 artilleries and 9 infantry in Kweichow, round 2 : 2/11 hits, 2.50 expected hits Japanese roll dice for 1 artillery in Kweichow, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Kweichow Chinese win, taking Kweichow from Japanese with 2 artilleries and 9 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Non Combat Move - Chinese 1 fighter moved from Hunan to Burma Place Units - Chinese 2 artilleries and 2 infantry placed in Kweichow Turn Complete - Chinese Chinese collect 8 PUs; end with 8 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 11 PUs
Combat Hit Differential Summary :
Chinese regular : -0.33 Japanese regular : 0.33
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rolling for bomber:
[dice 1d6<=1]
and then for inf:
[dice 1d6<=2]
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1d6<=1: 1; Hits: 1
1d6<=2: 3; Hits: 0 -
TripleA Turn Summary: UK_Pacific round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 5 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 2 fighters, 5 infantry and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Italians from Algeria: 1 bomber EDIT: Removing units owned by Italians from Algeria: 1 infantry EDIT: Turning off Edit Mode 2 submarines moved from 26 Sea Zone to 6 Sea Zone 1 submarine moved from 10 Sea Zone to 8 Sea Zone 3 infantry moved from Gibraltar to 91 Sea Zone 2 mech_infantrys moved from Gibraltar to 91 Sea Zone 1 artillery moved from Gibraltar to 91 Sea Zone 2 infantry moved from Caroline Islands to 33 Sea Zone 2 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone 2 infantry moved from 35 Sea Zone to Philippines 1 infantry moved from Caroline Islands to 33 Sea Zone 1 infantry and 1 transport moved from 33 Sea Zone to 21 Sea Zone 1 infantry moved from 21 Sea Zone to Guam 2 marines moved from Gibraltar to 91 Sea Zone 1 artillery, 3 infantry, 2 mech_infantrys and 3 transports moved from 91 Sea Zone to 94 Sea Zone 2 cruisers and 2 marines moved from 91 Sea Zone to 94 Sea Zone 2 fighters moved from 91 Sea Zone to Algeria 3 infantry moved from 94 Sea Zone to Algeria 1 artillery moved from 94 Sea Zone to Algeria 2 marines moved from 94 Sea Zone to Algeria 2 mech_infantrys moved from 94 Sea Zone to Algeria Combat - Americans Battle in Philippines Battle in Guam Battle in 8 Sea Zone Americans attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 8 Sea Zone Americans win, taking Philippines from Japanese, taking Guam from Japanese with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 6 Sea Zone Americans attack with 2 submarines Japanese defend with 1 submarine and 1 transport Americans roll dice for 2 submarines in 6 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 6 Sea Zone Japanese roll dice for 1 transport in 6 Sea Zone, round 2 : 0/0 hits, 0.00 expected hits 1 transport owned by the Japanese lost in 6 Sea Zone Americans win, taking 6 Sea Zone from Japanese with 2 submarines remaining. Battle score for attacker is 13 Casualties for Japanese: 1 submarine and 1 transport Turning on Edit Mode EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 submarine EDIT: Turning off Edit Mode Battle in Algeria Americans attack with 1 artillery, 2 fighters, 3 infantry, 2 marines and 2 mech_infantrys Germans defend with 1 fighter; Italians defend with 1 armour, 2 artilleries, 1 fighter, 4 infantry and 1 mech_infantry Americans roll dice for 1 artillery, 2 fighters, 3 infantry, 2 marines and 2 mech_infantrys in Algeria, round 2 : 2/10 hits, 3.00 expected hits Italians roll dice for 1 armour, 2 artilleries, 2 fighters, 4 infantry and 1 mech_infantry in Algeria, round 2 : 3/10 hits, 4.17 expected hits 3 infantry owned by the Americans lost in Algeria 2 infantry owned by the Italians lost in Algeria Americans roll dice for 1 artillery, 2 fighters, 2 marines and 2 mech_infantrys in Algeria, round 3 : 2/7 hits, 2.50 expected hits Italians roll dice for 1 armour, 2 artilleries, 2 fighters, 2 infantry and 1 mech_infantry in Algeria, round 3 : 3/8 hits, 3.50 expected hits 1 artillery owned by the Americans and 2 mech_infantrys owned by the Americans lost in Algeria 2 infantry owned by the Italians lost in Algeria 2 fighters owned by the Americans retreated Americans roll dice for 2 marines in Algeria, round 4 : 0/2 hits, 0.67 expected hits Italians roll dice for 1 armour, 2 artilleries, 2 fighters and 1 mech_infantry in Algeria, round 4 : 1/6 hits, 2.83 expected hits 1 marine owned by the Americans lost in Algeria Americans roll dice for 1 marine in Algeria, round 5 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 armour, 2 artilleries, 2 fighters and 1 mech_infantry in Algeria, round 5 : 3/6 hits, 2.83 expected hits 1 marine owned by the Americans lost in Algeria Italians win with 1 armour, 2 artilleries, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is -19 Casualties for Americans: 1 artillery, 3 infantry, 2 marines and 2 mech_infantrys Casualties for Italians: 4 infantry Non Combat Move - Americans 2 fighters moved from Algeria to Gibraltar 1 destroyer moved from 91 Sea Zone to 84 Sea Zone 1 submarine moved from 91 Sea Zone to 84 Sea Zone 1 carrier moved from 91 Sea Zone to 109 Sea Zone 1 destroyer moved from 91 Sea Zone to 109 Sea Zone 1 submarine moved from 33 Sea Zone to 20 Sea Zone 1 submarine moved from 33 Sea Zone to 19 Sea Zone 1 fighter moved from Hawaiian Islands to Caroline Islands 2 submarines moved from 26 Sea Zone to 33 Sea Zone 1 destroyer moved from 25 Sea Zone to 26 Sea Zone 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone 6 infantry moved from Eastern United States to 101 Sea Zone 6 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone 6 infantry moved from 91 Sea Zone to Gibraltar 1 bomber moved from Eastern United States to Hawaiian Islands Place Units - Americans 2 transports placed in 101 Sea Zone 4 infantry placed in Eastern United States 1 carrier and 1 transport placed in 10 Sea Zone 1 artillery, 2 fighters and 1 infantry placed in Western United States Turn Complete - Americans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 85 Sea Zone. Rolls: 2,4 Americans collect 54 PUs (2 lost to blockades); end with 54 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 69 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 79 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Yunnan to Kwangsi Chinese take Kwangsi from Japanese 2 infantry moved from Yunnan to Hunan 1 fighter moved from Szechwan to Hunan 7 infantry moved from Yunnan to Kweichow 2 artilleries moved from Yunnan to Kweichow 2 infantry moved from Szechwan to Kweichow Combat - Chinese Battle in Hunan Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Hunan, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Hunan 1 infantry owned by the Japanese lost in Hunan Chinese win, taking Hunan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Kweichow Chinese attack with 2 artilleries and 9 infantry Japanese defend with 1 artillery Chinese roll dice for 2 artilleries and 9 infantry in Kweichow, round 2 : 2/11 hits, 2.50 expected hits Japanese roll dice for 1 artillery in Kweichow, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Kweichow Chinese win, taking Kweichow from Japanese with 2 artilleries and 9 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Non Combat Move - Chinese 1 fighter moved from Hunan to Burma Place Units - Chinese 2 artilleries and 2 infantry placed in Kweichow Turn Complete - Chinese Chinese collect 8 PUs; end with 8 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 11 PUs Purchase Units - British British repair damage of 3x harbour; Remaining resources: 32 PUs; British buy 1 carrier, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 1 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 armour and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - British 2 infantry moved from Morocco to 91 Sea Zone 1 armour moved from Morocco to 91 Sea Zone 1 artillery moved from Morocco to 91 Sea Zone 1 armour, 1 artillery, 2 carriers, 1 cruiser, 1 destroyer, 2 infantry and 2 transports moved from 91 Sea Zone to 94 Sea Zone 1 bomber moved from United Kingdom to 85 Sea Zone 1 destroyer moved from 91 Sea Zone to 85 Sea Zone 1 fighter moved from 91 Sea Zone to Algeria 1 armour moved from Egypt to 81 Sea Zone 1 armour, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 tactical_bomber and 2 transports moved from 81 Sea Zone to 98 Sea Zone 1 infantry moved from Syria to 98 Sea Zone 1 artillery moved from Syria to 98 Sea Zone 1 armour, 1 artillery, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 infantry, 1 tactical_bomber and 2 transports moved from 98 Sea Zone to 96 Sea Zone 1 infantry moved from Malta to 96 Sea Zone 1 armour, 1 artillery, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 2 infantry, 1 tactical_bomber and 2 transports moved from 96 Sea Zone to 94 Sea Zone 4 infantry moved from 94 Sea Zone to Algeria 2 artilleries moved from 94 Sea Zone to Algeria 2 armour moved from 94 Sea Zone to Algeria 2 fighters moved from Yunnan to Shan State 1 tactical_bomber moved from Yunnan to Shan State 3 infantry moved from Yunnan to Shan State 1 infantry moved from Yunnan to Shan State Combat - British Battle in 85 Sea Zone British attack with 1 bomber and 1 destroyer Italians defend with 1 submarine British roll dice for 1 bomber and 1 destroyer in 85 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits Italians roll dice for 1 submarine in 85 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Italians lost in 85 Sea Zone British win, taking 85 Sea Zone from Neutral with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6 Casualties for Italians: 1 submarine Battle in Shan State British attack with 2 fighters, 4 infantry and 1 tactical_bomber Japanese defend with 2 infantry British roll dice for 2 fighters, 4 infantry and 1 tactical_bomber in Shan State, round 2 : 3/7 hits, 2.33 expected hits Japanese roll dice for 2 infantry in Shan State, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Japanese lost in Shan State British win, taking Shan State from Japanese with 2 fighters, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Battle in Algeria British attack with 2 armour, 2 artilleries, 1 fighter and 4 infantry Germans defend with 1 fighter; Italians defend with 1 armour, 2 artilleries, 1 fighter and 1 mech_infantry British roll dice for 2 cruisers in Algeria, round 2 : 1/2 hits, 1.00 expected hits British roll dice for 2 armour, 2 artilleries, 1 fighter and 4 infantry in Algeria, round 2 : 4/9 hits, 3.17 expected hits Italians roll dice for 1 armour, 2 artilleries, 2 fighters and 1 mech_infantry in Algeria, round 2 : 4/6 hits, 2.83 expected hits 4 infantry owned by the British lost in Algeria 1 mech_infantry owned by the Italians, 1 fighter owned by the Germans, 2 artilleries owned by the Italians and 1 armour owned by the Italians lost in Algeria British roll dice for 2 armour, 2 artilleries and 1 fighter in Algeria, round 3 : 1/5 hits, 2.17 expected hits Italians roll dice for 1 fighter in Algeria, round 3 : 1/1 hits, 0.67 expected hits 1 artillery owned by the British lost in Algeria 1 fighter owned by the Italians lost in Algeria British win, taking Algeria from Italians with 2 armour, 1 artillery and 1 fighter remaining. Battle score for attacker is 22 Casualties for British: 1 artillery and 4 infantry Casualties for Italians: 1 armour, 2 artilleries, 1 fighter and 1 mech_infantry Casualties for Germans: 1 fighter Non Combat Move - British Turning on Edit Mode EDIT: Removing units owned by Americans from French Equatorial Africa: 1 infantry EDIT: Adding units owned by Americans to Anglo Egyptian Sudan: 1 infantry EDIT: Removing units owned by Americans from Gibraltar: 1 fighter EDIT: Turning off Edit Mode 1 fighter moved from Algeria to 94 Sea Zone 2 fighters moved from Egypt to 94 Sea Zone 1 tactical_bomber moved from United Kingdom to 94 Sea Zone 1 mech_infantry moved from Trans-Jordan to Northwest Persia British take Northwest Persia from Neutral_Allies 3 infantry moved from Trans-Jordan to Egypt 1 bomber moved from 85 Sea Zone to Brazil 2 mech_infantrys moved from Yunnan to Burma 1 aaGun moved from Yunnan to Burma 7 infantry moved from Yunnan to Burma 4 infantry moved from India to Burma 2 mech_infantrys moved from India to Burma 2 fighters and 1 tactical_bomber moved from Shan State to India 1 destroyer moved from 79 Sea Zone to 39 Sea Zone 1 transport moved from 79 Sea Zone to 39 Sea Zone 1 submarine moved from 71 Sea Zone to 81 Sea Zone Place Units - British 1 mech_infantry placed in Egypt 1 tactical_bomber placed in United Kingdom 1 carrier placed in 109 Sea Zone Turn Complete - British British collect 37 PUs; end with 38 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 41 PUs Place Units - UK_Pacific 1 armour and 1 mech_infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 7 PUs; end with 7 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs Some Units in India change ownership: 1 armour and 1 mech_infantry
Combat Hit Differential Summary :
Chinese regular : -0.33 Americans regular : -2.17 Italians regular : -2.00 Japanese regular : -0.50 British regular : 0.33
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TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 5 Purchase Units - Italians Italians buy 2 fighters; Remaining resources: 0 PUs; Combat Move - Italians 1 infantry moved from Northern Italy to 97 Sea Zone 1 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone 1 infantry moved from 92 Sea Zone to Morocco 1 marine moved from Southern Italy to 97 Sea Zone 1 cruiser and 1 marine moved from 97 Sea Zone to 96 Sea Zone 1 marine moved from 96 Sea Zone to Malta 1 armour and 1 mech_infantry moved from Rostov to Bryansk 2 artilleries, 4 infantry and 1 mech_infantry moved from Ukraine to Bryansk 1 armour moved from Bessarabia to Bryansk Combat - Italians Battle in Morocco Battle in Malta Italians attack with 1 marine British defend with 1 aaGun Italians roll dice for 1 cruiser in Malta, round 2 : 1/1 hits, 0.50 expected hits British roll dice for 1 aaGun in Malta, round 2 : 0/0 hits, 0.00 expected hits 1 aaGun owned by the British lost in Malta Italians win, taking Morocco from British, taking Malta from British with 1 marine remaining. Battle score for attacker is 5 Casualties for British: 1 aaGun Battle in Bryansk Italians attack with 2 armour, 2 artilleries, 4 infantry and 2 mech_infantrys Russians defend with 2 infantry Italians roll dice for 2 armour, 2 artilleries, 4 infantry and 2 mech_infantrys in Bryansk, round 2 : 3/10 hits, 3.00 expected hits Russians roll dice for 2 infantry in Bryansk, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Russians lost in Bryansk Italians win, taking Bryansk from Russians with 2 armour, 2 artilleries, 4 infantry and 2 mech_infantrys remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Non Combat Move - Italians 1 aaGun moved from Ukraine to Bryansk 1 destroyer moved from 97 Sea Zone to 95 Sea Zone 1 submarine moved from 97 Sea Zone to 98 Sea Zone 1 cruiser moved from 97 Sea Zone to 99 Sea Zone 1 submarine moved from 97 Sea Zone to 93 Sea Zone 1 infantry moved from Northern Italy to Southern Italy 1 aaGun and 2 infantry moved from France to Western Germany Place Units - Italians 2 fighters placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,2 Italians collect 16 PUs (2 lost to blockades); end with 16 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 19 PUs
Combat Hit Differential Summary :
Italians regular : 0.50 Russians regular : -0.67 British regular : 0.00
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TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 5 Purchase Units - Italians Italians buy 2 fighters; Remaining resources: 0 PUs; Combat Move - Italians 1 infantry moved from Northern Italy to 97 Sea Zone 1 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone 1 infantry moved from 92 Sea Zone to Morocco 1 marine moved from Southern Italy to 97 Sea Zone 1 cruiser and 1 marine moved from 97 Sea Zone to 96 Sea Zone 1 marine moved from 96 Sea Zone to Malta 1 armour and 1 mech_infantry moved from Rostov to Bryansk 2 artilleries, 4 infantry and 1 mech_infantry moved from Ukraine to Bryansk 1 armour moved from Bessarabia to Bryansk Combat - Italians Battle in Morocco Battle in Malta Italians attack with 1 marine British defend with 1 aaGun Italians roll dice for 1 cruiser in Malta, round 2 : 1/1 hits, 0.50 expected hits British roll dice for 1 aaGun in Malta, round 2 : 0/0 hits, 0.00 expected hits 1 aaGun owned by the British lost in Malta Italians win, taking Morocco from British, taking Malta from British with 1 marine remaining. Battle score for attacker is 5 Casualties for British: 1 aaGun Battle in Bryansk Italians attack with 2 armour, 2 artilleries, 4 infantry and 2 mech_infantrys Russians defend with 2 infantry Italians roll dice for 2 armour, 2 artilleries, 4 infantry and 2 mech_infantrys in Bryansk, round 2 : 3/10 hits, 3.00 expected hits Russians roll dice for 2 infantry in Bryansk, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Russians lost in Bryansk Italians win, taking Bryansk from Russians with 2 armour, 2 artilleries, 4 infantry and 2 mech_infantrys remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Non Combat Move - Italians 1 aaGun moved from Ukraine to Bryansk 1 destroyer moved from 97 Sea Zone to 95 Sea Zone 1 submarine moved from 97 Sea Zone to 98 Sea Zone 1 cruiser moved from 97 Sea Zone to 99 Sea Zone 1 submarine moved from 97 Sea Zone to 93 Sea Zone 1 infantry moved from Northern Italy to Southern Italy 1 aaGun and 2 infantry moved from France to Western Germany Place Units - Italians 2 fighters placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,2 Italians collect 16 PUs (2 lost to blockades); end with 16 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 19 PUs Turning on Edit Mode EDIT: Removing units owned by Italians from 97 Sea Zone: 1 battleship EDIT: Adding units owned by Italians to 93 Sea Zone: 1 battleship EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Italians regular : 0.50 Russians regular : -0.67 British regular : 0.00
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TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 5 Purchase Units - Italians Italians buy 2 fighters; Remaining resources: 0 PUs; Combat Move - Italians 1 infantry moved from Northern Italy to 97 Sea Zone 1 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone 1 infantry moved from 92 Sea Zone to Morocco 1 marine moved from Southern Italy to 97 Sea Zone 1 cruiser and 1 marine moved from 97 Sea Zone to 96 Sea Zone 1 marine moved from 96 Sea Zone to Malta 1 armour and 1 mech_infantry moved from Rostov to Bryansk 2 artilleries, 4 infantry and 1 mech_infantry moved from Ukraine to Bryansk 1 armour moved from Bessarabia to Bryansk Combat - Italians Battle in Morocco Battle in Malta Italians attack with 1 marine British defend with 1 aaGun Italians roll dice for 1 cruiser in Malta, round 2 : 1/1 hits, 0.50 expected hits British roll dice for 1 aaGun in Malta, round 2 : 0/0 hits, 0.00 expected hits 1 aaGun owned by the British lost in Malta Italians win, taking Morocco from British, taking Malta from British with 1 marine remaining. Battle score for attacker is 5 Casualties for British: 1 aaGun Battle in Bryansk Italians attack with 2 armour, 2 artilleries, 4 infantry and 2 mech_infantrys Russians defend with 2 infantry Italians roll dice for 2 armour, 2 artilleries, 4 infantry and 2 mech_infantrys in Bryansk, round 2 : 3/10 hits, 3.00 expected hits Russians roll dice for 2 infantry in Bryansk, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Russians lost in Bryansk Italians win, taking Bryansk from Russians with 2 armour, 2 artilleries, 4 infantry and 2 mech_infantrys remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Non Combat Move - Italians 1 aaGun moved from Ukraine to Bryansk 1 destroyer moved from 97 Sea Zone to 95 Sea Zone 1 submarine moved from 97 Sea Zone to 98 Sea Zone 1 cruiser moved from 97 Sea Zone to 99 Sea Zone 1 submarine moved from 97 Sea Zone to 93 Sea Zone 1 infantry moved from Northern Italy to Southern Italy 1 aaGun and 2 infantry moved from France to Western Germany Place Units - Italians 2 fighters placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,2 Italians collect 16 PUs (2 lost to blockades); end with 16 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 19 PUs Turning on Edit Mode EDIT: Removing units owned by Italians from 97 Sea Zone: 1 battleship EDIT: Adding units owned by Italians to 93 Sea Zone: 1 battleship EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Italians from 99 Sea Zone: 1 cruiser EDIT: Adding units owned by Italians to 97 Sea Zone: 1 cruiser EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Italians regular : 0.50 Russians regular : -0.67 British regular : 0.00
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TripleA Turn Summary: French round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 1 carrier, 1 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 infantry moved from Queensland to 54 Sea Zone 1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone 1 infantry moved from 43 Sea Zone to Borneo 1 infantry moved from Alexandria to Tobruk ANZAC take Tobruk from Italians Combat - ANZAC Battle in Borneo Non Combat Move - ANZAC 1 carrier, 2 cruisers, 1 destroyer and 2 fighters moved from 54 Sea Zone to 33 Sea Zone 2 transports moved from 62 Sea Zone to 54 Sea Zone 1 infantry moved from Egypt to Alexandria Place Units - ANZAC 1 carrier and 1 transport placed in 62 Sea Zone 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Combat Move - French 1 destroyer moved from 39 Sea Zone to 37 Sea Zone French take 37 Sea Zone from Japanese Combat - French Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 5 bombers and 1 marine; Remaining resources: 0 PUs; Combat Move - Germans 1 armour moved from Rostov to Tambov Germans take Tambov from Russians 1 armour moved from Tambov to Bryansk 1 submarine moved from 113 Sea Zone to 114 Sea Zone 1 cruiser moved from 113 Sea Zone to 114 Sea Zone 1 destroyer moved from 113 Sea Zone to 114 Sea Zone 1 carrier moved from 113 Sea Zone to 114 Sea Zone 1 bomber moved from Romania to 114 Sea Zone 1 fighter moved from Southern Italy to 91 Sea Zone 1 infantry moved from Eastern Poland to Belarus Germans take Belarus from Russians Combat - Germans Battle in 91 Sea Zone Germans attack with 1 fighter Americans defend with 3 transports 3 transports owned by the Americans lost in 91 Sea Zone Germans win with 1 fighter remaining. Battle score for attacker is 21 Casualties for Americans: 3 transports Battle in 114 Sea Zone Germans attack with 1 bomber, 1 carrier, 1 cruiser, 1 destroyer and 1 submarine Russians defend with 1 cruiser Germans roll dice for 1 submarine in 114 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 bomber, 1 carrier, 1 cruiser and 1 destroyer in 114 Sea Zone, round 2 : 0/3 hits, 1.50 expected hits Russians roll dice for 1 cruiser in 114 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits Germans roll dice for 1 submarine in 114 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 bomber, 1 carrier, 1 cruiser and 1 destroyer in 114 Sea Zone, round 3 : 2/3 hits, 1.50 expected hits Russians roll dice for 1 cruiser in 114 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits Units damaged: 1 carrier owned by the Germans 1 cruiser owned by the Russians lost in 114 Sea Zone Germans win with 1 bomber, 1 carrier, 1 cruiser, 1 destroyer and 1 submarine remaining. Battle score for attacker is 12 Casualties for Russians: 1 cruiser Non Combat Move - Germans 1 fighter moved from 91 Sea Zone to Morocco 1 fighter and 1 tactical_bomber moved from Rostov to Greece 1 aaGun, 9 armour, 5 artilleries, 15 infantry and 10 mech_infantrys moved from Rostov to Bryansk 1 bomber moved from Ukraine to Greece 1 fighter moved from Southern Italy to Greece 3 fighters moved from Western Germany to Greece 1 tactical_bomber moved from 113 Sea Zone to Greece 1 bomber moved from 114 Sea Zone to Western Germany 1 aaGun moved from Western Ukraine to Ukraine 5 artilleries and 2 infantry moved from Western Ukraine to Bryansk 1 mech_infantry moved from Caucasus to Bryansk 1 mech_infantry moved from Baltic States to Bryansk 2 mech_infantrys moved from Romania to Ukraine 4 mech_infantrys moved from Ukraine to Bryansk 2 mech_infantrys moved from Ukraine to Bryansk 1 armour moved from Bryansk to Ukraine 1 tactical_bomber moved from Vyborg to Bryansk 1 fighter moved from Vyborg to Ukraine 1 aaGun and 3 infantry moved from Vyborg to Finland 1 submarine moved from 125 Sea Zone to 113 Sea Zone 2 mech_infantrys moved from Western Germany to Southern Italy 1 transport moved from 113 Sea Zone to 114 Sea Zone 2 artilleries moved from France to Western Germany 2 infantry moved from France to Western Germany 1 mech_infantry moved from Western Germany to Southern Italy 1 artillery moved from France to Western Germany Place Units - Germans 5 bombers placed in Western Germany 1 marine placed in Germany Germans undo move 2. 1 marine placed in Western Germany Turn Complete - Germans Germans collect 50 PUs; end with 50 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 57 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Combat Hit Differential Summary :
Russians regular : 0.00 Germans regular : -1.67
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allies forfeited this game.
starting a rematch with allies at 35 bid: carrier in sz 109, fighter in Scotland, tank in Egypt and an infantry in anglo Egypt Sudan
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Testing Forum poster
Test summary from TripleA, engine version: 2.6.14654, time: 7:31:53 PM
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TripleA Move Summary: Germans round 1
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 1 Purchase Units - Germans Germans buy 7 artilleries; Remaining resources: 2 PUs; Combat Move - Germans 1 submarine moved from 124 Sea Zone to 111 Sea Zone 1 submarine moved from 118 Sea Zone to 111 Sea Zone 1 submarine moved from 117 Sea Zone to 106 Sea Zone 1 submarine moved from 103 Sea Zone to 110 Sea Zone 1 bomber moved from Germany to 111 Sea Zone 1 tactical_bomber moved from Germany to 110 Sea Zone 1 fighter moved from Western Germany to 110 Sea Zone 1 fighter moved from Norway to 111 Sea Zone 1 tactical_bomber moved from Western Germany to 111 Sea Zone 1 submarine moved from 108 Sea Zone to 110 Sea Zone 1 tactical_bomber moved from Western Germany to 110 Sea Zone 1 fighter moved from Holland Belgium to 110 Sea Zone 1 battleship moved from 113 Sea Zone to 111 Sea Zone 1 fighter and 1 tactical_bomber moved from Western Germany to 110 Sea Zone 1 bomber moved from Germany to 110 Sea Zone 3 armour, 2 artilleries and 4 infantry moved from Holland Belgium to France 1 artillery, 3 infantry and 4 mech_infantrys moved from Western Germany to France 1 armour moved from Greater Southern Germany to France 2 armour moved from Greater Southern Germany to France 1 armour and 1 infantry moved from Romania to Yugoslavia 1 armour, 1 fighter and 2 infantry moved from Slovakia Hungary to Yugoslavia 1 tactical_bomber moved from Poland to Yugoslavia 1 armour moved from Poland to Yugoslavia 2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia
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TripleA Turn Summary: Germans round 1
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 1 Purchase Units - Germans Germans buy 7 artilleries; Remaining resources: 2 PUs; Combat Move - Germans 1 submarine moved from 124 Sea Zone to 111 Sea Zone 1 submarine moved from 118 Sea Zone to 111 Sea Zone 1 submarine moved from 117 Sea Zone to 106 Sea Zone 1 submarine moved from 103 Sea Zone to 110 Sea Zone 1 bomber moved from Germany to 111 Sea Zone 1 tactical_bomber moved from Germany to 110 Sea Zone 1 fighter moved from Western Germany to 110 Sea Zone 1 fighter moved from Norway to 111 Sea Zone 1 tactical_bomber moved from Western Germany to 111 Sea Zone 1 submarine moved from 108 Sea Zone to 110 Sea Zone 1 tactical_bomber moved from Western Germany to 110 Sea Zone 1 fighter moved from Holland Belgium to 110 Sea Zone 1 battleship moved from 113 Sea Zone to 111 Sea Zone 1 fighter and 1 tactical_bomber moved from Western Germany to 110 Sea Zone 1 bomber moved from Germany to 110 Sea Zone 3 armour, 2 artilleries and 4 infantry moved from Holland Belgium to France 1 artillery, 3 infantry and 4 mech_infantrys moved from Western Germany to France 1 armour moved from Greater Southern Germany to France 2 armour moved from Greater Southern Germany to France 1 armour and 1 infantry moved from Romania to Yugoslavia 1 armour, 1 fighter and 2 infantry moved from Slovakia Hungary to Yugoslavia 1 tactical_bomber moved from Poland to Yugoslavia 1 armour moved from Poland to Yugoslavia 2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia Combat - Germans Battle in 106 Sea Zone Germans attack with 1 submarine British defend with 1 destroyer and 1 transport Germans roll dice for 1 submarine in 106 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 106 Sea Zone 1 transport owned by the British lost in 106 Sea Zone Germans win, taking 106 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 15 Casualties for British: 1 destroyer and 1 transport Battle in 111 Sea Zone Germans attack with 1 battleship, 1 bomber, 1 fighter, 2 submarines and 1 tactical_bomber British defend with 1 battleship, 1 cruiser and 1 destroyer Germans roll dice for 2 submarines in 111 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 battleship, 1 bomber, 1 fighter and 1 tactical_bomber in 111 Sea Zone, round 2 : 3/4 hits, 2.50 expected hits Units damaged: 1 battleship owned by the British British roll dice for 1 battleship, 1 cruiser and 1 destroyer in 111 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits Units damaged: 1 battleship owned by the Germans 1 destroyer owned by the British and 1 cruiser owned by the British lost in 111 Sea Zone Germans roll dice for 2 submarines in 111 Sea Zone, round 3 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 battleship, 1 bomber, 1 fighter and 1 tactical_bomber in 111 Sea Zone, round 3 : 1/4 hits, 2.50 expected hits British roll dice for 1 battleship in 111 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits 1 submarine owned by the Germans lost in 111 Sea Zone 1 battleship owned by the British lost in 111 Sea Zone Germans win with 1 battleship, 1 bomber, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 34 Casualties for British: 1 battleship, 1 cruiser and 1 destroyer Casualties for Germans: 1 submarine Battle in 110 Sea Zone Germans attack with 1 bomber, 3 fighters, 2 submarines and 3 tactical_bombers British defend with 1 battleship and 1 cruiser; French defend with 1 cruiser Germans roll dice for 2 submarines in 110 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits Units damaged: 1 battleship owned by the British Germans roll dice for 1 bomber, 3 fighters and 3 tactical_bombers in 110 Sea Zone, round 2 : 3/7 hits, 4.17 expected hits British roll dice for 1 battleship and 2 cruisers in 110 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits 2 submarines owned by the Germans lost in 110 Sea Zone 1 cruiser owned by the French, 1 cruiser owned by the British and 1 battleship owned by the British lost in 110 Sea Zone Germans win with 1 bomber, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 32 Casualties for Germans: 2 submarines Casualties for British: 1 battleship and 1 cruiser Casualties for French: 1 cruiser Battle in France Germans attack with 6 armour, 3 artilleries, 7 infantry and 4 mech_infantrys British defend with 1 armour and 1 artillery; French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry Germans roll dice for 6 armour, 3 artilleries, 7 infantry and 4 mech_infantrys in France, round 2 : 4/20 hits, 6.33 expected hits French roll dice for 1 aaGun, 2 armour, 2 artilleries, 1 fighter and 6 infantry in France, round 2 : 6/11 hits, 4.33 expected hits 6 infantry owned by the Germans lost in France 1 aaGun owned by the French and 3 infantry owned by the French lost in France Germans roll dice for 6 armour, 3 artilleries, 1 infantry and 4 mech_infantrys in France, round 3 : 5/14 hits, 5.33 expected hits French roll dice for 2 armour, 2 artilleries, 1 fighter and 3 infantry in France, round 3 : 4/8 hits, 3.33 expected hits 3 artilleries owned by the Germans and 1 infantry owned by the Germans lost in France 1 artillery owned by the British, 3 infantry owned by the French and 1 artillery owned by the French lost in France Germans roll dice for 6 armour and 4 mech_infantrys in France, round 4 : 5/10 hits, 3.67 expected hits French roll dice for 2 armour and 1 fighter in France, round 4 : 2/3 hits, 1.67 expected hits 2 mech_infantrys owned by the Germans lost in France 1 armour owned by the French, 1 fighter owned by the French and 1 armour owned by the British lost in France Germans captures 19PUs while taking French capital Germans converts factory_major into different units Germans win, taking France from French with 6 armour and 2 mech_infantrys remaining. Battle score for attacker is 12 Casualties for Germans: 3 artilleries, 7 infantry and 2 mech_infantrys Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry Casualties for British: 1 armour and 1 artillery Battle in Yugoslavia Germans attack with 3 armour, 2 artilleries, 1 fighter, 9 infantry and 1 tactical_bomber Neutral_Allies defend with 5 infantry Germans roll dice for 3 armour, 2 artilleries, 1 fighter, 9 infantry and 1 tactical_bomber in Yugoslavia, round 2 : 6/16 hits, 5.17 expected hits Neutral_Allies roll dice for 5 infantry in Yugoslavia, round 2 : 1/5 hits, 1.67 expected hits 1 infantry owned by the Germans lost in Yugoslavia 5 infantry owned by the Neutral_Allies lost in Yugoslavia Germans win, taking Yugoslavia from Neutral_Allies with 3 armour, 2 artilleries, 1 fighter, 8 infantry and 1 tactical_bomber remaining. Battle score for attacker is 12 Casualties for Germans: 1 infantry Casualties for Neutral_Allies: 5 infantry Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French triggerFrenchDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to French Non Combat Move - Germans 1 infantry moved from Romania to Bulgaria Germans take Bulgaria from Neutral_Axis 1 fighter moved from Yugoslavia to Southern Italy 1 aaGun moved from Western Germany to France 1 fighter and 1 tactical_bomber moved from 111 Sea Zone to Western Germany 1 bomber moved from 111 Sea Zone to Western Germany 1 bomber moved from 110 Sea Zone to Western Germany 3 fighters and 2 tactical_bombers moved from 110 Sea Zone to Western Germany 1 tactical_bomber moved from 110 Sea Zone to Holland Belgium 1 aaGun moved from Western Germany to Holland Belgium 1 tactical_bomber moved from Yugoslavia to Western Germany 3 aaGuns, 3 artilleries and 11 infantry moved from Germany to Slovakia Hungary 3 infantry moved from Poland to Slovakia Hungary 1 infantry moved from Norway to Finland Germans take Finland from Neutral_Axis 1 transport moved from 114 Sea Zone to 113 Sea Zone 2 infantry moved from Denmark to Western Germany 2 infantry moved from Norway to 113 Sea Zone 2 infantry and 1 transport moved from 113 Sea Zone to 114 Sea Zone 2 infantry moved from 114 Sea Zone to Poland Place Units - Germans 7 artilleries placed in Germany Turn Complete - Germans Germans collect 39 PUs; end with 60 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 70 PUs
Combat Hit Differential Summary :
French regular : 2.67 Neutral_Allies regular : -0.67 Germans regular : -3.00 British regular : -0.17
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TripleA Turn Summary: Russians round 1
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 1 Purchase Units - Russians Russians buy 1 armour, 9 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Russians Non Combat Move - Russians 3 infantry moved from Baltic States to Belarus 1 infantry moved from Archangel to Belarus 1 armour moved from Russia to Belarus 1 mech_infantry moved from Russia to Belarus 1 infantry moved from Russia to Bryansk 1 artillery moved from Russia to Bryansk 2 aaGuns moved from Russia to Bryansk 2 infantry moved from Bessarabia to Western Ukraine 2 infantry moved from Eastern Poland to Western Ukraine 1 armour moved from Volgograd to Bryansk 1 mech_infantry moved from Volgograd to Bryansk 2 infantry moved from Caucasus to Rostov 3 infantry moved from Vyborg to Novgorod 2 infantry moved from Karelia to Novgorod 6 infantry moved from Amur to Buryatia 6 infantry moved from Sakha to Buryatia 2 aaGuns moved from Sakha to Buryatia Place Units - Russians 3 infantry placed in Novgorod 3 infantry placed in Ukraine 1 armour, 3 infantry and 1 mech_infantry placed in Russia Turn Complete - Russians Russians collect 37 PUs; end with 37 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Russians round 1
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 1 Purchase Units - Russians Russians buy 1 armour, 9 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Russians Non Combat Move - Russians 3 infantry moved from Baltic States to Belarus 1 infantry moved from Archangel to Belarus 1 armour moved from Russia to Belarus 1 mech_infantry moved from Russia to Belarus 1 infantry moved from Russia to Bryansk 1 artillery moved from Russia to Bryansk 2 aaGuns moved from Russia to Bryansk 2 infantry moved from Bessarabia to Western Ukraine 2 infantry moved from Eastern Poland to Western Ukraine 1 armour moved from Volgograd to Bryansk 1 mech_infantry moved from Volgograd to Bryansk 2 infantry moved from Caucasus to Rostov 3 infantry moved from Vyborg to Novgorod 2 infantry moved from Karelia to Novgorod 6 infantry moved from Amur to Buryatia 6 infantry moved from Sakha to Buryatia 2 aaGuns moved from Sakha to Buryatia Place Units - Russians 3 infantry placed in Novgorod 3 infantry placed in Ukraine 1 armour, 3 infantry and 1 mech_infantry placed in Russia Turn Complete - Russians Russians collect 37 PUs; end with 37 PUs Turning on Edit Mode EDIT: Removing units owned by Russians from 127 Sea Zone: 1 submarine EDIT: Adding units owned by Russians to 111 Sea Zone: 1 submarine EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
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TripleA Move Summary: Japanese round 1
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 1 Purchase Units - Japanese Japanese buy 1 marine and 3 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 artillery and 2 infantry moved from Jehol to Chahar Japanese take Chahar from Chinese 1 artillery and 3 infantry moved from Shantung to Anhwe Japanese take Anhwe from Chinese 3 infantry moved from Kiangsu to Anhwe 1 artillery moved from Kiangsu to Anhwe 3 infantry moved from Kwangsi to Yunnan 1 artillery moved from Kwangsi to Yunnan 3 infantry moved from Kiangsi to Hunan 1 artillery moved from Kiangsi to Hunan 1 fighter and 1 tactical_bomber moved from Kiangsu to Yunnan 1 fighter moved from Formosa to Hunan 2 fighters and 2 tactical_bombers moved from Manchuria to Hunan 2 bombers moved from Japan to Yunnan
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TripleA Turn Summary: Japanese round 1
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 1 Purchase Units - Japanese Japanese buy 1 marine and 3 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 artillery and 2 infantry moved from Jehol to Chahar Japanese take Chahar from Chinese 1 artillery and 3 infantry moved from Shantung to Anhwe Japanese take Anhwe from Chinese 3 infantry moved from Kiangsu to Anhwe 1 artillery moved from Kiangsu to Anhwe 3 infantry moved from Kwangsi to Yunnan 1 artillery moved from Kwangsi to Yunnan 3 infantry moved from Kiangsi to Hunan 1 artillery moved from Kiangsi to Hunan 1 fighter and 1 tactical_bomber moved from Kiangsu to Yunnan 1 fighter moved from Formosa to Hunan 2 fighters and 2 tactical_bombers moved from Manchuria to Hunan 2 bombers moved from Japan to Yunnan Combat - Japanese Battle in Hunan Japanese attack with 1 artillery, 3 fighters, 3 infantry and 2 tactical_bombers Chinese defend with 2 infantry Japanese roll dice for 1 artillery, 3 fighters, 3 infantry and 2 tactical_bombers in Hunan, round 2 : 6/9 hits, 3.83 expected hits Chinese roll dice for 2 infantry in Hunan, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Chinese lost in Hunan Japanese win, taking Hunan from Chinese with 1 artillery, 3 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Chinese: 2 infantry Battle in Yunnan Japanese attack with 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber Chinese defend with 4 infantry Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber in Yunnan, round 2 : 3/8 hits, 3.50 expected hits Chinese roll dice for 4 infantry in Yunnan, round 2 : 3/4 hits, 1.33 expected hits 3 infantry owned by the Japanese lost in Yunnan 3 infantry owned by the Chinese lost in Yunnan Japanese roll dice for 1 artillery, 2 bombers, 1 fighter and 1 tactical_bomber in Yunnan, round 3 : 2/5 hits, 2.83 expected hits Chinese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 artillery, 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 3 infantry Casualties for Chinese: 4 infantry Non Combat Move - Japanese 3 fighters moved from Hunan to Kwangsi 2 tactical_bombers moved from Hunan to Kwangsi 2 bombers moved from Yunnan to Kwangsi 1 fighter moved from Yunnan to Kwangsi 1 mech_infantry moved from Manchuria to Chahar 1 artillery and 1 infantry moved from Manchuria to 19 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone 1 infantry moved from 36 Sea Zone to Kwangsi 1 artillery moved from 36 Sea Zone to Kwangsi 1 fighter moved from Okinawa to Kwangsi 1 armour moved from Japan to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 2 tactical_bombers moved from Japan to Kwangsi 2 fighters moved from Japan to Kwangsi 1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone 1 tactical_bomber moved from Yunnan to Kwangsi 1 transport moved from 20 Sea Zone to 19 Sea Zone 1 infantry moved from Manchuria to 19 Sea Zone 1 infantry moved from Okinawa to 19 Sea Zone 2 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone 2 infantry moved from 20 Sea Zone to Kiangsi 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 2 fighters, 1 submarine and 2 tactical_bombers moved from 6 Sea Zone to 36 Sea Zone 1 infantry moved from 36 Sea Zone to Kwangsi 1 armour moved from 36 Sea Zone to Kwangsi 4 infantry moved from Korea to Manchuria 1 fighter moved from Korea to Kiangsi 1 cruiser moved from 20 Sea Zone to 6 Sea Zone 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 36 Sea Zone 1 battleship, 1 destroyer and 1 submarine moved from 19 Sea Zone to 36 Sea Zone Place Units - Japanese 3 transports placed in 6 Sea Zone 1 marine placed in Japan Turn Complete - Japanese Japanese collect 30 PUs; end with 30 PUs Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 40 PUs
Combat Hit Differential Summary :
Chinese regular : 0.67 Japanese regular : 0.83