BM4 Cousins Team Game - 2024.1


  • TripleA Manual Gamesave Post: Americans round 5

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 5
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 carrier, 2 fighters, 5 infantry and 3 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            2 submarines moved from 26 Sea Zone to 6 Sea Zone
            1 submarine moved from 10 Sea Zone to 8 Sea Zone
            3 infantry moved from Gibraltar to 91 Sea Zone
            2 mech_infantrys moved from Gibraltar to 91 Sea Zone
            1 artillery moved from Gibraltar to 91 Sea Zone
            2 marines moved from Gibraltar to 91 Sea Zone
            1 artillery, 3 infantry, 2 mech_infantrys and 3 transports moved from 91 Sea Zone to 94 Sea Zone
            2 cruisers and 2 marines moved from 91 Sea Zone to 94 Sea Zone
            2 fighters moved from 91 Sea Zone to Algeria
            3 infantry moved from 94 Sea Zone to Algeria
            2 mech_infantrys moved from 94 Sea Zone to Algeria
            2 marines moved from 94 Sea Zone to Algeria
            2 infantry moved from Caroline Islands to 33 Sea Zone
            2 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
            2 infantry moved from 35 Sea Zone to Philippines
            1 infantry moved from Caroline Islands to 33 Sea Zone
            1 infantry and 1 transport moved from 33 Sea Zone to 21 Sea Zone
            1 infantry moved from 21 Sea Zone to Guam
    
        Combat - Americans
            Battle in Philippines
            Battle in Guam
            Battle in 8 Sea Zone
                Americans attack with 1 submarine
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 8 Sea Zone
                Americans win, taking Philippines from Japanese, taking Guam from Japanese with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 6 Sea Zone
                Americans attack with 2 submarines
                Japanese defend with 1 submarine and 1 transport
                1 submarine owned by the Japanese submerged
                    1 transport owned by the Japanese lost in 6 Sea Zone
                Americans win, taking 6 Sea Zone from Japanese with 2 submarines remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in Algeria
                Americans attack with 2 fighters, 3 infantry, 2 marines and 2 mech_infantrys
                Germans defend with 1 fighter; Italians defend with 1 armour, 2 artilleries, 1 bomber, 1 fighter, 5 infantry and 1 mech_infantry
                    Americans roll dice for 2 cruisers in Algeria, round 2 : 2/2 hits, 1.00 expected hits
    

    Combat Hit Differential Summary :

    Americans regular : 1.00
    

    Savegame


  • TripleA Move Summary: Americans round 5

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 5
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 carrier, 2 fighters, 5 infantry and 3 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Italians from Algeria: 1 bomber
            EDIT: Removing units owned by Italians from Algeria: 1 infantry
            EDIT: Turning off Edit Mode
            2 submarines moved from 26 Sea Zone to 6 Sea Zone
            1 submarine moved from 10 Sea Zone to 8 Sea Zone
            3 infantry moved from Gibraltar to 91 Sea Zone
            2 mech_infantrys moved from Gibraltar to 91 Sea Zone
            1 artillery moved from Gibraltar to 91 Sea Zone
            2 infantry moved from Caroline Islands to 33 Sea Zone
            2 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
            2 infantry moved from 35 Sea Zone to Philippines
            1 infantry moved from Caroline Islands to 33 Sea Zone
            1 infantry and 1 transport moved from 33 Sea Zone to 21 Sea Zone
            1 infantry moved from 21 Sea Zone to Guam
            2 marines moved from Gibraltar to 91 Sea Zone
            1 artillery, 3 infantry, 2 mech_infantrys and 3 transports moved from 91 Sea Zone to 94 Sea Zone
            2 cruisers and 2 marines moved from 91 Sea Zone to 94 Sea Zone
            2 fighters moved from 91 Sea Zone to Algeria
            3 infantry moved from 94 Sea Zone to Algeria
            1 artillery moved from 94 Sea Zone to Algeria
            2 marines moved from 94 Sea Zone to Algeria
            2 mech_infantrys moved from 94 Sea Zone to Algeria
    

    Savegame


  • TripleA Turn Summary: Americans round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 5
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 carrier, 2 fighters, 5 infantry and 3 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Italians from Algeria: 1 bomber
            EDIT: Removing units owned by Italians from Algeria: 1 infantry
            EDIT: Turning off Edit Mode
            2 submarines moved from 26 Sea Zone to 6 Sea Zone
            1 submarine moved from 10 Sea Zone to 8 Sea Zone
            3 infantry moved from Gibraltar to 91 Sea Zone
            2 mech_infantrys moved from Gibraltar to 91 Sea Zone
            1 artillery moved from Gibraltar to 91 Sea Zone
            2 infantry moved from Caroline Islands to 33 Sea Zone
            2 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
            2 infantry moved from 35 Sea Zone to Philippines
            1 infantry moved from Caroline Islands to 33 Sea Zone
            1 infantry and 1 transport moved from 33 Sea Zone to 21 Sea Zone
            1 infantry moved from 21 Sea Zone to Guam
            2 marines moved from Gibraltar to 91 Sea Zone
            1 artillery, 3 infantry, 2 mech_infantrys and 3 transports moved from 91 Sea Zone to 94 Sea Zone
            2 cruisers and 2 marines moved from 91 Sea Zone to 94 Sea Zone
            2 fighters moved from 91 Sea Zone to Algeria
            3 infantry moved from 94 Sea Zone to Algeria
            1 artillery moved from 94 Sea Zone to Algeria
            2 marines moved from 94 Sea Zone to Algeria
            2 mech_infantrys moved from 94 Sea Zone to Algeria
    
        Combat - Americans
            Battle in Philippines
            Battle in Guam
            Battle in 8 Sea Zone
                Americans attack with 1 submarine
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 8 Sea Zone
                Americans win, taking Philippines from Japanese, taking Guam from Japanese with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 6 Sea Zone
                Americans attack with 2 submarines
                Japanese defend with 1 submarine and 1 transport
                    Americans roll dice for 2 submarines in 6 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Japanese lost in 6 Sea Zone
                    Japanese roll dice for 1 transport in 6 Sea Zone, round 2 : 0/0 hits, 0.00 expected hits
                    1 transport owned by the Japanese lost in 6 Sea Zone
                Americans win, taking 6 Sea Zone from Japanese with 2 submarines remaining. Battle score for attacker is 13
                Casualties for Japanese: 1 submarine and 1 transport
                Turning on Edit Mode
                EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 submarine
                EDIT: Turning off Edit Mode
            Battle in Algeria
                Americans attack with 1 artillery, 2 fighters, 3 infantry, 2 marines and 2 mech_infantrys
                Germans defend with 1 fighter; Italians defend with 1 armour, 2 artilleries, 1 fighter, 4 infantry and 1 mech_infantry
                    Americans roll dice for 1 artillery, 2 fighters, 3 infantry, 2 marines and 2 mech_infantrys in Algeria, round 2 : 2/10 hits, 3.00 expected hits
                    Italians roll dice for 1 armour, 2 artilleries, 2 fighters, 4 infantry and 1 mech_infantry in Algeria, round 2 : 3/10 hits, 4.17 expected hits
                    3 infantry owned by the Americans lost in Algeria
                    2 infantry owned by the Italians lost in Algeria
                    Americans roll dice for 1 artillery, 2 fighters, 2 marines and 2 mech_infantrys in Algeria, round 3 : 2/7 hits, 2.50 expected hits
                    Italians roll dice for 1 armour, 2 artilleries, 2 fighters, 2 infantry and 1 mech_infantry in Algeria, round 3 : 3/8 hits, 3.50 expected hits
                    1 artillery owned by the Americans and 2 mech_infantrys owned by the Americans lost in Algeria
                    2 infantry owned by the Italians lost in Algeria
                2 fighters owned by the Americans retreated
                    Americans roll dice for 2 marines in Algeria, round 4 : 0/2 hits, 0.67 expected hits
                    Italians roll dice for 1 armour, 2 artilleries, 2 fighters and 1 mech_infantry in Algeria, round 4 : 1/6 hits, 2.83 expected hits
                    1 marine owned by the Americans lost in Algeria
                    Americans roll dice for 1 marine in Algeria, round 5 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 armour, 2 artilleries, 2 fighters and 1 mech_infantry in Algeria, round 5 : 3/6 hits, 2.83 expected hits
                    1 marine owned by the Americans lost in Algeria
                Italians win with 1 armour, 2 artilleries, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is -19
                Casualties for Americans: 1 artillery, 3 infantry, 2 marines and 2 mech_infantrys
                Casualties for Italians: 4 infantry
    
        Non Combat Move - Americans
            2 fighters moved from Algeria to Gibraltar
            1 destroyer moved from 91 Sea Zone to 84 Sea Zone
            1 submarine moved from 91 Sea Zone to 84 Sea Zone
            1 carrier moved from 91 Sea Zone to 109 Sea Zone
            1 destroyer moved from 91 Sea Zone to 109 Sea Zone
            1 submarine moved from 33 Sea Zone to 20 Sea Zone
            1 submarine moved from 33 Sea Zone to 19 Sea Zone
            1 fighter moved from Hawaiian Islands to Caroline Islands
            2 submarines moved from 26 Sea Zone to 33 Sea Zone
            1 destroyer moved from 25 Sea Zone to 26 Sea Zone
            1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            6 infantry moved from Eastern United States to 101 Sea Zone
            6 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
            6 infantry moved from 91 Sea Zone to Gibraltar
            1 bomber moved from Eastern United States to Hawaiian Islands
    
        Place Units - Americans
            2 transports placed in 101 Sea Zone
            4 infantry placed in Eastern United States
            1 carrier and 1 transport placed in 10 Sea Zone
            1 artillery, 2 fighters and 1 infantry placed in Western United States
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 85 Sea Zone. Rolls: 2,4
            Americans collect 54 PUs (2 lost to blockades); end with 54 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 69 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 79 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -2.17
    Italians regular : -3.33
    Japanese regular : -0.17
    

    Savegame


  • TripleA Turn Summary: Chinese round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 5
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Yunnan to Kwangsi
                  Chinese take Kwangsi from Japanese
            2 infantry moved from Yunnan to Hunan
            1 fighter moved from Szechwan to Hunan
            7 infantry moved from Yunnan to Kweichow
            2 artilleries moved from Yunnan to Kweichow
            2 infantry moved from Szechwan to Kweichow
    
        Combat - Chinese
            Battle in Hunan
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Hunan, round 2 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Hunan
                    1 infantry owned by the Japanese lost in Hunan
                Chinese win, taking Hunan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Kweichow
                Chinese attack with 2 artilleries and 9 infantry
                Japanese defend with 1 artillery
                    Chinese roll dice for 2 artilleries and 9 infantry in Kweichow, round 2 : 2/11 hits, 2.50 expected hits
                    Japanese roll dice for 1 artillery in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in Kweichow
                Chinese win, taking Kweichow from Japanese with 2 artilleries and 9 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 artillery
    
        Non Combat Move - Chinese
            1 fighter moved from Hunan to Burma
    
        Place Units - Chinese
            2 artilleries and 2 infantry placed in Kweichow
    
        Turn Complete - Chinese
            Chinese collect 8 PUs; end with 8 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 11 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0.33
    Japanese regular : 0.33
    

    Savegame


  • rolling for bomber:

    [dice 1d6<=1]

    and then for inf:

    [dice 1d6<=2]


  • 1d6<=1: 1; Hits: 1
    1d6<=2: 3; Hits: 0


  • TripleA Turn Summary: UK_Pacific round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 5
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 carrier, 2 fighters, 5 infantry and 3 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Italians from Algeria: 1 bomber
            EDIT: Removing units owned by Italians from Algeria: 1 infantry
            EDIT: Turning off Edit Mode
            2 submarines moved from 26 Sea Zone to 6 Sea Zone
            1 submarine moved from 10 Sea Zone to 8 Sea Zone
            3 infantry moved from Gibraltar to 91 Sea Zone
            2 mech_infantrys moved from Gibraltar to 91 Sea Zone
            1 artillery moved from Gibraltar to 91 Sea Zone
            2 infantry moved from Caroline Islands to 33 Sea Zone
            2 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
            2 infantry moved from 35 Sea Zone to Philippines
            1 infantry moved from Caroline Islands to 33 Sea Zone
            1 infantry and 1 transport moved from 33 Sea Zone to 21 Sea Zone
            1 infantry moved from 21 Sea Zone to Guam
            2 marines moved from Gibraltar to 91 Sea Zone
            1 artillery, 3 infantry, 2 mech_infantrys and 3 transports moved from 91 Sea Zone to 94 Sea Zone
            2 cruisers and 2 marines moved from 91 Sea Zone to 94 Sea Zone
            2 fighters moved from 91 Sea Zone to Algeria
            3 infantry moved from 94 Sea Zone to Algeria
            1 artillery moved from 94 Sea Zone to Algeria
            2 marines moved from 94 Sea Zone to Algeria
            2 mech_infantrys moved from 94 Sea Zone to Algeria
    
        Combat - Americans
            Battle in Philippines
            Battle in Guam
            Battle in 8 Sea Zone
                Americans attack with 1 submarine
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 8 Sea Zone
                Americans win, taking Philippines from Japanese, taking Guam from Japanese with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 6 Sea Zone
                Americans attack with 2 submarines
                Japanese defend with 1 submarine and 1 transport
                    Americans roll dice for 2 submarines in 6 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Japanese lost in 6 Sea Zone
                    Japanese roll dice for 1 transport in 6 Sea Zone, round 2 : 0/0 hits, 0.00 expected hits
                    1 transport owned by the Japanese lost in 6 Sea Zone
                Americans win, taking 6 Sea Zone from Japanese with 2 submarines remaining. Battle score for attacker is 13
                Casualties for Japanese: 1 submarine and 1 transport
                Turning on Edit Mode
                EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 submarine
                EDIT: Turning off Edit Mode
            Battle in Algeria
                Americans attack with 1 artillery, 2 fighters, 3 infantry, 2 marines and 2 mech_infantrys
                Germans defend with 1 fighter; Italians defend with 1 armour, 2 artilleries, 1 fighter, 4 infantry and 1 mech_infantry
                    Americans roll dice for 1 artillery, 2 fighters, 3 infantry, 2 marines and 2 mech_infantrys in Algeria, round 2 : 2/10 hits, 3.00 expected hits
                    Italians roll dice for 1 armour, 2 artilleries, 2 fighters, 4 infantry and 1 mech_infantry in Algeria, round 2 : 3/10 hits, 4.17 expected hits
                    3 infantry owned by the Americans lost in Algeria
                    2 infantry owned by the Italians lost in Algeria
                    Americans roll dice for 1 artillery, 2 fighters, 2 marines and 2 mech_infantrys in Algeria, round 3 : 2/7 hits, 2.50 expected hits
                    Italians roll dice for 1 armour, 2 artilleries, 2 fighters, 2 infantry and 1 mech_infantry in Algeria, round 3 : 3/8 hits, 3.50 expected hits
                    1 artillery owned by the Americans and 2 mech_infantrys owned by the Americans lost in Algeria
                    2 infantry owned by the Italians lost in Algeria
                2 fighters owned by the Americans retreated
                    Americans roll dice for 2 marines in Algeria, round 4 : 0/2 hits, 0.67 expected hits
                    Italians roll dice for 1 armour, 2 artilleries, 2 fighters and 1 mech_infantry in Algeria, round 4 : 1/6 hits, 2.83 expected hits
                    1 marine owned by the Americans lost in Algeria
                    Americans roll dice for 1 marine in Algeria, round 5 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 armour, 2 artilleries, 2 fighters and 1 mech_infantry in Algeria, round 5 : 3/6 hits, 2.83 expected hits
                    1 marine owned by the Americans lost in Algeria
                Italians win with 1 armour, 2 artilleries, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is -19
                Casualties for Americans: 1 artillery, 3 infantry, 2 marines and 2 mech_infantrys
                Casualties for Italians: 4 infantry
    
        Non Combat Move - Americans
            2 fighters moved from Algeria to Gibraltar
            1 destroyer moved from 91 Sea Zone to 84 Sea Zone
            1 submarine moved from 91 Sea Zone to 84 Sea Zone
            1 carrier moved from 91 Sea Zone to 109 Sea Zone
            1 destroyer moved from 91 Sea Zone to 109 Sea Zone
            1 submarine moved from 33 Sea Zone to 20 Sea Zone
            1 submarine moved from 33 Sea Zone to 19 Sea Zone
            1 fighter moved from Hawaiian Islands to Caroline Islands
            2 submarines moved from 26 Sea Zone to 33 Sea Zone
            1 destroyer moved from 25 Sea Zone to 26 Sea Zone
            1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            6 infantry moved from Eastern United States to 101 Sea Zone
            6 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
            6 infantry moved from 91 Sea Zone to Gibraltar
            1 bomber moved from Eastern United States to Hawaiian Islands
    
        Place Units - Americans
            2 transports placed in 101 Sea Zone
            4 infantry placed in Eastern United States
            1 carrier and 1 transport placed in 10 Sea Zone
            1 artillery, 2 fighters and 1 infantry placed in Western United States
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 85 Sea Zone. Rolls: 2,4
            Americans collect 54 PUs (2 lost to blockades); end with 54 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 69 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 79 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Yunnan to Kwangsi
                  Chinese take Kwangsi from Japanese
            2 infantry moved from Yunnan to Hunan
            1 fighter moved from Szechwan to Hunan
            7 infantry moved from Yunnan to Kweichow
            2 artilleries moved from Yunnan to Kweichow
            2 infantry moved from Szechwan to Kweichow
    
        Combat - Chinese
            Battle in Hunan
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Hunan, round 2 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Hunan
                    1 infantry owned by the Japanese lost in Hunan
                Chinese win, taking Hunan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Kweichow
                Chinese attack with 2 artilleries and 9 infantry
                Japanese defend with 1 artillery
                    Chinese roll dice for 2 artilleries and 9 infantry in Kweichow, round 2 : 2/11 hits, 2.50 expected hits
                    Japanese roll dice for 1 artillery in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in Kweichow
                Chinese win, taking Kweichow from Japanese with 2 artilleries and 9 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 artillery
    
        Non Combat Move - Chinese
            1 fighter moved from Hunan to Burma
    
        Place Units - Chinese
            2 artilleries and 2 infantry placed in Kweichow
    
        Turn Complete - Chinese
            Chinese collect 8 PUs; end with 8 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 11 PUs
    
        Purchase Units - British
            British repair damage of 3x harbour; Remaining resources: 32 PUs; 
            British buy 1 carrier, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 1 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 armour and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            2 infantry moved from Morocco to 91 Sea Zone
            1 armour moved from Morocco to 91 Sea Zone
            1 artillery moved from Morocco to 91 Sea Zone
            1 armour, 1 artillery, 2 carriers, 1 cruiser, 1 destroyer, 2 infantry and 2 transports moved from 91 Sea Zone to 94 Sea Zone
            1 bomber moved from United Kingdom to 85 Sea Zone
            1 destroyer moved from 91 Sea Zone to 85 Sea Zone
            1 fighter moved from 91 Sea Zone to Algeria
            1 armour moved from Egypt to 81 Sea Zone
            1 armour, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 tactical_bomber and 2 transports moved from 81 Sea Zone to 98 Sea Zone
            1 infantry moved from Syria to 98 Sea Zone
            1 artillery moved from Syria to 98 Sea Zone
            1 armour, 1 artillery, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 infantry, 1 tactical_bomber and 2 transports moved from 98 Sea Zone to 96 Sea Zone
            1 infantry moved from Malta to 96 Sea Zone
            1 armour, 1 artillery, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 2 infantry, 1 tactical_bomber and 2 transports moved from 96 Sea Zone to 94 Sea Zone
            4 infantry moved from 94 Sea Zone to Algeria
            2 artilleries moved from 94 Sea Zone to Algeria
            2 armour moved from 94 Sea Zone to Algeria
            2 fighters moved from Yunnan to Shan State
            1 tactical_bomber moved from Yunnan to Shan State
            3 infantry moved from Yunnan to Shan State
            1 infantry moved from Yunnan to Shan State
    
        Combat - British
            Battle in 85 Sea Zone
                British attack with 1 bomber and 1 destroyer
                Italians defend with 1 submarine
                    British roll dice for 1 bomber and 1 destroyer in 85 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
                    Italians roll dice for 1 submarine in 85 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Italians lost in 85 Sea Zone
                British win, taking 85 Sea Zone from Neutral with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
                Casualties for Italians: 1 submarine
            Battle in Shan State
                British attack with 2 fighters, 4 infantry and 1 tactical_bomber
                Japanese defend with 2 infantry
                    British roll dice for 2 fighters, 4 infantry and 1 tactical_bomber in Shan State, round 2 : 3/7 hits, 2.33 expected hits
                    Japanese roll dice for 2 infantry in Shan State, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Japanese lost in Shan State
                British win, taking Shan State from Japanese with 2 fighters, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Japanese: 2 infantry
            Battle in Algeria
                British attack with 2 armour, 2 artilleries, 1 fighter and 4 infantry
                Germans defend with 1 fighter; Italians defend with 1 armour, 2 artilleries, 1 fighter and 1 mech_infantry
                    British roll dice for 2 cruisers in Algeria, round 2 : 1/2 hits, 1.00 expected hits
                    British roll dice for 2 armour, 2 artilleries, 1 fighter and 4 infantry in Algeria, round 2 : 4/9 hits, 3.17 expected hits
                    Italians roll dice for 1 armour, 2 artilleries, 2 fighters and 1 mech_infantry in Algeria, round 2 : 4/6 hits, 2.83 expected hits
                    4 infantry owned by the British lost in Algeria
                    1 mech_infantry owned by the Italians, 1 fighter owned by the Germans, 2 artilleries owned by the Italians and 1 armour owned by the Italians lost in Algeria
                    British roll dice for 2 armour, 2 artilleries and 1 fighter in Algeria, round 3 : 1/5 hits, 2.17 expected hits
                    Italians roll dice for 1 fighter in Algeria, round 3 : 1/1 hits, 0.67 expected hits
                    1 artillery owned by the British lost in Algeria
                    1 fighter owned by the Italians lost in Algeria
                British win, taking Algeria from Italians with 2 armour, 1 artillery and 1 fighter remaining. Battle score for attacker is 22
                Casualties for British: 1 artillery and 4 infantry
                Casualties for Italians: 1 armour, 2 artilleries, 1 fighter and 1 mech_infantry
                Casualties for Germans: 1 fighter
    
        Non Combat Move - British
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from French Equatorial Africa: 1 infantry
            EDIT: Adding units owned by Americans to Anglo Egyptian Sudan: 1 infantry
            EDIT: Removing units owned by Americans from Gibraltar: 1 fighter
            EDIT: Turning off Edit Mode
            1 fighter moved from Algeria to 94 Sea Zone
            2 fighters moved from Egypt to 94 Sea Zone
            1 tactical_bomber moved from United Kingdom to 94 Sea Zone
            1 mech_infantry moved from Trans-Jordan to Northwest Persia
                  British take Northwest Persia from Neutral_Allies
            3 infantry moved from Trans-Jordan to Egypt
            1 bomber moved from 85 Sea Zone to Brazil
            2 mech_infantrys moved from Yunnan to Burma
            1 aaGun moved from Yunnan to Burma
            7 infantry moved from Yunnan to Burma
            4 infantry moved from India to Burma
            2 mech_infantrys moved from India to Burma
            2 fighters and 1 tactical_bomber moved from Shan State to India
            1 destroyer moved from 79 Sea Zone to 39 Sea Zone
            1 transport moved from 79 Sea Zone to 39 Sea Zone
            1 submarine moved from 71 Sea Zone to 81 Sea Zone
    
        Place Units - British
            1 mech_infantry placed in Egypt
            1 tactical_bomber placed in United Kingdom
            1 carrier placed in 109 Sea Zone
    
        Turn Complete - British
            British collect 37 PUs; end with 38 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 41 PUs
    
        Place Units - UK_Pacific
            1 armour and 1 mech_infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 7 PUs; end with 7 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
            Some Units in India change ownership: 1 armour and 1 mech_infantry
    

    Combat Hit Differential Summary :

    Chinese regular : -0.33
    Americans regular : -2.17
    Italians regular : -2.00
    Japanese regular : -0.50
    British regular : 0.33
    

    Savegame


  • TripleA Turn Summary: Italians round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 5
    
        Purchase Units - Italians
            Italians buy 2 fighters; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 infantry moved from Northern Italy to 97 Sea Zone
            1 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
            1 infantry moved from 92 Sea Zone to Morocco
            1 marine moved from Southern Italy to 97 Sea Zone
            1 cruiser and 1 marine moved from 97 Sea Zone to 96 Sea Zone
            1 marine moved from 96 Sea Zone to Malta
            1 armour and 1 mech_infantry moved from Rostov to Bryansk
            2 artilleries, 4 infantry and 1 mech_infantry moved from Ukraine to Bryansk
            1 armour moved from Bessarabia to Bryansk
    
        Combat - Italians
            Battle in Morocco
            Battle in Malta
                Italians attack with 1 marine
                British defend with 1 aaGun
                    Italians roll dice for 1 cruiser in Malta, round 2 : 1/1 hits, 0.50 expected hits
                    British roll dice for 1 aaGun in Malta, round 2 : 0/0 hits, 0.00 expected hits
                    1 aaGun owned by the British lost in Malta
                Italians win, taking Morocco from British, taking Malta from British with 1 marine remaining. Battle score for attacker is 5
                Casualties for British: 1 aaGun
            Battle in Bryansk
                Italians attack with 2 armour, 2 artilleries, 4 infantry and 2 mech_infantrys
                Russians defend with 2 infantry
                    Italians roll dice for 2 armour, 2 artilleries, 4 infantry and 2 mech_infantrys in Bryansk, round 2 : 3/10 hits, 3.00 expected hits
                    Russians roll dice for 2 infantry in Bryansk, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Russians lost in Bryansk
                Italians win, taking Bryansk from Russians with 2 armour, 2 artilleries, 4 infantry and 2 mech_infantrys remaining. Battle score for attacker is 6
                Casualties for Russians: 2 infantry
    
        Non Combat Move - Italians
            1 aaGun moved from Ukraine to Bryansk
            1 destroyer moved from 97 Sea Zone to 95 Sea Zone
            1 submarine moved from 97 Sea Zone to 98 Sea Zone
            1 cruiser moved from 97 Sea Zone to 99 Sea Zone
            1 submarine moved from 97 Sea Zone to 93 Sea Zone
            1 infantry moved from Northern Italy to Southern Italy
            1 aaGun and 2 infantry moved from France to Western Germany
    
        Place Units - Italians
            2 fighters placed in Southern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,2
            Italians collect 16 PUs (2 lost to blockades); end with 16 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 19 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 0.50
    Russians regular : -0.67
    British regular : 0.00
    

    Savegame


  • TripleA Turn Summary: Italians round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 5
    
        Purchase Units - Italians
            Italians buy 2 fighters; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 infantry moved from Northern Italy to 97 Sea Zone
            1 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
            1 infantry moved from 92 Sea Zone to Morocco
            1 marine moved from Southern Italy to 97 Sea Zone
            1 cruiser and 1 marine moved from 97 Sea Zone to 96 Sea Zone
            1 marine moved from 96 Sea Zone to Malta
            1 armour and 1 mech_infantry moved from Rostov to Bryansk
            2 artilleries, 4 infantry and 1 mech_infantry moved from Ukraine to Bryansk
            1 armour moved from Bessarabia to Bryansk
    
        Combat - Italians
            Battle in Morocco
            Battle in Malta
                Italians attack with 1 marine
                British defend with 1 aaGun
                    Italians roll dice for 1 cruiser in Malta, round 2 : 1/1 hits, 0.50 expected hits
                    British roll dice for 1 aaGun in Malta, round 2 : 0/0 hits, 0.00 expected hits
                    1 aaGun owned by the British lost in Malta
                Italians win, taking Morocco from British, taking Malta from British with 1 marine remaining. Battle score for attacker is 5
                Casualties for British: 1 aaGun
            Battle in Bryansk
                Italians attack with 2 armour, 2 artilleries, 4 infantry and 2 mech_infantrys
                Russians defend with 2 infantry
                    Italians roll dice for 2 armour, 2 artilleries, 4 infantry and 2 mech_infantrys in Bryansk, round 2 : 3/10 hits, 3.00 expected hits
                    Russians roll dice for 2 infantry in Bryansk, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Russians lost in Bryansk
                Italians win, taking Bryansk from Russians with 2 armour, 2 artilleries, 4 infantry and 2 mech_infantrys remaining. Battle score for attacker is 6
                Casualties for Russians: 2 infantry
    
        Non Combat Move - Italians
            1 aaGun moved from Ukraine to Bryansk
            1 destroyer moved from 97 Sea Zone to 95 Sea Zone
            1 submarine moved from 97 Sea Zone to 98 Sea Zone
            1 cruiser moved from 97 Sea Zone to 99 Sea Zone
            1 submarine moved from 97 Sea Zone to 93 Sea Zone
            1 infantry moved from Northern Italy to Southern Italy
            1 aaGun and 2 infantry moved from France to Western Germany
    
        Place Units - Italians
            2 fighters placed in Southern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,2
            Italians collect 16 PUs (2 lost to blockades); end with 16 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 19 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Italians from 97 Sea Zone: 1 battleship
            EDIT: Adding units owned by Italians to 93 Sea Zone: 1 battleship
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Italians regular : 0.50
    Russians regular : -0.67
    British regular : 0.00
    

    Savegame


  • TripleA Turn Summary: Italians round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 5
    
        Purchase Units - Italians
            Italians buy 2 fighters; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 infantry moved from Northern Italy to 97 Sea Zone
            1 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
            1 infantry moved from 92 Sea Zone to Morocco
            1 marine moved from Southern Italy to 97 Sea Zone
            1 cruiser and 1 marine moved from 97 Sea Zone to 96 Sea Zone
            1 marine moved from 96 Sea Zone to Malta
            1 armour and 1 mech_infantry moved from Rostov to Bryansk
            2 artilleries, 4 infantry and 1 mech_infantry moved from Ukraine to Bryansk
            1 armour moved from Bessarabia to Bryansk
    
        Combat - Italians
            Battle in Morocco
            Battle in Malta
                Italians attack with 1 marine
                British defend with 1 aaGun
                    Italians roll dice for 1 cruiser in Malta, round 2 : 1/1 hits, 0.50 expected hits
                    British roll dice for 1 aaGun in Malta, round 2 : 0/0 hits, 0.00 expected hits
                    1 aaGun owned by the British lost in Malta
                Italians win, taking Morocco from British, taking Malta from British with 1 marine remaining. Battle score for attacker is 5
                Casualties for British: 1 aaGun
            Battle in Bryansk
                Italians attack with 2 armour, 2 artilleries, 4 infantry and 2 mech_infantrys
                Russians defend with 2 infantry
                    Italians roll dice for 2 armour, 2 artilleries, 4 infantry and 2 mech_infantrys in Bryansk, round 2 : 3/10 hits, 3.00 expected hits
                    Russians roll dice for 2 infantry in Bryansk, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Russians lost in Bryansk
                Italians win, taking Bryansk from Russians with 2 armour, 2 artilleries, 4 infantry and 2 mech_infantrys remaining. Battle score for attacker is 6
                Casualties for Russians: 2 infantry
    
        Non Combat Move - Italians
            1 aaGun moved from Ukraine to Bryansk
            1 destroyer moved from 97 Sea Zone to 95 Sea Zone
            1 submarine moved from 97 Sea Zone to 98 Sea Zone
            1 cruiser moved from 97 Sea Zone to 99 Sea Zone
            1 submarine moved from 97 Sea Zone to 93 Sea Zone
            1 infantry moved from Northern Italy to Southern Italy
            1 aaGun and 2 infantry moved from France to Western Germany
    
        Place Units - Italians
            2 fighters placed in Southern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,2
            Italians collect 16 PUs (2 lost to blockades); end with 16 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 19 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Italians from 97 Sea Zone: 1 battleship
            EDIT: Adding units owned by Italians to 93 Sea Zone: 1 battleship
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Italians from 99 Sea Zone: 1 cruiser
            EDIT: Adding units owned by Italians to 97 Sea Zone: 1 cruiser
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Italians regular : 0.50
    Russians regular : -0.67
    British regular : 0.00
    

    Savegame


  • TripleA Turn Summary: French round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 5
    
        Purchase Units - ANZAC
            ANZAC buy 1 carrier, 1 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from Queensland to 54 Sea Zone
            1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
            1 infantry moved from 43 Sea Zone to Borneo
            1 infantry moved from Alexandria to Tobruk
                  ANZAC take Tobruk from Italians
    
        Combat - ANZAC
            Battle in Borneo
    
        Non Combat Move - ANZAC
            1 carrier, 2 cruisers, 1 destroyer and 2 fighters moved from 54 Sea Zone to 33 Sea Zone
            2 transports moved from 62 Sea Zone to 54 Sea Zone
            1 infantry moved from Egypt to Alexandria
    
        Place Units - ANZAC
            1 carrier and 1 transport placed in 62 Sea Zone
            1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 14 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
    
        Combat Move - French
            1 destroyer moved from 39 Sea Zone to 37 Sea Zone
                  French take 37 Sea Zone from Japanese
    
        Combat - French
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 6
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 5 bombers and 1 marine; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 armour moved from Rostov to Tambov
                  Germans take Tambov from Russians
            1 armour moved from Tambov to Bryansk
            1 submarine moved from 113 Sea Zone to 114 Sea Zone
            1 cruiser moved from 113 Sea Zone to 114 Sea Zone
            1 destroyer moved from 113 Sea Zone to 114 Sea Zone
            1 carrier moved from 113 Sea Zone to 114 Sea Zone
            1 bomber moved from Romania to 114 Sea Zone
            1 fighter moved from Southern Italy to 91 Sea Zone
            1 infantry moved from Eastern Poland to Belarus
                  Germans take Belarus from Russians
    
        Combat - Germans
            Battle in 91 Sea Zone
                Germans attack with 1 fighter
                Americans defend with 3 transports
                    3 transports owned by the Americans lost in 91 Sea Zone
                Germans win with 1 fighter remaining. Battle score for attacker is 21
                Casualties for Americans: 3 transports
            Battle in 114 Sea Zone
                Germans attack with 1 bomber, 1 carrier, 1 cruiser, 1 destroyer and 1 submarine
                Russians defend with 1 cruiser
                    Germans roll dice for 1 submarine in 114 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 bomber, 1 carrier, 1 cruiser and 1 destroyer in 114 Sea Zone, round 2 : 0/3 hits, 1.50 expected hits
                    Russians roll dice for 1 cruiser in 114 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                    Germans roll dice for 1 submarine in 114 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 bomber, 1 carrier, 1 cruiser and 1 destroyer in 114 Sea Zone, round 3 : 2/3 hits, 1.50 expected hits
                    Russians roll dice for 1 cruiser in 114 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits
                Units damaged: 1 carrier owned by the Germans
                    1 cruiser owned by the Russians lost in 114 Sea Zone
                Germans win with 1 bomber, 1 carrier, 1 cruiser, 1 destroyer and 1 submarine remaining. Battle score for attacker is 12
                Casualties for Russians: 1 cruiser
    
        Non Combat Move - Germans
            1 fighter moved from 91 Sea Zone to Morocco
            1 fighter and 1 tactical_bomber moved from Rostov to Greece
            1 aaGun, 9 armour, 5 artilleries, 15 infantry and 10 mech_infantrys moved from Rostov to Bryansk
            1 bomber moved from Ukraine to Greece
            1 fighter moved from Southern Italy to Greece
            3 fighters moved from Western Germany to Greece
            1 tactical_bomber moved from 113 Sea Zone to Greece
            1 bomber moved from 114 Sea Zone to Western Germany
            1 aaGun moved from Western Ukraine to Ukraine
            5 artilleries and 2 infantry moved from Western Ukraine to Bryansk
            1 mech_infantry moved from Caucasus to Bryansk
            1 mech_infantry moved from Baltic States to Bryansk
            2 mech_infantrys moved from Romania to Ukraine
            4 mech_infantrys moved from Ukraine to Bryansk
            2 mech_infantrys moved from Ukraine to Bryansk
            1 armour moved from Bryansk to Ukraine
            1 tactical_bomber moved from Vyborg to Bryansk
            1 fighter moved from Vyborg to Ukraine
            1 aaGun and 3 infantry moved from Vyborg to Finland
            1 submarine moved from 125 Sea Zone to 113 Sea Zone
            2 mech_infantrys moved from Western Germany to Southern Italy
            1 transport moved from 113 Sea Zone to 114 Sea Zone
            2 artilleries moved from France to Western Germany
            2 infantry moved from France to Western Germany
            1 mech_infantry moved from Western Germany to Southern Italy
            1 artillery moved from France to Western Germany
    
        Place Units - Germans
            5 bombers placed in Western Germany
            1 marine placed in Germany
            Germans undo move 2.
            1 marine placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 50 PUs; end with 50 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 57 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 62 PUs
    

    Combat Hit Differential Summary :

    Russians regular : 0.00
    Germans regular : -1.67
    

    Savegame


  • allies forfeited this game.

    starting a rematch with allies at 35 bid: carrier in sz 109, fighter in Scotland, tank in Egypt and an infantry in anglo Egypt Sudan


  • Testing Forum poster

    Test summary from TripleA, engine version: 2.6.14654, time: 7:31:53 PM
    Savegame


  • TripleA Move Summary: Germans round 1

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 1
    
        Purchase Units - Germans
            Germans buy 7 artilleries; Remaining resources: 2 PUs; 
    
        Combat Move - Germans
            1 submarine moved from 124 Sea Zone to 111 Sea Zone
            1 submarine moved from 118 Sea Zone to 111 Sea Zone
            1 submarine moved from 117 Sea Zone to 106 Sea Zone
            1 submarine moved from 103 Sea Zone to 110 Sea Zone
            1 bomber moved from Germany to 111 Sea Zone
            1 tactical_bomber moved from Germany to 110 Sea Zone
            1 fighter moved from Western Germany to 110 Sea Zone
            1 fighter moved from Norway to 111 Sea Zone
            1 tactical_bomber moved from Western Germany to 111 Sea Zone
            1 submarine moved from 108 Sea Zone to 110 Sea Zone
            1 tactical_bomber moved from Western Germany to 110 Sea Zone
            1 fighter moved from Holland Belgium to 110 Sea Zone
            1 battleship moved from 113 Sea Zone to 111 Sea Zone
            1 fighter and 1 tactical_bomber moved from Western Germany to 110 Sea Zone
            1 bomber moved from Germany to 110 Sea Zone
            3 armour, 2 artilleries and 4 infantry moved from Holland Belgium to France
            1 artillery, 3 infantry and 4 mech_infantrys moved from Western Germany to France
            1 armour moved from Greater Southern Germany to France
            2 armour moved from Greater Southern Germany to France
            1 armour and 1 infantry moved from Romania to Yugoslavia
            1 armour, 1 fighter and 2 infantry moved from Slovakia Hungary to Yugoslavia
            1 tactical_bomber moved from Poland to Yugoslavia
            1 armour moved from Poland to Yugoslavia
            2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia
    

    Savegame


  • TripleA Turn Summary: Germans round 1

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 1
    
        Purchase Units - Germans
            Germans buy 7 artilleries; Remaining resources: 2 PUs; 
    
        Combat Move - Germans
            1 submarine moved from 124 Sea Zone to 111 Sea Zone
            1 submarine moved from 118 Sea Zone to 111 Sea Zone
            1 submarine moved from 117 Sea Zone to 106 Sea Zone
            1 submarine moved from 103 Sea Zone to 110 Sea Zone
            1 bomber moved from Germany to 111 Sea Zone
            1 tactical_bomber moved from Germany to 110 Sea Zone
            1 fighter moved from Western Germany to 110 Sea Zone
            1 fighter moved from Norway to 111 Sea Zone
            1 tactical_bomber moved from Western Germany to 111 Sea Zone
            1 submarine moved from 108 Sea Zone to 110 Sea Zone
            1 tactical_bomber moved from Western Germany to 110 Sea Zone
            1 fighter moved from Holland Belgium to 110 Sea Zone
            1 battleship moved from 113 Sea Zone to 111 Sea Zone
            1 fighter and 1 tactical_bomber moved from Western Germany to 110 Sea Zone
            1 bomber moved from Germany to 110 Sea Zone
            3 armour, 2 artilleries and 4 infantry moved from Holland Belgium to France
            1 artillery, 3 infantry and 4 mech_infantrys moved from Western Germany to France
            1 armour moved from Greater Southern Germany to France
            2 armour moved from Greater Southern Germany to France
            1 armour and 1 infantry moved from Romania to Yugoslavia
            1 armour, 1 fighter and 2 infantry moved from Slovakia Hungary to Yugoslavia
            1 tactical_bomber moved from Poland to Yugoslavia
            1 armour moved from Poland to Yugoslavia
            2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia
    
        Combat - Germans
            Battle in 106 Sea Zone
                Germans attack with 1 submarine
                British defend with 1 destroyer and 1 transport
                    Germans roll dice for 1 submarine in 106 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the British lost in 106 Sea Zone
                    1 transport owned by the British lost in 106 Sea Zone
                Germans win, taking 106 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 15
                Casualties for British: 1 destroyer and 1 transport
            Battle in 111 Sea Zone
                Germans attack with 1 battleship, 1 bomber, 1 fighter, 2 submarines and 1 tactical_bomber
                British defend with 1 battleship, 1 cruiser and 1 destroyer
                    Germans roll dice for 2 submarines in 111 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 1 battleship, 1 bomber, 1 fighter and 1 tactical_bomber in 111 Sea Zone, round 2 : 3/4 hits, 2.50 expected hits
                Units damaged: 1 battleship owned by the British
                    British roll dice for 1 battleship, 1 cruiser and 1 destroyer in 111 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
                Units damaged: 1 battleship owned by the Germans
                    1 destroyer owned by the British and 1 cruiser owned by the British lost in 111 Sea Zone
                    Germans roll dice for 2 submarines in 111 Sea Zone, round 3 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 1 battleship, 1 bomber, 1 fighter and 1 tactical_bomber in 111 Sea Zone, round 3 : 1/4 hits, 2.50 expected hits
                    British roll dice for 1 battleship in 111 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
                    1 submarine owned by the Germans lost in 111 Sea Zone
                    1 battleship owned by the British lost in 111 Sea Zone
                Germans win with 1 battleship, 1 bomber, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 34
                Casualties for British: 1 battleship, 1 cruiser and 1 destroyer
                Casualties for Germans: 1 submarine
            Battle in 110 Sea Zone
                Germans attack with 1 bomber, 3 fighters, 2 submarines and 3 tactical_bombers
                British defend with 1 battleship and 1 cruiser; French defend with 1 cruiser
                    Germans roll dice for 2 submarines in 110 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                Units damaged: 1 battleship owned by the British
                    Germans roll dice for 1 bomber, 3 fighters and 3 tactical_bombers in 110 Sea Zone, round 2 : 3/7 hits, 4.17 expected hits
                    British roll dice for 1 battleship and 2 cruisers in 110 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits
                    2 submarines owned by the Germans lost in 110 Sea Zone
                    1 cruiser owned by the French, 1 cruiser owned by the British and 1 battleship owned by the British lost in 110 Sea Zone
                Germans win with 1 bomber, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 32
                Casualties for Germans: 2 submarines
                Casualties for British: 1 battleship and 1 cruiser
                Casualties for French: 1 cruiser
            Battle in France
                Germans attack with 6 armour, 3 artilleries, 7 infantry and 4 mech_infantrys
                British defend with 1 armour and 1 artillery; French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry
                    Germans roll dice for 6 armour, 3 artilleries, 7 infantry and 4 mech_infantrys in France, round 2 : 4/20 hits, 6.33 expected hits
                    French roll dice for 1 aaGun, 2 armour, 2 artilleries, 1 fighter and 6 infantry in France, round 2 : 6/11 hits, 4.33 expected hits
                    6 infantry owned by the Germans lost in France
                    1 aaGun owned by the French and 3 infantry owned by the French lost in France
                    Germans roll dice for 6 armour, 3 artilleries, 1 infantry and 4 mech_infantrys in France, round 3 : 5/14 hits, 5.33 expected hits
                    French roll dice for 2 armour, 2 artilleries, 1 fighter and 3 infantry in France, round 3 : 4/8 hits, 3.33 expected hits
                    3 artilleries owned by the Germans and 1 infantry owned by the Germans lost in France
                    1 artillery owned by the British, 3 infantry owned by the French and 1 artillery owned by the French lost in France
                    Germans roll dice for 6 armour and 4 mech_infantrys in France, round 4 : 5/10 hits, 3.67 expected hits
                    French roll dice for 2 armour and 1 fighter in France, round 4 : 2/3 hits, 1.67 expected hits
                    2 mech_infantrys owned by the Germans lost in France
                    1 armour owned by the French, 1 fighter owned by the French and 1 armour owned by the British lost in France
                Germans captures 19PUs while taking French capital
                Germans converts factory_major into different units
                Germans win, taking France from French with 6 armour and 2 mech_infantrys remaining. Battle score for attacker is 12
                Casualties for Germans: 3 artilleries, 7 infantry and 2 mech_infantrys
                Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry
                Casualties for British: 1 armour and 1 artillery
            Battle in Yugoslavia
                Germans attack with 3 armour, 2 artilleries, 1 fighter, 9 infantry and 1 tactical_bomber
                Neutral_Allies defend with 5 infantry
                    Germans roll dice for 3 armour, 2 artilleries, 1 fighter, 9 infantry and 1 tactical_bomber in Yugoslavia, round 2 : 6/16 hits, 5.17 expected hits
                    Neutral_Allies roll dice for 5 infantry in Yugoslavia, round 2 : 1/5 hits, 1.67 expected hits
                    1 infantry owned by the Germans lost in Yugoslavia
                    5 infantry owned by the Neutral_Allies lost in Yugoslavia
                Germans win, taking Yugoslavia from Neutral_Allies with 3 armour, 2 artilleries, 1 fighter, 8 infantry and 1 tactical_bomber remaining. Battle score for attacker is 12
                Casualties for Germans: 1 infantry
                Casualties for Neutral_Allies: 5 infantry
            Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French
            triggerFrenchDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to French
    
        Non Combat Move - Germans
            1 infantry moved from Romania to Bulgaria
                  Germans take Bulgaria from Neutral_Axis
            1 fighter moved from Yugoslavia to Southern Italy
            1 aaGun moved from Western Germany to France
            1 fighter and 1 tactical_bomber moved from 111 Sea Zone to Western Germany
            1 bomber moved from 111 Sea Zone to Western Germany
            1 bomber moved from 110 Sea Zone to Western Germany
            3 fighters and 2 tactical_bombers moved from 110 Sea Zone to Western Germany
            1 tactical_bomber moved from 110 Sea Zone to Holland Belgium
            1 aaGun moved from Western Germany to Holland Belgium
            1 tactical_bomber moved from Yugoslavia to Western Germany
            3 aaGuns, 3 artilleries and 11 infantry moved from Germany to Slovakia Hungary
            3 infantry moved from Poland to Slovakia Hungary
            1 infantry moved from Norway to Finland
                  Germans take Finland from Neutral_Axis
            1 transport moved from 114 Sea Zone to 113 Sea Zone
            2 infantry moved from Denmark to Western Germany
            2 infantry moved from Norway to 113 Sea Zone
            2 infantry and 1 transport moved from 113 Sea Zone to 114 Sea Zone
            2 infantry moved from 114 Sea Zone to Poland
    
        Place Units - Germans
            7 artilleries placed in Germany
    
        Turn Complete - Germans
            Germans collect 39 PUs; end with 60 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
            Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 70 PUs
    

    Combat Hit Differential Summary :

    French regular : 2.67
    Neutral_Allies regular : -0.67
    Germans regular : -3.00
    British regular : -0.17
    

    Savegame


  • TripleA Turn Summary: Russians round 1

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 1
    
        Purchase Units - Russians
            Russians buy 1 armour, 9 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
    
        Non Combat Move - Russians
            3 infantry moved from Baltic States to Belarus
            1 infantry moved from Archangel to Belarus
            1 armour moved from Russia to Belarus
            1 mech_infantry moved from Russia to Belarus
            1 infantry moved from Russia to Bryansk
            1 artillery moved from Russia to Bryansk
            2 aaGuns moved from Russia to Bryansk
            2 infantry moved from Bessarabia to Western Ukraine
            2 infantry moved from Eastern Poland to Western Ukraine
            1 armour moved from Volgograd to Bryansk
            1 mech_infantry moved from Volgograd to Bryansk
            2 infantry moved from Caucasus to Rostov
            3 infantry moved from Vyborg to Novgorod
            2 infantry moved from Karelia to Novgorod
            6 infantry moved from Amur to Buryatia
            6 infantry moved from Sakha to Buryatia
            2 aaGuns moved from Sakha to Buryatia
    
        Place Units - Russians
            3 infantry placed in Novgorod
            3 infantry placed in Ukraine
            1 armour, 3 infantry and 1 mech_infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 37 PUs; end with 37 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Russians round 1

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 1
    
        Purchase Units - Russians
            Russians buy 1 armour, 9 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
    
        Non Combat Move - Russians
            3 infantry moved from Baltic States to Belarus
            1 infantry moved from Archangel to Belarus
            1 armour moved from Russia to Belarus
            1 mech_infantry moved from Russia to Belarus
            1 infantry moved from Russia to Bryansk
            1 artillery moved from Russia to Bryansk
            2 aaGuns moved from Russia to Bryansk
            2 infantry moved from Bessarabia to Western Ukraine
            2 infantry moved from Eastern Poland to Western Ukraine
            1 armour moved from Volgograd to Bryansk
            1 mech_infantry moved from Volgograd to Bryansk
            2 infantry moved from Caucasus to Rostov
            3 infantry moved from Vyborg to Novgorod
            2 infantry moved from Karelia to Novgorod
            6 infantry moved from Amur to Buryatia
            6 infantry moved from Sakha to Buryatia
            2 aaGuns moved from Sakha to Buryatia
    
        Place Units - Russians
            3 infantry placed in Novgorod
            3 infantry placed in Ukraine
            1 armour, 3 infantry and 1 mech_infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 37 PUs; end with 37 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from 127 Sea Zone: 1 submarine
            EDIT: Adding units owned by Russians to 111 Sea Zone: 1 submarine
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Move Summary: Japanese round 1

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 1
    
        Purchase Units - Japanese
            Japanese buy 1 marine and 3 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 artillery and 2 infantry moved from Jehol to Chahar
                  Japanese take Chahar from Chinese
            1 artillery and 3 infantry moved from Shantung to Anhwe
                  Japanese take Anhwe from Chinese
            3 infantry moved from Kiangsu to Anhwe
            1 artillery moved from Kiangsu to Anhwe
            3 infantry moved from Kwangsi to Yunnan
            1 artillery moved from Kwangsi to Yunnan
            3 infantry moved from Kiangsi to Hunan
            1 artillery moved from Kiangsi to Hunan
            1 fighter and 1 tactical_bomber moved from Kiangsu to Yunnan
            1 fighter moved from Formosa to Hunan
            2 fighters and 2 tactical_bombers moved from Manchuria to Hunan
            2 bombers moved from Japan to Yunnan
    

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  • TripleA Turn Summary: Japanese round 1

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 1
    
        Purchase Units - Japanese
            Japanese buy 1 marine and 3 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 artillery and 2 infantry moved from Jehol to Chahar
                  Japanese take Chahar from Chinese
            1 artillery and 3 infantry moved from Shantung to Anhwe
                  Japanese take Anhwe from Chinese
            3 infantry moved from Kiangsu to Anhwe
            1 artillery moved from Kiangsu to Anhwe
            3 infantry moved from Kwangsi to Yunnan
            1 artillery moved from Kwangsi to Yunnan
            3 infantry moved from Kiangsi to Hunan
            1 artillery moved from Kiangsi to Hunan
            1 fighter and 1 tactical_bomber moved from Kiangsu to Yunnan
            1 fighter moved from Formosa to Hunan
            2 fighters and 2 tactical_bombers moved from Manchuria to Hunan
            2 bombers moved from Japan to Yunnan
    
        Combat - Japanese
            Battle in Hunan
                Japanese attack with 1 artillery, 3 fighters, 3 infantry and 2 tactical_bombers
                Chinese defend with 2 infantry
                    Japanese roll dice for 1 artillery, 3 fighters, 3 infantry and 2 tactical_bombers in Hunan, round 2 : 6/9 hits, 3.83 expected hits
                    Chinese roll dice for 2 infantry in Hunan, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Chinese lost in Hunan
                Japanese win, taking Hunan from Chinese with 1 artillery, 3 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Chinese: 2 infantry
            Battle in Yunnan
                Japanese attack with 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber
                Chinese defend with 4 infantry
                    Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber in Yunnan, round 2 : 3/8 hits, 3.50 expected hits
                    Chinese roll dice for 4 infantry in Yunnan, round 2 : 3/4 hits, 1.33 expected hits
                    3 infantry owned by the Japanese lost in Yunnan
                    3 infantry owned by the Chinese lost in Yunnan
                    Japanese roll dice for 1 artillery, 2 bombers, 1 fighter and 1 tactical_bomber in Yunnan, round 3 : 2/5 hits, 2.83 expected hits
                    Chinese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 1 artillery, 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 3 infantry
                Casualties for Chinese: 4 infantry
    
        Non Combat Move - Japanese
            3 fighters moved from Hunan to Kwangsi
            2 tactical_bombers moved from Hunan to Kwangsi
            2 bombers moved from Yunnan to Kwangsi
            1 fighter moved from Yunnan to Kwangsi
            1 mech_infantry moved from Manchuria to Chahar
            1 artillery and 1 infantry moved from Manchuria to 19 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
            1 infantry moved from 36 Sea Zone to Kwangsi
            1 artillery moved from 36 Sea Zone to Kwangsi
            1 fighter moved from Okinawa to Kwangsi
            1 armour moved from Japan to 6 Sea Zone
            1 infantry moved from Japan to 6 Sea Zone
            2 tactical_bombers moved from Japan to Kwangsi
            2 fighters moved from Japan to Kwangsi
            1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
            1 tactical_bomber moved from Yunnan to Kwangsi
            1 transport moved from 20 Sea Zone to 19 Sea Zone
            1 infantry moved from Manchuria to 19 Sea Zone
            1 infantry moved from Okinawa to 19 Sea Zone
            2 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone
            2 infantry moved from 20 Sea Zone to Kiangsi
            1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 2 fighters, 1 submarine and 2 tactical_bombers moved from 6 Sea Zone to 36 Sea Zone
            1 infantry moved from 36 Sea Zone to Kwangsi
            1 armour moved from 36 Sea Zone to Kwangsi
            4 infantry moved from Korea to Manchuria
            1 fighter moved from Korea to Kiangsi
            1 cruiser moved from 20 Sea Zone to 6 Sea Zone
            1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 36 Sea Zone
            1 battleship, 1 destroyer and 1 submarine moved from 19 Sea Zone to 36 Sea Zone
    
        Place Units - Japanese
            3 transports placed in 6 Sea Zone
            1 marine placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 30 PUs; end with 30 PUs
            Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 40 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.67
    Japanese regular : 0.83
    

    Savegame

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