TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 2 Purchase Units - Italians Italians buy 1 infantry and 2 transports; Remaining resources: 1 PUs; Combat Move - Italians 2 infantry moved from Northern Italy to 97 Sea Zone 2 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone 2 infantry moved from 92 Sea Zone to Gibraltar 1 artillery and 1 infantry moved from Yugoslavia to 97 Sea Zone Combat - Italians Battle in Gibraltar Non Combat Move - Italians 1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone 1 artillery and 1 infantry moved from 99 Sea Zone to Syria Italians take Syria from Neutral_Axis 1 artillery moved from Libya to Tunisia Italians take Tunisia from Neutral_Axis 1 submarine moved from 97 Sea Zone to 98 Sea Zone 1 battleship moved from 97 Sea Zone to 92 Sea Zone 2 cruisers and 2 destroyers moved from 97 Sea Zone to 99 Sea Zone 1 armour and 1 artillery moved from Yugoslavia to Albania 1 bomber and 2 fighters moved from Southern Italy to Greece 1 artillery and 2 infantry moved from Kenya to Anglo Egyptian Sudan Place Units - Italians 1 transport placed in 95 Sea Zone 1 transport placed in 97 Sea Zone 1 infantry placed in Northern Italy Turn Complete - Italians Italians collect 18 PUs; end with 19 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 29 PUsCombat Hit Differential Summary :