L24 BM4 Playoff Semi-Final Adam514 (Axis) vs Gamerman01 (Allies+22)


  • While I’m fine-tuning…

    Transport that was in 92 moves men from Algeria to Gibraltar, staying in 92

    triplea_40759_12 uk edit again.tsvg

  • '19 '17

    TripleA Turn Summary: Italians round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 12
    
        Purchase Units - Italians
            Italians buy 1 submarine; Remaining resources: 3 PUs; 
    
        Combat Move - Italians
            1 fighter moved from Iraq to 98 Sea Zone
    
        Combat - Italians
            Battle in 98 Sea Zone
                Italians attack with 1 fighter
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 98 Sea Zone
                Italians win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
    
        Non Combat Move - Italians
            1 fighter moved from 98 Sea Zone to Iraq
            1 infantry moved from Yugoslavia to Albania
            2 infantry moved from Northern Italy to Yugoslavia
            1 infantry moved from Southern Italy to Northern Italy
    
        Place Units - Italians
            1 submarine placed in 97 Sea Zone
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 8
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,3,5,5,3,2,6,3
            Italians collect 3 PUs (8 lost to blockades); end with 6 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • Oop, ANZAC cruiser is at the bottom of the middle of the Pacific.
    Those units should be orange or something 🧐


  • TripleA Turn Summary: French round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 12
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer, 1 infantry and 1 submarine; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            COMMENT: 2 ANZ fighters on 1 USA carrier in Z25
            COMMENT: Z26
            2 fighters moved from Queensland to 26 Sea Zone
            1 submarine moved from 31 Sea Zone to 26 Sea Zone
            1 infantry moved from West India to Eastern Persia
            2 fighters moved from Egypt to Crete
            1 bomber moved from West India to Eastern Persia
            3 armour moved from New South Wales to Queensland
            3 infantry moved from South Australia to Queensland
    
        Place Units - ANZAC
            1 infantry placed in New South Wales
            1 destroyer and 1 submarine placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 11 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 infantry moved from West India to Eastern Persia
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • To highlight added comment in game notes:
    2 ANZ planes on 1 US carrier at Hawaii

  • '19 '17

    TripleA Move Summary: Germans round 13

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 13
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 artilleries, 3 fighters, 9 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            12 armour and 18 mech_infantrys moved from Trans-Jordan to Egypt
            1 armour moved from Iraq to Persia
                  Germans take Persia from British
            1 armour moved from Persia to Iraq
            1 bomber and 3 fighters moved from Southern Italy to 99 Sea Zone
            1 bomber moved from Iraq to Rostov
            2 infantry moved from Bryansk to Rostov
            1 infantry moved from Bryansk to Smolensk
                  Germans take Smolensk from Russians
            1 mech_infantry moved from Romania to Belarus
            1 artillery, 1 infantry and 1 mech_infantry moved from Novgorod to Belarus
            1 infantry moved from Novgorod to Archangel
                  Germans take Archangel from Russians
            5 bombers moved from Western Germany to 99 Sea Zone
            1 bomber moved from France to 99 Sea Zone
    

    Savegame

  • '19 '17

    Scramble sz99?


  • That’s a tough one.

    Nothing scrambles…

  • '19 '17

    TripleA Turn Summary: Germans round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 13
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 artilleries, 3 fighters, 9 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            12 armour and 18 mech_infantrys moved from Trans-Jordan to Egypt
            1 armour moved from Iraq to Persia
                  Germans take Persia from British
            1 armour moved from Persia to Iraq
            1 bomber and 3 fighters moved from Southern Italy to 99 Sea Zone
            1 bomber moved from Iraq to Rostov
            2 infantry moved from Bryansk to Rostov
            1 infantry moved from Bryansk to Smolensk
                  Germans take Smolensk from Russians
            1 mech_infantry moved from Romania to Belarus
            1 artillery, 1 infantry and 1 mech_infantry moved from Novgorod to Belarus
            1 infantry moved from Novgorod to Archangel
                  Germans take Archangel from Russians
            5 bombers moved from Western Germany to 99 Sea Zone
            1 bomber moved from France to 99 Sea Zone
    
        Combat - Germans
            Germans creates battle in territory 125 Sea Zone
            Battle in 99 Sea Zone
                Germans attack with 7 bombers and 3 fighters
                Americans defend with 3 transports
                    3 transports owned by the Americans lost in 99 Sea Zone
                Germans win with 7 bombers and 3 fighters remaining. Battle score for attacker is 21
                Casualties for Americans: 3 transports
            Battle in Belarus
                Germans attack with 1 artillery, 1 infantry and 2 mech_infantrys
                Russians defend with 1 infantry
                    Germans roll dice for 1 artillery, 1 infantry and 2 mech_infantrys in Belarus, round 2 : 1/4 hits, 1.00 expected hits
                    Russians roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Belarus
                    1 infantry owned by the Russians lost in Belarus
                Germans win, taking Belarus from Russians with 1 artillery and 2 mech_infantrys remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Rostov
                Germans attack with 1 bomber and 2 infantry
                British defend with 1 mech_infantry
                    Germans roll dice for 1 bomber and 2 infantry in Rostov, round 2 : 2/3 hits, 1.00 expected hits
                    Russians roll dice for 1 mech_infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the British lost in Rostov
                Germans win, taking Rostov from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 4
                Casualties for British: 1 mech_infantry
            Battle in Egypt
                Germans attack with 12 armour and 18 mech_infantrys
                British defend with 1 factory_minor, 1 harbour and 1 infantry
                    Germans roll dice for 12 armour and 18 mech_infantrys in Egypt, round 2 : 9/30 hits, 9.00 expected hits
                    British roll dice for 1 infantry in Egypt, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Egypt
                Germans win, taking Egypt from British with 12 armour and 18 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
    
        Non Combat Move - Germans
            1 bomber moved from Rostov to Eastern Poland
            3 artilleries and 4 infantry moved from Poland to Eastern Poland
            1 artillery and 3 infantry moved from Slovakia Hungary to Eastern Poland
            1 submarine moved from 125 Sea Zone to 127 Sea Zone
            2 armour and 5 mech_infantrys moved from Iraq to Egypt
            1 aaGun and 5 infantry moved from Northwest Persia to Iraq
            1 infantry moved from Iraq to Trans-Jordan
            4 fighters and 2 tactical_bombers moved from Northwest Persia to Iraq
            3 fighters moved from 99 Sea Zone to Southern Italy
            1 bomber moved from 99 Sea Zone to Iraq
            6 bombers moved from 99 Sea Zone to Southern Italy
            17 artilleries, 18 infantry and 1 mech_infantry moved from Bryansk to Belarus
            2 infantry moved from Novgorod to Archangel
            1 mech_infantry moved from Belarus to Archangel
            1 mech_infantry moved from Novgorod to Karelia
            1 mech_infantry moved from Novgorod to Archangel
            1 infantry moved from Western Ukraine to Bryansk
            1 mech_infantry moved from Ukraine to Eastern Poland
            1 artillery and 5 infantry moved from Western Germany to France
            1 mech_infantry moved from Western Germany to Yugoslavia
    
        Place Units - Germans
            3 fighters, 1 infantry and 1 mech_infantry placed in Western Germany
            1 artillery and 2 infantry placed in Novgorod
            2 artilleries, 6 infantry and 1 mech_infantry placed in Germany
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from France: 1 infantry
            EDIT: Adding units owned by Germans to Western Germany: 1 infantry
            EDIT: Removing units owned by Germans from France: 1 aaGun
            EDIT: Adding units owned by Germans to Western Germany: 1 aaGun
            EDIT: Turning off Edit Mode
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 5
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,3
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,4,5,1,3,4,1,6
            Germans collect 59 PUs (5 lost to blockades); end with 59 PUs
            Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 64 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 69 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 75 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 80 PUs
    

    Combat Hit Differential Summary :

    Russians regular : 0.33
    Germans regular : 1.00
    British regular : -0.33
    

    Savegame


  • I have good intentions to start and finish tonight…


  • TripleA Turn Summary: Russians round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 13
    
        Purchase Units - Russians
            Russians buy 5 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Caucasus to Northwest Persia
                  Russians take Northwest Persia from Germans
            1 infantry moved from Vologda to Smolensk
            1 artillery and 1 fighter moved from Russia to Smolensk
            10 artilleries and 10 infantry moved from Caucasus to Rostov
            1 artillery and 30 infantry moved from Russia to Bryansk
            1 armour moved from Volgograd to Bryansk
            3 fighters moved from Crete to Bryansk
    
        Combat - Russians
            Russians creates battle in territory 97 Sea Zone
            Battle in Rostov
                Russians attack with 10 artilleries and 10 infantry
                Germans defend with 2 infantry
                    Russians roll dice for 10 artilleries and 10 infantry in Rostov, round 2 : 9/20 hits, 6.67 expected hits
                    Germans roll dice for 2 infantry in Rostov, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians lost in Rostov
                    2 infantry owned by the Germans lost in Rostov
                Russians win, taking Rostov from Germans with 10 artilleries and 9 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
                Casualties for Germans: 2 infantry
            Battle in Bryansk
                Russians attack with 1 armour, 1 artillery, 3 fighters and 30 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 armour, 1 artillery, 3 fighters and 30 infantry in Bryansk, round 2 : 3/35 hits, 7.50 expected hits
                    Germans roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Bryansk
                Russians win, taking Bryansk from Germans with 1 armour, 1 artillery, 3 fighters and 30 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Smolensk
                Russians attack with 1 artillery, 1 fighter and 1 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Smolensk, round 2 : 1/3 hits, 1.17 expected hits
                    Germans roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Smolensk
                    1 infantry owned by the Germans lost in Smolensk
                Russians win, taking Smolensk from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            3 fighters moved from Bryansk to Russia
            2 aaGuns moved from Russia to Bryansk
            8 infantry moved from Russia to Bryansk
            1 fighter moved from Smolensk to Russia
            3 artilleries and 17 infantry moved from Caucasus to Northwest Persia
            1 artillery and 2 infantry moved from Caucasus to Rostov
            2 infantry moved from Yakut S.S.R. to Yenisey
            4 mech_infantrys moved from Volgograd to Novosibirsk
            2 armour and 2 mech_infantrys moved from Volgograd to Bryansk
            1 armour and 2 mech_infantrys moved from Russia to Bryansk
            1 submarine moved from 115 Sea Zone to 113 Sea Zone
    
        Place Units - Russians
            5 mech_infantrys placed in Russia
    
        Turn Complete - Russians
            Russians collect 21 PUs; end with 21 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 24 PUs
    

    Combat Hit Differential Summary :

    Germans regular : 0.67
    Russians regular : -2.33
    

    Savegame

  • '19 '17

    TripleA Move Summary: Japanese round 13

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 13
    
        Purchase Units - Japanese
            Japanese buy 1 carrier, 1 fighter, 11 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; 0 SuicideAttackTokens; 
    
        Combat Move - Japanese
            3 fighters and 1 tactical_bomber moved from 42 Sea Zone to 78 Sea Zone
            1 submarine moved from 37 Sea Zone to 78 Sea Zone
            1 battleship and 1 marine moved from 36 Sea Zone to 39 Sea Zone
            1 marine moved from 39 Sea Zone to Ceylon
            1 infantry moved from Kweichow to Shensi
                  Japanese take Shensi from Chinese
            1 infantry moved from Szechwan to Sikang
                  Japanese take Sikang from Chinese
            2 infantry moved from Japan to 6 Sea Zone
            2 infantry and 1 transport moved from 6 Sea Zone to 17 Sea Zone
            2 infantry moved from 17 Sea Zone to Iwo Jima
            8 fighters moved from 6 Sea Zone to Iwo Jima
            2 fighters moved from 6 Sea Zone to Iwo Jima
            1 bomber moved from French Indo China to Guam
            2 infantry moved from Japan to 6 Sea Zone
            2 infantry and 1 transport moved from 6 Sea Zone to 21 Sea Zone
            2 infantry moved from 21 Sea Zone to Guam
            1 armour and 1 infantry moved from Burma to India
            2 fighters and 2 tactical_bombers moved from Burma to India
            2 infantry moved from Malaya to 37 Sea Zone
            2 infantry and 1 transport moved from 37 Sea Zone to 39 Sea Zone
            2 infantry moved from 39 Sea Zone to India
    

    Savegame

  • '19 '17

    Submerge in sz78?


  • No, it fights

  • '19 '17

    TripleA Turn Summary: Japanese round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 13
    
        Purchase Units - Japanese
            Japanese buy 1 carrier, 1 fighter, 11 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; 0 SuicideAttackTokens; 
    
        Combat Move - Japanese
            3 fighters and 1 tactical_bomber moved from 42 Sea Zone to 78 Sea Zone
            1 submarine moved from 37 Sea Zone to 78 Sea Zone
            1 battleship and 1 marine moved from 36 Sea Zone to 39 Sea Zone
            1 marine moved from 39 Sea Zone to Ceylon
            1 infantry moved from Kweichow to Shensi
                  Japanese take Shensi from Chinese
            1 infantry moved from Szechwan to Sikang
                  Japanese take Sikang from Chinese
            2 infantry moved from Japan to 6 Sea Zone
            2 infantry and 1 transport moved from 6 Sea Zone to 17 Sea Zone
            2 infantry moved from 17 Sea Zone to Iwo Jima
            8 fighters moved from 6 Sea Zone to Iwo Jima
            2 fighters moved from 6 Sea Zone to Iwo Jima
            1 bomber moved from French Indo China to Guam
            2 infantry moved from Japan to 6 Sea Zone
            2 infantry and 1 transport moved from 6 Sea Zone to 21 Sea Zone
            2 infantry moved from 21 Sea Zone to Guam
            1 armour and 1 infantry moved from Burma to India
            2 fighters and 2 tactical_bombers moved from Burma to India
            2 infantry moved from Malaya to 37 Sea Zone
            2 infantry and 1 transport moved from 37 Sea Zone to 39 Sea Zone
            2 infantry moved from 39 Sea Zone to India
    
        Combat - Japanese
            Battle in Ceylon
            Battle in India
                Japanese attack with 1 armour, 2 fighters, 3 infantry and 2 tactical_bombers
                British defend with 1 infantry; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour
                    Japanese roll dice for 1 battleship in India, round 2 : 1/1 hits, 0.67 expected hits
                    UK_Pacific roll dice for 1 infantry in India, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in India
                Japanese destroys 5PUs while taking UK_Pacific capital
                Japanese win, taking Ceylon from UK_Pacific, taking India from UK_Pacific with 1 armour, 2 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Iwo Jima
                Japanese attack with 10 fighters and 2 infantry
                Americans defend with 1 artillery and 1 infantry
                    Japanese roll dice for 10 fighters and 2 infantry in Iwo Jima, round 2 : 5/12 hits, 5.33 expected hits
                    Americans roll dice for 1 artillery and 1 infantry in Iwo Jima, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Iwo Jima
                Japanese win, taking Iwo Jima from Americans with 10 fighters and 2 infantry remaining. Battle score for attacker is 7
                Casualties for Americans: 1 artillery and 1 infantry
            Battle in Guam
                Japanese attack with 1 bomber and 2 infantry
                Americans defend with 1 airfield and 1 mech_infantry
                    Japanese roll dice for 1 bomber and 2 infantry in Guam, round 2 : 0/3 hits, 1.00 expected hits
                    Americans roll dice for 1 mech_infantry in Guam, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 bomber and 2 infantry in Guam, round 3 : 0/3 hits, 1.00 expected hits
                    Americans roll dice for 1 mech_infantry in Guam, round 3 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 bomber and 2 infantry in Guam, round 4 : 1/3 hits, 1.00 expected hits
                    Americans roll dice for 1 mech_infantry in Guam, round 4 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Americans lost in Guam
                Japanese win, taking Guam from Americans with 1 bomber and 2 infantry remaining. Battle score for attacker is 4
                Casualties for Americans: 1 mech_infantry
            Battle in 78 Sea Zone
                Japanese attack with 3 fighters, 1 submarine and 1 tactical_bomber
                British defend with 1 destroyer and 1 submarine
                    British roll dice for 1 submarine in 78 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                    1 submarine owned by the Japanese lost in 78 Sea Zone
                    Japanese roll dice for 3 fighters and 1 tactical_bomber in 78 Sea Zone, round 2 : 2/4 hits, 2.17 expected hits
                    British roll dice for 1 destroyer in 78 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 fighter owned by the Japanese lost in 78 Sea Zone
                    1 destroyer owned by the British lost in 78 Sea Zone
                British and Japanese reach a stalemate
                . Battle score for attacker is -8
                Casualties for Japanese: 1 fighter and 1 submarine
                Casualties for British: 1 destroyer
    
        Non Combat Move - Japanese
            2 fighters and 1 tactical_bomber moved from 78 Sea Zone to 39 Sea Zone
            1 submarine moved from 39 Sea Zone to 80 Sea Zone
            1 fighter moved from India to 39 Sea Zone
            1 infantry moved from Yunnan to Kweichow
            1 infantry moved from Yunnan to Szechwan
            1 aaGun moved from Suiyuyan to Hopei
            1 artillery moved from French Indo China to 36 Sea Zone
            1 artillery and 1 transport moved from 36 Sea Zone to 37 Sea Zone
            1 infantry moved from Malaya to 37 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 39 Sea Zone
            4 infantry moved from French Indo China to 36 Sea Zone
            4 infantry and 2 transports moved from 36 Sea Zone to 39 Sea Zone
            1 artillery and 5 infantry moved from 39 Sea Zone to India
            1 fighter and 2 tactical_bombers moved from India to French Indo China
            2 destroyers and 1 submarine moved from 42 Sea Zone to 39 Sea Zone
            1 submarine moved from 56 Sea Zone to 37 Sea Zone
            2 carriers moved from 42 Sea Zone to 39 Sea Zone
            1 tactical_bomber moved from 42 Sea Zone to French Indo China
            1 carrier, 2 destroyers and 1 submarine moved from 42 Sea Zone to 36 Sea Zone
            1 bomber moved from Guam to Jehol
            1 bomber moved from Iraq to Novgorod
            1 infantry moved from Amur to Buryatia
            3 infantry moved from Korea to Amur
            3 infantry moved from Korea to Manchuria
            10 fighters moved from Iwo Jima to 6 Sea Zone
            2 infantry moved from Japan to 6 Sea Zone
            2 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
            2 infantry moved from 36 Sea Zone to Kwangsi
            1 transport moved from 36 Sea Zone to 6 Sea Zone
            1 infantry moved from Kwangsi to Hunan
            1 infantry moved from Hunan to Kweichow
            1 infantry moved from French Indo China to Yunnan
            1 artillery and 5 infantry moved from Shan State to Burma
            1 artillery and 3 infantry moved from Shan State to Yunnan
            1 fighter and 1 tactical_bomber moved from Burma to French Indo China
            1 tactical_bomber moved from French Indo China to 6 Sea Zone
            4 fighters and 2 tactical_bombers moved from Yunnan to French Indo China
            1 destroyer moved from 36 Sea Zone to 6 Sea Zone
            1 submarine moved from 34 Sea Zone to 35 Sea Zone
            1 submarine moved from 35 Sea Zone to 6 Sea Zone
    
        Place Units - Japanese
            1 carrier, 1 fighter, 2 submarines and 1 transport placed in 6 Sea Zone
            3 infantry placed in Malaya
            3 infantry placed in French Indo China
            5 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 71 PUs; end with 71 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 74 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 79 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 84 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -1.67
    Japanese regular : -2.17
    UK_Pacific regular : -0.33
    British regular : 1.50
    

    Savegame


  • Good morning!
    Please bear with me, things got hectic. Friday night, Saturday night had a nephew from out of state stay over, moved my Mom into town Saturday.
    He’s quite a gamer! Showed me boardgamearena? and we found a complicated space exploration board game that I will absolutely not get into until A&A games wind down LOL

    Last night on technical support with 3 different places all around the world, for hours, setting up new phone after I lost mine a week ago.

    Off to work this morning, stressful new contract that is a total mess. Trying to train my daughter as new employee at the same time. So things are good, but I can’t play huge moves against the best in the world every day!!

    @farmboy tells me he’s in no hurry, but I respect you and don’t want to drag things out. We’ll see what the US, mighty China stack, and flailing UK do, soon

    Have a great day Adam

  • '19 '17

    All good.


  • TripleA Move Summary: British round 13

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 13
    
        Purchase Units - British
            British buy 1 armour, 2 artilleries, 1 bomber, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 destroyer moved from 92 Sea Zone to 97 Sea Zone
            1 infantry moved from Eastern Persia to Persia
                  British take Persia from Germans
            1 fighter moved from 92 Sea Zone to 97 Sea Zone
            2 fighters moved from Greece to 97 Sea Zone
            1 fighter moved from Gibraltar to 97 Sea Zone
    

    Savegame

  • 2024 2023 '22 '15 '11 '10 Official Q&A Moderator

    I feel bad about another delay,
    I’ve had trouble carving out a slot of time where I’m not too tired
    It’s not good to make you re-acclimate, it is unfair.

    Also feel bad for messy USA noncom in the Med, should have saved the game after rolling the (bad) combat dice but I just don’t have that habit because my NCM is usually pretty clean



    Scramble to 97???

  • '19 '17

    No scramble.

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