Sent PM with link to thread but apparently forgot to tag you sorry
pacifiersboard (X) -vs- surfer (L +21) BM
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TripleA Turn Summary: Italians round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 3 Purchase Units - Italians Italians buy 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 mech_infantry moved from Tobruk to Tunisia Italians take Tunisia from French 2 artilleries and 3 infantry moved from Tobruk to Alexandria 1 fighter moved from Southern Italy to Alexandria 1 bomber and 1 fighter moved from Southern Italy to 92 Sea Zone 1 artillery and 2 infantry moved from France to Normandy Bordeaux Combat - Italians Battle in Normandy Bordeaux Italians attack with 1 artillery and 2 infantry British defend with 1 factory_minor, 1 harbour and 2 infantry Italians roll dice for 1 artillery and 2 infantry in Normandy Bordeaux, round 2 : 1/3 hits, 0,83 expected hits British roll dice for 2 infantry in Normandy Bordeaux, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Italians lost in Normandy Bordeaux 1 infantry owned by the British lost in Normandy Bordeaux Italians roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 3 : 0/2 hits, 0,67 expected hits British roll dice for 1 infantry in Normandy Bordeaux, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Italians lost in Normandy Bordeaux Italians roll dice for 1 artillery in Normandy Bordeaux, round 4 : 0/1 hits, 0,33 expected hits British roll dice for 1 infantry in Normandy Bordeaux, round 4 : 1/1 hits, 0,33 expected hits 1 artillery owned by the Italians lost in Normandy Bordeaux British win with 1 infantry remaining. Battle score for attacker is -7 Casualties for Italians: 1 artillery and 2 infantry Casualties for British: 1 infantry Battle in 92 Sea Zone Italians attack with 1 bomber and 1 fighter British defend with 1 destroyer Italians roll dice for 1 bomber and 1 fighter in 92 Sea Zone, round 2 : 2/2 hits, 1,17 expected hits British roll dice for 1 destroyer in 92 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the British lost in 92 Sea Zone Italians win with 1 bomber and 1 fighter remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in Alexandria Italians attack with 2 artilleries, 1 fighter and 3 infantry British defend with 2 artilleries and 2 infantry Italians roll dice for 2 artilleries, 1 fighter and 3 infantry in Alexandria, round 2 : 2/6 hits, 2,00 expected hits British roll dice for 2 artilleries and 2 infantry in Alexandria, round 2 : 1/4 hits, 1,33 expected hits 1 infantry owned by the Italians lost in Alexandria 2 infantry owned by the British lost in Alexandria 1 fighter owned by the Italians retreated 2 artilleries owned by the Italians and 2 infantry owned by the Italians retreated to Tobruk British win with 2 artilleries remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Casualties for British: 2 infantry Non Combat Move - Italians 1 fighter moved from Alexandria to Tobruk 1 fighter moved from 92 Sea Zone to Southern France 1 aaGun moved from France to Southern France 1 bomber moved from 92 Sea Zone to Southern Italy 1 infantry moved from Northern Italy to Southern France 1 aaGun moved from Southern Italy to Northern Italy 2 infantry moved from Bulgaria to Romania Place Units - Italians 3 infantry and 1 mech_infantry placed in Northern Italy Turn Complete - Italians Italians collect 10 PUs; end with 10 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 15 PUs
Combat Hit Differential Summary :
Italians regular : 0,00 British regular : 1,00
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@surfer yeah, up and down it is 🎲
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TripleA Turn Summary: French round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 1 fighter and 2 infantry; Remaining resources: 3 PUs; Combat Move - ANZAC 2 infantry moved from Celebes to 44 Sea Zone 2 infantry and 1 transport moved from 44 Sea Zone to 45 Sea Zone Combat - ANZAC Non Combat Move - ANZAC 2 infantry moved from 45 Sea Zone to Dutch New Guinea ANZAC take Dutch New Guinea from Dutch 2 fighters moved from New South Wales to Queensland 1 fighter moved from South Australia to Queensland 1 artillery and 1 infantry moved from South Australia to New South Wales 1 aaGun moved from New South Wales to Queensland 1 submarine moved from 62 Sea Zone to 54 Sea Zone 1 submarine moved from 63 Sea Zone to 54 Sea Zone 1 destroyer moved from 61 Sea Zone to 54 Sea Zone 1 cruiser moved from 26 Sea Zone to 54 Sea Zone 1 fighter and 1 infantry moved from Burma to Yunnan Place Units - ANZAC 1 fighter and 2 infantry placed in New South Wales Turn Complete - ANZAC Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 2,5 ANZAC collect 15 PUs (2 lost to blockades); end with 18 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs Combat Move - French Non Combat Move - French 1 cruiser moved from 110 Sea Zone to 92 Sea Zone Turn Complete - French Turning on Edit Mode EDIT: Removing units owned by French from French Equatorial Africa: 1 infantry EDIT: Adding units owned by French to Anglo Egyptian Sudan: 1 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 4 Research Technology - Germans Purchase Units - Germans Germans buy 6 artilleries, 8 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; Combat Move - Germans 1 fighter, 1 mech_infantry and 1 tactical_bomber moved from Western Germany to Normandy Bordeaux 1 fighter and 1 tactical_bomber moved from 112 Sea Zone to Normandy Bordeaux 2 bombers moved from Novgorod to Russia 3 infantry moved from Bessarabia to Ukraine 1 fighter moved from Western Ukraine to Ukraine 1 artillery moved from Western Ukraine to Ukraine 3 artilleries and 1 infantry moved from Novgorod to Archangel 1 mech_infantry moved from Eastern Poland to Archangel 1 mech_infantry moved from Eastern Poland to Archangel Combat - Germans Strategic bombing raid in Russia Russians roll AA dice in Russia : 0/2 hits, 0,33 expected hits Bombing raid in Russia rolls: 6,6 and causes: 12 damage to unit: factory_major Bombing raid in Russia causes 12 damage total. Battle in Archangel Germans attack with 3 artilleries, 1 infantry and 2 mech_infantrys Russians defend with 1 infantry Germans roll dice for 3 artilleries, 1 infantry and 2 mech_infantrys in Archangel, round 2 : 1/6 hits, 2,00 expected hits Russians roll dice for 1 infantry in Archangel, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Archangel 1 infantry owned by the Russians lost in Archangel Germans win, taking Archangel from Russians with 3 artilleries and 2 mech_infantrys remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Ukraine Germans attack with 1 artillery, 1 fighter and 3 infantry Russians defend with 1 factory_minor and 2 infantry Germans roll dice for 1 artillery, 1 fighter and 3 infantry in Ukraine, round 2 : 1/5 hits, 1,50 expected hits Russians roll dice for 2 infantry in Ukraine, round 2 : 2/2 hits, 0,67 expected hits 2 infantry owned by the Germans lost in Ukraine 1 infantry owned by the Russians lost in Ukraine Germans roll dice for 1 artillery, 1 fighter and 1 infantry in Ukraine, round 3 : 2/3 hits, 1,17 expected hits Russians roll dice for 1 infantry in Ukraine, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Ukraine Germans win, taking Ukraine from Russians with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 2 infantry Casualties for Russians: 2 infantry Battle in Normandy Bordeaux Germans attack with 2 fighters, 1 mech_infantry and 2 tactical_bombers British defend with 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 2 fighters, 1 mech_infantry and 2 tactical_bombers in Normandy Bordeaux, round 2 : 3/5 hits, 2,50 expected hits British roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from British with 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Germans 2 fighters and 2 tactical_bombers moved from Normandy Bordeaux to Western Germany 1 submarine moved from 124 Sea Zone to 125 Sea Zone 1 submarine moved from 123 Sea Zone to 109 Sea Zone 1 battleship, 1 carrier, 1 cruiser and 2 destroyers moved from 112 Sea Zone to 113 Sea Zone 2 artilleries and 2 infantry moved from Finland to 115 Sea Zone 2 artilleries and 2 infantry moved from 115 Sea Zone to Novgorod 5 armour moved from Finland to Novgorod 1 artillery moved from Novgorod to Archangel 2 bombers moved from Russia to Romania 1 fighter moved from Ukraine to Novgorod 1 aaGun moved from Western Ukraine to Ukraine 1 infantry moved from Bessarabia to Western Ukraine 1 aaGun moved from Eastern Poland to Western Ukraine 4 mech_infantrys moved from Eastern Poland to Western Ukraine 4 mech_infantrys moved from Poland to Eastern Poland 1 armour moved from Germany to Eastern Poland 1 armour moved from Greater Southern Germany to Eastern Poland 1 aaGun moved from Novgorod to Archangel 2 infantry moved from Germany to Poland 1 armour moved from Western Germany to Poland 1 aaGun moved from Germany to Poland Place Units - Germans 1 submarine placed in 93 Sea Zone 3 artilleries placed in Western Ukraine 3 artilleries placed in Novgorod 4 mech_infantrys placed in Germany 4 mech_infantrys placed in Western Germany Turn Complete - Germans Germans collect 54 PUs; end with 54 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Combat Hit Differential Summary :
Russians regular : 1,67 Germans regular : -0,17 British regular : -0,33 Russians AA : -0,33
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TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 4 Purchase Units - Russians Russians buy 2 infantry and 1 mech_infantry; Remaining resources: 27 PUs; Combat Move - Russians 1 artillery and 2 infantry moved from Bryansk to Ukraine 2 fighters moved from Bryansk to Ukraine 1 infantry moved from Buryatia to Amur Russians take Amur from Japanese Combat - Russians Battle in Ukraine Russians attack with 1 artillery, 2 fighters and 2 infantry Germans defend with 1 aaGun, 1 artillery, 1 factory_minor and 1 infantry Germans roll AA dice in Ukraine : 1/2 hits, 0.33 expected hits 1 fighter owned by the Russians lost in Ukraine Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Ukraine, round 2 : 1/4 hits, 1.33 expected hits Germans roll dice for 1 aaGun, 1 artillery and 1 infantry in Ukraine, round 2 : 0/2 hits, 0.67 expected hits 1 aaGun owned by the Germans lost in Ukraine Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Ukraine, round 3 : 0/4 hits, 1.33 expected hits Germans roll dice for 1 artillery and 1 infantry in Ukraine, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Ukraine Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Ukraine, round 4 : 0/3 hits, 1.17 expected hits Germans roll dice for 1 artillery and 1 infantry in Ukraine, round 4 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Ukraine Russians roll dice for 1 artillery and 1 fighter in Ukraine, round 5 : 1/2 hits, 0.83 expected hits Germans roll dice for 1 artillery and 1 infantry in Ukraine, round 5 : 2/2 hits, 0.67 expected hits 1 fighter owned by the Russians and 1 artillery owned by the Russians lost in Ukraine 1 infantry owned by the Germans lost in Ukraine Germans win with 1 artillery remaining. Battle score for attacker is -22 Casualties for Russians: 1 artillery, 2 fighters and 2 infantry Casualties for Germans: 1 aaGun and 1 infantry Non Combat Move - Russians 2 aaGuns, 2 armour, 2 artilleries, 24 infantry and 2 mech_infantrys moved from Bryansk to Russia 1 infantry moved from Tambov to Russia 1 mech_infantry moved from Volgograd to Russia 1 aaGun and 3 infantry moved from Vologda to Russia 1 infantry moved from Timguska to Yenisey 2 infantry moved from Buryatia to Yakut S.S.R. 1 infantry moved from Sakha to Amur 2 aaGuns and 14 infantry moved from Buryatia to Amur 3 infantry moved from Kansu to Novosibirsk 1 submarine moved from 110 Sea Zone to 92 Sea Zone Place Units - Russians 2 infantry and 1 mech_infantry placed in Volgograd Turn Complete - Russians Russians collect 23 PUs; end with 50 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 53 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 55 PUs Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 57 PUs
Combat Hit Differential Summary :
Germans AA : 0.67 Germans regular : 1.33 Russians regular : -2.67
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TripleA Turn Summary: Japanese round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 4 Purchase Units - Japanese Japanese buy 2 armour, 1 carrier, 2 destroyers and 2 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese 1 submarine moved from 41 Sea Zone to 74 Sea Zone 1 infantry moved from Siam to Shan State Japanese take Shan State from UK_Pacific 1 transport moved from 20 Sea Zone to 37 Sea Zone 1 infantry moved from Siam to 37 Sea Zone 1 infantry moved from 37 Sea Zone to Malaya 2 infantry and 1 transport moved from 35 Sea Zone to 20 Sea Zone 1 destroyer moved from 20 Sea Zone to 37 Sea Zone 1 destroyer moved from 39 Sea Zone to 42 Sea Zone 1 battleship and 1 carrier moved from 39 Sea Zone to 37 Sea Zone 1 fighter moved from 53 Sea Zone to 45 Sea Zone 1 infantry moved from New Hebrides to 53 Sea Zone 1 infantry moved from New Hebrides to 53 Sea Zone 2 infantry and 1 transport moved from 53 Sea Zone to 46 Sea Zone 2 infantry moved from 46 Sea Zone to New Guinea 1 battleship, 1 carrier and 2 destroyers moved from 53 Sea Zone to 46 Sea Zone 1 carrier, 1 cruiser and 1 destroyer moved from 33 Sea Zone to 46 Sea Zone 1 carrier moved from 35 Sea Zone to 46 Sea Zone 1 submarine moved from 44 Sea Zone to 46 Sea Zone 3 fighters moved from Caroline Islands to 46 Sea Zone 1 fighter moved from 35 Sea Zone to 46 Sea Zone 1 fighter moved from 39 Sea Zone to 46 Sea Zone 1 fighter moved from Siam to 37 Sea Zone 1 tactical_bomber moved from 39 Sea Zone to 37 Sea Zone 1 tactical_bomber moved from 53 Sea Zone to Caroline Islands 3 fighters and 3 tactical_bombers moved from Anhwe to Amur 5 infantry moved from Manchuria to Amur 1 mech_infantry moved from Jehol to Amur 1 armour moved from Siberia to Sakha Japanese take Sakha from Russians 1 armour moved from Sakha to Amur 1 submarine moved from 5 Sea Zone to 16 Sea Zone 1 fighter moved from Japan to Amur 1 armour, 1 infantry and 1 marine moved from Japan to 6 Sea Zone 1 armour, 1 cruiser, 1 infantry, 1 marine and 1 transport moved from 6 Sea Zone to 5 Sea Zone 1 armour, 1 infantry and 1 marine moved from 5 Sea Zone to Amur 1 infantry moved from Dzavhan to Olgiy Japanese take Olgiy from Russians 2 bombers moved from Caroline Islands to Amur 1 infantry moved from Suiyuyan to Shensi 1 artillery moved from Caroline Islands to 33 Sea Zone 1 artillery and 1 transport moved from 33 Sea Zone to 34 Sea Zone 1 infantry moved from Paulau Island to 34 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 20 Sea Zone 1 artillery and 3 infantry moved from 20 Sea Zone to Kwangtung 3 infantry moved from Kweichow to Shensi 1 infantry moved from Hunan to Kweichow 1 infantry moved from Kiangsi to Hunan 1 infantry moved from Hopei to Shensi 1 infantry moved from Chahar to Suiyuyan 1 infantry moved from Chahar to Anhwe 1 infantry moved from Chahar to Hopei 1 artillery and 1 infantry moved from Chahar to Suiyuyan 1 artillery and 1 infantry moved from Chahar to Hopei 2 tactical_bombers moved from 33 Sea Zone to 16 Sea Zone 1 mech_infantry moved from Anhwe to Kwangtung 1 tactical_bomber moved from 35 Sea Zone to Caroline Islands Combat - Japanese Battle in New Guinea Battle in 45 Sea Zone Japanese attack with 1 fighter ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 45 Sea Zone Japanese win, taking New Guinea from ANZAC with 1 fighter remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Malaya Battle in Kwangtung Japanese attack with 1 artillery, 3 infantry and 1 mech_infantry British defend with 2 infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 1 artillery, 3 infantry and 1 mech_infantry in Kwangtung, round 2 : 2/5 hits, 1,17 expected hits UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 2/2 hits, 0,67 expected hits 2 infantry owned by the Japanese lost in Kwangtung 2 infantry owned by the British lost in Kwangtung Japanese win, taking Malaya from UK_Pacific, taking Kwangtung from UK_Pacific with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 2 infantry Casualties for British: 2 infantry Battle in Amur Japanese attack with 2 armour, 2 bombers, 4 fighters, 6 infantry, 1 marine, 1 mech_infantry and 3 tactical_bombers Russians defend with 2 aaGuns and 16 infantry Russians roll AA dice in Amur : 2/6 hits, 1,00 expected hits 2 fighters owned by the Japanese lost in Amur Japanese roll dice for 1 cruiser in Amur, round 2 : 0/1 hits, 0,50 expected hits Japanese roll dice for 2 armour, 2 bombers, 2 fighters, 6 infantry, 1 marine, 1 mech_infantry and 3 tactical_bombers in Amur, round 2 : 5/17 hits, 6,83 expected hits Russians roll dice for 2 aaGuns and 16 infantry in Amur, round 2 : 6/16 hits, 5,33 expected hits 6 infantry owned by the Japanese lost in Amur 3 infantry owned by the Russians and 2 aaGuns owned by the Russians lost in Amur Japanese roll dice for 2 armour, 2 bombers, 2 fighters, 1 marine, 1 mech_infantry and 3 tactical_bombers in Amur, round 3 : 7/11 hits, 5,83 expected hits Russians roll dice for 13 infantry in Amur, round 3 : 6/13 hits, 4,33 expected hits 1 fighter owned by the Japanese, 1 tactical_bomber owned by the Japanese, 1 marine owned by the Japanese, 1 mech_infantry owned by the Japanese and 2 armour owned by the Japanese lost in Amur 7 infantry owned by the Russians lost in Amur Japanese roll dice for 2 bombers, 1 fighter and 2 tactical_bombers in Amur, round 4 : 4/5 hits, 3,00 expected hits Russians roll dice for 6 infantry in Amur, round 4 : 3/6 hits, 2,00 expected hits 1 fighter owned by the Japanese and 2 tactical_bombers owned by the Japanese lost in Amur 4 infantry owned by the Russians lost in Amur Japanese roll dice for 2 bombers in Amur, round 5 : 1/2 hits, 1,33 expected hits Russians roll dice for 2 infantry in Amur, round 5 : 1/2 hits, 0,67 expected hits 1 bomber owned by the Japanese lost in Amur 1 infantry owned by the Russians lost in Amur Japanese roll dice for 1 bomber in Amur, round 6 : 0/1 hits, 0,67 expected hits Russians roll dice for 1 infantry in Amur, round 6 : 1/1 hits, 0,33 expected hits 1 bomber owned by the Japanese lost in Amur Russians win with 1 infantry remaining. Battle score for attacker is -85 Casualties for Japanese: 2 armour, 2 bombers, 4 fighters, 6 infantry, 1 marine, 1 mech_infantry and 3 tactical_bombers Casualties for Russians: 2 aaGuns and 15 infantry Battle in 16 Sea Zone Japanese attack with 1 submarine and 2 tactical_bombers Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 2 tactical_bombers in 16 Sea Zone, round 2 : 2/2 hits, 1,00 expected hits Americans roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Americans lost in 16 Sea Zone Japanese win with 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Non Combat Move - Japanese 1 carrier moved from 6 Sea Zone to 5 Sea Zone 1 destroyer moved from 6 Sea Zone to 20 Sea Zone 1 aaGun moved from Kiangsi to Kwangtung 1 aaGun moved from Kweichow to Shensi 2 tactical_bombers moved from 16 Sea Zone to 6 Sea Zone 1 fighter moved from 45 Sea Zone to 46 Sea Zone Place Units - Japanese 1 carrier and 2 destroyers placed in 6 Sea Zone 2 armour and 2 infantry placed in Japan Turn Complete - Japanese Japanese collect 44 PUs; end with 44 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 47 PUs
Combat Hit Differential Summary :
Americans regular : -0,33 Japanese regular : 0,33 UK_Pacific regular : 1,33 Russians regular : 4,33 Russians AA : 1,00
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@surfer hf 🤷♂️
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TripleA Manual Gamesave Post: Americans round 4
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 4 Purchase Units - Americans Americans buy 2 destroyers, 3 fighters, 1 infantry, 1 tactical_bomber and 3 transports; Remaining resources: 0 PUs; Politics - Americans Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States Combat Move - Americans Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans 1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 4 fighters, 3 submarines and 1 tactical_bomber moved from 54 Sea Zone to 46 Sea Zone 1 bomber and 1 fighter moved from Hawaiian Islands to 46 Sea Zone Combat - Americans Battle in 46 Sea Zone Americans attack with 1 battleship, 1 bomber, 3 carriers, 2 cruisers, 2 destroyers, 5 fighters, 3 submarines and 1 tactical_bomber Japanese defend with 1 battleship, 3 carriers, 1 cruiser, 3 destroyers, 6 fighters, 1 submarine and 1 transport Americans roll dice for 3 submarines in 46 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits Units damaged: 1 battleship owned by the Japanese Americans roll dice for 1 battleship, 1 bomber, 3 carriers, 2 cruisers, 2 destroyers, 5 fighters and 1 tactical_bomber in 46 Sea Zone, round 2 : 7/12 hits, 6.17 expected hits
Combat Hit Differential Summary :
Americans regular : 0.83
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@pacifiersboard
Bad luck against the Russians in Amur.
Surprisingly focused on them from both sides!!!OOL for the naval battle?
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kill sub, 2dd, 2carrier
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TripleA Manual Gamesave Post: Americans round 4
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 4 Purchase Units - Americans Americans buy 2 destroyers, 3 fighters, 1 infantry, 1 tactical_bomber and 3 transports; Remaining resources: 0 PUs; Politics - Americans Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States Combat Move - Americans Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans 1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 4 fighters, 3 submarines and 1 tactical_bomber moved from 54 Sea Zone to 46 Sea Zone 1 bomber and 1 fighter moved from Hawaiian Islands to 46 Sea Zone Combat - Americans Battle in 46 Sea Zone Americans attack with 1 battleship, 1 bomber, 3 carriers, 2 cruisers, 2 destroyers, 5 fighters, 3 submarines and 1 tactical_bomber Japanese defend with 1 battleship, 3 carriers, 1 cruiser, 3 destroyers, 6 fighters, 1 submarine and 1 transport Americans roll dice for 3 submarines in 46 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits Units damaged: 1 battleship owned by the Japanese Americans roll dice for 1 battleship, 1 bomber, 3 carriers, 2 cruisers, 2 destroyers, 5 fighters and 1 tactical_bomber in 46 Sea Zone, round 2 : 7/12 hits, 6.17 expected hits Japanese roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 battleship, 3 carriers, 1 cruiser, 3 destroyers, 6 fighters and 1 transport in 46 Sea Zone, round 2 : 6/14 hits, 7.17 expected hits Units damaged: 1 carrier owned by the Americans and 1 battleship owned by the Americans 1 submarine owned by the Americans, 1 destroyer owned by the Americans and 1 carrier owned by the Americans lost in 46 Sea Zone 2 carriers owned by the Japanese, 2 destroyers owned by the Japanese and 1 submarine owned by the Japanese lost in 46 Sea Zone Americans roll dice for 2 submarines in 46 Sea Zone, round 3 : 1/2 hits, 0.67 expected hits Units damaged: 1 carrier owned by the Japanese Americans roll dice for 1 battleship, 1 bomber, 2 carriers, 2 cruisers, 1 destroyer, 5 fighters and 1 tactical_bomber in 46 Sea Zone, round 3 : 4/11 hits, 5.83 expected hits
Combat Hit Differential Summary :
Americans regular : -0.67 Japanese regular : -1.33
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@pacifiersboard 5 more hits. 1 sub + 4 other.
I put the sub hit on undamaged CV just to continue. I will fix as necessary after the battle. -
kill all the ships
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TripleA Turn Summary: UK_Pacific round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 4 Purchase Units - Americans Americans buy 2 destroyers, 3 fighters, 1 infantry, 1 tactical_bomber and 3 transports; Remaining resources: 0 PUs; Politics - Americans Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States Combat Move - Americans Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans 1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 4 fighters, 3 submarines and 1 tactical_bomber moved from 54 Sea Zone to 46 Sea Zone 1 bomber and 1 fighter moved from Hawaiian Islands to 46 Sea Zone Combat - Americans Battle in 46 Sea Zone Americans attack with 1 battleship, 1 bomber, 3 carriers, 2 cruisers, 2 destroyers, 5 fighters, 3 submarines and 1 tactical_bomber Japanese defend with 1 battleship, 3 carriers, 1 cruiser, 3 destroyers, 6 fighters, 1 submarine and 1 transport Americans roll dice for 3 submarines in 46 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits Units damaged: 1 battleship owned by the Japanese Americans roll dice for 1 battleship, 1 bomber, 3 carriers, 2 cruisers, 2 destroyers, 5 fighters and 1 tactical_bomber in 46 Sea Zone, round 2 : 7/12 hits, 6.17 expected hits Japanese roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 battleship, 3 carriers, 1 cruiser, 3 destroyers, 6 fighters and 1 transport in 46 Sea Zone, round 2 : 6/14 hits, 7.17 expected hits Units damaged: 1 carrier owned by the Americans and 1 battleship owned by the Americans 1 submarine owned by the Americans, 1 destroyer owned by the Americans and 1 carrier owned by the Americans lost in 46 Sea Zone 2 carriers owned by the Japanese, 2 destroyers owned by the Japanese and 1 submarine owned by the Japanese lost in 46 Sea Zone Americans roll dice for 2 submarines in 46 Sea Zone, round 3 : 1/2 hits, 0.67 expected hits Units damaged: 1 carrier owned by the Japanese Americans roll dice for 1 battleship, 1 bomber, 2 carriers, 2 cruisers, 1 destroyer, 5 fighters and 1 tactical_bomber in 46 Sea Zone, round 3 : 4/11 hits, 5.83 expected hits Japanese roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 6 fighters and 1 transport in 46 Sea Zone, round 3 : 7/10 hits, 5.83 expected hits 2 submarines owned by the Americans, 1 tactical_bomber owned by the Americans, 1 carrier owned by the Americans and 3 fighters owned by the Americans lost in 46 Sea Zone 1 carrier owned by the Japanese, 1 destroyer owned by the Japanese, 1 battleship owned by the Japanese and 1 cruiser owned by the Japanese lost in 46 Sea Zone 2 fighters owned by the Americans and 1 bomber owned by the Americans retreated 2 cruisers owned by the Americans, 1 destroyer owned by the Americans, 1 carrier owned by the Americans and 1 battleship owned by the Americans retreated to 54 Sea Zone Japanese win with 6 fighters and 1 transport remaining. Battle score for attacker is 11 Casualties for Americans: 2 carriers, 1 destroyer, 3 fighters, 3 submarines and 1 tactical_bomber Casualties for Japanese: 1 battleship, 3 carriers, 1 cruiser, 3 destroyers and 1 submarine 6 fighters owned by the Japanese forced to land in New Guinea Non Combat Move - Americans Turning on Edit Mode EDIT: Turning off Edit Mode 1 bomber moved from 46 Sea Zone to Queensland 2 fighters moved from 46 Sea Zone to Queensland 1 artillery and 1 infantry moved from 54 Sea Zone to Queensland 1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone 1 mech_infantry moved from Western United States to 10 Sea Zone 1 aaGun, 2 carriers, 1 infantry, 1 mech_infantry, 3 submarines and 2 transports moved from 10 Sea Zone to 26 Sea Zone 1 aaGun, 1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands 2 fighters moved from Eastern United States to 26 Sea Zone 1 fighter moved from Eastern United States to 110 Sea Zone 1 marine moved from Eastern United States to 101 Sea Zone 1 infantry moved from Eastern United States to 101 Sea Zone 1 mech_infantry moved from Central United States to 101 Sea Zone 1 cruiser, 1 destroyer, 1 infantry, 1 marine, 1 mech_infantry, 1 submarine and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 infantry, 1 marine and 1 mech_infantry moved from 91 Sea Zone to Morocco 1 mech_infantry moved from Central United States to 101 Sea Zone 1 artillery moved from Eastern United States to 101 Sea Zone 1 artillery, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 86 Sea Zone 1 artillery and 1 mech_infantry moved from 86 Sea Zone to Brazil Place Units - Americans Turning on Edit Mode EDIT: Removing units owned by Americans from 54 Sea Zone: 1 destroyer EDIT: Adding units owned by Americans to 54 Sea Zone: 1 carrier EDIT: Changing unit hit damage for these Americans owned units to: carrier = 1 EDIT: Turning off Edit Mode 1 destroyer and 3 transports placed in 101 Sea Zone 1 infantry placed in Eastern United States 2 fighters and 1 tactical_bomber placed in Eastern United States 1 fighter placed in Western United States 1 destroyer placed in 10 Sea Zone Americans undo move 4. 1 fighter placed in Western United States Americans undo move 3. 2 fighters placed in Eastern United States 1 tactical_bomber placed in Western United States Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 82 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 infantry moved from Sikang to Szechwan 1 fighter moved from Burma to Szechwan Combat - Chinese Battle in Szechwan Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Szechwan Chinese win, taking Szechwan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Szechwan to Yunnan Place Units - Chinese 1 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 5 PUs; end with 6 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 9 PUs Purchase Units - British Turning on Edit Mode EDIT: Removing units owned by Americans from 110 Sea Zone: 1 fighter EDIT: Adding units owned by Americans to Gibraltar: 1 fighter EDIT: Turning off Edit Mode British buy 1 airfield, 1 destroyer, 1 fighter and 2 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Burma to Shan State 1 fighter and 1 tactical_bomber moved from Burma to Shan State 4 infantry moved from Yunnan to Hunan 1 fighter moved from Burma to Hunan 1 mech_infantry moved from Egypt to Iraq 1 marine moved from British Somaliland to 76 Sea Zone 1 artillery and 1 infantry moved from Ethiopia to 76 Sea Zone 1 artillery, 1 battleship, 1 cruiser, 1 infantry, 1 marine and 1 transport moved from 76 Sea Zone to 80 Sea Zone 1 artillery, 1 infantry and 1 marine moved from 80 Sea Zone to Iraq 1 fighter and 1 tactical_bomber moved from Egypt to Iraq 1 infantry moved from United Kingdom to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Holland Belgium 1 fighter moved from Egypt to Iraq Combat - British Battle in Holland Belgium Battle in Hunan British attack with 1 fighter and 4 infantry Japanese defend with 1 infantry British roll dice for 1 fighter and 4 infantry in Hunan, round 2 : 2/5 hits, 1.17 expected hits Japanese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Hunan 1 infantry owned by the Japanese lost in Hunan British win, taking Holland Belgium from Germans, taking Hunan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Japanese: 1 infantry Battle in Iraq British attack with 1 artillery, 2 fighters, 1 infantry, 1 marine, 1 mech_infantry and 1 tactical_bomber Neutral_Axis defend with 1 infantry British roll dice for 1 battleship and 1 cruiser in Iraq, round 2 : 1/2 hits, 1.17 expected hits Neutral_Axis roll dice for 1 infantry in Iraq, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Neutral_Axis lost in Iraq British win, taking Iraq from Neutral_Axis with 1 artillery, 2 fighters, 1 infantry, 1 marine, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Neutral_Axis: 1 infantry Battle in Shan State British attack with 1 fighter, 1 infantry and 1 tactical_bomber Japanese defend with 1 infantry British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Shan State, round 2 : 1/3 hits, 1.33 expected hits Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shan State British win, taking Shan State from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - British 1 fighter and 1 tactical_bomber moved from Shan State to Yunnan 1 fighter moved from Hunan to Yunnan 3 mech_infantrys moved from Burma to Yunnan 1 armour moved from India to Yunnan 6 infantry moved from Yunnan to Hunan 1 aaGun moved from Yunnan to Hunan 1 armour moved from Ethiopia to Egypt 1 infantry moved from Ethiopia to Anglo Egyptian Sudan 1 mech_infantry moved from Italian Somaliland to Anglo Egyptian Sudan 1 destroyer moved from 76 Sea Zone to 80 Sea Zone 2 artilleries moved from Alexandria to Egypt 2 fighters and 1 tactical_bomber moved from Iraq to Persia 2 infantry moved from Brazil to 86 Sea Zone 2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Morocco 2 infantry moved from Brazil to 86 Sea Zone 1 armour, 1 artillery and 2 infantry moved from Eastern United States to 101 Sea Zone 5 infantry moved from India to Burma 1 aaGun moved from Yunnan to Burma 1 fighter moved from United Kingdom to Gibraltar Place Units - British 1 airfield placed in Gibraltar 1 destroyer placed in 110 Sea Zone 1 fighter placed in United Kingdom 2 mech_infantrys placed in Egypt Turn Complete - British Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 6,2 British collect 36 PUs (2 lost to blockades); end with 36 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 39 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 42 PUs Place Units - UK_Pacific 3 infantry and 3 mech_infantrys placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,5,6,6,5,1 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,6 UK_Pacific collect 14 PUs (1 lost to blockades); end with 14 PUs Some Units in India change ownership: 3 infantry and 3 mech_infantrys
Combat Hit Differential Summary :
Chinese regular : 0.33 Americans regular : -0.67 Japanese regular : -0.17 Neutral_Axis regular : -0.33 British regular : 0.33
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TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 4 Purchase Units - Italians Italians buy 1 artillery, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Italians 1 infantry moved from Romania to Yugoslavia 3 infantry moved from Northern Italy to Yugoslavia 1 bomber moved from Southern Italy to Yugoslavia 1 fighter moved from Southern France to Yugoslavia 1 fighter moved from Tobruk to Yugoslavia 1 mech_infantry moved from Northern Italy to Yugoslavia Combat - Italians Battle in Yugoslavia Italians attack with 1 bomber, 2 fighters, 4 infantry and 1 mech_infantry Neutral_Allies defend with 5 infantry Italians roll dice for 1 bomber, 2 fighters, 4 infantry and 1 mech_infantry in Yugoslavia, round 2 : 4/8 hits, 2,50 expected hits Neutral_Allies roll dice for 5 infantry in Yugoslavia, round 2 : 4/5 hits, 1,67 expected hits 4 infantry owned by the Italians lost in Yugoslavia 4 infantry owned by the Neutral_Allies lost in Yugoslavia Italians roll dice for 1 bomber, 2 fighters and 1 mech_infantry in Yugoslavia, round 3 : 1/4 hits, 1,83 expected hits Neutral_Allies roll dice for 1 infantry in Yugoslavia, round 3 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the Italians lost in Yugoslavia 1 infantry owned by the Neutral_Allies lost in Yugoslavia Italians win with 1 bomber and 2 fighters remaining. Battle score for attacker is -1 Casualties for Italians: 4 infantry and 1 mech_infantry Casualties for Neutral_Allies: 5 infantry Non Combat Move - Italians 1 infantry moved from Romania to Bessarabia 1 fighter moved from Yugoslavia to Southern Italy 1 bomber moved from Yugoslavia to Novgorod 1 fighter moved from Yugoslavia to Romania 1 infantry moved from Southern France to France 1 aaGun moved from Southern France to France 1 aaGun moved from Northern Italy to Southern Italy Place Units - Italians 1 artillery and 1 infantry placed in Northern Italy 1 mech_infantry placed in Southern Italy Italians undo move 1. 1 mech_infantry placed in Northern Italy 1 artillery and 1 infantry placed in Southern Italy Turning on Edit Mode EDIT: Removing units owned by Italians from Tobruk: 2 artilleries and 2 infantry EDIT: Removing units owned by Italians from Tunisia: 1 mech_infantry EDIT: Adding units owned by Italians to Libya: 2 artilleries, 2 infantry and 1 mech_infantry EDIT: Turning off Edit Mode Turn Complete - Italians Italians collect 10 PUs; end with 10 PUs
Combat Hit Differential Summary :
Italians regular : 0,67 Neutral_Allies regular : 3,00
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TripleA Turn Summary: French round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 1 destroyer, 1 fighter and 1 transport; Remaining resources: 2 PUs; Combat Move - ANZAC 1 submarine moved from 54 Sea Zone to 42 Sea Zone 2 fighters moved from Queensland to 42 Sea Zone 1 fighter moved from Queensland to 46 Sea Zone 1 infantry moved from Yunnan to Kwangsi Chinese take Kwangsi from Japanese Combat - ANZAC Battle in 46 Sea Zone ANZAC attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 46 Sea Zone ANZAC win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 42 Sea Zone ANZAC attack with 2 fighters and 1 submarine Japanese defend with 1 destroyer ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 42 Sea Zone ANZAC win, taking 42 Sea Zone from Neutral with 2 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - ANZAC 2 fighters moved from 42 Sea Zone to 54 Sea Zone 1 fighter moved from 46 Sea Zone to Queensland 1 fighter moved from New South Wales to Queensland 2 infantry moved from New South Wales to South Australia 1 aaGun moved from New South Wales to South Australia 1 infantry moved from New South Wales to South Australia 1 artillery and 1 infantry moved from New South Wales to Queensland 2 infantry moved from Egypt to Trans-Jordan 1 destroyer moved from 54 Sea Zone to 55 Sea Zone Place Units - ANZAC 1 destroyer and 1 transport placed in 62 Sea Zone 1 fighter placed in New South Wales Turn Complete - ANZAC ANZAC collect 17 PUs; end with 19 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs Combat Move - French Non Combat Move - French 1 cruiser moved from 92 Sea Zone to 91 Sea Zone 2 infantry moved from Morocco to Algeria 1 infantry moved from Egypt to Trans-Jordan 1 infantry moved from Anglo Egyptian Sudan to Egypt Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -0.33 ANZAC regular : 0.67
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TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 5 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 6 artilleries, 2 fighters, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 mech_infantry moved from Normandy Bordeaux to Holland Belgium 2 fighters and 2 tactical_bombers moved from Western Germany to Holland Belgium 2 bombers moved from Romania to Russia 1 infantry moved from Smolensk to Vologda Germans take Vologda from Russians 1 mech_infantry moved from Archangel to Nenetsia Germans take Nenetsia from Russians 1 mech_infantry moved from Western Ukraine to Rostov Germans take Rostov from Russians 1 submarine moved from 93 Sea Zone to 98 Sea Zone 1 submarine moved from 109 Sea Zone to 119 Sea Zone 1 submarine moved from 125 Sea Zone to 113 Sea Zone 1 infantry moved from Western Ukraine to Bryansk Germans take Bryansk from Russians Combat - Germans Strategic bombing raid in Russia Russians roll AA dice in Russia : 0/2 hits, 0,33 expected hits Bombing raid in Russia rolls: 7,6 and causes: 8 damage to unit: factory_major Bombing raid in Russia causes 8 damage total. Battle in Holland Belgium Germans attack with 2 fighters, 1 mech_infantry and 2 tactical_bombers British defend with 1 infantry Germans roll dice for 2 fighters, 1 mech_infantry and 2 tactical_bombers in Holland Belgium, round 2 : 0/5 hits, 2,50 expected hits British roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans lost in Holland Belgium 2 fighters owned by the Germans and 2 tactical_bombers owned by the Germans retreated British win with 1 infantry remaining. Battle score for attacker is -4 Casualties for Germans: 1 mech_infantry Non Combat Move - Germans 2 bombers moved from Russia to Bryansk 1 mech_infantry moved from Archangel to Bryansk 1 infantry moved from Belarus to Smolensk 1 aaGun and 4 artilleries moved from Archangel to Belarus 5 artilleries and 2 infantry moved from Novgorod to Belarus 5 armour moved from Novgorod to Bryansk 1 artillery moved from Ukraine to Bryansk 1 aaGun, 7 artilleries and 18 infantry moved from Western Ukraine to Bryansk 2 armour and 4 mech_infantrys moved from Eastern Poland to Bryansk 3 mech_infantrys moved from Western Ukraine to Bryansk 1 armour moved from Western Ukraine to Bryansk 1 armour moved from Poland to Belarus 4 mech_infantrys moved from Germany to Eastern Poland 4 mech_infantrys moved from Western Germany to Poland 2 fighters and 1 tactical_bomber moved from Holland Belgium to Western Germany 1 fighter moved from Novgorod to Western Germany 1 tactical_bomber moved from Holland Belgium to Western Germany 2 transports moved from 115 Sea Zone to 113 Sea Zone 2 bombers moved from Bryansk to Belarus 1 aaGun and 2 infantry moved from Poland to Germany Place Units - Germans 3 artilleries placed in Ukraine 3 artilleries placed in Western Ukraine 1 armour and 2 mech_infantrys placed in Novgorod 2 fighters placed in 113 Sea Zone 2 infantry placed in Western Germany Turn Complete - Germans Germans collect 55 PUs; end with 55 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Combat Hit Differential Summary :
Germans regular : -2,50 British regular : 0,67 Russians AA : -0,33
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TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 5 Purchase Units - Russians Russians repair damage of 20x factory_major; Remaining resources: 37 PUs; Russians buy 1 fighter and 9 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Amur to Sakha Russians take Sakha from Japanese Combat - Russians Non Combat Move - Russians 1 mech_infantry moved from Volgograd to Russia 2 infantry moved from Volgograd to Samara 3 infantry moved from Novosibirsk to Samara 1 aaGun moved from Russia to Samara 1 infantry moved from Russia to Tambov 1 infantry moved from Yenisey to Timguska 2 infantry moved from Yakut S.S.R. to Yenisey 1 submarine moved from 92 Sea Zone to 110 Sea Zone Place Units - Russians 1 fighter and 9 infantry placed in Russia Turn Complete - Russians Russians collect 19 PUs; end with 19 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 22 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 24 PUs Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 26 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 5 Purchase Units - Japanese Japanese buy 3 fighters, 4 infantry and 1 marine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 submarine moved from 39 Sea Zone to 41 Sea Zone 1 battleship moved from 37 Sea Zone to 55 Sea Zone 1 destroyer moved from 37 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from Kwangtung to Kwangsi 2 tactical_bombers moved from Caroline Islands to 54 Sea Zone 6 fighters moved from New Guinea to 54 Sea Zone 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 54 Sea Zone 1 infantry moved from Malaya to 37 Sea Zone 1 infantry and 1 transport moved from 37 Sea Zone to 43 Sea Zone 1 infantry moved from 43 Sea Zone to Borneo 1 mech_infantry moved from Kwangtung to 20 Sea Zone 1 mech_infantry and 1 transport moved from 20 Sea Zone to 41 Sea Zone 1 mech_infantry moved from 41 Sea Zone to Sumatra 5 artilleries and 13 infantry moved from Shensi to Kansu 1 infantry moved from Olgiy to Kansu 1 artillery and 2 infantry moved from Suiyuyan to Kansu Combat - Japanese Americans scrambles 3 units out of Queensland to defend against the attack in 54 Sea Zone Battle in Borneo Battle in Sumatra Battle in 54 Sea Zone Japanese attack with 7 fighters and 3 tactical_bombers Americans defend with 1 battleship, 2 carriers, 2 cruisers, 1 fighter and 1 transport; ANZAC defend with 1 cruiser, 4 fighters and 1 submarine 1 submarine owned by the ANZAC submerged Japanese roll dice for 7 fighters and 3 tactical_bombers in 54 Sea Zone, round 2 : 9/10 hits, 5,50 expected hits Americans roll dice for 1 battleship, 2 carriers, 3 cruisers, 5 fighters and 1 transport in 54 Sea Zone, round 2 : 6/11 hits, 6,17 expected hits 1 tactical_bomber owned by the Japanese and 5 fighters owned by the Japanese lost in 54 Sea Zone 3 fighters owned by the ANZAC, 2 cruisers owned by the Americans, 1 cruiser owned by the ANZAC and 2 carriers owned by the Americans lost in 54 Sea Zone Japanese roll dice for 2 fighters and 2 tactical_bombers in 54 Sea Zone, round 3 : 3/4 hits, 2,33 expected hits Americans roll dice for 1 battleship, 2 fighters and 1 transport in 54 Sea Zone, round 3 : 2/3 hits, 2,00 expected hits 2 tactical_bombers owned by the Japanese lost in 54 Sea Zone 1 fighter owned by the ANZAC, 1 fighter owned by the Americans and 1 battleship owned by the Americans lost in 54 Sea Zone 1 transport owned by the Americans lost in 54 Sea Zone Japanese win, taking Borneo from UK_Pacific, taking Sumatra from UK_Pacific with 2 fighters remaining. Battle score for attacker is 62 Casualties for Japanese: 5 fighters and 3 tactical_bombers Casualties for ANZAC: 1 cruiser and 4 fighters Casualties for Americans: 1 battleship, 2 carriers, 2 cruisers, 1 fighter and 1 transport Battle in 42 Sea Zone Japanese attack with 1 destroyer ANZAC defend with 1 submarine Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the ANZAC lost in 42 Sea Zone Japanese win, taking 42 Sea Zone from ANZAC with 1 destroyer remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 submarine Battle in Kansu Japanese attack with 6 artilleries and 16 infantry Chinese defend with 11 infantry Japanese roll dice for 6 artilleries and 16 infantry in Kansu, round 2 : 4/22 hits, 5,67 expected hits Chinese roll dice for 11 infantry in Kansu, round 2 : 5/11 hits, 3,67 expected hits 5 infantry owned by the Japanese lost in Kansu 4 infantry owned by the Chinese lost in Kansu Japanese roll dice for 6 artilleries and 11 infantry in Kansu, round 3 : 5/17 hits, 4,83 expected hits Chinese roll dice for 7 infantry in Kansu, round 3 : 2/7 hits, 2,33 expected hits 2 infantry owned by the Japanese lost in Kansu 5 infantry owned by the Chinese lost in Kansu Japanese roll dice for 6 artilleries and 9 infantry in Kansu, round 4 : 5/15 hits, 4,50 expected hits Chinese roll dice for 2 infantry in Kansu, round 4 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Chinese lost in Kansu Japanese win, taking Kansu from Chinese with 6 artilleries and 9 infantry remaining. Battle score for attacker is 12 Casualties for Japanese: 7 infantry Casualties for Chinese: 11 infantry Battle in 55 Sea Zone Japanese attack with 1 battleship ANZAC defend with 1 destroyer Japanese roll dice for 1 battleship in 55 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits ANZAC roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the ANZAC lost in 55 Sea Zone Japanese win with 1 battleship remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer Battle in Kwangsi Japanese attack with 1 artillery and 1 infantry ANZAC defend with 1 infantry Japanese roll dice for 1 artillery and 1 infantry in Kwangsi, round 2 : 1/2 hits, 0,67 expected hits Chinese roll dice for 1 infantry in Kwangsi, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Kwangsi 1 infantry owned by the ANZAC lost in Kwangsi Japanese win, taking Kwangsi from Chinese with 1 artillery remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for ANZAC: 1 infantry Non Combat Move - Japanese Turning on Edit Mode EDIT: Turning off Edit Mode 1 aaGun moved from Kwangtung to Kwangsi 1 infantry moved from Hopei to Shensi 1 artillery moved from Hopei to Suiyuyan 1 aaGun moved from Shensi to Kansu 1 carrier, 1 cruiser and 1 transport moved from 5 Sea Zone to 6 Sea Zone 1 submarine moved from 16 Sea Zone to 6 Sea Zone 1 destroyer moved from 20 Sea Zone to 55 Sea Zone 1 carrier moved from 37 Sea Zone to 55 Sea Zone 2 fighters moved from 54 Sea Zone to 55 Sea Zone 1 transport moved from 20 Sea Zone to 6 Sea Zone 2 armour and 2 infantry moved from Japan to 6 Sea Zone 2 armour and 2 infantry moved from 6 Sea Zone to Korea 2 tactical_bombers moved from 6 Sea Zone to Caroline Islands EDIT: 1 submarine moved from 41 Sea Zone to 42 Sea Zone Place Units - Japanese 3 fighters, 4 infantry and 1 marine placed in Japan Turn Complete - Japanese Japanese collect 49 PUs; end with 49 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 52 PUs
Combat Hit Differential Summary :
Chinese regular : 1,00 Americans regular : -0,17 Japanese regular : 4,50 ANZAC regular : -0,50
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TripleA Turn Summary: UK_Pacific round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 5 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 2 destroyers, 2 fighters, 2 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 bomber moved from Queensland to 43 Sea Zone 1 mech_infantry moved from Morocco to Tunisia Americans take Tunisia from Italians 1 infantry moved from Morocco to 91 Sea Zone 1 marine moved from Morocco to 91 Sea Zone 1 cruiser, 1 infantry, 1 marine and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 infantry and 1 marine moved from 110 Sea Zone to Normandy Bordeaux Combat - Americans Battle in 43 Sea Zone Americans attack with 1 bomber Japanese defend with 1 transport 1 transport owned by the Japanese lost in 43 Sea Zone Americans win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Normandy Bordeaux Non Combat Move - Americans 1 bomber moved from 43 Sea Zone to Yunnan 1 artillery, 2 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 2 carriers, 2 fighters, 2 infantry, 1 mech_infantry, 3 submarines and 2 transports moved from 26 Sea Zone to 54 Sea Zone 1 artillery, 2 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland 2 fighters moved from 54 Sea Zone to Queensland 1 aaGun and 1 infantry moved from Eastern United States to 101 Sea Zone 1 aaGun, 1 armour, 1 artillery, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone 1 aaGun and 1 infantry moved from 91 Sea Zone to Morocco 1 submarine moved from 91 Sea Zone to 93 Sea Zone 1 destroyer moved from 91 Sea Zone to 92 Sea Zone 1 artillery and 1 mech_infantry moved from Brazil to 86 Sea Zone 1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 86 Sea Zone to 91 Sea Zone 1 artillery and 1 mech_infantry moved from 91 Sea Zone to Morocco 1 destroyer moved from 101 Sea Zone to 91 Sea Zone 1 fighter moved from Eastern United States to 110 Sea Zone 1 fighter moved from Eastern United States to Gibraltar 1 fighter and 1 tactical_bomber moved from Western United States to Hawaiian Islands Place Units - Americans 2 transports placed in 101 Sea Zone 1 carrier, 2 destroyers and 1 submarine placed in 10 Sea Zone 1 artillery, 2 fighters and 2 infantry placed in Eastern United States Turn Complete - Americans Americans collect 55 PUs; end with 55 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 80 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 85 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 90 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 95 PUs Turning on Edit Mode EDIT: Removing units owned by Americans from 10 Sea Zone: 1 submarine EDIT: Adding units owned by Americans to 101 Sea Zone: 1 submarine EDIT: Turning off Edit Mode Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 2 artilleries; Remaining resources: 1 PUs; Combat Move - Chinese 1 infantry moved from Yunnan to Kweichow 1 fighter moved from Yunnan to Kweichow Combat - Chinese Battle in Kweichow Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kweichow 1 fighter owned by the Chinese retreated Japanese win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Kweichow to Szechwan Place Units - Chinese 2 artilleries placed in Yunnan Turn Complete - Chinese Chinese collect 5 PUs; end with 6 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 9 PUs Purchase Units - British British buy 1 destroyer, 9 infantry and 1 transport; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British 1 destroyer moved from 110 Sea Zone to 119 Sea Zone 2 fighters moved from United Kingdom to 119 Sea Zone 3 fighters moved from 110 Sea Zone to 119 Sea Zone 1 mech_infantry moved from Egypt to Tobruk British take Tobruk from Italians 1 mech_infantry moved from Yunnan to Malaya UK_Pacific take Malaya from Japanese 1 infantry moved from Shan State to Siam UK_Pacific take Siam from Japanese 1 mech_infantry moved from Yunnan to Kwangsi 4 infantry moved from Hunan to Kweichow 1 fighter and 1 tactical_bomber moved from Yunnan to Kweichow 2 infantry moved from Hunan to Anhwe 1 tactical_bomber moved from Kweichow to Anhwe 1 fighter moved from Yunnan to Anhwe 1 armour moved from Yunnan to Kwangsi 1 infantry moved from Hunan to Kwangsi 1 infantry moved from Hunan to Kwangsi 1 infantry moved from Hunan to Kweichow 3 infantry moved from Yunnan to Kwangsi 1 mech_infantry moved from Yunnan to Kwangsi Combat - British Battle in Kweichow British attack with 1 fighter and 5 infantry Japanese defend with 1 infantry British roll dice for 1 fighter and 5 infantry in Kweichow, round 2 : 3/6 hits, 1.33 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kweichow British win, taking Kweichow from Japanese with 1 fighter and 5 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Kwangsi British attack with 1 armour, 5 infantry and 2 mech_infantrys Japanese defend with 1 aaGun and 1 artillery British roll dice for 1 armour, 5 infantry and 2 mech_infantrys in Kwangsi, round 2 : 0/8 hits, 1.67 expected hits Japanese roll dice for 1 aaGun and 1 artillery in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 armour, 5 infantry and 2 mech_infantrys in Kwangsi, round 3 : 1/8 hits, 1.67 expected hits Japanese roll dice for 1 aaGun and 1 artillery in Kwangsi, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Kwangsi 1 aaGun owned by the Japanese lost in Kwangsi British roll dice for 1 armour, 4 infantry and 2 mech_infantrys in Kwangsi, round 4 : 1/7 hits, 1.50 expected hits Japanese roll dice for 1 artillery in Kwangsi, round 4 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Kwangsi British win, taking Kwangsi from Japanese with 1 armour, 4 infantry and 2 mech_infantrys remaining. Battle score for attacker is 6 Casualties for British: 1 infantry Casualties for Japanese: 1 aaGun and 1 artillery Battle in 119 Sea Zone British attack with 1 destroyer and 5 fighters Germans defend with 1 submarine British roll dice for 1 destroyer and 5 fighters in 119 Sea Zone, round 2 : 2/6 hits, 2.83 expected hits Germans roll dice for 1 submarine in 119 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Germans lost in 119 Sea Zone British win, taking 119 Sea Zone from Neutral with 1 destroyer and 5 fighters remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Battle in Anhwe British attack with 1 fighter, 2 infantry and 1 tactical_bomber Japanese defend with 1 infantry British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Anhwe, round 2 : 2/4 hits, 1.50 expected hits Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Anhwe British win, taking Anhwe from Japanese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - British 1 fighter and 1 tactical_bomber moved from Anhwe to Szechwan 1 fighter moved from Kweichow to Szechwan 1 infantry moved from Yunnan to Szechwan 1 aaGun moved from Yunnan to Kwangsi 1 aaGun moved from Hunan to Kweichow 1 aaGun and 7 infantry moved from Burma to Yunnan 3 mech_infantrys moved from India to Yunnan 3 infantry moved from India to Burma 1 battleship, 1 cruiser and 1 destroyer moved from 80 Sea Zone to 75 Sea Zone 1 transport moved from 80 Sea Zone to 81 Sea Zone 1 artillery, 1 infantry, 1 marine and 1 mech_infantry moved from Iraq to Northwest Persia 2 artilleries and 3 infantry moved from Egypt to Alexandria 1 fighter moved from Egypt to Persia 1 infantry and 1 mech_infantry moved from Anglo Egyptian Sudan to Egypt 2 infantry moved from Morocco to 91 Sea Zone 2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 2 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 aaGun and 1 infantry moved from United Kingdom to 110 Sea Zone 1 aaGun and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 infantry moved from Holland Belgium to Normandy Bordeaux 1 fighter moved from 119 Sea Zone to Normandy Bordeaux 2 fighters moved from 119 Sea Zone to 110 Sea Zone 2 fighters moved from 119 Sea Zone to United Kingdom 1 fighter moved from Gibraltar to Egypt 1 armour and 2 mech_infantrys moved from Egypt to Alexandria Place Units - British 3 infantry placed in Egypt 1 destroyer and 1 transport placed in 110 Sea Zone 6 infantry placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,3 British collect 35 PUs (3 lost to blockades); end with 35 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 41 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 44 PUs Place Units - UK_Pacific 2 infantry and 2 mech_infantrys placed in India Turn Complete - UK_Pacific UK_Pacific collect 11 PUs; end with 11 PUs Some Units in India change ownership: 2 infantry and 2 mech_infantrys
Combat Hit Differential Summary :
Chinese regular : -0.67 Japanese regular : 0.00 Germans regular : -0.17 British regular : -1.50