No scramble…
pacifiersboard (X) -vs- surfer (L +21) BM
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like half speed intended: a turn per week, up to a month of inactivity would be fine
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@pacifiersboard Sounds good. Been using version 2.6.14394 with success.
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Game History
Round: 1 Purchase Units - Germans Germans buy 1 artillery, 2 destroyers, 1 infantry and 1 transport; Remaining resources: 0 PUs; Politics - Germans Germans takes Political Action: Political Action Germans To War With Chinese Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War Germans takes Political Action: Political Action Axis To War With Russians Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral Combat Move - Germans 1 submarine moved from 103 Sea Zone to 91 Sea Zone 1 submarine moved from 108 Sea Zone to 91 Sea Zone 1 submarine moved from 117 Sea Zone to 106 Sea Zone 1 submarine moved from 118 Sea Zone to 106 Sea Zone 1 fighter moved from Norway to France 3 armour, 2 artilleries, 1 fighter and 4 infantry moved from Holland Belgium to France 1 artillery, 2 infantry and 2 mech_infantrys moved from Western Germany to France 2 tactical_bombers moved from Western Germany to France 2 infantry moved from Romania to Bessarabia 1 armour moved from Romania to Eastern Poland 2 infantry moved from Slovakia Hungary to Eastern Poland 1 armour moved from Poland to Eastern Poland 3 armour moved from Greater Southern Germany to Eastern Poland 1 infantry moved from Poland to Eastern Poland 2 infantry moved from Poland to Baltic States 1 fighter moved from Slovakia Hungary to Bessarabia 1 tactical_bomber moved from Poland to Baltic States 2 bombers moved from Germany to Bessarabia 1 tactical_bomber moved from Germany to Baltic States 2 fighters and 1 tactical_bomber moved from Western Germany to Baltic States Combat - Germans Battle in Bessarabia Germans attack with 2 bombers, 1 fighter and 2 infantry Russians defend with 2 infantry Germans roll dice for 2 bombers, 1 fighter and 2 infantry in Bessarabia, round 2 : 4/5 hits, 2,17 expected hits Russians roll dice for 2 infantry in Bessarabia, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Germans lost in Bessarabia 2 infantry owned by the Russians lost in Bessarabia Germans win, taking Bessarabia from Russians with 2 bombers, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for Russians: 2 infantry Battle in 106 Sea Zone Germans attack with 2 submarines British defend with 1 destroyer and 1 transport Germans roll dice for 2 submarines in 106 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Germans roll dice for 2 submarines in 106 Sea Zone, round 3 : 1/2 hits, 0,67 expected hits British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the British lost in 106 Sea Zone 1 transport owned by the British lost in 106 Sea Zone Germans win, taking 106 Sea Zone from Neutral with 2 submarines remaining. Battle score for attacker is 15 Casualties for British: 1 destroyer and 1 transport Battle in Baltic States Germans attack with 2 fighters, 2 infantry and 3 tactical_bombers Russians defend with 3 infantry Germans roll dice for 2 fighters, 2 infantry and 3 tactical_bombers in Baltic States, round 2 : 2/7 hits, 3,17 expected hits Russians roll dice for 3 infantry in Baltic States, round 2 : 2/3 hits, 1,00 expected hits 2 infantry owned by the Germans lost in Baltic States 2 infantry owned by the Russians lost in Baltic States 2 fighters owned by the Germans and 3 tactical_bombers owned by the Germans retreated Russians win with 1 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 2 infantry Casualties for Russians: 2 infantry Battle in 91 Sea Zone Germans attack with 2 submarines British defend with 1 cruiser Germans roll dice for 2 submarines in 91 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits 1 cruiser owned by the British lost in 91 Sea Zone Germans win with 2 submarines remaining. Battle score for attacker is 12 Casualties for British: 1 cruiser Battle in Eastern Poland Germans attack with 5 armour and 3 infantry Russians defend with 2 infantry Germans roll dice for 5 armour and 3 infantry in Eastern Poland, round 2 : 4/8 hits, 3,00 expected hits Russians roll dice for 2 infantry in Eastern Poland, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Germans lost in Eastern Poland 2 infantry owned by the Russians lost in Eastern Poland Germans win, taking Eastern Poland from Russians with 5 armour and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for Russians: 2 infantry Battle in France Germans attack with 3 armour, 3 artilleries, 2 fighters, 6 infantry, 2 mech_infantrys and 2 tactical_bombers British defend with 1 armour and 1 artillery; French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry French roll AA dice in France : 0/3 hits, 0,50 expected hits Germans roll dice for 3 armour, 3 artilleries, 2 fighters, 6 infantry, 2 mech_infantrys and 2 tactical_bombers in France, round 2 : 6/18 hits, 6,67 expected hits French roll dice for 1 aaGun, 2 armour, 2 artilleries, 1 fighter and 6 infantry in France, round 2 : 4/11 hits, 4,33 expected hits 4 infantry owned by the Germans lost in France 1 aaGun owned by the French and 5 infantry owned by the French lost in France Germans roll dice for 3 armour, 3 artilleries, 2 fighters, 2 infantry, 2 mech_infantrys and 2 tactical_bombers in France, round 3 : 2/14 hits, 6,00 expected hits French roll dice for 2 armour, 2 artilleries, 1 fighter and 1 infantry in France, round 3 : 4/6 hits, 2,67 expected hits 1 artillery owned by the Germans, 2 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in France 1 infantry owned by the French and 1 artillery owned by the French lost in France Germans roll dice for 3 armour, 2 artilleries, 2 fighters, 1 mech_infantry and 2 tactical_bombers in France, round 4 : 6/10 hits, 4,83 expected hits French roll dice for 2 armour, 1 artillery and 1 fighter in France, round 4 : 2/4 hits, 2,00 expected hits 2 artilleries owned by the Germans lost in France 1 armour owned by the French, 1 fighter owned by the French, 1 artillery owned by the British and 1 armour owned by the British lost in France Germans captures 19PUs while taking French capital Germans converts factory_major into different units Germans win, taking France from French with 3 armour, 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 19 Casualties for Germans: 3 artilleries, 6 infantry and 1 mech_infantry Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry Casualties for British: 1 armour and 1 artillery Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French triggerFrenchDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to French Non Combat Move - Germans 1 submarine moved from 124 Sea Zone to 122 Sea Zone 3 infantry moved from Norway to Finland Germans take Finland from Neutral_Axis 1 armour moved from Slovakia Hungary to Bulgaria Germans take Bulgaria from Neutral_Axis 1 fighter moved from Bessarabia to Poland 2 artilleries and 6 infantry moved from Greater Southern Germany to Slovakia Hungary 1 infantry moved from Western Germany to Germany 1 transport moved from 114 Sea Zone to 113 Sea Zone 1 infantry moved from Denmark to 113 Sea Zone 1 infantry moved from Denmark to 113 Sea Zone 1 battleship, 2 infantry and 1 transport moved from 113 Sea Zone to 114 Sea Zone 2 infantry moved from 114 Sea Zone to Poland 3 aaGuns, 3 artilleries and 11 infantry moved from Germany to Poland 1 mech_infantry moved from Western Germany to Slovakia Hungary 2 bombers moved from Bessarabia to Germany 1 tactical_bomber moved from France to Southern Italy 2 fighters and 1 tactical_bomber moved from France to Western Germany 1 tactical_bomber moved from Baltic States to Western Germany 1 fighter and 2 tactical_bombers moved from Baltic States to Poland 1 fighter moved from Baltic States to Poland Place Units - Germans 2 destroyers and 1 transport placed in 114 Sea Zone 1 artillery and 1 infantry placed in Germany Turn Complete - Germans Germans collect 38 PUs; end with 57 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Combat Hit Differential Summary :
French regular : 1,00 Russians regular : 1,67 Germans regular : -1,83 British regular : -0,67 French AA : -0,50
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sorry, that kind of delayed start had not been intended - do your turn whenever you feel like!
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Testing Forum poster
Test summary from TripleA, engine version: 2.6.14526, time: 9:48:17 PM
Savegame -
TripleA Turn Summary: Russians round 1
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 1 Purchase Units - Russians Russians buy 12 infantry; Remaining resources: 1 PUs; Politics - Russians Russians takes Political Action: Political Action Russians To War With Italians Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War Combat Move - Russians 2 infantry moved from Karelia to Finland 3 infantry moved from Vyborg to Finland 1 fighter moved from Novgorod to Finland 1 fighter and 1 tactical_bomber moved from Russia to Finland Combat - Russians Battle in Finland Russians attack with 2 fighters, 5 infantry and 1 tactical_bomber Germans defend with 7 infantry Russians roll dice for 2 fighters, 5 infantry and 1 tactical_bomber in Finland, round 2 : 3/8 hits, 2.50 expected hits Germans roll dice for 7 infantry in Finland, round 2 : 1/7 hits, 2.33 expected hits 1 infantry owned by the Russians lost in Finland 3 infantry owned by the Germans lost in Finland Russians roll dice for 2 fighters, 4 infantry and 1 tactical_bomber in Finland, round 3 : 1/7 hits, 2.33 expected hits Germans roll dice for 4 infantry in Finland, round 3 : 0/4 hits, 1.33 expected hits 1 infantry owned by the Germans lost in Finland Russians roll dice for 2 fighters, 4 infantry and 1 tactical_bomber in Finland, round 4 : 0/7 hits, 2.33 expected hits Germans roll dice for 3 infantry in Finland, round 4 : 2/3 hits, 1.00 expected hits 2 infantry owned by the Russians lost in Finland Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Finland, round 5 : 0/5 hits, 2.00 expected hits Germans roll dice for 3 infantry in Finland, round 5 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Russians lost in Finland Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Finland, round 6 : 2/4 hits, 1.83 expected hits Germans roll dice for 3 infantry in Finland, round 6 : 2/3 hits, 1.00 expected hits 1 tactical_bomber owned by the Russians and 1 infantry owned by the Russians lost in Finland 2 infantry owned by the Germans lost in Finland 2 fighters owned by the Russians retreated Germans win with 1 infantry remaining. Battle score for attacker is -8 Casualties for Russians: 5 infantry and 1 tactical_bomber Casualties for Germans: 6 infantry Non Combat Move - Russians 2 fighters moved from Finland to Karelia 1 infantry moved from Novgorod to Karelia 1 infantry moved from Novgorod to Karelia 1 artillery moved from Western Ukraine to Bryansk 1 infantry moved from Western Ukraine to Bryansk 3 infantry moved from Ukraine to Bryansk 1 infantry moved from Belarus to Bryansk 1 artillery moved from Novgorod to Karelia 1 mech_infantry moved from Russia to Archangel 1 mech_infantry moved from Volgograd to Bryansk 1 armour moved from Volgograd to Bryansk 2 infantry moved from Caucasus to Rostov 1 submarine moved from 127 Sea Zone to 125 Sea Zone 1 infantry moved from Baltic States to Belarus 1 armour moved from Russia to Bryansk 2 aaGuns moved from Russia to Bryansk 1 infantry moved from Novgorod to Karelia 1 aaGun and 3 infantry moved from Novgorod to Archangel 1 aaGun moved from Novgorod to Belarus 1 artillery and 1 infantry moved from Russia to Bryansk Place Units - Russians 3 infantry placed in Ukraine 9 infantry placed in Russia Turn Complete - Russians Russians collect 36 PUs; end with 37 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 40 PUs
Combat Hit Differential Summary :
Germans regular : -0.67 Russians regular : -5.00
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@pacifiersboard RE: delayed start. No worries. But I did start a tournament in the interim, so I’m good with a slow pace.
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you didn’t move Far East troops - intentionally?
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@pacifiersboard yes… that was an oversight. I plan doing the typical 6 guys go east and 12 + 2 AA reinforce
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Buryatia
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TripleA Manual Gamesave Post: Russians round 1
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 1 Purchase Units - Russians Russians buy 12 infantry; Remaining resources: 1 PUs; Politics - Russians Russians takes Political Action: Political Action Russians To War With Italians Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War Combat Move - Russians 2 infantry moved from Karelia to Finland 3 infantry moved from Vyborg to Finland 1 fighter moved from Novgorod to Finland 1 fighter and 1 tactical_bomber moved from Russia to Finland Combat - Russians Battle in Finland Russians attack with 2 fighters, 5 infantry and 1 tactical_bomber Germans defend with 7 infantry Russians roll dice for 2 fighters, 5 infantry and 1 tactical_bomber in Finland, round 2 : 3/8 hits, 2.50 expected hits Germans roll dice for 7 infantry in Finland, round 2 : 1/7 hits, 2.33 expected hits 1 infantry owned by the Russians lost in Finland 3 infantry owned by the Germans lost in Finland Russians roll dice for 2 fighters, 4 infantry and 1 tactical_bomber in Finland, round 3 : 1/7 hits, 2.33 expected hits Germans roll dice for 4 infantry in Finland, round 3 : 0/4 hits, 1.33 expected hits 1 infantry owned by the Germans lost in Finland Russians roll dice for 2 fighters, 4 infantry and 1 tactical_bomber in Finland, round 4 : 0/7 hits, 2.33 expected hits Germans roll dice for 3 infantry in Finland, round 4 : 2/3 hits, 1.00 expected hits 2 infantry owned by the Russians lost in Finland Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Finland, round 5 : 0/5 hits, 2.00 expected hits Germans roll dice for 3 infantry in Finland, round 5 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Russians lost in Finland Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Finland, round 6 : 2/4 hits, 1.83 expected hits Germans roll dice for 3 infantry in Finland, round 6 : 2/3 hits, 1.00 expected hits 1 tactical_bomber owned by the Russians and 1 infantry owned by the Russians lost in Finland 2 infantry owned by the Germans lost in Finland 2 fighters owned by the Russians retreated Germans win with 1 infantry remaining. Battle score for attacker is -8 Casualties for Russians: 5 infantry and 1 tactical_bomber Casualties for Germans: 6 infantry Non Combat Move - Russians 2 fighters moved from Finland to Karelia 1 infantry moved from Novgorod to Karelia 1 infantry moved from Novgorod to Karelia 1 artillery moved from Western Ukraine to Bryansk 1 infantry moved from Western Ukraine to Bryansk 3 infantry moved from Ukraine to Bryansk 1 infantry moved from Belarus to Bryansk 1 artillery moved from Novgorod to Karelia 1 mech_infantry moved from Russia to Archangel 1 mech_infantry moved from Volgograd to Bryansk 1 armour moved from Volgograd to Bryansk 2 infantry moved from Caucasus to Rostov 1 submarine moved from 127 Sea Zone to 125 Sea Zone 1 infantry moved from Baltic States to Belarus 1 armour moved from Russia to Bryansk 2 aaGuns moved from Russia to Bryansk 1 infantry moved from Novgorod to Karelia 1 aaGun and 3 infantry moved from Novgorod to Archangel 1 aaGun moved from Novgorod to Belarus 1 artillery and 1 infantry moved from Russia to Bryansk Place Units - Russians 3 infantry placed in Ukraine 9 infantry placed in Russia Turn Complete - Russians Russians collect 36 PUs; end with 37 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 40 PUs Turning on Edit Mode EDIT: Removing units owned by Russians from Amur: 6 infantry EDIT: Adding units owned by Russians to Yakut S.S.R.: 6 infantry EDIT: Removing units owned by Russians from Sakha: 2 aaGuns and 6 infantry EDIT: Adding units owned by Russians to Buryatia: 2 aaGuns and 6 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans regular : -0.67 Russians regular : -5.00
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@pacifiersboard Edited to reflect Far East movement. Sorry, I will be more careful in the future.
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@surfer np! Playing for pleasure 🙂
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TripleA Turn Summary: Japanese round 1
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 1 Purchase Units - Japanese Japanese buy 1 infantry, 1 mech_infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Politics - Japanese Japanese takes Political Action: Political Action Japanese To War With French Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied Japanese takes Political Action: Political Action Japanese To War With Russians Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly Combat Move - Japanese 1 infantry moved from Jehol to Chahar Japanese take Chahar from Chinese 1 infantry moved from Shantung to Anhwe Japanese take Anhwe from Chinese 1 artillery and 3 infantry moved from Kwangsi to Yunnan 1 artillery and 3 infantry moved from Kiangsi to Hunan 1 fighter and 1 tactical_bomber moved from Kiangsu to Yunnan 2 fighters and 2 tactical_bombers moved from Manchuria to Hunan 1 fighter moved from Formosa to Hunan 2 bombers moved from Japan to Yunnan 1 infantry moved from Korea to Amur Japanese take Amur from Russians Combat - Japanese Battle in Yunnan Japanese attack with 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber Chinese defend with 4 infantry Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber in Yunnan, round 2 : 5/8 hits, 3,50 expected hits Chinese roll dice for 4 infantry in Yunnan, round 2 : 1/4 hits, 1,33 expected hits 1 infantry owned by the Japanese lost in Yunnan 4 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 artillery, 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9 Casualties for Japanese: 1 infantry Casualties for Chinese: 4 infantry Battle in Hunan Japanese attack with 1 artillery, 3 fighters, 3 infantry and 2 tactical_bombers Chinese defend with 2 infantry Japanese roll dice for 1 artillery, 3 fighters, 3 infantry and 2 tactical_bombers in Hunan, round 2 : 5/9 hits, 3,83 expected hits Chinese roll dice for 2 infantry in Hunan, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese lost in Hunan 2 infantry owned by the Chinese lost in Hunan Japanese win, taking Hunan from Chinese with 1 artillery, 3 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Chinese: 2 infantry Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2 Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar Non Combat Move - Japanese 3 fighters and 2 tactical_bombers moved from Hunan to Kwangsi 2 bombers, 1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi 1 artillery and 3 infantry moved from Kiangsu to Anhwe 1 artillery and 1 infantry moved from Jehol to Anhwe 1 artillery and 2 infantry moved from Shantung to Anhwe 1 transport moved from 19 Sea Zone to 6 Sea Zone 1 transport moved from 20 Sea Zone to 19 Sea Zone 1 aaGun moved from Manchuria to 19 Sea Zone 1 infantry moved from Okinawa to 19 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone 1 aaGun and 1 infantry moved from 20 Sea Zone to Kiangsi 1 transport moved from 6 Sea Zone to 17 Sea Zone 1 infantry moved from Iwo Jima to 17 Sea Zone 1 infantry and 1 transport moved from 17 Sea Zone to 6 Sea Zone 1 armour, 1 artillery and 1 infantry moved from Japan to 6 Sea Zone 1 armour, 1 artillery, 2 infantry and 2 transports moved from 6 Sea Zone to 5 Sea Zone 1 armour, 1 artillery and 2 infantry moved from 5 Sea Zone to Amur 3 infantry moved from Korea to Amur 1 artillery moved from Manchuria to Amur 1 mech_infantry moved from Manchuria to Anhwe 6 infantry moved from Manchuria to Jehol 1 battleship, 1 destroyer and 1 submarine moved from 19 Sea Zone to 36 Sea Zone 1 submarine moved from 6 Sea Zone to 36 Sea Zone 1 carrier moved from 6 Sea Zone to 36 Sea Zone 1 carrier moved from 6 Sea Zone to 35 Sea Zone 1 cruiser moved from 20 Sea Zone to 35 Sea Zone 1 destroyer moved from 6 Sea Zone to 35 Sea Zone 1 battleship, 1 cruiser and 1 destroyer moved from 6 Sea Zone to 33 Sea Zone 1 fighter moved from Korea to 35 Sea Zone 1 tactical_bomber moved from 6 Sea Zone to 35 Sea Zone 1 tactical_bomber moved from 6 Sea Zone to Kwangsi 2 fighters moved from 6 Sea Zone to 36 Sea Zone 1 fighter moved from Okinawa to Jehol 1 fighter and 2 tactical_bombers moved from Japan to Jehol 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to Jehol Place Units - Japanese 2 submarines and 1 transport placed in 6 Sea Zone 1 infantry and 1 mech_infantry placed in Japan Turn Complete - Japanese Japanese collect 31 PUs; end with 31 PUs Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 41 PUs
Combat Hit Differential Summary :
Chinese regular : 0,00 Japanese regular : 2,67
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TripleA Turn Summary: Americans round 1
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 1 Purchase Units - Americans Americans buy 2 carriers, 1 destroyer, 1 marine and 1 submarine; Remaining resources: 1 PUs; Politics - Americans Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - Americans Non Combat Move - Americans 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 transport moved from 26 Sea Zone to 10 Sea Zone 1 fighter moved from Western United States to Eastern United States 1 bomber moved from Central United States to Western United States 1 armour and 1 mech_infantry moved from Central United States to Western United States 1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 28 Sea Zone 1 fighter moved from Philippines to Guam 1 submarine moved from 35 Sea Zone to 49 Sea Zone 1 destroyer moved from 35 Sea Zone to 48 Sea Zone 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands Place Units - Americans 2 carriers placed in 10 Sea Zone 1 marine placed in Eastern United States 1 destroyer placed in 101 Sea Zone 1 submarine placed in 10 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 53 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Chinese round 1
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 1 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 4 infantry moved from Szechwan to Yunnan 1 fighter moved from Szechwan to Yunnan Combat - Chinese Battle in Yunnan Chinese attack with 1 fighter and 4 infantry Japanese defend with 1 artillery and 2 infantry Chinese roll dice for 1 fighter and 4 infantry in Yunnan, round 2 : 0/5 hits, 1.17 expected hits Japanese roll dice for 1 artillery and 2 infantry in Yunnan, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Chinese lost in Yunnan Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 3 : 1/4 hits, 1.00 expected hits Japanese roll dice for 1 artillery and 2 infantry in Yunnan, round 3 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Chinese lost in Yunnan 1 infantry owned by the Japanese lost in Yunnan Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 4 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 4 : 0/2 hits, 0.67 expected hits Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 5 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 5 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Chinese lost in Yunnan Chinese roll dice for 1 fighter and 1 infantry in Yunnan, round 6 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 6 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Chinese lost in Yunnan 1 fighter owned by the Chinese retreated Japanese win with 1 artillery and 1 infantry remaining. Battle score for attacker is -9 Casualties for Chinese: 4 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 2 infantry moved from Szechwan to Shensi 2 infantry moved from Kweichow to Shensi 2 infantry moved from Suiyuyan to Shensi 1 fighter moved from Yunnan to Shensi Place Units - Chinese 4 infantry placed in Shensi Turn Complete - Chinese Chinese collect 8 PUs; end with 8 PUs
Combat Hit Differential Summary :
Chinese regular : -3.50 Japanese regular : 0.00
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TripleA Turn Summary: UK_Pacific round 1
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 1 Purchase Units - Americans Americans buy 2 carriers, 1 destroyer, 1 marine and 1 submarine; Remaining resources: 1 PUs; Politics - Americans Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - Americans Non Combat Move - Americans 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 transport moved from 26 Sea Zone to 10 Sea Zone 1 fighter moved from Western United States to Eastern United States 1 bomber moved from Central United States to Western United States 1 armour and 1 mech_infantry moved from Central United States to Western United States 1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 28 Sea Zone 1 fighter moved from Philippines to Guam 1 submarine moved from 35 Sea Zone to 49 Sea Zone 1 destroyer moved from 35 Sea Zone to 48 Sea Zone 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands Place Units - Americans 2 carriers placed in 10 Sea Zone 1 marine placed in Eastern United States 1 destroyer placed in 101 Sea Zone 1 submarine placed in 10 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 53 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 4 infantry moved from Szechwan to Yunnan 1 fighter moved from Szechwan to Yunnan Combat - Chinese Battle in Yunnan Chinese attack with 1 fighter and 4 infantry Japanese defend with 1 artillery and 2 infantry Chinese roll dice for 1 fighter and 4 infantry in Yunnan, round 2 : 0/5 hits, 1.17 expected hits Japanese roll dice for 1 artillery and 2 infantry in Yunnan, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Chinese lost in Yunnan Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 3 : 1/4 hits, 1.00 expected hits Japanese roll dice for 1 artillery and 2 infantry in Yunnan, round 3 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Chinese lost in Yunnan 1 infantry owned by the Japanese lost in Yunnan Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 4 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 4 : 0/2 hits, 0.67 expected hits Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 5 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 5 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Chinese lost in Yunnan Chinese roll dice for 1 fighter and 1 infantry in Yunnan, round 6 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 6 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Chinese lost in Yunnan 1 fighter owned by the Chinese retreated Japanese win with 1 artillery and 1 infantry remaining. Battle score for attacker is -9 Casualties for Chinese: 4 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 2 infantry moved from Szechwan to Shensi 2 infantry moved from Kweichow to Shensi 2 infantry moved from Suiyuyan to Shensi 1 fighter moved from Yunnan to Shensi Place Units - Chinese 4 infantry placed in Shensi Turn Complete - Chinese Chinese collect 8 PUs; end with 8 PUs Purchase Units - British British buy 1 factory_minor, 1 fighter and 1 submarine; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 4 infantry and 1 marine; Remaining resources: 0 PUs; Politics - British Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - British 1 submarine moved from 98 Sea Zone to 96 Sea Zone 1 tactical_bomber moved from 98 Sea Zone to 96 Sea Zone 1 fighter moved from Malta to 96 Sea Zone 1 fighter moved from Gibraltar to 91 Sea Zone 1 fighter moved from United Kingdom to 91 Sea Zone 1 battleship moved from 110 Sea Zone to 91 Sea Zone 1 destroyer moved from 109 Sea Zone to 91 Sea Zone 1 fighter moved from United Kingdom to Finland 2 fighters moved from Scotland to Finland 1 bomber moved from United Kingdom to Finland Combat - British Battle in 96 Sea Zone British attack with 1 fighter, 1 submarine and 1 tactical_bomber Italians defend with 1 destroyer and 1 transport British roll dice for 1 submarine in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 fighter and 1 tactical_bomber in 96 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Italians and 1 transport owned by the Italians lost in 96 Sea Zone British win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 15 Casualties for Italians: 1 destroyer and 1 transport Battle in 91 Sea Zone British attack with 1 battleship, 1 destroyer and 2 fighters Germans defend with 2 submarines British roll dice for 1 battleship, 1 destroyer and 2 fighters in 91 Sea Zone, round 2 : 3/4 hits, 2.00 expected hits Germans roll dice for 2 submarines in 91 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits 2 submarines owned by the Germans lost in 91 Sea Zone British win with 1 battleship, 1 destroyer and 2 fighters remaining. Battle score for attacker is 12 Casualties for Germans: 2 submarines Battle in Finland British attack with 1 bomber and 3 fighters Germans defend with 1 infantry British roll dice for 1 bomber and 3 fighters in Finland, round 2 : 2/4 hits, 2.17 expected hits Germans roll dice for 1 infantry in Finland, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Finland British win with 1 bomber and 3 fighters remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - British 1 bomber and 3 fighters moved from Finland to Karelia 2 infantry moved from Scotland to 109 Sea Zone 2 infantry and 1 transport moved from 109 Sea Zone to 92 Sea Zone 2 infantry moved from 92 Sea Zone to Algeria 1 transport moved from 98 Sea Zone to 96 Sea Zone 1 aaGun and 1 infantry moved from Malta to 96 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 96 Sea Zone to 92 Sea Zone 1 aaGun and 1 infantry moved from 92 Sea Zone to Algeria 1 destroyer moved from 98 Sea Zone to 94 Sea Zone 1 fighter moved from 96 Sea Zone to Egypt 1 armour, 1 artillery and 2 infantry moved from Alexandria to Egypt 1 tactical_bomber moved from 96 Sea Zone to Algeria 2 fighters moved from 91 Sea Zone to Algeria 1 carrier and 1 cruiser moved from 98 Sea Zone to 92 Sea Zone 1 cruiser moved from 110 Sea Zone to 92 Sea Zone 1 battleship, 1 cruiser and 1 destroyer moved from 111 Sea Zone to 109 Sea Zone 3 infantry moved from Malaya to Shan State 1 artillery and 1 infantry moved from India to 39 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 80 Sea Zone 1 artillery and 1 infantry moved from 80 Sea Zone to Persia British take Persia from Neutral_Allies 1 infantry moved from West India to Eastern Persia British take Eastern Persia from Neutral_Allies 1 battleship moved from 37 Sea Zone to 39 Sea Zone 1 marine moved from India to 39 Sea Zone 1 cruiser and 1 marine moved from 39 Sea Zone to 41 Sea Zone 1 marine moved from 41 Sea Zone to Sumatra UK_Pacific take Sumatra from Dutch 1 fighter moved from Burma to India 2 infantry moved from Burma to Shan State 1 infantry moved from Anglo Egyptian Sudan to Egypt 2 infantry moved from Union of South Africa to Rhodesia 1 destroyer moved from 71 Sea Zone to 81 Sea Zone 1 artillery and 1 infantry moved from Ontario to Quebec 1 aaGun moved from Scotland to United Kingdom Place Units - British 1 factory_minor placed in Egypt 1 fighter placed in United Kingdom 1 submarine placed in 109 Sea Zone Turn Complete - British Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 2,5,1,1 British collect 27 PUs (3 lost to blockades); end with 27 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 30 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 33 PUs Place Units - UK_Pacific 4 infantry and 1 marine placed in India Turn Complete - UK_Pacific UK_Pacific collect 21 PUs; end with 21 PUs Some Units in India change ownership: 4 infantry and 1 marine
Combat Hit Differential Summary :
Chinese regular : -3.50 Italians regular : -0.33 Japanese regular : 0.00 Germans regular : -0.67 British regular : 1.33
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Ok…sorry went on vacation and got distracted. I know we agreed to play slow, but I didn’t mean to have 10 days.
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TripleA Turn Summary: Italians round 1
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 1 Purchase Units - Italians Italians buy 1 fighter; Remaining resources: 0 PUs; Combat Move - Italians 1 infantry moved from Ethiopia to Anglo Egyptian Sudan Italians take Anglo Egyptian Sudan from British 1 infantry moved from Ethiopia to British Somaliland Italians take British Somaliland from British 1 infantry moved from Italian Somaliland to Ethiopia 1 infantry moved from Tobruk to Alexandria Italians take Alexandria from British 1 armour moved from Northern Italy to Normandy Bordeaux 1 fighter moved from Southern Italy to Normandy Bordeaux 1 destroyer and 1 submarine moved from 95 Sea Zone to 96 Sea Zone 1 armour moved from Albania to 97 Sea Zone 1 infantry moved from Southern Italy to 97 Sea Zone 1 infantry moved from Southern Italy to 95 Sea Zone 1 infantry and 1 transport moved from 95 Sea Zone to 96 Sea Zone 1 armour moved from Tobruk to 96 Sea Zone 1 armour, 1 infantry and 1 transport moved from 96 Sea Zone to 94 Sea Zone 1 cruiser moved from 95 Sea Zone to 94 Sea Zone 1 armour, 1 battleship, 1 cruiser, 1 infantry and 1 transport moved from 97 Sea Zone to 94 Sea Zone 2 armour and 2 infantry moved from 94 Sea Zone to Algeria 1 bomber moved from Northern Italy to Algeria 1 fighter moved from Southern Italy to Algeria Combat - Italians Battle in 94 Sea Zone Italians attack with 1 battleship, 2 cruisers and 2 transports British defend with 1 destroyer Italians roll dice for 1 battleship, 2 cruisers and 2 transports in 94 Sea Zone, round 2 : 1/3 hits, 1,67 expected hits British roll dice for 1 destroyer in 94 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Units damaged: 1 battleship owned by the Italians 1 destroyer owned by the British lost in 94 Sea Zone Italians win with 1 battleship, 2 cruisers and 2 transports remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in Algeria Italians attack with 2 armour, 1 bomber, 1 fighter and 2 infantry British defend with 1 aaGun, 2 fighters, 3 infantry and 1 tactical_bomber; French defend with 1 infantry British roll AA dice in Algeria : 1/2 hits, 0,33 expected hits 1 fighter owned by the Italians lost in Algeria Italians roll dice for 2 armour, 1 bomber and 2 infantry in Algeria, round 2 : 2/5 hits, 2,00 expected hits French roll dice for 1 aaGun, 2 fighters, 4 infantry and 1 tactical_bomber in Algeria, round 2 : 4/7 hits, 3,17 expected hits 2 infantry owned by the Italians and 2 armour owned by the Italians lost in Algeria 1 aaGun owned by the British and 1 infantry owned by the French lost in Algeria 1 bomber owned by the Italians retreated French win with 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is -20 Casualties for Italians: 2 armour, 1 fighter and 2 infantry Casualties for British: 1 aaGun Casualties for French: 1 infantry Battle in 96 Sea Zone Italians attack with 1 destroyer and 1 submarine British defend with 1 submarine Italians roll dice for 1 submarine in 96 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Italians roll dice for 1 destroyer in 96 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits British roll dice for 1 submarine in 96 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits 1 submarine owned by the Italians lost in 96 Sea Zone 1 submarine owned by the British lost in 96 Sea Zone Italians win with 1 destroyer remaining. Battle score for attacker is 0 Casualties for Italians: 1 submarine Casualties for British: 1 submarine Battle in Normandy Bordeaux Italians attack with 1 armour and 1 fighter French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Italians roll dice for 1 armour and 1 fighter in Normandy Bordeaux, round 2 : 1/2 hits, 1,00 expected hits French roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 1/2 hits, 0,67 expected hits 1 armour owned by the Italians lost in Normandy Bordeaux 1 infantry owned by the French lost in Normandy Bordeaux 1 fighter owned by the Italians retreated French win with 1 artillery remaining. Battle score for attacker is -3 Casualties for Italians: 1 armour Casualties for French: 1 infantry Non Combat Move - Italians 1 fighter moved from Normandy Bordeaux to Western Germany 1 bomber moved from Algeria to Southern Italy 1 aaGun, 1 artillery and 1 infantry moved from Northern Italy to France 1 infantry moved from Northern Italy to France 2 infantry moved from Southern Italy to Northern Italy 1 infantry moved from Southern Italy to Northern Italy 2 infantry moved from Albania to Bulgaria 1 artillery and 1 infantry moved from Libya to Tobruk Place Units - Italians 1 fighter placed in Southern Italy Turn Complete - Italians Italians collect 11 PUs; end with 11 PUs
Combat Hit Differential Summary :
French regular : 1,17 Italians regular : -0,33 British AA : 0,67 British regular : 1,50