@simon33 scramble to 110?
pacifiersboard (X) -vs- surfer (L +21) BM
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@pacifiersboard last turn I mentioned that I placed 4 brit inf on 2 us transports as an edit. But the edit doesn’t control which boats get guys.
I moved the 2 transports to norway,and had 2edit the other guys
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TripleA Turn Summary: Italians round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 8 Purchase Units - Italians Italians buy 1 fighter; Remaining resources: 0 PUs; Combat Move - Italians 1 infantry moved from Caucasus to Northwest Persia Italians take Northwest Persia from British 1 fighter moved from Rostov to Sikang Combat - Italians Battle in Sikang Italians attack with 1 fighter Chinese defend with 1 infantry Italians roll dice for 1 fighter in Sikang, round 2 : 1/1 hits, 0,50 expected hits Chinese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Sikang Italians win with 1 fighter remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Non Combat Move - Italians 1 fighter moved from Sikang to Kazakhstan 1 mech_infantry moved from Northern Italy to Romania 1 armour and 1 mech_infantry moved from Southern Italy to Yugoslavia 1 aaGun moved from Northern Italy to Yugoslavia 1 aaGun, 1 artillery and 2 infantry moved from Northern Italy to France 3 infantry moved from Northern Italy to Southern Italy Place Units - Italians 1 fighter placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,5,6,5 Italians collect 12 PUs; end with 12 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 14 PUs
Combat Hit Differential Summary :
Chinese regular : -0,33 Italians regular : 0,50
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@surfer said in pacifiersboard (X) -vs- surfer (L +21) BM:
@pacifiersboard last turn I mentioned that I placed 4 brit inf on 2 us transports as an edit. But the edit doesn’t control which boats get guys.
I moved the 2 transports to norway,and had 2edit the other guys
I have remembered, thanks
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TripleA Turn Summary: French round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 8 Purchase Units - ANZAC ANZAC buy 1 destroyer, 1 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - ANZAC 1 infantry moved from New Guinea to Dutch New Guinea ANZAC take Dutch New Guinea from Japanese Combat - ANZAC Non Combat Move - ANZAC 1 destroyer moved from 62 Sea Zone to 54 Sea Zone 1 artillery and 1 infantry moved from New Hebrides to 53 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 53 Sea Zone to 54 Sea Zone 1 artillery and 1 infantry moved from 54 Sea Zone to Queensland 1 infantry moved from New South Wales to South Australia 1 destroyer and 4 submarines moved from 61 Sea Zone to 54 Sea Zone Place Units - ANZAC 1 destroyer and 1 submarine placed in 62 Sea Zone 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs Combat Move - French Non Combat Move - French 1 cruiser moved from 110 Sea Zone to 112 Sea Zone 1 fighter moved from United Kingdom to 112 Sea Zone Turn Complete - French Turning on Edit Mode EDIT: Removing units owned by French from Algeria: 2 infantry EDIT: Adding units owned by French to Tunisia: 2 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
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@pacifiersboard Edit. To NCM inf in Algeria to Tunisa
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TripleA Turn Summary: Germans round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 9 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 2 artilleries, 18 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; Combat Move - Germans 1 mech_infantry moved from Caucasus to Persia Germans take Persia from British 1 infantry moved from Novgorod to Karelia Germans take Karelia from British 1 artillery and 1 infantry moved from Novgorod to Vyborg 1 armour and 1 mech_infantry moved from Urals to Yenisey Germans take Evenkiyskiy from Russians 1 artillery and 1 infantry moved from Finland to Norway 1 transport moved from 115 Sea Zone to 113 Sea Zone 1 artillery and 3 infantry moved from Germany to 113 Sea Zone 1 artillery and 3 infantry moved from 113 Sea Zone to Norway 1 fighter moved from 113 Sea Zone to Norway 2 bombers, 3 fighters and 2 tactical_bombers moved from Western Germany to Norway 1 fighter and 2 tactical_bombers moved from Southern Italy to Norway 1 infantry moved from France to Holland Belgium 1 artillery and 1 infantry moved from Western Germany to Holland Belgium 3 armour and 2 mech_infantrys moved from Volgograd to Tsinghai 1 armour and 1 mech_infantry moved from Kazakhstan to Szechwan Germans take Sikang from Chinese 9 armour and 8 mech_infantrys moved from Kazakhstan to Shensi 1 fighter and 1 tactical_bomber moved from Caucasus to Shensi Combat - Germans Germans creates battle in territory 97 Sea Zone Battle in Norway Germans attack with 2 artilleries, 2 bombers, 5 fighters, 4 infantry and 4 tactical_bombers British defend with 1 aaGun and 5 infantry; Americans defend with 1 aaGun, 1 armour, 5 infantry and 1 marine Americans roll AA dice in Norway : 0/6 hits, 1,00 expected hits Germans roll dice for 2 artilleries, 2 bombers, 5 fighters, 4 infantry and 4 tactical_bombers in Norway, round 2 : 8/17 hits, 8,17 expected hits Americans roll dice for 2 aaGuns, 1 armour, 10 infantry and 1 marine in Norway, round 2 : 7/12 hits, 4,17 expected hits 1 artillery owned by the Germans, 2 fighters owned by the Germans and 4 infantry owned by the Germans lost in Norway 1 aaGun owned by the British, 1 aaGun owned by the Americans, 1 infantry owned by the Americans and 5 infantry owned by the British lost in Norway Germans roll dice for 1 artillery, 2 bombers, 3 fighters and 4 tactical_bombers in Norway, round 3 : 6/10 hits, 5,67 expected hits Americans roll dice for 1 armour, 4 infantry and 1 marine in Norway, round 3 : 5/6 hits, 2,17 expected hits 3 fighters owned by the Germans and 2 tactical_bombers owned by the Germans lost in Norway 1 armour owned by the Americans, 4 infantry owned by the Americans and 1 marine owned by the Americans lost in Norway Germans win, taking Norway from Americans with 1 artillery, 2 bombers and 2 tactical_bombers remaining. Battle score for attacker is -37 Casualties for Germans: 1 artillery, 5 fighters, 4 infantry and 2 tactical_bombers Casualties for British: 1 aaGun and 5 infantry Casualties for Americans: 1 aaGun, 1 armour, 5 infantry and 1 marine Battle in Szechwan Germans attack with 1 armour and 1 mech_infantry British defend with 1 aaGun; Chinese defend with 1 fighter Germans roll dice for 1 armour and 1 mech_infantry in Szechwan, round 2 : 1/2 hits, 0,67 expected hits Chinese roll dice for 1 aaGun and 1 fighter in Szechwan, round 2 : 1/1 hits, 0,67 expected hits 1 mech_infantry owned by the Germans lost in Szechwan 1 aaGun owned by the British lost in Szechwan Germans roll dice for 1 armour in Szechwan, round 3 : 1/1 hits, 0,50 expected hits Chinese roll dice for 1 fighter in Szechwan, round 3 : 0/1 hits, 0,67 expected hits 1 fighter owned by the Chinese lost in Szechwan Germans win, taking Szechwan from Chinese with 1 armour remaining. Battle score for attacker is 11 Casualties for Germans: 1 mech_infantry Casualties for British: 1 aaGun Casualties for Chinese: 1 fighter Battle in Shensi Germans attack with 9 armour, 1 fighter, 8 mech_infantrys and 1 tactical_bomber Chinese defend with 3 artilleries and 6 infantry Germans roll dice for 9 armour, 1 fighter, 8 mech_infantrys and 1 tactical_bomber in Shensi, round 2 : 3/19 hits, 7,00 expected hits Chinese roll dice for 3 artilleries and 6 infantry in Shensi, round 2 : 3/9 hits, 3,00 expected hits 3 mech_infantrys owned by the Germans lost in Shensi 3 infantry owned by the Chinese lost in Shensi Germans roll dice for 9 armour, 1 fighter, 5 mech_infantrys and 1 tactical_bomber in Shensi, round 3 : 6/16 hits, 6,50 expected hits Chinese roll dice for 3 artilleries and 3 infantry in Shensi, round 3 : 1/6 hits, 2,00 expected hits 1 mech_infantry owned by the Germans lost in Shensi 3 infantry owned by the Chinese and 3 artilleries owned by the Chinese lost in Shensi Germans win, taking Shensi from Chinese with 9 armour, 1 fighter, 4 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 14 Casualties for Germans: 4 mech_infantrys Casualties for Chinese: 3 artilleries and 6 infantry Battle in Vyborg Germans attack with 1 artillery and 1 infantry British defend with 1 mech_infantry Germans roll dice for 1 artillery and 1 infantry in Vyborg, round 2 : 2/2 hits, 0,67 expected hits British roll dice for 1 mech_infantry in Vyborg, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the British lost in Vyborg Germans win, taking Vyborg from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 4 Casualties for British: 1 mech_infantry Battle in Holland Belgium Germans attack with 1 artillery and 2 infantry British defend with 2 infantry Germans roll dice for 1 artillery and 2 infantry in Holland Belgium, round 2 : 2/3 hits, 0,83 expected hits British roll dice for 2 infantry in Holland Belgium, round 2 : 2/2 hits, 0,67 expected hits 2 infantry owned by the Germans lost in Holland Belgium 2 infantry owned by the British lost in Holland Belgium Germans win, taking Holland Belgium from British with 1 artillery remaining. Battle score for attacker is 0 Casualties for Germans: 2 infantry Casualties for British: 2 infantry Battle in Tsinghai Germans attack with 3 armour and 2 mech_infantrys Chinese defend with 2 infantry Germans roll dice for 3 armour and 2 mech_infantrys in Tsinghai, round 2 : 2/5 hits, 1,83 expected hits Chinese roll dice for 2 infantry in Tsinghai, round 2 : 1/2 hits, 0,67 expected hits 1 mech_infantry owned by the Germans lost in Tsinghai 2 infantry owned by the Chinese lost in Tsinghai Germans win, taking Tsinghai from Chinese with 3 armour and 1 mech_infantry remaining. Battle score for attacker is 2 Casualties for Germans: 1 mech_infantry Casualties for Chinese: 2 infantry Non Combat Move - Germans 2 tactical_bombers moved from Norway to Western Germany 2 bombers moved from Norway to Western Germany 1 artillery and 7 infantry moved from Western Germany to France 5 infantry moved from Germany to Western Germany 3 mech_infantrys moved from Ukraine to Caucasus 4 artilleries moved from Samara to Kazakhstan 1 fighter moved from Shensi to Kansu 1 tactical_bomber moved from Shensi to Suiyuyan Place Units - Germans 1 submarine placed in 113 Sea Zone 2 artilleries and 1 infantry placed in France 3 infantry placed in Volgograd Germans undo move 2. 1 artillery and 2 infantry placed in France 3 mech_infantrys placed in Ukraine 1 armour and 9 infantry placed in Western Germany 2 infantry placed in Germany Germans undo move 5. 1 armour, 1 artillery and 8 infantry placed in Western Germany 3 infantry placed in Novgorod Turn Complete - Germans Germans collect 69 PUs; end with 69 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 74 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 76 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 81 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 96 PUs
Combat Hit Differential Summary :
Chinese regular : -1,00 Americans regular : 5,67 Americans AA : -1,00 Germans regular : -0,83 British regular : 1,00
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TripleA Turn Summary: Russians round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 9 Combat Move - Russians 1 infantry moved from Yakut S.S.R. to Buryatia Russians take Buryatia from Japanese Combat - Russians Russians creates battle in territory 97 Sea Zone Non Combat Move - Russians Turn Complete - Russians
Combat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 9 Purchase Units - Japanese Japanese buy 1 carrier, 2 destroyers, 2 fighters, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Dzavhan to Tsagaan Olom Japanese take Tsagaan Olom from Russians 1 armour moved from Anhwe to Kwangtung Japanese take Kiangsi from Chinese Japanese take Kwangtung from UK_Pacific 1 marine moved from Java to 42 Sea Zone 1 cruiser and 1 marine moved from 42 Sea Zone to 36 Sea Zone 1 marine moved from 36 Sea Zone to French Indo China 1 artillery moved from Manchuria to 19 Sea Zone 1 infantry moved from Manchuria to Amur 1 infantry moved from Kiangsu to 19 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone 1 transport moved from 35 Sea Zone to 19 Sea Zone 1 infantry moved from Kiangsu to 19 Sea Zone 1 infantry and 1 transport moved from 19 Sea Zone to 21 Sea Zone 1 infantry moved from 21 Sea Zone to Guam 1 transport moved from 35 Sea Zone to 33 Sea Zone 1 infantry and 1 marine moved from Caroline Islands to 33 Sea Zone 1 infantry, 1 marine and 1 transport moved from 33 Sea Zone to 46 Sea Zone 1 infantry and 1 marine moved from 46 Sea Zone to New Guinea 1 artillery and 1 infantry moved from 36 Sea Zone to Kwangsi 1 bomber moved from Japan to Kwangsi 4 fighters and 2 tactical_bombers moved from 42 Sea Zone to Dutch New Guinea 1 submarine moved from 75 Sea Zone to 39 Sea Zone Combat - Japanese Battle in New Guinea Battle in Guam Battle in French Indo China Battle in Kwangsi Japanese attack with 1 artillery, 1 bomber and 1 infantry British defend with 1 infantry Japanese roll dice for 1 cruiser in Kwangsi, round 2 : 0/1 hits, 0,50 expected hits Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Kwangsi, round 2 : 1/3 hits, 1,33 expected hits Chinese roll dice for 1 infantry in Kwangsi, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Kwangsi 1 infantry owned by the British lost in Kwangsi Japanese win, taking New Guinea from ANZAC, taking Guam from Americans, taking French Indo China from French, taking Kwangsi from Chinese with 1 artillery and 1 bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for British: 1 infantry Battle in Dutch New Guinea Japanese attack with 4 fighters and 2 tactical_bombers ANZAC defend with 1 infantry Japanese roll dice for 4 fighters and 2 tactical_bombers in Dutch New Guinea, round 2 : 3/6 hits, 3,33 expected hits ANZAC roll dice for 1 infantry in Dutch New Guinea, round 2 : 1/1 hits, 0,33 expected hits 1 fighter owned by the Japanese lost in Dutch New Guinea 1 infantry owned by the ANZAC lost in Dutch New Guinea Japanese win with 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is -7 Casualties for Japanese: 1 fighter Casualties for ANZAC: 1 infantry Non Combat Move - Japanese 1 battleship, 3 carriers, 3 destroyers and 1 submarine moved from 42 Sea Zone to 46 Sea Zone 1 fighter moved from Philippines to 46 Sea Zone 3 fighters and 2 tactical_bombers moved from Dutch New Guinea to 46 Sea Zone 1 fighter moved from Philippines to Caroline Islands 1 fighter moved from Philippines to 21 Sea Zone 1 destroyer moved from 35 Sea Zone to 21 Sea Zone 1 destroyer and 1 submarine moved from 35 Sea Zone to 46 Sea Zone 1 carrier and 1 destroyer moved from 6 Sea Zone to 21 Sea Zone 1 artillery moved from Anhwe to Chahar 1 infantry moved from Anhwe to Hopei 1 infantry moved from Hopei to Shensi 1 aaGun and 2 fighters moved from Hopei to Shensi 1 infantry moved from Suiyuyan to Shensi 1 infantry moved from Chahar to Suiyuyan 1 artillery moved from Anhwe to Chahar 1 artillery moved from Anhwe to Jehol 4 artilleries moved from Anhwe to Kiangsu 1 bomber moved from Kwangsi to Kiangsu Place Units - Japanese 1 carrier, 2 destroyers, 1 submarine and 1 transport placed in 6 Sea Zone 2 fighters placed in Japan Turn Complete - Japanese Japanese collect 56 PUs; end with 56 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 59 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 64 PUs
Combat Hit Differential Summary :
Chinese regular : 0,67 Japanese regular : -1,17 ANZAC regular : 0,67
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TripleA Turn Summary: Americans round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 9 Purchase Units - Americans Americans buy 1 carrier, 4 fighters, 7 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery, 2 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone 1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 91 Sea Zone to 112 Sea Zone 1 artillery, 2 infantry and 1 mech_infantry moved from 112 Sea Zone to Norway 1 transport moved from 112 Sea Zone to 110 Sea Zone 2 infantry moved from Normandy Bordeaux to 110 Sea Zone 2 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone 1 infantry moved from 112 Sea Zone to Norway 1 fighter moved from 112 Sea Zone to Norway 1 fighter moved from Gibraltar to 112 Sea Zone 1 bomber moved from Western United States to Amur 1 infantry moved from Siberia to Amur Combat - Americans Americans creates battle in territory 97 Sea Zone Battle in Norway Americans attack with 1 artillery, 1 fighter, 3 infantry and 1 mech_infantry Germans defend with 1 artillery Americans roll dice for 1 cruiser in Norway, round 2 : 0/1 hits, 0.50 expected hits Americans roll dice for 1 artillery, 1 fighter, 3 infantry and 1 mech_infantry in Norway, round 2 : 1/6 hits, 1.67 expected hits Germans roll dice for 1 artillery in Norway, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Germans lost in Norway Americans win, taking Norway from Germans with 1 artillery, 1 fighter, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 artillery Battle in Amur Americans attack with 1 bomber and 1 infantry Japanese defend with 1 infantry Americans roll dice for 1 bomber and 1 infantry in Amur, round 2 : 0/2 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Amur, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 bomber and 1 infantry in Amur, round 3 : 0/2 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Amur, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 bomber and 1 infantry in Amur, round 4 : 1/2 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Amur, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Amur Americans win, taking Amur from Japanese with 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Americans 1 bomber moved from Amur to Siberia 1 armour moved from Sakha to Siberia 1 artillery, 1 infantry and 1 mech_infantry moved from Soviet Far East to Siberia 1 carrier, 1 destroyer, 1 submarine and 2 transports moved from 3 Sea Zone to 14 Sea Zone 1 carrier and 2 submarines moved from 10 Sea Zone to 26 Sea Zone 1 submarine moved from 10 Sea Zone to 14 Sea Zone 1 fighter moved from 3 Sea Zone to 26 Sea Zone 1 tactical_bomber moved from Eastern United States to 26 Sea Zone 1 fighter moved from Eastern United States to 14 Sea Zone 1 infantry moved from Eastern United States to 101 Sea Zone 1 aaGun and 1 infantry moved from Morocco to 91 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone 1 aaGun and 1 infantry moved from 112 Sea Zone to Norway 1 carrier moved from 112 Sea Zone to 110 Sea Zone 1 fighter moved from 112 Sea Zone to United Kingdom 1 fighter moved from Norway to United Kingdom 1 transport moved from 92 Sea Zone to 93 Sea Zone 1 artillery and 1 infantry moved from Southern France to 93 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 97 Sea Zone 1 artillery and 1 infantry moved from 97 Sea Zone to Greece Americans take Greece from Neutral_Allies 2 artilleries and 5 infantry moved from Southern France to Normandy Bordeaux 2 carriers, 3 destroyers, 2 fighters and 1 submarine moved from 54 Sea Zone to 42 Sea Zone 1 fighter and 1 tactical_bomber moved from Queensland to 42 Sea Zone 1 destroyer moved from 30 Sea Zone to 54 Sea Zone 1 artillery and 1 mech_infantry moved from Queensland to New South Wales 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 infantry moved from 91 Sea Zone to Morocco 1 fighter moved from 112 Sea Zone to 110 Sea Zone Place Units - Americans 3 infantry placed in Southern France 1 fighter and 2 infantry placed in Normandy Bordeaux Americans undo move 2. 2 infantry placed in Normandy Bordeaux 1 fighter placed in 110 Sea Zone 1 transport placed in 101 Sea Zone 2 infantry placed in Eastern United States 1 carrier and 1 submarine placed in 10 Sea Zone 2 fighters placed in Eastern United States 1 fighter placed in Western United States Turn Complete - Americans Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,6 Americans collect 63 PUs; end with 63 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 73 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 88 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 93 PUs Turning on Edit Mode EDIT: Removing units owned by Americans from 112 Sea Zone: 1 infantry and 9 transports EDIT: Adding units owned by Americans to 112 Sea Zone: 4 transports EDIT: Adding units owned by Americans to 110 Sea Zone: 5 transports EDIT: Adding units owned by Americans to Norway: 1 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans regular : -2.67 Japanese regular : -1.00 Germans regular : -0.33
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TripleA Turn Summary: UK_Pacific round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 9 Purchase Units - Americans Americans buy 1 carrier, 4 fighters, 7 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery, 2 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone 1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 91 Sea Zone to 112 Sea Zone 1 artillery, 2 infantry and 1 mech_infantry moved from 112 Sea Zone to Norway 1 transport moved from 112 Sea Zone to 110 Sea Zone 2 infantry moved from Normandy Bordeaux to 110 Sea Zone 2 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone 1 infantry moved from 112 Sea Zone to Norway 1 fighter moved from 112 Sea Zone to Norway 1 fighter moved from Gibraltar to 112 Sea Zone 1 bomber moved from Western United States to Amur 1 infantry moved from Siberia to Amur Combat - Americans Americans creates battle in territory 97 Sea Zone Battle in Norway Americans attack with 1 artillery, 1 fighter, 3 infantry and 1 mech_infantry Germans defend with 1 artillery Americans roll dice for 1 cruiser in Norway, round 2 : 0/1 hits, 0.50 expected hits Americans roll dice for 1 artillery, 1 fighter, 3 infantry and 1 mech_infantry in Norway, round 2 : 1/6 hits, 1.67 expected hits Germans roll dice for 1 artillery in Norway, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Germans lost in Norway Americans win, taking Norway from Germans with 1 artillery, 1 fighter, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 artillery Battle in Amur Americans attack with 1 bomber and 1 infantry Japanese defend with 1 infantry Americans roll dice for 1 bomber and 1 infantry in Amur, round 2 : 0/2 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Amur, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 bomber and 1 infantry in Amur, round 3 : 0/2 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Amur, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 bomber and 1 infantry in Amur, round 4 : 1/2 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Amur, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Amur Americans win, taking Amur from Japanese with 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Americans 1 bomber moved from Amur to Siberia 1 armour moved from Sakha to Siberia 1 artillery, 1 infantry and 1 mech_infantry moved from Soviet Far East to Siberia 1 carrier, 1 destroyer, 1 submarine and 2 transports moved from 3 Sea Zone to 14 Sea Zone 1 carrier and 2 submarines moved from 10 Sea Zone to 26 Sea Zone 1 submarine moved from 10 Sea Zone to 14 Sea Zone 1 fighter moved from 3 Sea Zone to 26 Sea Zone 1 tactical_bomber moved from Eastern United States to 26 Sea Zone 1 fighter moved from Eastern United States to 14 Sea Zone 1 infantry moved from Eastern United States to 101 Sea Zone 1 aaGun and 1 infantry moved from Morocco to 91 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone 1 aaGun and 1 infantry moved from 112 Sea Zone to Norway 1 carrier moved from 112 Sea Zone to 110 Sea Zone 1 fighter moved from 112 Sea Zone to United Kingdom 1 fighter moved from Norway to United Kingdom 1 transport moved from 92 Sea Zone to 93 Sea Zone 1 artillery and 1 infantry moved from Southern France to 93 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 97 Sea Zone 1 artillery and 1 infantry moved from 97 Sea Zone to Greece Americans take Greece from Neutral_Allies 2 artilleries and 5 infantry moved from Southern France to Normandy Bordeaux 2 carriers, 3 destroyers, 2 fighters and 1 submarine moved from 54 Sea Zone to 42 Sea Zone 1 fighter and 1 tactical_bomber moved from Queensland to 42 Sea Zone 1 destroyer moved from 30 Sea Zone to 54 Sea Zone 1 artillery and 1 mech_infantry moved from Queensland to New South Wales 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 infantry moved from 91 Sea Zone to Morocco 1 fighter moved from 112 Sea Zone to 110 Sea Zone Place Units - Americans 3 infantry placed in Southern France 1 fighter and 2 infantry placed in Normandy Bordeaux Americans undo move 2. 2 infantry placed in Normandy Bordeaux 1 fighter placed in 110 Sea Zone 1 transport placed in 101 Sea Zone 2 infantry placed in Eastern United States 1 carrier and 1 submarine placed in 10 Sea Zone 2 fighters placed in Eastern United States 1 fighter placed in Western United States Turn Complete - Americans Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,6 Americans collect 63 PUs; end with 63 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 73 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 88 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 93 PUs Turning on Edit Mode EDIT: Removing units owned by Americans from 112 Sea Zone: 1 infantry and 9 transports EDIT: Adding units owned by Americans to 112 Sea Zone: 4 transports EDIT: Adding units owned by Americans to 110 Sea Zone: 5 transports EDIT: Adding units owned by Americans to Norway: 1 infantry EDIT: Turning off Edit Mode Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 2 PUs; Combat Move - Chinese Trigger Chinese Guerilla Sikang: Chinese has 1 infantry placed in Sikang Combat - Chinese Chinese creates battle in territory Sikang Non Combat Move - Chinese Place Units - Chinese 3 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 4 PUs; end with 6 PUs Purchase Units - British British buy 1 fighter, 9 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 armour, 1 artillery, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - British 2 infantry moved from Normandy Bordeaux to Holland Belgium 1 fighter moved from Normandy Bordeaux to Holland Belgium 1 fighter moved from 112 Sea Zone to Holland Belgium 1 infantry moved from Southern France to Northern Italy British take Northern Italy from Italians 1 artillery and 3 infantry moved from Iraq to Northwest Persia 3 infantry moved from Iraq to Persia 1 infantry and 2 mech_infantrys moved from Iraq to Northwest Persia 1 artillery moved from Trans-Jordan to 81 Sea Zone 1 infantry moved from Egypt to 81 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 80 Sea Zone 1 artillery and 1 infantry moved from 80 Sea Zone to Persia 1 armour and 3 mech_infantrys moved from Kweichow to Kwangsi 2 mech_infantrys moved from Yunnan to Kwangsi 2 infantry moved from Kweichow to Szechwan 1 tactical_bomber moved from India to Szechwan 2 infantry moved from Shan State to French Indo China 1 fighter moved from India to French Indo China 1 mech_infantry moved from Kweichow to Kwangsi Combat - British Battle in Holland Belgium British attack with 2 fighters and 2 infantry Germans defend with 1 artillery British roll dice for 2 fighters and 2 infantry in Holland Belgium, round 2 : 1/4 hits, 1.33 expected hits Germans roll dice for 1 artillery in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Germans lost in Holland Belgium British win, taking Holland Belgium from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 artillery Battle in Persia British attack with 1 artillery and 4 infantry Germans defend with 1 mech_infantry British roll dice for 1 artillery and 4 infantry in Persia, round 2 : 3/5 hits, 1.17 expected hits Germans roll dice for 1 mech_infantry in Persia, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Persia British win, taking Persia from Germans with 1 artillery and 4 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Battle in Szechwan British attack with 2 infantry and 1 tactical_bomber Germans defend with 1 armour British roll dice for 2 infantry and 1 tactical_bomber in Szechwan, round 2 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 armour in Szechwan, round 2 : 1/1 hits, 0.50 expected hits 1 infantry owned by the British lost in Szechwan 1 armour owned by the Germans lost in Szechwan British win, taking Szechwan from Germans with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Casualties for Germans: 1 armour Battle in Kwangsi British attack with 1 armour and 6 mech_infantrys Japanese defend with 1 artillery British roll dice for 1 armour and 6 mech_infantrys in Kwangsi, round 2 : 1/7 hits, 1.50 expected hits Japanese roll dice for 1 artillery in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Kwangsi British win, taking Kwangsi from Japanese with 1 armour and 6 mech_infantrys remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Battle in Northwest Persia British attack with 1 artillery, 4 infantry and 2 mech_infantrys Italians defend with 1 infantry British roll dice for 1 artillery, 4 infantry and 2 mech_infantrys in Northwest Persia, round 2 : 3/7 hits, 1.50 expected hits Italians roll dice for 1 infantry in Northwest Persia, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Northwest Persia 1 infantry owned by the Italians lost in Northwest Persia British win, taking Northwest Persia from Italians with 1 artillery, 3 infantry and 2 mech_infantrys remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Italians: 1 infantry Battle in French Indo China British attack with 1 fighter and 2 infantry Japanese defend with 1 marine British roll dice for 1 fighter and 2 infantry in French Indo China, round 2 : 2/3 hits, 0.83 expected hits Japanese roll dice for 1 marine in French Indo China, round 2 : 0/1 hits, 0.33 expected hits 1 marine owned by the Japanese lost in French Indo China British win, taking French Indo China from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 5 Casualties for Japanese: 1 marine Non Combat Move - British 1 fighter moved from French Indo China to Yunnan 1 tactical_bomber moved from Szechwan to Yunnan 1 aaGun, 11 infantry and 1 mech_infantry moved from Kweichow to Yunnan 1 aaGun moved from Yunnan to Kwangsi 3 infantry moved from Burma to Yunnan 1 infantry moved from Malaya to Shan State 1 mech_infantry moved from India to Yunnan 9 infantry moved from India to Burma 1 carrier, 1 destroyer and 1 fighter moved from 71 Sea Zone to 80 Sea Zone 1 mech_infantry moved from Egypt to Iraq 3 infantry moved from Trans-Jordan to Iraq 2 infantry moved from Egypt to Trans-Jordan 1 armour and 3 mech_infantrys moved from Tunisia to Tobruk 2 artilleries and 3 infantry moved from Tunisia to Libya 1 fighter moved from Holland Belgium to 112 Sea Zone 1 fighter moved from Holland Belgium to Norway 1 transport moved from 112 Sea Zone to 110 Sea Zone 1 aaGun and 1 infantry moved from United Kingdom to 110 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone 1 aaGun and 1 infantry moved from 112 Sea Zone to Norway 1 transport moved from 92 Sea Zone to 110 Sea Zone 2 infantry moved from United Kingdom to 110 Sea Zone 2 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 battleship, 1 cruiser and 1 destroyer moved from 54 Sea Zone to 42 Sea Zone Place Units - British 2 infantry and 1 mech_infantry placed in Union of South Africa 3 infantry placed in Egypt British undo move 1. 1 infantry and 2 mech_infantrys placed in Union of South Africa 1 transport placed in 110 Sea Zone 1 fighter and 5 infantry placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,3 British collect 40 PUs (4 lost to blockades); end with 40 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 43 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 46 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 49 PUs Place Units - UK_Pacific 1 armour, 1 artillery, 1 infantry and 1 mech_infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 5 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,4 UK_Pacific collect 11 PUs (2 lost to blockades); end with 11 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 14 PUs Some Units in India change ownership: 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
Combat Hit Differential Summary :
Americans regular : -2.67 Italians regular : 0.67 Japanese regular : -1.67 Germans regular : -0.50 British regular : 3.83
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US edit involved 1 inf that I accidentally left out from the amphib assault–I didn’t realize it didn’t go. And forgot to move the 5 unused transports back to UK.
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@pacifiersboard Also, I assumed you would not scramble to defend Norway. Your 2 tacs vs 4 ftrs + fleet. It would not affect the outcome of the ground battle.
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TripleA Turn Summary: Italians round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 9 Purchase Units - Italians Italians buy 3 infantry; Remaining resources: 5 PUs; Combat Move - Italians 1 artillery moved from France to Northern Italy 3 infantry moved from Southern Italy to Northern Italy 1 fighter moved from Southern Italy to 97 Sea Zone 1 fighter moved from Kazakhstan to Yugoslavia Combat - Italians Battle in 97 Sea Zone Germans loiter and taunt; Italians attack with 1 fighter Americans defend with 1 submarine and 1 transport; Russians defend with 1 submarine 1 submarine owned by the Americans and 1 submarine owned by the Russians submerged 1 transport owned by the Americans lost in 97 Sea Zone Italians win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Northern Italy Italians attack with 1 artillery and 3 infantry British defend with 1 factory_minor and 1 infantry Italians roll dice for 1 artillery and 3 infantry in Northern Italy, round 2 : 1/4 hits, 1,00 expected hits British roll dice for 1 infantry in Northern Italy, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Northern Italy Italians win, taking Northern Italy from British with 1 artillery and 3 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Italians 1 armour and 1 mech_infantry moved from Yugoslavia to Romania 1 mech_infantry moved from Romania to Ukraine 1 fighter moved from 97 Sea Zone to Western Germany 1 aaGun moved from Southern Italy to Northern Italy Place Units - Italians 3 infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,5,5,1 Italians collect 10 PUs (2 lost to blockades); end with 15 PUs
Combat Hit Differential Summary :
Italians regular : 0,00 British regular : -0,33
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TripleA Turn Summary: French round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 9 Purchase Units - ANZAC ANZAC buy 1 fighter, 1 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - ANZAC 1 infantry moved from New South Wales to 62 Sea Zone 1 infantry and 1 transport moved from 62 Sea Zone to 61 Sea Zone 1 infantry moved from South Australia to 61 Sea Zone 2 infantry and 1 transport moved from 61 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone 1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra 2 fighters moved from 42 Sea Zone to Sumatra Combat - ANZAC Battle in Java Battle in Sumatra ANZAC attack with 1 artillery, 2 fighters and 1 infantry Japanese defend with 1 mech_infantry ANZAC roll dice for 1 artillery, 2 fighters and 1 infantry in Sumatra, round 2 : 2/4 hits, 1.67 expected hits Japanese roll dice for 1 mech_infantry in Sumatra, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Sumatra ANZAC win, taking Java from Japanese, taking Sumatra from Japanese with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Non Combat Move - ANZAC 2 fighters moved from Sumatra to 42 Sea Zone 1 destroyer and 1 submarine moved from 62 Sea Zone to 42 Sea Zone 2 destroyers and 4 submarines moved from 54 Sea Zone to 42 Sea Zone 1 aaGun, 1 artillery and 1 infantry moved from Queensland to New South Wales 1 aaGun and 1 infantry moved from South Australia to New South Wales 2 infantry moved from Iraq to Northwest Persia Place Units - ANZAC 1 fighter and 1 infantry placed in New South Wales 1 submarine placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 18 PUs; end with 18 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs Combat Move - French Non Combat Move - French 2 infantry moved from Tunisia to Libya 1 fighter moved from 112 Sea Zone to Norway 2 infantry moved from Iraq to Northwest Persia Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -0.33 ANZAC regular : 0.33
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TripleA Turn Summary: Germans round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 10 Research Technology - Germans Purchase Units - Germans Germans buy 2 artilleries, 2 carriers, 2 destroyers and 4 fighters; Remaining resources: 0 PUs; Combat Move - Germans 1 mech_infantry moved from Yenisey to Yakut S.S.R. Germans take Yakut S.S.R. from Russians 1 armour moved from Yenisey to Novosibirsk 1 mech_infantry moved from Tsinghai to Turkmenistan Germans take Turkmenistan from Russians 1 armour moved from Tsinghai to Turkmenistan 2 bombers, 2 infantry and 2 tactical_bombers moved from Western Germany to Holland Belgium 1 submarine moved from 97 Sea Zone to 92 Sea Zone 2 artilleries and 8 infantry moved from France to Southern France 3 infantry moved from France to Southern France 1 armour moved from Western Germany to Southern France 1 mech_infantry moved from Shensi to Sikang 1 tactical_bomber moved from Suiyuyan to Sikang Combat - Germans Americans scrambles 1 units out of Gibraltar to defend against the attack in 92 Sea Zone Battle in Sikang Germans attack with 1 mech_infantry and 1 tactical_bomber Chinese defend with 1 infantry Germans roll dice for 1 mech_infantry and 1 tactical_bomber in Sikang, round 2 : 1/2 hits, 0,67 expected hits Chinese roll dice for 1 infantry in Sikang, round 2 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans lost in Sikang 1 infantry owned by the Chinese lost in Sikang Germans win with 1 tactical_bomber remaining. Battle score for attacker is -1 Casualties for Germans: 1 mech_infantry Casualties for Chinese: 1 infantry Battle in Southern France Germans attack with 1 armour, 2 artilleries and 11 infantry British defend with 1 aaGun and 1 infantry; Americans defend with 1 factory_minor, 1 harbour and 3 infantry Germans roll dice for 1 armour, 2 artilleries and 11 infantry in Southern France, round 2 : 4/14 hits, 3,33 expected hits Americans roll dice for 1 aaGun and 4 infantry in Southern France, round 2 : 3/4 hits, 1,33 expected hits 3 infantry owned by the Germans lost in Southern France 1 aaGun owned by the British and 3 infantry owned by the Americans lost in Southern France Germans roll dice for 1 armour, 2 artilleries and 8 infantry in Southern France, round 3 : 5/11 hits, 2,83 expected hits Americans roll dice for 1 infantry in Southern France, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Southern France 1 infantry owned by the British lost in Southern France Germans win, taking Southern France from Americans with 1 armour, 2 artilleries and 7 infantry remaining. Battle score for attacker is 5 Casualties for Germans: 4 infantry Casualties for Americans: 3 infantry Casualties for British: 1 aaGun and 1 infantry Battle in 92 Sea Zone Germans attack with 1 submarine Americans defend with 1 destroyer and 1 fighter Germans roll dice for 1 submarine in 92 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 destroyer and 1 fighter in 92 Sea Zone, round 2 : 0/2 hits, 1,00 expected hits Germans roll dice for 1 submarine in 92 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 destroyer and 1 fighter in 92 Sea Zone, round 3 : 1/2 hits, 1,00 expected hits 1 submarine owned by the Germans lost in 92 Sea Zone Americans win with 1 destroyer and 1 fighter remaining. Battle score for attacker is -6 Casualties for Germans: 1 submarine Battle in Holland Belgium Germans attack with 2 bombers, 2 infantry and 2 tactical_bombers British defend with 2 infantry Germans roll dice for 2 bombers, 2 infantry and 2 tactical_bombers in Holland Belgium, round 2 : 3/6 hits, 2,67 expected hits British roll dice for 2 infantry in Holland Belgium, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the British lost in Holland Belgium Germans win, taking Holland Belgium from British with 2 bombers, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Moving scrambled unit from 92 Sea Zone back to originating territory: Gibraltar Non Combat Move - Germans 1 aaGun moved from France to Southern France 2 tactical_bombers moved from Holland Belgium to Western Germany 1 infantry moved from Germany to 113 Sea Zone 2 submarines moved from 113 Sea Zone to 112 Sea Zone 1 infantry moved from Karelia to Finland 1 artillery and 1 infantry moved from Vyborg to Finland 3 infantry moved from Novgorod to Vyborg 1 infantry moved from Germany to 113 Sea Zone 1 fighter moved from Kansu to Novgorod 1 tactical_bomber moved from Sikang to Caucasus 4 artilleries moved from Kazakhstan to Caucasus 3 infantry moved from Volgograd to Caucasus 3 mech_infantrys moved from Ukraine to Caucasus 2 armour moved from Tsinghai to Caucasus 9 armour and 3 mech_infantrys moved from Shensi to Kazakhstan 1 aaGun and 1 infantry moved from Western Germany to 113 Sea Zone 1 aaGun, 1 carrier, 1 destroyer, 3 infantry and 2 transports moved from 113 Sea Zone to 114 Sea Zone 1 aaGun, 1 carrier, 1 destroyer, 3 infantry and 2 transports moved from 114 Sea Zone to 115 Sea Zone 1 aaGun and 3 infantry moved from 115 Sea Zone to Finland 2 bombers moved from Holland Belgium to Western Germany 7 infantry moved from Western Germany to France Place Units - Germans 2 carriers and 2 destroyers placed in 112 Sea Zone 4 fighters placed in 112 Sea Zone 2 artilleries placed in France Turn Complete - Germans Germans collect 66 PUs; end with 66 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 71 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 86 PUs
Combat Hit Differential Summary :
Chinese regular : 0,67 Americans regular : 1,33 Germans regular : 2,83 British regular : -0,67
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TripleA Turn Summary: Russians round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 10 Combat Move - Russians Combat - Russians Non Combat Move - Russians 1 infantry moved from Buryatia to Amur Turn Complete - Russians
Combat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 10 Purchase Units - Japanese Japanese buy 1 armour, 1 artillery, 1 destroyer, 4 fighters and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 fighters and 2 infantry moved from Shensi to Szechwan 1 infantry moved from Anhwe to Hunan Japanese take Hunan from Chinese 1 infantry moved from Hopei to Kweichow Japanese take Kweichow from Chinese 1 infantry moved from Kansu to Tsinghai 1 infantry moved from Suiyuyan to Shensi 1 infantry moved from Tsagaan Olom to Kansu 1 artillery moved from Chahar to Suiyuyan 1 artillery moved from Chahar to Hopei 1 artillery moved from Jehol to Chahar 1 artillery moved from Kiangsu to Anhwe 1 infantry moved from New Guinea to Dutch New Guinea Japanese take Dutch New Guinea from ANZAC 1 submarine moved from 39 Sea Zone to 41 Sea Zone 1 submarine moved from 46 Sea Zone to 54 Sea Zone 4 fighters and 2 tactical_bombers moved from 46 Sea Zone to 54 Sea Zone Combat - Japanese Battle in 41 Sea Zone Japanese attack with 1 submarine ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 41 Sea Zone Japanese win with 1 submarine remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 54 Sea Zone Japanese attack with 4 fighters, 1 submarine and 2 tactical_bombers Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 54 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 4 fighters and 2 tactical_bombers in 54 Sea Zone, round 2 : 4/6 hits, 3,33 expected hits Americans roll dice for 1 destroyer in 54 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Americans lost in 54 Sea Zone Japanese win, taking 54 Sea Zone from Neutral with 4 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Szechwan Japanese attack with 2 fighters and 2 infantry British defend with 1 infantry Japanese roll dice for 2 fighters and 2 infantry in Szechwan, round 2 : 1/4 hits, 1,33 expected hits Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Szechwan Japanese win, taking Szechwan from Chinese with 2 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Japanese 1 aaGun moved from Shensi to Hopei 1 bomber moved from Kiangsu to Philippines 1 cruiser and 1 transport moved from 36 Sea Zone to 35 Sea Zone 1 marine moved from New Guinea to 46 Sea Zone 1 battleship, 3 carriers, 4 destroyers, 1 marine, 1 submarine and 1 transport moved from 46 Sea Zone to 35 Sea Zone 4 fighters and 2 tactical_bombers moved from 54 Sea Zone to 35 Sea Zone 1 infantry moved from Guam to 21 Sea Zone 1 infantry and 1 transport moved from 21 Sea Zone to 6 Sea Zone 2 fighters moved from Japan to Philippines 1 fighter moved from Caroline Islands to Philippines 1 infantry and 2 mech_infantrys moved from Japan to 6 Sea Zone 2 infantry and 2 mech_infantrys moved from 6 Sea Zone to Korea 1 submarine moved from 6 Sea Zone to 35 Sea Zone 1 destroyer moved from 21 Sea Zone to 6 Sea Zone 1 carrier and 1 destroyer moved from 21 Sea Zone to 35 Sea Zone 1 fighter moved from 21 Sea Zone to Korea 1 armour moved from Kwangtung to Kiangsu 2 fighters moved from Szechwan to Kiangsu Place Units - Japanese 1 destroyer, 1 fighter and 1 submarine placed in 6 Sea Zone 1 armour, 1 artillery and 3 fighters placed in Japan Turn Complete - Japanese Japanese collect 47 PUs; end with 47 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 50 PUs
Combat Hit Differential Summary :
Chinese regular : -0,33 Americans regular : -0,33 Japanese regular : -0,00
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TripleA Turn Summary: UK_Pacific round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 10 Purchase Units - Americans Americans buy 1 artillery, 2 factory_minors, 3 fighters, 6 infantry, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery, 5 infantry and 1 mech_infantry moved from Norway to Finland 2 fighters moved from 112 Sea Zone to Finland 2 fighters moved from United Kingdom to Finland 1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 4 transports moved from 112 Sea Zone to 110 Sea Zone 2 carriers, 3 destroyers, 3 fighters, 1 submarine and 1 tactical_bomber moved from 42 Sea Zone to 54 Sea Zone Americans take 42 Sea Zone from Japanese Combat - Americans Battle in 54 Sea Zone Americans attack with 2 carriers, 3 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber; ANZAC loiter and taunt Japanese defend with 1 submarine Americans roll dice for 1 submarine in 54 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 2 carriers, 3 destroyers, 1 fighter and 1 tactical_bomber in 54 Sea Zone, round 2 : 3/5 hits, 2.17 expected hits Japanese roll dice for 1 submarine in 54 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 54 Sea Zone Americans win, taking 54 Sea Zone from Japanese with 2 carriers, 3 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Battle in Finland Americans attack with 1 artillery, 4 fighters, 5 infantry and 1 mech_infantry Germans defend with 1 aaGun, 1 artillery and 5 infantry Germans roll AA dice in Finland : 0/3 hits, 0.50 expected hits Americans roll dice for 1 artillery, 4 fighters, 5 infantry and 1 mech_infantry in Finland, round 2 : 5/11 hits, 3.50 expected hits Germans roll dice for 1 aaGun, 1 artillery and 5 infantry in Finland, round 2 : 4/6 hits, 2.00 expected hits 4 infantry owned by the Americans lost in Finland 1 aaGun owned by the Germans and 4 infantry owned by the Germans lost in Finland Americans roll dice for 1 artillery, 4 fighters, 1 infantry and 1 mech_infantry in Finland, round 3 : 2/7 hits, 2.83 expected hits Germans roll dice for 1 artillery and 1 infantry in Finland, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Americans lost in Finland 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Finland Americans win, taking Finland from Germans with 1 artillery, 4 fighters and 1 mech_infantry remaining. Battle score for attacker is 9 Casualties for Americans: 5 infantry Casualties for Germans: 1 aaGun, 1 artillery and 5 infantry Non Combat Move - Americans 4 fighters moved from Finland to Norway 2 infantry moved from Normandy Bordeaux to 110 Sea Zone 2 infantry and 1 transport moved from 110 Sea Zone to 125 Sea Zone 2 infantry moved from 125 Sea Zone to Norway 2 fighters moved from Eastern United States to 110 Sea Zone 1 transport moved from 91 Sea Zone to 101 Sea Zone 2 infantry moved from Eastern United States to 101 Sea Zone 2 fighters moved from 110 Sea Zone to Normandy Bordeaux 1 fighter moved from Gibraltar to 110 Sea Zone 1 mech_infantry moved from New South Wales to South Australia 1 artillery moved from New South Wales to Queensland 1 infantry moved from Amur to Sakha 1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Siberia to Sakha 1 bomber moved from Siberia to Hawaiian Islands 1 transport moved from 14 Sea Zone to 10 Sea Zone 1 carrier, 1 destroyer, 1 fighter, 2 submarines and 1 transport moved from 14 Sea Zone to 26 Sea Zone 1 carrier, 1 fighter, 2 submarines and 1 tactical_bomber moved from 26 Sea Zone to 54 Sea Zone 1 carrier and 1 submarine moved from 10 Sea Zone to 26 Sea Zone 1 fighter moved from Western United States to Hawaiian Islands 1 transport moved from 110 Sea Zone to 92 Sea Zone 3 transports moved from 110 Sea Zone to 107 Sea Zone 2 infantry and 1 transport moved from 101 Sea Zone to 106 Sea Zone 1 fighter moved from Hawaiian Islands to Queensland Place Units - Americans 1 artillery, 1 fighter and 1 infantry placed in Western United States 1 submarine placed in 10 Sea Zone Americans undo move 2. 1 submarine placed in 101 Sea Zone 3 infantry placed in Normandy Bordeaux 1 factory_minor placed in Norway 1 factory_minor placed in Greece 2 fighters, 2 infantry and 1 tactical_bomber placed in Eastern United States Turn Complete - Americans Americans collect 62 PUs; end with 62 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Place Units - Chinese 2 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 3 PUs; end with 3 PUs Purchase Units - British British buy 1 destroyer, 1 fighter, 7 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - British 1 carrier, 1 destroyer, 1 fighter and 1 transport moved from 112 Sea Zone to 110 Sea Zone 2 infantry moved from Yunnan to Szechwan 1 fighter moved from Yunnan to Szechwan 1 infantry moved from Yunnan to Szechwan 1 mech_infantry moved from Kwangsi to Kwangtung UK_Pacific take Kwangtung from Japanese 1 armour moved from Kwangsi to Kiangsi Chinese take Kiangsi from Japanese 1 armour moved from Kiangsi to Hunan 2 mech_infantrys moved from Kwangsi to Hunan 3 infantry moved from Yunnan to Kweichow 3 infantry moved from Yunnan to Hunan 5 infantry moved from Yunnan to Kweichow 1 tactical_bomber moved from Yunnan to Szechwan 2 mech_infantrys moved from Yunnan to Kweichow 3 mech_infantrys moved from Kwangsi to Hunan Combat - British Battle in Kweichow British attack with 8 infantry and 2 mech_infantrys Japanese defend with 1 infantry British roll dice for 8 infantry and 2 mech_infantrys in Kweichow, round 2 : 0/10 hits, 1.67 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Kweichow British roll dice for 7 infantry and 2 mech_infantrys in Kweichow, round 3 : 1/9 hits, 1.50 expected hits Japanese roll dice for 1 infantry in Kweichow, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Kweichow 1 infantry owned by the Japanese lost in Kweichow British win, taking Kweichow from Japanese with 6 infantry and 2 mech_infantrys remaining. Battle score for attacker is -3 Casualties for British: 2 infantry Casualties for Japanese: 1 infantry Battle in Hunan British attack with 1 armour, 3 infantry and 5 mech_infantrys Japanese defend with 1 infantry British roll dice for 1 armour, 3 infantry and 5 mech_infantrys in Hunan, round 2 : 4/9 hits, 1.83 expected hits Japanese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Hunan 1 infantry owned by the Japanese lost in Hunan British win, taking Hunan from Japanese with 1 armour, 2 infantry and 5 mech_infantrys remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Japanese: 1 infantry Battle in Szechwan British attack with 1 fighter, 3 infantry and 1 tactical_bomber Japanese defend with 2 infantry British roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Szechwan, round 2 : 1/5 hits, 1.67 expected hits Japanese roll dice for 2 infantry in Szechwan, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Szechwan British roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Szechwan, round 3 : 1/5 hits, 1.67 expected hits Japanese roll dice for 1 infantry in Szechwan, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Szechwan 1 infantry owned by the Japanese lost in Szechwan British win, taking Szechwan from Japanese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 2 infantry Casualties for British: 1 infantry Non Combat Move - British 1 fighter and 1 tactical_bomber moved from Szechwan to Yunnan 1 aaGun moved from Yunnan to Hunan 1 aaGun moved from Kwangsi to Hunan 9 infantry moved from Burma to Yunnan 1 armour and 1 mech_infantry moved from India to Yunnan 1 artillery and 1 infantry moved from India to Burma 2 infantry moved from French Indo China to Shan State 1 transport moved from 80 Sea Zone to 72 Sea Zone 1 carrier, 1 destroyer and 1 fighter moved from 80 Sea Zone to 39 Sea Zone 1 fighter moved from 39 Sea Zone to India 2 mech_infantrys moved from Union of South Africa to Belgian Congo 1 battleship, 1 cruiser and 1 destroyer moved from 42 Sea Zone to 54 Sea Zone 1 infantry moved from Persia to Eastern Persia 1 artillery and 3 infantry moved from Persia to Iraq 1 artillery, 3 infantry and 2 mech_infantrys moved from Northwest Persia to Iraq 2 infantry moved from Trans-Jordan to Iraq 3 infantry moved from Egypt to Trans-Jordan 1 armour and 3 mech_infantrys moved from Tobruk to Egypt 2 artilleries and 3 infantry moved from Libya to Tobruk 5 infantry moved from United Kingdom to 110 Sea Zone 5 infantry moved from 110 Sea Zone to Normandy Bordeaux Place Units - British 1 destroyer and 1 submarine placed in 110 Sea Zone 1 fighter placed in United Kingdom 3 infantry placed in Egypt 1 infantry and 1 mech_infantry placed in Union of South Africa 3 infantry placed in United Kingdom Turn Complete - British British collect 37 PUs; end with 37 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 43 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 46 PUs Place Units - UK_Pacific 1 artillery and 1 infantry placed in India 1 transport placed in 39 Sea Zone Turn Complete - UK_Pacific UK_Pacific collect 16 PUs; end with 16 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 19 PUs Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 22 PUs Units Change Ownership Some Units in India change ownership: 1 artillery and 1 infantry Some Units in 39 Sea Zone change ownership: 1 transport
Combat Hit Differential Summary :
Americans regular : 1.17 Japanese regular : 1.83 Germans AA : -0.50 Germans regular : 2.33 British regular : -1.33
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TripleA Turn Summary: Italians round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 10 Purchase Units - Italians Italians buy 5 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 fighter moved from Yugoslavia to 112 Sea Zone 1 fighter moved from Western Germany to 112 Sea Zone Combat - Italians Battle in 112 Sea Zone Germans loiter and taunt; Italians attack with 2 fighters French defend with 1 cruiser Italians roll dice for 2 fighters in 112 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits French roll dice for 1 cruiser in 112 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits 1 fighter owned by the Italians lost in 112 Sea Zone 1 cruiser owned by the French lost in 112 Sea Zone Italians win with 1 fighter remaining. Battle score for attacker is 2 Casualties for Italians: 1 fighter Casualties for French: 1 cruiser Non Combat Move - Italians 1 fighter moved from 112 Sea Zone to Western Germany 2 infantry moved from France to Northern Italy 1 aaGun moved from France to Western Germany 1 artillery and 3 infantry moved from Northern Italy to Yugoslavia 1 mech_infantry moved from Ukraine to Caucasus 1 armour and 1 mech_infantry moved from Romania to Ukraine Place Units - Italians 3 infantry placed in Northern Italy Turning on Edit Mode EDIT: Removing units owned by Italians from Southern Italy: 2 infantry EDIT: Adding units owned by Italians to Northern Italy: 2 infantry EDIT: Turning off Edit Mode 2 infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,5,5,5 Italians collect 12 PUs; end with 12 PUs
Combat Hit Differential Summary :
French regular : 0,50 Italians regular : 0,00
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TripleA Turn Summary: French round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 10 Purchase Units - ANZAC ANZAC buy 1 infantry and 2 transports; Remaining resources: 4 PUs; Combat Move - ANZAC 1 destroyer moved from 42 Sea Zone to 41 Sea Zone 2 fighters moved from 54 Sea Zone to 41 Sea Zone 2 infantry moved from Java to 42 Sea Zone 2 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone 2 infantry moved from 44 Sea Zone to Celebes Combat - ANZAC Battle in Celebes Battle in 41 Sea Zone ANZAC attack with 1 destroyer and 2 fighters Japanese defend with 1 submarine ANZAC roll dice for 1 destroyer and 2 fighters in 41 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits 1 destroyer owned by the ANZAC lost in 41 Sea Zone 1 submarine owned by the Japanese lost in 41 Sea Zone ANZAC win, taking Celebes from Japanese with 2 fighters remaining. Battle score for attacker is -2 Casualties for ANZAC: 1 destroyer Casualties for Japanese: 1 submarine Non Combat Move - ANZAC 2 fighters moved from 41 Sea Zone to 39 Sea Zone 1 submarine moved from 42 Sea Zone to 43 Sea Zone 2 destroyers and 3 submarines moved from 42 Sea Zone to 54 Sea Zone 1 submarine moved from 62 Sea Zone to 54 Sea Zone 1 fighter moved from New South Wales to 54 Sea Zone Place Units - ANZAC 2 transports placed in 62 Sea Zone 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 21 PUs; end with 25 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 28 PUs Combat Move - French Non Combat Move - French 2 infantry moved from Libya to Tobruk 2 infantry moved from Northwest Persia to Iraq Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : 0.83 ANZAC regular : 0.67