TripleA Manual Gamesave Post for game: D-Day 2 fix
Game History
Round: 9 Movement Reset - AlliedFighters AlliedFighters collect 0 PUs; end with 0 PUsCombat Hit Differential Summary :
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 artilleries, 1 factory_minor, 1 fighter, 7 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Bessarabia to Western Ukraine
Germans take Western Ukraine from Russians
1 infantry moved from Southern Belarus to Eastern Poland
2 bombers, 1 fighter and 1 tactical_bomber moved from Eastern Poland to Western Germany
3 infantry moved from France to Southern France
7 infantry moved from Germany to Poland
1 armour moved from Leningrad to Eastern Poland
1 armour moved from Leningrad to Vologda
Germans take Vologda from Russians
1 armour moved from Vologda to Leningrad
1 armour moved from Leningrad to Archangel
Germans take Archangel from Russians
1 armour moved from Archangel to Leningrad
6 armour, 4 artilleries, 19 infantry and 5 mech_infantrys moved from Leningrad to Vyborg
2 fighters and 2 tactical_bombers moved from 100 Sea Zone to Southern Persia
1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber moved from Syria to Southern Persia
Combat - Germans
Battle in Vyborg
Germans attack with 6 armour, 4 artilleries, 19 infantry and 5 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 6 armour, 4 artilleries, 19 infantry and 5 mech_infantrys in Vyborg, round 2 : 15/34 hits, 9.83 expected hits
Russians roll dice for 1 infantry in Vyborg, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Vyborg
1 infantry owned by the Russians lost in Vyborg
Germans win, taking Vyborg from Russians with 6 armour, 4 artilleries, 18 infantry and 5 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Southern Persia
Germans attack with 1 armour, 3 fighters, 1 mech_infantry and 3 tactical_bombers
British defend with 1 factory_minor and 5 infantry
Germans roll dice for 1 armour, 3 fighters, 1 mech_infantry and 3 tactical_bombers in Southern Persia, round 2 : 7/8 hits, 4.33 expected hits
British roll dice for 5 infantry in Southern Persia, round 2 : 1/5 hits, 1.67 expected hits
1 mech_infantry owned by the Germans lost in Southern Persia
5 infantry owned by the British lost in Southern Persia
Germans win, taking Southern Persia from British with 1 armour, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 10
Casualties for Germans: 1 mech_infantry
Casualties for British: 5 infantry
Non Combat Move - Germans
3 fighters and 3 tactical_bombers moved from Southern Persia to Iraq
1 fighter and 1 tactical_bomber moved from Iraq to Syria
2 carriers, 1 cruiser, 2 destroyers and 3 transports moved from 100 Sea Zone to 99 Sea Zone
1 fighter and 2 tactical_bombers moved from Western Germany to France
Place Units - Germans
1 factory_minor placed in Leningrad
1 fighter and 1 tactical_bomber placed in Western Germany
1 artillery and 2 infantry placed in Southern France
1 artillery and 5 infantry placed in Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 1 fighter
EDIT: Adding units owned by Germans to France: 1 fighter
EDIT: Turning off Edit Mode
Turn Complete - Germans
Germans collect 50 PUs; end with 50 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 53 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 55 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Combat Hit Differential Summary :
Russians regular : 0.67
Germans regular : 7.83
British regular : -0.67
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 artilleries, 1 factory_minor, 1 fighter, 7 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Bessarabia to Western Ukraine
Germans take Western Ukraine from Russians
1 infantry moved from Southern Belarus to Eastern Poland
2 bombers, 1 fighter and 1 tactical_bomber moved from Eastern Poland to Western Germany
3 infantry moved from France to Southern France
7 infantry moved from Germany to Poland
1 armour moved from Leningrad to Eastern Poland
1 armour moved from Leningrad to Vologda
Germans take Vologda from Russians
1 armour moved from Vologda to Leningrad
1 armour moved from Leningrad to Archangel
Germans take Archangel from Russians
1 armour moved from Archangel to Leningrad
6 armour, 4 artilleries, 19 infantry and 5 mech_infantrys moved from Leningrad to Vyborg
2 fighters and 2 tactical_bombers moved from 100 Sea Zone to Southern Persia
1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber moved from Syria to Southern Persia
Combat - Germans
Battle in Vyborg
Germans attack with 6 armour, 4 artilleries, 19 infantry and 5 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 6 armour, 4 artilleries, 19 infantry and 5 mech_infantrys in Vyborg, round 2 : 15/34 hits, 9.83 expected hits
Russians roll dice for 1 infantry in Vyborg, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Vyborg
1 infantry owned by the Russians lost in Vyborg
Germans win, taking Vyborg from Russians with 6 armour, 4 artilleries, 18 infantry and 5 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Southern Persia
Germans attack with 1 armour, 3 fighters, 1 mech_infantry and 3 tactical_bombers
British defend with 1 factory_minor and 5 infantry
Germans roll dice for 1 armour, 3 fighters, 1 mech_infantry and 3 tactical_bombers in Southern Persia, round 2 : 7/8 hits, 4.33 expected hits
British roll dice for 5 infantry in Southern Persia, round 2 : 1/5 hits, 1.67 expected hits
1 mech_infantry owned by the Germans lost in Southern Persia
5 infantry owned by the British lost in Southern Persia
Germans win, taking Southern Persia from British with 1 armour, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 10
Casualties for Germans: 1 mech_infantry
Casualties for British: 5 infantry
Non Combat Move - Germans
3 fighters and 3 tactical_bombers moved from Southern Persia to Iraq
1 fighter and 1 tactical_bomber moved from Iraq to Syria
2 carriers, 1 cruiser, 2 destroyers and 3 transports moved from 100 Sea Zone to 99 Sea Zone
1 fighter and 2 tactical_bombers moved from Western Germany to France
Place Units - Germans
1 factory_minor placed in Leningrad
1 fighter and 1 tactical_bomber placed in Western Germany
1 artillery and 2 infantry placed in Southern France
1 artillery and 5 infantry placed in Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 1 fighter
EDIT: Adding units owned by Germans to France: 1 fighter
EDIT: Turning off Edit Mode
Turn Complete - Germans
Germans collect 50 PUs; end with 50 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 53 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 55 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Syria: 1 artillery and 3 infantry
EDIT: Adding units owned by Germans to Iraq: 1 artillery and 3 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Russians regular : 0.67
Germans regular : 7.83
British regular : -0.67
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 6
Purchase Units - Russians
Russians buy 3 armour and 6 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
1 mech_infantry moved from Finland to Archangel
Russians take Archangel from Germans
2 infantry moved from Ukraine to Western Ukraine
2 infantry moved from Ukraine to Bessarabia
1 tactical_bomber moved from Ukraine to Bessarabia
1 tactical_bomber moved from Ukraine to Western Ukraine
Combat - Russians
Battle in Bessarabia
Russians attack with 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 2 infantry and 1 tactical_bomber in Bessarabia, round 2 : 0/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 2 infantry and 1 tactical_bomber in Bessarabia, round 3 : 2/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Bessarabia, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Bessarabia
Russians win, taking Bessarabia from Germans with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Western Ukraine
Russians attack with 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 2 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 0/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Western Ukraine
Russians roll dice for 1 infantry and 1 tactical_bomber in Western Ukraine, round 3 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Western Ukraine, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Western Ukraine
1 tactical_bomber owned by the Russians retreated
Germans win with 1 infantry remaining. Battle score for attacker is -6
Casualties for Russians: 2 infantry
Non Combat Move - Russians
1 tactical_bomber moved from Western Ukraine to Ukraine
1 tactical_bomber moved from Bessarabia to Ukraine
3 armour moved from Stalingrad to Ukraine
3 infantry moved from Russia to Gorky
4 aaGuns, 2 armour, 23 infantry and 2 mech_infantrys moved from Russia to Smolensk
2 aaGuns, 3 artilleries and 13 infantry moved from Northern Manchuria to Amur
1 submarine moved from 113 Sea Zone to 108 Sea Zone
1 submarine moved from 118 Sea Zone to 116 Sea Zone
Place Units - Russians
3 mech_infantrys placed in Ukraine
3 armour and 3 mech_infantrys placed in Russia
Turn Complete - Russians
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 5 Sea Zone. Rolls: 2,6,1,4
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,4,1,5
Russians collect 38 PUs (4 lost to blockades); end with 38 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 41 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 43 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 46 PUs
Combat Hit Differential Summary :
Germans regular : 0.67
Russians regular : -1.17
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 6
Purchase Units - Americans
Combat Hit Differential Summary :
please edit the dudes back to shansi to avoid spawning an inf please
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 armour, 1 artillery, 4 destroyers, 1 factory_minor, 1 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
2 marines moved from Queensland to 55 Sea Zone
2 infantry moved from Hawaiian Islands to 27 Sea Zone
2 infantry and 1 transport moved from 27 Sea Zone to 34 Sea Zone
2 destroyers moved from 115 Sea Zone to 127 Sea Zone
2 fighters moved from 115 Sea Zone to 127 Sea Zone
4 fighters and 1 tactical_bomber moved from 55 Sea Zone to 35 Sea Zone
1 bomber moved from Eastern India to Southern Persia
3 carriers, 2 cruisers, 1 fighter and 2 marines moved from 55 Sea Zone to 34 Sea Zone
2 infantry and 2 marines moved from 34 Sea Zone to Caroline Islands
Combat - Americans
Battle in Caroline Islands
Americans attack with 2 infantry and 2 marines
Japanese defend with 1 aaGun, 1 airfield and 1 harbour
Americans roll dice for 2 cruisers in Caroline Islands, round 2 : 1/2 hits, 1.00 expected hits
Japanese roll dice for 1 aaGun in Caroline Islands, round 2 : 0/0 hits, 0.00 expected hits
1 aaGun owned by the Japanese lost in Caroline Islands
Americans win, taking Caroline Islands from Japanese with 2 infantry and 2 marines remaining. Battle score for attacker is 5
Casualties for Japanese: 1 aaGun
Battle in Southern Persia
Americans attack with 1 bomber
Germans defend with 1 armour and 1 factory_minor
Americans roll dice for 1 bomber in Southern Persia, round 2 : 0/1 hits, 0.50 expected hits
Germans roll dice for 1 armour in Southern Persia, round 2 : 1/1 hits, 0.50 expected hits
1 bomber owned by the Americans lost in Southern Persia
Germans win with 1 armour remaining. Battle score for attacker is -12
Casualties for Americans: 1 bomber
Battle in 35 Sea Zone
Americans attack with 4 fighters and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 4 fighters and 1 tactical_bomber in 35 Sea Zone, round 2 : 2/5 hits, 2.67 expected hits
Japanese roll dice for 1 destroyer in 35 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 fighter owned by the Americans lost in 35 Sea Zone
1 destroyer owned by the Japanese lost in 35 Sea Zone
Americans win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Americans: 1 fighter
Casualties for Japanese: 1 destroyer
Battle in 127 Sea Zone
Americans attack with 2 destroyers and 2 fighters
Germans defend with 3 submarines
Americans roll dice for 2 destroyers and 2 fighters in 127 Sea Zone, round 2 : 0/4 hits, 1.67 expected hits
Germans roll dice for 3 submarines in 127 Sea Zone, round 2 : 1/3 hits, 0.50 expected hits
1 destroyer owned by the Americans lost in 127 Sea Zone
Americans roll dice for 1 destroyer and 2 fighters in 127 Sea Zone, round 3 : 1/3 hits, 1.33 expected hits
Germans roll dice for 3 submarines in 127 Sea Zone, round 3 : 1/3 hits, 0.50 expected hits
1 destroyer owned by the Americans lost in 127 Sea Zone
1 submarine owned by the Germans lost in 127 Sea Zone
Germans and Americans reach a stalemate
. Battle score for attacker is -10
Casualties for Americans: 2 destroyers
Casualties for Germans: 1 submarine
Non Combat Move - Americans
1 artillery, 1 carrier, 2 destroyers, 2 fighters, 5 infantry, 2 mech_infantrys and 4 transports moved from 107 Sea Zone to 115 Sea Zone
1 artillery, 5 infantry and 2 mech_infantrys moved from 115 Sea Zone to Norway
2 fighters moved from 127 Sea Zone to 115 Sea Zone
1 tactical_bomber moved from Eastern United States to Iceland
3 destroyers moved from 104 Sea Zone to 126 Sea Zone
1 artillery and 1 infantry moved from Western United States to 11 Sea Zone
1 artillery, 2 destroyers, 1 infantry, 1 submarine and 2 transports moved from 11 Sea Zone to 27 Sea Zone
2 destroyers moved from 27 Sea Zone to 34 Sea Zone
1 destroyer moved from 55 Sea Zone to 36 Sea Zone
3 fighters and 1 tactical_bomber moved from 35 Sea Zone to 34 Sea Zone
Place Units - Americans
1 factory_minor placed in Norway
1 transport placed in 104 Sea Zone
1 armour and 1 infantry placed in Eastern United States
4 destroyers, 2 submarines and 1 transport placed in 11 Sea Zone
1 artillery placed in Western United States
Turn Complete - Americans
Americans collect 53 PUs; end with 53 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Shansi: Chinese has 1 infantry placed in Shansi
Combat - Chinese
Chinese creates battle in territory Shansi
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Eastern Sinkiang
1 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 5 PUs; end with 6 PUs
Turning on Edit Mode
EDIT: Removing units owned by Chinese from Shansi: 1 infantry
EDIT: Changing PUs for Chinese from 6 to 5
EDIT: Changing ownership of Shansi from Chinese to Japanese
EDIT: Removing units owned by Japanese from Tsinghai: 1 artillery
EDIT: Adding units owned by Japanese to Shansi: 1 artillery
EDIT: Turning off Edit Mode
Purchase Units - British
British buy 2 armour, 4 infantry and 2 transports; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Northeast Persia to Southern Persia
1 fighter and 1 tactical_bomber moved from Eastern India to Southern Persia
1 infantry moved from Egypt to Alexandria
1 fighter and 2 tactical_bombers moved from Egypt to Alexandria
Combat - British
Battle in Southern Persia
British attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 armour and 1 factory_minor
British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Southern Persia, round 2 : 2/3 hits, 1.33 expected hits
Germans roll dice for 1 armour in Southern Persia, round 2 : 1/1 hits, 0.50 expected hits
1 tactical_bomber owned by the British lost in Southern Persia
1 armour owned by the Germans lost in Southern Persia
British win, taking Southern Persia from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is -4
Casualties for British: 1 tactical_bomber
Casualties for Germans: 1 armour
Battle in Alexandria
British attack with 1 fighter, 1 infantry and 2 tactical_bombers
Italians defend with 1 mech_infantry
British roll dice for 1 fighter, 1 infantry and 2 tactical_bombers in Alexandria, round 2 : 2/4 hits, 1.83 expected hits
Italians roll dice for 1 mech_infantry in Alexandria, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Italians lost in Alexandria
British win, taking Alexandria from Italians with 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 5
Casualties for Italians: 1 mech_infantry
Non Combat Move - British
1 fighter and 2 tactical_bombers moved from Alexandria to Egypt
1 armour moved from French Central Africa to Anglo-Egyptian Sudan
3 armour moved from Belgian Congo to Egypt
1 marine moved from Union of South Africa to 73 Sea Zone
1 battleship and 1 marine moved from 73 Sea Zone to 85 Sea Zone
1 marine moved from 85 Sea Zone to French West Africa
1 fighter moved from Southern Persia to Central India
Place Units - British
2 transports placed in 109 Sea Zone
3 infantry placed in Egypt
2 armour and 1 infantry placed in Union of South Africa
Turn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 100 Sea Zone. Rolls: 4,2
British collect 34 PUs (2 lost to blockades); end with 34 PUs
Place Units - UK_Pacific
1 artillery and 1 infantry placed in Eastern India
Turn Complete - UK_Pacific
UK_Pacific collect 7 PUs; end with 7 PUs
Some Units in Eastern India change ownership: 1 artillery and 1 infantry
Combat Hit Differential Summary :
Americans regular : -3.17
Italians regular : -0.33
Japanese regular : 0.67
Germans regular : 2.00
British regular : 0.83
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 6
Purchase Units - Italians
Italians buy 2 artilleries, 7 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour moved from Tobruk to Alexandria
2 fighters moved from 101 Sea Zone to Alexandria
1 bomber and 1 tactical_bomber moved from Syria to Alexandria
1 armour moved from Syria to Northwest Persia
Italians take Northwest Persia from British
1 artillery and 2 infantry moved from Iraq to Southern Persia
3 artilleries and 6 infantry moved from Syria to Iraq
Combat - Italians
Battle in Alexandria
Italians attack with 1 armour, 1 bomber, 2 fighters and 1 tactical_bomber
British defend with 1 infantry
Italians roll dice for 1 armour, 1 bomber, 2 fighters and 1 tactical_bomber in Alexandria, round 2 : 3/5 hits, 2.67 expected hits
British roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Alexandria
Italians win, taking Alexandria from British with 1 armour, 1 bomber, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Southern Persia
Italians attack with 1 artillery and 2 infantry
British defend with 1 factory_minor and 1 infantry
Italians roll dice for 1 artillery and 2 infantry in Southern Persia, round 2 : 2/3 hits, 0.83 expected hits
British roll dice for 1 infantry in Southern Persia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Southern Persia
Italians win, taking Southern Persia from British with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Italians
1 bomber and 2 fighters moved from Alexandria to 101 Sea Zone
1 tactical_bomber moved from Alexandria to Syria
1 bomber moved from 101 Sea Zone to Syria
1 battleship, 1 carrier, 2 cruisers, 2 destroyers and 5 transports moved from 101 Sea Zone to 99 Sea Zone
4 artilleries and 6 infantry moved from Northern Italy to 99 Sea Zone
4 artilleries, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 6 infantry and 5 transports moved from 99 Sea Zone to 101 Sea Zone
4 artilleries and 6 infantry moved from 101 Sea Zone to Syria
1 artillery moved from Libya to Tobruk
Place Units - Italians
1 tactical_bomber placed in Southern Italy
2 artilleries and 7 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 21 PUs; end with 21 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 32 PUs
Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 37 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 40 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 45 PUs
Combat Hit Differential Summary :
Italians regular : 1.50
British regular : -0.67
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 fighter and 3 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 fighter moved from 34 Sea Zone to 22 Sea Zone
Combat - ANZAC
Battle in 22 Sea Zone
ANZAC attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 22 Sea Zone
ANZAC win with 1 fighter remaining. Battle score for attacker is 6
Casualties for Japanese: 1 transport
Non Combat Move - ANZAC
1 fighter moved from 22 Sea Zone to 34 Sea Zone
1 infantry moved from New South Wales to Queensland
1 artillery and 1 infantry moved from Queensland to 55 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 55 Sea Zone to 34 Sea Zone
1 artillery and 1 infantry moved from 34 Sea Zone to Caroline Islands
1 destroyer moved from 47 Sea Zone to 46 Sea Zone
1 marine moved from Dutch New Guinea to New Guinea
Place Units - ANZAC
1 fighter and 2 infantry placed in Queensland
1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Turning on Edit Mode
EDIT: Removing units owned by Russians from Finland: 5 armour, 2 artilleries and 2 mech_infantrys
EDIT: Adding units owned by Russians to Norway: 5 armour, 2 artilleries and 2 mech_infantrys
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 7
Purchase Units - Germans
Germans buy 1 artillery, 1 fighter, 12 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour and 1 mech_infantry moved from Vyborg to Karelia
Germans take Karelia from Russians
1 armour and 1 mech_infantry moved from Karelia to Archangel
5 armour, 4 artilleries, 18 infantry and 4 mech_infantrys moved from Vyborg to Finland
Germans take Finland from Russians
1 artillery and 1 infantry moved from Eastern Poland to Bessarabia
2 bombers moved from Western Germany to Bessarabia
Combat - Germans
Battle in Archangel
Germans attack with 1 armour and 1 mech_infantry
Russians defend with 1 mech_infantry
Germans roll dice for 1 armour and 1 mech_infantry in Archangel, round 2 : 1/2 hits, 0.83 expected hits
Russians roll dice for 1 mech_infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 5
Casualties for Russians: 1 mech_infantry
Battle in Bessarabia
Germans attack with 1 artillery, 2 bombers and 1 infantry
Russians defend with 2 infantry
Germans roll dice for 1 artillery, 2 bombers and 1 infantry in Bessarabia, round 2 : 1/4 hits, 1.67 expected hits
Russians roll dice for 2 infantry in Bessarabia, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Russians lost in Bessarabia
Germans roll dice for 1 artillery, 2 bombers and 1 infantry in Bessarabia, round 3 : 1/4 hits, 1.67 expected hits
Russians roll dice for 1 infantry in Bessarabia, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Bessarabia
Germans win, taking Bessarabia from Russians with 1 artillery, 2 bombers and 1 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Non Combat Move - Germans
2 bombers moved from Bessarabia to Germany
1 fighter and 1 tactical_bomber moved from Syria to Southern Italy
2 fighters and 2 tactical_bombers moved from Iraq to Southern Italy
1 artillery and 5 infantry moved from Germany to Poland
1 aaGun, 2 fighters, 1 infantry and 2 tactical_bombers moved from France to Western Germany
2 fighters and 2 tactical_bombers moved from Western Germany to Leningrad
2 carriers, 1 cruiser, 2 destroyers and 3 transports moved from 99 Sea Zone to 95 Sea Zone
1 infantry moved from Southern France to 95 Sea Zone
2 carriers, 1 cruiser, 2 destroyers, 1 infantry and 3 transports moved from 95 Sea Zone to 94 Sea Zone
1 infantry moved from 94 Sea Zone to Gibraltar
1 artillery and 4 infantry moved from Southern France to France
7 infantry moved from Poland to Baltic States
1 infantry moved from Western Ukraine to Eastern Poland
Place Units - Germans
1 fighter and 1 tactical_bomber placed in Western Germany
3 infantry placed in Leningrad
1 artillery and 9 infantry placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 108 Sea Zone. Rolls: 1,3
Germans collect 49 PUs (2 lost to blockades); end with 49 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 52 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Turning on Edit Mode
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Russians regular : -1.33
Germans regular : -1.17
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 7
Purchase Units - Russians
Russians buy 1 airfield, 2 armour, 1 fighter and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Smolensk to Southern Belarus
Russians take Southern Belarus from Germans
1 infantry moved from Smolensk to Northern Belarus
Russians take Northern Belarus from Germans
1 infantry moved from Smolensk to Novgorod
Russians take Novgorod from Germans
1 infantry moved from Gorky to Vologda
Russians take Vologda from Germans
1 infantry moved from Ukraine to Western Ukraine
Russians take Western Ukraine from Germans
1 infantry moved from Ukraine to Bessarabia
1 artillery moved from Ukraine to Bessarabia
2 tactical_bombers moved from Ukraine to Bessarabia
3 artilleries and 13 infantry moved from Amur to Siberia
Combat - Russians
Battle in Bessarabia
Russians attack with 1 artillery, 1 infantry and 2 tactical_bombers
Germans defend with 1 artillery and 1 infantry
Russians roll dice for 1 artillery, 1 infantry and 2 tactical_bombers in Bessarabia, round 2 : 2/4 hits, 1.67 expected hits
Germans roll dice for 1 artillery and 1 infantry in Bessarabia, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians lost in Bessarabia
1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Bessarabia
Russians win, taking Bessarabia from Germans with 1 artillery and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Russians: 1 infantry
Casualties for Germans: 1 artillery and 1 infantry
Battle in Siberia
Russians attack with 3 artilleries and 13 infantry
Japanese defend with 1 artillery
Russians roll dice for 3 artilleries and 13 infantry in Siberia, round 2 : 4/16 hits, 3.67 expected hits
Japanese roll dice for 1 artillery in Siberia, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Siberia
1 artillery owned by the Japanese lost in Siberia
Russians win, taking Siberia from Japanese with 3 artilleries and 12 infantry remaining. Battle score for attacker is 1
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 artillery
Non Combat Move - Russians
4 fighters moved from Russia to Norway
2 infantry moved from Gorky to Yaroslavl
3 armour and 3 mech_infantrys moved from Russia to Stalingrad
1 armour and 1 mech_infantry moved from Ukraine to Northern Caucasus
4 armour and 4 mech_infantrys moved from Ukraine to Rostov
2 tactical_bombers moved from Bessarabia to Ukraine
4 aaGuns, 2 armour, 20 infantry and 2 mech_infantrys moved from Smolensk to Novgorod
1 armour and 1 mech_infantry moved from Rostov to Northern Caucasus
2 aaGuns moved from Amur to Siberia
Place Units - Russians
1 airfield, 1 fighter and 2 infantry placed in Ukraine
2 armour and 1 infantry placed in Stalingrad
Turn Complete - Russians
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 5 Sea Zone. Rolls: 1,3,3,4
Russians collect 36 PUs (4 lost to blockades); end with 36 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 39 PUs
Combat Hit Differential Summary :
Japanese regular : 0.67
Germans regular : 0.33
Russians regular : 0.67
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 1 artillery, 2 carriers, 1 factory_minor and 8 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 armour and 1 mech_infantry moved from Southern Manchuria to Buryatia
Japanese take Buryatia from Russians
2 artilleries and 11 infantry moved from Northern Manchuria to Amur
Japanese take Amur from Russians
1 infantry moved from Korea to Amur
2 submarines moved from 5 Sea Zone to 7 Sea Zone
1 artillery, 1 fighter, 4 infantry and 1 tactical_bomber moved from French Indo China to Shan State
1 fighter and 1 tactical_bomber moved from Shan State to Yunnan
1 armour and 1 mech_infantry moved from Tsinghai to Yunnan
1 infantry moved from Kiangsu to Kiangsi
1 infantry moved from Kiangsi to Hunan
1 infantry moved from Hunan to Kweichow
1 infantry moved from Kweichow to Yunnan
1 transport moved from 43 Sea Zone to 132 Sea Zone
1 submarine moved from 45 Sea Zone to 36 Sea Zone
1 submarine moved from 43 Sea Zone to 46 Sea Zone
1 submarine moved from 43 Sea Zone to 40 Sea Zone
1 submarine moved from 80 Sea Zone to 74 Sea Zone
1 artillery and 1 infantry moved from Java to 43 Sea Zone
2 fighters and 2 tactical_bombers moved from 45 Sea Zone to 36 Sea Zone
3 fighters and 1 tactical_bomber moved from 43 Sea Zone to 46 Sea Zone
1 artillery, 2 carriers, 1 cruiser, 1 infantry and 1 transport moved from 43 Sea Zone to 55 Sea Zone
1 artillery and 1 infantry moved from 55 Sea Zone to New Guinea
1 artillery, 1 infantry and 1 marine moved from Celebes to 45 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 45 Sea Zone to 55 Sea Zone
1 artillery and 1 infantry moved from 55 Sea Zone to New Guinea
1 battleship moved from 45 Sea Zone to 55 Sea Zone
1 cruiser and 1 marine moved from 45 Sea Zone to 55 Sea Zone
1 marine moved from 55 Sea Zone to Solomon Islands
1 battleship, 2 carriers and 1 cruiser moved from 45 Sea Zone to 55 Sea Zone
2 destroyers moved from 43 Sea Zone to 55 Sea Zone
1 transport moved from 20 Sea Zone to 7 Sea Zone
2 transports moved from 5 Sea Zone to 6 Sea Zone
1 artillery and 3 infantry moved from Japan to 6 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 6 Sea Zone to 5 Sea Zone
1 artillery and 3 infantry moved from 5 Sea Zone to Amur
2 fighters and 2 tactical_bombers moved from Japan to 7 Sea Zone
2 bombers moved from Marianas to French Indo China
2 destroyers and 3 submarines moved from 6 Sea Zone to 7 Sea Zone
Combat - Japanese
Battle in Solomon Islands
Battle in 36 Sea Zone
Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 36 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer in 36 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 36 Sea Zone
Japanese win, taking Solomon Islands from ANZAC with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in New Guinea
Japanese attack with 2 artilleries and 2 infantry
ANZAC defend with 1 marine
Japanese roll dice for 2 battleships and 2 cruisers in New Guinea, round 2 : 2/4 hits, 2.33 expected hits
ANZAC roll dice for 1 marine in New Guinea, round 2 : 0/1 hits, 0.33 expected hits
1 marine owned by the ANZAC lost in New Guinea
Japanese win, taking New Guinea from ANZAC with 2 artilleries and 2 infantry remaining. Battle score for attacker is 5
Casualties for ANZAC: 1 marine
Battle in 46 Sea Zone
Japanese attack with 3 fighters, 1 submarine and 1 tactical_bomber
ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 3 fighters and 1 tactical_bomber in 46 Sea Zone, round 2 : 1/4 hits, 2.17 expected hits
ANZAC roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the ANZAC lost in 46 Sea Zone
Japanese win with 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Non Combat Move - Japanese
2 fighters and 2 tactical_bombers moved from 36 Sea Zone to 55 Sea Zone
3 fighters and 1 tactical_bomber moved from 46 Sea Zone to 55 Sea Zone
1 aaGun moved from Northern Manchuria to Amur
1 destroyer moved from 6 Sea Zone to 35 Sea Zone
Place Units - Japanese
1 factory_minor placed in Malaya
1 artillery and 2 infantry placed in French Indo China
3 infantry placed in Kiangsu
3 infantry placed in Southern Manchuria
2 carriers placed in 7 Sea Zone
Turn Complete - Japanese
Japanese collect 64 PUs; end with 64 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 67 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
Combat Hit Differential Summary :
Americans regular : -0.33
Japanese regular : -1.17
ANZAC regular : -0.67
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 7
Purchase Units - Americans
Americans buy 2 aaGuns, 5 destroyers, 1 fighter, 1 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Americans
2 destroyers moved from 126 Sea Zone to 127 Sea Zone
1 tactical_bomber moved from Iceland to 127 Sea Zone
2 fighters moved from 115 Sea Zone to 127 Sea Zone
2 infantry moved from Caroline Islands to 34 Sea Zone
2 infantry and 1 transport moved from 34 Sea Zone to 21 Sea Zone
2 infantry moved from 21 Sea Zone to Kwangtung
Combat - Americans
Battle in Kwangtung
Battle in 127 Sea Zone
Americans attack with 2 destroyers, 2 fighters and 1 tactical_bomber
Germans defend with 2 submarines
Americans roll dice for 2 destroyers, 2 fighters and 1 tactical_bomber in 127 Sea Zone, round 2 : 0/5 hits, 2.33 expected hits
Germans roll dice for 2 submarines in 127 Sea Zone, round 2 : 1/2 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 127 Sea Zone
Americans roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 127 Sea Zone, round 3 : 2/4 hits, 2.00 expected hits
Germans roll dice for 2 submarines in 127 Sea Zone, round 3 : 1/2 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 127 Sea Zone
2 submarines owned by the Germans lost in 127 Sea Zone
Americans win, taking Kwangtung from Japanese with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -4
Casualties for Americans: 2 destroyers
Casualties for Germans: 2 submarines
Non Combat Move - Americans
2 marines moved from Caroline Islands to 34 Sea Zone
1 artillery moved from Western United States to 11 Sea Zone
1 carrier and 1 fighter moved from 34 Sea Zone to 17 Sea Zone
2 carriers, 2 cruisers, 2 destroyers, 3 fighters, 2 marines and 1 tactical_bomber moved from 34 Sea Zone to 27 Sea Zone
1 artillery, 1 infantry and 2 marines moved from 27 Sea Zone to Hawaiian Islands
1 artillery, 4 destroyers, 2 submarines and 1 transport moved from 11 Sea Zone to 27 Sea Zone
1 artillery moved from 27 Sea Zone to Hawaiian Islands
2 fighters and 1 tactical_bomber moved from 127 Sea Zone to Norway
1 battleship, 3 carriers, 1 cruiser, 5 destroyers, 4 fighters, 1 submarine and 5 transports moved from 115 Sea Zone to 112 Sea Zone
1 destroyer moved from 115 Sea Zone to 107 Sea Zone
1 destroyer moved from 126 Sea Zone to 112 Sea Zone
1 armour and 1 infantry moved from Eastern United States to 104 Sea Zone
1 armour, 1 infantry and 1 transport moved from 104 Sea Zone to 126 Sea Zone
1 armour and 1 infantry moved from 126 Sea Zone to Iceland
Place Units - Americans
1 fighter and 1 tactical_bomber placed in Western United States
2 destroyers placed in 11 Sea Zone
3 destroyers placed in 104 Sea Zone
2 aaGuns and 1 infantry placed in Norway
Turn Complete - Americans
Americans collect 53 PUs; end with 53 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 infantry moved from Kansu to Inner Mongolia
1 fighter moved from Northern Sinkiang to Inner Mongolia
Combat - Chinese
Battle in Inner Mongolia
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Inner Mongolia, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Inner Mongolia, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Inner Mongolia
1 fighter owned by the Chinese retreated
Japanese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Inner Mongolia to Kansu
1 infantry moved from Eastern Sinkiang to Kansu
10 infantry moved from Northern Sinkiang to Kansu
Place Units - Chinese
1 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 4 PUs; end with 6 PUs
Turning on Edit Mode
EDIT: Removing units owned by Americans from 112 Sea Zone: 1 submarine
EDIT: Adding units owned by Americans to 108 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Inner Mongolia: 1 infantry
EDIT: Changing ownership of Inner Mongolia from Japanese to Chinese
EDIT: Adding units owned by Chinese to Inner Mongolia: 1 infantry
EDIT: Changing PUs for Chinese from 6 to 7
EDIT: Turning off Edit Mode
Purchase Units - British
British buy 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Egypt to Alexandria
1 fighter and 2 tactical_bombers moved from Egypt to Alexandria
Combat - British
Battle in Alexandria
British attack with 1 fighter, 1 infantry and 2 tactical_bombers
Italians defend with 1 armour
British roll dice for 1 fighter, 1 infantry and 2 tactical_bombers in Alexandria, round 2 : 3/4 hits, 1.83 expected hits
Italians roll dice for 1 armour in Alexandria, round 2 : 0/1 hits, 0.50 expected hits
1 armour owned by the Italians lost in Alexandria
British win, taking Alexandria from Italians with 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Italians: 1 armour
Non Combat Move - British
1 fighter and 2 tactical_bombers moved from Alexandria to Egypt
1 armour moved from Anglo-Egyptian Sudan to Egypt
2 armour moved from Union of South Africa to Belgian Congo
1 infantry moved from Union of South Africa to Rhodesia
1 fighter moved from Central India to Eastern India
1 marine moved from French West Africa to 85 Sea Zone
1 battleship and 1 marine moved from 85 Sea Zone to 69 Sea Zone
1 fighter moved from United Kingdom to Norway
3 fighters moved from 112 Sea Zone to Norway
1 artillery, 8 infantry and 1 mech_infantry moved from United Kingdom to 112 Sea Zone
Place Units - British
1 fighter and 1 tactical_bomber placed in United Kingdom
3 infantry placed in Egypt
1 mech_infantry placed in Union of South Africa
Turn Complete - British
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 100 Sea Zone. Rolls: 3,3
Rolling for Convoy Blockade Damage in 74 Sea Zone. Rolls: 6,3
British collect 29 PUs (5 lost to blockades); end with 29 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 32 PUs
Place Units - UK_Pacific
1 artillery and 1 infantry placed in Eastern India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 40 Sea Zone. Rolls: 2,2
UK_Pacific collect 7 PUs (3 lost to blockades); end with 7 PUs
Some Units in Eastern India change ownership: 1 artillery and 1 infantry
Combat Hit Differential Summary :
Chinese regular : -0.67
Americans regular : -2.33
Italians regular : -0.50
Japanese regular : 0.67
Germans regular : 1.33
British regular : 1.17
@Daaras I redid my US turn to avoid numerous NCM edits. Edited for original china dice, gave you your better uboat dice.
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 armour, 2 artilleries, 7 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour moved from Northwest Persia to Southern Caucasus
Italians take Southern Caucasus from Russians
1 armour moved from Southern Caucasus to Northwest Persia
1 infantry moved from Southern Persia to Northeast Persia
Italians take Northeast Persia from British
4 artilleries and 8 infantry moved from Iraq to Northwest Persia
1 artillery and 1 infantry moved from Southern Persia to Northwest Persia
1 bomber and 1 tactical_bomber moved from Syria to Alexandria
1 artillery moved from Tobruk to Alexandria
4 artilleries and 6 infantry moved from Syria to Iraq
2 fighters moved from 101 Sea Zone to Alexandria
1 battleship, 1 carrier, 2 cruisers, 2 destroyers and 5 transports moved from 101 Sea Zone to 99 Sea Zone
2 artilleries and 7 infantry moved from Northern Italy to 99 Sea Zone
2 artilleries, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 7 infantry and 5 transports moved from 99 Sea Zone to 101 Sea Zone
1 armour moved from Greece to 101 Sea Zone
Combat - Italians
Battle in Alexandria
Italians attack with 1 artillery, 1 bomber, 2 fighters and 1 tactical_bomber
British defend with 1 infantry
Italians roll dice for 1 artillery, 1 bomber, 2 fighters and 1 tactical_bomber in Alexandria, round 2 : 2/5 hits, 2.50 expected hits
British roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Alexandria
Italians win, taking Alexandria from British with 1 artillery, 1 bomber, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Italians
1 bomber and 1 tactical_bomber moved from Alexandria to Syria
1 tactical_bomber moved from Southern Italy to Syria
1 armour, 2 artilleries and 7 infantry moved from 101 Sea Zone to Syria
2 fighters moved from Alexandria to Syria
Place Units - Italians
1 armour and 2 mech_infantrys placed in Southern Persia
2 artilleries and 7 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 24 PUs; end with 24 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 29 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 35 PUs
Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 40 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 43 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 48 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Leningrad: 2 armour
EDIT: Adding units owned by Germans to Finland: 2 armour
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Italians regular : -0.50
British regular : -0.33
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 armour, 2 artilleries, 7 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Italians
Turning on Edit Mode
EDIT: Removing units owned by British from Alexandria: 1 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
EDIT: 1 carrier and 1 fighter moved from 17 Sea Zone to 27 Sea Zone
EDIT: 1 destroyer moved from 7 Sea Zone to 5 Sea Zone
1 artillery moved from Tobruk to Alexandria
Italians take Alexandria from British
1 armour moved from Northwest Persia to Southern Caucasus
Italians take Southern Caucasus from Russians
1 armour moved from Southern Caucasus to Northwest Persia
1 infantry moved from Southern Persia to Northeast Persia
Italians take Northeast Persia from British
Combat - Italians
Non Combat Move - Italians
1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters and 5 transports moved from 101 Sea Zone to 99 Sea Zone
2 artilleries and 7 infantry moved from Northern Italy to 99 Sea Zone
2 artilleries, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters, 7 infantry and 5 transports moved from 99 Sea Zone to 101 Sea Zone
1 armour moved from Greece to 101 Sea Zone
1 armour, 2 artilleries, 2 fighters and 7 infantry moved from 101 Sea Zone to Syria
4 artilleries and 8 infantry moved from Iraq to Northwest Persia
1 artillery and 1 infantry moved from Southern Persia to Northwest Persia
4 artilleries and 6 infantry moved from Syria to Iraq
Place Units - Italians
1 armour and 2 mech_infantrys placed in Southern Persia
2 artilleries and 7 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 24 PUs; end with 24 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 29 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 35 PUs
Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 40 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 43 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 48 PUs
Combat Hit Differential Summary :
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 armour, 2 artilleries, 7 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Italians
Turning on Edit Mode
EDIT: Removing units owned by British from Alexandria: 1 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
EDIT: 1 carrier and 1 fighter moved from 17 Sea Zone to 27 Sea Zone
EDIT: 1 destroyer moved from 7 Sea Zone to 5 Sea Zone
1 artillery moved from Tobruk to Alexandria
Italians take Alexandria from British
1 armour moved from Northwest Persia to Southern Caucasus
Italians take Southern Caucasus from Russians
1 armour moved from Southern Caucasus to Northwest Persia
1 infantry moved from Southern Persia to Northeast Persia
Italians take Northeast Persia from British
Combat - Italians
Non Combat Move - Italians
1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters and 5 transports moved from 101 Sea Zone to 99 Sea Zone
2 artilleries and 7 infantry moved from Northern Italy to 99 Sea Zone
2 artilleries, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters, 7 infantry and 5 transports moved from 99 Sea Zone to 101 Sea Zone
1 armour moved from Greece to 101 Sea Zone
1 armour, 2 artilleries, 2 fighters and 7 infantry moved from 101 Sea Zone to Syria
4 artilleries and 8 infantry moved from Iraq to Northwest Persia
1 artillery and 1 infantry moved from Southern Persia to Northwest Persia
4 artilleries and 6 infantry moved from Syria to Iraq
Place Units - Italians
1 armour and 2 mech_infantrys placed in Southern Persia
2 artilleries and 7 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 24 PUs; end with 24 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 29 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 35 PUs
Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 40 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 43 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 48 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Leningrad: 2 armour
EDIT: Adding units owned by Germans to Finland: 2 armour
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 fighter and 2 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 artillery and 1 infantry moved from Caroline Islands to 34 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from 20 Sea Zone to Okinawa
Combat - ANZAC
Battle in Okinawa
Non Combat Move - ANZAC
2 aaGuns, 2 artilleries and 8 infantry moved from Queensland to New South Wales
3 fighters moved from Queensland to New South Wales
Place Units - ANZAC
1 fighter and 2 infantry placed in New South Wales
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 55 Sea Zone. Rolls: 5,1,5,5,6,4,4,1,3,6,2,4,2,6,5,4,6,3,4,2,1,5,3
ANZAC collect 9 PUs (2 lost to blockades); end with 9 PUs
Combat Move - French
Non Combat Move - French
1 fighter moved from 112 Sea Zone to Norway
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 3x factory_major; Remaining resources: 54 PUs;
Germans buy 2 armour, 2 artilleries, 8 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
7 armour, 4 artilleries, 18 infantry and 4 mech_infantrys moved from Finland to Norway
3 fighters and 3 tactical_bombers moved from Western Germany to Norway
2 bombers moved from Germany to Norway
2 fighters and 2 tactical_bombers moved from Leningrad to Norway
2 infantry moved from Eastern Poland to Bessarabia
3 fighters and 3 tactical_bombers moved from Southern Italy to Bessarabia
Combat - Germans
Battle in Bessarabia
Germans attack with 3 fighters, 2 infantry and 3 tactical_bombers
Russians defend with 1 artillery
Germans roll dice for 3 fighters, 2 infantry and 3 tactical_bombers in Bessarabia, round 2 : 2/8 hits, 3.83 expected hits
Russians roll dice for 1 artillery in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Russians lost in Bessarabia
Germans win, taking Bessarabia from Russians with 3 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Russians: 1 artillery
Battle in Norway
Germans attack with 7 armour, 4 artilleries, 2 bombers, 5 fighters, 18 infantry, 4 mech_infantrys and 5 tactical_bombers
British defend with 4 fighters; French defend with 1 fighter; Americans defend with 2 aaGuns, 1 armour, 1 artillery, 1 factory_minor, 2 fighters, 7 infantry, 2 mech_infantrys and 1 tactical_bomber; Russians defend with 5 armour, 2 artilleries, 4 fighters and 2 mech_infantrys
Americans roll AA dice in Norway : 2/6 hits, 1.00 expected hits
2 fighters owned by the Germans lost in Norway
Germans roll dice for 7 armour, 4 artilleries, 2 bombers, 3 fighters, 18 infantry, 4 mech_infantrys and 5 tactical_bombers in Norway, round 2 : 18/43 hits, 15.67 expected hits
Americans roll dice for 2 aaGuns, 6 armour, 3 artilleries, 11 fighters, 7 infantry, 4 mech_infantrys and 1 tactical_bomber in Norway, round 2 : 13/32 hits, 16.17 expected hits
13 infantry owned by the Germans lost in Norway
2 mech_infantrys owned by the Russians, 2 armour owned by the Russians, 2 artilleries owned by the Russians, 2 aaGuns owned by the Americans, 7 infantry owned by the Americans, 1 artillery owned by the Americans and 2 mech_infantrys owned by the Americans lost in Norway
Germans roll dice for 7 armour, 4 artilleries, 2 bombers, 3 fighters, 5 infantry, 4 mech_infantrys and 5 tactical_bombers in Norway, round 3 : 7/30 hits, 13.50 expected hits
Americans roll dice for 4 armour, 11 fighters and 1 tactical_bomber in Norway, round 3 : 8/16 hits, 9.83 expected hits
3 artilleries owned by the Germans and 5 infantry owned by the Germans lost in Norway
2 fighters owned by the Russians, 3 armour owned by the Russians, 1 tactical_bomber owned by the Americans and 1 armour owned by the Americans lost in Norway
Germans roll dice for 7 armour, 1 artillery, 2 bombers, 3 fighters, 4 mech_infantrys and 5 tactical_bombers in Norway, round 4 : 10/22 hits, 11.00 expected hits
Americans roll dice for 9 fighters in Norway, round 4 : 4/9 hits, 6.00 expected hits
1 artillery owned by the Germans and 3 mech_infantrys owned by the Germans lost in Norway
2 fighters owned by the Russians, 2 fighters owned by the Americans, 1 fighter owned by the French and 4 fighters owned by the British lost in Norway
Germans win, taking Norway from Americans with 7 armour, 2 bombers, 3 fighters, 1 mech_infantry and 5 tactical_bombers remaining. Battle score for attacker is 114
Casualties for Germans: 4 artilleries, 2 fighters, 18 infantry and 3 mech_infantrys
Casualties for Americans: 2 aaGuns, 1 armour, 1 artillery, 2 fighters, 7 infantry, 2 mech_infantrys and 1 tactical_bomber
Casualties for Russians: 5 armour, 2 artilleries, 4 fighters and 2 mech_infantrys
Casualties for British: 4 fighters
Casualties for French: 1 fighter
Non Combat Move - Germans
2 bombers, 3 fighters and 5 tactical_bombers moved from Norway to Western Germany
2 artilleries and 4 infantry moved from Gibraltar to 94 Sea Zone
2 artilleries, 2 carriers, 1 cruiser, 2 destroyers, 4 infantry and 3 transports moved from 94 Sea Zone to 100 Sea Zone
2 artilleries and 4 infantry moved from 100 Sea Zone to Syria
3 aaGuns, 1 armour, 5 artilleries and 10 infantry moved from Eastern Poland to Baltic States
1 artillery moved from Poland to Baltic States
5 infantry moved from Poland to Eastern Poland
3 fighters and 3 tactical_bombers moved from Bessarabia to Eastern Poland
1 artillery and 9 infantry moved from Germany to Poland
1 armour and 1 mech_infantry moved from Archangel to Finland
3 infantry moved from Leningrad to Baltic States
Place Units - Germans
2 artilleries and 8 infantry placed in Germany
2 armour and 2 mech_infantrys placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 108 Sea Zone. Rolls: 5,5,4,5
Germans collect 49 PUs; end with 49 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 57 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Combat Hit Differential Summary :
Americans regular : -7.00
Americans AA : 1.00
Russians regular : -0.33
Germans regular : -7.00
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 8
Purchase Units - Russians
Russians buy 2 armour, 4 artilleries, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Vologda to Archangel
Russians take Archangel from Germans
1 infantry moved from Novgorod to Leningrad
Russians take Leningrad from Germans
2 infantry moved from Ukraine to Bessarabia
1 fighter and 2 tactical_bombers moved from Ukraine to Bessarabia
1 mech_infantry moved from Northern Caucasus to Southern Caucasus
Russians take Southern Caucasus from Italians
Combat - Russians
Battle in Bessarabia
Russians attack with 1 fighter, 2 infantry and 2 tactical_bombers
Germans defend with 2 infantry
Russians roll dice for 1 fighter, 2 infantry and 2 tactical_bombers in Bessarabia, round 2 : 1/5 hits, 2.00 expected hits
Germans roll dice for 2 infantry in Bessarabia, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians lost in Bessarabia
1 infantry owned by the Germans lost in Bessarabia
Russians roll dice for 1 fighter, 1 infantry and 2 tactical_bombers in Bessarabia, round 3 : 2/4 hits, 1.83 expected hits
Germans roll dice for 1 infantry in Bessarabia, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Bessarabia
1 infantry owned by the Germans lost in Bessarabia
Russians win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Russians: 2 infantry
Casualties for Germans: 2 infantry
Non Combat Move - Russians
1 fighter and 2 tactical_bombers moved from Bessarabia to Ukraine
2 armour and 2 mech_infantrys moved from Stalingrad to Western Sinkiang
3 armour and 3 mech_infantrys moved from Rostov to Northern Caucasus
3 armour, 1 infantry and 1 mech_infantry moved from Stalingrad to Northern Caucasus
1 infantry moved from Yaroslavl to Vologda
1 infantry moved from Yaroslavl to Novgorod
2 aaGuns, 3 artilleries and 12 infantry moved from Siberia to Soviet Far East
Place Units - Russians
2 armour and 1 mech_infantry placed in Urals
2 artilleries and 1 infantry placed in Ukraine
2 artilleries and 1 infantry placed in Stalingrad
Turn Complete - Russians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 5 Sea Zone. Rolls: 1
Russians collect 40 PUs (1 lost to blockades); end with 40 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 43 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 45 PUs
Combat Hit Differential Summary :
Germans regular : 1.00
Russians regular : -0.83
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 2 armour, 2 artilleries, 1 battleship, 8 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 armour and 1 mech_infantry moved from Buryatia to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 armour and 1 mech_infantry moved from Yakut S.S.R. to Buryatia
1 infantry moved from Amur to Sakha
Japanese take Sakha from Russians
3 artilleries and 14 infantry moved from Amur to Siberia
Japanese take Siberia from Russians
1 infantry moved from Kiangsi to Kwangtung
1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber moved from Yunnan to Kwangtung
1 infantry moved from Yunnan to Shan State
2 bombers moved from French Indo China to Kwangtung
1 artillery and 2 infantry moved from French Indo China to Shan State
1 infantry moved from New Guinea to Dutch New Guinea
Japanese take Dutch New Guinea from ANZAC
1 marine moved from Solomon Islands to 55 Sea Zone
1 submarine moved from 36 Sea Zone to 35 Sea Zone
1 submarine moved from 46 Sea Zone to 35 Sea Zone
1 transport moved from 55 Sea Zone to 47 Sea Zone
1 artillery and 1 infantry moved from New Guinea to 55 Sea Zone
1 artillery, 2 battleships, 4 carriers, 3 cruisers, 2 destroyers, 5 fighters, 1 infantry, 1 marine, 3 tactical_bombers and 1 transport moved from 55 Sea Zone to 35 Sea Zone
1 artillery moved from New Guinea to 47 Sea Zone
1 artillery moved from 47 Sea Zone to New Britain
1 destroyer moved from 35 Sea Zone to 47 Sea Zone
1 transport moved from 7 Sea Zone to 22 Sea Zone
2 infantry moved from Guam to 22 Sea Zone
2 infantry and 1 transport moved from 22 Sea Zone to 35 Sea Zone
1 marine moved from 35 Sea Zone to Caroline Islands
2 fighters and 1 tactical_bomber moved from 7 Sea Zone to Okinawa
1 tactical_bomber moved from 7 Sea Zone to 21 Sea Zone
1 infantry moved from Kiangsu to Kiangsi
4 infantry moved from Kiangsu to Anhwe
1 infantry moved from Anhwe to Shansi
1 artillery moved from Shansi to Honan
3 artilleries moved from Tsinghai to Honan
1 destroyer moved from 7 Sea Zone to 17 Sea Zone
1 destroyer and 1 transport moved from 5 Sea Zone to 20 Sea Zone
1 transport moved from 5 Sea Zone to 7 Sea Zone
1 transport moved from 132 Sea Zone to 20 Sea Zone
4 infantry moved from Southern Manchuria to 20 Sea Zone
4 infantry moved from 20 Sea Zone to Okinawa
5 submarines moved from 7 Sea Zone to 35 Sea Zone
Combat - Japanese
Battle in New Britain
Battle in Caroline Islands
Battle in 20 Sea Zone
Japanese attack with 1 destroyer and 2 transports
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 20 Sea Zone
Japanese win, taking New Britain from ANZAC, taking Caroline Islands from Americans with 1 destroyer and 2 transports remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 transport
Battle in 21 Sea Zone
Japanese attack with 1 tactical_bomber
Americans defend with 1 transport
1 transport owned by the Americans lost in 21 Sea Zone
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 transport
Battle in Kwangtung
Japanese attack with 1 armour, 2 bombers, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Americans defend with 2 infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 1 armour, 2 bombers, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Kwangtung, round 2 : 4/7 hits, 3.17 expected hits
UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Kwangtung
2 infantry owned by the Americans lost in Kwangtung
Japanese win, taking Kwangtung from UK_Pacific with 1 armour, 2 bombers, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Americans: 2 infantry
Battle in Okinawa
Japanese attack with 2 fighters, 4 infantry and 1 tactical_bomber
ANZAC defend with 1 artillery and 1 infantry
Japanese roll dice for 2 fighters, 4 infantry and 1 tactical_bomber in Okinawa, round 2 : 1/7 hits, 2.33 expected hits
ANZAC roll dice for 1 artillery and 1 infantry in Okinawa, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Okinawa
1 infantry owned by the ANZAC lost in Okinawa
Japanese roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Okinawa, round 3 : 2/6 hits, 2.17 expected hits
ANZAC roll dice for 1 artillery in Okinawa, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the ANZAC lost in Okinawa
Japanese win, taking Okinawa from ANZAC with 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 artillery and 1 infantry
Non Combat Move - Japanese
2 fighters and 1 tactical_bomber moved from Okinawa to 7 Sea Zone
1 tactical_bomber moved from 21 Sea Zone to 7 Sea Zone
2 bombers, 1 fighter and 1 tactical_bomber moved from Kwangtung to French Indo China
1 aaGun moved from Amur to Siberia
Place Units - Japanese
1 battleship placed in 7 Sea Zone
1 artillery and 2 infantry placed in Malaya
1 artillery and 2 infantry placed in French Indo China
1 armour, 1 infantry and 1 mech_infantry placed in Kiangsu
1 armour, 1 infantry and 1 mech_infantry placed in Southern Manchuria
2 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 67 PUs; end with 67 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 70 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 75 PUs
Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 80 PUs
Combat Hit Differential Summary :
Japanese regular : -0.67
ANZAC regular : 0.00
UK_Pacific regular : 0.33